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Public API Reference |
#include <path.h>
Inheritance diagram for csPath:
Public Methods | |
csPath (int p) | |
Create a path with p points. More... | |
virtual | ~csPath () |
Destroy the path. More... | |
void | SetPositionVectors (csVector3 *v) |
Set the position vectors (first three dimensions of the cubic spline). More... | |
void | SetUpVectors (csVector3 *v) |
Set the up vectors (dimensions 3 to 5). More... | |
void | SetForwardVectors (csVector3 *v) |
Set the forward vectors (dimensions 6 to 8). More... | |
void | SetPositionVector (int idx, const csVector3 &v) |
Set one position vector. More... | |
void | SetUpVector (int idx, const csVector3 &v) |
Set one up vector. More... | |
void | SetForwardVector (int idx, const csVector3 &v) |
Set one forward vector. More... | |
void | GetPositionVector (int idx, csVector3 &v) |
Get one position vector. More... | |
void | GetUpVector (int idx, csVector3 &v) |
Get one up vector. More... | |
void | GetForwardVector (int idx, csVector3 &v) |
Get one forward vector. More... | |
void | GetInterpolatedPosition (csVector3 &pos) |
Get the interpolated position. More... | |
void | GetInterpolatedUp (csVector3 &pos) |
Get the interpolated up vector. More... | |
void | GetInterpolatedForward (csVector3 &pos) |
Get the interpolated forward vector. More... |
An object or camera can use this object to trace a path in 3D. This is particularly useful in combination with csReversibleTransform::LookAt().
Definition at line 36 of file path.h.
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Create a path with p points.
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Destroy the path.
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Get one forward vector.
Definition at line 118 of file path.h. References csSpline::GetDimensionValue, csVector3::x, csVector3::y, and csVector3::z. |
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Get the interpolated forward vector.
Definition at line 140 of file path.h. References csBSpline::GetInterpolatedDimension, csVector3::x, csVector3::y, and csVector3::z. |
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Get the interpolated position.
Definition at line 126 of file path.h. References csBSpline::GetInterpolatedDimension, csVector3::x, csVector3::y, and csVector3::z. |
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Get the interpolated up vector.
Definition at line 133 of file path.h. References csBSpline::GetInterpolatedDimension, csVector3::x, csVector3::y, and csVector3::z. |
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Get one position vector.
Definition at line 104 of file path.h. References csSpline::GetDimensionValue, csVector3::x, csVector3::y, and csVector3::z. |
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Get one up vector.
Definition at line 111 of file path.h. References csSpline::GetDimensionValue, csVector3::x, csVector3::y, and csVector3::z. |
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Set one forward vector.
Definition at line 97 of file path.h. References csSpline::SetDimensionValue, csVector3::x, csVector3::y, and csVector3::z. |
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Set the forward vectors (dimensions 6 to 8).
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Set one position vector.
Definition at line 83 of file path.h. References csSpline::SetDimensionValue, csVector3::x, csVector3::y, and csVector3::z. |
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Set the position vectors (first three dimensions of the cubic spline).
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Set one up vector.
Definition at line 90 of file path.h. References csSpline::SetDimensionValue, csVector3::x, csVector3::y, and csVector3::z. |
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Set the up vectors (dimensions 3 to 5).
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