com.sun.opengl.impl
Class GLImpl

java.lang.Object
  extended by com.sun.opengl.impl.GLImpl
All Implemented Interfaces:
GL

public class GLImpl
extends java.lang.Object
implements GL


Field Summary
 
Fields inherited from interface javax.media.opengl.GL
GL_1PASS_EXT, GL_1PASS_SGIS, GL_2_BYTES, GL_2D, GL_2PASS_0_EXT, GL_2PASS_0_SGIS, GL_2PASS_1_EXT, GL_2PASS_1_SGIS, GL_2X_BIT_ATI, GL_3_BYTES, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, GL_4_BYTES, GL_422_AVERAGE_EXT, GL_422_EXT, GL_422_REV_AVERAGE_EXT, GL_422_REV_EXT, GL_4D_COLOR_TEXTURE, GL_4PASS_0_EXT, GL_4PASS_0_SGIS, GL_4PASS_1_EXT, GL_4PASS_1_SGIS, GL_4PASS_2_EXT, GL_4PASS_2_SGIS, GL_4PASS_3_EXT, GL_4PASS_3_SGIS, GL_4X_BIT_ATI, GL_8X_BIT_ATI, GL_ABGR_EXT, GL_ACCUM, GL_ACCUM_ALPHA_BITS, GL_ACCUM_BLUE_BITS, GL_ACCUM_BUFFER_BIT, GL_ACCUM_CLEAR_VALUE, GL_ACCUM_GREEN_BITS, GL_ACCUM_RED_BITS, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_STENCIL_FACE_EXT, GL_ACTIVE_TEXTURE, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_VARYING_MAX_LENGTH_NV, GL_ACTIVE_VARYINGS_NV, GL_ACTIVE_VERTEX_UNITS_ARB, GL_ADD, GL_ADD_ATI, GL_ADD_SIGNED, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALL_ATTRIB_BITS, GL_ALL_CLIENT_ATTRIB_BITS, GL_ALL_COMPLETED_NV, GL_ALLOW_DRAW_FRG_HINT_PGI, GL_ALLOW_DRAW_MEM_HINT_PGI, GL_ALLOW_DRAW_OBJ_HINT_PGI, GL_ALLOW_DRAW_WIN_HINT_PGI, GL_ALPHA, GL_ALPHA_BIAS, GL_ALPHA_BITS, GL_ALPHA_FLOAT16_APPLE, GL_ALPHA_FLOAT16_ATI, GL_ALPHA_FLOAT32_APPLE, GL_ALPHA_FLOAT32_ATI, GL_ALPHA_INTEGER_EXT, GL_ALPHA_MAX_CLAMP_INGR, GL_ALPHA_MAX_SGIX, GL_ALPHA_MIN_CLAMP_INGR, GL_ALPHA_MIN_SGIX, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_REF, GL_ALPHA12, GL_ALPHA16, GL_ALPHA16F_ARB, GL_ALPHA16I_EXT, GL_ALPHA16UI_EXT, GL_ALPHA32F_ARB, GL_ALPHA32I_EXT, GL_ALPHA32UI_EXT, GL_ALPHA4, GL_ALPHA8, GL_ALPHA8I_EXT, GL_ALPHA8UI_EXT, GL_ALWAYS, GL_ALWAYS_FAST_HINT_PGI, GL_ALWAYS_SOFT_HINT_PGI, GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_ARRAY_BUFFER, GL_ARRAY_BUFFER_ARB, GL_ARRAY_BUFFER_BINDING, GL_ARRAY_BUFFER_BINDING_ARB, GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, GL_ARRAY_OBJECT_BUFFER_ATI, GL_ARRAY_OBJECT_OFFSET_ATI, GL_ASYNC_DRAW_PIXELS_SGIX, GL_ASYNC_HISTOGRAM_SGIX, GL_ASYNC_MARKER_SGIX, GL_ASYNC_READ_PIXELS_SGIX, GL_ASYNC_TEX_IMAGE_SGIX, GL_ATTACHED_SHADERS, GL_ATTENUATION_EXT, GL_ATTRIB_ARRAY_POINTER_NV, GL_ATTRIB_ARRAY_SIZE_NV, GL_ATTRIB_ARRAY_STRIDE_NV, GL_ATTRIB_ARRAY_TYPE_NV, GL_ATTRIB_STACK_DEPTH, GL_AUTO_NORMAL, GL_AUX_BUFFERS, GL_AUX0, GL_AUX1, GL_AUX2, GL_AUX3, GL_AVERAGE_EXT, GL_AVERAGE_HP, GL_BACK, GL_BACK_LEFT, GL_BACK_NORMALS_HINT_PGI, GL_BACK_PRIMARY_COLOR_NV, GL_BACK_RIGHT, GL_BACK_SECONDARY_COLOR_NV, GL_BGR, GL_BGR_INTEGER_EXT, GL_BGRA, GL_BGRA_INTEGER_EXT, GL_BIAS_BIT_ATI, GL_BIAS_BY_NEGATIVE_ONE_HALF_NV, GL_BITMAP, GL_BITMAP_TOKEN, GL_BLEND, GL_BLEND_COLOR, GL_BLEND_DST, GL_BLEND_DST_ALPHA, GL_BLEND_DST_ALPHA_EXT, GL_BLEND_DST_RGB, GL_BLEND_DST_RGB_EXT, GL_BLEND_EQUATION, GL_BLEND_EQUATION_ALPHA, GL_BLEND_EQUATION_ALPHA_EXT, GL_BLEND_EQUATION_RGB, GL_BLEND_EQUATION_RGB_EXT, GL_BLEND_SRC, GL_BLEND_SRC_ALPHA, GL_BLEND_SRC_ALPHA_EXT, GL_BLEND_SRC_RGB, GL_BLEND_SRC_RGB_EXT, GL_BLUE, GL_BLUE_BIAS, GL_BLUE_BIT_ATI, GL_BLUE_BITS, GL_BLUE_INTEGER_EXT, GL_BLUE_MAX_CLAMP_INGR, GL_BLUE_MIN_CLAMP_INGR, GL_BLUE_SCALE, GL_BOOL, GL_BOOL_ARB, GL_BOOL_VEC2, GL_BOOL_VEC2_ARB, GL_BOOL_VEC3, GL_BOOL_VEC3_ARB, GL_BOOL_VEC4, GL_BOOL_VEC4_ARB, GL_BUFFER_ACCESS, GL_BUFFER_ACCESS_ARB, GL_BUFFER_FLUSHING_UNMAP_APPLE, GL_BUFFER_MAP_POINTER, GL_BUFFER_MAP_POINTER_ARB, GL_BUFFER_MAPPED, GL_BUFFER_MAPPED_ARB, GL_BUFFER_SERIALIZED_MODIFY_APPLE, GL_BUFFER_SIZE, GL_BUFFER_SIZE_ARB, GL_BUFFER_USAGE, GL_BUFFER_USAGE_ARB, GL_BUMP_ENVMAP_ATI, GL_BUMP_NUM_TEX_UNITS_ATI, GL_BUMP_ROT_MATRIX_ATI, GL_BUMP_ROT_MATRIX_SIZE_ATI, GL_BUMP_TARGET_ATI, GL_BUMP_TEX_UNITS_ATI, GL_BYTE, GL_C3F_V3F, GL_C4F_N3F_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_CALLIGRAPHIC_FRAGMENT_SGIX, GL_CCW, GL_CG_FRAGMENT_SHADER_EXT, GL_CG_VERTEX_SHADER_EXT, GL_CLAMP, GL_CLAMP_FRAGMENT_COLOR_ARB, GL_CLAMP_READ_COLOR_ARB, GL_CLAMP_TO_BORDER, GL_CLAMP_TO_EDGE, GL_CLAMP_VERTEX_COLOR_ARB, GL_CLEAR, GL_CLIENT_ACTIVE_TEXTURE, GL_CLIENT_ALL_ATTRIB_BITS, GL_CLIENT_ATTRIB_STACK_DEPTH, GL_CLIENT_PIXEL_STORE_BIT, GL_CLIENT_VERTEX_ARRAY_BIT, GL_CLIP_DISTANCE_NV, GL_CLIP_FAR_HINT_PGI, GL_CLIP_NEAR_HINT_PGI, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_CLIP_VOLUME_CLIPPING_HINT_EXT, GL_CMYK_EXT, GL_CMYKA_EXT, GL_CND_ATI, GL_CND0_ATI, GL_COEFF, GL_COLOR, GL_COLOR_ALPHA_PAIRING_ATI, GL_COLOR_ARRAY, GL_COLOR_ARRAY_BUFFER_BINDING, GL_COLOR_ARRAY_BUFFER_BINDING_ARB, GL_COLOR_ARRAY_POINTER, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE, GL_COLOR_ATTACHMENT0_EXT, GL_COLOR_ATTACHMENT1_EXT, GL_COLOR_ATTACHMENT10_EXT, GL_COLOR_ATTACHMENT11_EXT, GL_COLOR_ATTACHMENT12_EXT, GL_COLOR_ATTACHMENT13_EXT, GL_COLOR_ATTACHMENT14_EXT, GL_COLOR_ATTACHMENT15_EXT, GL_COLOR_ATTACHMENT2_EXT, GL_COLOR_ATTACHMENT3_EXT, GL_COLOR_ATTACHMENT4_EXT, GL_COLOR_ATTACHMENT5_EXT, GL_COLOR_ATTACHMENT6_EXT, GL_COLOR_ATTACHMENT7_EXT, GL_COLOR_ATTACHMENT8_EXT, GL_COLOR_ATTACHMENT9_EXT, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI, GL_COLOR_CLEAR_VALUE, GL_COLOR_FLOAT_APPLE, GL_COLOR_INDEX, GL_COLOR_INDEX1_EXT, GL_COLOR_INDEX12_EXT, GL_COLOR_INDEX16_EXT, GL_COLOR_INDEX2_EXT, GL_COLOR_INDEX4_EXT, GL_COLOR_INDEX8_EXT, GL_COLOR_INDEXES, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COLOR_MATERIAL_FACE, GL_COLOR_MATERIAL_PARAMETER, GL_COLOR_MATRIX, GL_COLOR_MATRIX_STACK_DEPTH, GL_COLOR_SUM, GL_COLOR_SUM_ARB, GL_COLOR_SUM_CLAMP_NV, GL_COLOR_SUM_EXT, GL_COLOR_TABLE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_INTENSITY_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_WIDTH, GL_COLOR_WRITEMASK, GL_COLOR3_BIT_PGI, GL_COLOR4_BIT_PGI, GL_COMBINE, GL_COMBINE_ALPHA, GL_COMBINE_RGB, GL_COMBINE4_NV, GL_COMBINER_AB_DOT_PRODUCT_NV, GL_COMBINER_AB_OUTPUT_NV, GL_COMBINER_BIAS_NV, GL_COMBINER_CD_DOT_PRODUCT_NV, GL_COMBINER_CD_OUTPUT_NV, GL_COMBINER_COMPONENT_USAGE_NV, GL_COMBINER_INPUT_NV, GL_COMBINER_MAPPING_NV, GL_COMBINER_MUX_SUM_NV, GL_COMBINER_SCALE_NV, GL_COMBINER_SUM_OUTPUT_NV, GL_COMBINER0_NV, GL_COMBINER1_NV, GL_COMBINER2_NV, GL_COMBINER3_NV, GL_COMBINER4_NV, GL_COMBINER5_NV, GL_COMBINER6_NV, GL_COMBINER7_NV, GL_COMP_BIT_ATI, GL_COMPARE_R_TO_TEXTURE, GL_COMPARE_R_TO_TEXTURE_ARB, GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT, GL_COMPILE, GL_COMPILE_AND_EXECUTE, GL_COMPILE_STATUS, GL_COMPRESSED_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, GL_COMPRESSED_LUMINANCE_LATC1_EXT, GL_COMPRESSED_RED_GREEN_RGTC2_EXT, GL_COMPRESSED_RED_RGTC1_EXT, GL_COMPRESSED_RGB, GL_COMPRESSED_RGB_FXT1_3DFX, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA, GL_COMPRESSED_RGBA_FXT1_3DFX, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT, GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT, GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT, GL_COMPRESSED_SIGNED_RED_RGTC1_EXT, GL_COMPRESSED_SLUMINANCE, GL_COMPRESSED_SLUMINANCE_ALPHA, GL_COMPRESSED_SLUMINANCE_ALPHA_EXT, GL_COMPRESSED_SLUMINANCE_EXT, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_COMPRESSED_SRGB_ALPHA_EXT, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_COMPRESSED_SRGB_EXT, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, GL_COMPRESSED_TEXTURE_FORMATS, GL_CON_0_ATI, GL_CON_1_ATI, GL_CON_10_ATI, GL_CON_11_ATI, GL_CON_12_ATI, GL_CON_13_ATI, GL_CON_14_ATI, GL_CON_15_ATI, GL_CON_16_ATI, GL_CON_17_ATI, GL_CON_18_ATI, GL_CON_19_ATI, GL_CON_2_ATI, GL_CON_20_ATI, GL_CON_21_ATI, GL_CON_22_ATI, GL_CON_23_ATI, GL_CON_24_ATI, GL_CON_25_ATI, GL_CON_26_ATI, GL_CON_27_ATI, GL_CON_28_ATI, GL_CON_29_ATI, GL_CON_3_ATI, GL_CON_30_ATI, GL_CON_31_ATI, GL_CON_4_ATI, GL_CON_5_ATI, GL_CON_6_ATI, GL_CON_7_ATI, GL_CON_8_ATI, GL_CON_9_ATI, GL_CONSERVE_MEMORY_HINT_PGI, GL_CONST_EYE_NV, GL_CONSTANT, GL_CONSTANT_ALPHA, GL_CONSTANT_ATTENUATION, GL_CONSTANT_BORDER, GL_CONSTANT_COLOR, GL_CONSTANT_COLOR0_NV, GL_CONSTANT_COLOR1_NV, GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_HEIGHT, GL_CONVOLUTION_HINT_SGIX, GL_CONVOLUTION_WIDTH, GL_COORD_REPLACE, GL_COORD_REPLACE_ARB, GL_COORD_REPLACE_NV, GL_COPY, GL_COPY_INVERTED, GL_COPY_PIXEL_TOKEN, GL_CUBIC_EXT, GL_CUBIC_HP, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CULL_FRAGMENT_NV, GL_CULL_MODES_NV, GL_CULL_VERTEX_EXT, GL_CULL_VERTEX_EYE_POSITION_EXT, GL_CULL_VERTEX_IBM, GL_CULL_VERTEX_OBJECT_POSITION_EXT, GL_CURRENT_ATTRIB_NV, GL_CURRENT_BIT, GL_CURRENT_COLOR, GL_CURRENT_FOG_COORD, GL_CURRENT_FOG_COORDINATE, GL_CURRENT_FOG_COORDINATE_EXT, GL_CURRENT_INDEX, GL_CURRENT_MATRIX_ARB, GL_CURRENT_MATRIX_INDEX_ARB, GL_CURRENT_MATRIX_NV, GL_CURRENT_MATRIX_STACK_DEPTH_ARB, GL_CURRENT_MATRIX_STACK_DEPTH_NV, GL_CURRENT_NORMAL, GL_CURRENT_OCCLUSION_QUERY_ID_NV, GL_CURRENT_PALETTE_MATRIX_ARB, GL_CURRENT_PROGRAM, GL_CURRENT_QUERY, GL_CURRENT_QUERY_ARB, GL_CURRENT_RASTER_COLOR, GL_CURRENT_RASTER_DISTANCE, GL_CURRENT_RASTER_INDEX, GL_CURRENT_RASTER_NORMAL_SGIX, GL_CURRENT_RASTER_POSITION, GL_CURRENT_RASTER_POSITION_VALID, GL_CURRENT_RASTER_SECONDARY_COLOR, GL_CURRENT_RASTER_TEXTURE_COORDS, GL_CURRENT_SECONDARY_COLOR, GL_CURRENT_SECONDARY_COLOR_EXT, GL_CURRENT_TEXTURE_COORDS, GL_CURRENT_VERTEX_ATTRIB, GL_CURRENT_VERTEX_ATTRIB_ARB, GL_CURRENT_VERTEX_EXT, GL_CURRENT_VERTEX_WEIGHT_EXT, GL_CURRENT_WEIGHT_ARB, GL_CW, GL_DECAL, GL_DECR, GL_DECR_WRAP, GL_DECR_WRAP_EXT, GL_DEFORMATIONS_MASK_SGIX, GL_DELETE_STATUS, GL_DEPENDENT_AR_TEXTURE_2D_NV, GL_DEPENDENT_GB_TEXTURE_2D_NV, GL_DEPENDENT_HILO_TEXTURE_2D_NV, GL_DEPENDENT_RGB_TEXTURE_3D_NV, GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV, GL_DEPTH, GL_DEPTH_ATTACHMENT_EXT, GL_DEPTH_BIAS, GL_DEPTH_BITS, GL_DEPTH_BOUNDS_EXT, GL_DEPTH_BOUNDS_TEST_EXT, GL_DEPTH_BUFFER_BIT, GL_DEPTH_BUFFER_FLOAT_MODE_NV, GL_DEPTH_CLAMP_NV, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT16_ARB, GL_DEPTH_COMPONENT16_SGIX, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT24_ARB, GL_DEPTH_COMPONENT24_SGIX, GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT32_ARB, GL_DEPTH_COMPONENT32_SGIX, GL_DEPTH_COMPONENT32F_NV, GL_DEPTH_FUNC, GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX, GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX, GL_DEPTH_PASS_INSTRUMENT_SGIX, GL_DEPTH_RANGE, GL_DEPTH_SCALE, GL_DEPTH_STENCIL_EXT, GL_DEPTH_STENCIL_NV, GL_DEPTH_STENCIL_TO_BGRA_NV, GL_DEPTH_STENCIL_TO_RGBA_NV, GL_DEPTH_TEST, GL_DEPTH_TEXTURE_MODE, GL_DEPTH_TEXTURE_MODE_ARB, GL_DEPTH_WRITEMASK, GL_DEPTH24_STENCIL8_EXT, GL_DEPTH32F_STENCIL8_NV, GL_DETAIL_TEXTURE_2D_BINDING_SGIS, GL_DETAIL_TEXTURE_2D_SGIS, GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS, GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DIFFUSE, GL_DISCARD_ATI, GL_DISCARD_NV, GL_DISTANCE_ATTENUATION_EXT, GL_DISTANCE_ATTENUATION_SGIS, GL_DITHER, GL_DOMAIN, GL_DONT_CARE, GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV, GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV, GL_DOT_PRODUCT_DEPTH_REPLACE_NV, GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV, GL_DOT_PRODUCT_NV, GL_DOT_PRODUCT_PASS_THROUGH_NV, GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV, GL_DOT_PRODUCT_TEXTURE_1D_NV, GL_DOT_PRODUCT_TEXTURE_2D_NV, GL_DOT_PRODUCT_TEXTURE_3D_NV, GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV, GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV, GL_DOT2_ADD_ATI, GL_DOT3_ATI, GL_DOT3_RGB, GL_DOT3_RGBA, GL_DOT4_ATI, GL_DOUBLE, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DRAW_BUFFER0, GL_DRAW_BUFFER0_ARB, GL_DRAW_BUFFER0_ATI, GL_DRAW_BUFFER1, GL_DRAW_BUFFER1_ARB, GL_DRAW_BUFFER1_ATI, GL_DRAW_BUFFER10, GL_DRAW_BUFFER10_ARB, GL_DRAW_BUFFER10_ATI, GL_DRAW_BUFFER11, GL_DRAW_BUFFER11_ARB, GL_DRAW_BUFFER11_ATI, GL_DRAW_BUFFER12, GL_DRAW_BUFFER12_ARB, GL_DRAW_BUFFER12_ATI, GL_DRAW_BUFFER13, GL_DRAW_BUFFER13_ARB, GL_DRAW_BUFFER13_ATI, GL_DRAW_BUFFER14, GL_DRAW_BUFFER14_ARB, GL_DRAW_BUFFER14_ATI, GL_DRAW_BUFFER15, GL_DRAW_BUFFER15_ARB, GL_DRAW_BUFFER15_ATI, GL_DRAW_BUFFER2, GL_DRAW_BUFFER2_ARB, GL_DRAW_BUFFER2_ATI, GL_DRAW_BUFFER3, GL_DRAW_BUFFER3_ARB, GL_DRAW_BUFFER3_ATI, GL_DRAW_BUFFER4, GL_DRAW_BUFFER4_ARB, GL_DRAW_BUFFER4_ATI, GL_DRAW_BUFFER5, GL_DRAW_BUFFER5_ARB, GL_DRAW_BUFFER5_ATI, GL_DRAW_BUFFER6, GL_DRAW_BUFFER6_ARB, GL_DRAW_BUFFER6_ATI, GL_DRAW_BUFFER7, GL_DRAW_BUFFER7_ARB, GL_DRAW_BUFFER7_ATI, GL_DRAW_BUFFER8, GL_DRAW_BUFFER8_ARB, GL_DRAW_BUFFER8_ATI, GL_DRAW_BUFFER9, GL_DRAW_BUFFER9_ARB, GL_DRAW_BUFFER9_ATI, GL_DRAW_FRAMEBUFFER_BINDING_EXT, GL_DRAW_FRAMEBUFFER_EXT, GL_DRAW_PIXEL_TOKEN, GL_DRAW_PIXELS_APPLE, GL_DS_BIAS_NV, GL_DS_SCALE_NV, GL_DSDT_MAG_INTENSITY_NV, GL_DSDT_MAG_NV, GL_DSDT_MAG_VIB_NV, GL_DSDT_NV, GL_DSDT8_MAG8_INTENSITY8_NV, GL_DSDT8_MAG8_NV, GL_DSDT8_NV, GL_DST_ALPHA, GL_DST_COLOR, GL_DT_BIAS_NV, GL_DT_SCALE_NV, GL_DU8DV8_ATI, GL_DUAL_ALPHA12_SGIS, GL_DUAL_ALPHA16_SGIS, GL_DUAL_ALPHA4_SGIS, GL_DUAL_ALPHA8_SGIS, GL_DUAL_INTENSITY12_SGIS, GL_DUAL_INTENSITY16_SGIS, GL_DUAL_INTENSITY4_SGIS, GL_DUAL_INTENSITY8_SGIS, GL_DUAL_LUMINANCE_ALPHA4_SGIS, GL_DUAL_LUMINANCE_ALPHA8_SGIS, GL_DUAL_LUMINANCE12_SGIS, GL_DUAL_LUMINANCE16_SGIS, GL_DUAL_LUMINANCE4_SGIS, GL_DUAL_LUMINANCE8_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_DUDV_ATI, GL_DYNAMIC_ATI, GL_DYNAMIC_COPY, GL_DYNAMIC_COPY_ARB, GL_DYNAMIC_DRAW, GL_DYNAMIC_DRAW_ARB, GL_DYNAMIC_READ, GL_DYNAMIC_READ_ARB, GL_E_TIMES_F_NV, GL_EDGE_FLAG, GL_EDGE_FLAG_ARRAY, GL_EDGE_FLAG_ARRAY_BUFFER_BINDING, GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB, GL_EDGE_FLAG_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_STRIDE, GL_EDGEFLAG_BIT_PGI, GL_EIGHTH_BIT_ATI, GL_ELEMENT_ARRAY_APPLE, GL_ELEMENT_ARRAY_ATI, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER_ARB, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, GL_ELEMENT_ARRAY_POINTER_APPLE, GL_ELEMENT_ARRAY_POINTER_ATI, GL_ELEMENT_ARRAY_TYPE_APPLE, GL_ELEMENT_ARRAY_TYPE_ATI, GL_EMBOSS_CONSTANT_NV, GL_EMBOSS_LIGHT_NV, GL_EMBOSS_MAP_NV, GL_EMISSION, GL_ENABLE_BIT, GL_EQUAL, GL_EQUIV, GL_EVAL_2D_NV, GL_EVAL_BIT, GL_EVAL_FRACTIONAL_TESSELLATION_NV, GL_EVAL_TRIANGULAR_2D_NV, GL_EVAL_VERTEX_ATTRIB0_NV, GL_EVAL_VERTEX_ATTRIB1_NV, GL_EVAL_VERTEX_ATTRIB10_NV, GL_EVAL_VERTEX_ATTRIB11_NV, GL_EVAL_VERTEX_ATTRIB12_NV, GL_EVAL_VERTEX_ATTRIB13_NV, GL_EVAL_VERTEX_ATTRIB14_NV, GL_EVAL_VERTEX_ATTRIB15_NV, GL_EVAL_VERTEX_ATTRIB2_NV, GL_EVAL_VERTEX_ATTRIB3_NV, GL_EVAL_VERTEX_ATTRIB4_NV, GL_EVAL_VERTEX_ATTRIB5_NV, GL_EVAL_VERTEX_ATTRIB6_NV, GL_EVAL_VERTEX_ATTRIB7_NV, GL_EVAL_VERTEX_ATTRIB8_NV, GL_EVAL_VERTEX_ATTRIB9_NV, GL_EXP, GL_EXP2, GL_EXPAND_NEGATE_NV, GL_EXPAND_NORMAL_NV, GL_EXTENSIONS, GL_EYE_DISTANCE_TO_LINE_SGIS, GL_EYE_DISTANCE_TO_POINT_SGIS, GL_EYE_LINE_SGIS, GL_EYE_LINEAR, GL_EYE_PLANE, GL_EYE_PLANE_ABSOLUTE_NV, GL_EYE_POINT_SGIS, GL_EYE_RADIAL_NV, GL_FALSE, GL_FASTEST, GL_FEEDBACK, GL_FEEDBACK_BUFFER_POINTER, GL_FEEDBACK_BUFFER_SIZE, GL_FEEDBACK_BUFFER_TYPE, GL_FENCE_APPLE, GL_FENCE_CONDITION_NV, GL_FENCE_STATUS_NV, GL_FILL, GL_FILTER4_SGIS, GL_FIXED_ONLY_ARB, GL_FLAT, GL_FLOAT, GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV, GL_FLOAT_CLEAR_COLOR_VALUE_NV, GL_FLOAT_MAT2, GL_FLOAT_MAT2_ARB, GL_FLOAT_MAT2x3, GL_FLOAT_MAT2x4, GL_FLOAT_MAT3, GL_FLOAT_MAT3_ARB, GL_FLOAT_MAT3x2, GL_FLOAT_MAT3x4, GL_FLOAT_MAT4, GL_FLOAT_MAT4_ARB, GL_FLOAT_MAT4x2, GL_FLOAT_MAT4x3, GL_FLOAT_R_NV, GL_FLOAT_R16_NV, GL_FLOAT_R32_NV, GL_FLOAT_RG_NV, GL_FLOAT_RG16_NV, GL_FLOAT_RG32_NV, GL_FLOAT_RGB_NV, GL_FLOAT_RGB16_NV, GL_FLOAT_RGB32_NV, GL_FLOAT_RGBA_MODE_NV, GL_FLOAT_RGBA_NV, GL_FLOAT_RGBA16_NV, GL_FLOAT_RGBA32_NV, GL_FLOAT_VEC2, GL_FLOAT_VEC2_ARB, GL_FLOAT_VEC3, GL_FLOAT_VEC3_ARB, GL_FLOAT_VEC4, GL_FLOAT_VEC4_ARB, GL_FOG, GL_FOG_BIT, GL_FOG_COLOR, GL_FOG_COORD, GL_FOG_COORD_ARRAY, GL_FOG_COORD_ARRAY_BUFFER_BINDING, GL_FOG_COORD_ARRAY_POINTER, GL_FOG_COORD_ARRAY_STRIDE, GL_FOG_COORD_ARRAY_TYPE, GL_FOG_COORD_SRC, GL_FOG_COORDINATE, GL_FOG_COORDINATE_ARRAY, GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING, GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB, GL_FOG_COORDINATE_ARRAY_EXT, GL_FOG_COORDINATE_ARRAY_POINTER, GL_FOG_COORDINATE_ARRAY_POINTER_EXT, GL_FOG_COORDINATE_ARRAY_STRIDE, GL_FOG_COORDINATE_ARRAY_STRIDE_EXT, GL_FOG_COORDINATE_ARRAY_TYPE, GL_FOG_COORDINATE_ARRAY_TYPE_EXT, GL_FOG_COORDINATE_EXT, GL_FOG_COORDINATE_SOURCE, GL_FOG_COORDINATE_SOURCE_EXT, GL_FOG_DENSITY, GL_FOG_DISTANCE_MODE_NV, GL_FOG_END, GL_FOG_FUNC_POINTS_SGIS, GL_FOG_FUNC_SGIS, GL_FOG_HINT, GL_FOG_INDEX, GL_FOG_MODE, GL_FOG_OFFSET_SGIX, GL_FOG_OFFSET_VALUE_SGIX, GL_FOG_SCALE_SGIX, GL_FOG_SCALE_VALUE_SGIX, GL_FOG_SPECULAR_TEXTURE_WIN, GL_FOG_START, GL_FORCE_BLUE_TO_ONE_NV, GL_FORMAT_SUBSAMPLE_24_24_OML, GL_FORMAT_SUBSAMPLE_244_244_OML, GL_FRAGMENT_COLOR_EXT, GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX, GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX, GL_FRAGMENT_COLOR_MATERIAL_SGIX, GL_FRAGMENT_DEPTH, GL_FRAGMENT_DEPTH_EXT, GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX, GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX, GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX, GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX, GL_FRAGMENT_LIGHT0_SGIX, GL_FRAGMENT_LIGHT1_SGIX, GL_FRAGMENT_LIGHT2_SGIX, GL_FRAGMENT_LIGHT3_SGIX, GL_FRAGMENT_LIGHT4_SGIX, GL_FRAGMENT_LIGHT5_SGIX, GL_FRAGMENT_LIGHT6_SGIX, GL_FRAGMENT_LIGHT7_SGIX, GL_FRAGMENT_LIGHTING_SGIX, GL_FRAGMENT_MATERIAL_EXT, GL_FRAGMENT_NORMAL_EXT, GL_FRAGMENT_PROGRAM_ARB, GL_FRAGMENT_PROGRAM_BINDING_NV, GL_FRAGMENT_PROGRAM_NV, GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER_ARB, GL_FRAGMENT_SHADER_ATI, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB, GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT, GL_FRAMEBUFFER_BINDING_EXT, GL_FRAMEBUFFER_COMPLETE_EXT, GL_FRAMEBUFFER_EXT, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT, GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT, GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT, GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT, GL_FRAMEBUFFER_SRGB_CAPABLE_EXT, GL_FRAMEBUFFER_SRGB_EXT, GL_FRAMEBUFFER_UNSUPPORTED_EXT, GL_FRAMEZOOM_FACTOR_SGIX, GL_FRAMEZOOM_SGIX, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_FULL_RANGE_EXT, GL_FULL_STIPPLE_HINT_PGI, GL_FUNC_ADD, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT, GL_GENERATE_MIPMAP, GL_GENERATE_MIPMAP_HINT, GL_GENERATE_MIPMAP_HINT_SGIS, GL_GENERATE_MIPMAP_SGIS, GL_GENERIC_ATTRIB_NV, GL_GEOMETRY_DEFORMATION_BIT_SGIX, GL_GEOMETRY_DEFORMATION_SGIX, GL_GEOMETRY_INPUT_TYPE_EXT, GL_GEOMETRY_OUTPUT_TYPE_EXT, GL_GEOMETRY_PROGRAM_NV, GL_GEOMETRY_SHADER_EXT, GL_GEOMETRY_VERTICES_OUT_EXT, GL_GEQUAL, GL_GLEXT_VERSION, GL_GLOBAL_ALPHA_FACTOR_SUN, GL_GLOBAL_ALPHA_SUN, GL_GREATER, GL_GREEN, GL_GREEN_BIAS, GL_GREEN_BIT_ATI, GL_GREEN_BITS, GL_GREEN_INTEGER_EXT, GL_GREEN_MAX_CLAMP_INGR, GL_GREEN_MIN_CLAMP_INGR, GL_GREEN_SCALE, GL_GREMEDY_string_marker, GL_HALF_APPLE, GL_HALF_BIAS_NEGATE_NV, GL_HALF_BIAS_NORMAL_NV, GL_HALF_BIT_ATI, GL_HALF_FLOAT_ARB, GL_HALF_FLOAT_NV, GL_HI_BIAS_NV, GL_HI_SCALE_NV, GL_HILO_NV, GL_HILO16_NV, GL_HILO8_NV, GL_HINT_BIT, GL_HISTOGRAM, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_SINK, GL_HISTOGRAM_WIDTH, GL_IDENTITY_NV, GL_IMAGE_CUBIC_WEIGHT_HP, GL_IMAGE_MAG_FILTER_HP, GL_IMAGE_MIN_FILTER_HP, GL_IMAGE_ROTATE_ANGLE_HP, GL_IMAGE_ROTATE_ORIGIN_X_HP, GL_IMAGE_ROTATE_ORIGIN_Y_HP, GL_IMAGE_SCALE_X_HP, GL_IMAGE_SCALE_Y_HP, GL_IMAGE_TRANSFORM_2D_HP, GL_IMAGE_TRANSLATE_X_HP, GL_IMAGE_TRANSLATE_Y_HP, GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES, GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, GL_INCR, GL_INCR_WRAP, GL_INCR_WRAP_EXT, GL_INDEX_ARRAY, GL_INDEX_ARRAY_BUFFER_BINDING, GL_INDEX_ARRAY_BUFFER_BINDING_ARB, GL_INDEX_ARRAY_POINTER, GL_INDEX_ARRAY_STRIDE, GL_INDEX_ARRAY_TYPE, GL_INDEX_BIT_PGI, GL_INDEX_BITS, GL_INDEX_CLEAR_VALUE, GL_INDEX_LOGIC_OP, GL_INDEX_MATERIAL_EXT, GL_INDEX_MATERIAL_FACE_EXT, GL_INDEX_MATERIAL_PARAMETER_EXT, GL_INDEX_MODE, GL_INDEX_OFFSET, GL_INDEX_SHIFT, GL_INDEX_TEST_EXT, GL_INDEX_TEST_FUNC_EXT, GL_INDEX_TEST_REF_EXT, GL_INDEX_WRITEMASK, GL_INFO_LOG_LENGTH, GL_INSTRUMENT_BUFFER_POINTER_SGIX, GL_INSTRUMENT_MEASUREMENTS_SGIX, GL_INT, GL_INT_SAMPLER_1D_ARRAY_EXT, GL_INT_SAMPLER_1D_EXT, GL_INT_SAMPLER_2D_ARRAY_EXT, GL_INT_SAMPLER_2D_EXT, GL_INT_SAMPLER_2D_RECT_EXT, GL_INT_SAMPLER_3D_EXT, GL_INT_SAMPLER_BUFFER_EXT, GL_INT_SAMPLER_CUBE_EXT, GL_INT_VEC2, GL_INT_VEC2_ARB, GL_INT_VEC3, GL_INT_VEC3_ARB, GL_INT_VEC4, GL_INT_VEC4_ARB, GL_INTENSITY, GL_INTENSITY_FLOAT16_APPLE, GL_INTENSITY_FLOAT16_ATI, GL_INTENSITY_FLOAT32_APPLE, GL_INTENSITY_FLOAT32_ATI, GL_INTENSITY12, GL_INTENSITY16, GL_INTENSITY16F_ARB, GL_INTENSITY16I_EXT, GL_INTENSITY16UI_EXT, GL_INTENSITY32F_ARB, GL_INTENSITY32I_EXT, GL_INTENSITY32UI_EXT, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY8I_EXT, GL_INTENSITY8UI_EXT, GL_INTERLACE_OML, GL_INTERLACE_READ_INGR, GL_INTERLACE_READ_OML, GL_INTERLACE_SGIX, GL_INTERLEAVED_ATTRIBS_NV, GL_INTERPOLATE, GL_INVALID_ENUM, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVARIANT_DATATYPE_EXT, GL_INVARIANT_EXT, GL_INVARIANT_VALUE_EXT, GL_INVERSE_NV, GL_INVERSE_TRANSPOSE_NV, GL_INVERT, GL_INVERTED_SCREEN_W_REND, GL_IR_INSTRUMENT1_SGIX, GL_IUI_N3F_V2F_EXT, GL_IUI_N3F_V3F_EXT, GL_IUI_V2F_EXT, GL_IUI_V3F_EXT, GL_KEEP, GL_KTX_BACK_REGION, GL_KTX_FRONT_REGION, GL_KTX_STENCIL_REGION, GL_KTX_Z_REGION, GL_LEFT, GL_LEQUAL, GL_LERP_ATI, GL_LESS, GL_LIGHT_ENV_MODE_SGIX, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_COLOR_CONTROL, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE, GL_LIGHT_MODEL_TWO_SIDE, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LIGHTING_BIT, GL_LINE, GL_LINE_BIT, GL_LINE_LOOP, GL_LINE_RESET_TOKEN, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STIPPLE, GL_LINE_STIPPLE_PATTERN, GL_LINE_STIPPLE_REPEAT, GL_LINE_STRIP, GL_LINE_STRIP_ADJACENCY_EXT, GL_LINE_TOKEN, GL_LINE_WIDTH, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LINEAR, GL_LINEAR_ATTENUATION, GL_LINEAR_CLIPMAP_LINEAR_SGIX, GL_LINEAR_CLIPMAP_NEAREST_SGIX, GL_LINEAR_DETAIL_ALPHA_SGIS, GL_LINEAR_DETAIL_COLOR_SGIS, GL_LINEAR_DETAIL_SGIS, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR_SHARPEN_ALPHA_SGIS, GL_LINEAR_SHARPEN_COLOR_SGIS, GL_LINEAR_SHARPEN_SGIS, GL_LINES, GL_LINES_ADJACENCY_EXT, GL_LINK_STATUS, GL_LIST_BASE, GL_LIST_BIT, GL_LIST_INDEX, GL_LIST_MODE, GL_LIST_PRIORITY_SGIX, GL_LO_BIAS_NV, GL_LO_SCALE_NV, GL_LOAD, GL_LOCAL_CONSTANT_DATATYPE_EXT, GL_LOCAL_CONSTANT_EXT, GL_LOCAL_CONSTANT_VALUE_EXT, GL_LOCAL_EXT, GL_LOGIC_OP, GL_LOGIC_OP_MODE, GL_LOWER_LEFT, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA_FLOAT16_APPLE, GL_LUMINANCE_ALPHA_FLOAT16_ATI, GL_LUMINANCE_ALPHA_FLOAT32_APPLE, GL_LUMINANCE_ALPHA_FLOAT32_ATI, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_LUMINANCE_ALPHA16F_ARB, GL_LUMINANCE_ALPHA16I_EXT, GL_LUMINANCE_ALPHA16UI_EXT, GL_LUMINANCE_ALPHA32F_ARB, GL_LUMINANCE_ALPHA32I_EXT, GL_LUMINANCE_ALPHA32UI_EXT, GL_LUMINANCE_ALPHA8I_EXT, GL_LUMINANCE_ALPHA8UI_EXT, GL_LUMINANCE_FLOAT16_APPLE, GL_LUMINANCE_FLOAT16_ATI, GL_LUMINANCE_FLOAT32_APPLE, GL_LUMINANCE_FLOAT32_ATI, GL_LUMINANCE_INTEGER_EXT, GL_LUMINANCE12, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE16, GL_LUMINANCE16_ALPHA16, GL_LUMINANCE16F_ARB, GL_LUMINANCE16I_EXT, GL_LUMINANCE16UI_EXT, GL_LUMINANCE32F_ARB, GL_LUMINANCE32I_EXT, GL_LUMINANCE32UI_EXT, GL_LUMINANCE4, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE8I_EXT, GL_LUMINANCE8UI_EXT, GL_MAD_ATI, GL_MAGNITUDE_BIAS_NV, GL_MAGNITUDE_SCALE_NV, GL_MAP_ATTRIB_U_ORDER_NV, GL_MAP_ATTRIB_V_ORDER_NV, GL_MAP_COLOR, GL_MAP_STENCIL, GL_MAP_TESSELLATION_NV, GL_MAP1_COLOR_4, GL_MAP1_GRID_DOMAIN, GL_MAP1_GRID_SEGMENTS, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_VERTEX_ATTRIB0_4_NV, GL_MAP1_VERTEX_ATTRIB1_4_NV, GL_MAP1_VERTEX_ATTRIB10_4_NV, GL_MAP1_VERTEX_ATTRIB11_4_NV, GL_MAP1_VERTEX_ATTRIB12_4_NV, GL_MAP1_VERTEX_ATTRIB13_4_NV, GL_MAP1_VERTEX_ATTRIB14_4_NV, GL_MAP1_VERTEX_ATTRIB15_4_NV, GL_MAP1_VERTEX_ATTRIB2_4_NV, GL_MAP1_VERTEX_ATTRIB3_4_NV, GL_MAP1_VERTEX_ATTRIB4_4_NV, GL_MAP1_VERTEX_ATTRIB5_4_NV, GL_MAP1_VERTEX_ATTRIB6_4_NV, GL_MAP1_VERTEX_ATTRIB7_4_NV, GL_MAP1_VERTEX_ATTRIB8_4_NV, GL_MAP1_VERTEX_ATTRIB9_4_NV, GL_MAP2_COLOR_4, GL_MAP2_GRID_DOMAIN, GL_MAP2_GRID_SEGMENTS, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_VERTEX_ATTRIB0_4_NV, GL_MAP2_VERTEX_ATTRIB1_4_NV, GL_MAP2_VERTEX_ATTRIB10_4_NV, GL_MAP2_VERTEX_ATTRIB11_4_NV, GL_MAP2_VERTEX_ATTRIB12_4_NV, GL_MAP2_VERTEX_ATTRIB13_4_NV, GL_MAP2_VERTEX_ATTRIB14_4_NV, GL_MAP2_VERTEX_ATTRIB15_4_NV, GL_MAP2_VERTEX_ATTRIB2_4_NV, GL_MAP2_VERTEX_ATTRIB3_4_NV, GL_MAP2_VERTEX_ATTRIB4_4_NV, GL_MAP2_VERTEX_ATTRIB5_4_NV, GL_MAP2_VERTEX_ATTRIB6_4_NV, GL_MAP2_VERTEX_ATTRIB7_4_NV, GL_MAP2_VERTEX_ATTRIB8_4_NV, GL_MAP2_VERTEX_ATTRIB9_4_NV, GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI, GL_MAT_AMBIENT_BIT_PGI, GL_MAT_COLOR_INDEXES_BIT_PGI, GL_MAT_DIFFUSE_BIT_PGI, GL_MAT_EMISSION_BIT_PGI, GL_MAT_SHININESS_BIT_PGI, GL_MAT_SPECULAR_BIT_PGI, GL_MATERIAL_SIDE_HINT_PGI, GL_MATRIX_EXT, GL_MATRIX_INDEX_ARRAY_ARB, GL_MATRIX_INDEX_ARRAY_POINTER_ARB, GL_MATRIX_INDEX_ARRAY_SIZE_ARB, GL_MATRIX_INDEX_ARRAY_STRIDE_ARB, GL_MATRIX_INDEX_ARRAY_TYPE_ARB, GL_MATRIX_MODE, GL_MATRIX_PALETTE_ARB, GL_MATRIX0_ARB, GL_MATRIX0_NV, GL_MATRIX1_ARB, GL_MATRIX1_NV, GL_MATRIX10_ARB, GL_MATRIX11_ARB, GL_MATRIX12_ARB, GL_MATRIX13_ARB, GL_MATRIX14_ARB, GL_MATRIX15_ARB, GL_MATRIX16_ARB, GL_MATRIX17_ARB, GL_MATRIX18_ARB, GL_MATRIX19_ARB, GL_MATRIX2_ARB, GL_MATRIX2_NV, GL_MATRIX20_ARB, GL_MATRIX21_ARB, GL_MATRIX22_ARB, GL_MATRIX23_ARB, GL_MATRIX24_ARB, GL_MATRIX25_ARB, GL_MATRIX26_ARB, GL_MATRIX27_ARB, GL_MATRIX28_ARB, GL_MATRIX29_ARB, GL_MATRIX3_ARB, GL_MATRIX3_NV, GL_MATRIX30_ARB, GL_MATRIX31_ARB, GL_MATRIX4_ARB, GL_MATRIX4_NV, GL_MATRIX5_ARB, GL_MATRIX5_NV, GL_MATRIX6_ARB, GL_MATRIX6_NV, GL_MATRIX7_ARB, GL_MATRIX7_NV, GL_MATRIX8_ARB, GL_MATRIX9_ARB, GL_MAX, GL_MAX_3D_TEXTURE_SIZE, GL_MAX_4D_TEXTURE_SIZE_SGIS, GL_MAX_ACTIVE_LIGHTS_SGIX, GL_MAX_ARRAY_TEXTURE_LAYERS_EXT, GL_MAX_ASYNC_DRAW_PIXELS_SGIX, GL_MAX_ASYNC_HISTOGRAM_SGIX, GL_MAX_ASYNC_READ_PIXELS_SGIX, GL_MAX_ASYNC_TEX_IMAGE_SGIX, GL_MAX_ATTRIB_STACK_DEPTH, GL_MAX_BINDABLE_UNIFORM_SIZE_EXT, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, GL_MAX_CLIP_PLANES, GL_MAX_CLIPMAP_DEPTH_SGIX, GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_MAX_COLOR_ATTACHMENTS_EXT, GL_MAX_COLOR_MATRIX_STACK_DEPTH, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, GL_MAX_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_MAX_DEFORMATION_ORDER_SGIX, GL_MAX_DRAW_BUFFERS, GL_MAX_DRAW_BUFFERS_ARB, GL_MAX_DRAW_BUFFERS_ATI, GL_MAX_ELEMENTS_INDICES, GL_MAX_ELEMENTS_VERTICES, GL_MAX_EVAL_ORDER, GL_MAX_FOG_FUNC_POINTS_SGIS, GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT, GL_MAX_FRAGMENT_LIGHTS_SGIX, GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, GL_MAX_FRAMEZOOM_FACTOR_SGIX, GL_MAX_GENERAL_COMBINERS_NV, GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT, GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT, GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT, GL_MAX_LIGHTS, GL_MAX_LIST_NESTING, GL_MAX_MAP_TESSELLATION_NV, GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV, GL_MAX_NAME_STACK_DEPTH, GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT, GL_MAX_PALETTE_MATRICES_ARB, GL_MAX_PIXEL_MAP_TABLE, GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT, GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI, GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB, GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV, GL_MAX_PROGRAM_ATTRIBS_ARB, GL_MAX_PROGRAM_CALL_DEPTH_NV, GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV, GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV, GL_MAX_PROGRAM_GENERIC_RESULTS_NV, GL_MAX_PROGRAM_IF_DEPTH_NV, GL_MAX_PROGRAM_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, GL_MAX_PROGRAM_LOOP_COUNT_NV, GL_MAX_PROGRAM_LOOP_DEPTH_NV, GL_MAX_PROGRAM_MATRICES_ARB, GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB, GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_OUTPUT_VERTICES_NV, GL_MAX_PROGRAM_PARAMETERS_ARB, GL_MAX_PROGRAM_RESULT_COMPONENTS_NV, GL_MAX_PROGRAM_TEMPORARIES_ARB, GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_TEXEL_OFFSET_NV, GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_RATIONAL_EVAL_ORDER_NV, GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB, GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT, GL_MAX_RECTANGLE_TEXTURE_SIZE_NV, GL_MAX_RENDERBUFFER_COLOR_SAMPLES_NV, GL_MAX_RENDERBUFFER_COVERAGE_SAMPLES_NV, GL_MAX_RENDERBUFFER_SIZE_EXT, GL_MAX_SAMPLES_EXT, GL_MAX_SHININESS_NV, GL_MAX_SPOT_EXPONENT_NV, GL_MAX_TEXTURE_BUFFER_SIZE_EXT, GL_MAX_TEXTURE_COORDS, GL_MAX_TEXTURE_COORDS_ARB, GL_MAX_TEXTURE_COORDS_NV, GL_MAX_TEXTURE_IMAGE_UNITS, GL_MAX_TEXTURE_IMAGE_UNITS_ARB, GL_MAX_TEXTURE_IMAGE_UNITS_NV, GL_MAX_TEXTURE_LOD_BIAS, GL_MAX_TEXTURE_LOD_BIAS_EXT, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_TEXTURE_UNITS, GL_MAX_TRACK_MATRICES_NV, GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV, GL_MAX_VARYING_COMPONENTS_EXT, GL_MAX_VARYING_FLOATS, GL_MAX_VARYING_FLOATS_ARB, GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE, GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV, GL_MAX_VERTEX_ATTRIBS, GL_MAX_VERTEX_ATTRIBS_ARB, GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT, GL_MAX_VERTEX_HINT_PGI, GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_MAX_VERTEX_SHADER_INVARIANTS_EXT, GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_MAX_VERTEX_SHADER_LOCALS_EXT, GL_MAX_VERTEX_SHADER_VARIANTS_EXT, GL_MAX_VERTEX_STREAMS_ATI, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, GL_MAX_VERTEX_UNITS_ARB, GL_MAX_VERTEX_VARYING_COMPONENTS_EXT, GL_MAX_VIEWPORT_DIMS, GL_MESAX_texture_stack, GL_MIN, GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE, GL_MIN_PROGRAM_TEXEL_OFFSET_NV, GL_MINMAX, GL_MINMAX_FORMAT, GL_MINMAX_SINK, GL_MIRROR_CLAMP_ATI, GL_MIRROR_CLAMP_EXT, GL_MIRROR_CLAMP_TO_BORDER_EXT, GL_MIRROR_CLAMP_TO_EDGE_ATI, GL_MIRROR_CLAMP_TO_EDGE_EXT, GL_MIRRORED_REPEAT, GL_MIRRORED_REPEAT_ARB, GL_MIRRORED_REPEAT_IBM, GL_MODELVIEW, GL_MODELVIEW_MATRIX, GL_MODELVIEW_PROJECTION_NV, GL_MODELVIEW_STACK_DEPTH, GL_MODELVIEW0_ARB, GL_MODELVIEW0_EXT, GL_MODELVIEW0_MATRIX_EXT, GL_MODELVIEW0_STACK_DEPTH_EXT, GL_MODELVIEW1_ARB, GL_MODELVIEW1_EXT, GL_MODELVIEW1_MATRIX_EXT, GL_MODELVIEW1_STACK_DEPTH_EXT, GL_MODELVIEW10_ARB, GL_MODELVIEW11_ARB, GL_MODELVIEW12_ARB, GL_MODELVIEW13_ARB, GL_MODELVIEW14_ARB, GL_MODELVIEW15_ARB, GL_MODELVIEW16_ARB, GL_MODELVIEW17_ARB, GL_MODELVIEW18_ARB, GL_MODELVIEW19_ARB, GL_MODELVIEW2_ARB, GL_MODELVIEW20_ARB, GL_MODELVIEW21_ARB, GL_MODELVIEW22_ARB, GL_MODELVIEW23_ARB, GL_MODELVIEW24_ARB, GL_MODELVIEW25_ARB, GL_MODELVIEW26_ARB, GL_MODELVIEW27_ARB, GL_MODELVIEW28_ARB, GL_MODELVIEW29_ARB, GL_MODELVIEW3_ARB, GL_MODELVIEW30_ARB, GL_MODELVIEW31_ARB, GL_MODELVIEW4_ARB, GL_MODELVIEW5_ARB, GL_MODELVIEW6_ARB, GL_MODELVIEW7_ARB, GL_MODELVIEW8_ARB, GL_MODELVIEW9_ARB, GL_MODULATE, GL_MODULATE_ADD_ATI, GL_MODULATE_SIGNED_ADD_ATI, GL_MODULATE_SUBTRACT_ATI, GL_MOV_ATI, GL_MUL_ATI, GL_MULT, GL_MULTISAMPLE, GL_MULTISAMPLE_3DFX, GL_MULTISAMPLE_BIT, GL_MULTISAMPLE_BIT_3DFX, GL_MULTISAMPLE_BIT_EXT, GL_MULTISAMPLE_COVERAGE_MODES_NV, GL_MULTISAMPLE_EXT, GL_MULTISAMPLE_FILTER_HINT_NV, GL_MULTISAMPLE_SGIS, GL_MVP_MATRIX_EXT, GL_N3F_V3F, GL_NAME_STACK_DEPTH, GL_NAND, GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI, GL_NATIVE_GRAPHICS_END_HINT_PGI, GL_NATIVE_GRAPHICS_HANDLE_PGI, GL_NEAREST, GL_NEAREST_CLIPMAP_LINEAR_SGIX, GL_NEAREST_CLIPMAP_NEAREST_SGIX, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEGATE_BIT_ATI, GL_NEGATIVE_ONE_EXT, GL_NEGATIVE_W_EXT, GL_NEGATIVE_X_EXT, GL_NEGATIVE_Y_EXT, GL_NEGATIVE_Z_EXT, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NONE, GL_NOOP, GL_NOR, GL_NORMAL_ARRAY, GL_NORMAL_ARRAY_BUFFER_BINDING, GL_NORMAL_ARRAY_BUFFER_BINDING_ARB, GL_NORMAL_ARRAY_POINTER, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_NORMAL_BIT_PGI, GL_NORMAL_MAP, GL_NORMAL_MAP_NV, GL_NORMALIZE, GL_NORMALIZED_RANGE_EXT, GL_NOTEQUAL, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_NUM_FRAGMENT_CONSTANTS_ATI, GL_NUM_FRAGMENT_REGISTERS_ATI, GL_NUM_GENERAL_COMBINERS_NV, GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI, GL_NUM_INSTRUCTIONS_PER_PASS_ATI, GL_NUM_INSTRUCTIONS_TOTAL_ATI, GL_NUM_LOOPBACK_COMPONENTS_ATI, GL_NUM_PASSES_ATI, GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB, GL_OBJECT_ACTIVE_ATTRIBUTES_ARB, GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB, GL_OBJECT_ACTIVE_UNIFORMS_ARB, GL_OBJECT_ATTACHED_OBJECTS_ARB, GL_OBJECT_BUFFER_SIZE_ATI, GL_OBJECT_BUFFER_USAGE_ATI, GL_OBJECT_COMPILE_STATUS_ARB, GL_OBJECT_DELETE_STATUS_ARB, GL_OBJECT_DISTANCE_TO_LINE_SGIS, GL_OBJECT_DISTANCE_TO_POINT_SGIS, GL_OBJECT_INFO_LOG_LENGTH_ARB, GL_OBJECT_LINE_SGIS, GL_OBJECT_LINEAR, GL_OBJECT_LINK_STATUS_ARB, GL_OBJECT_PLANE, GL_OBJECT_POINT_SGIS, GL_OBJECT_SHADER_SOURCE_LENGTH_ARB, GL_OBJECT_SUBTYPE_ARB, GL_OBJECT_TYPE_ARB, GL_OBJECT_VALIDATE_STATUS_ARB, GL_OCCLUSION_TEST_HP, GL_OCCLUSION_TEST_RESULT_HP, GL_OES_read_format, GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV, GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV, GL_OFFSET_HILO_TEXTURE_2D_NV, GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV, GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV, GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV, GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV, GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV, GL_OFFSET_TEXTURE_2D_BIAS_NV, GL_OFFSET_TEXTURE_2D_MATRIX_NV, GL_OFFSET_TEXTURE_2D_NV, GL_OFFSET_TEXTURE_2D_SCALE_NV, GL_OFFSET_TEXTURE_BIAS_NV, GL_OFFSET_TEXTURE_MATRIX_NV, GL_OFFSET_TEXTURE_RECTANGLE_NV, GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV, GL_OFFSET_TEXTURE_SCALE_NV, GL_ONE, GL_ONE_EXT, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_COLOR, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OP_ADD_EXT, GL_OP_CLAMP_EXT, GL_OP_CROSS_PRODUCT_EXT, GL_OP_DOT3_EXT, GL_OP_DOT4_EXT, GL_OP_EXP_BASE_2_EXT, GL_OP_FLOOR_EXT, GL_OP_FRAC_EXT, GL_OP_INDEX_EXT, GL_OP_LOG_BASE_2_EXT, GL_OP_MADD_EXT, GL_OP_MAX_EXT, GL_OP_MIN_EXT, GL_OP_MOV_EXT, GL_OP_MUL_EXT, GL_OP_MULTIPLY_MATRIX_EXT, GL_OP_NEGATE_EXT, GL_OP_POWER_EXT, GL_OP_RECIP_EXT, GL_OP_RECIP_SQRT_EXT, GL_OP_ROUND_EXT, GL_OP_SET_GE_EXT, GL_OP_SET_LT_EXT, GL_OP_SUB_EXT, GL_OPERAND0_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_ALPHA, GL_OPERAND1_RGB, GL_OPERAND2_ALPHA, GL_OPERAND2_RGB, GL_OPERAND3_ALPHA_NV, GL_OPERAND3_RGB_NV, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_ORDER, GL_OUT_OF_MEMORY, GL_OUTPUT_COLOR0_EXT, GL_OUTPUT_COLOR1_EXT, GL_OUTPUT_FOG_EXT, GL_OUTPUT_TEXTURE_COORD0_EXT, GL_OUTPUT_TEXTURE_COORD1_EXT, GL_OUTPUT_TEXTURE_COORD10_EXT, GL_OUTPUT_TEXTURE_COORD11_EXT, GL_OUTPUT_TEXTURE_COORD12_EXT, GL_OUTPUT_TEXTURE_COORD13_EXT, GL_OUTPUT_TEXTURE_COORD14_EXT, GL_OUTPUT_TEXTURE_COORD15_EXT, GL_OUTPUT_TEXTURE_COORD16_EXT, GL_OUTPUT_TEXTURE_COORD17_EXT, GL_OUTPUT_TEXTURE_COORD18_EXT, GL_OUTPUT_TEXTURE_COORD19_EXT, GL_OUTPUT_TEXTURE_COORD2_EXT, GL_OUTPUT_TEXTURE_COORD20_EXT, GL_OUTPUT_TEXTURE_COORD21_EXT, GL_OUTPUT_TEXTURE_COORD22_EXT, GL_OUTPUT_TEXTURE_COORD23_EXT, GL_OUTPUT_TEXTURE_COORD24_EXT, GL_OUTPUT_TEXTURE_COORD25_EXT, GL_OUTPUT_TEXTURE_COORD26_EXT, GL_OUTPUT_TEXTURE_COORD27_EXT, GL_OUTPUT_TEXTURE_COORD28_EXT, GL_OUTPUT_TEXTURE_COORD29_EXT, GL_OUTPUT_TEXTURE_COORD3_EXT, GL_OUTPUT_TEXTURE_COORD30_EXT, GL_OUTPUT_TEXTURE_COORD31_EXT, GL_OUTPUT_TEXTURE_COORD4_EXT, GL_OUTPUT_TEXTURE_COORD5_EXT, GL_OUTPUT_TEXTURE_COORD6_EXT, GL_OUTPUT_TEXTURE_COORD7_EXT, GL_OUTPUT_TEXTURE_COORD8_EXT, GL_OUTPUT_TEXTURE_COORD9_EXT, GL_OUTPUT_VERTEX_EXT, GL_PACK_ALIGNMENT, GL_PACK_CMYK_HINT_EXT, GL_PACK_IMAGE_DEPTH_SGIS, GL_PACK_IMAGE_HEIGHT, GL_PACK_INVERT_MESA, GL_PACK_LSB_FIRST, GL_PACK_RESAMPLE_OML, GL_PACK_RESAMPLE_SGIX, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_IMAGES, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_VOLUMES_SGIS, GL_PACK_SUBSAMPLE_RATE_SGIX, GL_PACK_SWAP_BYTES, GL_PASS_THROUGH_NV, GL_PASS_THROUGH_TOKEN, GL_PER_STAGE_CONSTANTS_NV, GL_PERSPECTIVE_CORRECTION_HINT, GL_PERTURB_EXT, GL_PHONG_HINT_WIN, GL_PHONG_WIN, GL_PIXEL_COUNT_AVAILABLE_NV, GL_PIXEL_COUNT_NV, GL_PIXEL_COUNTER_BITS_NV, GL_PIXEL_CUBIC_WEIGHT_EXT, GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS, GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS, GL_PIXEL_GROUP_COLOR_SGIS, GL_PIXEL_MAG_FILTER_EXT, GL_PIXEL_MAP_A_TO_A, GL_PIXEL_MAP_A_TO_A_SIZE, GL_PIXEL_MAP_B_TO_B, GL_PIXEL_MAP_B_TO_B_SIZE, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_G_TO_G_SIZE, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_I_TO_A_SIZE, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_B_SIZE, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_G_SIZE, GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_I_TO_I_SIZE, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_R_SIZE, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_R_TO_R_SIZE, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_S_TO_S_SIZE, GL_PIXEL_MIN_FILTER_EXT, GL_PIXEL_MODE_BIT, GL_PIXEL_PACK_BUFFER, GL_PIXEL_PACK_BUFFER_ARB, GL_PIXEL_PACK_BUFFER_BINDING, GL_PIXEL_PACK_BUFFER_BINDING_ARB, GL_PIXEL_PACK_BUFFER_BINDING_EXT, GL_PIXEL_PACK_BUFFER_EXT, GL_PIXEL_SUBSAMPLE_2424_SGIX, GL_PIXEL_SUBSAMPLE_4242_SGIX, GL_PIXEL_SUBSAMPLE_4444_SGIX, GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX, GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX, GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX, GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX, GL_PIXEL_TEX_GEN_MODE_SGIX, GL_PIXEL_TEX_GEN_Q_CEILING_SGIX, GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX, GL_PIXEL_TEX_GEN_Q_ROUND_SGIX, GL_PIXEL_TEX_GEN_SGIX, GL_PIXEL_TEXTURE_SGIS, GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX, GL_PIXEL_TILE_CACHE_INCREMENT_SGIX, GL_PIXEL_TILE_CACHE_SIZE_SGIX, GL_PIXEL_TILE_GRID_DEPTH_SGIX, GL_PIXEL_TILE_GRID_HEIGHT_SGIX, GL_PIXEL_TILE_GRID_WIDTH_SGIX, GL_PIXEL_TILE_HEIGHT_SGIX, GL_PIXEL_TILE_WIDTH_SGIX, GL_PIXEL_TRANSFORM_2D_EXT, GL_PIXEL_TRANSFORM_2D_MATRIX_EXT, GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT, GL_PIXEL_UNPACK_BUFFER, GL_PIXEL_UNPACK_BUFFER_ARB, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_PIXEL_UNPACK_BUFFER_BINDING_ARB, GL_PIXEL_UNPACK_BUFFER_BINDING_EXT, GL_PIXEL_UNPACK_BUFFER_EXT, GL_PN_TRIANGLES_ATI, GL_PN_TRIANGLES_NORMAL_MODE_ATI, GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI, GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI, GL_PN_TRIANGLES_POINT_MODE_ATI, GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI, GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI, GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI, GL_POINT, GL_POINT_BIT, GL_POINT_DISTANCE_ATTENUATION, GL_POINT_DISTANCE_ATTENUATION_ARB, GL_POINT_FADE_THRESHOLD_SIZE, GL_POINT_FADE_THRESHOLD_SIZE_ARB, GL_POINT_FADE_THRESHOLD_SIZE_EXT, GL_POINT_FADE_THRESHOLD_SIZE_SGIS, GL_POINT_SIZE, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_MAX, GL_POINT_SIZE_MAX_ARB, GL_POINT_SIZE_MAX_EXT, GL_POINT_SIZE_MAX_SGIS, GL_POINT_SIZE_MIN, GL_POINT_SIZE_MIN_ARB, GL_POINT_SIZE_MIN_EXT, GL_POINT_SIZE_MIN_SGIS, GL_POINT_SIZE_RANGE, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POINT_SPRITE, GL_POINT_SPRITE_ARB, GL_POINT_SPRITE_COORD_ORIGIN, GL_POINT_SPRITE_NV, GL_POINT_SPRITE_R_MODE_NV, GL_POINT_TOKEN, GL_POINTS, GL_POLYGON, GL_POLYGON_BIT, GL_POLYGON_MODE, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_OFFSET_UNITS, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_POLYGON_STIPPLE, GL_POLYGON_STIPPLE_BIT, GL_POLYGON_TOKEN, GL_POSITION, GL_POST_COLOR_MATRIX_ALPHA_BIAS, GL_POST_COLOR_MATRIX_ALPHA_SCALE, GL_POST_COLOR_MATRIX_BLUE_BIAS, GL_POST_COLOR_MATRIX_BLUE_SCALE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_POST_COLOR_MATRIX_GREEN_BIAS, GL_POST_COLOR_MATRIX_GREEN_SCALE, GL_POST_COLOR_MATRIX_RED_BIAS, GL_POST_COLOR_MATRIX_RED_SCALE, GL_POST_CONVOLUTION_ALPHA_BIAS, GL_POST_CONVOLUTION_ALPHA_SCALE, GL_POST_CONVOLUTION_BLUE_BIAS, GL_POST_CONVOLUTION_BLUE_SCALE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_CONVOLUTION_GREEN_BIAS, GL_POST_CONVOLUTION_GREEN_SCALE, GL_POST_CONVOLUTION_RED_BIAS, GL_POST_CONVOLUTION_RED_SCALE, GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP, GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_PREFER_DOUBLEBUFFER_HINT_PGI, GL_PRESERVE_ATI, GL_PREVIOUS, GL_PREVIOUS_TEXTURE_INPUT_NV, GL_PRIMARY_COLOR, GL_PRIMARY_COLOR_NV, GL_PRIMITIVE_ID_NV, GL_PRIMITIVE_RESTART_INDEX_NV, GL_PRIMITIVE_RESTART_NV, GL_PRIMITIVES_GENERATED_NV, GL_PROGRAM_ADDRESS_REGISTERS_ARB, GL_PROGRAM_ALU_INSTRUCTIONS_ARB, GL_PROGRAM_ATTRIB_COMPONENTS_NV, GL_PROGRAM_ATTRIBS_ARB, GL_PROGRAM_BINDING_ARB, GL_PROGRAM_ERROR_POSITION_ARB, GL_PROGRAM_ERROR_POSITION_NV, GL_PROGRAM_ERROR_STRING_ARB, GL_PROGRAM_ERROR_STRING_NV, GL_PROGRAM_FORMAT_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, GL_PROGRAM_INSTRUCTIONS_ARB, GL_PROGRAM_LENGTH_ARB, GL_PROGRAM_LENGTH_NV, GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, GL_PROGRAM_NATIVE_ATTRIBS_ARB, GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB, GL_PROGRAM_NATIVE_PARAMETERS_ARB, GL_PROGRAM_NATIVE_TEMPORARIES_ARB, GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, GL_PROGRAM_OBJECT_ARB, GL_PROGRAM_PARAMETER_NV, GL_PROGRAM_PARAMETERS_ARB, GL_PROGRAM_POINT_SIZE_EXT, GL_PROGRAM_RESIDENT_NV, GL_PROGRAM_RESULT_COMPONENTS_NV, GL_PROGRAM_STRING_ARB, GL_PROGRAM_STRING_NV, GL_PROGRAM_TARGET_NV, GL_PROGRAM_TEMPORARIES_ARB, GL_PROGRAM_TEX_INDIRECTIONS_ARB, GL_PROGRAM_TEX_INSTRUCTIONS_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, GL_PROJECTION, GL_PROJECTION_MATRIX, GL_PROJECTION_STACK_DEPTH, GL_PROXY_COLOR_TABLE, GL_PROXY_HISTOGRAM, GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_ARRAY_EXT, GL_PROXY_TEXTURE_1D_STACK_MESAX, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_ARRAY_EXT, GL_PROXY_TEXTURE_2D_STACK_MESAX, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_4D_SGIS, GL_PROXY_TEXTURE_COLOR_TABLE_SGI, GL_PROXY_TEXTURE_CUBE_MAP, GL_PROXY_TEXTURE_RECTANGLE_ARB, GL_PROXY_TEXTURE_RECTANGLE_EXT, GL_PROXY_TEXTURE_RECTANGLE_NV, GL_Q, GL_QUAD_ALPHA4_SGIS, GL_QUAD_ALPHA8_SGIS, GL_QUAD_INTENSITY4_SGIS, GL_QUAD_INTENSITY8_SGIS, GL_QUAD_LUMINANCE4_SGIS, GL_QUAD_LUMINANCE8_SGIS, GL_QUAD_MESH_SUN, GL_QUAD_STRIP, GL_QUAD_TEXTURE_SELECT_SGIS, GL_QUADRATIC_ATTENUATION, GL_QUADS, GL_QUARTER_BIT_ATI, GL_QUERY_COUNTER_BITS, GL_QUERY_COUNTER_BITS_ARB, GL_QUERY_RESULT, GL_QUERY_RESULT_ARB, GL_QUERY_RESULT_AVAILABLE, GL_QUERY_RESULT_AVAILABLE_ARB, GL_R, GL_R11F_G11F_B10F_EXT, GL_R3_G3_B2, GL_RASTER_POSITION_UNCLIPPED_IBM, GL_RASTERIZER_DISCARD_NV, GL_READ_BUFFER, GL_READ_FRAMEBUFFER_BINDING_EXT, GL_READ_FRAMEBUFFER_EXT, GL_READ_ONLY, GL_READ_ONLY_ARB, GL_READ_PIXEL_DATA_RANGE_LENGTH_NV, GL_READ_PIXEL_DATA_RANGE_NV, GL_READ_PIXEL_DATA_RANGE_POINTER_NV, GL_READ_WRITE, GL_READ_WRITE_ARB, GL_RECLAIM_MEMORY_HINT_PGI, GL_RED, GL_RED_BIAS, GL_RED_BIT_ATI, GL_RED_BITS, GL_RED_INTEGER_EXT, GL_RED_MAX_CLAMP_INGR, GL_RED_MIN_CLAMP_INGR, GL_RED_SCALE, GL_REDUCE, GL_REFERENCE_PLANE_EQUATION_SGIX, GL_REFERENCE_PLANE_SGIX, GL_REFLECTION_MAP, GL_REFLECTION_MAP_NV, GL_REG_0_ATI, GL_REG_1_ATI, GL_REG_10_ATI, GL_REG_11_ATI, GL_REG_12_ATI, GL_REG_13_ATI, GL_REG_14_ATI, GL_REG_15_ATI, GL_REG_16_ATI, GL_REG_17_ATI, GL_REG_18_ATI, GL_REG_19_ATI, GL_REG_2_ATI, GL_REG_20_ATI, GL_REG_21_ATI, GL_REG_22_ATI, GL_REG_23_ATI, GL_REG_24_ATI, GL_REG_25_ATI, GL_REG_26_ATI, GL_REG_27_ATI, GL_REG_28_ATI, GL_REG_29_ATI, GL_REG_3_ATI, GL_REG_30_ATI, GL_REG_31_ATI, GL_REG_4_ATI, GL_REG_5_ATI, GL_REG_6_ATI, GL_REG_7_ATI, GL_REG_8_ATI, GL_REG_9_ATI, GL_REGISTER_COMBINERS_NV, GL_RENDER, GL_RENDER_MODE, GL_RENDERBUFFER_ALPHA_SIZE_EXT, GL_RENDERBUFFER_BINDING_EXT, GL_RENDERBUFFER_BLUE_SIZE_EXT, GL_RENDERBUFFER_COLOR_SAMPLES_NV, GL_RENDERBUFFER_COVERAGE_SAMPLES_NV, GL_RENDERBUFFER_DEPTH_SIZE_EXT, GL_RENDERBUFFER_EXT, GL_RENDERBUFFER_GREEN_SIZE_EXT, GL_RENDERBUFFER_HEIGHT_EXT, GL_RENDERBUFFER_INTERNAL_FORMAT_EXT, GL_RENDERBUFFER_RED_SIZE_EXT, GL_RENDERBUFFER_SAMPLES_EXT, GL_RENDERBUFFER_STENCIL_SIZE_EXT, GL_RENDERBUFFER_WIDTH_EXT, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_REPLICATE_BORDER, GL_RESAMPLE_AVERAGE_OML, GL_RESAMPLE_DECIMATE_OML, GL_RESAMPLE_DECIMATE_SGIX, GL_RESAMPLE_REPLICATE_OML, GL_RESAMPLE_REPLICATE_SGIX, GL_RESAMPLE_ZERO_FILL_OML, GL_RESAMPLE_ZERO_FILL_SGIX, GL_RESCALE_NORMAL, GL_RETURN, GL_RGB, GL_RGB_FLOAT16_APPLE, GL_RGB_FLOAT16_ATI, GL_RGB_FLOAT32_APPLE, GL_RGB_FLOAT32_ATI, GL_RGB_INTEGER_EXT, GL_RGB_S3TC, GL_RGB_SCALE, GL_RGB10, GL_RGB10_A2, GL_RGB12, GL_RGB16, GL_RGB16F_ARB, GL_RGB16I_EXT, GL_RGB16UI_EXT, GL_RGB32F_ARB, GL_RGB32I_EXT, GL_RGB32UI_EXT, GL_RGB4, GL_RGB4_S3TC, GL_RGB5, GL_RGB5_A1, GL_RGB8, GL_RGB8I_EXT, GL_RGB8UI_EXT, GL_RGB9_E5_EXT, GL_RGBA, GL_RGBA_FLOAT_MODE_ARB, GL_RGBA_FLOAT16_APPLE, GL_RGBA_FLOAT16_ATI, GL_RGBA_FLOAT32_APPLE, GL_RGBA_FLOAT32_ATI, GL_RGBA_INTEGER_EXT, GL_RGBA_INTEGER_MODE_EXT, GL_RGBA_MODE, GL_RGBA_S3TC, GL_RGBA_SIGNED_COMPONENTS_EXT, GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV, GL_RGBA12, GL_RGBA16, GL_RGBA16F_ARB, GL_RGBA16I_EXT, GL_RGBA16UI_EXT, GL_RGBA2, GL_RGBA32F_ARB, GL_RGBA32I_EXT, GL_RGBA32UI_EXT, GL_RGBA4, GL_RGBA4_S3TC, GL_RGBA8, GL_RGBA8I_EXT, GL_RGBA8UI_EXT, GL_RIGHT, GL_S, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_MASK_EXT, GL_SAMPLE_ALPHA_TO_MASK_SGIS, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_ALPHA_TO_ONE_EXT, GL_SAMPLE_ALPHA_TO_ONE_SGIS, GL_SAMPLE_BUFFERS, GL_SAMPLE_BUFFERS_3DFX, GL_SAMPLE_BUFFERS_EXT, GL_SAMPLE_BUFFERS_SGIS, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLE_MASK_EXT, GL_SAMPLE_MASK_INVERT_EXT, GL_SAMPLE_MASK_INVERT_SGIS, GL_SAMPLE_MASK_SGIS, GL_SAMPLE_MASK_VALUE_EXT, GL_SAMPLE_MASK_VALUE_SGIS, GL_SAMPLE_PATTERN_EXT, GL_SAMPLE_PATTERN_SGIS, GL_SAMPLER_1D, GL_SAMPLER_1D_ARB, GL_SAMPLER_1D_ARRAY_EXT, GL_SAMPLER_1D_ARRAY_SHADOW_EXT, GL_SAMPLER_1D_SHADOW, GL_SAMPLER_1D_SHADOW_ARB, GL_SAMPLER_2D, GL_SAMPLER_2D_ARB, GL_SAMPLER_2D_ARRAY_EXT, GL_SAMPLER_2D_ARRAY_SHADOW_EXT, GL_SAMPLER_2D_RECT_ARB, GL_SAMPLER_2D_RECT_SHADOW_ARB, GL_SAMPLER_2D_SHADOW, GL_SAMPLER_2D_SHADOW_ARB, GL_SAMPLER_3D, GL_SAMPLER_3D_ARB, GL_SAMPLER_BUFFER_EXT, GL_SAMPLER_CUBE, GL_SAMPLER_CUBE_ARB, GL_SAMPLER_CUBE_SHADOW_EXT, GL_SAMPLES, GL_SAMPLES_3DFX, GL_SAMPLES_EXT, GL_SAMPLES_PASSED, GL_SAMPLES_PASSED_ARB, GL_SAMPLES_SGIS, GL_SATURATE_BIT_ATI, GL_SCALAR_EXT, GL_SCALE_BY_FOUR_NV, GL_SCALE_BY_ONE_HALF_NV, GL_SCALE_BY_TWO_NV, GL_SCALEBIAS_HINT_SGIX, GL_SCISSOR_BIT, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SCREEN_COORDINATES_REND, GL_SECONDARY_COLOR_ARRAY, GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING, GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB, GL_SECONDARY_COLOR_ARRAY_EXT, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER_EXT, GL_SECONDARY_COLOR_ARRAY_SIZE, GL_SECONDARY_COLOR_ARRAY_SIZE_EXT, GL_SECONDARY_COLOR_ARRAY_STRIDE, GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT, GL_SECONDARY_COLOR_ARRAY_TYPE, GL_SECONDARY_COLOR_ARRAY_TYPE_EXT, GL_SECONDARY_COLOR_NV, GL_SECONDARY_INTERPOLATOR_ATI, GL_SELECT, GL_SELECTION_BUFFER_POINTER, GL_SELECTION_BUFFER_SIZE, GL_SEPARABLE_2D, GL_SEPARATE_ATTRIBS_NV, GL_SEPARATE_SPECULAR_COLOR, GL_SET, GL_SHADE_MODEL, GL_SHADER_CONSISTENT_NV, GL_SHADER_OBJECT_ARB, GL_SHADER_OPERATION_NV, GL_SHADER_SOURCE_LENGTH, GL_SHADER_TYPE, GL_SHADING_LANGUAGE_VERSION, GL_SHADING_LANGUAGE_VERSION_ARB, GL_SHADOW_AMBIENT_SGIX, GL_SHADOW_ATTENUATION_EXT, GL_SHARED_TEXTURE_PALETTE_EXT, GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS, GL_SHININESS, GL_SHORT, GL_SIGNED_ALPHA_NV, GL_SIGNED_ALPHA8_NV, GL_SIGNED_HILO_NV, GL_SIGNED_HILO16_NV, GL_SIGNED_HILO8_NV, GL_SIGNED_IDENTITY_NV, GL_SIGNED_INTENSITY_NV, GL_SIGNED_INTENSITY8_NV, GL_SIGNED_LUMINANCE_ALPHA_NV, GL_SIGNED_LUMINANCE_NV, GL_SIGNED_LUMINANCE8_ALPHA8_NV, GL_SIGNED_LUMINANCE8_NV, GL_SIGNED_NEGATE_NV, GL_SIGNED_RGB_NV, GL_SIGNED_RGB_UNSIGNED_ALPHA_NV, GL_SIGNED_RGB8_NV, GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV, GL_SIGNED_RGBA_NV, GL_SIGNED_RGBA8_NV, GL_SINGLE_COLOR, GL_SLICE_ACCUM_SUN, GL_SLUMINANCE, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE_ALPHA_EXT, GL_SLUMINANCE_EXT, GL_SLUMINANCE8, GL_SLUMINANCE8_ALPHA8, GL_SLUMINANCE8_ALPHA8_EXT, GL_SLUMINANCE8_EXT, GL_SMOOTH, GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_SMOOTH_POINT_SIZE_RANGE, GL_SOURCE0_ALPHA, GL_SOURCE0_RGB, GL_SOURCE1_ALPHA, GL_SOURCE1_RGB, GL_SOURCE2_ALPHA, GL_SOURCE2_RGB, GL_SOURCE3_ALPHA_NV, GL_SOURCE3_RGB_NV, GL_SPARE0_NV, GL_SPARE0_PLUS_SECONDARY_COLOR_NV, GL_SPARE1_NV, GL_SPECULAR, GL_SPHERE_MAP, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPRITE_AXIAL_SGIX, GL_SPRITE_AXIS_SGIX, GL_SPRITE_EYE_ALIGNED_SGIX, GL_SPRITE_MODE_SGIX, GL_SPRITE_OBJECT_ALIGNED_SGIX, GL_SPRITE_SGIX, GL_SPRITE_TRANSLATION_SGIX, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_SRC0_ALPHA, GL_SRC0_RGB, GL_SRC1_ALPHA, GL_SRC1_RGB, GL_SRC2_ALPHA, GL_SRC2_RGB, GL_SRGB, GL_SRGB_ALPHA, GL_SRGB_ALPHA_EXT, GL_SRGB_EXT, GL_SRGB8, GL_SRGB8_ALPHA8, GL_SRGB8_ALPHA8_EXT, GL_SRGB8_EXT, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_STATIC_ATI, GL_STATIC_COPY, GL_STATIC_COPY_ARB, GL_STATIC_DRAW, GL_STATIC_DRAW_ARB, GL_STATIC_READ, GL_STATIC_READ_ARB, GL_STENCIL, GL_STENCIL_ATTACHMENT_EXT, GL_STENCIL_BACK_FAIL, GL_STENCIL_BACK_FAIL_ATI, GL_STENCIL_BACK_FUNC, GL_STENCIL_BACK_FUNC_ATI, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI, GL_STENCIL_BACK_REF, GL_STENCIL_BACK_VALUE_MASK, GL_STENCIL_BACK_WRITEMASK, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_TAG_VALUE_EXT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX, GL_STENCIL_INDEX1_EXT, GL_STENCIL_INDEX16_EXT, GL_STENCIL_INDEX4_EXT, GL_STENCIL_INDEX8_EXT, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TAG_BITS_EXT, GL_STENCIL_TEST, GL_STENCIL_TEST_TWO_SIDE_EXT, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_STEREO, GL_STORAGE_CACHED_APPLE, GL_STORAGE_PRIVATE_APPLE, GL_STORAGE_SHARED_APPLE, GL_STREAM_COPY, GL_STREAM_COPY_ARB, GL_STREAM_DRAW, GL_STREAM_DRAW_ARB, GL_STREAM_READ, GL_STREAM_READ_ARB, GL_STRICT_DEPTHFUNC_HINT_PGI, GL_STRICT_LIGHTING_HINT_PGI, GL_STRICT_SCISSOR_HINT_PGI, GL_SUB_ATI, GL_SUBPIXEL_BITS, GL_SUBTRACT, GL_SWIZZLE_STQ_ATI, GL_SWIZZLE_STQ_DQ_ATI, GL_SWIZZLE_STR_ATI, GL_SWIZZLE_STR_DR_ATI, GL_SWIZZLE_STRQ_ATI, GL_SWIZZLE_STRQ_DQ_ATI, GL_T, GL_T2F_C3F_V3F, GL_T2F_C4F_N3F_V3F, GL_T2F_C4UB_V3F, GL_T2F_IUI_N3F_V2F_EXT, GL_T2F_IUI_N3F_V3F_EXT, GL_T2F_IUI_V2F_EXT, GL_T2F_IUI_V3F_EXT, GL_T2F_N3F_V3F, GL_T2F_V3F, GL_T4F_C4F_N3F_V4F, GL_T4F_V4F, GL_TABLE_TOO_LARGE, GL_TEXCOORD1_BIT_PGI, GL_TEXCOORD2_BIT_PGI, GL_TEXCOORD3_BIT_PGI, GL_TEXCOORD4_BIT_PGI, GL_TEXT_FRAGMENT_SHADER_ATI, GL_TEXTURE, GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY_EXT, GL_TEXTURE_1D_STACK_BINDING_MESAX, GL_TEXTURE_1D_STACK_MESAX, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY_EXT, GL_TEXTURE_2D_STACK_BINDING_MESAX, GL_TEXTURE_2D_STACK_MESAX, GL_TEXTURE_3D, GL_TEXTURE_4D_BINDING_SGIS, GL_TEXTURE_4D_SGIS, GL_TEXTURE_4DSIZE_SGIS, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_ALPHA_TYPE_ARB, GL_TEXTURE_APPLICATION_MODE_EXT, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_1D_ARRAY_EXT, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_2D_ARRAY_EXT, GL_TEXTURE_BINDING_3D, GL_TEXTURE_BINDING_BUFFER_EXT, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_BINDING_RECTANGLE_ARB, GL_TEXTURE_BINDING_RECTANGLE_EXT, GL_TEXTURE_BINDING_RECTANGLE_NV, GL_TEXTURE_BIT, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BLUE_TYPE_ARB, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BORDER_VALUES_NV, GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT, GL_TEXTURE_BUFFER_EXT, GL_TEXTURE_BUFFER_FORMAT_EXT, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COLOR_TABLE_SGI, GL_TEXTURE_COLOR_WRITEMASK_SGIS, GL_TEXTURE_COMPARE_FAIL_VALUE_ARB, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_FUNC_ARB, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_MODE_ARB, GL_TEXTURE_COMPARE_OPERATOR_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_COMPONENTS, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, GL_TEXTURE_COMPRESSION_HINT, GL_TEXTURE_CONSTANT_DATA_SUNX, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING, GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB, GL_TEXTURE_COORD_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_COORD_NV, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_DEFORMATION_BIT_SGIX, GL_TEXTURE_DEFORMATION_SGIX, GL_TEXTURE_DEPTH, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_DEPTH_SIZE_ARB, GL_TEXTURE_DEPTH_TYPE_ARB, GL_TEXTURE_DS_SIZE_NV, GL_TEXTURE_DT_SIZE_NV, GL_TEXTURE_ENV, GL_TEXTURE_ENV_BIAS_SGIX, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE, GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_FILTER4_SIZE_SGIS, GL_TEXTURE_FLOAT_COMPONENTS_NV, GL_TEXTURE_GEN_MODE, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_GEQUAL_R_SGIX, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_GREEN_TYPE_ARB, GL_TEXTURE_HEIGHT, GL_TEXTURE_HI_SIZE_NV, GL_TEXTURE_INDEX_SIZE_EXT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTENSITY_TYPE_ARB, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LEQUAL_R_SGIX, GL_TEXTURE_LIGHT_EXT, GL_TEXTURE_LIGHTING_MODE_HP, GL_TEXTURE_LO_SIZE_NV, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_LOD_BIAS_EXT, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_LUMINANCE_TYPE_ARB, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAG_SIZE_NV, GL_TEXTURE_MATERIAL_FACE_EXT, GL_TEXTURE_MATERIAL_PARAMETER_EXT, GL_TEXTURE_MATRIX, GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MINIMIZE_STORAGE_APPLE, GL_TEXTURE_MULTI_BUFFER_HINT_SGIX, GL_TEXTURE_NORMAL_EXT, GL_TEXTURE_POST_SPECULAR_HP, GL_TEXTURE_PRE_SPECULAR_HP, GL_TEXTURE_PRIORITY, GL_TEXTURE_RANGE_LENGTH_APPLE, GL_TEXTURE_RANGE_POINTER_APPLE, GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RED_TYPE_ARB, GL_TEXTURE_RESIDENT, GL_TEXTURE_SHADER_NV, GL_TEXTURE_SHARED_SIZE_EXT, GL_TEXTURE_STACK_DEPTH, GL_TEXTURE_STENCIL_SIZE_EXT, GL_TEXTURE_STORAGE_HINT_APPLE, GL_TEXTURE_UNSIGNED_REMAP_MODE_NV, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9, GL_TIME_ELAPSED_EXT, GL_TRACK_MATRIX_NV, GL_TRACK_MATRIX_TRANSFORM_NV, GL_TRANSFORM_BIT, GL_TRANSFORM_FEEDBACK_ATTRIBS_NV, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV, GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV, GL_TRANSFORM_FEEDBACK_BUFFER_NV, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV, GL_TRANSFORM_FEEDBACK_BUFFER_START_NV, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV, GL_TRANSFORM_FEEDBACK_RECORD_NV, GL_TRANSFORM_FEEDBACK_VARYINGS_NV, GL_TRANSFORM_HINT_APPLE, GL_TRANSPOSE_COLOR_MATRIX, GL_TRANSPOSE_CURRENT_MATRIX_ARB, GL_TRANSPOSE_MODELVIEW_MATRIX, GL_TRANSPOSE_NV, GL_TRANSPOSE_PROJECTION_MATRIX, GL_TRANSPOSE_TEXTURE_MATRIX, GL_TRIANGLE_FAN, GL_TRIANGLE_MESH_SUN, GL_TRIANGLE_STRIP, GL_TRIANGLE_STRIP_ADJACENCY_EXT, GL_TRIANGLES, GL_TRIANGLES_ADJACENCY_EXT, GL_TRUE, GL_TYPE_RGBA_FLOAT_ATI, GL_UNIFORM_BUFFER_BINDING_EXT, GL_UNIFORM_BUFFER_EXT, GL_UNPACK_ALIGNMENT, GL_UNPACK_CLIENT_STORAGE_APPLE, GL_UNPACK_CMYK_HINT_EXT, GL_UNPACK_CONSTANT_DATA_SUNX, GL_UNPACK_IMAGE_DEPTH_SGIS, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_LSB_FIRST, GL_UNPACK_RESAMPLE_OML, GL_UNPACK_RESAMPLE_SGIX, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_IMAGES, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_VOLUMES_SGIS, GL_UNPACK_SUBSAMPLE_RATE_SGIX, GL_UNPACK_SWAP_BYTES, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_IDENTITY_NV, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10F_11F_11F_REV_EXT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8_EXT, GL_UNSIGNED_INT_24_8_NV, GL_UNSIGNED_INT_5_9_9_9_REV_EXT, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_8_8_S8_S8_REV_NV, GL_UNSIGNED_INT_S8_S8_8_8_NV, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT, GL_UNSIGNED_INT_SAMPLER_1D_EXT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT, GL_UNSIGNED_INT_SAMPLER_2D_EXT, GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT, GL_UNSIGNED_INT_SAMPLER_3D_EXT, GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT, GL_UNSIGNED_INT_SAMPLER_CUBE_EXT, GL_UNSIGNED_INT_VEC2_EXT, GL_UNSIGNED_INT_VEC3_EXT, GL_UNSIGNED_INT_VEC4_EXT, GL_UNSIGNED_INVERT_NV, GL_UNSIGNED_NORMALIZED_ARB, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_8_8_APPLE, GL_UNSIGNED_SHORT_8_8_MESA, GL_UNSIGNED_SHORT_8_8_REV_APPLE, GL_UNSIGNED_SHORT_8_8_REV_MESA, GL_UPPER_LEFT, GL_V2F, GL_V3F, GL_VALIDATE_STATUS, GL_VARIABLE_A_NV, GL_VARIABLE_B_NV, GL_VARIABLE_C_NV, GL_VARIABLE_D_NV, GL_VARIABLE_E_NV, GL_VARIABLE_F_NV, GL_VARIABLE_G_NV, GL_VARIANT_ARRAY_EXT, GL_VARIANT_ARRAY_POINTER_EXT, GL_VARIANT_ARRAY_STRIDE_EXT, GL_VARIANT_ARRAY_TYPE_EXT, GL_VARIANT_DATATYPE_EXT, GL_VARIANT_EXT, GL_VARIANT_VALUE_EXT, GL_VECTOR_EXT, GL_VENDOR, GL_VERSION, GL_VERTEX_ARRAY, GL_VERTEX_ARRAY_BINDING_APPLE, GL_VERTEX_ARRAY_BUFFER_BINDING, GL_VERTEX_ARRAY_BUFFER_BINDING_ARB, GL_VERTEX_ARRAY_POINTER, GL_VERTEX_ARRAY_RANGE_APPLE, GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE, GL_VERTEX_ARRAY_RANGE_LENGTH_NV, GL_VERTEX_ARRAY_RANGE_NV, GL_VERTEX_ARRAY_RANGE_POINTER_APPLE, GL_VERTEX_ARRAY_RANGE_POINTER_NV, GL_VERTEX_ARRAY_RANGE_VALID_NV, GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_STORAGE_HINT_APPLE, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB, GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB, GL_VERTEX_ATTRIB_ARRAY0_NV, GL_VERTEX_ATTRIB_ARRAY1_NV, GL_VERTEX_ATTRIB_ARRAY10_NV, GL_VERTEX_ATTRIB_ARRAY11_NV, GL_VERTEX_ATTRIB_ARRAY12_NV, GL_VERTEX_ATTRIB_ARRAY13_NV, GL_VERTEX_ATTRIB_ARRAY14_NV, GL_VERTEX_ATTRIB_ARRAY15_NV, GL_VERTEX_ATTRIB_ARRAY2_NV, GL_VERTEX_ATTRIB_ARRAY3_NV, GL_VERTEX_ATTRIB_ARRAY4_NV, GL_VERTEX_ATTRIB_ARRAY5_NV, GL_VERTEX_ATTRIB_ARRAY6_NV, GL_VERTEX_ATTRIB_ARRAY7_NV, GL_VERTEX_ATTRIB_ARRAY8_NV, GL_VERTEX_ATTRIB_ARRAY9_NV, GL_VERTEX_ATTRIB_MAP1_APPLE, GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE, GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE, GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE, GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE, GL_VERTEX_ATTRIB_MAP2_APPLE, GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE, GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE, GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE, GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE, GL_VERTEX_BLEND_ARB, GL_VERTEX_CONSISTENT_HINT_PGI, GL_VERTEX_DATA_HINT_PGI, GL_VERTEX_ID_NV, GL_VERTEX_PRECLIP_HINT_SGIX, GL_VERTEX_PRECLIP_SGIX, GL_VERTEX_PROGRAM_ARB, GL_VERTEX_PROGRAM_BINDING_NV, GL_VERTEX_PROGRAM_NV, GL_VERTEX_PROGRAM_POINT_SIZE, GL_VERTEX_PROGRAM_POINT_SIZE_ARB, GL_VERTEX_PROGRAM_POINT_SIZE_NV, GL_VERTEX_PROGRAM_TWO_SIDE, GL_VERTEX_PROGRAM_TWO_SIDE_ARB, GL_VERTEX_PROGRAM_TWO_SIDE_NV, GL_VERTEX_SHADER, GL_VERTEX_SHADER_ARB, GL_VERTEX_SHADER_BINDING_EXT, GL_VERTEX_SHADER_EXT, GL_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_VERTEX_SHADER_INVARIANTS_EXT, GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_VERTEX_SHADER_LOCALS_EXT, GL_VERTEX_SHADER_OPTIMIZED_EXT, GL_VERTEX_SHADER_VARIANTS_EXT, GL_VERTEX_SOURCE_ATI, GL_VERTEX_STATE_PROGRAM_NV, GL_VERTEX_STREAM0_ATI, GL_VERTEX_STREAM1_ATI, GL_VERTEX_STREAM2_ATI, GL_VERTEX_STREAM3_ATI, GL_VERTEX_STREAM4_ATI, GL_VERTEX_STREAM5_ATI, GL_VERTEX_STREAM6_ATI, GL_VERTEX_STREAM7_ATI, GL_VERTEX_WEIGHT_ARRAY_EXT, GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT, GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT, GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT, GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT, GL_VERTEX_WEIGHTING_EXT, GL_VERTEX23_BIT_PGI, GL_VERTEX4_BIT_PGI, GL_VIBRANCE_BIAS_NV, GL_VIBRANCE_SCALE_NV, GL_VIEWPORT, GL_VIEWPORT_BIT, GL_W_EXT, GL_WEIGHT_ARRAY_ARB, GL_WEIGHT_ARRAY_BUFFER_BINDING, GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB, GL_WEIGHT_ARRAY_POINTER_ARB, GL_WEIGHT_ARRAY_SIZE_ARB, GL_WEIGHT_ARRAY_STRIDE_ARB, GL_WEIGHT_ARRAY_TYPE_ARB, GL_WEIGHT_SUM_UNITY_ARB, GL_WIDE_LINE_HINT_PGI, GL_WRAP_BORDER_SUN, GL_WRITE_ONLY, GL_WRITE_ONLY_ARB, GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV, GL_WRITE_PIXEL_DATA_RANGE_NV, GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV, GL_X_EXT, GL_XOR, GL_Y_EXT, GL_YCBCR_422_APPLE, GL_YCBCR_MESA, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX, GL_YCRCB_SGIX, GL_YCRCBA_SGIX, GL_Z_EXT, GL_ZERO, GL_ZERO_EXT, GL_ZOOM_X, GL_ZOOM_Y
 
Constructor Summary
GLImpl(GLContextImpl context)
           
 
Method Summary
 void dispatch_glActiveStencilFaceEXT0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glActiveStencilFaceEXT(GLenum mode);
 void dispatch_glActiveTexture0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glActiveTexture(GLenum mode);
 void dispatch_glAlphaFragmentOp1ATI0(int stage, int portion, int variable, int input, int mapping, int componentUsage, long procAddress)
          Entry point (through function pointer) to C language function:
void glAlphaFragmentOp1ATI(GLenum stage, GLuint portion, GLuint variable, GLuint input, GLuint mapping, GLuint componentUsage);
 void dispatch_glAlphaFragmentOp2ATI0(int op, int dst, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod, long procAddress)
          Entry point (through function pointer) to C language function:
void glAlphaFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
 void dispatch_glAlphaFragmentOp3ATI0(int op, int dst, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod, int arg3, int arg3Rep, int arg3Mod, long procAddress)
          Entry point (through function pointer) to C language function:
void glAlphaFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
 void dispatch_glApplyTextureEXT0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glApplyTextureEXT(GLenum mode);
 void dispatch_glArrayObjectATI0(int array, int size, int type, int stride, int buffer, int offset, long procAddress)
          Entry point (through function pointer) to C language function:
void glArrayObjectATI(GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
 void dispatch_glAsyncMarkerSGIX0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glAsyncMarkerSGIX(GLuint mode);
 void dispatch_glAttachObjectARB0(int target, int id, long procAddress)
          Entry point (through function pointer) to C language function:
void glAttachObjectARB(GLhandleARB target, GLhandleARB id);
 void dispatch_glAttachShader0(int target, int id, long procAddress)
          Entry point (through function pointer) to C language function:
void glAttachShader(GLuint target, GLuint id);
 void dispatch_glBeginFragmentShaderATI0(long procAddress)
          Entry point (through function pointer) to C language function:
void glBeginFragmentShaderATI(void);
 void dispatch_glBeginOcclusionQueryNV0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glBeginOcclusionQueryNV(GLuint mode);
 void dispatch_glBeginQuery0(int target, int id, long procAddress)
          Entry point (through function pointer) to C language function:
void glBeginQuery(GLenum target, GLuint id);
 void dispatch_glBeginQueryARB0(int target, int id, long procAddress)
          Entry point (through function pointer) to C language function:
void glBeginQueryARB(GLenum target, GLuint id);
 void dispatch_glBeginTransformFeedbackNV0(int primitiveMode, long procAddress)
          Entry point (through function pointer) to C language function:
void glBeginTransformFeedbackNV(GLenum primitiveMode);
 void dispatch_glBeginVertexShaderEXT0(long procAddress)
          Entry point (through function pointer) to C language function:
void glBeginVertexShaderEXT(void);
 void dispatch_glBindAttribLocation0(int program, int index, java.lang.String name, long procAddress)
          Entry point (through function pointer) to C language function:
void glBindAttribLocation(GLuint program, GLuint index, const GLchar * name);
 void dispatch_glBindAttribLocationARB0(int program, int index, java.lang.String name, long procAddress)
          Entry point (through function pointer) to C language function:
void glBindAttribLocationARB(GLhandleARB program, GLuint index, const GLcharARB * name);
 void dispatch_glBindBufferBaseNV0(int target, int index, int buffer, long procAddress)
          Entry point (through function pointer) to C language function:
void glBindBufferBaseNV(GLenum target, GLuint index, GLuint buffer);
 void dispatch_glBindBufferOffsetNV0(int target, int index, int buffer, int offset, long procAddress)
          Entry point (through function pointer) to C language function:
void glBindBufferOffsetNV(GLenum target, GLuint index, GLuint buffer, ptrdiff_t offset);
 void dispatch_glBindBufferRangeNV0(int target, int index, int buffer, int offset, int size, long procAddress)
          Entry point (through function pointer) to C language function:
void glBindBufferRangeNV(GLenum target, GLuint index, GLuint buffer, ptrdiff_t offset, ptrdiff_t size);
 void dispatch_glBindFragmentShaderATI0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glBindFragmentShaderATI(GLuint mode);
 void dispatch_glBindFramebufferEXT0(int target, int id, long procAddress)
          Entry point (through function pointer) to C language function:
void glBindFramebufferEXT(GLenum target, GLuint id);
 int dispatch_glBindLightParameterEXT0(int light, int value, long procAddress)
          Entry point (through function pointer) to C language function:
GLuint glBindLightParameterEXT(GLenum light, GLenum value);
 int dispatch_glBindMaterialParameterEXT0(int light, int value, long procAddress)
          Entry point (through function pointer) to C language function:
GLuint glBindMaterialParameterEXT(GLenum light, GLenum value);
 int dispatch_glBindParameterEXT0(int type, long procAddress)
          Entry point (through function pointer) to C language function:
GLuint glBindParameterEXT(GLenum type);
 void dispatch_glBindProgramARB0(int target, int id, long procAddress)
          Entry point (through function pointer) to C language function:
void glBindProgramARB(GLenum target, GLuint id);
 void dispatch_glBindProgramNV0(int target, int id, long procAddress)
          Entry point (through function pointer) to C language function:
void glBindProgramNV(GLenum target, GLuint id);
 void dispatch_glBindRenderbufferEXT0(int target, int id, long procAddress)
          Entry point (through function pointer) to C language function:
void glBindRenderbufferEXT(GLenum target, GLuint id);
 int dispatch_glBindTexGenParameterEXT0(int unit, int coord, int value, long procAddress)
          Entry point (through function pointer) to C language function:
GLuint glBindTexGenParameterEXT(GLenum unit, GLenum coord, GLenum value);
 int dispatch_glBindTextureUnitParameterEXT0(int light, int value, long procAddress)
          Entry point (through function pointer) to C language function:
GLuint glBindTextureUnitParameterEXT(GLenum light, GLenum value);
 void dispatch_glBindVertexArrayAPPLE0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glBindVertexArrayAPPLE(GLuint mode);
 void dispatch_glBindVertexShaderEXT0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glBindVertexShaderEXT(GLuint mode);
 void dispatch_glBlendColor0(float red, float green, float blue, float alpha, long procAddress)
          Entry point (through function pointer) to C language function:
void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
 void dispatch_glBlendEquation0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glBlendEquation(GLenum mode);
 void dispatch_glBlendEquationSeparate0(int target, int id, long procAddress)
          Entry point (through function pointer) to C language function:
void glBlendEquationSeparate(GLenum target, GLenum id);
 void dispatch_glBlendEquationSeparateEXT0(int target, int id, long procAddress)
          Entry point (through function pointer) to C language function:
void glBlendEquationSeparateEXT(GLenum target, GLenum id);
 void dispatch_glBlendFuncSeparate0(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha, long procAddress)
          Entry point (through function pointer) to C language function:
void glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
 void dispatch_glBlendFuncSeparateEXT0(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha, long procAddress)
          Entry point (through function pointer) to C language function:
void glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
 void dispatch_glBlendFuncSeparateINGR0(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha, long procAddress)
          Entry point (through function pointer) to C language function:
void glBlendFuncSeparateINGR(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
 void dispatch_glBlitFramebufferEXT0(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter, long procAddress)
          Entry point (through function pointer) to C language function:
void glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
 void dispatch_glBufferParameteriAPPLE0(int target, int pname, int params, long procAddress)
          Entry point (through function pointer) to C language function:
void glBufferParameteriAPPLE(GLenum target, GLenum pname, GLint params);
 int dispatch_glBufferRegionEnabled0(long procAddress)
          Entry point (through function pointer) to C language function:
GLuint glBufferRegionEnabled(GLvoid);
 int dispatch_glCheckFramebufferStatusEXT0(int type, long procAddress)
          Entry point (through function pointer) to C language function:
GLenum glCheckFramebufferStatusEXT(GLenum type);
 void dispatch_glClampColorARB0(int target, int id, long procAddress)
          Entry point (through function pointer) to C language function:
void glClampColorARB(GLenum target, GLenum id);
 void dispatch_glClearColorIiEXT0(int red, int green, int blue, int alpha, long procAddress)
          Entry point (through function pointer) to C language function:
void glClearColorIiEXT(GLint red, GLint green, GLint blue, GLint alpha);
 void dispatch_glClearColorIuiEXT0(int red, int green, int blue, int alpha, long procAddress)
          Entry point (through function pointer) to C language function:
void glClearColorIuiEXT(GLuint red, GLuint green, GLuint blue, GLuint alpha);
 void dispatch_glClearDepthdNV0(double depth, long procAddress)
          Entry point (through function pointer) to C language function:
void glClearDepthdNV(GLdouble depth);
 void dispatch_glClientActiveTexture0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glClientActiveTexture(GLenum mode);
 void dispatch_glClientActiveVertexStreamATI0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glClientActiveVertexStreamATI(GLenum mode);
 void dispatch_glColor3fVertex3fSUN0(float r, float g, float b, float x, float y, float z, long procAddress)
          Entry point (through function pointer) to C language function:
void glColor3fVertex3fSUN(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
 void dispatch_glColor3hNV0(short red, short green, short blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
 void dispatch_glColor4fNormal3fVertex3fSUN0(float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z, long procAddress)
          Entry point (through function pointer) to C language function:
void glColor4fNormal3fVertex3fSUN(GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
 void dispatch_glColor4hNV0(short x, short y, short z, short w, long procAddress)
          Entry point (through function pointer) to C language function:
void glColor4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
 void dispatch_glColor4ubVertex2fSUN0(byte r, byte g, byte b, byte a, float x, float y, long procAddress)
          Entry point (through function pointer) to C language function:
void glColor4ubVertex2fSUN(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
 void dispatch_glColor4ubVertex3fSUN0(byte r, byte g, byte b, byte a, float x, float y, float z, long procAddress)
          Entry point (through function pointer) to C language function:
void glColor4ubVertex3fSUN(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
 void dispatch_glColorFragmentOp1ATI0(int op, int dst, int dstMask, int dstMod, int arg1, int arg1Rep, int arg1Mod, long procAddress)
          Entry point (through function pointer) to C language function:
void glColorFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
 void dispatch_glColorFragmentOp2ATI0(int op, int dst, int dstMask, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod, long procAddress)
          Entry point (through function pointer) to C language function:
void glColorFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
 void dispatch_glColorFragmentOp3ATI0(int op, int dst, int dstMask, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod, int arg3, int arg3Rep, int arg3Mod, long procAddress)
          Entry point (through function pointer) to C language function:
void glColorFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
 void dispatch_glColorMaskIndexedEXT0(int index, boolean r, boolean g, boolean b, boolean a, long procAddress)
          Entry point (through function pointer) to C language function:
void glColorMaskIndexedEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
 void dispatch_glCombinerInputNV0(int stage, int portion, int variable, int input, int mapping, int componentUsage, long procAddress)
          Entry point (through function pointer) to C language function:
void glCombinerInputNV(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
 void dispatch_glCombinerOutputNV0(int stage, int portion, int abOutput, int cdOutput, int sumOutput, int scale, int bias, boolean abDotProduct, boolean cdDotProduct, boolean muxSum, long procAddress)
          Entry point (through function pointer) to C language function:
void glCombinerOutputNV(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
 void dispatch_glCombinerParameterfNV0(int target, float s, long procAddress)
          Entry point (through function pointer) to C language function:
void glCombinerParameterfNV(GLenum target, GLfloat s);
 void dispatch_glCombinerParameteriNV0(int target, int s, long procAddress)
          Entry point (through function pointer) to C language function:
void glCombinerParameteriNV(GLenum target, GLint s);
 void dispatch_glCompileShader0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glCompileShader(GLuint mode);
 void dispatch_glCompileShaderARB0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glCompileShaderARB(GLhandleARB mode);
 void dispatch_glConvolutionParameterf0(int target, int pname, float params, long procAddress)
          Entry point (through function pointer) to C language function:
void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params);
 void dispatch_glConvolutionParameteri0(int target, int pname, int params, long procAddress)
          Entry point (through function pointer) to C language function:
void glConvolutionParameteri(GLenum target, GLenum pname, GLint params);
 void dispatch_glCopyColorSubTable0(int target, int start, int x, int y, int width, long procAddress)
          Entry point (through function pointer) to C language function:
void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
 void dispatch_glCopyColorTable0(int target, int internalformat, int x, int y, int width, long procAddress)
          Entry point (through function pointer) to C language function:
void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
 void dispatch_glCopyConvolutionFilter1D0(int target, int internalformat, int x, int y, int width, long procAddress)
          Entry point (through function pointer) to C language function:
void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
 void dispatch_glCopyConvolutionFilter2D0(int target, int internalformat, int x, int y, int width, int height, long procAddress)
          Entry point (through function pointer) to C language function:
void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
