ActivateBuffer(csVertexAttrib attrib, iRenderBuffer *buffer)=0 | iRender3D | [pure virtual] |
ActivateTexture(iTextureHandle *txthandle, int unit=0)=0 | iRender3D | [pure virtual] |
ActivateTexture(iMaterialHandle *matwrapper, int layer, int unit=0)=0 | iRender3D | [pure virtual] |
BeginDraw(int drawflags)=0 | iRender3D | [pure virtual] |
Close()=0 | iRender3D | [pure virtual] |
DeactivateBuffer(csVertexAttrib attrib)=0 | iRender3D | [pure virtual] |
DeactivateTexture(int unit=0)=0 | iRender3D | [pure virtual] |
DecRef()=0 | iBase | [pure virtual] |
DisableLight(int i)=0 | iRender3D | [pure virtual] |
DisablePVL()=0 | iRender3D | [pure virtual] |
DisableZOffset()=0 | iRender3D | [pure virtual] |
DrawLine(const csVector3 &v1, const csVector3 &v2, float fov, int color)=0 | iRender3D | [pure virtual] |
DrawMesh(csRenderMesh *mymesh)=0 | iRender3D | [pure virtual] |
EnableLight(int i)=0 | iRender3D | [pure virtual] |
EnablePVL()=0 | iRender3D | [pure virtual] |
EnableZOffset()=0 | iRender3D | [pure virtual] |
FinishDraw()=0 | iRender3D | [pure virtual] |
GetBufferManager()=0 | iRender3D | [pure virtual] |
GetCaps()=0 | iRender3D | [pure virtual] |
GetClipper()=0 | iRender3D | [pure virtual] |
GetClipType()=0 | iRender3D | [pure virtual] |
GetDriver2D()=0 | iRender3D | [pure virtual] |
GetHeight()=0 | iRender3D | [pure virtual] |
GetLightingManager()=0 | iRender3D | [pure virtual] |
GetMaxLights()=0 | iRender3D | [pure virtual] |
GetNearPlane()=0 | iRender3D | [pure virtual] |
GetPerspectiveAspect()=0 | iRender3D | [pure virtual] |
GetPerspectiveCenter(int &x, int &y)=0 | iRender3D | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetRenderState(R3D_RENDERSTATEOPTION op)=0 | iRender3D | [pure virtual] |
GetRenderTarget()=0 | iRender3D | [pure virtual] |
GetStringContainer()=0 | iRender3D | [pure virtual] |
GetTextureManager()=0 | iRender3D | [pure virtual] |
GetWidth()=0 | iRender3D | [pure virtual] |
GetWriteMask(bool &red, bool &green, bool &blue, bool &alpha)=0 | iRender3D | [pure virtual] |
HasNearPlane()=0 | iRender3D | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
Open()=0 | iRender3D | [pure virtual] |
Print(csRect *area)=0 | iRender3D | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |
ResetNearPlane()=0 | iRender3D | [pure virtual] |
SetClipper(iClipper2D *clipper, int cliptype)=0 | iRender3D | [pure virtual] |
SetDimensions(int width, int height)=0 | iRender3D | [pure virtual] |
SetLightParameter(int i, int param, csVector3 value)=0 | iRender3D | [pure virtual] |
SetNearPlane(const csPlane3 &pl)=0 | iRender3D | [pure virtual] |
SetObjectToCamera(csReversibleTransform *wvmatrix)=0 | iRender3D | [pure virtual] |
SetPerspectiveAspect(float aspect)=0 | iRender3D | [pure virtual] |
SetPerspectiveCenter(int x, int y)=0 | iRender3D | [pure virtual] |
SetRenderState(R3D_RENDERSTATEOPTION op, long val)=0 | iRender3D | [pure virtual] |
SetRenderTarget(iTextureHandle *handle, bool persistent=false)=0 | iRender3D | [pure virtual] |
SetShadowState(int state)=0 | iRender3D | [pure virtual] |
SetWriteMask(bool red, bool green, bool blue, bool alpha)=0 | iRender3D | [pure virtual] |