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objwatch.h File Reference

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#include "csutil/scf.h"

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Compounds

struct  iObjectWatcher
 This is a generic object watcher. More...

struct  iObjectWatcherListener
 Implement this class if you're interested in hearing about object watcher events. More...


Operations

Operations indicate what has changed in one of the objects that is being watched.

#define CS_WATCH_NONE   0
 No operation recorded yet. More...

#define CS_WATCH_LIGHT_DESTROY   1
 Light has been destroyed. More...

#define CS_WATCH_LIGHT_MOVE   2
 Light has moved. More...

#define CS_WATCH_LIGHT_RADIUS   3
 Light has changed radius. More...

#define CS_WATCH_LIGHT_COLOR   4
 Light has changed color. More...

#define CS_WATCH_LIGHT_SECTOR   5
 Light has changed sector. More...

#define CS_WATCH_MOVABLE_DESTROY   6
 Movable has been destroyed. More...

#define CS_WATCH_MOVABLE_CHANGED   7
 Movable has changed otherwise. More...


Detailed Description

Definition in file iengine/objwatch.h.


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