CalculateSectorBBox(csBox3 &bbox, bool do_meshes) const | csSector | |
cfg_reflections | csSector | [static] |
CheckFrustum(iFrustumView *lview) | csSector | |
Children | csObject | [protected] |
CleanupReferences() | csSector | |
csid | csObject | [protected] |
csObject(iBase *pParent=NULL) | csObject | |
csObject(csObject &o) | csObject | |
csSector(csEngine *) | csSector | |
DecRef()=0 | iBase | [pure virtual] |
DisableFog() | csSector | [inline] |
do_portals | csSector | [static] |
do_radiosity | csSector | [static] |
Draw(iRenderView *rview) | csSector | |
draw_busy | csSector | |
FollowSegment(csReversibleTransform &t, csVector3 &new_position, bool &mirror, bool only_portals=false) | csSector | |
GetChild(int iInterfaceID, int iVersion, const char *Name=NULL, bool FirstName=false) const | csObject | [virtual] |
GetChild(const char *Name) const | csObject | [virtual] |
GetEngine() const | csSector | [inline] |
GetFog() | csSector | [inline] |
GetID() const | csObject | [virtual] |
GetIterator() | csObject | [virtual] |
GetLightKDTree() const | csSector | [inline] |
GetLights() | csSector | [inline] |
GetName() const | csObject | [virtual] |
GetObjectParent() const | csObject | [virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetVisibilityCuller() | csSector | |
HasFog() const | csSector | [inline] |
HitBeam(const csVector3 &start, const csVector3 &end, csVector3 &isect) | csSector | |
HitBeam(const csVector3 &start, const csVector3 &end, csVector3 &intersect, iPolygon3D **polygonPtr, bool accurate=false) | csSector | |
IncRef()=0 | iBase | [pure virtual] |
InitializeObject() | csObject | [protected] |
IntersectSegment(const csVector3 &start, const csVector3 &end, csVector3 &isect, float *pr=NULL, bool only_portals=false, csMeshWrapper **p_mesh=NULL) | csSector | |
IntersectSphere(csVector3 ¢er, float radius, float *pr=NULL) | csSector | |
Name | csObject | [protected] |
ObjAdd(iObject *obj) | csObject | [virtual] |
ObjAddChildren(iObject *Parent) | csObject | [virtual] |
ObjRemove(iObject *obj) | csObject | [virtual] |
ObjRemoveAll() | csObject | [virtual] |
ParentObject | csObject | [protected] |
PrepareDraw(iRenderView *rview) | csSector | |
PrepareMesh(iMeshWrapper *mesh) | csSector | |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |
RealCheckFrustum(iFrustumView *lview) | csSector | |
RegisterMeshToCuller(iMeshWrapper *mesh) | csSector | |
RelinkMesh(iMeshWrapper *mesh) | csSector | |
SetDynamicAmbientLight(const csColor &color) | csSector | |
SetFog(float density, const csColor &color) | csSector | [inline] |
SetName(const char *iName) | csObject | [virtual] |
SetObjectParent(iObject *) | csObject | [virtual] |
ShineLights(csProgressPulse *=0) | csSector | |
ShineLights(iMeshWrapper *, csProgressPulse *=0) | csSector | |
UnprepareMesh(iMeshWrapper *mesh) | csSector | |
UnregisterMeshToCuller(iMeshWrapper *mesh) | csSector | |
UseCullerPlugin(const char *plugname) | csSector | |
~csObject() | csObject | [virtual] |