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Public API Reference |
#include <material.h>
Inheritance diagram for iMaterialEngine:
Public Methods | |
virtual iTextureWrapper * | GetTextureWrapper ()=0 |
Get the base texture from the material. More... | |
virtual iTextureWrapper * | GetTextureWrapper (int idx)=0 |
Get a texture used by a texture layer. More... |
Using this interface you will be able to access the original texture wrappers that were used to create the material. If you have something that implements iMaterial you can query for iMaterialEngine. So this interface basically augments iMaterial with engine specific features.
Definition at line 93 of file iengine/material.h.
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Get a texture used by a texture layer.
Implemented in csMaterial::MaterialEngine. |
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Get the base texture from the material.
Implemented in csMaterial::MaterialEngine. |