CreateCrossHalo(float intensity, float cross) | csLight::Light | [virtual] |
CreateFlareHalo() | csLight::Light | [virtual] |
CreateNovaHalo(int seed, int num_spokes, float roundness) | csLight::Light | [virtual] |
DecRef()=0 | iBase | [pure virtual] |
GetAttenuation() | csLight::Light | [inline, virtual] |
GetBrightnessAtDistance(float d) | csLight::Light | [inline, virtual] |
GetCenter() | csLight::Light | [inline, virtual] |
GetColor() | csLight::Light | [inline, virtual] |
GetFlags() | csLight::Light | [inline, virtual] |
GetInverseRadius() | csLight::Light | [inline, virtual] |
GetLightCallback(int idx) const | csLight::Light | [inline, virtual] |
GetLightCallbackCount() const | csLight::Light | [inline, virtual] |
GetLightID() | csLight::Light | [inline, virtual] |
GetLightNumber() const | csLight::Light | [inline, virtual] |
GetPrivateObject() | csLight::Light | [inline, virtual] |
GetRadius() | csLight::Light | [inline, virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetSector() | csLight::Light | [virtual] |
GetSquaredRadius() | csLight::Light | [inline, virtual] |
IncRef()=0 | iBase | [pure virtual] |
IsDynamic() const | csLight::Light | [inline, virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |
QueryObject() | csLight::Light | [inline, virtual] |
RemoveLightCallback(iLightCallback *cb) | csLight::Light | [inline, virtual] |
SetAttenuation(int a) | csLight::Light | [inline, virtual] |
SetCenter(const csVector3 &pos) | csLight::Light | [inline, virtual] |
SetColor(const csColor &col) | csLight::Light | [inline, virtual] |
SetLightCallback(iLightCallback *cb) | csLight::Light | [inline, virtual] |
SetRadius(float r) | csLight::Light | [inline, virtual] |
SetSector(iSector *sector) | csLight::Light | [virtual] |