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Public API Reference |
#include <prfire.h>
Inheritance diagram for csProcFire:
Public Methods | |
csProcFire () | |
Create a new texture. More... | |
virtual bool | PrepareAnim () |
Prepare the animation for use. More... | |
virtual void | Animate (csTicks current_time) |
Draw the next frame. More... | |
void | SetSingleFlame (bool enable, int halfflame) |
set single flame mode with halfflamewidth or disable single flame. More... | |
bool | GetSingleFlame () const |
is the flame in singleflame(true) or in leftright tiling mode? More... |
Definition at line 29 of file prfire.h.
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Create a new texture.
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Draw the next frame.
Implements csProcTexture. |
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is the flame in singleflame(true) or in leftright tiling mode?
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Prepare the animation for use. This needs to be done after the texture has been prepared. Reimplemented from csProcTexture. |
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set single flame mode with halfflamewidth or disable single flame.
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