#include "unicode/utypes.h"
Go to the source code of this file.
Defines | |
#define | U_SHAPE_LENGTH_GROW_SHRINK 0 |
Memory option: allow the result to have a different length than the source. | |
#define | U_SHAPE_LENGTH_FIXED_SPACES_NEAR 1 |
Memory option: the result must have the same length as the source. | |
#define | U_SHAPE_LENGTH_FIXED_SPACES_AT_END 2 |
Memory option: the result must have the same length as the source. | |
#define | U_SHAPE_LENGTH_FIXED_SPACES_AT_BEGINNING 3 |
Memory option: the result must have the same length as the source. | |
#define | U_SHAPE_LENGTH_MASK 3 |
Bit mask for memory options. | |
#define | U_SHAPE_TEXT_DIRECTION_LOGICAL 0 |
Direction indicator: the source is in logical (keyboard) order. | |
#define | U_SHAPE_TEXT_DIRECTION_VISUAL_LTR 4 |
Direction indicator: the source is in visual LTR order, the leftmost displayed character stored first. | |
#define | U_SHAPE_TEXT_DIRECTION_MASK 4 |
Bit mask for direction indicators. | |
#define | U_SHAPE_LETTERS_NOOP 0 |
Letter shaping option: do not perform letter shaping. | |
#define | U_SHAPE_LETTERS_SHAPE 8 |
Letter shaping option: replace abstract letter characters by "shaped" ones. | |
#define | U_SHAPE_LETTERS_UNSHAPE 0x10 |
Letter shaping option: replace "shaped" letter characters by abstract ones. | |
#define | U_SHAPE_LETTERS_SHAPE_TASHKEEL_ISOLATED 0x18 |
Letter shaping option: replace abstract letter characters by "shaped" ones. | |
#define | U_SHAPE_LETTERS_MASK 0x18 |
Bit mask for letter shaping options. | |
#define | U_SHAPE_DIGITS_NOOP 0 |
Digit shaping option: do not perform digit shaping. | |
#define | U_SHAPE_DIGITS_EN2AN 0x20 |
Digit shaping option: Replace European digits (U+0030. | |
#define | U_SHAPE_DIGITS_AN2EN 0x40 |
Digit shaping option: Replace Arabic-Indic digits by European digits (U+0030. | |
#define | U_SHAPE_DIGITS_ALEN2AN_INIT_LR 0x60 |
Digit shaping option: Replace European digits (U+0030. | |
#define | U_SHAPE_DIGITS_ALEN2AN_INIT_AL 0x80 |
Digit shaping option: Replace European digits (U+0030. | |
#define | U_SHAPE_DIGITS_RESERVED 0xa0 |
Not a valid option value. | |
#define | U_SHAPE_DIGITS_MASK 0xe0 |
Bit mask for digit shaping options. | |
#define | U_SHAPE_DIGIT_TYPE_AN 0 |
Digit type option: Use Arabic-Indic digits (U+0660. | |
#define | U_SHAPE_DIGIT_TYPE_AN_EXTENDED 0x100 |
Digit type option: Use Eastern (Extended) Arabic-Indic digits (U+06f0. | |
#define | U_SHAPE_DIGIT_TYPE_RESERVED 0x200 |
Not a valid option value. | |
#define | U_SHAPE_DIGIT_TYPE_MASK 0x3f00 |
Bit mask for digit type options. | |
Functions | |
int32_t | u_shapeArabic (const UChar *source, int32_t sourceLength, UChar *dest, int32_t destSize, uint32_t options, UErrorCode *pErrorCode) |
Shape Arabic text on a character basis. |
Definition in file ushape.h.
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Digit type option: Use Arabic-Indic digits (U+0660. ..U+0669).
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Digit type option: Use Eastern (Extended) Arabic-Indic digits (U+06f0. ..U+06f9).
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Bit mask for digit type options.
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Not a valid option value. May be replaced by a new option.
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Digit shaping option: Replace European digits (U+0030.
..) by Arabic-Indic digits if the most recent strongly directional character is an Arabic letter (
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Digit shaping option: Replace European digits (U+0030.
..) by Arabic-Indic digits if the most recent strongly directional character is an Arabic letter (
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Digit shaping option: Replace Arabic-Indic digits by European digits (U+0030. ..).
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Digit shaping option: Replace European digits (U+0030. ..) by Arabic-Indic digits.
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Bit mask for digit shaping options.
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Digit shaping option: do not perform digit shaping.
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Not a valid option value. May be replaced by a new option.
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Memory option: the result must have the same length as the source. If more room is necessary, then try to consume spaces at the beginning of the text.
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Memory option: the result must have the same length as the source. If more room is necessary, then try to consume spaces at the end of the text.
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Memory option: the result must have the same length as the source. If more room is necessary, then try to consume spaces next to modified characters.
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Memory option: allow the result to have a different length than the source.
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Bit mask for memory options.
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Bit mask for letter shaping options.
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Letter shaping option: do not perform letter shaping.
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Letter shaping option: replace abstract letter characters by "shaped" ones.
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Letter shaping option: replace abstract letter characters by "shaped" ones. The only difference with U_SHAPE_LETTERS_SHAPE is that Tashkeel letters are always "shaped" into the isolated form instead of the medial form (selecting code points from the Arabic Presentation Forms-B block).
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Letter shaping option: replace "shaped" letter characters by abstract ones.
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Direction indicator: the source is in logical (keyboard) order.
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Bit mask for direction indicators.
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Direction indicator: the source is in visual LTR order, the leftmost displayed character stored first.
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Shape Arabic text on a character basis. This function performs basic operations for "shaping" Arabic text. It is most useful for use with legacy data formats and legacy display technology (simple terminals). All operations are performed on Unicode characters. Text-based shaping means that some character code points in the text are replaced by others depending on the context. It transforms one kind of text into another. In comparison, modern displays for Arabic text select appropriate, context-dependent font glyphs for each text element, which means that they transform text into a glyph vector. Text transformations are necessary when modern display technology is not available or when text needs to be transformed to or from legacy formats that use "shaped" characters. Since the Arabic script is cursive, connecting adjacent letters to each other, computers select images for each letter based on the surrounding letters. This usually results in four images per Arabic letter: initial, middle, final, and isolated forms. In Unicode, on the other hand, letters are normally stored abstract, and a display system is expected to select the necessary glyphs. (This makes searching and other text processing easier because the same letter has only one code.) It is possible to mimic this with text transformations because there are characters in Unicode that are rendered as letters with a specific shape (or cursive connectivity). They were included for interoperability with legacy systems and codepages, and for unsophisticated display systems. A second kind of text transformations is supported for Arabic digits: For compatibility with legacy codepages that only include European digits, it is possible to replace one set of digits by another, changing the character code points. These operations can be performed for either Arabic-Indic Digits (U+0660...U+0669) or Eastern (Extended) Arabic-Indic digits (U+06f0...U+06f9). Some replacements may result in more or fewer characters (code points). By default, this means that the destination buffer may receive text with a length different from the source length. Some legacy systems rely on the length of the text to be constant. They expect extra spaces to be added or consumed either next to the affected character or at the end of the text.
For details about the available operations, see the description of the
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