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Public API Reference |
#include <mapnode.h>
Inheritance diagram for csMapNode:
Public Methods | |
csMapNode (const char *Name) | |
The constructor. Requires the Nodes name! More... | |
virtual | ~csMapNode () |
The destructor as usual. More... | |
void | SetPosition (const csVector3 &pos) |
Set the position of the node. More... | |
const csVector3 & | GetPosition () const |
Get the position of the node. More... | |
void | SetSector (iSector *pSector) |
Set the sector of the node. More... | |
iSector * | GetSector () const |
Get the sector of the node. More... | |
Static Public Methods | |
iMapNode * | GetNode (iSector *pSector, const char *name, const char *classname=NULL) |
Get a node with the given name and a given classname. (shortcut). More... | |
Public Attributes | |
csMapNode::MapNode | scfiMapNode |
iMapNode implementation. More... |
This is an iObject that is bound to a position and a sector in the world.
Definition at line 31 of file cstool/mapnode.h.
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The constructor. Requires the Nodes name!
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The destructor as usual.
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Get a node with the given name and a given classname. (shortcut).
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Get the position of the node.
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Get the sector of the node.
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Set the position of the node.
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Set the sector of the node.
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iMapNode implementation.
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