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CL_GLFunctions . More...
Derived from:
None
Derived by:
Group:
System (GL)
#include <ClanLib/gl.h>
Class Members:
Typedefs:
ptr_glCullFace
ptr_glFrontFace
ptr_glHint
ptr_glLineWidth
ptr_glPointSize
ptr_glPolygonMode
ptr_glScissor
ptr_glTexParameterf
ptr_glTexParameterfv
ptr_glTexParameteri
ptr_glTexParameteriv
ptr_glTexImage1D
ptr_glTexImage2D
ptr_glDrawBuffer
ptr_glClear
ptr_glClearColor
ptr_glClearStencil
ptr_glClearDepth
ptr_glStencilMask
ptr_glColorMask
ptr_glDepthMask
ptr_glDisable
ptr_glEnable
ptr_glFinish
ptr_glFlush
ptr_glBlendFunc
ptr_glLogicOp
ptr_glStencilFunc
ptr_glStencilOp
ptr_glDepthFunc
ptr_glPixelStoref
ptr_glPixelStorei
ptr_glReadBuffer
ptr_glReadPixels
ptr_glGetBooleanv
ptr_glGetDoublev
ptr_glGetError
ptr_glGetFloatv
ptr_glGetIntegerv
ptr_glGetString
ptr_glGetTexImage
ptr_glGetTexParameterfv
ptr_glGetTexParameteriv
ptr_glGetTexLevelParameterfv
ptr_glGetTexLevelParameteriv
ptr_glIsEnabled
ptr_glDepthRange
ptr_glViewport
ptr_glDrawArrays
ptr_glDrawElements
ptr_glGetPointerv
ptr_glPolygonOffset
ptr_glCopyTexImage1D
ptr_glCopyTexImage2D
ptr_glCopyTexSubImage1D
ptr_glCopyTexSubImage2D
ptr_glTexSubImage1D
ptr_glTexSubImage2D
ptr_glBindTexture
ptr_glDeleteTextures
ptr_glGenTextures
ptr_glIsTexture
ptr_glBlendColor
ptr_glBlendEquation
ptr_glDrawRangeElements
ptr_glTexImage3D
ptr_glTexSubImage3D
ptr_glCopyTexSubImage3D
ptr_glActiveTexture
ptr_glSampleCoverage
ptr_glCompressedTexImage3D
ptr_glCompressedTexImage2D
ptr_glCompressedTexImage1D
ptr_glCompressedTexSubImage3D
ptr_glCompressedTexSubImage2D
ptr_glCompressedTexSubImage1D
ptr_glGetCompressedTexImage
ptr_glBlendFuncSeparate
ptr_glMultiDrawArrays
ptr_glMultiDrawElements
ptr_glPointParameterf
ptr_glPointParameterfv
ptr_glPointParameteri
ptr_glPointParameteriv
ptr_glGenQueries
ptr_glDeleteQueries
ptr_glIsQuery
ptr_glBeginQuery
ptr_glEndQuery
ptr_glGetQueryiv
ptr_glGetQueryObjectiv
ptr_glGetQueryObjectuiv
ptr_glBindBuffer
ptr_glDeleteBuffers
ptr_glGenBuffers
ptr_glIsBuffer
ptr_glBufferData
ptr_glBufferSubData
ptr_glGetBufferSubData
ptr_glMapBuffer
ptr_glUnmapBuffer
ptr_glGetBufferParameteriv
ptr_glGetBufferPointerv
ptr_glBlendEquationSeparate
ptr_glDrawBuffers
ptr_glStencilOpSeparate
ptr_glStencilFuncSeparate
ptr_glStencilMaskSeparate
ptr_glAttachShader
ptr_glBindAttribLocation
ptr_glCompileShader
ptr_glCreateProgram
ptr_glCreateShader
ptr_glDeleteProgram
ptr_glDeleteShader
ptr_glDetachShader
ptr_glDisableVertexAttribArray
ptr_glEnableVertexAttribArray
ptr_glGetActiveAttrib
ptr_glGetActiveUniform
ptr_glGetAttachedShaders
ptr_glGetAttribLocation
ptr_glGetProgramiv
ptr_glGetProgramInfoLog
ptr_glGetShaderiv
ptr_glGetShaderInfoLog
ptr_glGetShaderSource
