Here is a list of all documented class members with links to the class documentation for each member:
- r -
- random() : KGame , KGameProcess
- reaction() : KGameComputerIO
- read() : KExtHighscore::Item
- readConfig() : KChatBase
- readCurrentConfig() : KHighscore
- readEntry() : KHighscore
- readList() : KHighscore
- readNumEntry() : KHighscore
- readPropertyEntry() : KHighscore
- received() : KMessageIO
- receivedMessage() : KGameProcessIO , KGameProcess
- receiveNetworkTransmission() : KGameNetwork
- redo() : KStdGameAction
- registerData() : KGamePropertyBase
- registerHandler() : KGamePropertyHandler
- removeBrokenConnection() : KMessageClient
- removeClient() : KMessageServer
- removeGameIO() : KPlayer
- removePlayer() : KGame , KChat
- removeProperty() : KGamePropertyHandler
- removeSendingEntry() : KChatBase
- repeat() : KStdGameAction
- reset() : KGameLCDClock , KGame
- resetColor() : KGameLCD
- resize() : KGrid2D::Generic< Type >
- restart() : KStdGameAction
- returnPressed() : KChat , KChatBase , KGameChat
- rightButtonClicked() : KChatBase
- roll() : KStdGameAction
- rtti() : KGameKeyIO , KGameComputerIO , KGameMouseIO , KGameIO , KGameProcessIO , KMessageDirect , KMessageSocket , KMessageIO , KPlayer