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Public API Reference |
#include <cspixmap.h>
Inheritance diagram for csPixmap:
Public Methods | |
virtual | ~csPixmap () |
Destructor. More... | |
virtual int | Width ()=0 |
return current width of this pixmap. More... | |
virtual int | Height ()=0 |
return current height of this pixmap. More... | |
virtual void | Advance (csTicks ElapsedTime)=0 |
advance in time. More... | |
virtual iTextureHandle * | GetTextureHandle ()=0 |
return current texture handle. More... | |
virtual void | DrawScaled (iGraphics3D *g3d, int sx, int sy, int sw, int sh, uint8 Alpha=0)=0 |
Draw the pixmap given the screen position and new size. More... | |
void | DrawScaledAlign (iGraphics3D *g3d, int sx, int sy, int sw, int sh, int alnx, int alny, uint8 Alpha=0) |
Draw the pixmap given the screen position and new size (aligned). More... | |
void | Draw (iGraphics3D *g3d, int sx, int sy, uint8 Alpha=0) |
Draw the pixmap without rescale. More... | |
void | DrawAlign (iGraphics3D *g3d, int sx, int sy, int alnx, int alny, uint8 Alpha=0) |
Draw the pixmap without rescale (aligned). More... | |
virtual void | DrawTiled (iGraphics3D *g3d, int sx, int sy, int sw, int sh, int orgx, int orgy, uint8 Alpha=0)=0 |
Draw the pixmap tiled over an area. More... | |
void | DrawTiled (iGraphics3D *g3d, int sx, int sy, int w, int h, uint8 Alpha=0) |
Fill a rectangle with the pixmap, tiled. More... |
Pixmaps can be drawn with a transparent key color as well as without transparent color: all this depends on texture handle. Note that this class is only used as the interface to several implementations of pixmaps, for example csSimplePixmap.
Definition at line 41 of file cspixmap.h.
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Destructor.
Definition at line 45 of file cspixmap.h. |
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advance in time.
Implemented in csAnimatedPixmap. |
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Draw the pixmap without rescale.
Definition at line 64 of file cspixmap.h. References DrawScaled, Height, uint8, and Width. |
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Draw the pixmap without rescale (aligned).
Definition at line 67 of file cspixmap.h. References DrawScaledAlign, Height, uint8, and Width. |
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Draw the pixmap given the screen position and new size.
Implemented in csAnimatedPixmap. Referenced by Draw, and DrawScaledAlign. |
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Draw the pixmap given the screen position and new size (aligned).
Definition at line 60 of file cspixmap.h. References DrawScaled, and uint8. Referenced by DrawAlign. |
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Fill a rectangle with the pixmap, tiled.
Definition at line 80 of file cspixmap.h. |
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Draw the pixmap tiled over an area. multiple draw commands with the same texture and same origin values will align properly. The orgx and orgy point to a pixel (perhaps offscreen) where the (0,0) pixel of this pixmap would be drawn. Implemented in csAnimatedPixmap. Referenced by DrawTiled. |
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return current texture handle.
Implemented in csAnimatedPixmap. |
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return current height of this pixmap.
Implemented in csAnimatedPixmap. Referenced by Draw, DrawAlign, and csComponent::Pixmap. |
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return current width of this pixmap.
Implemented in csAnimatedPixmap. Referenced by Draw, DrawAlign, and csComponent::Pixmap. |