ptr_glGetUniformLocation
ptr_glGetUniformfv
ptr_glGetUniformiv
ptr_glGetVertexAttribdv
ptr_glGetVertexAttribfv
ptr_glGetVertexAttribiv
ptr_glGetVertexAttribPointerv
ptr_glIsProgram
ptr_glIsShader
ptr_glLinkProgram
ptr_glShaderSource
ptr_glUseProgram
ptr_glUniform1f
ptr_glUniform2f
ptr_glUniform3f
ptr_glUniform4f
ptr_glUniform1i
ptr_glUniform2i
ptr_glUniform3i
ptr_glUniform4i
ptr_glUniform1fv
ptr_glUniform2fv
ptr_glUniform3fv
ptr_glUniform4fv
ptr_glUniform1iv
ptr_glUniform2iv
ptr_glUniform3iv
ptr_glUniform4iv
ptr_glUniformMatrix2fv
ptr_glUniformMatrix3fv
ptr_glUniformMatrix4fv
ptr_glValidateProgram
ptr_glVertexAttrib1d
ptr_glVertexAttrib1dv
ptr_glVertexAttrib1f
ptr_glVertexAttrib1fv
ptr_glVertexAttrib1s
ptr_glVertexAttrib1sv
ptr_glVertexAttrib2d
ptr_glVertexAttrib2dv
ptr_glVertexAttrib2f
ptr_glVertexAttrib2fv
ptr_glVertexAttrib2s
ptr_glVertexAttrib2sv
ptr_glVertexAttrib3d
ptr_glVertexAttrib3dv
ptr_glVertexAttrib3f
ptr_glVertexAttrib3fv
ptr_glVertexAttrib3s
ptr_glVertexAttrib3sv
ptr_glVertexAttrib4Nbv
ptr_glVertexAttrib4Niv
ptr_glVertexAttrib4Nsv
ptr_glVertexAttrib4Nub
ptr_glVertexAttrib4Nubv
ptr_glVertexAttrib4Nuiv
ptr_glVertexAttrib4Nusv
ptr_glVertexAttrib4bv
ptr_glVertexAttrib4d
ptr_glVertexAttrib4dv
ptr_glVertexAttrib4f
ptr_glVertexAttrib4fv
ptr_glVertexAttrib4iv
ptr_glVertexAttrib4s
ptr_glVertexAttrib4sv
ptr_glVertexAttrib4ubv
ptr_glVertexAttrib4uiv
ptr_glVertexAttrib4usv
ptr_glVertexAttribPointer
ptr_glUniformMatrix2x3fv
ptr_glUniformMatrix3x2fv
ptr_glUniformMatrix2x4fv
ptr_glUniformMatrix4x2fv
ptr_glUniformMatrix3x4fv
ptr_glUniformMatrix4x3fv
ptr_glColorMaski
ptr_glGetBooleani_v
ptr_glGetIntegeri_v
ptr_glEnablei
ptr_glDisablei
ptr_glIsEnabledi
ptr_glBeginTransformFeedback
ptr_glEndTransformFeedback
ptr_glBindBufferRange
ptr_glBindBufferBase
ptr_glTransformFeedbackVaryings
ptr_glGetTransformFeedbackVarying
ptr_glClampColor
ptr_glBeginConditionalRender
ptr_glEndConditionalRender
ptr_glVertexAttribIPointer
ptr_glGetVertexAttribIiv
ptr_glGetVertexAttribIuiv
ptr_glVertexAttribI1i
ptr_glVertexAttribI2i
ptr_glVertexAttribI3i
ptr_glVertexAttribI4i
ptr_glVertexAttribI1ui
ptr_glVertexAttribI2ui
ptr_glVertexAttribI3ui
ptr_glVertexAttribI4ui
ptr_glVertexAttribI1iv
ptr_glVertexAttribI2iv
ptr_glVertexAttribI3iv
ptr_glVertexAttribI4iv
ptr_glVertexAttribI1uiv
ptr_glVertexAttribI2uiv
ptr_glVertexAttribI3uiv
ptr_glVertexAttribI4uiv
ptr_glVertexAttribI4bv
ptr_glVertexAttribI4sv
ptr_glVertexAttribI4ubv
ptr_glVertexAttribI4usv
ptr_glGetUniformuiv
ptr_glBindFragDataLocation
ptr_glGetFragDataLocation
ptr_glUniform1ui
ptr_glUniform2ui
ptr_glUniform3ui
ptr_glUniform4ui
ptr_glUniform1uiv
ptr_glUniform2uiv
ptr_glUniform3uiv
ptr_glUniform4uiv
ptr_glTexParameterIiv
ptr_glTexParameterIuiv
