replay_scenario Struct Reference

A replay scenario. More...

#include <replay.h>


Data Fields

char * title
 name of replay scenario.
struct replay_momentmom_first
 The list of replay moments.
struct replay_momentmom_last
 The last element in list of replay moments.
struct replay_rangerange_list
 List of matching answers.


Detailed Description

A replay scenario.

Field Documentation

name of replay scenario.

malloced string.

Referenced by make_scenario(), replay_scenario_delete(), and setup_playback().

The list of replay moments.

Linked list. Time increases in list.

Referenced by advance_moment(), replay_scenario_delete(), replay_scenario_read(), and run_scenario().

The last element in list of replay moments.

Referenced by replay_scenario_read().

List of matching answers.

This is to ease replay scenario creation. It lists queries (to the network) and what answer should be returned. The matching answers are valid for a range of time steps. So: timestep, parts of query, destination --> answer.

Referenced by pending_find_match(), replay_scenario_delete(), and replay_scenario_read().


The documentation for this struct was generated from the following file:

Generated on Sun Sep 21 16:24:57 2008 for unbound by  doxygen 1.5.6