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Public API Reference |
#include "csutil/scf.h"
Go to the source code of this file.
Compounds | |
struct | iJoystickDriver |
Generic Joystick driver. More... | |
struct | iKeyboardDriver |
Generic Keyboard Driver. More... | |
struct | iMouseDriver |
Generic Mouse Driver. More... | |
Defines | |
#define | CS_MAX_MOUSE_BUTTONS 10 |
Maximal number of mouse buttons supported. More... | |
#define | CS_MAX_JOYSTICK_COUNT 2 |
Maximal number of joysticks supported. More... | |
#define | CS_MAX_JOYSTICK_BUTTONS 10 |
Maximal number of joystick buttons supported. More... |
These are the low-level interfaces to generic classes of input devices like keyboard, mouse, and joystick. System-dependent code should inherit system-specific classes from those defined below, implementing as much functionality as possible.
Definition in file iutil/csinput.h.