ptr_glGetTexParameterIiv
ptr_glGetTexParameterIuiv
ptr_glClearBufferiv
ptr_glClearBufferuiv
ptr_glClearBufferfv
ptr_glClearBufferfi
ptr_glGetStringi
ptr_glDrawArraysInstanced
ptr_glDrawElementsInstanced
ptr_glTexBuffer
ptr_glPrimitiveRestartIndex
ptr_glGetInteger64i_v
ptr_glGetBufferParameteri64v
ptr_glFramebufferTexture
ptr_glVertexAttribDivisor
ptr_glMinSampleShading
ptr_glBlendEquationi
ptr_glBlendEquationSeparatei
ptr_glBlendFunci
ptr_glBlendFuncSeparatei
ptr_glIsRenderbuffer
ptr_glBindRenderbuffer
ptr_glDeleteRenderbuffers
ptr_glGenRenderbuffers
ptr_glRenderbufferStorage
ptr_glGetRenderbufferParameteriv
ptr_glIsFramebuffer
ptr_glBindFramebuffer
ptr_glDeleteFramebuffers
ptr_glGenFramebuffers
ptr_glCheckFramebufferStatus
ptr_glFramebufferTexture1D
ptr_glFramebufferTexture2D
ptr_glFramebufferTexture3D
ptr_glFramebufferRenderbuffer
ptr_glGetFramebufferAttachmentParameteriv
ptr_glGenerateMipmap
ptr_glBlitFramebuffer
ptr_glRenderbufferStorageMultisample
ptr_glFramebufferTextureLayer
ptr_glMapBufferRange
ptr_glFlushMappedBufferRange
ptr_glBindVertexArray
ptr_glDeleteVertexArrays
ptr_glGenVertexArrays
ptr_glIsVertexArray
ptr_glGetUniformIndices
ptr_glGetActiveUniformsiv
ptr_glGetActiveUniformName
ptr_glGetUniformBlockIndex
ptr_glGetActiveUniformBlockiv
ptr_glGetActiveUniformBlockName
ptr_glUniformBlockBinding
ptr_glCopyBufferSubData
ptr_glDrawElementsBaseVertex
ptr_glDrawRangeElementsBaseVertex
ptr_glDrawElementsInstancedBaseVertex
ptr_glMultiDrawElementsBaseVertex
ptr_glProvokingVertex
ptr_glFenceSync
ptr_glIsSync
ptr_glDeleteSync
ptr_glClientWaitSync
ptr_glWaitSync
ptr_glGetInteger64v
ptr_glGetSynciv
ptr_glTexImage2DMultisample
ptr_glTexImage3DMultisample
ptr_glGetMultisamplefv
ptr_glSampleMaski
ptr_glBlendEquationiARB
ptr_glBlendEquationSeparateiARB
ptr_glBlendFunciARB
ptr_glBlendFuncSeparateiARB
ptr_glMinSampleShadingARB
ptr_glNamedStringARB
ptr_glDeleteNamedStringARB
ptr_glCompileShaderIncludeARB
ptr_glIsNamedStringARB
ptr_glGetNamedStringARB
ptr_glGetNamedStringivARB
ptr_glBindFragDataLocationIndexed
ptr_glGetFragDataIndex
ptr_glGenSamplers
ptr_glDeleteSamplers
ptr_glIsSampler
ptr_glBindSampler
ptr_glSamplerParameteri
ptr_glSamplerParameteriv
ptr_glSamplerParameterf
ptr_glSamplerParameterfv
ptr_glSamplerParameterIiv
ptr_glSamplerParameterIuiv
ptr_glGetSamplerParameteriv
ptr_glGetSamplerParameterIiv
ptr_glGetSamplerParameterfv
ptr_glGetSamplerParameterIuiv
ptr_glQueryCounter
ptr_glGetQueryObjecti64v
ptr_glGetQueryObjectui64v
ptr_glVertexP2ui
ptr_glVertexP2uiv
ptr_glVertexP3ui
ptr_glVertexP3uiv
ptr_glVertexP4ui
ptr_glVertexP4uiv
ptr_glTexCoordP1ui
ptr_glTexCoordP1uiv
ptr_glTexCoordP2ui
ptr_glTexCoordP2uiv
ptr_glTexCoordP3ui
ptr_glTexCoordP3uiv
ptr_glTexCoordP4ui
