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Public API Reference |
#include <skeleton.h>
Inheritance diagram for iSkeletonConnection:
Public Methods | |
virtual void | SetTransformation (const csTransform &tr)=0 |
Set the transformation used for this connection. More... | |
virtual csTransform & | GetTransformation ()=0 |
Get the transformation. More... |
A connection is also a limb but is implemented in a seperate interface.
Definition at line 58 of file skeleton.h.
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Get the transformation.
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Set the transformation used for this connection.
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