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material.h File Reference

Material interface. More...

#include "csutil/scf.h"

Go to the source code of this file.

Compounds

struct  iMaterial
 This class represents a material as seen from the engine view. More...

struct  iMaterialHandle
 This class represents a material handle (compiled material) for the 3D rasterizer. More...

struct  csTextureLayer
 This structure represents an extra texture layer which is applied on top of the previous one. More...


Defines

#define CS_DEFMAT_DIFFUSE   0.7f
 Default material `diffuse' parameter. More...

#define CS_DEFMAT_AMBIENT   0.0f
 Default material `ambient' parameter. More...

#define CS_DEFMAT_REFLECTION   0.0f
 Default material `reflection' parameter. More...


Detailed Description

Material interface.

Definition in file ivideo/material.h.


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