ptr_glTexCoordP4uiv
ptr_glMultiTexCoordP1ui
ptr_glMultiTexCoordP1uiv
ptr_glMultiTexCoordP2ui
ptr_glMultiTexCoordP2uiv
ptr_glMultiTexCoordP3ui
ptr_glMultiTexCoordP3uiv
ptr_glMultiTexCoordP4ui
ptr_glMultiTexCoordP4uiv
ptr_glNormalP3ui
ptr_glNormalP3uiv
ptr_glColorP3ui
ptr_glColorP3uiv
ptr_glColorP4ui
ptr_glColorP4uiv
ptr_glSecondaryColorP3ui
ptr_glSecondaryColorP3uiv
ptr_glVertexAttribP1ui
ptr_glVertexAttribP1uiv
ptr_glVertexAttribP2ui
ptr_glVertexAttribP2uiv
ptr_glVertexAttribP3ui
ptr_glVertexAttribP3uiv
ptr_glVertexAttribP4ui
ptr_glVertexAttribP4uiv
ptr_glDrawArraysIndirect
ptr_glDrawElementsIndirect
ptr_glUniform1d
ptr_glUniform2d
ptr_glUniform3d
ptr_glUniform4d
ptr_glUniform1dv
ptr_glUniform2dv
ptr_glUniform3dv
ptr_glUniform4dv
ptr_glUniformMatrix2dv
ptr_glUniformMatrix3dv
ptr_glUniformMatrix4dv
ptr_glUniformMatrix2x3dv
ptr_glUniformMatrix2x4dv
ptr_glUniformMatrix3x2dv
ptr_glUniformMatrix3x4dv
ptr_glUniformMatrix4x2dv
ptr_glUniformMatrix4x3dv
ptr_glGetUniformdv
ptr_glGetSubroutineUniformLocation
ptr_glGetSubroutineIndex
ptr_glGetActiveSubroutineUniformiv
ptr_glGetActiveSubroutineUniformName
ptr_glGetActiveSubroutineName
ptr_glUniformSubroutinesuiv
ptr_glGetUniformSubroutineuiv
ptr_glGetProgramStageiv
ptr_glPatchParameteri
ptr_glPatchParameterfv
ptr_glBindTransformFeedback
ptr_glDeleteTransformFeedbacks
ptr_glGenTransformFeedbacks
ptr_glIsTransformFeedback
ptr_glPauseTransformFeedback
ptr_glResumeTransformFeedback
ptr_glDrawTransformFeedback
ptr_glDrawTransformFeedbackStream
ptr_glBeginQueryIndexed
ptr_glEndQueryIndexed
ptr_glGetQueryIndexediv
ptr_glReleaseShaderCompiler
ptr_glShaderBinary
ptr_glGetShaderPrecisionFormat
ptr_glDepthRangef
ptr_glClearDepthf
ptr_glGetProgramBinary
ptr_glProgramBinary
ptr_glProgramParameteri
ptr_glUseProgramStages
ptr_glActiveShaderProgram
ptr_glCreateShaderProgramv
ptr_glBindProgramPipeline
ptr_glDeleteProgramPipelines
ptr_glGenProgramPipelines
ptr_glIsProgramPipeline
ptr_glGetProgramPipelineiv
ptr_glProgramUniform1i
ptr_glProgramUniform1iv
ptr_glProgramUniform1f
ptr_glProgramUniform1fv
ptr_glProgramUniform1d
ptr_glProgramUniform1dv
ptr_glProgramUniform1ui
ptr_glProgramUniform1uiv
ptr_glProgramUniform2i
ptr_glProgramUniform2iv
ptr_glProgramUniform2f
ptr_glProgramUniform2fv
ptr_glProgramUniform2d
ptr_glProgramUniform2dv
ptr_glProgramUniform2ui
ptr_glProgramUniform2uiv
ptr_glProgramUniform3i
ptr_glProgramUniform3iv
ptr_glProgramUniform3f
ptr_glProgramUniform3fv
ptr_glProgramUniform3d
ptr_glProgramUniform3dv
ptr_glProgramUniform3ui
ptr_glProgramUniform3uiv
ptr_glProgramUniform4i
ptr_glProgramUniform4iv
ptr_glProgramUniform4f
ptr_glProgramUniform4fv
ptr_glProgramUniform4d
ptr_glProgramUniform4dv
ptr_glProgramUniform4ui
