vdr
2.2.0
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#include <ci.h>
Public Member Functions | |
bool | WaitForAllCamSlotsReady (int Timeout=0) |
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cCamSlot * | Get (int Index) const |
cCamSlot * | First (void) const |
cCamSlot * | Last (void) const |
cCamSlot * | Prev (const cCamSlot *object) const |
cCamSlot * | Next (const cCamSlot *object) const |
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virtual | ~cListBase () |
void | Add (cListObject *Object, cListObject *After=NULL) |
void | Ins (cListObject *Object, cListObject *Before=NULL) |
void | Del (cListObject *Object, bool DeleteObject=true) |
virtual void | Move (int From, int To) |
void | Move (cListObject *From, cListObject *To) |
virtual void | Clear (void) |
cListObject * | Get (int Index) const |
int | Count (void) const |
void | Sort (void) |
Additional Inherited Members | |
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cListBase (void) | |
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cListObject * | objects |
cListObject * | lastObject |
int | count |
bool cCamSlots::WaitForAllCamSlotsReady | ( | int | Timeout = 0 | ) |
Waits until all CAM slots have become ready, or the given Timeout (seconds) has expired.
While waiting, the Ready() function of each CAM slot is called in turn, until they all return true. Returns true if all CAM slots have become ready within the given timeout.
Definition at line 2237 of file ci.c.
References CamSlots, cList< T >::First(), cList< T >::Next(), and cCondWait::SleepMs().
Referenced by main().