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texture.h

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00001 /*
00002     Copyright (C) 1998, 2000 by Jorrit Tyberghein
00003 
00004     This library is free software; you can redistribute it and/or
00005     modify it under the terms of the GNU Library General Public
00006     License as published by the Free Software Foundation; either
00007     version 2 of the License, or (at your option) any later version.
00008 
00009     This library is distributed in the hope that it will be useful,
00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012     Library General Public License for more details.
00013 
00014     You should have received a copy of the GNU Library General Public
00015     License along with this library; if not, write to the Free
00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00017 */
00018 
00019 #ifndef __CS_IENGINE_TEXTURE_H__
00020 #define __CS_IENGINE_TEXTURE_H__
00021 
00028 #include "csutil/scf.h"
00029 #include "cstypes.h"
00030 
00031 struct iImage;
00032 struct iTextureHandle;
00033 struct iTextureManager;
00034 struct iTextureWrapper;
00035 struct iObject;
00036 
00037 SCF_VERSION (iTextureCallback, 0, 0, 1);
00038 
00042 struct iTextureCallback : public iBase
00043 {
00045   virtual void UseTexture (iTextureWrapper* wrap) = 0;
00046 };
00047 
00048 SCF_VERSION (iTextureWrapper, 0, 0, 5);
00049 
00056 struct iTextureWrapper : public iBase
00057 {
00059   virtual iObject *QueryObject() = 0;
00060 
00062   virtual iTextureWrapper *Clone () const = 0;
00063 
00068   virtual void SetImageFile (iImage *Image) = 0;
00070   virtual iImage* GetImageFile () = 0;
00071 
00077   virtual void SetTextureHandle (iTextureHandle *tex) = 0;
00079   virtual iTextureHandle* GetTextureHandle () = 0;
00080 
00082   virtual void SetKeyColor (int red, int green, int blue) = 0;
00084   virtual void GetKeyColor (int &red, int &green, int &blue) = 0;
00085 
00087   virtual void SetFlags (int flags) = 0;
00089   virtual int GetFlags () = 0;
00090 
00092   virtual void Register (iTextureManager *txtmng) = 0;
00093 
00099   virtual void SetUseCallback (iTextureCallback* callback) = 0;
00100 
00105   virtual iTextureCallback* GetUseCallback () = 0;
00106 
00112   virtual void Visit () = 0;
00113 
00117   virtual void SetKeepImage (bool k) = 0;
00118 
00124   virtual bool KeepImage () const = 0;
00125 };
00126 
00127 
00128 SCF_VERSION (iTextureList, 0, 0, 1);
00129 
00133 struct iTextureList : public iBase
00134 {
00136   virtual iTextureWrapper *NewTexture (iImage *image) = 0;
00137 
00142   virtual iTextureWrapper *NewTexture (iTextureHandle *ith) = 0;
00143 
00145   virtual int GetCount () const = 0;
00146 
00148   virtual iTextureWrapper *Get (int n) const = 0;
00149 
00151   virtual int Add (iTextureWrapper *obj) = 0;
00152 
00154   virtual bool Remove (iTextureWrapper *obj) = 0;
00155 
00157   virtual bool Remove (int n) = 0;
00158 
00160   virtual void RemoveAll () = 0;
00161 
00163   virtual int Find (iTextureWrapper *obj) const = 0;
00164 
00166   virtual iTextureWrapper *FindByName (const char *Name) const = 0;
00167 };
00168 
00171 #endif // __CS_IENGINE_TEXTURE_H__

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