ptr_glProgramUniform4uiv
ptr_glProgramUniformMatrix2fv
ptr_glProgramUniformMatrix3fv
ptr_glProgramUniformMatrix4fv
ptr_glProgramUniformMatrix2dv
ptr_glProgramUniformMatrix3dv
ptr_glProgramUniformMatrix4dv
ptr_glProgramUniformMatrix2x3fv
ptr_glProgramUniformMatrix3x2fv
ptr_glProgramUniformMatrix2x4fv
ptr_glProgramUniformMatrix4x2fv
ptr_glProgramUniformMatrix3x4fv
ptr_glProgramUniformMatrix4x3fv
ptr_glProgramUniformMatrix2x3dv
ptr_glProgramUniformMatrix3x2dv
ptr_glProgramUniformMatrix2x4dv
ptr_glProgramUniformMatrix4x2dv
ptr_glProgramUniformMatrix3x4dv
ptr_glProgramUniformMatrix4x3dv
ptr_glValidateProgramPipeline
ptr_glGetProgramPipelineInfoLog
ptr_glVertexAttribL1d
ptr_glVertexAttribL2d
ptr_glVertexAttribL3d
ptr_glVertexAttribL4d
ptr_glVertexAttribL1dv
ptr_glVertexAttribL2dv
ptr_glVertexAttribL3dv
ptr_glVertexAttribL4dv
ptr_glVertexAttribLPointer
ptr_glGetVertexAttribLdv
ptr_glViewportArrayv
ptr_glViewportIndexedf
ptr_glViewportIndexedfv
ptr_glScissorArrayv
ptr_glScissorIndexed
ptr_glScissorIndexedv
ptr_glDepthRangeArrayv
ptr_glDepthRangeIndexed
ptr_glGetFloati_v
ptr_glGetDoublei_v
ptr_glCreateSyncFromCLeventARB
ptr_glDebugMessageControlARB
ptr_glDebugMessageInsertARB
ptr_glDebugMessageCallbackARB
ptr_glGetDebugMessageLogARB
ptr_glGetGraphicsResetStatusARB
ptr_glGetnMapdvARB
ptr_glGetnMapfvARB
ptr_glGetnMapivARB
ptr_glGetnPixelMapfvARB
ptr_glGetnPixelMapuivARB
ptr_glGetnPixelMapusvARB
ptr_glGetnPolygonStippleARB
ptr_glGetnColorTableARB
ptr_glGetnConvolutionFilterARB
ptr_glGetnSeparableFilterARB
ptr_glGetnHistogramARB
ptr_glGetnMinmaxARB
ptr_glGetnTexImageARB
ptr_glReadnPixelsARB
ptr_glGetnCompressedTexImageARB
ptr_glGetnUniformfvARB
ptr_glGetnUniformivARB
ptr_glGetnUniformuivARB
ptr_glGetnUniformdvARB
Functions:
cullFace
frontFace
hint
lineWidth
pointSize
polygonMode
scissor
texParameterf
texParameterfv
texParameteri
texParameteriv
texImage1D
texImage2D
drawBuffer
clear
clearColor
clearStencil
clearDepth
stencilMask
colorMask
depthMask
disable
enable
finish
flush
blendFunc
logicOp
stencilFunc
stencilOp
depthFunc
pixelStoref
pixelStorei
readBuffer
readPixels
getBooleanv
getDoublev
getError
getFloatv
getIntegerv
getString
getTexImage
getTexParameterfv
getTexParameteriv
getTexLevelParameterfv
getTexLevelParameteriv
isEnabled
depthRange
viewport
drawArrays
drawElements
getPointerv
polygonOffset
copyTexImage1D
copyTexImage2D
copyTexSubImage1D
copyTexSubImage2D
texSubImage1D
texSubImage2D
bindTexture
deleteTextures
genTextures
isTexture
blendColor
blendEquation
drawRangeElements
texImage3D
texSubImage3D
copyTexSubImage3D
activeTexture
sampleCoverage
compressedTexImage3D
compressedTexImage2D
compressedTexImage1D
compressedTexSubImage3D
compressedTexSubImage2D
compressedTexSubImage1D
