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genmesh.h

00001 /*
00002     Copyright (C) 2002 by Jorrit Tyberghein
00003 
00004     This library is free software; you can redistribute it and/or
00005     modify it under the terms of the GNU Library General Public
00006     License as published by the Free Software Foundation; either
00007     version 2 of the License, or (at your option) any later version.
00008 
00009     This library is distributed in the hope that it will be useful,
00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012     Library General Public License for more details.
00013 
00014     You should have received a copy of the GNU Library General Public
00015     License along with this library; if not, write to the Free
00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00017 */
00018 
00019 #ifndef __CS_IMESH_GENMESH_H__
00020 #define __CS_IMESH_GENMESH_H__
00021 
00022 #include "csutil/scf.h"
00023 
00024 #ifdef CS_USE_NEW_RENDERER
00025 #include "ivideo/rndbuf.h"
00026 #endif // CS_USE_NEW_RENDERER
00027 
00028 class csVector3;
00029 class csVector2;
00030 class csColor;
00031 class csBox3;
00032 struct csTriangle;
00033 
00034 struct iMaterialWrapper;
00035 
00036 SCF_VERSION (iGeneralMeshState, 0, 0, 3);
00037 
00041 struct iGeneralMeshState : public iBase
00042 {
00044   virtual void SetMaterialWrapper (iMaterialWrapper* material) = 0;
00046   virtual iMaterialWrapper* GetMaterialWrapper () const = 0;
00048   virtual void SetMixMode (uint mode) = 0;
00050   virtual uint GetMixMode () const = 0;
00051 
00053   virtual void SetLighting (bool l) = 0;
00055   virtual bool IsLighting () const = 0;
00057   virtual void SetColor (const csColor& col) = 0;
00059   virtual csColor GetColor () const = 0;
00065   virtual void SetManualColors (bool m) = 0;
00067   virtual bool IsManualColors () const = 0;
00072   virtual void SetShadowCasting (bool m) = 0;
00074   virtual bool IsShadowCasting () const = 0;
00083   virtual void SetShadowReceiving (bool m) = 0;
00085   virtual bool IsShadowReceiving () const = 0;
00086 };
00087 
00088 SCF_VERSION (iGeneralFactoryState, 0, 0, 2);
00089 
00093 struct iGeneralFactoryState : public iBase
00094 {
00096   virtual void SetMaterialWrapper (iMaterialWrapper* material) = 0;
00098   virtual iMaterialWrapper* GetMaterialWrapper () const = 0;
00099 
00101   virtual void SetVertexCount (int n) = 0;
00103   virtual int GetVertexCount () const = 0;
00109   virtual csVector3* GetVertices () = 0;
00115   virtual csVector2* GetTexels () = 0;
00123   virtual csVector3* GetNormals () = 0;
00124 
00126   virtual void SetTriangleCount (int n) = 0;
00128   virtual int GetTriangleCount () const = 0;
00134   virtual csTriangle* GetTriangles () = 0;
00141   virtual csColor* GetColors () = 0;
00142 
00149   virtual void Invalidate () = 0;
00150 
00154   virtual void CalculateNormals () = 0;
00155 
00161   virtual void GenerateBox (const csBox3& box) = 0;
00162 
00163 #ifdef CS_USE_NEW_RENDERER
00164 
00166   virtual bool AddStream (const char *name, 
00167     csRenderBufferComponentType component_type, int component_size) = 0;
00168 
00170   virtual bool SetStreamComponent (const char *name, int index, int component, float value) = 0; 
00171   virtual bool SetStreamComponent (const char *name, int index, int component, int value) = 0; 
00172 
00174   virtual bool SetStream (const char *name, float *value) = 0;
00175   virtual bool SetStream (const char *name, int *value) = 0;
00176 
00177 #endif
00178 };
00179 
00180 #endif // __CS_IMESH_GENMESH_H__
00181 

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