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material.h

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00001 /*
00002     Copyright (C) 2000 by Jorrit Tyberghein
00003 
00004     This library is free software; you can redistribute it and/or
00005     modify it under the terms of the GNU Library General Public
00006     License as published by the Free Software Foundation; either
00007     version 2 of the License, or (at your option) any later version.
00008 
00009     This library is distributed in the hope that it will be useful,
00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012     Library General Public License for more details.
00013 
00014     You should have received a copy of the GNU Library General Public
00015     License along with this library; if not, write to the Free
00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00017 */
00018 
00019 #ifndef __CS_IENGINE_MATERIAL_H__
00020 #define __CS_IENGINE_MATERIAL_H__
00021 
00022 #include "csutil/scf.h"
00023 
00030 class csMaterialWrapper;
00031 struct iMaterial;
00032 struct iMaterialHandle;
00033 struct iTextureManager;
00034 struct iTextureWrapper;
00035 struct iObject;
00036 
00037 SCF_VERSION (iMaterialWrapper, 0, 0, 4);
00038 
00046 struct iMaterialWrapper : public iBase
00047 {
00049   virtual csMaterialWrapper* GetPrivateObject () = 0;
00051   virtual iObject *QueryObject() = 0;
00052 
00054   virtual iMaterialWrapper *Clone () const = 0;
00055 
00060   virtual void SetMaterialHandle (iMaterialHandle *mat) = 0;
00062   virtual iMaterialHandle* GetMaterialHandle () = 0;
00063 
00068   virtual void SetMaterial (iMaterial* material) = 0;
00070   virtual iMaterial* GetMaterial () = 0;
00071 
00073   virtual void Register (iTextureManager *txtmng) = 0;
00074 
00080   virtual void Visit () = 0;
00081 };
00082 
00083 SCF_VERSION (iMaterialEngine, 0, 0, 1);
00084 
00093 struct iMaterialEngine : public iBase
00094 {
00098   virtual iTextureWrapper *GetTextureWrapper () = 0;
00099 
00103   virtual iTextureWrapper* GetTextureWrapper (int idx) = 0;
00104 };
00105 
00106 SCF_VERSION (iMaterialList, 0, 0, 1);
00107 
00111 struct iMaterialList : public iBase
00112 {
00114   virtual iMaterialWrapper* NewMaterial (iMaterial* material) = 0;
00115 
00120   virtual iMaterialWrapper *NewMaterial (iMaterialHandle *ith) = 0;
00121 
00123   virtual int GetCount () const = 0;
00124 
00126   virtual iMaterialWrapper *Get (int n) const = 0;
00127 
00129   virtual int Add (iMaterialWrapper *obj) = 0;
00130 
00132   virtual bool Remove (iMaterialWrapper *obj) = 0;
00133 
00135   virtual bool Remove (int n) = 0;
00136 
00138   virtual void RemoveAll () = 0;
00139 
00141   virtual int Find (iMaterialWrapper *obj) const = 0;
00142 
00144   virtual iMaterialWrapper *FindByName (const char *Name) const = 0;
00145 };
00146 
00149 #endif // __CS_IENGINE_MATERIAL_H__

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