getCompressedTexImage
blendFuncSeparate
multiDrawArrays
multiDrawElements
pointParameterf
pointParameterfv
pointParameteri
pointParameteriv
genQueries
deleteQueries
isQuery
beginQuery
endQuery
getQueryiv
getQueryObjectiv
getQueryObjectuiv
bindBuffer
deleteBuffers
genBuffers
isBuffer
bufferData
bufferSubData
getBufferSubData
mapBuffer
unmapBuffer
getBufferParameteriv
getBufferPointerv
blendEquationSeparate
drawBuffers
stencilOpSeparate
stencilFuncSeparate
stencilMaskSeparate
attachShader
bindAttribLocation
compileShader
createProgram
createShader
deleteProgram
deleteShader
detachShader
disableVertexAttribArray
enableVertexAttribArray
getActiveAttrib
getActiveUniform
getAttachedShaders
getAttribLocation
getProgramiv
getProgramInfoLog
getShaderiv
getShaderInfoLog
getShaderSource
getUniformLocation
getUniformfv
getUniformiv
getVertexAttribdv
getVertexAttribfv
getVertexAttribiv
getVertexAttribPointerv
isProgram
isShader
linkProgram
shaderSource
useProgram
uniform1f
uniform2f
uniform3f
uniform4f
uniform1i
uniform2i
uniform3i
uniform4i
uniform1fv
uniform2fv
uniform3fv
uniform4fv
uniform1iv
uniform2iv
uniform3iv
uniform4iv
uniformMatrix2fv
uniformMatrix3fv
uniformMatrix4fv
validateProgram
vertexAttrib1d
vertexAttrib1dv
vertexAttrib1f
vertexAttrib1fv
vertexAttrib1s
vertexAttrib1sv
vertexAttrib2d
vertexAttrib2dv
vertexAttrib2f
vertexAttrib2fv
vertexAttrib2s
vertexAttrib2sv
vertexAttrib3d
vertexAttrib3dv
vertexAttrib3f
vertexAttrib3fv
vertexAttrib3s
vertexAttrib3sv
vertexAttrib4Nbv
vertexAttrib4Niv
vertexAttrib4Nsv
vertexAttrib4Nub
vertexAttrib4Nubv
vertexAttrib4Nuiv
vertexAttrib4Nusv
vertexAttrib4bv
vertexAttrib4d
vertexAttrib4dv
vertexAttrib4f
vertexAttrib4fv
vertexAttrib4iv
vertexAttrib4s
vertexAttrib4sv
vertexAttrib4ubv
vertexAttrib4uiv
vertexAttrib4usv
vertexAttribPointer
uniformMatrix2x3fv
uniformMatrix3x2fv
uniformMatrix2x4fv
uniformMatrix4x2fv
uniformMatrix3x4fv
uniformMatrix4x3fv
colorMaski
getBooleani_v
getIntegeri_v
enablei
disablei
isEnabledi
beginTransformFeedback
endTransformFeedback
bindBufferRange
bindBufferBase
transformFeedbackVaryings
getTransformFeedbackVarying
clampColor
beginConditionalRender
endConditionalRender
vertexAttribIPointer
getVertexAttribIiv
getVertexAttribIuiv
vertexAttribI1i
vertexAttribI2i
vertexAttribI3i
vertexAttribI4i
vertexAttribI1ui
vertexAttribI2ui
vertexAttribI3ui
vertexAttribI4ui
vertexAttribI1iv
vertexAttribI2iv
vertexAttribI3iv
vertexAttribI4iv
vertexAttribI1uiv
vertexAttribI2uiv
vertexAttribI3uiv
vertexAttribI4uiv
vertexAttribI4bv
vertexAttribI4sv
vertexAttribI4ubv
vertexAttribI4usv
getUniformuiv
bindFragDataLocation
getFragDataLocation
uniform1ui
uniform2ui
uniform3ui
uniform4ui
uniform1uiv
uniform2uiv
uniform3uiv
uniform4uiv