 void dispatch_glCopyTexSubImage3D0(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height, long procAddress)
          Entry point (through function pointer) to C language function:
void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 void dispatch_glCurrentPaletteMatrixARB0(int count, long procAddress)
          Entry point (through function pointer) to C language function:
void glCurrentPaletteMatrixARB(GLint count);
 void dispatch_glDeformSGIX0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glDeformSGIX(GLbitfield mode);
 void dispatch_glDeleteAsyncMarkersSGIX0(int target, int s, long procAddress)
          Entry point (through function pointer) to C language function:
void glDeleteAsyncMarkersSGIX(GLuint target, GLsizei s);
 void dispatch_glDeleteBufferRegion0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glDeleteBufferRegion(GLuint mode);
 void dispatch_glDepthBoundsdNV0(double zmin, double zmax, long procAddress)
          Entry point (through function pointer) to C language function:
void glDepthBoundsdNV(GLdouble zmin, GLdouble zmax);
 void dispatch_glDepthBoundsEXT0(double x, double y, long procAddress)
          Entry point (through function pointer) to C language function:
void glDepthBoundsEXT(GLclampd x, GLclampd y);
 void dispatch_glDepthRangedNV0(double zNear, double zFar, long procAddress)
          Entry point (through function pointer) to C language function:
void glDepthRangedNV(GLdouble zNear, GLdouble zFar);
 void dispatch_glDetachObjectARB0(int target, int id, long procAddress)
          Entry point (through function pointer) to C language function:
void glDetachObjectARB(GLhandleARB target, GLhandleARB id);
 void dispatch_glDetachShader0(int target, int id, long procAddress)
          Entry point (through function pointer) to C language function:
void glDetachShader(GLuint target, GLuint id);
 void dispatch_glDisableIndexedEXT0(int target, int index, long procAddress)
          Entry point (through function pointer) to C language function:
void glDisableIndexedEXT(GLenum target, GLuint index);
 void dispatch_glDisableVariantClientStateEXT0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glDisableVariantClientStateEXT(GLuint mode);
 void dispatch_glDisableVertexAttribAPPLE0(int index, int pname, long procAddress)
          Entry point (through function pointer) to C language function:
void glDisableVertexAttribAPPLE(GLuint index, GLenum pname);
 void dispatch_glDisableVertexAttribArray0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glDisableVertexAttribArray(GLuint mode);
 void dispatch_glDisableVertexAttribArrayARB0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glDisableVertexAttribArrayARB(GLuint mode);
 void dispatch_glDrawArraysInstancedEXT0(int mode, int start, int count, int primcount, long procAddress)
          Entry point (through function pointer) to C language function:
void glDrawArraysInstancedEXT(GLenum mode, GLint start, GLsizei count, GLsizei primcount);
 void dispatch_glDrawBufferRegion0(int region, int x, int y, int width, int height, int xDest, int yDest, long procAddress)
          Entry point (through function pointer) to C language function:
void glDrawBufferRegion(GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest);
 void dispatch_glDrawElementArrayAPPLE0(int target, int s, int t, long procAddress)
          Entry point (through function pointer) to C language function:
void glDrawElementArrayAPPLE(GLenum target, GLint s, GLsizei t);
 void dispatch_glDrawElementArrayATI0(int target, int s, long procAddress)
          Entry point (through function pointer) to C language function:
void glDrawElementArrayATI(GLenum target, GLsizei s);
 void dispatch_glDrawMeshArraysSUN0(int target, int s, int t, int r, long procAddress)
          Entry point (through function pointer) to C language function:
void glDrawMeshArraysSUN(GLenum target, GLint s, GLsizei t, GLsizei r);
 void dispatch_glDrawRangeElementArrayAPPLE0(int mode, int start, int end, int first, int count, long procAddress)
          Entry point (through function pointer) to C language function:
void glDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
 void dispatch_glDrawRangeElementArrayATI0(int mode, int start, int end, int count, long procAddress)
          Entry point (through function pointer) to C language function:
void glDrawRangeElementArrayATI(GLenum mode, GLuint start, GLuint end, GLsizei count);
 void dispatch_glEnableIndexedEXT0(int target, int index, long procAddress)
          Entry point (through function pointer) to C language function:
void glEnableIndexedEXT(GLenum target, GLuint index);
 void dispatch_glEnableVariantClientStateEXT0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glEnableVariantClientStateEXT(GLuint mode);
 void dispatch_glEnableVertexAttribAPPLE0(int index, int pname, long procAddress)
          Entry point (through function pointer) to C language function:
void glEnableVertexAttribAPPLE(GLuint index, GLenum pname);
 void dispatch_glEnableVertexAttribArray0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glEnableVertexAttribArray(GLuint mode);
 void dispatch_glEnableVertexAttribArrayARB0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glEnableVertexAttribArrayARB(GLuint mode);
 void dispatch_glEndFragmentShaderATI0(long procAddress)
          Entry point (through function pointer) to C language function:
void glEndFragmentShaderATI(void);
 void dispatch_glEndOcclusionQueryNV0(long procAddress)
          Entry point (through function pointer) to C language function:
void glEndOcclusionQueryNV(void);
 void dispatch_glEndQuery0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glEndQuery(GLenum mode);
 void dispatch_glEndQueryARB0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glEndQueryARB(GLenum mode);
 void dispatch_glEndTransformFeedbackNV0(long procAddress)
          Entry point (through function pointer) to C language function:
void glEndTransformFeedbackNV(void);
 void dispatch_glEndVertexShaderEXT0(long procAddress)
          Entry point (through function pointer) to C language function:
void glEndVertexShaderEXT(void);
 void dispatch_glEvalMapsNV0(int target, int id, long procAddress)
          Entry point (through function pointer) to C language function:
void glEvalMapsNV(GLenum target, GLenum id);
 void dispatch_glExtractComponentEXT0(int red, int green, int blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glExtractComponentEXT(GLuint red, GLuint green, GLuint blue);
 void dispatch_glFinalCombinerInputNV0(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha, long procAddress)
          Entry point (through function pointer) to C language function:
void glFinalCombinerInputNV(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
 void dispatch_glFinishFenceAPPLE0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glFinishFenceAPPLE(GLuint mode);
 void dispatch_glFinishFenceNV0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glFinishFenceNV(GLuint mode);
 void dispatch_glFinishObjectAPPLE0(int target, int s, long procAddress)
          Entry point (through function pointer) to C language function:
void glFinishObjectAPPLE(GLenum target, GLint s);
 void dispatch_glFinishRenderAPPLE0(long procAddress)
          Entry point (through function pointer) to C language function:
void glFinishRenderAPPLE(void);
 void dispatch_glFinishTextureSUNX0(long procAddress)
          Entry point (through function pointer) to C language function:
void glFinishTextureSUNX(void);
 void dispatch_glFlushMappedBufferRangeAPPLE0(int target, int s, int t, long procAddress)
          Entry point (through function pointer) to C language function:
void glFlushMappedBufferRangeAPPLE(GLenum target, ptrdiff_t s, ptrdiff_t t);
 void dispatch_glFlushPixelDataRangeNV0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glFlushPixelDataRangeNV(GLenum mode);
 void dispatch_glFlushRasterSGIX0(long procAddress)
          Entry point (through function pointer) to C language function:
void glFlushRasterSGIX(void);
 void dispatch_glFlushRenderAPPLE0(long procAddress)
          Entry point (through function pointer) to C language function:
void glFlushRenderAPPLE(void);
 void dispatch_glFlushVertexArrayRangeNV0(long procAddress)
          Entry point (through function pointer) to C language function:
void glFlushVertexArrayRangeNV(void);
 void dispatch_glFogCoordd0(double coord, long procAddress)
          Entry point (through function pointer) to C language function:
void glFogCoordd(GLdouble coord);
 void dispatch_glFogCoorddEXT0(double coord, long procAddress)
          Entry point (through function pointer) to C language function:
void glFogCoorddEXT(GLdouble coord);
 void dispatch_glFogCoordf0(float coord, long procAddress)
          Entry point (through function pointer) to C language function:
void glFogCoordf(GLfloat coord);
 void dispatch_glFogCoordfEXT0(float coord, long procAddress)
          Entry point (through function pointer) to C language function:
void glFogCoordfEXT(GLfloat coord);
 void dispatch_glFogCoordhNV0(short factor, long procAddress)
          Entry point (through function pointer) to C language function:
void glFogCoordhNV(GLhalfNV factor);
 void dispatch_glFragmentColorMaterialSGIX0(int target, int id, long procAddress)
          Entry point (through function pointer) to C language function:
void glFragmentColorMaterialSGIX(GLenum target, GLenum id);
 void dispatch_glFragmentLightfSGIX0(int target, int pname, float params, long procAddress)
          Entry point (through function pointer) to C language function:
void glFragmentLightfSGIX(GLenum target, GLenum pname, GLfloat params);
 void dispatch_glFragmentLightiSGIX0(int target, int pname, int params, long procAddress)
          Entry point (through function pointer) to C language function:
void glFragmentLightiSGIX(GLenum target, GLenum pname, GLint params);
 void dispatch_glFragmentLightModelfSGIX0(int target, float s, long procAddress)
          Entry point (through function pointer) to C language function:
void glFragmentLightModelfSGIX(GLenum target, GLfloat s);
 void dispatch_glFragmentLightModeliSGIX0(int target, int s, long procAddress)
          Entry point (through function pointer) to C language function:
void glFragmentLightModeliSGIX(GLenum target, GLint s);
 void dispatch_glFragmentMaterialfSGIX0(int target, int pname, float params, long procAddress)
          Entry point (through function pointer) to C language function:
void glFragmentMaterialfSGIX(GLenum target, GLenum pname, GLfloat params);
 void dispatch_glFragmentMaterialiSGIX0(int target, int pname, int params, long procAddress)
          Entry point (through function pointer) to C language function:
void glFragmentMaterialiSGIX(GLenum target, GLenum pname, GLint params);
 void dispatch_glFramebufferRenderbufferEXT0(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha, long procAddress)
          Entry point (through function pointer) to C language function:
void glFramebufferRenderbufferEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLuint dfactorAlpha);
 void dispatch_glFramebufferTexture1DEXT0(int target, int attachment, int textarget, int texture, int level, long procAddress)
          Entry point (through function pointer) to C language function:
void glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 void dispatch_glFramebufferTexture2DEXT0(int target, int attachment, int textarget, int texture, int level, long procAddress)
          Entry point (through function pointer) to C language function:
void glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 void dispatch_glFramebufferTexture3DEXT0(int target, int attachment, int textarget, int texture, int level, int zoffset, long procAddress)
          Entry point (through function pointer) to C language function:
void glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
 void dispatch_glFramebufferTextureEXT0(int target, int attachment, int texture, int level, long procAddress)
          Entry point (through function pointer) to C language function:
void glFramebufferTextureEXT(GLenum target, GLenum attachment, GLuint texture, GLint level);
 void dispatch_glFramebufferTextureFaceEXT0(int target, int attachment, int texture, int level, int face, long procAddress)
          Entry point (through function pointer) to C language function:
void glFramebufferTextureFaceEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
 void dispatch_glFramebufferTextureLayerEXT0(int target, int attachment, int texture, int level, int layer, long procAddress)
          Entry point (through function pointer) to C language function:
void glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
 void dispatch_glFrameZoomSGIX0(int count, long procAddress)
          Entry point (through function pointer) to C language function:
void glFrameZoomSGIX(GLint count);
 void dispatch_glFreeObjectBufferATI0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glFreeObjectBufferATI(GLuint mode);
 int dispatch_glGenAsyncMarkersSGIX0(int range, long procAddress)
          Entry point (through function pointer) to C language function:
GLuint glGenAsyncMarkersSGIX(GLsizei range);
 void dispatch_glGenerateMipmapEXT0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glGenerateMipmapEXT(GLenum mode);
 int dispatch_glGenSymbolsEXT0(int datatype, int storagetype, int range, int components, long procAddress)
          Entry point (through function pointer) to C language function:
GLuint glGenSymbolsEXT(GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
 int dispatch_glGetAttribLocation0(int program, java.lang.String name, long procAddress)
          Entry point (through function pointer) to C language function:
GLint glGetAttribLocation(GLuint program, const GLchar * name);
 int dispatch_glGetAttribLocationARB0(int program, java.lang.String name, long procAddress)
          Entry point (through function pointer) to C language function:
GLint glGetAttribLocationARB(GLhandleARB program, const GLcharARB * name);
 int dispatch_glGetHandleARB0(int type, long procAddress)
          Entry point (through function pointer) to C language function:
GLhandleARB glGetHandleARB(GLenum type);
 int dispatch_glGetInstrumentsSGIX0(long procAddress)
          Entry point (through function pointer) to C language function:
GLint glGetInstrumentsSGIX(void);
 int dispatch_glGetUniformBufferSizeEXT0(int program, int location, long procAddress)
          Entry point (through function pointer) to C language function:
GLint glGetUniformBufferSizeEXT(GLuint program, GLint location);
 int dispatch_glGetUniformLocation0(int program, java.lang.String name, long procAddress)
          Entry point (through function pointer) to C language function:
GLint glGetUniformLocation(GLuint program, const GLchar * name);
 int dispatch_glGetUniformLocationARB0(int program, java.lang.String name, long procAddress)
          Entry point (through function pointer) to C language function:
GLint glGetUniformLocationARB(GLhandleARB program, const GLcharARB * name);
 int dispatch_glGetUniformOffsetEXT0(int program, int location, long procAddress)
          Entry point (through function pointer) to C language function:
ptrdiff_t glGetUniformOffsetEXT(GLuint program, GLint location);
 void dispatch_glGlobalAlphaFactorbSUN0(byte factor, long procAddress)
          Entry point (through function pointer) to C language function:
void glGlobalAlphaFactorbSUN(GLbyte factor);
 void dispatch_glGlobalAlphaFactordSUN0(double coord, long procAddress)
          Entry point (through function pointer) to C language function:
void glGlobalAlphaFactordSUN(GLdouble coord);
 void dispatch_glGlobalAlphaFactorfSUN0(float coord, long procAddress)
          Entry point (through function pointer) to C language function:
void glGlobalAlphaFactorfSUN(GLfloat coord);
 void dispatch_glGlobalAlphaFactoriSUN0(int count, long procAddress)
          Entry point (through function pointer) to C language function:
void glGlobalAlphaFactoriSUN(GLint count);
 void dispatch_glGlobalAlphaFactorsSUN0(short factor, long procAddress)
          Entry point (through function pointer) to C language function:
void glGlobalAlphaFactorsSUN(GLshort factor);
 void dispatch_glGlobalAlphaFactorubSUN0(byte factor, long procAddress)
          Entry point (through function pointer) to C language function:
void glGlobalAlphaFactorubSUN(GLubyte factor);
 void dispatch_glGlobalAlphaFactoruiSUN0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glGlobalAlphaFactoruiSUN(GLuint mode);
 void dispatch_glGlobalAlphaFactorusSUN0(short factor, long procAddress)
          Entry point (through function pointer) to C language function:
void glGlobalAlphaFactorusSUN(GLushort factor);
 void dispatch_glHintPGI0(int target, int s, long procAddress)
          Entry point (through function pointer) to C language function:
void glHintPGI(GLenum target, GLint s);
 void dispatch_glHistogram0(int target, int width, int internalformat, boolean sink, long procAddress)
          Entry point (through function pointer) to C language function:
void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
 void dispatch_glImageTransformParameterfHP0(int target, int pname, float params, long procAddress)
          Entry point (through function pointer) to C language function:
void glImageTransformParameterfHP(GLenum target, GLenum pname, GLfloat params);
 void dispatch_glImageTransformParameteriHP0(int target, int pname, int params, long procAddress)
          Entry point (through function pointer) to C language function:
void glImageTransformParameteriHP(GLenum target, GLenum pname, GLint params);
 void dispatch_glIndexFuncEXT0(int target, float s, long procAddress)
          Entry point (through function pointer) to C language function:
void glIndexFuncEXT(GLenum target, GLclampf s);
 void dispatch_glIndexMaterialEXT0(int target, int id, long procAddress)
          Entry point (through function pointer) to C language function:
void glIndexMaterialEXT(GLenum target, GLenum id);
 void dispatch_glInsertComponentEXT0(int red, int green, int blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glInsertComponentEXT(GLuint red, GLuint green, GLuint blue);
 boolean dispatch_glIsAsyncMarkerSGIX0(int id, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glIsAsyncMarkerSGIX(GLuint id);
 boolean dispatch_glIsBuffer0(int id, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glIsBuffer(GLuint id);
 boolean dispatch_glIsBufferARB0(int id, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glIsBufferARB(GLuint id);
 boolean dispatch_glIsEnabledIndexedEXT0(int target, int index, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glIsEnabledIndexedEXT(GLenum target, GLuint index);
 boolean dispatch_glIsFenceAPPLE0(int id, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glIsFenceAPPLE(GLuint id);
 boolean dispatch_glIsFenceNV0(int id, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glIsFenceNV(GLuint id);
 boolean dispatch_glIsFramebufferEXT0(int id, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glIsFramebufferEXT(GLuint id);
 boolean dispatch_glIsObjectBufferATI0(int id, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glIsObjectBufferATI(GLuint id);
 boolean dispatch_glIsOcclusionQueryNV0(int id, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glIsOcclusionQueryNV(GLuint id);
 boolean dispatch_glIsProgram0(int id, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glIsProgram(GLuint id);
 boolean dispatch_glIsProgramARB0(int id, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glIsProgramARB(GLuint id);
 boolean dispatch_glIsProgramNV0(int id, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glIsProgramNV(GLuint id);
 boolean dispatch_glIsQuery0(int id, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glIsQuery(GLuint id);
 boolean dispatch_glIsQueryARB0(int id, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glIsQueryARB(GLuint id);
 boolean dispatch_glIsRenderbufferEXT0(int id, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glIsRenderbufferEXT(GLuint id);
 boolean dispatch_glIsShader0(int id, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glIsShader(GLuint id);
 boolean dispatch_glIsVariantEnabledEXT0(int id, int cap, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glIsVariantEnabledEXT(GLuint id, GLenum cap);
 boolean dispatch_glIsVertexArrayAPPLE0(int id, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glIsVertexArrayAPPLE(GLuint id);
 boolean dispatch_glIsVertexAttribEnabledAPPLE0(int index, int pname, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glIsVertexAttribEnabledAPPLE(GLuint index, GLenum pname);
 void dispatch_glLightEnviSGIX0(int target, int s, long procAddress)
          Entry point (through function pointer) to C language function:
void glLightEnviSGIX(GLenum target, GLint s);
 void dispatch_glLinkProgram0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glLinkProgram(GLuint mode);
 void dispatch_glLinkProgramARB0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glLinkProgramARB(GLhandleARB mode);
 void dispatch_glListParameterfSGIX0(int target, int pname, float params, long procAddress)
          Entry point (through function pointer) to C language function:
void glListParameterfSGIX(GLuint target, GLenum pname, GLfloat params);
 void dispatch_glListParameteriSGIX0(int target, int pname, int params, long procAddress)
          Entry point (through function pointer) to C language function:
void glListParameteriSGIX(GLuint target, GLenum pname, GLint params);
 void dispatch_glLoadIdentityDeformationMapSGIX0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glLoadIdentityDeformationMapSGIX(GLbitfield mode);
 void dispatch_glLoadProgramNV0(int target, int id, int len, java.lang.String program, long procAddress)
          Entry point (through function pointer) to C language function:
void glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program);
 void dispatch_glLockArraysEXT0(int x, int y, long procAddress)
          Entry point (through function pointer) to C language function:
void glLockArraysEXT(GLint x, GLsizei y);
 void dispatch_glMinmax0(int target, int internalformat, boolean sink, long procAddress)
          Entry point (through function pointer) to C language function:
void glMinmax(GLenum target, GLenum internalformat, GLboolean sink);
 void dispatch_glMultiTexCoord1d0(int target, double s, long procAddress)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord1d(GLenum target, GLdouble s);
 void dispatch_glMultiTexCoord1f0(int target, float s, long procAddress)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord1f(GLenum target, GLfloat s);
 void dispatch_glMultiTexCoord1hNV0(int target, short s, long procAddress)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord1hNV(GLenum target, GLhalfNV s);
 void dispatch_glMultiTexCoord1i0(int target, int s, long procAddress)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord1i(GLenum target, GLint s);
 void dispatch_glMultiTexCoord1s0(int target, short s, long procAddress)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord1s(GLenum target, GLshort s);
 void dispatch_glMultiTexCoord2d0(int target, double s, double t, long procAddress)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t);
 void dispatch_glMultiTexCoord2f0(int target, float s, float t, long procAddress)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t);
 void dispatch_glMultiTexCoord2hNV0(int target, short s, short t, long procAddress)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord2hNV(GLenum target, GLhalfNV s, GLhalfNV t);
 void dispatch_glMultiTexCoord2i0(int target, int s, int t, long procAddress)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord2i(GLenum target, GLint s, GLint t);
 void dispatch_glMultiTexCoord2s0(int target, short s, short t, long procAddress)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord2s(GLenum target, GLshort s, GLshort t);
 void dispatch_glMultiTexCoord3d0(int target, double s, double t, double r, long procAddress)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r);
 void dispatch_glMultiTexCoord3f0(int target, float s, float t, float r, long procAddress)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r);
 void dispatch_glMultiTexCoord3hNV0(int target, short s, short t, short r, long procAddress)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord3hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
 void dispatch_glMultiTexCoord3i0(int target, int s, int t, int r, long procAddress)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r);
 void dispatch_glMultiTexCoord3s0(int target, short s, short t, short r, long procAddress)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r);
 void dispatch_glMultiTexCoord4d0(int target, double s, double t, double r, double q, long procAddress)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
 void dispatch_glMultiTexCoord4f0(int target, float s, float t, float r, float q, long procAddress)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
 void dispatch_glMultiTexCoord4hNV0(int target, short s, short t, short r, short q, long procAddress)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord4hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
 void dispatch_glMultiTexCoord4i0(int target, int start, int x, int y, int width, long procAddress)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord4i(GLenum target, GLint start, GLint x, GLint y, GLint width);
 void dispatch_glMultiTexCoord4s0(int target, short s, short t, short r, short q, long procAddress)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
 int dispatch_glNewBufferRegion0(int type, long procAddress)
          Entry point (through function pointer) to C language function:
GLuint glNewBufferRegion(GLenum type);
 void dispatch_glNormal3fVertex3fSUN0(float r, float g, float b, float x, float y, float z, long procAddress)
          Entry point (through function pointer) to C language function:
void glNormal3fVertex3fSUN(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
 void dispatch_glNormal3hNV0(short red, short green, short blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glNormal3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
 void dispatch_glNormalStream3bATI0(int stream, byte nx, byte ny, byte nz, long procAddress)
          Entry point (through function pointer) to C language function:
void glNormalStream3bATI(GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
 void dispatch_glNormalStream3dATI0(int target, double s, double t, double r, long procAddress)
          Entry point (through function pointer) to C language function:
void glNormalStream3dATI(GLenum target, GLdouble s, GLdouble t, GLdouble r);
 void dispatch_glNormalStream3fATI0(int target, float s, float t, float r, long procAddress)
          Entry point (through function pointer) to C language function:
void glNormalStream3fATI(GLenum target, GLfloat s, GLfloat t, GLfloat r);
 void dispatch_glNormalStream3iATI0(int target, int s, int t, int r, long procAddress)
          Entry point (through function pointer) to C language function:
void glNormalStream3iATI(GLenum target, GLint s, GLint t, GLint r);
 void dispatch_glNormalStream3sATI0(int target, short s, short t, short r, long procAddress)
          Entry point (through function pointer) to C language function:
void glNormalStream3sATI(GLenum target, GLshort s, GLshort t, GLshort r);
 void dispatch_glPassTexCoordATI0(int red, int green, int blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glPassTexCoordATI(GLuint red, GLuint green, GLenum blue);
 void dispatch_glPixelTexGenParameterfSGIS0(int target, float s, long procAddress)
          Entry point (through function pointer) to C language function:
void glPixelTexGenParameterfSGIS(GLenum target, GLfloat s);
 void dispatch_glPixelTexGenParameteriSGIS0(int target, int s, long procAddress)
          Entry point (through function pointer) to C language function:
void glPixelTexGenParameteriSGIS(GLenum target, GLint s);
 void dispatch_glPixelTexGenSGIX0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glPixelTexGenSGIX(GLenum mode);
 void dispatch_glPixelTransformParameterfEXT0(int target, int pname, float params, long procAddress)
          Entry point (through function pointer) to C language function:
void glPixelTransformParameterfEXT(GLenum target, GLenum pname, GLfloat params);
 void dispatch_glPixelTransformParameteriEXT0(int target, int pname, int params, long procAddress)
          Entry point (through function pointer) to C language function:
void glPixelTransformParameteriEXT(GLenum target, GLenum pname, GLint params);
 void dispatch_glPNTrianglesfATI0(int target, float s, long procAddress)
          Entry point (through function pointer) to C language function:
void glPNTrianglesfATI(GLenum target, GLfloat s);
 void dispatch_glPNTrianglesiATI0(int target, int s, long procAddress)
          Entry point (through function pointer) to C language function:
void glPNTrianglesiATI(GLenum target, GLint s);
 void dispatch_glPointParameterf0(int target, float s, long procAddress)
          Entry point (through function pointer) to C language function:
void glPointParameterf(GLenum target, GLfloat s);
 void dispatch_glPointParameterfARB0(int target, float s, long procAddress)
          Entry point (through function pointer) to C language function:
void glPointParameterfARB(GLenum target, GLfloat s);
 void dispatch_glPointParameterfEXT0(int target, float s, long procAddress)
          Entry point (through function pointer) to C language function:
void glPointParameterfEXT(GLenum target, GLfloat s);
 void dispatch_glPointParameterfSGIS0(int target, float s, long procAddress)
          Entry point (through function pointer) to C language function:
void glPointParameterfSGIS(GLenum target, GLfloat s);
 void dispatch_glPointParameteri0(int target, int s, long procAddress)
          Entry point (through function pointer) to C language function:
void glPointParameteri(GLenum target, GLint s);
 void dispatch_glPointParameteriNV0(int target, int s, long procAddress)
          Entry point (through function pointer) to C language function:
void glPointParameteriNV(GLenum target, GLint s);
 void dispatch_glPrimitiveRestartIndexNV0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glPrimitiveRestartIndexNV(GLuint mode);
 void dispatch_glPrimitiveRestartNV0(long procAddress)
          Entry point (through function pointer) to C language function:
void glPrimitiveRestartNV(void);
 void dispatch_glProgramEnvParameter4dARB0(int target, int index, double x, double y, double z, double w, long procAddress)
          Entry point (through function pointer) to C language function:
void glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 void dispatch_glProgramEnvParameter4fARB0(int target, int index, float x, float y, float z, float w, long procAddress)
          Entry point (through function pointer) to C language function:
void glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 void dispatch_glProgramEnvParameterI4iNV0(int target, int index, int x, int y, int z, int w, long procAddress)
          Entry point (through function pointer) to C language function:
void glProgramEnvParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
 void dispatch_glProgramEnvParameterI4uiNV0(int target, int index, int x, int y, int z, int w, long procAddress)
          Entry point (through function pointer) to C language function:
void glProgramEnvParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
 void dispatch_glProgramLocalParameter4dARB0(int target, int index, double x, double y, double z, double w, long procAddress)
          Entry point (through function pointer) to C language function:
void glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 void dispatch_glProgramLocalParameter4fARB0(int target, int index, float x, float y, float z, float w, long procAddress)
          Entry point (through function pointer) to C language function:
void glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 void dispatch_glProgramLocalParameterI4iNV0(int target, int index, int x, int y, int z, int w, long procAddress)
          Entry point (through function pointer) to C language function:
void glProgramLocalParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
 void dispatch_glProgramLocalParameterI4uiNV0(int target, int index, int x, int y, int z, int w, long procAddress)
          Entry point (through function pointer) to C language function:
void glProgramLocalParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
 void dispatch_glProgramNamedParameter4dNV0(int id, int len, java.lang.String name, double x, double y, double z, double w, long procAddress)
          Entry point (through function pointer) to C language function:
void glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 void dispatch_glProgramNamedParameter4fNV0(int id, int len, java.lang.String name, float x, float y, float z, float w, long procAddress)
          Entry point (through function pointer) to C language function:
void glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 void dispatch_glProgramParameter4dNV0(int target, int index, double x, double y, double z, double w, long procAddress)
          Entry point (through function pointer) to C language function:
void glProgramParameter4dNV(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 void dispatch_glProgramParameter4fNV0(int target, int index, float x, float y, float z, float w, long procAddress)
          Entry point (through function pointer) to C language function:
void glProgramParameter4fNV(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 void dispatch_glProgramParameteriEXT0(int program, int pname, int value, long procAddress)
          Entry point (through function pointer) to C language function:
void glProgramParameteriEXT(GLuint program, GLenum pname, GLint value);
 void dispatch_glProgramStringARB0(int target, int format, int len, java.lang.String string, long procAddress)
          Entry point (through function pointer) to C language function:
void glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string);
 void dispatch_glProgramVertexLimitNV0(int target, int limit, long procAddress)
          Entry point (through function pointer) to C language function:
void glProgramVertexLimitNV(GLenum target, GLint limit);
 void dispatch_glReadBufferRegion0(int target, int start, int x, int y, int width, long procAddress)
          Entry point (through function pointer) to C language function:
void glReadBufferRegion(GLuint target, GLint start, GLint x, GLsizei y, GLsizei width);
 void dispatch_glReadInstrumentsSGIX0(int count, long procAddress)
          Entry point (through function pointer) to C language function:
void glReadInstrumentsSGIX(GLint count);
 void dispatch_glRenderbufferStorageEXT0(int target, int internalformat, int width, int height, long procAddress)
          Entry point (through function pointer) to C language function:
void glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
 void dispatch_glRenderbufferStorageMultisampleCoverageNV0(int target, int coverageSamples, int colorSamples, int internalformat, int width, int height, long procAddress)
          Entry point (through function pointer) to C language function:
void glRenderbufferStorageMultisampleCoverageNV(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
 void dispatch_glRenderbufferStorageMultisampleEXT0(int target, int samples, int internalformat, int width, int height, long procAddress)
          Entry point (through function pointer) to C language function:
void glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
 void dispatch_glReplacementCodeuiColor3fVertex3fSUN0(int rc, float r, float g, float b, float x, float y, float z, long procAddress)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor3fVertex3fSUN(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
 void dispatch_glReplacementCodeuiColor4fNormal3fVertex3fSUN0(int rc, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z, long procAddress)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor4fNormal3fVertex3fSUN(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
 void dispatch_glReplacementCodeuiColor4ubVertex3fSUN0(int rc, byte r, byte g, byte b, byte a, float x, float y, float z, long procAddress)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor4ubVertex3fSUN(GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
 void dispatch_glReplacementCodeuiNormal3fVertex3fSUN0(int rc, float r, float g, float b, float x, float y, float z, long procAddress)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiNormal3fVertex3fSUN(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
 void dispatch_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN0(int rc, float s, float t, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z, long procAddress)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
 void dispatch_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN0(int rc, float s, float t, float nx, float ny, float nz, float x, float y, float z, long procAddress)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
 void dispatch_glReplacementCodeuiTexCoord2fVertex3fSUN0(int rc, float s, float t, float x, float y, float z, long procAddress)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fVertex3fSUN(GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
 void dispatch_glReplacementCodeuiVertex3fSUN0(int target, float s, float t, float r, long procAddress)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiVertex3fSUN(GLuint target, GLfloat s, GLfloat t, GLfloat r);
 void dispatch_glResetHistogram0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glResetHistogram(GLenum mode);
 void dispatch_glResetMinmax0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glResetMinmax(GLenum mode);
