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Name

im_tile_cache - cache an image, tilewise

Synopsis

#include <vips/vips.h>

int
im_tile_cache( IMAGE *in, IMAGE *out,
   int tile_width, int tile_height, int max_tiles );

Description

tile_cache(3) behaves rather like im_copy(3) between images in and out, except that it keeps a cache of computed pixels. This cache is made of up to max_tiles tiles (a value of -1 for max means any number of tiles), and each tile is of size tile_width by tile_height pixels. Each cache tile is made with a single call to im_prepare(3) .

This is a lower-level operation than im_cache(3) since it does no subdivision. It is suitable for caching the output of operations like im_exr2vips(3) on tiled images.

Return Value

The function returns 0 on success, and non-zero on error, setting im_error().

See Also

im_prepare(3)

Author

J Cupitt, 2006


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