texParameterIiv
texParameterIuiv
getTexParameterIiv
getTexParameterIuiv
clearBufferiv
clearBufferuiv
clearBufferfv
clearBufferfi
getStringi
drawArraysInstanced
drawElementsInstanced
texBuffer
primitiveRestartIndex
getInteger64i_v
getBufferParameteri64v
framebufferTexture
vertexAttribDivisor
minSampleShading
blendEquationi
blendEquationSeparatei
blendFunci
blendFuncSeparatei
isRenderbuffer
bindRenderbuffer
deleteRenderbuffers
genRenderbuffers
renderbufferStorage
getRenderbufferParameteriv
isFramebuffer
bindFramebuffer
deleteFramebuffers
genFramebuffers
checkFramebufferStatus
framebufferTexture1D
framebufferTexture2D
framebufferTexture3D
framebufferRenderbuffer
getFramebufferAttachmentParameteriv
generateMipmap
blitFramebuffer
renderbufferStorageMultisample
framebufferTextureLayer
mapBufferRange
flushMappedBufferRange
bindVertexArray
deleteVertexArrays
genVertexArrays
isVertexArray
getUniformIndices
getActiveUniformsiv
getActiveUniformName
getUniformBlockIndex
getActiveUniformBlockiv
getActiveUniformBlockName
uniformBlockBinding
copyBufferSubData
drawElementsBaseVertex
drawRangeElementsBaseVertex
drawElementsInstancedBaseVertex
multiDrawElementsBaseVertex
provokingVertex
fenceSync
isSync
deleteSync
clientWaitSync
waitSync
getInteger64v
getSynciv
texImage2DMultisample
texImage3DMultisample
getMultisamplefv
sampleMaski
blendEquationiARB
blendEquationSeparateiARB
blendFunciARB
blendFuncSeparateiARB
minSampleShadingARB
namedStringARB
deleteNamedStringARB
compileShaderIncludeARB
isNamedStringARB
getNamedStringARB
getNamedStringivARB
bindFragDataLocationIndexed
getFragDataIndex
genSamplers
deleteSamplers
isSampler
bindSampler
samplerParameteri
samplerParameteriv
samplerParameterf
samplerParameterfv
samplerParameterIiv
samplerParameterIuiv
getSamplerParameteriv
getSamplerParameterIiv
getSamplerParameterfv
getSamplerParameterIuiv
queryCounter
getQueryObjecti64v
getQueryObjectui64v
vertexP2ui
vertexP2uiv
vertexP3ui
vertexP3uiv
vertexP4ui
vertexP4uiv
texCoordP1ui
texCoordP1uiv
texCoordP2ui
texCoordP2uiv
texCoordP3ui
texCoordP3uiv
texCoordP4ui
texCoordP4uiv
multiTexCoordP1ui
multiTexCoordP1uiv
multiTexCoordP2ui
multiTexCoordP2uiv
multiTexCoordP3ui
multiTexCoordP3uiv
multiTexCoordP4ui
multiTexCoordP4uiv
normalP3ui
normalP3uiv
colorP3ui
colorP3uiv
colorP4ui
colorP4uiv
secondaryColorP3ui
secondaryColorP3uiv
vertexAttribP1ui
vertexAttribP1uiv
vertexAttribP2ui
vertexAttribP2uiv
vertexAttribP3ui
vertexAttribP3uiv
vertexAttribP4ui
vertexAttribP4uiv
drawArraysIndirect
drawElementsIndirect
uniform1d
uniform2d
uniform3d
uniform4d
uniform1dv
uniform2dv
uniform3dv
uniform4dv
uniformMatrix2dv
uniformMatrix3dv
uniformMatrix4dv
uniformMatrix2x3dv
uniformMatrix2x4dv
uniformMatrix3x2dv
