Interface Summary |
Command |
A Command is a specific type of Signal that denotes an asynchronous
execution unit that must be performed by the CommandManager. |
CommandFailureHandler |
CommandFailureHandler is used by the CommandManager to handle any exceptions that might
be thrown by a Command. |
DelayedCommand |
A DelayedCommand is a specific type of Command that denotes a an execution
unit that will be delayed at least X number of milliseconds. |
EventPipeline |
An EventPipeline is used by the ThreadManager to manage the event Queue
and EventHandler relationship. |
RepeatedCommand |
A Signal is a specific type of QueueElement that denotes a Control code
for the Queue system. |
ThreadManager |
A ThreadManager handles the thread policies for EventPipelines. |