 void dispatch_glResizeBuffersMESA0(long procAddress)
          Entry point (through function pointer) to C language function:
void glResizeBuffersMESA(void);
 void dispatch_glSampleCoverage0(float value, boolean invert, long procAddress)
          Entry point (through function pointer) to C language function:
void glSampleCoverage(GLclampf value, GLboolean invert);
 void dispatch_glSampleMapATI0(int red, int green, int blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glSampleMapATI(GLuint red, GLuint green, GLenum blue);
 void dispatch_glSampleMaskEXT0(float value, boolean invert, long procAddress)
          Entry point (through function pointer) to C language function:
void glSampleMaskEXT(GLclampf value, GLboolean invert);
 void dispatch_glSampleMaskSGIS0(float value, boolean invert, long procAddress)
          Entry point (through function pointer) to C language function:
void glSampleMaskSGIS(GLclampf value, GLboolean invert);
 void dispatch_glSamplePatternEXT0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glSamplePatternEXT(GLenum mode);
 void dispatch_glSamplePatternSGIS0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glSamplePatternSGIS(GLenum mode);
 void dispatch_glSecondaryColor3b0(byte red, byte green, byte blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue);
 void dispatch_glSecondaryColor3bEXT0(byte red, byte green, byte blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue);
 void dispatch_glSecondaryColor3d0(double red, double green, double blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue);
 void dispatch_glSecondaryColor3dEXT0(double red, double green, double blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue);
 void dispatch_glSecondaryColor3f0(float red, float green, float blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue);
 void dispatch_glSecondaryColor3fEXT0(float red, float green, float blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue);
 void dispatch_glSecondaryColor3hNV0(short red, short green, short blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
 void dispatch_glSecondaryColor3i0(int red, int green, int blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3i(GLint red, GLint green, GLint blue);
 void dispatch_glSecondaryColor3iEXT0(int red, int green, int blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3iEXT(GLint red, GLint green, GLint blue);
 void dispatch_glSecondaryColor3s0(short red, short green, short blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3s(GLshort red, GLshort green, GLshort blue);
 void dispatch_glSecondaryColor3sEXT0(short red, short green, short blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue);
 void dispatch_glSecondaryColor3ub0(byte red, byte green, byte blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue);
 void dispatch_glSecondaryColor3ubEXT0(byte red, byte green, byte blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue);
 void dispatch_glSecondaryColor3ui0(int red, int green, int blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue);
 void dispatch_glSecondaryColor3uiEXT0(int red, int green, int blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue);
 void dispatch_glSecondaryColor3us0(short red, short green, short blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3us(GLushort red, GLushort green, GLushort blue);
 void dispatch_glSecondaryColor3usEXT0(short red, short green, short blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue);
 void dispatch_glSetFenceAPPLE0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glSetFenceAPPLE(GLuint mode);
 void dispatch_glSetFenceNV0(int target, int id, long procAddress)
          Entry point (through function pointer) to C language function:
void glSetFenceNV(GLuint target, GLenum id);
 void dispatch_glShaderOp1EXT0(int red, int green, int blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glShaderOp1EXT(GLenum red, GLuint green, GLuint blue);
 void dispatch_glShaderOp2EXT0(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha, long procAddress)
          Entry point (through function pointer) to C language function:
void glShaderOp2EXT(GLenum sfactorRGB, GLuint dfactorRGB, GLuint sfactorAlpha, GLuint dfactorAlpha);
 void dispatch_glShaderOp3EXT0(int op, int res, int arg1, int arg2, int arg3, long procAddress)
          Entry point (through function pointer) to C language function:
void glShaderOp3EXT(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
 void dispatch_glSpriteParameterfSGIX0(int target, float s, long procAddress)
          Entry point (through function pointer) to C language function:
void glSpriteParameterfSGIX(GLenum target, GLfloat s);
 void dispatch_glSpriteParameteriSGIX0(int target, int s, long procAddress)
          Entry point (through function pointer) to C language function:
void glSpriteParameteriSGIX(GLenum target, GLint s);
 void dispatch_glStartInstrumentsSGIX0(long procAddress)
          Entry point (through function pointer) to C language function:
void glStartInstrumentsSGIX(void);
 void dispatch_glStencilClearTagEXT0(int stencilTagBits, int stencilClearTag, long procAddress)
          Entry point (through function pointer) to C language function:
void glStencilClearTagEXT(GLsizei stencilTagBits, GLuint stencilClearTag);
 void dispatch_glStencilFuncSeparate0(int frontfunc, int backfunc, int ref, int mask, long procAddress)
          Entry point (through function pointer) to C language function:
void glStencilFuncSeparate(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
 void dispatch_glStencilFuncSeparateATI0(int frontfunc, int backfunc, int ref, int mask, long procAddress)
          Entry point (through function pointer) to C language function:
void glStencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
 void dispatch_glStencilMaskSeparate0(int target, int id, long procAddress)
          Entry point (through function pointer) to C language function:
void glStencilMaskSeparate(GLenum target, GLuint id);
 void dispatch_glStencilOpSeparate0(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha, long procAddress)
          Entry point (through function pointer) to C language function:
void glStencilOpSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
 void dispatch_glStencilOpSeparateATI0(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha, long procAddress)
          Entry point (through function pointer) to C language function:
void glStencilOpSeparateATI(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
 void dispatch_glStopInstrumentsSGIX0(int count, long procAddress)
          Entry point (through function pointer) to C language function:
void glStopInstrumentsSGIX(GLint count);
 void dispatch_glSwapAPPLE0(long procAddress)
          Entry point (through function pointer) to C language function:
void glSwapAPPLE(void);
 void dispatch_glSwizzleEXT0(int stage, int portion, int variable, int input, int mapping, int componentUsage, long procAddress)
          Entry point (through function pointer) to C language function:
void glSwizzleEXT(GLuint stage, GLuint portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
 void dispatch_glTagSampleBufferSGIX0(long procAddress)
          Entry point (through function pointer) to C language function:
void glTagSampleBufferSGIX(void);
 void dispatch_glTbufferMask3DFX0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glTbufferMask3DFX(GLuint mode);
 boolean dispatch_glTestFenceAPPLE0(int id, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glTestFenceAPPLE(GLuint id);
 boolean dispatch_glTestFenceNV0(int id, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glTestFenceNV(GLuint id);
 boolean dispatch_glTestObjectAPPLE0(int id, int cap, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glTestObjectAPPLE(GLenum id, GLuint cap);
 void dispatch_glTexBufferEXT0(int target, int internalformat, int buffer, long procAddress)
          Entry point (through function pointer) to C language function:
void glTexBufferEXT(GLenum target, GLenum internalformat, GLuint buffer);
 void dispatch_glTexCoord1hNV0(short factor, long procAddress)
          Entry point (through function pointer) to C language function:
void glTexCoord1hNV(GLhalfNV factor);
 void dispatch_glTexCoord2fColor3fVertex3fSUN0(float s, float t, float p, float q, float x, float y, float z, float w, long procAddress)
          Entry point (through function pointer) to C language function:
void glTexCoord2fColor3fVertex3fSUN(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 void dispatch_glTexCoord2fColor4fNormal3fVertex3fSUN0(float s, float t, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z, long procAddress)
          Entry point (through function pointer) to C language function:
void glTexCoord2fColor4fNormal3fVertex3fSUN(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
 void dispatch_glTexCoord2fColor4ubVertex3fSUN0(float s, float t, byte r, byte g, byte b, byte a, float x, float y, float z, long procAddress)
          Entry point (through function pointer) to C language function:
void glTexCoord2fColor4ubVertex3fSUN(GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
 void dispatch_glTexCoord2fNormal3fVertex3fSUN0(float s, float t, float p, float q, float x, float y, float z, float w, long procAddress)
          Entry point (through function pointer) to C language function:
void glTexCoord2fNormal3fVertex3fSUN(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 void dispatch_glTexCoord2fVertex3fSUN0(float s, float t, float x, float y, float z, long procAddress)
          Entry point (through function pointer) to C language function:
void glTexCoord2fVertex3fSUN(GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
 void dispatch_glTexCoord2hNV0(short x, short y, long procAddress)
          Entry point (through function pointer) to C language function:
void glTexCoord2hNV(GLhalfNV x, GLhalfNV y);
 void dispatch_glTexCoord3hNV0(short red, short green, short blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glTexCoord3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
 void dispatch_glTexCoord4fColor4fNormal3fVertex4fSUN0(float s, float t, float p, float q, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z, float w, long procAddress)
          Entry point (through function pointer) to C language function:
void glTexCoord4fColor4fNormal3fVertex4fSUN(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 void dispatch_glTexCoord4fVertex4fSUN0(float s, float t, float p, float q, float x, float y, float z, float w, long procAddress)
          Entry point (through function pointer) to C language function:
void glTexCoord4fVertex4fSUN(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 void dispatch_glTexCoord4hNV0(short x, short y, short z, short w, long procAddress)
          Entry point (through function pointer) to C language function:
void glTexCoord4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
 void dispatch_glTextureColorMaskSGIS0(boolean red, boolean green, boolean blue, boolean alpha, long procAddress)
          Entry point (through function pointer) to C language function:
void glTextureColorMaskSGIS(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
 void dispatch_glTextureLightEXT0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glTextureLightEXT(GLenum mode);
 void dispatch_glTextureMaterialEXT0(int target, int id, long procAddress)
          Entry point (through function pointer) to C language function:
void glTextureMaterialEXT(GLenum target, GLenum id);
 void dispatch_glTextureNormalEXT0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glTextureNormalEXT(GLenum mode);
 void dispatch_glTrackMatrixNV0(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha, long procAddress)
          Entry point (through function pointer) to C language function:
void glTrackMatrixNV(GLenum sfactorRGB, GLuint dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
 void dispatch_glUniform1f0(int location, float v0, long procAddress)
          Entry point (through function pointer) to C language function:
void glUniform1f(GLint location, GLfloat v0);
 void dispatch_glUniform1fARB0(int location, float v0, long procAddress)
          Entry point (through function pointer) to C language function:
void glUniform1fARB(GLint location, GLfloat v0);
 void dispatch_glUniform1i0(int x, int y, long procAddress)
          Entry point (through function pointer) to C language function:
void glUniform1i(GLint x, GLint y);
 void dispatch_glUniform1iARB0(int x, int y, long procAddress)
          Entry point (through function pointer) to C language function:
void glUniform1iARB(GLint x, GLint y);
 void dispatch_glUniform1uiEXT0(int location, int v0, long procAddress)
          Entry point (through function pointer) to C language function:
void glUniform1uiEXT(GLint location, GLuint v0);
 void dispatch_glUniform2f0(int location, float v0, float v1, long procAddress)
          Entry point (through function pointer) to C language function:
void glUniform2f(GLint location, GLfloat v0, GLfloat v1);
 void dispatch_glUniform2fARB0(int location, float v0, float v1, long procAddress)
          Entry point (through function pointer) to C language function:
void glUniform2fARB(GLint location, GLfloat v0, GLfloat v1);
 void dispatch_glUniform2i0(int red, int green, int blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glUniform2i(GLint red, GLint green, GLint blue);
 void dispatch_glUniform2iARB0(int red, int green, int blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glUniform2iARB(GLint red, GLint green, GLint blue);
 void dispatch_glUniform2uiEXT0(int location, int v0, int v1, long procAddress)
          Entry point (through function pointer) to C language function:
void glUniform2uiEXT(GLint location, GLuint v0, GLuint v1);
 void dispatch_glUniform3f0(int location, float v0, float v1, float v2, long procAddress)
          Entry point (through function pointer) to C language function:
void glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
 void dispatch_glUniform3fARB0(int location, float v0, float v1, float v2, long procAddress)
          Entry point (through function pointer) to C language function:
void glUniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
 void dispatch_glUniform3i0(int location, int v0, int v1, int v2, long procAddress)
          Entry point (through function pointer) to C language function:
void glUniform3i(GLint location, GLint v0, GLint v1, GLint v2);
 void dispatch_glUniform3iARB0(int location, int v0, int v1, int v2, long procAddress)
          Entry point (through function pointer) to C language function:
void glUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2);
 void dispatch_glUniform3uiEXT0(int location, int v0, int v1, int v2, long procAddress)
          Entry point (through function pointer) to C language function:
void glUniform3uiEXT(GLint location, GLuint v0, GLuint v1, GLuint v2);
 void dispatch_glUniform4f0(int location, float v0, float v1, float v2, float v3, long procAddress)
          Entry point (through function pointer) to C language function:
void glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
 void dispatch_glUniform4fARB0(int location, float v0, float v1, float v2, float v3, long procAddress)
          Entry point (through function pointer) to C language function:
void glUniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
 void dispatch_glUniform4i0(int location, int v0, int v1, int v2, int v3, long procAddress)
          Entry point (through function pointer) to C language function:
void glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
 void dispatch_glUniform4iARB0(int location, int v0, int v1, int v2, int v3, long procAddress)
          Entry point (through function pointer) to C language function:
void glUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
 void dispatch_glUniform4uiEXT0(int location, int v0, int v1, int v2, int v3, long procAddress)
          Entry point (through function pointer) to C language function:
void glUniform4uiEXT(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
 void dispatch_glUniformBufferEXT0(int program, int location, int buffer, long procAddress)
          Entry point (through function pointer) to C language function:
void glUniformBufferEXT(GLuint program, GLint location, GLuint buffer);
 void dispatch_glUnlockArraysEXT0(long procAddress)
          Entry point (through function pointer) to C language function:
void glUnlockArraysEXT(void);
 boolean dispatch_glUnmapBuffer0(int id, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glUnmapBuffer(GLenum id);
 boolean dispatch_glUnmapBufferARB0(int id, long procAddress)
          Entry point (through function pointer) to C language function:
GLboolean glUnmapBufferARB(GLenum id);
 void dispatch_glUseProgram0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glUseProgram(GLuint mode);
 void dispatch_glUseProgramObjectARB0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glUseProgramObjectARB(GLhandleARB mode);
 void dispatch_glValidateProgram0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glValidateProgram(GLuint mode);
 void dispatch_glValidateProgramARB0(int mode, long procAddress)
          Entry point (through function pointer) to C language function:
void glValidateProgramARB(GLhandleARB mode);
 void dispatch_glVariantArrayObjectATI0(int id, int type, int stride, int buffer, int offset, long procAddress)
          Entry point (through function pointer) to C language function:
void glVariantArrayObjectATI(GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
 void dispatch_glVertex2hNV0(short x, short y, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertex2hNV(GLhalfNV x, GLhalfNV y);
 void dispatch_glVertex3hNV0(short red, short green, short blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertex3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
 void dispatch_glVertex4hNV0(short x, short y, short z, short w, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertex4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
 void dispatch_glVertexArrayParameteriAPPLE0(int target, int s, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexArrayParameteriAPPLE(GLenum target, GLint s);
 void dispatch_glVertexAttrib1d0(int target, double s, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1d(GLuint target, GLdouble s);
 void dispatch_glVertexAttrib1dARB0(int target, double s, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1dARB(GLuint target, GLdouble s);
 void dispatch_glVertexAttrib1dNV0(int target, double s, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1dNV(GLuint target, GLdouble s);
 void dispatch_glVertexAttrib1f0(int target, float s, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1f(GLuint target, GLfloat s);
 void dispatch_glVertexAttrib1fARB0(int target, float s, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1fARB(GLuint target, GLfloat s);
 void dispatch_glVertexAttrib1fNV0(int target, float s, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1fNV(GLuint target, GLfloat s);
 void dispatch_glVertexAttrib1hNV0(int target, short s, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1hNV(GLuint target, GLhalfNV s);
 void dispatch_glVertexAttrib1s0(int target, short s, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1s(GLuint target, GLshort s);
 void dispatch_glVertexAttrib1sARB0(int target, short s, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1sARB(GLuint target, GLshort s);
 void dispatch_glVertexAttrib1sNV0(int target, short s, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1sNV(GLuint target, GLshort s);
 void dispatch_glVertexAttrib2d0(int target, double s, double t, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2d(GLuint target, GLdouble s, GLdouble t);
 void dispatch_glVertexAttrib2dARB0(int target, double s, double t, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2dARB(GLuint target, GLdouble s, GLdouble t);
 void dispatch_glVertexAttrib2dNV0(int target, double s, double t, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2dNV(GLuint target, GLdouble s, GLdouble t);
 void dispatch_glVertexAttrib2f0(int target, float s, float t, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2f(GLuint target, GLfloat s, GLfloat t);
 void dispatch_glVertexAttrib2fARB0(int target, float s, float t, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2fARB(GLuint target, GLfloat s, GLfloat t);
 void dispatch_glVertexAttrib2fNV0(int target, float s, float t, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2fNV(GLuint target, GLfloat s, GLfloat t);
 void dispatch_glVertexAttrib2hNV0(int target, short s, short t, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2hNV(GLuint target, GLhalfNV s, GLhalfNV t);
 void dispatch_glVertexAttrib2s0(int target, short s, short t, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2s(GLuint target, GLshort s, GLshort t);
 void dispatch_glVertexAttrib2sARB0(int target, short s, short t, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2sARB(GLuint target, GLshort s, GLshort t);
 void dispatch_glVertexAttrib2sNV0(int target, short s, short t, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2sNV(GLuint target, GLshort s, GLshort t);
 void dispatch_glVertexAttrib3d0(int target, double s, double t, double r, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3d(GLuint target, GLdouble s, GLdouble t, GLdouble r);
 void dispatch_glVertexAttrib3dARB0(int target, double s, double t, double r, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3dARB(GLuint target, GLdouble s, GLdouble t, GLdouble r);
 void dispatch_glVertexAttrib3dNV0(int target, double s, double t, double r, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3dNV(GLuint target, GLdouble s, GLdouble t, GLdouble r);
 void dispatch_glVertexAttrib3f0(int target, float s, float t, float r, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3f(GLuint target, GLfloat s, GLfloat t, GLfloat r);
 void dispatch_glVertexAttrib3fARB0(int target, float s, float t, float r, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3fARB(GLuint target, GLfloat s, GLfloat t, GLfloat r);
 void dispatch_glVertexAttrib3fNV0(int target, float s, float t, float r, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3fNV(GLuint target, GLfloat s, GLfloat t, GLfloat r);
 void dispatch_glVertexAttrib3hNV0(int target, short s, short t, short r, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3hNV(GLuint target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
 void dispatch_glVertexAttrib3s0(int target, short s, short t, short r, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3s(GLuint target, GLshort s, GLshort t, GLshort r);
 void dispatch_glVertexAttrib3sARB0(int target, short s, short t, short r, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3sARB(GLuint target, GLshort s, GLshort t, GLshort r);
 void dispatch_glVertexAttrib3sNV0(int target, short s, short t, short r, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3sNV(GLuint target, GLshort s, GLshort t, GLshort r);
 void dispatch_glVertexAttrib4d0(int target, double s, double t, double r, double q, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4d(GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
 void dispatch_glVertexAttrib4dARB0(int target, double s, double t, double r, double q, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4dARB(GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
 void dispatch_glVertexAttrib4dNV0(int target, double s, double t, double r, double q, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4dNV(GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
 void dispatch_glVertexAttrib4f0(int target, float s, float t, float r, float q, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4f(GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
 void dispatch_glVertexAttrib4fARB0(int target, float s, float t, float r, float q, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4fARB(GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
 void dispatch_glVertexAttrib4fNV0(int target, float s, float t, float r, float q, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4fNV(GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
 void dispatch_glVertexAttrib4hNV0(int target, short s, short t, short r, short q, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4hNV(GLuint target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
 void dispatch_glVertexAttrib4Nub0(int index, byte x, byte y, byte z, byte w, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
 void dispatch_glVertexAttrib4NubARB0(int index, byte x, byte y, byte z, byte w, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
 void dispatch_glVertexAttrib4s0(int target, short s, short t, short r, short q, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4s(GLuint target, GLshort s, GLshort t, GLshort r, GLshort q);
 void dispatch_glVertexAttrib4sARB0(int target, short s, short t, short r, short q, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4sARB(GLuint target, GLshort s, GLshort t, GLshort r, GLshort q);
 void dispatch_glVertexAttrib4sNV0(int target, short s, short t, short r, short q, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4sNV(GLuint target, GLshort s, GLshort t, GLshort r, GLshort q);
 void dispatch_glVertexAttrib4ubNV0(int index, byte x, byte y, byte z, byte w, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
 void dispatch_glVertexAttribArrayObjectATI0(int index, int size, int type, boolean normalized, int stride, int buffer, int offset, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttribArrayObjectATI(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
 void dispatch_glVertexAttribI1iEXT0(int index, int x, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttribI1iEXT(GLuint index, GLint x);
 void dispatch_glVertexAttribI1uiEXT0(int index, int x, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttribI1uiEXT(GLuint index, GLuint x);
 void dispatch_glVertexAttribI2iEXT0(int index, int x, int y, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttribI2iEXT(GLuint index, GLint x, GLint y);
 void dispatch_glVertexAttribI2uiEXT0(int index, int x, int y, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttribI2uiEXT(GLuint index, GLuint x, GLuint y);
 void dispatch_glVertexAttribI3iEXT0(int index, int x, int y, int z, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttribI3iEXT(GLuint index, GLint x, GLint y, GLint z);
 void dispatch_glVertexAttribI3uiEXT0(int index, int x, int y, int z, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttribI3uiEXT(GLuint index, GLuint x, GLuint y, GLuint z);
 void dispatch_glVertexAttribI4iEXT0(int index, int x, int y, int z, int w, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttribI4iEXT(GLuint index, GLint x, GLint y, GLint z, GLint w);
 void dispatch_glVertexAttribI4uiEXT0(int index, int x, int y, int z, int w, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexAttribI4uiEXT(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
 void dispatch_glVertexBlendARB0(int count, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexBlendARB(GLint count);
 void dispatch_glVertexBlendEnvfATI0(int target, float s, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexBlendEnvfATI(GLenum target, GLfloat s);
 void dispatch_glVertexBlendEnviATI0(int target, int s, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexBlendEnviATI(GLenum target, GLint s);
 void dispatch_glVertexStream1dATI0(int target, double s, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexStream1dATI(GLenum target, GLdouble s);
 void dispatch_glVertexStream1fATI0(int target, float s, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexStream1fATI(GLenum target, GLfloat s);
 void dispatch_glVertexStream1iATI0(int target, int s, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexStream1iATI(GLenum target, GLint s);
 void dispatch_glVertexStream1sATI0(int target, short s, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexStream1sATI(GLenum target, GLshort s);
 void dispatch_glVertexStream2dATI0(int target, double s, double t, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexStream2dATI(GLenum target, GLdouble s, GLdouble t);
 void dispatch_glVertexStream2fATI0(int target, float s, float t, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexStream2fATI(GLenum target, GLfloat s, GLfloat t);
 void dispatch_glVertexStream2iATI0(int target, int s, int t, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexStream2iATI(GLenum target, GLint s, GLint t);
 void dispatch_glVertexStream2sATI0(int target, short s, short t, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexStream2sATI(GLenum target, GLshort s, GLshort t);
 void dispatch_glVertexStream3dATI0(int target, double s, double t, double r, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexStream3dATI(GLenum target, GLdouble s, GLdouble t, GLdouble r);
 void dispatch_glVertexStream3fATI0(int target, float s, float t, float r, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexStream3fATI(GLenum target, GLfloat s, GLfloat t, GLfloat r);
 void dispatch_glVertexStream3iATI0(int target, int s, int t, int r, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexStream3iATI(GLenum target, GLint s, GLint t, GLint r);
 void dispatch_glVertexStream3sATI0(int target, short s, short t, short r, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexStream3sATI(GLenum target, GLshort s, GLshort t, GLshort r);
 void dispatch_glVertexStream4dATI0(int target, double s, double t, double r, double q, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexStream4dATI(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
 void dispatch_glVertexStream4fATI0(int target, float s, float t, float r, float q, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexStream4fATI(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
 void dispatch_glVertexStream4iATI0(int target, int start, int x, int y, int width, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexStream4iATI(GLenum target, GLint start, GLint x, GLint y, GLint width);
 void dispatch_glVertexStream4sATI0(int target, short s, short t, short r, short q, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexStream4sATI(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
 void dispatch_glVertexWeightfEXT0(float coord, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexWeightfEXT(GLfloat coord);
 void dispatch_glVertexWeighthNV0(short factor, long procAddress)
          Entry point (through function pointer) to C language function:
void glVertexWeighthNV(GLhalfNV factor);
 void dispatch_glWindowPos2d0(double x, double y, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos2d(GLdouble x, GLdouble y);
 void dispatch_glWindowPos2dARB0(double x, double y, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos2dARB(GLdouble x, GLdouble y);
 void dispatch_glWindowPos2dMESA0(double x, double y, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos2dMESA(GLdouble x, GLdouble y);
 void dispatch_glWindowPos2f0(float x, float y, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos2f(GLfloat x, GLfloat y);
 void dispatch_glWindowPos2fARB0(float x, float y, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos2fARB(GLfloat x, GLfloat y);
 void dispatch_glWindowPos2fMESA0(float x, float y, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos2fMESA(GLfloat x, GLfloat y);
 void dispatch_glWindowPos2i0(int x, int y, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos2i(GLint x, GLint y);
 void dispatch_glWindowPos2iARB0(int x, int y, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos2iARB(GLint x, GLint y);
 void dispatch_glWindowPos2iMESA0(int x, int y, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos2iMESA(GLint x, GLint y);
 void dispatch_glWindowPos2s0(short x, short y, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos2s(GLshort x, GLshort y);
 void dispatch_glWindowPos2sARB0(short x, short y, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos2sARB(GLshort x, GLshort y);
 void dispatch_glWindowPos2sMESA0(short x, short y, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos2sMESA(GLshort x, GLshort y);
 void dispatch_glWindowPos3d0(double red, double green, double blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos3d(GLdouble red, GLdouble green, GLdouble blue);
 void dispatch_glWindowPos3dARB0(double red, double green, double blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos3dARB(GLdouble red, GLdouble green, GLdouble blue);
 void dispatch_glWindowPos3dMESA0(double red, double green, double blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos3dMESA(GLdouble red, GLdouble green, GLdouble blue);
 void dispatch_glWindowPos3f0(float red, float green, float blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos3f(GLfloat red, GLfloat green, GLfloat blue);
 void dispatch_glWindowPos3fARB0(float red, float green, float blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos3fARB(GLfloat red, GLfloat green, GLfloat blue);
 void dispatch_glWindowPos3fMESA0(float red, float green, float blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos3fMESA(GLfloat red, GLfloat green, GLfloat blue);
 void dispatch_glWindowPos3i0(int red, int green, int blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos3i(GLint red, GLint green, GLint blue);
 void dispatch_glWindowPos3iARB0(int red, int green, int blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos3iARB(GLint red, GLint green, GLint blue);
 void dispatch_glWindowPos3iMESA0(int red, int green, int blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos3iMESA(GLint red, GLint green, GLint blue);
 void dispatch_glWindowPos3s0(short red, short green, short blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos3s(GLshort red, GLshort green, GLshort blue);
 void dispatch_glWindowPos3sARB0(short red, short green, short blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos3sARB(GLshort red, GLshort green, GLshort blue);
 void dispatch_glWindowPos3sMESA0(short red, short green, short blue, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos3sMESA(GLshort red, GLshort green, GLshort blue);
 void dispatch_glWindowPos4dMESA0(double x, double y, double z, double w, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 void dispatch_glWindowPos4fMESA0(float red, float green, float blue, float alpha, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos4fMESA(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 void dispatch_glWindowPos4iMESA0(int location, int v0, int v1, int v2, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos4iMESA(GLint location, GLint v0, GLint v1, GLint v2);
 void dispatch_glWindowPos4sMESA0(short x, short y, short z, short w, long procAddress)
          Entry point (through function pointer) to C language function:
void glWindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w);
 void dispatch_glWriteMaskEXT0(int stage, int portion, int variable, int input, int mapping, int componentUsage, long procAddress)
          Entry point (through function pointer) to C language function:
void glWriteMaskEXT(GLuint stage, GLuint portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
 GLContext getContext()
          Returns the context this GL object is associated with for better error checking by DebugGL.
 java.lang.Object getExtension(java.lang.String extensionName)
          Returns an object providing access to the specified OpenGL extension.
 java.lang.Object getPlatformGLExtensions()
          Returns an object through which platform-specific OpenGL extensions (WGL, GLX, etc.) may be accessed.
 void glAccum(int op, float value)
          Interface to C language function:
void glAccum(GLenum op, GLfloat value);
 void glActiveStencilFaceEXT(int mode)
          Entry point (through function pointer) to C language function:
void glActiveStencilFaceEXT(GLenum mode);
 void glActiveTexture(int mode)
          Entry point (through function pointer) to C language function:
void glActiveTexture(GLenum mode);
 void glActiveVaryingNV(int program, byte[] name, int name_offset)
          Entry point (through function pointer) to C language function:
void glActiveVaryingNV(GLuint program, const GLchar * name);
 void glActiveVaryingNV(int program, java.nio.ByteBuffer name)
          Entry point (through function pointer) to C language function:
void glActiveVaryingNV(GLuint program, const GLchar * name);
 java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3)
          Provides platform-independent access to the wglAllocateMemoryNV / glXAllocateMemoryNV extension.
 void glAlphaFragmentOp1ATI(int stage, int portion, int variable, int input, int mapping, int componentUsage)
          Entry point (through function pointer) to C language function:
void glAlphaFragmentOp1ATI(GLenum stage, GLuint portion, GLuint variable, GLuint input, GLuint mapping, GLuint componentUsage);
 void glAlphaFragmentOp2ATI(int op, int dst, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod)
          Entry point (through function pointer) to C language function:
void glAlphaFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
 void glAlphaFragmentOp3ATI(int op, int dst, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod, int arg3, int arg3Rep, int arg3Mod)
          Entry point (through function pointer) to C language function:
void glAlphaFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
 void glAlphaFunc(int func, float ref)
          Interface to C language function:
void glAlphaFunc(GLenum func, GLclampf ref);
 void glApplyTextureEXT(int mode)
          Entry point (through function pointer) to C language function:
void glApplyTextureEXT(GLenum mode);
 boolean glAreProgramsResidentNV(int n, int[] textures, int textures_offset, byte[] residences, int residences_offset)
          Entry point (through function pointer) to C language function:
