4.2.1 Keyboard Interface
To navigate through a map in the Walktest application, use these keys:
- b
- Turn camera the other way around (by 180 degrees).
- SHIFT
- Makes the following movement commands faster.
- CTRL
- Makes the following movement commands very slow (for debugging).
- UP, DOWN
- Move forward or backward.
- LEFT, RIGHT
- Turn left or right.
- ALT-UP, ALT-DOWN
- Move up or down.
- ALT-LEFT, ALT-RIGHT
- Strafe left or right.
- PAGE-UP, PAGE-DOWN
- Rotate upwards or downwards.
- 3
- Change mode of movement. Default is like most 3D games do (Quake-like). If
you press this then movement will be fully 3D (Descent-like). This affects
the left and right arrow keys only.
- \
- Enable freelook mode (press once to enable, press again to disable).
- a
- Activate a trigger.
- SPACE
- Fire a missile (a moving sprite and a dynamic light).
- c
- Load coordinates from the `coord' file and jump camera to that
location.
- SHIFT-c
- Save current coordinates to the `coord' file.
- ALT-c
- Show where we are (current sector and coordinates). Output is sent to the file
`debug.txt'.
- CTRL-c
- Toggle display of coordinates while we are running.
- q
- Quit program.
- p
- Do a performance test on the current location.
- TAB
- Toggle input console. For a list of commands, See section 4.2.2 The Console.
- 1
- Create a new pulsating dynamic light at your location.
- SHIFT-1
- Delete the last created dynamic light.
- ALT-1
- Delete all dynamic lights.
- d
- Assigned to `debug0 toggle'.
- SHIFT-d
- Assigned to `debug1'.
- *
- Enable/disable collision detection.
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