uniformMatrix3x4dv
uniformMatrix4x2dv
uniformMatrix4x3dv
getUniformdv
getSubroutineUniformLocation
getSubroutineIndex
getActiveSubroutineUniformiv
getActiveSubroutineUniformName
getActiveSubroutineName
uniformSubroutinesuiv
getUniformSubroutineuiv
getProgramStageiv
patchParameteri
patchParameterfv
bindTransformFeedback
deleteTransformFeedbacks
genTransformFeedbacks
isTransformFeedback
pauseTransformFeedback
resumeTransformFeedback
drawTransformFeedback
drawTransformFeedbackStream
beginQueryIndexed
endQueryIndexed
getQueryIndexediv
releaseShaderCompiler
shaderBinary
getShaderPrecisionFormat
depthRangef
clearDepthf
getProgramBinary
programBinary
programParameteri
useProgramStages
activeShaderProgram
createShaderProgramv
bindProgramPipeline
deleteProgramPipelines
genProgramPipelines
isProgramPipeline
getProgramPipelineiv
programUniform1i
programUniform1iv
programUniform1f
programUniform1fv
programUniform1d
programUniform1dv
programUniform1ui
programUniform1uiv
programUniform2i
programUniform2iv
programUniform2f
programUniform2fv
programUniform2d
programUniform2dv
programUniform2ui
programUniform2uiv
programUniform3i
programUniform3iv
programUniform3f
programUniform3fv
programUniform3d
programUniform3dv
programUniform3ui
programUniform3uiv
programUniform4i
programUniform4iv
programUniform4f
programUniform4fv
programUniform4d
programUniform4dv
programUniform4ui
programUniform4uiv
programUniformMatrix2fv
programUniformMatrix3fv
programUniformMatrix4fv
programUniformMatrix2dv
programUniformMatrix3dv
programUniformMatrix4dv
programUniformMatrix2x3fv
programUniformMatrix3x2fv
programUniformMatrix2x4fv
programUniformMatrix4x2fv
programUniformMatrix3x4fv
programUniformMatrix4x3fv
programUniformMatrix2x3dv
programUniformMatrix3x2dv
programUniformMatrix2x4dv
programUniformMatrix4x2dv
programUniformMatrix3x4dv
programUniformMatrix4x3dv
validateProgramPipeline
getProgramPipelineInfoLog
vertexAttribL1d
vertexAttribL2d
vertexAttribL3d
vertexAttribL4d
vertexAttribL1dv
vertexAttribL2dv
vertexAttribL3dv
vertexAttribL4dv
vertexAttribLPointer
getVertexAttribLdv
viewportArrayv
viewportIndexedf
viewportIndexedfv
scissorArrayv
scissorIndexed
scissorIndexedv
depthRangeArrayv
depthRangeIndexed
getFloati_v
getDoublei_v
createSyncFromCLeventARB
debugMessageControlARB
debugMessageInsertARB
debugMessageCallbackARB
getDebugMessageLogARB
getGraphicsResetStatusARB
getnMapdvARB
getnMapfvARB
getnMapivARB
getnPixelMapfvARB
getnPixelMapuivARB
getnPixelMapusvARB
getnPolygonStippleARB
getnColorTableARB
getnConvolutionFilterARB
getnSeparableFilterARB
getnHistogramARB
getnMinmaxARB
getnTexImageARB
readnPixelsARB
getnCompressedTexImageARB
getnUniformfvARB
getnUniformivARB
getnUniformuivARB
getnUniformdvARB