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4.2.1 Keyboard Interface

To navigate through a map in the Walktest application, use these keys:

b
Turn camera the other way around (by 180 degrees).

SHIFT
Makes the following movement commands faster.

CTRL
Makes the following movement commands very slow (for debugging).

UP, DOWN
Move forward or backward.

LEFT, RIGHT
Turn left or right.

ALT-UP, ALT-DOWN
Move up or down.

ALT-LEFT, ALT-RIGHT
Strafe left or right.

PAGE-UP, PAGE-DOWN
Rotate upwards or downwards.

3
Change mode of movement. Default is like most 3D games do (Quake-like). If you press this then movement will be fully 3D (Descent-like). This affects the left and right arrow keys only.

\
Enable freelook mode (press once to enable, press again to disable).

a
Activate a trigger.

SPACE
Fire a missile (a moving sprite and a dynamic light).

c
Load coordinates from the `coord' file and jump camera to that location.

SHIFT-c
Save current coordinates to the `coord' file.

ALT-c
Show where we are (current sector and coordinates). Output is sent to the file `debug.txt'.

CTRL-c
Toggle display of coordinates while we are running.

q
Quit program.

p
Do a performance test on the current location.

TAB
Toggle input console. For a list of commands, See section 4.2.2 The Console.

1
Create a new pulsating dynamic light at your location.

SHIFT-1
Delete the last created dynamic light.

ALT-1
Delete all dynamic lights.

d
Assigned to `debug0 toggle'.

SHIFT-d
Assigned to `debug1'.

*
Enable/disable collision detection.

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