Audaspace
1.3.0
A high level audio library.
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This sound creates a resampling reader that does simple linear resampling. More...
#include <LinearResample.h>
Public Member Functions | |
LinearResample (std::shared_ptr< ISound > sound, DeviceSpecs specs) | |
Creates a new sound. More... | |
virtual std::shared_ptr< IReader > | createReader () |
Creates a reader for playback of the sound source. More... | |
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SpecsChanger (std::shared_ptr< ISound > sound, DeviceSpecs specs) | |
Creates a new sound. More... | |
DeviceSpecs | getSpecs () const |
Returns the target specification for resampling. | |
std::shared_ptr< ISound > | getSound () const |
Returns the saved sound. More... | |
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virtual | ~ISound () |
Destroys the sound. | |
Additional Inherited Members | |
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std::shared_ptr< IReader > | getReader () const |
Returns the reader created out of the sound. More... | |
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const DeviceSpecs | m_specs |
The target specification for resampling. | |
std::shared_ptr< ISound > | m_sound |
If there is no reader it is created out of this sound. | |
This sound creates a resampling reader that does simple linear resampling.
LinearResample::LinearResample | ( | std::shared_ptr< ISound > | sound, |
DeviceSpecs | specs | ||
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Creates a new sound.
sound | The input sound. |
specs | The target specifications. |
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virtual |