GLboolean glAreProgramsResidentNV(GLsizei n, const GLuint * textures, GLboolean * residences);
 boolean glAreProgramsResidentNV(int n, java.nio.IntBuffer textures, java.nio.ByteBuffer residences)
          Entry point (through function pointer) to C language function:
GLboolean glAreProgramsResidentNV(GLsizei n, const GLuint * textures, GLboolean * residences);
 boolean glAreTexturesResident(int n, int[] textures, int textures_offset, byte[] residences, int residences_offset)
          Interface to C language function:
GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);
 boolean glAreTexturesResident(int n, java.nio.IntBuffer textures, java.nio.ByteBuffer residences)
          Interface to C language function:
GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);
 void glArrayElement(int i)
          Interface to C language function:
void glArrayElement(GLint i);
 void glArrayObjectATI(int array, int size, int type, int stride, int buffer, int offset)
          Entry point (through function pointer) to C language function:
void glArrayObjectATI(GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
 void glAsyncMarkerSGIX(int mode)
          Entry point (through function pointer) to C language function:
void glAsyncMarkerSGIX(GLuint mode);
 void glAttachObjectARB(int target, int id)
          Entry point (through function pointer) to C language function:
void glAttachObjectARB(GLhandleARB target, GLhandleARB id);
 void glAttachShader(int target, int id)
          Entry point (through function pointer) to C language function:
void glAttachShader(GLuint target, GLuint id);
 void glBegin(int mode)
          Interface to C language function:
void glBegin(GLenum mode);
 void glBeginFragmentShaderATI()
          Entry point (through function pointer) to C language function:
void glBeginFragmentShaderATI(void);
 void glBeginOcclusionQueryNV(int mode)
          Entry point (through function pointer) to C language function:
void glBeginOcclusionQueryNV(GLuint mode);
 void glBeginQuery(int target, int id)
          Entry point (through function pointer) to C language function:
void glBeginQuery(GLenum target, GLuint id);
 void glBeginQueryARB(int target, int id)
          Entry point (through function pointer) to C language function:
void glBeginQueryARB(GLenum target, GLuint id);
 void glBeginTransformFeedbackNV(int primitiveMode)
          Entry point (through function pointer) to C language function:
void glBeginTransformFeedbackNV(GLenum primitiveMode);
 void glBeginVertexShaderEXT()
          Entry point (through function pointer) to C language function:
void glBeginVertexShaderEXT(void);
 void glBindAttribLocation(int program, int index, java.lang.String name)
          Entry point (through function pointer) to C language function:
void glBindAttribLocation(GLuint program, GLuint index, const GLchar * name);
 void glBindAttribLocationARB(int program, int index, java.lang.String name)
          Entry point (through function pointer) to C language function:
void glBindAttribLocationARB(GLhandleARB program, GLuint index, const GLcharARB * name);
 void glBindBuffer(int target, int id)
          Entry point (through function pointer) to C language function:
void glBindBuffer(GLenum target, GLuint id);
 void glBindBufferARB(int target, int id)
          Entry point (through function pointer) to C language function:
void glBindBufferARB(GLenum target, GLuint id);
 void glBindBufferBaseNV(int target, int index, int buffer)
          Entry point (through function pointer) to C language function:
void glBindBufferBaseNV(GLenum target, GLuint index, GLuint buffer);
 void glBindBufferOffsetNV(int target, int index, int buffer, int offset)
          Entry point (through function pointer) to C language function:
void glBindBufferOffsetNV(GLenum target, GLuint index, GLuint buffer, ptrdiff_t offset);
 void glBindBufferRangeNV(int target, int index, int buffer, int offset, int size)
          Entry point (through function pointer) to C language function:
void glBindBufferRangeNV(GLenum target, GLuint index, GLuint buffer, ptrdiff_t offset, ptrdiff_t size);
 void glBindFragDataLocationEXT(int program, int color, byte[] name, int name_offset)
          Entry point (through function pointer) to C language function:
void glBindFragDataLocationEXT(GLuint program, GLuint color, const GLchar * name);
 void glBindFragDataLocationEXT(int program, int color, java.nio.ByteBuffer name)
          Entry point (through function pointer) to C language function:
void glBindFragDataLocationEXT(GLuint program, GLuint color, const GLchar * name);
 void glBindFragmentShaderATI(int mode)
          Entry point (through function pointer) to C language function:
void glBindFragmentShaderATI(GLuint mode);
 void glBindFramebufferEXT(int target, int id)
          Entry point (through function pointer) to C language function:
void glBindFramebufferEXT(GLenum target, GLuint id);
 int glBindLightParameterEXT(int light, int value)
          Entry point (through function pointer) to C language function:
GLuint glBindLightParameterEXT(GLenum light, GLenum value);
 int glBindMaterialParameterEXT(int light, int value)
          Entry point (through function pointer) to C language function:
GLuint glBindMaterialParameterEXT(GLenum light, GLenum value);
 int glBindParameterEXT(int type)
          Entry point (through function pointer) to C language function:
GLuint glBindParameterEXT(GLenum type);
 void glBindProgramARB(int target, int id)
          Entry point (through function pointer) to C language function:
void glBindProgramARB(GLenum target, GLuint id);
 void glBindProgramNV(int target, int id)
          Entry point (through function pointer) to C language function:
void glBindProgramNV(GLenum target, GLuint id);
 void glBindRenderbufferEXT(int target, int id)
          Entry point (through function pointer) to C language function:
void glBindRenderbufferEXT(GLenum target, GLuint id);
 int glBindTexGenParameterEXT(int unit, int coord, int value)
          Entry point (through function pointer) to C language function:
GLuint glBindTexGenParameterEXT(GLenum unit, GLenum coord, GLenum value);
 void glBindTexture(int target, int texture)
          Interface to C language function:
void glBindTexture(GLenum target, GLuint texture);
 int glBindTextureUnitParameterEXT(int light, int value)
          Entry point (through function pointer) to C language function:
GLuint glBindTextureUnitParameterEXT(GLenum light, GLenum value);
 void glBindVertexArrayAPPLE(int mode)
          Entry point (through function pointer) to C language function:
void glBindVertexArrayAPPLE(GLuint mode);
 void glBindVertexShaderEXT(int mode)
          Entry point (through function pointer) to C language function:
void glBindVertexShaderEXT(GLuint mode);
 void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, byte[] bitmap, int bitmap_offset)
          Interface to C language function:
void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
 void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, java.nio.ByteBuffer bitmap)
          Interface to C language function:
void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
 void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, long bitmap_buffer_offset)
          Interface to C language function:
void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
 void glBlendColor(float red, float green, float blue, float alpha)
          Entry point (through function pointer) to C language function:
void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
 void glBlendEquation(int mode)
          Entry point (through function pointer) to C language function:
void glBlendEquation(GLenum mode);
 void glBlendEquationSeparate(int target, int id)
          Entry point (through function pointer) to C language function:
void glBlendEquationSeparate(GLenum target, GLenum id);
 void glBlendEquationSeparateEXT(int target, int id)
          Entry point (through function pointer) to C language function:
void glBlendEquationSeparateEXT(GLenum target, GLenum id);
 void glBlendFunc(int sfactor, int dfactor)
          Interface to C language function:
void glBlendFunc(GLenum sfactor, GLenum dfactor);
 void glBlendFuncSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
          Entry point (through function pointer) to C language function:
void glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
 void glBlendFuncSeparateEXT(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
          Entry point (through function pointer) to C language function:
void glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
 void glBlendFuncSeparateINGR(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
          Entry point (through function pointer) to C language function:
void glBlendFuncSeparateINGR(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
 void glBlitFramebufferEXT(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
          Entry point (through function pointer) to C language function:
void glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
 void glBufferData(int target, int size, java.nio.Buffer data, int usage)
          Entry point (through function pointer) to C language function:
void glBufferData(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);
 void glBufferDataARB(int target, int size, java.nio.Buffer data, int usage)
          Entry point (through function pointer) to C language function:
void glBufferDataARB(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);
 void glBufferParameteriAPPLE(int target, int pname, int params)
          Entry point (through function pointer) to C language function:
void glBufferParameteriAPPLE(GLenum target, GLenum pname, GLint params);
 int glBufferRegionEnabled()
          Entry point (through function pointer) to C language function:
GLuint glBufferRegionEnabled(GLvoid);
 void glBufferSubData(int target, int offset, int size, java.nio.Buffer data)
          Entry point (through function pointer) to C language function:
void glBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
 void glBufferSubDataARB(int target, int offset, int size, java.nio.Buffer data)
          Entry point (through function pointer) to C language function:
void glBufferSubDataARB(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
 void glCallList(int list)
          Interface to C language function:
void glCallList(GLuint list);
 void glCallLists(int n, int type, java.nio.Buffer lists)
          Interface to C language function:
void glCallLists(GLsizei n, GLenum type, const GLvoid * lists);
 int glCheckFramebufferStatusEXT(int type)
          Entry point (through function pointer) to C language function:
GLenum glCheckFramebufferStatusEXT(GLenum type);
 void glClampColorARB(int target, int id)
          Entry point (through function pointer) to C language function:
void glClampColorARB(GLenum target, GLenum id);
 void glClear(int mask)
          Interface to C language function:
void glClear(GLbitfield mask);
 void glClearAccum(float red, float green, float blue, float alpha)
          Interface to C language function:
void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 void glClearColor(float red, float green, float blue, float alpha)
          Interface to C language function:
void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
 void glClearColorIiEXT(int red, int green, int blue, int alpha)
          Entry point (through function pointer) to C language function:
void glClearColorIiEXT(GLint red, GLint green, GLint blue, GLint alpha);
 void glClearColorIuiEXT(int red, int green, int blue, int alpha)
          Entry point (through function pointer) to C language function:
void glClearColorIuiEXT(GLuint red, GLuint green, GLuint blue, GLuint alpha);
 void glClearDepth(double depth)
          Interface to C language function:
void glClearDepth(GLclampd depth);
 void glClearDepthdNV(double depth)
          Entry point (through function pointer) to C language function:
void glClearDepthdNV(GLdouble depth);
 void glClearIndex(float c)
          Interface to C language function:
void glClearIndex(GLfloat c);
 void glClearStencil(int s)
          Interface to C language function:
void glClearStencil(GLint s);
 void glClientActiveTexture(int mode)
          Entry point (through function pointer) to C language function:
void glClientActiveTexture(GLenum mode);
 void glClientActiveVertexStreamATI(int mode)
          Entry point (through function pointer) to C language function:
void glClientActiveVertexStreamATI(GLenum mode);
 void glClipPlane(int plane, double[] equation, int equation_offset)
          Interface to C language function:
void glClipPlane(GLenum plane, const GLdouble * equation);
 void glClipPlane(int plane, java.nio.DoubleBuffer equation)
          Interface to C language function:
void glClipPlane(GLenum plane, const GLdouble * equation);
 void glColor3b(byte red, byte green, byte blue)
          Interface to C language function:
void glColor3b(GLbyte red, GLbyte green, GLbyte blue);
 void glColor3bv(byte[] v, int v_offset)
          Interface to C language function:
void glColor3bv(const GLbyte * v);
 void glColor3bv(java.nio.ByteBuffer v)
          Interface to C language function:
void glColor3bv(const GLbyte * v);
 void glColor3d(double red, double green, double blue)
          Interface to C language function:
void glColor3d(GLdouble red, GLdouble green, GLdouble blue);
 void glColor3dv(double[] v, int v_offset)
          Interface to C language function:
void glColor3dv(const GLdouble * v);
 void glColor3dv(java.nio.DoubleBuffer v)
          Interface to C language function:
void glColor3dv(const GLdouble * v);
 void glColor3f(float red, float green, float blue)
          Interface to C language function:
void glColor3f(GLfloat red, GLfloat green, GLfloat blue);
 void glColor3fv(float[] v, int v_offset)
          Interface to C language function:
void glColor3fv(const GLfloat * v);
 void glColor3fv(java.nio.FloatBuffer v)
          Interface to C language function:
void glColor3fv(const GLfloat * v);
 void glColor3fVertex3fSUN(float r, float g, float b, float x, float y, float z)
          Entry point (through function pointer) to C language function:
void glColor3fVertex3fSUN(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
 void glColor3fVertex3fvSUN(float[] c, int c_offset, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glColor3fVertex3fvSUN(const GLfloat * c, const GLfloat * v);
 void glColor3fVertex3fvSUN(java.nio.FloatBuffer c, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glColor3fVertex3fvSUN(const GLfloat * c, const GLfloat * v);
 void glColor3hNV(short red, short green, short blue)
          Entry point (through function pointer) to C language function:
void glColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
 void glColor3hvNV(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glColor3hvNV(const GLhalfNV * v);
 void glColor3hvNV(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glColor3hvNV(const GLhalfNV * v);
 void glColor3i(int red, int green, int blue)
          Interface to C language function:
void glColor3i(GLint red, GLint green, GLint blue);
 void glColor3iv(int[] v, int v_offset)
          Interface to C language function:
void glColor3iv(const GLint * v);
 void glColor3iv(java.nio.IntBuffer v)
          Interface to C language function:
void glColor3iv(const GLint * v);
 void glColor3s(short red, short green, short blue)
          Interface to C language function:
void glColor3s(GLshort red, GLshort green, GLshort blue);
 void glColor3sv(short[] v, int v_offset)
          Interface to C language function:
void glColor3sv(const GLshort * v);
 void glColor3sv(java.nio.ShortBuffer v)
          Interface to C language function:
void glColor3sv(const GLshort * v);
 void glColor3ub(byte red, byte green, byte blue)
          Interface to C language function:
void glColor3ub(GLubyte red, GLubyte green, GLubyte blue);
 void glColor3ubv(byte[] v, int v_offset)
          Interface to C language function:
void glColor3ubv(const GLubyte * v);
 void glColor3ubv(java.nio.ByteBuffer v)
          Interface to C language function:
void glColor3ubv(const GLubyte * v);
 void glColor3ui(int red, int green, int blue)
          Interface to C language function:
void glColor3ui(GLuint red, GLuint green, GLuint blue);
 void glColor3uiv(int[] v, int v_offset)
          Interface to C language function:
void glColor3uiv(const GLuint * v);
 void glColor3uiv(java.nio.IntBuffer v)
          Interface to C language function:
void glColor3uiv(const GLuint * v);
 void glColor3us(short red, short green, short blue)
          Interface to C language function:
void glColor3us(GLushort red, GLushort green, GLushort blue);
 void glColor3usv(short[] v, int v_offset)
          Interface to C language function:
void glColor3usv(const GLushort * v);
 void glColor3usv(java.nio.ShortBuffer v)
          Interface to C language function:
void glColor3usv(const GLushort * v);
 void glColor4b(byte red, byte green, byte blue, byte alpha)
          Interface to C language function:
void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
 void glColor4bv(byte[] v, int v_offset)
          Interface to C language function:
void glColor4bv(const GLbyte * v);
 void glColor4bv(java.nio.ByteBuffer v)
          Interface to C language function:
void glColor4bv(const GLbyte * v);
 void glColor4d(double red, double green, double blue, double alpha)
          Interface to C language function:
void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
 void glColor4dv(double[] v, int v_offset)
          Interface to C language function:
void glColor4dv(const GLdouble * v);
 void glColor4dv(java.nio.DoubleBuffer v)
          Interface to C language function:
void glColor4dv(const GLdouble * v);
 void glColor4f(float red, float green, float blue, float alpha)
          Interface to C language function:
void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 void glColor4fNormal3fVertex3fSUN(float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z)
          Entry point (through function pointer) to C language function:
void glColor4fNormal3fVertex3fSUN(GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
 void glColor4fNormal3fVertex3fvSUN(float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glColor4fNormal3fVertex3fvSUN(const GLfloat * c, const GLfloat * n, const GLfloat * v);
 void glColor4fNormal3fVertex3fvSUN(java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glColor4fNormal3fVertex3fvSUN(const GLfloat * c, const GLfloat * n, const GLfloat * v);
 void glColor4fv(float[] v, int v_offset)
          Interface to C language function:
void glColor4fv(const GLfloat * v);
 void glColor4fv(java.nio.FloatBuffer v)
          Interface to C language function:
void glColor4fv(const GLfloat * v);
 void glColor4hNV(short x, short y, short z, short w)
          Entry point (through function pointer) to C language function:
void glColor4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
 void glColor4hvNV(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glColor4hvNV(const GLhalfNV * v);
 void glColor4hvNV(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glColor4hvNV(const GLhalfNV * v);
 void glColor4i(int red, int green, int blue, int alpha)
          Interface to C language function:
void glColor4i(GLint red, GLint green, GLint blue, GLint alpha);
 void glColor4iv(int[] v, int v_offset)
          Interface to C language function:
void glColor4iv(const GLint * v);
 void glColor4iv(java.nio.IntBuffer v)
          Interface to C language function:
void glColor4iv(const GLint * v);
 void glColor4s(short red, short green, short blue, short alpha)
          Interface to C language function:
void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha);
 void glColor4sv(short[] v, int v_offset)
          Interface to C language function:
void glColor4sv(const GLshort * v);
 void glColor4sv(java.nio.ShortBuffer v)
          Interface to C language function:
void glColor4sv(const GLshort * v);
 void glColor4ub(byte red, byte green, byte blue, byte alpha)
          Interface to C language function:
void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
 void glColor4ubv(byte[] v, int v_offset)
          Interface to C language function:
void glColor4ubv(const GLubyte * v);
 void glColor4ubv(java.nio.ByteBuffer v)
          Interface to C language function:
void glColor4ubv(const GLubyte * v);
 void glColor4ubVertex2fSUN(byte r, byte g, byte b, byte a, float x, float y)
          Entry point (through function pointer) to C language function:
void glColor4ubVertex2fSUN(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
 void glColor4ubVertex2fvSUN(byte[] c, int c_offset, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glColor4ubVertex2fvSUN(const GLubyte * c, const GLfloat * v);
 void glColor4ubVertex2fvSUN(java.nio.ByteBuffer c, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glColor4ubVertex2fvSUN(const GLubyte * c, const GLfloat * v);
 void glColor4ubVertex3fSUN(byte r, byte g, byte b, byte a, float x, float y, float z)
          Entry point (through function pointer) to C language function:
void glColor4ubVertex3fSUN(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
 void glColor4ubVertex3fvSUN(byte[] c, int c_offset, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glColor4ubVertex3fvSUN(const GLubyte * c, const GLfloat * v);
 void glColor4ubVertex3fvSUN(java.nio.ByteBuffer c, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glColor4ubVertex3fvSUN(const GLubyte * c, const GLfloat * v);
 void glColor4ui(int red, int green, int blue, int alpha)
          Interface to C language function:
void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha);
 void glColor4uiv(int[] v, int v_offset)
          Interface to C language function:
void glColor4uiv(const GLuint * v);
 void glColor4uiv(java.nio.IntBuffer v)
          Interface to C language function:
void glColor4uiv(const GLuint * v);
 void glColor4us(short red, short green, short blue, short alpha)
          Interface to C language function:
void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha);
 void glColor4usv(short[] v, int v_offset)
          Interface to C language function:
void glColor4usv(const GLushort * v);
 void glColor4usv(java.nio.ShortBuffer v)
          Interface to C language function:
void glColor4usv(const GLushort * v);
 void glColorFragmentOp1ATI(int op, int dst, int dstMask, int dstMod, int arg1, int arg1Rep, int arg1Mod)
          Entry point (through function pointer) to C language function:
void glColorFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
 void glColorFragmentOp2ATI(int op, int dst, int dstMask, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod)
          Entry point (through function pointer) to C language function:
void glColorFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
 void glColorFragmentOp3ATI(int op, int dst, int dstMask, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod, int arg3, int arg3Rep, int arg3Mod)
          Entry point (through function pointer) to C language function:
void glColorFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
 void glColorMask(boolean red, boolean green, boolean blue, boolean alpha)
          Interface to C language function:
void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
 void glColorMaskIndexedEXT(int index, boolean r, boolean g, boolean b, boolean a)
          Entry point (through function pointer) to C language function:
void glColorMaskIndexedEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
 void glColorMaterial(int face, int mode)
          Interface to C language function:
void glColorMaterial(GLenum face, GLenum mode);
 void glColorPointer(int size, int type, int stride, java.nio.Buffer ptr)
          Interface to C language function:
void glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
 void glColorPointer(int size, int type, int stride, long ptr_buffer_offset)
          Interface to C language function:
void glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
 void glColorSubTable(int target, int start, int count, int format, int type, java.nio.Buffer data)
          Entry point (through function pointer) to C language function:
void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
 void glColorSubTable(int target, int start, int count, int format, int type, long data_buffer_offset)
          Entry point (through function pointer) to C language function:
void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
 void glColorTable(int target, int internalformat, int width, int format, int type, java.nio.Buffer table)
          Entry point (through function pointer) to C language function:
void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
 void glColorTable(int target, int internalformat, int width, int format, int type, long table_buffer_offset)
          Entry point (through function pointer) to C language function:
void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
 void glColorTableEXT(int target, int internalformat, int width, int format, int type, java.nio.Buffer table)
          Entry point (through function pointer) to C language function:
void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
 void glColorTableParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);
 void glColorTableParameterfv(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);
 void glColorTableParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);
 void glColorTableParameteriv(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);
 void glCombinerInputNV(int stage, int portion, int variable, int input, int mapping, int componentUsage)
          Entry point (through function pointer) to C language function:
void glCombinerInputNV(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
 void glCombinerOutputNV(int stage, int portion, int abOutput, int cdOutput, int sumOutput, int scale, int bias, boolean abDotProduct, boolean cdDotProduct, boolean muxSum)
          Entry point (through function pointer) to C language function:
void glCombinerOutputNV(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
 void glCombinerParameterfNV(int target, float s)
          Entry point (through function pointer) to C language function:
void glCombinerParameterfNV(GLenum target, GLfloat s);
 void glCombinerParameterfvNV(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glCombinerParameterfvNV(GLenum target, const GLfloat * v);
 void glCombinerParameterfvNV(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glCombinerParameterfvNV(GLenum target, const GLfloat * v);
 void glCombinerParameteriNV(int target, int s)
          Entry point (through function pointer) to C language function:
void glCombinerParameteriNV(GLenum target, GLint s);
 void glCombinerParameterivNV(int target, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glCombinerParameterivNV(GLenum target, const GLint * v);
 void glCombinerParameterivNV(int target, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glCombinerParameterivNV(GLenum target, const GLint * v);
 void glCombinerStageParameterfvNV(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glCombinerStageParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
 void glCombinerStageParameterfvNV(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glCombinerStageParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
 void glCompileShader(int mode)
          Entry point (through function pointer) to C language function:
void glCompileShader(GLuint mode);
 void glCompileShaderARB(int mode)
          Entry point (through function pointer) to C language function:
void glCompileShaderARB(GLhandleARB mode);
 void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, java.nio.Buffer data)
          Entry point (through function pointer) to C language function:
void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
 void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, long data_buffer_offset)
          Entry point (through function pointer) to C language function:
void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
 void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, java.nio.Buffer data)
          Entry point (through function pointer) to C language function:
void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
 void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data_buffer_offset)
          Entry point (through function pointer) to C language function:
void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
 void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, java.nio.Buffer data)
          Entry point (through function pointer) to C language function:
void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
 void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data_buffer_offset)
          Entry point (through function pointer) to C language function:
void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
 void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, java.nio.Buffer data)
          Entry point (through function pointer) to C language function:
void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
 void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, long data_buffer_offset)
          Entry point (through function pointer) to C language function:
void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
 void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, java.nio.Buffer data)
          Entry point (through function pointer) to C language function:
void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
 void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data_buffer_offset)
          Entry point (through function pointer) to C language function:
void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
 void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, java.nio.Buffer data)
          Entry point (through function pointer) to C language function:
void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
 void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data_buffer_offset)
          Entry point (through function pointer) to C language function:
void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
 void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, java.nio.Buffer table)
          Entry point (through function pointer) to C language function:
void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
 void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, long table_buffer_offset)
          Entry point (through function pointer) to C language function:
void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
 void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, java.nio.Buffer image)
          Entry point (through function pointer) to C language function:
void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
 void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, long image_buffer_offset)
          Entry point (through function pointer) to C language function:
void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
 void glConvolutionParameterf(int target, int pname, float params)
          Entry point (through function pointer) to C language function:
void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params);
 void glConvolutionParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);
 void glConvolutionParameterfv(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);
 void glConvolutionParameteri(int target, int pname, int params)
          Entry point (through function pointer) to C language function:
void glConvolutionParameteri(GLenum target, GLenum pname, GLint params);
 void glConvolutionParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);
 void glConvolutionParameteriv(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);
 void glCopyColorSubTable(int target, int start, int x, int y, int width)
          Entry point (through function pointer) to C language function:
void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
 void glCopyColorTable(int target, int internalformat, int x, int y, int width)
          Entry point (through function pointer) to C language function:
void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
 void glCopyConvolutionFilter1D(int target, int internalformat, int x, int y, int width)
          Entry point (through function pointer) to C language function:
void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
 void glCopyConvolutionFilter2D(int target, int internalformat, int x, int y, int width, int height)
          Entry point (through function pointer) to C language function:
void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
 void glCopyPixels(int x, int y, int width, int height, int type)
          Interface to C language function:
void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
 void glCopyTexImage1D(int target, int level, int internalformat, int x, int y, int width, int border)
          Interface to C language function:
void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
 void glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)
          Interface to C language function:
void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
 void glCopyTexSubImage1D(int target, int level, int xoffset, int x, int y, int width)
          Interface to C language function:
void glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
 void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
          Interface to C language function:
void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 void glCopyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
          Entry point (through function pointer) to C language function:
void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 int glCreateProgram()
          Entry point (through function pointer) to C language function:
GLuint glCreateProgram(void);
 int glCreateProgramObjectARB()
          Entry point (through function pointer) to C language function:
GLhandleARB glCreateProgramObjectARB(void);
 int glCreateShader(int type)
          Entry point (through function pointer) to C language function:
GLuint glCreateShader(GLenum type);
 int glCreateShaderObjectARB(int type)
          Entry point (through function pointer) to C language function:
GLhandleARB glCreateShaderObjectARB(GLenum type);
 void glCullFace(int mode)
          Interface to C language function:
void glCullFace(GLenum mode);
 void glCullParameterdvEXT(int pname, double[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glCullParameterdvEXT(GLenum pname, GLdouble * params);
 void glCullParameterdvEXT(int pname, java.nio.DoubleBuffer params)
          Entry point (through function pointer) to C language function:
void glCullParameterdvEXT(GLenum pname, GLdouble * params);
 void glCullParameterfvEXT(int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glCullParameterfvEXT(GLenum pname, GLfloat * params);
 void glCullParameterfvEXT(int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glCullParameterfvEXT(GLenum pname, GLfloat * params);
 void glCurrentPaletteMatrixARB(int count)
          Entry point (through function pointer) to C language function:
void glCurrentPaletteMatrixARB(GLint count);
 void glDeformationMap3dSGIX(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double w1, double w2, int wstride, int worder, double[] points, int points_offset)
          Entry point (through function pointer) to C language function:
void glDeformationMap3dSGIX(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points);
 void glDeformationMap3dSGIX(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double w1, double w2, int wstride, int worder, java.nio.DoubleBuffer points)
          Entry point (through function pointer) to C language function:
void glDeformationMap3dSGIX(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points);
 void glDeformationMap3fSGIX(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float w1, float w2, int wstride, int worder, float[] points, int points_offset)
          Entry point (through function pointer) to C language function:
void glDeformationMap3fSGIX(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points);
 void glDeformationMap3fSGIX(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float w1, float w2, int wstride, int worder, java.nio.FloatBuffer points)
          Entry point (through function pointer) to C language function:
void glDeformationMap3fSGIX(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points);
 void glDeformSGIX(int mode)
          Entry point (through function pointer) to C language function:
void glDeformSGIX(GLbitfield mode);
 void glDeleteAsyncMarkersSGIX(int target, int s)
          Entry point (through function pointer) to C language function:
void glDeleteAsyncMarkersSGIX(GLuint target, GLsizei s);
 void glDeleteBufferRegion(int mode)
          Entry point (through function pointer) to C language function:
void glDeleteBufferRegion(GLuint mode);
 void glDeleteBuffers(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glDeleteBuffers(GLsizei n, const GLuint * ids);
 void glDeleteBuffers(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glDeleteBuffers(GLsizei n, const GLuint * ids);
 void glDeleteBuffersARB(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glDeleteBuffersARB(GLsizei n, const GLuint * ids);
 void glDeleteBuffersARB(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glDeleteBuffersARB(GLsizei n, const GLuint * ids);
 void glDeleteFencesAPPLE(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glDeleteFencesAPPLE(GLsizei n, const GLuint * ids);
 void glDeleteFencesAPPLE(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glDeleteFencesAPPLE(GLsizei n, const GLuint * ids);
