BaseFunction(int i, float t) | csCatmullRomSpline | [protected, virtual] |
Calculate(float time) | csBSpline | [virtual] |
csBSpline(int d, int p) | csBSpline | |
csCatmullRomSpline(int d, int p) | csCatmullRomSpline | [inline] |
csPath(int p) | csPath | [inline] |
csSpline(int d, int p) | csSpline | |
GetCurrentIndex() | csSpline | [inline] |
GetDimensionCount() | csSpline | [inline] |
GetDimensionValue(int dim, int idx) | csSpline | [inline] |
GetDimensionValues(int dim) | csSpline | [inline] |
GetForwardVector(int idx, csVector3 &v) | csPath | [inline] |
GetInterpolatedDimension(int dim) | csBSpline | [virtual] |
GetInterpolatedForward(csVector3 &pos) | csPath | [inline] |
GetInterpolatedPosition(csVector3 &pos) | csPath | [inline] |
GetInterpolatedUp(csVector3 &pos) | csPath | [inline] |
GetPointCount() | csSpline | [inline] |
GetPositionVector(int idx, csVector3 &v) | csPath | [inline] |
GetTimeValue(int idx) | csSpline | [inline] |
GetTimeValues() | csSpline | [inline] |
GetUpVector(int idx, csVector3 &v) | csPath | [inline] |
InsertPoint(int idx) | csSpline | |
RemovePoint(int idx) | csSpline | |
SetDimensionValue(int dim, int idx, float d) | csSpline | |
SetDimensionValues(int dim, float *d) | csSpline | |
SetForwardVector(int idx, const csVector3 &v) | csPath | [inline] |
SetForwardVectors(csVector3 *v) | csPath | [inline] |
SetPositionVector(int idx, const csVector3 &v) | csPath | [inline] |
SetPositionVectors(csVector3 *v) | csPath | [inline] |
SetTimeValue(int idx, float t) | csSpline | |
SetTimeValues(float *t) | csSpline | |
SetUpVector(int idx, const csVector3 &v) | csPath | [inline] |
SetUpVectors(csVector3 *v) | csPath | [inline] |
~csBSpline() | csBSpline | [virtual] |
~csPath() | csPath | [inline, virtual] |
~csSpline() | csSpline | [virtual] |