Called to load static with this sound provider type.
virtual CL_SoundProvider* CL_SoundProviderType_Register< SoundProviderClass >::load( const CL_String & filename, bool stream, const CL_VirtualDirectory & directory); virtual CL_SoundProvider* CL_SoundProviderType_Register< SoundProviderClass >::load( CL_IODevice & file, bool stream);