 void glDeleteFencesNV(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glDeleteFencesNV(GLsizei n, const GLuint * ids);
 void glDeleteFencesNV(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glDeleteFencesNV(GLsizei n, const GLuint * ids);
 void glDeleteFragmentShaderATI(int mode)
          Entry point (through function pointer) to C language function:
void glDeleteFragmentShaderATI(GLuint mode);
 void glDeleteFramebuffersEXT(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glDeleteFramebuffersEXT(GLsizei n, const GLuint * ids);
 void glDeleteFramebuffersEXT(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glDeleteFramebuffersEXT(GLsizei n, const GLuint * ids);
 void glDeleteLists(int list, int range)
          Interface to C language function:
void glDeleteLists(GLuint list, GLsizei range);
 void glDeleteObjectARB(int mode)
          Entry point (through function pointer) to C language function:
void glDeleteObjectARB(GLhandleARB mode);
 void glDeleteOcclusionQueriesNV(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids);
 void glDeleteOcclusionQueriesNV(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids);
 void glDeleteProgram(int mode)
          Entry point (through function pointer) to C language function:
void glDeleteProgram(GLuint mode);
 void glDeleteProgramsARB(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glDeleteProgramsARB(GLsizei n, const GLuint * ids);
 void glDeleteProgramsARB(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glDeleteProgramsARB(GLsizei n, const GLuint * ids);
 void glDeleteProgramsNV(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glDeleteProgramsNV(GLsizei n, const GLuint * ids);
 void glDeleteProgramsNV(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glDeleteProgramsNV(GLsizei n, const GLuint * ids);
 void glDeleteQueries(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glDeleteQueries(GLsizei n, const GLuint * ids);
 void glDeleteQueries(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glDeleteQueries(GLsizei n, const GLuint * ids);
 void glDeleteQueriesARB(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glDeleteQueriesARB(GLsizei n, const GLuint * ids);
 void glDeleteQueriesARB(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glDeleteQueriesARB(GLsizei n, const GLuint * ids);
 void glDeleteRenderbuffersEXT(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glDeleteRenderbuffersEXT(GLsizei n, const GLuint * ids);
 void glDeleteRenderbuffersEXT(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glDeleteRenderbuffersEXT(GLsizei n, const GLuint * ids);
 void glDeleteShader(int mode)
          Entry point (through function pointer) to C language function:
void glDeleteShader(GLuint mode);
 void glDeleteTextures(int n, int[] textures, int textures_offset)
          Interface to C language function:
void glDeleteTextures(GLsizei n, const GLuint * textures);
 void glDeleteTextures(int n, java.nio.IntBuffer textures)
          Interface to C language function:
void glDeleteTextures(GLsizei n, const GLuint * textures);
 void glDeleteVertexArraysAPPLE(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glDeleteVertexArraysAPPLE(GLsizei n, const GLuint * ids);
 void glDeleteVertexArraysAPPLE(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glDeleteVertexArraysAPPLE(GLsizei n, const GLuint * ids);
 void glDeleteVertexShaderEXT(int mode)
          Entry point (through function pointer) to C language function:
void glDeleteVertexShaderEXT(GLuint mode);
 void glDepthBoundsdNV(double zmin, double zmax)
          Entry point (through function pointer) to C language function:
void glDepthBoundsdNV(GLdouble zmin, GLdouble zmax);
 void glDepthBoundsEXT(double x, double y)
          Entry point (through function pointer) to C language function:
void glDepthBoundsEXT(GLclampd x, GLclampd y);
 void glDepthFunc(int func)
          Interface to C language function:
void glDepthFunc(GLenum func);
 void glDepthMask(boolean flag)
          Interface to C language function:
void glDepthMask(GLboolean flag);
 void glDepthRange(double near_val, double far_val)
          Interface to C language function:
void glDepthRange(GLclampd near_val, GLclampd far_val);
 void glDepthRangedNV(double zNear, double zFar)
          Entry point (through function pointer) to C language function:
void glDepthRangedNV(GLdouble zNear, GLdouble zFar);
 void glDetachObjectARB(int target, int id)
          Entry point (through function pointer) to C language function:
void glDetachObjectARB(GLhandleARB target, GLhandleARB id);
 void glDetachShader(int target, int id)
          Entry point (through function pointer) to C language function:
void glDetachShader(GLuint target, GLuint id);
 void glDetailTexFuncSGIS(int target, int n, float[] points, int points_offset)
          Entry point (through function pointer) to C language function:
void glDetailTexFuncSGIS(GLenum target, GLsizei n, const GLfloat * points);
 void glDetailTexFuncSGIS(int target, int n, java.nio.FloatBuffer points)
          Entry point (through function pointer) to C language function:
void glDetailTexFuncSGIS(GLenum target, GLsizei n, const GLfloat * points);
 void glDisable(int cap)
          Interface to C language function:
void glDisable(GLenum cap);
 void glDisableClientState(int cap)
          Interface to C language function:
void glDisableClientState(GLenum cap);
 void glDisableIndexedEXT(int target, int index)
          Entry point (through function pointer) to C language function:
void glDisableIndexedEXT(GLenum target, GLuint index);
 void glDisableVariantClientStateEXT(int mode)
          Entry point (through function pointer) to C language function:
void glDisableVariantClientStateEXT(GLuint mode);
 void glDisableVertexAttribAPPLE(int index, int pname)
          Entry point (through function pointer) to C language function:
void glDisableVertexAttribAPPLE(GLuint index, GLenum pname);
 void glDisableVertexAttribArray(int mode)
          Entry point (through function pointer) to C language function:
void glDisableVertexAttribArray(GLuint mode);
 void glDisableVertexAttribArrayARB(int mode)
          Entry point (through function pointer) to C language function:
void glDisableVertexAttribArrayARB(GLuint mode);
 void glDrawArrays(int mode, int first, int count)
          Interface to C language function:
void glDrawArrays(GLenum mode, GLint first, GLsizei count);
 void glDrawArraysInstancedEXT(int mode, int start, int count, int primcount)
          Entry point (through function pointer) to C language function:
void glDrawArraysInstancedEXT(GLenum mode, GLint start, GLsizei count, GLsizei primcount);
 void glDrawBuffer(int mode)
          Interface to C language function:
void glDrawBuffer(GLenum mode);
 void glDrawBufferRegion(int region, int x, int y, int width, int height, int xDest, int yDest)
          Entry point (through function pointer) to C language function:
void glDrawBufferRegion(GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest);
 void glDrawBuffers(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glDrawBuffers(GLsizei n, const GLenum * ids);
 void glDrawBuffers(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glDrawBuffers(GLsizei n, const GLenum * ids);
 void glDrawBuffersARB(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glDrawBuffersARB(GLsizei n, const GLenum * ids);
 void glDrawBuffersARB(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glDrawBuffersARB(GLsizei n, const GLenum * ids);
 void glDrawBuffersATI(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glDrawBuffersATI(GLsizei n, const GLenum * ids);
 void glDrawBuffersATI(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glDrawBuffersATI(GLsizei n, const GLenum * ids);
 void glDrawElementArrayAPPLE(int target, int s, int t)
          Entry point (through function pointer) to C language function:
void glDrawElementArrayAPPLE(GLenum target, GLint s, GLsizei t);
 void glDrawElementArrayATI(int target, int s)
          Entry point (through function pointer) to C language function:
void glDrawElementArrayATI(GLenum target, GLsizei s);
 void glDrawElements(int mode, int count, int type, java.nio.Buffer indices)
          Interface to C language function:
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
 void glDrawElements(int mode, int count, int type, long indices_buffer_offset)
          Interface to C language function:
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
 void glDrawElementsInstancedEXT(int mode, int count, int type, java.nio.Buffer indices, int primcount)
          Entry point (through function pointer) to C language function:
void glDrawElementsInstancedEXT(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount);
 void glDrawMeshArraysSUN(int target, int s, int t, int r)
          Entry point (through function pointer) to C language function:
void glDrawMeshArraysSUN(GLenum target, GLint s, GLsizei t, GLsizei r);
 void glDrawPixels(int width, int height, int format, int type, java.nio.Buffer pixels)
          Interface to C language function:
void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
 void glDrawPixels(int width, int height, int format, int type, long pixels_buffer_offset)
          Interface to C language function:
void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
 void glDrawRangeElementArrayAPPLE(int mode, int start, int end, int first, int count)
          Entry point (through function pointer) to C language function:
void glDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
 void glDrawRangeElementArrayATI(int mode, int start, int end, int count)
          Entry point (through function pointer) to C language function:
void glDrawRangeElementArrayATI(GLenum mode, GLuint start, GLuint end, GLsizei count);
 void glDrawRangeElements(int mode, int start, int end, int count, int type, java.nio.Buffer indices)
          Entry point (through function pointer) to C language function:
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
 void glDrawRangeElements(int mode, int start, int end, int count, int type, long indices_buffer_offset)
          Entry point (through function pointer) to C language function:
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
 void glEdgeFlag(boolean flag)
          Interface to C language function:
void glEdgeFlag(GLboolean flag);
 void glEdgeFlagPointer(int stride, java.nio.Buffer ptr)
          Interface to C language function:
void glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr);
 void glEdgeFlagPointer(int stride, long ptr_buffer_offset)
          Interface to C language function:
void glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr);
 void glEdgeFlagv(byte[] flag, int flag_offset)
          Interface to C language function:
void glEdgeFlagv(const GLboolean * flag);
 void glEdgeFlagv(java.nio.ByteBuffer flag)
          Interface to C language function:
void glEdgeFlagv(const GLboolean * flag);
 void glElementPointerAPPLE(int pname, java.nio.Buffer params)
          Entry point (through function pointer) to C language function:
void glElementPointerAPPLE(GLenum pname, const GLvoid * params);
 void glElementPointerATI(int pname, java.nio.Buffer params)
          Entry point (through function pointer) to C language function:
void glElementPointerATI(GLenum pname, const GLvoid * params);
 void glElementPointerATI(int pname, long params_buffer_offset)
          Entry point (through function pointer) to C language function:
void glElementPointerATI(GLenum pname, const GLvoid * params);
 void glEnable(int cap)
          Interface to C language function:
void glEnable(GLenum cap);
 void glEnableClientState(int cap)
          Interface to C language function:
void glEnableClientState(GLenum cap);
 void glEnableIndexedEXT(int target, int index)
          Entry point (through function pointer) to C language function:
void glEnableIndexedEXT(GLenum target, GLuint index);
 void glEnableVariantClientStateEXT(int mode)
          Entry point (through function pointer) to C language function:
void glEnableVariantClientStateEXT(GLuint mode);
 void glEnableVertexAttribAPPLE(int index, int pname)
          Entry point (through function pointer) to C language function:
void glEnableVertexAttribAPPLE(GLuint index, GLenum pname);
 void glEnableVertexAttribArray(int mode)
          Entry point (through function pointer) to C language function:
void glEnableVertexAttribArray(GLuint mode);
 void glEnableVertexAttribArrayARB(int mode)
          Entry point (through function pointer) to C language function:
void glEnableVertexAttribArrayARB(GLuint mode);
 void glEnd()
          Interface to C language function:
void glEnd(void);
 void glEndFragmentShaderATI()
          Entry point (through function pointer) to C language function:
void glEndFragmentShaderATI(void);
 void glEndList()
          Interface to C language function:
void glEndList(void);
 void glEndOcclusionQueryNV()
          Entry point (through function pointer) to C language function:
void glEndOcclusionQueryNV(void);
 void glEndQuery(int mode)
          Entry point (through function pointer) to C language function:
void glEndQuery(GLenum mode);
 void glEndQueryARB(int mode)
          Entry point (through function pointer) to C language function:
void glEndQueryARB(GLenum mode);
 void glEndTransformFeedbackNV()
          Entry point (through function pointer) to C language function:
void glEndTransformFeedbackNV(void);
 void glEndVertexShaderEXT()
          Entry point (through function pointer) to C language function:
void glEndVertexShaderEXT(void);
 void glEvalCoord1d(double u)
          Interface to C language function:
void glEvalCoord1d(GLdouble u);
 void glEvalCoord1dv(double[] u, int u_offset)
          Interface to C language function:
void glEvalCoord1dv(const GLdouble * u);
 void glEvalCoord1dv(java.nio.DoubleBuffer u)
          Interface to C language function:
void glEvalCoord1dv(const GLdouble * u);
 void glEvalCoord1f(float u)
          Interface to C language function:
void glEvalCoord1f(GLfloat u);
 void glEvalCoord1fv(float[] u, int u_offset)
          Interface to C language function:
void glEvalCoord1fv(const GLfloat * u);
 void glEvalCoord1fv(java.nio.FloatBuffer u)
          Interface to C language function:
void glEvalCoord1fv(const GLfloat * u);
 void glEvalCoord2d(double u, double v)
          Interface to C language function:
void glEvalCoord2d(GLdouble u, GLdouble v);
 void glEvalCoord2dv(double[] u, int u_offset)
          Interface to C language function:
void glEvalCoord2dv(const GLdouble * u);
 void glEvalCoord2dv(java.nio.DoubleBuffer u)
          Interface to C language function:
void glEvalCoord2dv(const GLdouble * u);
 void glEvalCoord2f(float u, float v)
          Interface to C language function:
void glEvalCoord2f(GLfloat u, GLfloat v);
 void glEvalCoord2fv(float[] u, int u_offset)
          Interface to C language function:
void glEvalCoord2fv(const GLfloat * u);
 void glEvalCoord2fv(java.nio.FloatBuffer u)
          Interface to C language function:
void glEvalCoord2fv(const GLfloat * u);
 void glEvalMapsNV(int target, int id)
          Entry point (through function pointer) to C language function:
void glEvalMapsNV(GLenum target, GLenum id);
 void glEvalMesh1(int mode, int i1, int i2)
          Interface to C language function:
void glEvalMesh1(GLenum mode, GLint i1, GLint i2);
 void glEvalMesh2(int mode, int i1, int i2, int j1, int j2)
          Interface to C language function:
void glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
 void glEvalPoint1(int i)
          Interface to C language function:
void glEvalPoint1(GLint i);
 void glEvalPoint2(int i, int j)
          Interface to C language function:
void glEvalPoint2(GLint i, GLint j);
 void glExecuteProgramNV(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glExecuteProgramNV(GLenum target, GLuint pname, const GLfloat * params);
 void glExecuteProgramNV(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glExecuteProgramNV(GLenum target, GLuint pname, const GLfloat * params);
 void glExtractComponentEXT(int red, int green, int blue)
          Entry point (through function pointer) to C language function:
void glExtractComponentEXT(GLuint red, GLuint green, GLuint blue);
 void glFeedbackBuffer(int size, int type, java.nio.FloatBuffer buffer)
          Interface to C language function:
void glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer);
 void glFinalCombinerInputNV(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
          Entry point (through function pointer) to C language function:
void glFinalCombinerInputNV(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
 void glFinish()
          Interface to C language function:
void glFinish(void);
 int glFinishAsyncSGIX(int[] markerp, int markerp_offset)
          Entry point (through function pointer) to C language function:
GLint glFinishAsyncSGIX(GLuint * markerp);
 int glFinishAsyncSGIX(java.nio.IntBuffer markerp)
          Entry point (through function pointer) to C language function:
GLint glFinishAsyncSGIX(GLuint * markerp);
 void glFinishFenceAPPLE(int mode)
          Entry point (through function pointer) to C language function:
void glFinishFenceAPPLE(GLuint mode);
 void glFinishFenceNV(int mode)
          Entry point (through function pointer) to C language function:
void glFinishFenceNV(GLuint mode);
 void glFinishObjectAPPLE(int target, int s)
          Entry point (through function pointer) to C language function:
void glFinishObjectAPPLE(GLenum target, GLint s);
 void glFinishRenderAPPLE()
          Entry point (through function pointer) to C language function:
void glFinishRenderAPPLE(void);
 void glFinishTextureSUNX()
          Entry point (through function pointer) to C language function:
void glFinishTextureSUNX(void);
 void glFlush()
          Interface to C language function:
void glFlush(void);
 void glFlushMappedBufferRangeAPPLE(int target, int s, int t)
          Entry point (through function pointer) to C language function:
void glFlushMappedBufferRangeAPPLE(GLenum target, ptrdiff_t s, ptrdiff_t t);
 void glFlushPixelDataRangeNV(int mode)
          Entry point (through function pointer) to C language function:
void glFlushPixelDataRangeNV(GLenum mode);
 void glFlushRasterSGIX()
          Entry point (through function pointer) to C language function:
void glFlushRasterSGIX(void);
 void glFlushRenderAPPLE()
          Entry point (through function pointer) to C language function:
void glFlushRenderAPPLE(void);
 void glFlushVertexArrayRangeAPPLE(int length, java.nio.Buffer pointer)
          Entry point (through function pointer) to C language function:
void glFlushVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
 void glFlushVertexArrayRangeNV()
          Entry point (through function pointer) to C language function:
void glFlushVertexArrayRangeNV(void);
 void glFogCoordd(double coord)
          Entry point (through function pointer) to C language function:
void glFogCoordd(GLdouble coord);
 void glFogCoorddEXT(double coord)
          Entry point (through function pointer) to C language function:
void glFogCoorddEXT(GLdouble coord);
 void glFogCoorddv(double[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glFogCoorddv(const GLdouble * m);
 void glFogCoorddv(java.nio.DoubleBuffer m)
          Entry point (through function pointer) to C language function:
void glFogCoorddv(const GLdouble * m);
 void glFogCoorddvEXT(double[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glFogCoorddvEXT(const GLdouble * m);
 void glFogCoorddvEXT(java.nio.DoubleBuffer m)
          Entry point (through function pointer) to C language function:
void glFogCoorddvEXT(const GLdouble * m);
 void glFogCoordf(float coord)
          Entry point (through function pointer) to C language function:
void glFogCoordf(GLfloat coord);
 void glFogCoordfEXT(float coord)
          Entry point (through function pointer) to C language function:
void glFogCoordfEXT(GLfloat coord);
 void glFogCoordfv(float[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glFogCoordfv(const GLfloat * m);
 void glFogCoordfv(java.nio.FloatBuffer m)
          Entry point (through function pointer) to C language function:
void glFogCoordfv(const GLfloat * m);
 void glFogCoordfvEXT(float[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glFogCoordfvEXT(const GLfloat * m);
 void glFogCoordfvEXT(java.nio.FloatBuffer m)
          Entry point (through function pointer) to C language function:
void glFogCoordfvEXT(const GLfloat * m);
 void glFogCoordhNV(short factor)
          Entry point (through function pointer) to C language function:
void glFogCoordhNV(GLhalfNV factor);
 void glFogCoordhvNV(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glFogCoordhvNV(const GLhalfNV * v);
 void glFogCoordhvNV(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glFogCoordhvNV(const GLhalfNV * v);
 void glFogCoordPointer(int type, int stride, java.nio.Buffer pointer)
          Entry point (through function pointer) to C language function:
void glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid * pointer);
 void glFogCoordPointer(int type, int stride, long pointer_buffer_offset)
          Entry point (through function pointer) to C language function:
void glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid * pointer);
 void glFogCoordPointerEXT(int type, int stride, java.nio.Buffer pointer)
          Entry point (through function pointer) to C language function:
void glFogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid * pointer);
 void glFogCoordPointerEXT(int type, int stride, long pointer_buffer_offset)
          Entry point (through function pointer) to C language function:
void glFogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid * pointer);
 void glFogf(int pname, float param)
          Interface to C language function:
void glFogf(GLenum pname, GLfloat param);
 void glFogFuncSGIS(int size, float[] weights, int weights_offset)
          Entry point (through function pointer) to C language function:
void glFogFuncSGIS(GLsizei size, const GLfloat * weights);
 void glFogFuncSGIS(int size, java.nio.FloatBuffer weights)
          Entry point (through function pointer) to C language function:
void glFogFuncSGIS(GLsizei size, const GLfloat * weights);
 void glFogfv(int pname, float[] params, int params_offset)
          Interface to C language function:
void glFogfv(GLenum pname, const GLfloat * params);
 void glFogfv(int pname, java.nio.FloatBuffer params)
          Interface to C language function:
void glFogfv(GLenum pname, const GLfloat * params);
 void glFogi(int pname, int param)
          Interface to C language function:
void glFogi(GLenum pname, GLint param);
 void glFogiv(int pname, int[] params, int params_offset)
          Interface to C language function:
void glFogiv(GLenum pname, const GLint * params);
 void glFogiv(int pname, java.nio.IntBuffer params)
          Interface to C language function:
void glFogiv(GLenum pname, const GLint * params);
 void glFragmentColorMaterialSGIX(int target, int id)
          Entry point (through function pointer) to C language function:
void glFragmentColorMaterialSGIX(GLenum target, GLenum id);
 void glFragmentLightfSGIX(int target, int pname, float params)
          Entry point (through function pointer) to C language function:
void glFragmentLightfSGIX(GLenum target, GLenum pname, GLfloat params);
 void glFragmentLightfvSGIX(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glFragmentLightfvSGIX(GLenum target, GLenum pname, const GLfloat * params);
 void glFragmentLightfvSGIX(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glFragmentLightfvSGIX(GLenum target, GLenum pname, const GLfloat * params);
 void glFragmentLightiSGIX(int target, int pname, int params)
          Entry point (through function pointer) to C language function:
void glFragmentLightiSGIX(GLenum target, GLenum pname, GLint params);
 void glFragmentLightivSGIX(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glFragmentLightivSGIX(GLenum target, GLenum pname, const GLint * params);
 void glFragmentLightivSGIX(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glFragmentLightivSGIX(GLenum target, GLenum pname, const GLint * params);
 void glFragmentLightModelfSGIX(int target, float s)
          Entry point (through function pointer) to C language function:
void glFragmentLightModelfSGIX(GLenum target, GLfloat s);
 void glFragmentLightModelfvSGIX(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glFragmentLightModelfvSGIX(GLenum target, const GLfloat * v);
 void glFragmentLightModelfvSGIX(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glFragmentLightModelfvSGIX(GLenum target, const GLfloat * v);
 void glFragmentLightModeliSGIX(int target, int s)
          Entry point (through function pointer) to C language function:
void glFragmentLightModeliSGIX(GLenum target, GLint s);
 void glFragmentLightModelivSGIX(int target, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glFragmentLightModelivSGIX(GLenum target, const GLint * v);
 void glFragmentLightModelivSGIX(int target, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glFragmentLightModelivSGIX(GLenum target, const GLint * v);
 void glFragmentMaterialfSGIX(int target, int pname, float params)
          Entry point (through function pointer) to C language function:
void glFragmentMaterialfSGIX(GLenum target, GLenum pname, GLfloat params);
 void glFragmentMaterialfvSGIX(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glFragmentMaterialfvSGIX(GLenum target, GLenum pname, const GLfloat * params);
 void glFragmentMaterialfvSGIX(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glFragmentMaterialfvSGIX(GLenum target, GLenum pname, const GLfloat * params);
 void glFragmentMaterialiSGIX(int target, int pname, int params)
          Entry point (through function pointer) to C language function:
void glFragmentMaterialiSGIX(GLenum target, GLenum pname, GLint params);
 void glFragmentMaterialivSGIX(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glFragmentMaterialivSGIX(GLenum target, GLenum pname, const GLint * params);
 void glFragmentMaterialivSGIX(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glFragmentMaterialivSGIX(GLenum target, GLenum pname, const GLint * params);
 void glFramebufferRenderbufferEXT(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
          Entry point (through function pointer) to C language function:
void glFramebufferRenderbufferEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLuint dfactorAlpha);
 void glFramebufferTexture1DEXT(int target, int attachment, int textarget, int texture, int level)
          Entry point (through function pointer) to C language function:
void glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 void glFramebufferTexture2DEXT(int target, int attachment, int textarget, int texture, int level)
          Entry point (through function pointer) to C language function:
void glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 void glFramebufferTexture3DEXT(int target, int attachment, int textarget, int texture, int level, int zoffset)
          Entry point (through function pointer) to C language function:
void glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
 void glFramebufferTextureEXT(int target, int attachment, int texture, int level)
          Entry point (through function pointer) to C language function:
void glFramebufferTextureEXT(GLenum target, GLenum attachment, GLuint texture, GLint level);
 void glFramebufferTextureFaceEXT(int target, int attachment, int texture, int level, int face)
          Entry point (through function pointer) to C language function:
void glFramebufferTextureFaceEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
 void glFramebufferTextureLayerEXT(int target, int attachment, int texture, int level, int layer)
          Entry point (through function pointer) to C language function:
void glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
 void glFrameZoomSGIX(int count)
          Entry point (through function pointer) to C language function:
void glFrameZoomSGIX(GLint count);
 void glFreeObjectBufferATI(int mode)
          Entry point (through function pointer) to C language function:
void glFreeObjectBufferATI(GLuint mode);
 void glFrontFace(int mode)
          Interface to C language function:
void glFrontFace(GLenum mode);
 void glFrustum(double left, double right, double bottom, double top, double near_val, double far_val)
          Interface to C language function:
void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val);
 int glGenAsyncMarkersSGIX(int range)
          Entry point (through function pointer) to C language function:
GLuint glGenAsyncMarkersSGIX(GLsizei range);
 void glGenBuffers(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glGenBuffers(GLsizei n, GLuint * ids);
 void glGenBuffers(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glGenBuffers(GLsizei n, GLuint * ids);
 void glGenBuffersARB(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glGenBuffersARB(GLsizei n, GLuint * ids);
 void glGenBuffersARB(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glGenBuffersARB(GLsizei n, GLuint * ids);
 void glGenerateMipmapEXT(int mode)
          Entry point (through function pointer) to C language function:
void glGenerateMipmapEXT(GLenum mode);
 void glGenFencesAPPLE(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glGenFencesAPPLE(GLsizei n, GLuint * ids);
 void glGenFencesAPPLE(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glGenFencesAPPLE(GLsizei n, GLuint * ids);
 void glGenFencesNV(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glGenFencesNV(GLsizei n, GLuint * ids);
 void glGenFencesNV(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glGenFencesNV(GLsizei n, GLuint * ids);
 int glGenFragmentShadersATI(int type)
          Entry point (through function pointer) to C language function:
GLuint glGenFragmentShadersATI(GLuint type);
 void glGenFramebuffersEXT(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glGenFramebuffersEXT(GLsizei n, GLuint * ids);
 void glGenFramebuffersEXT(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glGenFramebuffersEXT(GLsizei n, GLuint * ids);
 int glGenLists(int range)
          Interface to C language function:
GLuint glGenLists(GLsizei range);
 void glGenOcclusionQueriesNV(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids);
 void glGenOcclusionQueriesNV(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids);
 void glGenProgramsARB(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glGenProgramsARB(GLsizei n, GLuint * ids);
 void glGenProgramsARB(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glGenProgramsARB(GLsizei n, GLuint * ids);
 void glGenProgramsNV(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glGenProgramsNV(GLsizei n, GLuint * ids);
 void glGenProgramsNV(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glGenProgramsNV(GLsizei n, GLuint * ids);
 void glGenQueries(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glGenQueries(GLsizei n, GLuint * ids);
 void glGenQueries(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glGenQueries(GLsizei n, GLuint * ids);
 void glGenQueriesARB(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glGenQueriesARB(GLsizei n, GLuint * ids);
 void glGenQueriesARB(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glGenQueriesARB(GLsizei n, GLuint * ids);
 void glGenRenderbuffersEXT(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glGenRenderbuffersEXT(GLsizei n, GLuint * ids);
 void glGenRenderbuffersEXT(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glGenRenderbuffersEXT(GLsizei n, GLuint * ids);
 int glGenSymbolsEXT(int datatype, int storagetype, int range, int components)
          Entry point (through function pointer) to C language function:
GLuint glGenSymbolsEXT(GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
 void glGenTextures(int n, int[] textures, int textures_offset)
          Interface to C language function:
void glGenTextures(GLsizei n, GLuint * textures);
 void glGenTextures(int n, java.nio.IntBuffer textures)
          Interface to C language function:
void glGenTextures(GLsizei n, GLuint * textures);
 void glGenVertexArraysAPPLE(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glGenVertexArraysAPPLE(GLsizei n, GLuint * ids);
 void glGenVertexArraysAPPLE(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glGenVertexArraysAPPLE(GLsizei n, GLuint * ids);
 int glGenVertexShadersEXT(int type)
          Entry point (through function pointer) to C language function:
GLuint glGenVertexShadersEXT(GLuint type);
 void glGetActiveAttrib(int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset)
          Entry point (through function pointer) to C language function:
void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
 void glGetActiveAttrib(int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.ByteBuffer name)
          Entry point (through function pointer) to C language function:
void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
 void glGetActiveAttribARB(int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset)
          Entry point (through function pointer) to C language function:
void glGetActiveAttribARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
 void glGetActiveAttribARB(int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.ByteBuffer name)
          Entry point (through function pointer) to C language function:
void glGetActiveAttribARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
 void glGetActiveUniform(int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset)
          Entry point (through function pointer) to C language function:
void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
 void glGetActiveUniform(int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.ByteBuffer name)
          Entry point (through function pointer) to C language function:
void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
 void glGetActiveUniformARB(int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset)
          Entry point (through function pointer) to C language function:
void glGetActiveUniformARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
 void glGetActiveUniformARB(int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.ByteBuffer name)
          Entry point (through function pointer) to C language function:
void glGetActiveUniformARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
 void glGetActiveVaryingNV(int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset)
          Entry point (through function pointer) to C language function:
void glGetActiveVaryingNV(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
 void glGetActiveVaryingNV(int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.ByteBuffer name)
          Entry point (through function pointer) to C language function:
void glGetActiveVaryingNV(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
 void glGetArrayObjectfvATI(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetArrayObjectfvATI(GLenum target, GLenum pname, GLfloat * params);
 void glGetArrayObjectfvATI(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetArrayObjectfvATI(GLenum target, GLenum pname, GLfloat * params);
 void glGetArrayObjectivATI(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetArrayObjectivATI(GLenum target, GLenum pname, GLint * params);
 void glGetArrayObjectivATI(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetArrayObjectivATI(GLenum target, GLenum pname, GLint * params);
 void glGetAttachedObjectsARB(int program, int maxCount, int[] count, int count_offset, int[] obj, int obj_offset)
          Entry point (through function pointer) to C language function:
void glGetAttachedObjectsARB(GLhandleARB program, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
 void glGetAttachedObjectsARB(int program, int maxCount, java.nio.IntBuffer count, java.nio.IntBuffer obj)
          Entry point (through function pointer) to C language function:
void glGetAttachedObjectsARB(GLhandleARB program, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
 void glGetAttachedShaders(int program, int maxCount, int[] count, int count_offset, int[] obj, int obj_offset)
          Entry point (through function pointer) to C language function:
void glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj);
 void glGetAttachedShaders(int program, int maxCount, java.nio.IntBuffer count, java.nio.IntBuffer obj)
          Entry point (through function pointer) to C language function:
void glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj);
 int glGetAttribLocation(int program, java.lang.String name)
          Entry point (through function pointer) to C language function:
GLint glGetAttribLocation(GLuint program, const GLchar * name);
 int glGetAttribLocationARB(int program, java.lang.String name)
          Entry point (through function pointer) to C language function:
GLint glGetAttribLocationARB(GLhandleARB program, const GLcharARB * name);
 void glGetBooleanIndexedvEXT(int target, int index, byte[] data, int data_offset)
          Entry point (through function pointer) to C language function:
void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data);
 void glGetBooleanIndexedvEXT(int target, int index, java.nio.ByteBuffer data)
          Entry point (through function pointer) to C language function:
void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data);
 void glGetBooleanv(int pname, byte[] params, int params_offset)
          Interface to C language function:
void glGetBooleanv(GLenum pname, GLboolean * params);
 void glGetBooleanv(int pname, java.nio.ByteBuffer params)
          Interface to C language function:
void glGetBooleanv(GLenum pname, GLboolean * params);
 void glGetBufferParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);
