[ < ] [ > ]   [ << ] [ Up ] [ >> ]         [Top] [Contents] [Index] [ ? ]

1. Introduction

CrystalSpace is a 6DOF 3D engine (six degrees of freedom, this means that you can look in all directions for a real 3D experience), it is not in itself a game and is still very much in development. Anyone who feels inclined can contribute to the source. There are several things that still need to be done. For more information about what is missing and a list of currently known bugs, visit the Developer's Project page at SourceForge:

http://sourceforge.net/projects/crystal/

CrystalSpace is free and should remain free. CrystalSpace falls under the GNU copyleft license for libraries. To see what this means please read the license that should be included with this archive. See section 1.13 GNU Library General Public License. In short it means that you are allowed to use Crystal Space in your products. You are even allowed to sell your product using Crystal Space provided Crystal Space itself remains free.

Please read the FAQ if you have any questions. If you don't find the answer there you can always email the mailing lists. See section B. Frequently Asked Questions (FAQ), or 1.7 Mailing Lists.

1.1 How To Read This Manual  
1.2 Current Status  
1.3 Using Crystal Space For Your Project  
1.4 A Guide to This Documentation  
1.5 Feature List  
1.6 Where to Get Crystal Space  
1.7 Mailing Lists  
1.8 Internet Relay Chat (IRC)  
1.9 Feedback and Bug Reporting  
1.10 Genesis of Crystal Space  
1.11 Documentation Authors & Contributors  
1.12 Crystal Space Contributors  
1.13 GNU Library General Public License  
1.14 Parts of CS covered under different licenses  


[ < ] [ > ]   [ << ] [ Up ] [ >> ]         [Top] [Contents] [Index] [ ? ]

This document was generated using texi2html