static void CL_ImageProviderFactory::save( CL_PixelBuffer buffer, const CL_String & filename, CL_VirtualDirectory & directory, const CL_String & type = CL_String ()); static void CL_ImageProviderFactory::save( CL_PixelBuffer buffer, const CL_String & fullname, const CL_String & type = CL_String ()); static void CL_ImageProviderFactory::save( CL_PixelBuffer buffer, CL_IODevice & file, const CL_String & type);