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Public API Reference |
#include <fire.h>
Inheritance diagram for iFireState:
Public Methods | |
virtual void | SetParticleCount (int num)=0 |
Set the number of particles to use. More... | |
virtual int | GetParticleCount () const=0 |
Get the number of particles. More... | |
virtual void | SetDropSize (float dropwidth, float dropheight)=0 |
Set the size of the fire drops. More... | |
virtual void | GetDropSize (float &dropwidth, float &dropheight) const=0 |
Get the size of the fire drops. More... | |
virtual void | SetOrigin (const csBox3 &origin)=0 |
Set origin of the fire. More... | |
virtual const csBox3 & | GetOrigin () const=0 |
Get origin of the fire. More... | |
virtual void | SetDirection (const csVector3 &dir)=0 |
Set direction of the fire. More... | |
virtual const csVector3 & | GetDirection () const=0 |
Get direction of the fire. More... | |
virtual void | SetLighting (bool l)=0 |
Enable or disable lighting. More... | |
virtual bool | GetLighting () const=0 |
See if lighting is enabled. More... | |
virtual void | SetSwirl (float swirl)=0 |
Set swirl. More... | |
virtual float | GetSwirl () const=0 |
Get swirl. More... | |
virtual void | SetColorScale (float colscale)=0 |
Set color scale. More... | |
virtual float | GetColorScale () const=0 |
Get color scale. More... | |
virtual void | SetTotalTime (float tottime)=0 |
Set total time. More... | |
virtual float | GetTotalTime () const=0 |
Get total time. More... |
Definition at line 32 of file fire.h.
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Get color scale.
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Get direction of the fire.
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Get the size of the fire drops.
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See if lighting is enabled.
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Get origin of the fire.
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Get the number of particles.
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Get swirl.
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Get total time.
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Set color scale.
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Set direction of the fire.
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Set the size of the fire drops.
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Enable or disable lighting.
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Set origin of the fire.
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Set the number of particles to use.
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Set swirl.
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Set total time.
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