DecRef()=0 | iBase | [pure virtual] |
DeferUpdateLighting(int flags, int num_lights)=0 | iMeshWrapper | [pure virtual] |
Draw(iRenderView *rview)=0 | iMeshWrapper | [pure virtual] |
GetChildren()=0 | iMeshWrapper | [pure virtual] |
GetDrawCallback(int idx) const=0 | iMeshWrapper | [pure virtual] |
GetDrawCallbackCount() const=0 | iMeshWrapper | [pure virtual] |
GetFactory() const=0 | iMeshWrapper | [pure virtual] |
GetFlags()=0 | iMeshWrapper | [pure virtual] |
GetLightingInfo() const=0 | iMeshWrapper | [pure virtual] |
GetMeshObject() const=0 | iMeshWrapper | [pure virtual] |
GetMovable() const=0 | iMeshWrapper | [pure virtual] |
GetParentContainer()=0 | iMeshWrapper | [pure virtual] |
GetPrivateObject()=0 | iMeshWrapper | [pure virtual] |
GetRadius(csVector3 &rad, csVector3 ¢) const=0 | iMeshWrapper | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetRenderPriority() const=0 | iMeshWrapper | [pure virtual] |
GetScreenBoundingBox(iCamera *camera, csBox2 &sbox, csBox3 &cbox)=0 | iMeshWrapper | [pure virtual] |
GetShadowReceiver() const=0 | iMeshWrapper | [pure virtual] |
GetTransformedBoundingBox(const csReversibleTransform &trans, csBox3 &cbox)=0 | iMeshWrapper | [pure virtual] |
GetWorldBoundingBox(csBox3 &cbox)=0 | iMeshWrapper | [pure virtual] |
GetZBufMode() const=0 | iMeshWrapper | [pure virtual] |
HardTransform(const csReversibleTransform &t)=0 | iMeshWrapper | [pure virtual] |
HitBeam(const csVector3 &start, const csVector3 &end, csVector3 &isect, float *pr)=0 | iMeshWrapper | [pure virtual] |
HitBeamBBox(const csVector3 &start, const csVector3 &end, csVector3 &isect, float *pr)=0 | iMeshWrapper | [pure virtual] |
HitBeamObject(const csVector3 &start, const csVector3 &end, csVector3 &isect, float *pr)=0 | iMeshWrapper | [pure virtual] |
HitBeamOutline(const csVector3 &start, const csVector3 &end, csVector3 &isect, float *pr)=0 | iMeshWrapper | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
PlaceMesh()=0 | iMeshWrapper | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |
QueryObject()=0 | iMeshWrapper | [pure virtual] |
RemoveDrawCallback(iMeshDrawCallback *cb)=0 | iMeshWrapper | [pure virtual] |
SetDrawCallback(iMeshDrawCallback *cb)=0 | iMeshWrapper | [pure virtual] |
SetFactory(iMeshFactoryWrapper *factory)=0 | iMeshWrapper | [pure virtual] |
SetMeshObject(iMeshObject *)=0 | iMeshWrapper | [pure virtual] |
SetParentContainer(iMeshWrapper *)=0 | iMeshWrapper | [pure virtual] |
SetRenderPriority(long rp)=0 | iMeshWrapper | [pure virtual] |
SetZBufMode(csZBufMode mode)=0 | iMeshWrapper | [pure virtual] |
UpdateLighting(iLight **lights, int num_lights)=0 | iMeshWrapper | [pure virtual] |