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Public API Reference |
#include <motion.h>
Inheritance diagram for iMotionController:
Public Methods | |
virtual iSkeletonBone * | GetSkeleton ()=0 |
Return the Skeleton I control. More... | |
virtual void | SetMotion (iMotionTemplate *motion)=0 |
Set the motion stack to just this motion. More... | |
virtual void | BlendMotion (iMotionTemplate *motion)=0 |
Blend another motion on the motion stack. More... | |
virtual void | Pause (bool enable)=0 |
Pause or Unpause this motion. More... |
This is the structure that actually does the animation on the skeleton.
Definition at line 85 of file motion.h.
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Blend another motion on the motion stack.
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Return the Skeleton I control.
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Pause or Unpause this motion.
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Set the motion stack to just this motion.
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