 void glGetBufferParameteriv(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);
 void glGetBufferParameterivARB(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetBufferParameterivARB(GLenum target, GLenum pname, GLint * params);
 void glGetBufferParameterivARB(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetBufferParameterivARB(GLenum target, GLenum pname, GLint * params);
 void glGetBufferSubData(int target, int offset, int size, java.nio.Buffer data)
          Entry point (through function pointer) to C language function:
void glGetBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid * data);
 void glGetBufferSubDataARB(int target, int offset, int size, java.nio.Buffer data)
          Entry point (through function pointer) to C language function:
void glGetBufferSubDataARB(GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid * data);
 void glGetClipPlane(int plane, double[] equation, int equation_offset)
          Interface to C language function:
void glGetClipPlane(GLenum plane, GLdouble * equation);
 void glGetClipPlane(int plane, java.nio.DoubleBuffer equation)
          Interface to C language function:
void glGetClipPlane(GLenum plane, GLdouble * equation);
 void glGetColorTable(int target, int format, int type, java.nio.Buffer table)
          Entry point (through function pointer) to C language function:
void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
 void glGetColorTable(int target, int format, int type, long table_buffer_offset)
          Entry point (through function pointer) to C language function:
void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
 void glGetColorTableEXT(int target, int format, int type, java.nio.Buffer table)
          Entry point (through function pointer) to C language function:
void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table);
 void glGetColorTableParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);
 void glGetColorTableParameterfv(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);
 void glGetColorTableParameterfvEXT(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params);
 void glGetColorTableParameterfvEXT(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params);
 void glGetColorTableParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);
 void glGetColorTableParameteriv(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);
 void glGetColorTableParameterivEXT(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params);
 void glGetColorTableParameterivEXT(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params);
 void glGetCombinerInputParameterfvNV(int stage, int portion, int variable, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetCombinerInputParameterfvNV(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params);
 void glGetCombinerInputParameterfvNV(int stage, int portion, int variable, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetCombinerInputParameterfvNV(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params);
 void glGetCombinerInputParameterivNV(int stage, int portion, int variable, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetCombinerInputParameterivNV(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params);
 void glGetCombinerInputParameterivNV(int stage, int portion, int variable, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetCombinerInputParameterivNV(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params);
 void glGetCombinerOutputParameterfvNV(int stage, int portion, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetCombinerOutputParameterfvNV(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
 void glGetCombinerOutputParameterfvNV(int stage, int portion, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetCombinerOutputParameterfvNV(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
 void glGetCombinerOutputParameterivNV(int stage, int portion, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetCombinerOutputParameterivNV(GLenum stage, GLenum portion, GLenum pname, GLint * params);
 void glGetCombinerOutputParameterivNV(int stage, int portion, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetCombinerOutputParameterivNV(GLenum stage, GLenum portion, GLenum pname, GLint * params);
 void glGetCombinerStageParameterfvNV(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetCombinerStageParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
 void glGetCombinerStageParameterfvNV(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetCombinerStageParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
 void glGetCompressedTexImage(int target, int level, java.nio.Buffer img)
          Entry point (through function pointer) to C language function:
void glGetCompressedTexImage(GLenum target, GLint level, GLvoid * img);
 void glGetCompressedTexImage(int target, int level, long img_buffer_offset)
          Entry point (through function pointer) to C language function:
void glGetCompressedTexImage(GLenum target, GLint level, GLvoid * img);
 void glGetConvolutionFilter(int target, int format, int type, java.nio.Buffer table)
          Entry point (through function pointer) to C language function:
void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * table);
 void glGetConvolutionFilter(int target, int format, int type, long table_buffer_offset)
          Entry point (through function pointer) to C language function:
void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * table);
 void glGetConvolutionParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);
 void glGetConvolutionParameterfv(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);
 void glGetConvolutionParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);
 void glGetConvolutionParameteriv(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);
 void glGetDetailTexFuncSGIS(int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetDetailTexFuncSGIS(GLenum pname, GLfloat * params);
 void glGetDetailTexFuncSGIS(int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetDetailTexFuncSGIS(GLenum pname, GLfloat * params);
 void glGetDoublev(int pname, double[] params, int params_offset)
          Interface to C language function:
void glGetDoublev(GLenum pname, GLdouble * params);
 void glGetDoublev(int pname, java.nio.DoubleBuffer params)
          Interface to C language function:
void glGetDoublev(GLenum pname, GLdouble * params);
 int glGetError()
          Interface to C language function:
GLenum glGetError(void);
 void glGetFenceivNV(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetFenceivNV(GLuint target, GLenum pname, GLint * params);
 void glGetFenceivNV(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetFenceivNV(GLuint target, GLenum pname, GLint * params);
 void glGetFinalCombinerInputParameterfvNV(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetFinalCombinerInputParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
 void glGetFinalCombinerInputParameterfvNV(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetFinalCombinerInputParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
 void glGetFinalCombinerInputParameterivNV(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetFinalCombinerInputParameterivNV(GLenum target, GLenum pname, GLint * params);
 void glGetFinalCombinerInputParameterivNV(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetFinalCombinerInputParameterivNV(GLenum target, GLenum pname, GLint * params);
 void glGetFloatv(int pname, float[] params, int params_offset)
          Interface to C language function:
void glGetFloatv(GLenum pname, GLfloat * params);
 void glGetFloatv(int pname, java.nio.FloatBuffer params)
          Interface to C language function:
void glGetFloatv(GLenum pname, GLfloat * params);
 void glGetFogFuncSGIS(float[] points, int points_offset)
          Entry point (through function pointer) to C language function:
void glGetFogFuncSGIS(GLfloat * points);
 void glGetFogFuncSGIS(java.nio.FloatBuffer points)
          Entry point (through function pointer) to C language function:
void glGetFogFuncSGIS(GLfloat * points);
 int glGetFragDataLocationEXT(int program, byte[] name, int name_offset)
          Entry point (through function pointer) to C language function:
GLint glGetFragDataLocationEXT(GLuint program, const GLchar * name);
 int glGetFragDataLocationEXT(int program, java.nio.ByteBuffer name)
          Entry point (through function pointer) to C language function:
GLint glGetFragDataLocationEXT(GLuint program, const GLchar * name);
 void glGetFragmentLightfvSGIX(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetFragmentLightfvSGIX(GLenum target, GLenum pname, GLfloat * params);
 void glGetFragmentLightfvSGIX(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetFragmentLightfvSGIX(GLenum target, GLenum pname, GLfloat * params);
 void glGetFragmentLightivSGIX(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetFragmentLightivSGIX(GLenum target, GLenum pname, GLint * params);
 void glGetFragmentLightivSGIX(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetFragmentLightivSGIX(GLenum target, GLenum pname, GLint * params);
 void glGetFragmentMaterialfvSGIX(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetFragmentMaterialfvSGIX(GLenum target, GLenum pname, GLfloat * params);
 void glGetFragmentMaterialfvSGIX(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetFragmentMaterialfvSGIX(GLenum target, GLenum pname, GLfloat * params);
 void glGetFragmentMaterialivSGIX(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetFragmentMaterialivSGIX(GLenum target, GLenum pname, GLint * params);
 void glGetFragmentMaterialivSGIX(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetFragmentMaterialivSGIX(GLenum target, GLenum pname, GLint * params);
 void glGetFramebufferAttachmentParameterivEXT(int stage, int portion, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetFramebufferAttachmentParameterivEXT(GLenum stage, GLenum portion, GLenum pname, GLint * params);
 void glGetFramebufferAttachmentParameterivEXT(int stage, int portion, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetFramebufferAttachmentParameterivEXT(GLenum stage, GLenum portion, GLenum pname, GLint * params);
 int glGetHandleARB(int type)
          Entry point (through function pointer) to C language function:
GLhandleARB glGetHandleARB(GLenum type);
 void glGetHistogram(int target, boolean reset, int format, int type, java.nio.Buffer values)
          Entry point (through function pointer) to C language function:
void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
 void glGetHistogram(int target, boolean reset, int format, int type, long values_buffer_offset)
          Entry point (through function pointer) to C language function:
void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
 void glGetHistogramParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);
 void glGetHistogramParameterfv(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);
 void glGetHistogramParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);
 void glGetHistogramParameteriv(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);
 void glGetImageTransformParameterfvHP(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetImageTransformParameterfvHP(GLenum target, GLenum pname, GLfloat * params);
 void glGetImageTransformParameterfvHP(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetImageTransformParameterfvHP(GLenum target, GLenum pname, GLfloat * params);
 void glGetImageTransformParameterivHP(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetImageTransformParameterivHP(GLenum target, GLenum pname, GLint * params);
 void glGetImageTransformParameterivHP(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetImageTransformParameterivHP(GLenum target, GLenum pname, GLint * params);
 void glGetInfoLogARB(int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
          Entry point (through function pointer) to C language function:
void glGetInfoLogARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
 void glGetInfoLogARB(int program, int bufSize, java.nio.IntBuffer length, java.nio.ByteBuffer infoLog)
          Entry point (through function pointer) to C language function:
void glGetInfoLogARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
 int glGetInstrumentsSGIX()
          Entry point (through function pointer) to C language function:
GLint glGetInstrumentsSGIX(void);
 void glGetIntegerIndexedvEXT(int target, int index, int[] data, int data_offset)
          Entry point (through function pointer) to C language function:
void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data);
 void glGetIntegerIndexedvEXT(int target, int index, java.nio.IntBuffer data)
          Entry point (through function pointer) to C language function:
void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data);
 void glGetIntegerv(int pname, int[] params, int params_offset)
          Interface to C language function:
void glGetIntegerv(GLenum pname, GLint * params);
 void glGetIntegerv(int pname, java.nio.IntBuffer params)
          Interface to C language function:
void glGetIntegerv(GLenum pname, GLint * params);
 void glGetInvariantBooleanvEXT(int id, int pname, byte[] program, int program_offset)
          Entry point (through function pointer) to C language function:
void glGetInvariantBooleanvEXT(GLuint id, GLenum pname, GLboolean * program);
 void glGetInvariantBooleanvEXT(int id, int pname, java.nio.ByteBuffer program)
          Entry point (through function pointer) to C language function:
void glGetInvariantBooleanvEXT(GLuint id, GLenum pname, GLboolean * program);
 void glGetInvariantFloatvEXT(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetInvariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
 void glGetInvariantFloatvEXT(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetInvariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
 void glGetInvariantIntegervEXT(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetInvariantIntegervEXT(GLuint target, GLenum pname, GLint * params);
 void glGetInvariantIntegervEXT(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetInvariantIntegervEXT(GLuint target, GLenum pname, GLint * params);
 void glGetLightfv(int light, int pname, float[] params, int params_offset)
          Interface to C language function:
void glGetLightfv(GLenum light, GLenum pname, GLfloat * params);
 void glGetLightfv(int light, int pname, java.nio.FloatBuffer params)
          Interface to C language function:
void glGetLightfv(GLenum light, GLenum pname, GLfloat * params);
 void glGetLightiv(int light, int pname, int[] params, int params_offset)
          Interface to C language function:
void glGetLightiv(GLenum light, GLenum pname, GLint * params);
 void glGetLightiv(int light, int pname, java.nio.IntBuffer params)
          Interface to C language function:
void glGetLightiv(GLenum light, GLenum pname, GLint * params);
 void glGetListParameterfvSGIX(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetListParameterfvSGIX(GLuint target, GLenum pname, GLfloat * params);
 void glGetListParameterfvSGIX(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetListParameterfvSGIX(GLuint target, GLenum pname, GLfloat * params);
 void glGetListParameterivSGIX(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetListParameterivSGIX(GLuint target, GLenum pname, GLint * params);
 void glGetListParameterivSGIX(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetListParameterivSGIX(GLuint target, GLenum pname, GLint * params);
 void glGetLocalConstantBooleanvEXT(int id, int pname, byte[] program, int program_offset)
          Entry point (through function pointer) to C language function:
void glGetLocalConstantBooleanvEXT(GLuint id, GLenum pname, GLboolean * program);
 void glGetLocalConstantBooleanvEXT(int id, int pname, java.nio.ByteBuffer program)
          Entry point (through function pointer) to C language function:
void glGetLocalConstantBooleanvEXT(GLuint id, GLenum pname, GLboolean * program);
 void glGetLocalConstantFloatvEXT(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetLocalConstantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
 void glGetLocalConstantFloatvEXT(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetLocalConstantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
 void glGetLocalConstantIntegervEXT(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetLocalConstantIntegervEXT(GLuint target, GLenum pname, GLint * params);
 void glGetLocalConstantIntegervEXT(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetLocalConstantIntegervEXT(GLuint target, GLenum pname, GLint * params);
 void glGetMapAttribParameterfvNV(int stage, int portion, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetMapAttribParameterfvNV(GLenum stage, GLuint portion, GLenum pname, GLfloat * params);
 void glGetMapAttribParameterfvNV(int stage, int portion, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetMapAttribParameterfvNV(GLenum stage, GLuint portion, GLenum pname, GLfloat * params);
 void glGetMapAttribParameterivNV(int stage, int portion, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetMapAttribParameterivNV(GLenum stage, GLuint portion, GLenum pname, GLint * params);
 void glGetMapAttribParameterivNV(int stage, int portion, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetMapAttribParameterivNV(GLenum stage, GLuint portion, GLenum pname, GLint * params);
 void glGetMapControlPointsNV(int target, int index, int type, int ustride, int vstride, boolean packed, java.nio.Buffer points)
          Entry point (through function pointer) to C language function:
void glGetMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid * points);
 void glGetMapdv(int target, int query, double[] v, int v_offset)
          Interface to C language function:
void glGetMapdv(GLenum target, GLenum query, GLdouble * v);
 void glGetMapdv(int target, int query, java.nio.DoubleBuffer v)
          Interface to C language function:
void glGetMapdv(GLenum target, GLenum query, GLdouble * v);
 void glGetMapfv(int target, int query, float[] v, int v_offset)
          Interface to C language function:
void glGetMapfv(GLenum target, GLenum query, GLfloat * v);
 void glGetMapfv(int target, int query, java.nio.FloatBuffer v)
          Interface to C language function:
void glGetMapfv(GLenum target, GLenum query, GLfloat * v);
 void glGetMapiv(int target, int query, int[] v, int v_offset)
          Interface to C language function:
void glGetMapiv(GLenum target, GLenum query, GLint * v);
 void glGetMapiv(int target, int query, java.nio.IntBuffer v)
          Interface to C language function:
void glGetMapiv(GLenum target, GLenum query, GLint * v);
 void glGetMapParameterfvNV(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
 void glGetMapParameterfvNV(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
 void glGetMapParameterivNV(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params);
 void glGetMapParameterivNV(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params);
 void glGetMaterialfv(int face, int pname, float[] params, int params_offset)
          Interface to C language function:
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params);
 void glGetMaterialfv(int face, int pname, java.nio.FloatBuffer params)
          Interface to C language function:
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params);
 void glGetMaterialiv(int face, int pname, int[] params, int params_offset)
          Interface to C language function:
void glGetMaterialiv(GLenum face, GLenum pname, GLint * params);
 void glGetMaterialiv(int face, int pname, java.nio.IntBuffer params)
          Interface to C language function:
void glGetMaterialiv(GLenum face, GLenum pname, GLint * params);
 void glGetMinmax(int target, boolean reset, int format, int type, java.nio.Buffer values)
          Entry point (through function pointer) to C language function:
void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
 void glGetMinmax(int target, boolean reset, int format, int type, long values_buffer_offset)
          Entry point (through function pointer) to C language function:
void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
 void glGetMinmaxParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);
 void glGetMinmaxParameterfv(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);
 void glGetMinmaxParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);
 void glGetMinmaxParameteriv(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);
 void glGetObjectBufferfvATI(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetObjectBufferfvATI(GLuint target, GLenum pname, GLfloat * params);
 void glGetObjectBufferfvATI(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetObjectBufferfvATI(GLuint target, GLenum pname, GLfloat * params);
 void glGetObjectBufferivATI(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetObjectBufferivATI(GLuint target, GLenum pname, GLint * params);
 void glGetObjectBufferivATI(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetObjectBufferivATI(GLuint target, GLenum pname, GLint * params);
 void glGetObjectParameterfvARB(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetObjectParameterfvARB(GLhandleARB target, GLenum pname, GLfloat * params);
 void glGetObjectParameterfvARB(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetObjectParameterfvARB(GLhandleARB target, GLenum pname, GLfloat * params);
 void glGetObjectParameterivARB(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetObjectParameterivARB(GLhandleARB target, GLenum pname, GLint * params);
 void glGetObjectParameterivARB(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetObjectParameterivARB(GLhandleARB target, GLenum pname, GLint * params);
 void glGetOcclusionQueryivNV(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetOcclusionQueryivNV(GLuint target, GLenum pname, GLint * params);
 void glGetOcclusionQueryivNV(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetOcclusionQueryivNV(GLuint target, GLenum pname, GLint * params);
 void glGetOcclusionQueryuivNV(int id, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params);
 void glGetOcclusionQueryuivNV(int id, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params);
 void glGetPixelMapfv(int map, float[] values, int values_offset)
          Interface to C language function:
void glGetPixelMapfv(GLenum map, GLfloat * values);
 void glGetPixelMapfv(int map, java.nio.FloatBuffer values)
          Interface to C language function:
void glGetPixelMapfv(GLenum map, GLfloat * values);
 void glGetPixelMapfv(int map, long values_buffer_offset)
          Interface to C language function:
void glGetPixelMapfv(GLenum map, GLfloat * values);
 void glGetPixelMapuiv(int map, int[] values, int values_offset)
          Interface to C language function:
void glGetPixelMapuiv(GLenum map, GLuint * values);
 void glGetPixelMapuiv(int map, java.nio.IntBuffer values)
          Interface to C language function:
void glGetPixelMapuiv(GLenum map, GLuint * values);
 void glGetPixelMapuiv(int map, long values_buffer_offset)
          Interface to C language function:
void glGetPixelMapuiv(GLenum map, GLuint * values);
 void glGetPixelMapusv(int map, long values_buffer_offset)
          Interface to C language function:
void glGetPixelMapusv(GLenum map, GLushort * values);
 void glGetPixelMapusv(int map, short[] values, int values_offset)
          Interface to C language function:
void glGetPixelMapusv(GLenum map, GLushort * values);
 void glGetPixelMapusv(int map, java.nio.ShortBuffer values)
          Interface to C language function:
void glGetPixelMapusv(GLenum map, GLushort * values);
 void glGetPixelTexGenParameterfvSGIS(int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetPixelTexGenParameterfvSGIS(GLenum pname, GLfloat * params);
 void glGetPixelTexGenParameterfvSGIS(int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetPixelTexGenParameterfvSGIS(GLenum pname, GLfloat * params);
 void glGetPixelTexGenParameterivSGIS(int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetPixelTexGenParameterivSGIS(GLenum pname, GLint * params);
 void glGetPixelTexGenParameterivSGIS(int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetPixelTexGenParameterivSGIS(GLenum pname, GLint * params);
 void glGetPolygonStipple(byte[] mask, int mask_offset)
          Interface to C language function:
void glGetPolygonStipple(GLubyte * mask);
 void glGetPolygonStipple(java.nio.ByteBuffer mask)
          Interface to C language function:
void glGetPolygonStipple(GLubyte * mask);
 void glGetPolygonStipple(long mask_buffer_offset)
          Interface to C language function:
void glGetPolygonStipple(GLubyte * mask);
 void glGetProgramEnvParameterdvARB(int index, int pname, double[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetProgramEnvParameterdvARB(GLenum index, GLuint pname, GLdouble * params);
 void glGetProgramEnvParameterdvARB(int index, int pname, java.nio.DoubleBuffer params)
          Entry point (through function pointer) to C language function:
void glGetProgramEnvParameterdvARB(GLenum index, GLuint pname, GLdouble * params);
 void glGetProgramEnvParameterfvARB(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetProgramEnvParameterfvARB(GLenum target, GLuint pname, GLfloat * params);
 void glGetProgramEnvParameterfvARB(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetProgramEnvParameterfvARB(GLenum target, GLuint pname, GLfloat * params);
 void glGetProgramEnvParameterIivNV(int target, int index, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetProgramEnvParameterIivNV(GLenum target, GLuint index, GLint * params);
 void glGetProgramEnvParameterIivNV(int target, int index, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetProgramEnvParameterIivNV(GLenum target, GLuint index, GLint * params);
 void glGetProgramEnvParameterIuivNV(int target, int index, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetProgramEnvParameterIuivNV(GLenum target, GLuint index, GLuint * params);
 void glGetProgramEnvParameterIuivNV(int target, int index, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetProgramEnvParameterIuivNV(GLenum target, GLuint index, GLuint * params);
 void glGetProgramInfoLog(int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
          Entry point (through function pointer) to C language function:
void glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
 void glGetProgramInfoLog(int program, int bufSize, java.nio.IntBuffer length, java.nio.ByteBuffer infoLog)
          Entry point (through function pointer) to C language function:
void glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
 void glGetProgramiv(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetProgramiv(GLuint target, GLenum pname, GLint * params);
 void glGetProgramiv(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetProgramiv(GLuint target, GLenum pname, GLint * params);
 void glGetProgramivARB(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetProgramivARB(GLenum target, GLenum pname, GLint * params);
 void glGetProgramivARB(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetProgramivARB(GLenum target, GLenum pname, GLint * params);
 void glGetProgramivNV(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetProgramivNV(GLuint target, GLenum pname, GLint * params);
 void glGetProgramivNV(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetProgramivNV(GLuint target, GLenum pname, GLint * params);
 void glGetProgramLocalParameterdvARB(int index, int pname, double[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetProgramLocalParameterdvARB(GLenum index, GLuint pname, GLdouble * params);
 void glGetProgramLocalParameterdvARB(int index, int pname, java.nio.DoubleBuffer params)
          Entry point (through function pointer) to C language function:
void glGetProgramLocalParameterdvARB(GLenum index, GLuint pname, GLdouble * params);
 void glGetProgramLocalParameterfvARB(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetProgramLocalParameterfvARB(GLenum target, GLuint pname, GLfloat * params);
 void glGetProgramLocalParameterfvARB(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetProgramLocalParameterfvARB(GLenum target, GLuint pname, GLfloat * params);
 void glGetProgramLocalParameterIivNV(int target, int index, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetProgramLocalParameterIivNV(GLenum target, GLuint index, GLint * params);
 void glGetProgramLocalParameterIivNV(int target, int index, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetProgramLocalParameterIivNV(GLenum target, GLuint index, GLint * params);
 void glGetProgramLocalParameterIuivNV(int target, int index, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetProgramLocalParameterIuivNV(GLenum target, GLuint index, GLuint * params);
 void glGetProgramLocalParameterIuivNV(int target, int index, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetProgramLocalParameterIuivNV(GLenum target, GLuint index, GLuint * params);
 void glGetProgramNamedParameterdvNV(int id, int len, java.lang.String name, double[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);
 void glGetProgramNamedParameterdvNV(int id, int len, java.lang.String name, java.nio.DoubleBuffer params)
          Entry point (through function pointer) to C language function:
void glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);
 void glGetProgramNamedParameterfvNV(int id, int len, java.lang.String name, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);
 void glGetProgramNamedParameterfvNV(int id, int len, java.lang.String name, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);
 void glGetProgramParameterdvNV(int target, int index, int pname, double[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble * params);
 void glGetProgramParameterdvNV(int target, int index, int pname, java.nio.DoubleBuffer params)
          Entry point (through function pointer) to C language function:
void glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble * params);
 void glGetProgramParameterfvNV(int stage, int portion, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetProgramParameterfvNV(GLenum stage, GLuint portion, GLenum pname, GLfloat * params);
 void glGetProgramParameterfvNV(int stage, int portion, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetProgramParameterfvNV(GLenum stage, GLuint portion, GLenum pname, GLfloat * params);
 void glGetProgramStringARB(int target, int pname, java.nio.Buffer string)
          Entry point (through function pointer) to C language function:
void glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string);
 void glGetProgramStringNV(int id, int pname, byte[] program, int program_offset)
          Entry point (through function pointer) to C language function:
void glGetProgramStringNV(GLuint id, GLenum pname, GLubyte * program);
 void glGetProgramStringNV(int id, int pname, java.nio.ByteBuffer program)
          Entry point (through function pointer) to C language function:
void glGetProgramStringNV(GLuint id, GLenum pname, GLubyte * program);
 void glGetQueryiv(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetQueryiv(GLenum target, GLenum pname, GLint * params);
 void glGetQueryiv(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetQueryiv(GLenum target, GLenum pname, GLint * params);
 void glGetQueryivARB(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetQueryivARB(GLenum target, GLenum pname, GLint * params);
 void glGetQueryivARB(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetQueryivARB(GLenum target, GLenum pname, GLint * params);
 void glGetQueryObjecti64vEXT(int id, int pname, long[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetQueryObjecti64vEXT(GLuint id, GLenum pname, int64_t * params);
 void glGetQueryObjecti64vEXT(int id, int pname, java.nio.LongBuffer params)
          Entry point (through function pointer) to C language function:
void glGetQueryObjecti64vEXT(GLuint id, GLenum pname, int64_t * params);
 void glGetQueryObjectiv(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetQueryObjectiv(GLuint target, GLenum pname, GLint * params);
 void glGetQueryObjectiv(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetQueryObjectiv(GLuint target, GLenum pname, GLint * params);
 void glGetQueryObjectivARB(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetQueryObjectivARB(GLuint target, GLenum pname, GLint * params);
 void glGetQueryObjectivARB(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetQueryObjectivARB(GLuint target, GLenum pname, GLint * params);
 void glGetQueryObjectui64vEXT(int id, int pname, long[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetQueryObjectui64vEXT(GLuint id, GLenum pname, uint64_t * params);
 void glGetQueryObjectui64vEXT(int id, int pname, java.nio.LongBuffer params)
          Entry point (through function pointer) to C language function:
void glGetQueryObjectui64vEXT(GLuint id, GLenum pname, uint64_t * params);
 void glGetQueryObjectuiv(int id, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint * params);
 void glGetQueryObjectuiv(int id, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint * params);
 void glGetQueryObjectuivARB(int id, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params);
 void glGetQueryObjectuivARB(int id, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params);
 void glGetRenderbufferParameterivEXT(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint * params);
 void glGetRenderbufferParameterivEXT(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint * params);
 void glGetSeparableFilter(int target, int format, int type, java.nio.Buffer row, java.nio.Buffer column, java.nio.Buffer span)
          Entry point (through function pointer) to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
 void glGetSeparableFilter(int target, int format, int type, long row_buffer_offset, long column_buffer_offset, long span_buffer_offset)
          Entry point (through function pointer) to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
 void glGetShaderInfoLog(int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
          Entry point (through function pointer) to C language function:
void glGetShaderInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
 void glGetShaderInfoLog(int program, int bufSize, java.nio.IntBuffer length, java.nio.ByteBuffer infoLog)
          Entry point (through function pointer) to C language function:
void glGetShaderInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
 void glGetShaderiv(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetShaderiv(GLuint target, GLenum pname, GLint * params);
 void glGetShaderiv(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetShaderiv(GLuint target, GLenum pname, GLint * params);
 void glGetShaderSource(int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
          Entry point (through function pointer) to C language function:
void glGetShaderSource(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
 void glGetShaderSource(int program, int bufSize, java.nio.IntBuffer length, java.nio.ByteBuffer infoLog)
          Entry point (through function pointer) to C language function:
void glGetShaderSource(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
 void glGetShaderSourceARB(int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
          Entry point (through function pointer) to C language function:
void glGetShaderSourceARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
 void glGetShaderSourceARB(int program, int bufSize, java.nio.IntBuffer length, java.nio.ByteBuffer infoLog)
          Entry point (through function pointer) to C language function:
void glGetShaderSourceARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
 void glGetSharpenTexFuncSGIS(int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetSharpenTexFuncSGIS(GLenum pname, GLfloat * params);
 void glGetSharpenTexFuncSGIS(int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetSharpenTexFuncSGIS(GLenum pname, GLfloat * params);
 java.lang.String glGetString(int name)
          Interface to C language function:
const GLubyte * glGetString(GLenum name);
 void glGetTexBumpParameterfvATI(int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetTexBumpParameterfvATI(GLenum pname, GLfloat * params);
 void glGetTexBumpParameterfvATI(int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetTexBumpParameterfvATI(GLenum pname, GLfloat * params);
 void glGetTexBumpParameterivATI(int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetTexBumpParameterivATI(GLenum pname, GLint * params);
 void glGetTexBumpParameterivATI(int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetTexBumpParameterivATI(GLenum pname, GLint * params);
 void glGetTexEnvfv(int target, int pname, float[] params, int params_offset)
          Interface to C language function:
void glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params);
 void glGetTexEnvfv(int target, int pname, java.nio.FloatBuffer params)
          Interface to C language function:
void glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params);
 void glGetTexEnviv(int target, int pname, int[] params, int params_offset)
          Interface to C language function:
void glGetTexEnviv(GLenum target, GLenum pname, GLint * params);
 void glGetTexEnviv(int target, int pname, java.nio.IntBuffer params)
          Interface to C language function:
void glGetTexEnviv(GLenum target, GLenum pname, GLint * params);
 void glGetTexFilterFuncSGIS(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetTexFilterFuncSGIS(GLenum target, GLenum pname, GLfloat * params);
 void glGetTexFilterFuncSGIS(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetTexFilterFuncSGIS(GLenum target, GLenum pname, GLfloat * params);
