25 #ifndef vtkOSPRayRendererNode_h 26 #define vtkOSPRayRendererNode_h 28 #include "vtkRenderingOSPRayModule.h" 37 class vtkOSPRayRendererNodeInternals;
67 virtual void Build(
bool prepass)
override;
72 virtual void Render(
bool prepass)
override;
77 virtual void Invalidate(
bool prepass)
override;
82 virtual void WriteLayer(
unsigned char *buffer,
float *zbuffer,
83 int buffx,
int buffy,
int layer);
98 static void SetSamplesPerPixel(
int,
vtkRenderer *renderer);
99 static int GetSamplesPerPixel(
vtkRenderer *renderer);
109 static void SetMaxFrames(
int,
vtkRenderer *renderer);
133 static void SetAmbientSamples(
int,
vtkRenderer *renderer);
134 static int GetAmbientSamples(
vtkRenderer *renderer);
146 static void SetCompositeOnGL(
int,
vtkRenderer *renderer);
147 static int GetCompositeOnGL(
vtkRenderer *renderer);
158 static void SetNorthPole(
double *,
vtkRenderer *renderer);
159 static double * GetNorthPole(
vtkRenderer *renderer);
170 static void SetEastPole(
double *,
vtkRenderer *renderer);
171 static double * GetEastPole(
vtkRenderer *renderer);
193 this->Lights.push_back(light); }
199 return this->Buffer; }
205 return this->ZBuffer; }
209 virtual void Traverse(
int operation)
override;
osp::Renderer * OSPRenderer
represent and manipulate 4x4 transformation matrices
vtkTypeUInt32 vtkMTimeType
vtkOSPRayRendererNodeInternals * Internal
abstract specification for renderers
OSPFrameBuffer OFrameBuffer
osp::FrameBuffer * OSPFrameBuffer
vtkMatrix4x4 * AccumulateMatrix
virtual float * GetZBuffer()
Get the last rendered ZBuffer.
a collection of materials for vtk apps to draw from
void AddLight(OSPLight light)
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
a simple class to control print indentation
vtkMTimeType AccumulateTime
osp::Texture2D * OSPTexture2D
virtual void Build(bool prepass) override
Build containers for our child nodes.
std::vector< OSPLight > Lights
virtual void Render(bool)
Makes calls to make self visible.
vtkViewNode specialized for vtkRenderers
OSPRenderer GetORenderer()
virtual void Invalidate(bool)
Clear any cached data.
OSPModel GetOModel()
Methods for other nodes to access.
static vtkRendererNode * New()
virtual void Traverse(int operation)
links vtkRenderers to OSPRay
virtual unsigned char * GetBuffer()
Get the last rendered ColorBuffer.