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http://sourceforge.net/projects/cal3d
make install
. Go to your CS directory and type
make platform
where platform is `linux',
`cygwin', etc.... CS should now have found Cal3D and recorded the
line `HAS_CAL3D = yes'. Lastly run make cal3dtocs
to create
the `caltocs' executable.
Sample Output:
Load skeleton test.csf Load mesh test.cmf Load material test.crf Load animation test.caf Now converting Now exporting test.csk |
Note: You can place `geomscale=1.0' and the `timescale=1.0' lines in your model config and adjust those values to scale the model geometry and animation speed, respectively.
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