 void glGetTexGendv(int coord, int pname, double[] params, int params_offset)
          Interface to C language function:
void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params);
 void glGetTexGendv(int coord, int pname, java.nio.DoubleBuffer params)
          Interface to C language function:
void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params);
 void glGetTexGenfv(int coord, int pname, float[] params, int params_offset)
          Interface to C language function:
void glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params);
 void glGetTexGenfv(int coord, int pname, java.nio.FloatBuffer params)
          Interface to C language function:
void glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params);
 void glGetTexGeniv(int coord, int pname, int[] params, int params_offset)
          Interface to C language function:
void glGetTexGeniv(GLenum coord, GLenum pname, GLint * params);
 void glGetTexGeniv(int coord, int pname, java.nio.IntBuffer params)
          Interface to C language function:
void glGetTexGeniv(GLenum coord, GLenum pname, GLint * params);
 void glGetTexImage(int target, int level, int format, int type, java.nio.Buffer pixels)
          Interface to C language function:
void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
 void glGetTexImage(int target, int level, int format, int type, long pixels_buffer_offset)
          Interface to C language function:
void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
 void glGetTexLevelParameterfv(int target, int level, int pname, float[] params, int params_offset)
          Interface to C language function:
void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params);
 void glGetTexLevelParameterfv(int target, int level, int pname, java.nio.FloatBuffer params)
          Interface to C language function:
void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params);
 void glGetTexLevelParameteriv(int target, int level, int pname, int[] params, int params_offset)
          Interface to C language function:
void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params);
 void glGetTexLevelParameteriv(int target, int level, int pname, java.nio.IntBuffer params)
          Interface to C language function:
void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params);
 void glGetTexParameterfv(int target, int pname, float[] params, int params_offset)
          Interface to C language function:
void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);
 void glGetTexParameterfv(int target, int pname, java.nio.FloatBuffer params)
          Interface to C language function:
void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);
 void glGetTexParameterIivEXT(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetTexParameterIivEXT(GLenum target, GLenum pname, GLint * params);
 void glGetTexParameterIivEXT(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetTexParameterIivEXT(GLenum target, GLenum pname, GLint * params);
 void glGetTexParameterIuivEXT(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetTexParameterIuivEXT(GLenum target, GLenum pname, GLuint * params);
 void glGetTexParameterIuivEXT(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetTexParameterIuivEXT(GLenum target, GLenum pname, GLuint * params);
 void glGetTexParameteriv(int target, int pname, int[] params, int params_offset)
          Interface to C language function:
void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);
 void glGetTexParameteriv(int target, int pname, java.nio.IntBuffer params)
          Interface to C language function:
void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);
 void glGetTrackMatrixivNV(int stage, int portion, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetTrackMatrixivNV(GLenum stage, GLuint portion, GLenum pname, GLint * params);
 void glGetTrackMatrixivNV(int stage, int portion, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetTrackMatrixivNV(GLenum stage, GLuint portion, GLenum pname, GLint * params);
 void glGetTransformFeedbackVaryingNV(int program, int index, int[] location, int location_offset)
          Entry point (through function pointer) to C language function:
void glGetTransformFeedbackVaryingNV(GLuint program, GLuint index, GLint * location);
 void glGetTransformFeedbackVaryingNV(int program, int index, java.nio.IntBuffer location)
          Entry point (through function pointer) to C language function:
void glGetTransformFeedbackVaryingNV(GLuint program, GLuint index, GLint * location);
 int glGetUniformBufferSizeEXT(int program, int location)
          Entry point (through function pointer) to C language function:
GLint glGetUniformBufferSizeEXT(GLuint program, GLint location);
 void glGetUniformfv(int program, int location, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetUniformfv(GLuint program, GLint location, GLfloat * params);
 void glGetUniformfv(int program, int location, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetUniformfv(GLuint program, GLint location, GLfloat * params);
 void glGetUniformfvARB(int program, int location, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetUniformfvARB(GLhandleARB program, GLint location, GLfloat * params);
 void glGetUniformfvARB(int program, int location, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetUniformfvARB(GLhandleARB program, GLint location, GLfloat * params);
 void glGetUniformiv(int program, int location, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetUniformiv(GLuint program, GLint location, GLint * params);
 void glGetUniformiv(int program, int location, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetUniformiv(GLuint program, GLint location, GLint * params);
 void glGetUniformivARB(int program, int location, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetUniformivARB(GLhandleARB program, GLint location, GLint * params);
 void glGetUniformivARB(int program, int location, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetUniformivARB(GLhandleARB program, GLint location, GLint * params);
 int glGetUniformLocation(int program, java.lang.String name)
          Entry point (through function pointer) to C language function:
GLint glGetUniformLocation(GLuint program, const GLchar * name);
 int glGetUniformLocationARB(int program, java.lang.String name)
          Entry point (through function pointer) to C language function:
GLint glGetUniformLocationARB(GLhandleARB program, const GLcharARB * name);
 int glGetUniformOffsetEXT(int program, int location)
          Entry point (through function pointer) to C language function:
ptrdiff_t glGetUniformOffsetEXT(GLuint program, GLint location);
 void glGetUniformuivEXT(int program, int location, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetUniformuivEXT(GLuint program, GLint location, GLuint * params);
 void glGetUniformuivEXT(int program, int location, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetUniformuivEXT(GLuint program, GLint location, GLuint * params);
 void glGetVariantArrayObjectfvATI(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetVariantArrayObjectfvATI(GLuint target, GLenum pname, GLfloat * params);
 void glGetVariantArrayObjectfvATI(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetVariantArrayObjectfvATI(GLuint target, GLenum pname, GLfloat * params);
 void glGetVariantArrayObjectivATI(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetVariantArrayObjectivATI(GLuint target, GLenum pname, GLint * params);
 void glGetVariantArrayObjectivATI(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetVariantArrayObjectivATI(GLuint target, GLenum pname, GLint * params);
 void glGetVariantBooleanvEXT(int id, int pname, byte[] program, int program_offset)
          Entry point (through function pointer) to C language function:
void glGetVariantBooleanvEXT(GLuint id, GLenum pname, GLboolean * program);
 void glGetVariantBooleanvEXT(int id, int pname, java.nio.ByteBuffer program)
          Entry point (through function pointer) to C language function:
void glGetVariantBooleanvEXT(GLuint id, GLenum pname, GLboolean * program);
 void glGetVariantFloatvEXT(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetVariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
 void glGetVariantFloatvEXT(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetVariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
 void glGetVariantIntegervEXT(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetVariantIntegervEXT(GLuint target, GLenum pname, GLint * params);
 void glGetVariantIntegervEXT(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetVariantIntegervEXT(GLuint target, GLenum pname, GLint * params);
 int glGetVaryingLocationNV(int program, byte[] name, int name_offset)
          Entry point (through function pointer) to C language function:
GLint glGetVaryingLocationNV(GLuint program, const GLchar * name);
 int glGetVaryingLocationNV(int program, java.nio.ByteBuffer name)
          Entry point (through function pointer) to C language function:
GLint glGetVaryingLocationNV(GLuint program, const GLchar * name);
 void glGetVertexAttribArrayObjectfvATI(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribArrayObjectfvATI(GLuint target, GLenum pname, GLfloat * params);
 void glGetVertexAttribArrayObjectfvATI(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribArrayObjectfvATI(GLuint target, GLenum pname, GLfloat * params);
 void glGetVertexAttribArrayObjectivATI(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribArrayObjectivATI(GLuint target, GLenum pname, GLint * params);
 void glGetVertexAttribArrayObjectivATI(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribArrayObjectivATI(GLuint target, GLenum pname, GLint * params);
 void glGetVertexAttribdv(int index, int pname, double[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble * params);
 void glGetVertexAttribdv(int index, int pname, java.nio.DoubleBuffer params)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble * params);
 void glGetVertexAttribdvARB(int index, int pname, double[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
 void glGetVertexAttribdvARB(int index, int pname, java.nio.DoubleBuffer params)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
 void glGetVertexAttribdvNV(int index, int pname, double[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params);
 void glGetVertexAttribdvNV(int index, int pname, java.nio.DoubleBuffer params)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params);
 void glGetVertexAttribfv(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribfv(GLuint target, GLenum pname, GLfloat * params);
 void glGetVertexAttribfv(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribfv(GLuint target, GLenum pname, GLfloat * params);
 void glGetVertexAttribfvARB(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribfvARB(GLuint target, GLenum pname, GLfloat * params);
 void glGetVertexAttribfvARB(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribfvARB(GLuint target, GLenum pname, GLfloat * params);
 void glGetVertexAttribfvNV(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribfvNV(GLuint target, GLenum pname, GLfloat * params);
 void glGetVertexAttribfvNV(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribfvNV(GLuint target, GLenum pname, GLfloat * params);
 void glGetVertexAttribIivEXT(int index, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params);
 void glGetVertexAttribIivEXT(int index, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params);
 void glGetVertexAttribIuivEXT(int index, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params);
 void glGetVertexAttribIuivEXT(int index, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params);
 void glGetVertexAttribiv(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribiv(GLuint target, GLenum pname, GLint * params);
 void glGetVertexAttribiv(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribiv(GLuint target, GLenum pname, GLint * params);
 void glGetVertexAttribivARB(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribivARB(GLuint target, GLenum pname, GLint * params);
 void glGetVertexAttribivARB(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribivARB(GLuint target, GLenum pname, GLint * params);
 void glGetVertexAttribivNV(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribivNV(GLuint target, GLenum pname, GLint * params);
 void glGetVertexAttribivNV(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glGetVertexAttribivNV(GLuint target, GLenum pname, GLint * params);
 void glGlobalAlphaFactorbSUN(byte factor)
          Entry point (through function pointer) to C language function:
void glGlobalAlphaFactorbSUN(GLbyte factor);
 void glGlobalAlphaFactordSUN(double coord)
          Entry point (through function pointer) to C language function:
void glGlobalAlphaFactordSUN(GLdouble coord);
 void glGlobalAlphaFactorfSUN(float coord)
          Entry point (through function pointer) to C language function:
void glGlobalAlphaFactorfSUN(GLfloat coord);
 void glGlobalAlphaFactoriSUN(int count)
          Entry point (through function pointer) to C language function:
void glGlobalAlphaFactoriSUN(GLint count);
 void glGlobalAlphaFactorsSUN(short factor)
          Entry point (through function pointer) to C language function:
void glGlobalAlphaFactorsSUN(GLshort factor);
 void glGlobalAlphaFactorubSUN(byte factor)
          Entry point (through function pointer) to C language function:
void glGlobalAlphaFactorubSUN(GLubyte factor);
 void glGlobalAlphaFactoruiSUN(int mode)
          Entry point (through function pointer) to C language function:
void glGlobalAlphaFactoruiSUN(GLuint mode);
 void glGlobalAlphaFactorusSUN(short factor)
          Entry point (through function pointer) to C language function:
void glGlobalAlphaFactorusSUN(GLushort factor);
 void glHint(int target, int mode)
          Interface to C language function:
void glHint(GLenum target, GLenum mode);
 void glHintPGI(int target, int s)
          Entry point (through function pointer) to C language function:
void glHintPGI(GLenum target, GLint s);
 void glHistogram(int target, int width, int internalformat, boolean sink)
          Entry point (through function pointer) to C language function:
void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
 void glIglooInterfaceSGIX(int pname, java.nio.Buffer params)
          Entry point (through function pointer) to C language function:
void glIglooInterfaceSGIX(GLenum pname, const GLvoid * params);
 void glImageTransformParameterfHP(int target, int pname, float params)
          Entry point (through function pointer) to C language function:
void glImageTransformParameterfHP(GLenum target, GLenum pname, GLfloat params);
 void glImageTransformParameterfvHP(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glImageTransformParameterfvHP(GLenum target, GLenum pname, const GLfloat * params);
 void glImageTransformParameterfvHP(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glImageTransformParameterfvHP(GLenum target, GLenum pname, const GLfloat * params);
 void glImageTransformParameteriHP(int target, int pname, int params)
          Entry point (through function pointer) to C language function:
void glImageTransformParameteriHP(GLenum target, GLenum pname, GLint params);
 void glImageTransformParameterivHP(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glImageTransformParameterivHP(GLenum target, GLenum pname, const GLint * params);
 void glImageTransformParameterivHP(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glImageTransformParameterivHP(GLenum target, GLenum pname, const GLint * params);
 void glIndexd(double c)
          Interface to C language function:
void glIndexd(GLdouble c);
 void glIndexdv(double[] c, int c_offset)
          Interface to C language function:
void glIndexdv(const GLdouble * c);
 void glIndexdv(java.nio.DoubleBuffer c)
          Interface to C language function:
void glIndexdv(const GLdouble * c);
 void glIndexf(float c)
          Interface to C language function:
void glIndexf(GLfloat c);
 void glIndexFuncEXT(int target, float s)
          Entry point (through function pointer) to C language function:
void glIndexFuncEXT(GLenum target, GLclampf s);
 void glIndexfv(float[] c, int c_offset)
          Interface to C language function:
void glIndexfv(const GLfloat * c);
 void glIndexfv(java.nio.FloatBuffer c)
          Interface to C language function:
void glIndexfv(const GLfloat * c);
 void glIndexi(int c)
          Interface to C language function:
void glIndexi(GLint c);
 void glIndexiv(int[] c, int c_offset)
          Interface to C language function:
void glIndexiv(const GLint * c);
 void glIndexiv(java.nio.IntBuffer c)
          Interface to C language function:
void glIndexiv(const GLint * c);
 void glIndexMask(int mask)
          Interface to C language function:
void glIndexMask(GLuint mask);
 void glIndexMaterialEXT(int target, int id)
          Entry point (through function pointer) to C language function:
void glIndexMaterialEXT(GLenum target, GLenum id);
 void glIndexPointer(int type, int stride, java.nio.Buffer ptr)
          Interface to C language function:
void glIndexPointer(GLenum type, GLsizei stride, const GLvoid * ptr);
 void glIndexs(short c)
          Interface to C language function:
void glIndexs(GLshort c);
 void glIndexsv(short[] c, int c_offset)
          Interface to C language function:
void glIndexsv(const GLshort * c);
 void glIndexsv(java.nio.ShortBuffer c)
          Interface to C language function:
void glIndexsv(const GLshort * c);
 void glIndexub(byte c)
          Interface to C language function:
void glIndexub(GLubyte c);
 void glIndexubv(byte[] c, int c_offset)
          Interface to C language function:
void glIndexubv(const GLubyte * c);
 void glIndexubv(java.nio.ByteBuffer c)
          Interface to C language function:
void glIndexubv(const GLubyte * c);
 void glInitNames()
          Interface to C language function:
void glInitNames(void);
 void glInsertComponentEXT(int red, int green, int blue)
          Entry point (through function pointer) to C language function:
void glInsertComponentEXT(GLuint red, GLuint green, GLuint blue);
 void glInstrumentsBufferSGIX(int size, int[] buffer, int buffer_offset)
          Entry point (through function pointer) to C language function:
void glInstrumentsBufferSGIX(GLsizei size, GLint * buffer);
 void glInstrumentsBufferSGIX(int size, java.nio.IntBuffer buffer)
          Entry point (through function pointer) to C language function:
void glInstrumentsBufferSGIX(GLsizei size, GLint * buffer);
 void glInterleavedArrays(int format, int stride, java.nio.Buffer pointer)
          Interface to C language function:
void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
 void glInterleavedArrays(int format, int stride, long pointer_buffer_offset)
          Interface to C language function:
void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
 boolean glIsAsyncMarkerSGIX(int id)
          Entry point (through function pointer) to C language function:
GLboolean glIsAsyncMarkerSGIX(GLuint id);
 boolean glIsBuffer(int id)
          Entry point (through function pointer) to C language function:
GLboolean glIsBuffer(GLuint id);
 boolean glIsBufferARB(int id)
          Entry point (through function pointer) to C language function:
GLboolean glIsBufferARB(GLuint id);
 boolean glIsEnabled(int cap)
          Interface to C language function:
GLboolean glIsEnabled(GLenum cap);
 boolean glIsEnabledIndexedEXT(int target, int index)
          Entry point (through function pointer) to C language function:
GLboolean glIsEnabledIndexedEXT(GLenum target, GLuint index);
 boolean glIsFenceAPPLE(int id)
          Entry point (through function pointer) to C language function:
GLboolean glIsFenceAPPLE(GLuint id);
 boolean glIsFenceNV(int id)
          Entry point (through function pointer) to C language function:
GLboolean glIsFenceNV(GLuint id);
 boolean glIsFramebufferEXT(int id)
          Entry point (through function pointer) to C language function:
GLboolean glIsFramebufferEXT(GLuint id);
 boolean glIsList(int list)
          Interface to C language function:
GLboolean glIsList(GLuint list);
 boolean glIsObjectBufferATI(int id)
          Entry point (through function pointer) to C language function:
GLboolean glIsObjectBufferATI(GLuint id);
 boolean glIsOcclusionQueryNV(int id)
          Entry point (through function pointer) to C language function:
GLboolean glIsOcclusionQueryNV(GLuint id);
 boolean glIsProgram(int id)
          Entry point (through function pointer) to C language function:
GLboolean glIsProgram(GLuint id);
 boolean glIsProgramARB(int id)
          Entry point (through function pointer) to C language function:
GLboolean glIsProgramARB(GLuint id);
 boolean glIsProgramNV(int id)
          Entry point (through function pointer) to C language function:
GLboolean glIsProgramNV(GLuint id);
 boolean glIsQuery(int id)
          Entry point (through function pointer) to C language function:
GLboolean glIsQuery(GLuint id);
 boolean glIsQueryARB(int id)
          Entry point (through function pointer) to C language function:
GLboolean glIsQueryARB(GLuint id);
 boolean glIsRenderbufferEXT(int id)
          Entry point (through function pointer) to C language function:
GLboolean glIsRenderbufferEXT(GLuint id);
 boolean glIsShader(int id)
          Entry point (through function pointer) to C language function:
GLboolean glIsShader(GLuint id);
 boolean glIsTexture(int texture)
          Interface to C language function:
GLboolean glIsTexture(GLuint texture);
 boolean glIsVariantEnabledEXT(int id, int cap)
          Entry point (through function pointer) to C language function:
GLboolean glIsVariantEnabledEXT(GLuint id, GLenum cap);
 boolean glIsVertexArrayAPPLE(int id)
          Entry point (through function pointer) to C language function:
GLboolean glIsVertexArrayAPPLE(GLuint id);
 boolean glIsVertexAttribEnabledAPPLE(int index, int pname)
          Entry point (through function pointer) to C language function:
GLboolean glIsVertexAttribEnabledAPPLE(GLuint index, GLenum pname);
 void glLightEnviSGIX(int target, int s)
          Entry point (through function pointer) to C language function:
void glLightEnviSGIX(GLenum target, GLint s);
 void glLightf(int light, int pname, float param)
          Interface to C language function:
void glLightf(GLenum light, GLenum pname, GLfloat param);
 void glLightfv(int light, int pname, float[] params, int params_offset)
          Interface to C language function:
void glLightfv(GLenum light, GLenum pname, const GLfloat * params);
 void glLightfv(int light, int pname, java.nio.FloatBuffer params)
          Interface to C language function:
void glLightfv(GLenum light, GLenum pname, const GLfloat * params);
 void glLighti(int light, int pname, int param)
          Interface to C language function:
void glLighti(GLenum light, GLenum pname, GLint param);
 void glLightiv(int light, int pname, int[] params, int params_offset)
          Interface to C language function:
void glLightiv(GLenum light, GLenum pname, const GLint * params);
 void glLightiv(int light, int pname, java.nio.IntBuffer params)
          Interface to C language function:
void glLightiv(GLenum light, GLenum pname, const GLint * params);
 void glLightModelf(int pname, float param)
          Interface to C language function:
void glLightModelf(GLenum pname, GLfloat param);
 void glLightModelfv(int pname, float[] params, int params_offset)
          Interface to C language function:
void glLightModelfv(GLenum pname, const GLfloat * params);
 void glLightModelfv(int pname, java.nio.FloatBuffer params)
          Interface to C language function:
void glLightModelfv(GLenum pname, const GLfloat * params);
 void glLightModeli(int pname, int param)
          Interface to C language function:
void glLightModeli(GLenum pname, GLint param);
 void glLightModeliv(int pname, int[] params, int params_offset)
          Interface to C language function:
void glLightModeliv(GLenum pname, const GLint * params);
 void glLightModeliv(int pname, java.nio.IntBuffer params)
          Interface to C language function:
void glLightModeliv(GLenum pname, const GLint * params);
 void glLineStipple(int factor, short pattern)
          Interface to C language function:
void glLineStipple(GLint factor, GLushort pattern);
 void glLineWidth(float width)
          Interface to C language function:
void glLineWidth(GLfloat width);
 void glLinkProgram(int mode)
          Entry point (through function pointer) to C language function:
void glLinkProgram(GLuint mode);
 void glLinkProgramARB(int mode)
          Entry point (through function pointer) to C language function:
void glLinkProgramARB(GLhandleARB mode);
 void glListBase(int base)
          Interface to C language function:
void glListBase(GLuint base);
 void glListParameterfSGIX(int target, int pname, float params)
          Entry point (through function pointer) to C language function:
void glListParameterfSGIX(GLuint target, GLenum pname, GLfloat params);
 void glListParameterfvSGIX(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glListParameterfvSGIX(GLuint target, GLenum pname, const GLfloat * params);
 void glListParameterfvSGIX(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glListParameterfvSGIX(GLuint target, GLenum pname, const GLfloat * params);
 void glListParameteriSGIX(int target, int pname, int params)
          Entry point (through function pointer) to C language function:
void glListParameteriSGIX(GLuint target, GLenum pname, GLint params);
 void glListParameterivSGIX(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glListParameterivSGIX(GLuint target, GLenum pname, const GLint * params);
 void glListParameterivSGIX(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glListParameterivSGIX(GLuint target, GLenum pname, const GLint * params);
 void glLoadIdentity()
          Interface to C language function:
void glLoadIdentity(void);
 void glLoadIdentityDeformationMapSGIX(int mode)
          Entry point (through function pointer) to C language function:
void glLoadIdentityDeformationMapSGIX(GLbitfield mode);
 void glLoadMatrixd(double[] m, int m_offset)
          Interface to C language function:
void glLoadMatrixd(const GLdouble * m);
 void glLoadMatrixd(java.nio.DoubleBuffer m)
          Interface to C language function:
void glLoadMatrixd(const GLdouble * m);
 void glLoadMatrixf(float[] m, int m_offset)
          Interface to C language function:
void glLoadMatrixf(const GLfloat * m);
 void glLoadMatrixf(java.nio.FloatBuffer m)
          Interface to C language function:
void glLoadMatrixf(const GLfloat * m);
 void glLoadName(int name)
          Interface to C language function:
void glLoadName(GLuint name);
 void glLoadProgramNV(int target, int id, int len, java.lang.String program)
          Entry point (through function pointer) to C language function:
void glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program);
 void glLoadTransposeMatrixd(double[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glLoadTransposeMatrixd(const GLdouble * m);
 void glLoadTransposeMatrixd(java.nio.DoubleBuffer m)
          Entry point (through function pointer) to C language function:
void glLoadTransposeMatrixd(const GLdouble * m);
 void glLoadTransposeMatrixf(float[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glLoadTransposeMatrixf(const GLfloat * m);
 void glLoadTransposeMatrixf(java.nio.FloatBuffer m)
          Entry point (through function pointer) to C language function:
void glLoadTransposeMatrixf(const GLfloat * m);
 void glLockArraysEXT(int x, int y)
          Entry point (through function pointer) to C language function:
void glLockArraysEXT(GLint x, GLsizei y);
 void glLogicOp(int opcode)
          Interface to C language function:
void glLogicOp(GLenum opcode);
 void glMap1d(int target, double u1, double u2, int stride, int order, double[] points, int points_offset)
          Interface to C language function:
void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
 void glMap1d(int target, double u1, double u2, int stride, int order, java.nio.DoubleBuffer points)
          Interface to C language function:
void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
 void glMap1f(int target, float u1, float u2, int stride, int order, float[] points, int points_offset)
          Interface to C language function:
void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
 void glMap1f(int target, float u1, float u2, int stride, int order, java.nio.FloatBuffer points)
          Interface to C language function:
void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
 void glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double[] points, int points_offset)
          Interface to C language function:
void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
 void glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, java.nio.DoubleBuffer points)
          Interface to C language function:
void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
 void glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float[] points, int points_offset)
          Interface to C language function:
void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
 void glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, java.nio.FloatBuffer points)
          Interface to C language function:
void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
 java.nio.ByteBuffer glMapBuffer(int target, int access)
          Entry point to C language function:
LPVOID glMapBuffer(GLenum target, GLenum access);
 java.nio.ByteBuffer glMapBufferARB(int target, int access)
          Entry point to C language function:
LPVOID glMapBufferARB(GLenum target, GLenum access);
 void glMapControlPointsNV(int target, int index, int type, int ustride, int vstride, int uorder, int vorder, boolean packed, java.nio.Buffer points)
          Entry point (through function pointer) to C language function:
void glMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid * points);
 void glMapGrid1d(int un, double u1, double u2)
          Interface to C language function:
void glMapGrid1d(GLint un, GLdouble u1, GLdouble u2);
 void glMapGrid1f(int un, float u1, float u2)
          Interface to C language function:
void glMapGrid1f(GLint un, GLfloat u1, GLfloat u2);
 void glMapGrid2d(int un, double u1, double u2, int vn, double v1, double v2)
          Interface to C language function:
void glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
 void glMapGrid2f(int un, float u1, float u2, int vn, float v1, float v2)
          Interface to C language function:
void glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
 void glMapParameterfvNV(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
 void glMapParameterfvNV(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
 void glMapParameterivNV(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params);
 void glMapParameterivNV(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params);
 void glMapVertexAttrib1dAPPLE(int index, int size, double u1, double u2, int stride, int order, double[] points, int points_offset)
          Entry point (through function pointer) to C language function:
void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
 void glMapVertexAttrib1dAPPLE(int index, int size, double u1, double u2, int stride, int order, java.nio.DoubleBuffer points)
          Entry point (through function pointer) to C language function:
void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
 void glMapVertexAttrib1fAPPLE(int index, int size, float u1, float u2, int stride, int order, float[] points, int points_offset)
          Entry point (through function pointer) to C language function:
void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
 void glMapVertexAttrib1fAPPLE(int index, int size, float u1, float u2, int stride, int order, java.nio.FloatBuffer points)
          Entry point (through function pointer) to C language function:
void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
 void glMapVertexAttrib2dAPPLE(int index, int size, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double[] points, int points_offset)
          Entry point (through function pointer) to C language function:
void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
 void glMapVertexAttrib2dAPPLE(int index, int size, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, java.nio.DoubleBuffer points)
          Entry point (through function pointer) to C language function:
void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
 void glMapVertexAttrib2fAPPLE(int index, int size, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float[] points, int points_offset)
          Entry point (through function pointer) to C language function:
void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
 void glMapVertexAttrib2fAPPLE(int index, int size, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, java.nio.FloatBuffer points)
          Entry point (through function pointer) to C language function:
void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
 void glMaterialf(int face, int pname, float param)
          Interface to C language function:
void glMaterialf(GLenum face, GLenum pname, GLfloat param);
 void glMaterialfv(int face, int pname, float[] params, int params_offset)
          Interface to C language function:
void glMaterialfv(GLenum face, GLenum pname, const GLfloat * params);
 void glMaterialfv(int face, int pname, java.nio.FloatBuffer params)
          Interface to C language function:
void glMaterialfv(GLenum face, GLenum pname, const GLfloat * params);
 void glMateriali(int face, int pname, int param)
          Interface to C language function:
void glMateriali(GLenum face, GLenum pname, GLint param);
 void glMaterialiv(int face, int pname, int[] params, int params_offset)
          Interface to C language function:
void glMaterialiv(GLenum face, GLenum pname, const GLint * params);
 void glMaterialiv(int face, int pname, java.nio.IntBuffer params)
          Interface to C language function:
void glMaterialiv(GLenum face, GLenum pname, const GLint * params);
 void glMatrixIndexPointerARB(int size, int type, int stride, java.nio.Buffer pointer)
          Entry point (through function pointer) to C language function:
void glMatrixIndexPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
 void glMatrixIndexPointerARB(int size, int type, int stride, long pointer_buffer_offset)
          Entry point (through function pointer) to C language function:
void glMatrixIndexPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
 void glMatrixIndexubvARB(int size, byte[] weights, int weights_offset)
          Entry point (through function pointer) to C language function:
void glMatrixIndexubvARB(GLint size, const GLubyte * weights);
 void glMatrixIndexubvARB(int size, java.nio.ByteBuffer weights)
          Entry point (through function pointer) to C language function:
void glMatrixIndexubvARB(GLint size, const GLubyte * weights);
 void glMatrixIndexuivARB(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glMatrixIndexuivARB(GLint n, const GLuint * ids);
 void glMatrixIndexuivARB(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glMatrixIndexuivARB(GLint n, const GLuint * ids);
 void glMatrixIndexusvARB(int size, short[] weights, int weights_offset)
          Entry point (through function pointer) to C language function:
void glMatrixIndexusvARB(GLint size, const GLushort * weights);
 void glMatrixIndexusvARB(int size, java.nio.ShortBuffer weights)
          Entry point (through function pointer) to C language function:
void glMatrixIndexusvARB(GLint size, const GLushort * weights);
 void glMatrixMode(int mode)
          Interface to C language function:
void glMatrixMode(GLenum mode);
 void glMinmax(int target, int internalformat, boolean sink)
          Entry point (through function pointer) to C language function:
void glMinmax(GLenum target, GLenum internalformat, GLboolean sink);
 void glMultiDrawArrays(int mode, int[] first, int first_offset, int[] count, int count_offset, int primcount)
          Entry point (through function pointer) to C language function:
void glMultiDrawArrays(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
 void glMultiDrawArrays(int mode, java.nio.IntBuffer first, java.nio.IntBuffer count, int primcount)
          Entry point (through function pointer) to C language function:
void glMultiDrawArrays(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
 void glMultiDrawArraysEXT(int mode, int[] first, int first_offset, int[] count, int count_offset, int primcount)
          Entry point (through function pointer) to C language function:
void glMultiDrawArraysEXT(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
 void glMultiDrawArraysEXT(int mode, java.nio.IntBuffer first, java.nio.IntBuffer count, int primcount)
          Entry point (through function pointer) to C language function:
void glMultiDrawArraysEXT(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
 void glMultiDrawElementArrayAPPLE(int mode, int[] first, int first_offset, int[] count, int count_offset, int primcount)
          Entry point (through function pointer) to C language function:
void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
 void glMultiDrawElementArrayAPPLE(int mode, java.nio.IntBuffer first, java.nio.IntBuffer count, int primcount)
          Entry point (through function pointer) to C language function:
void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
 void glMultiDrawElements(int mode, int[] count, int count_offset, int type, java.nio.Buffer[] indices, int primcount)
          Entry point (through function pointer) to C language function:
void glMultiDrawElements(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);
 void glMultiDrawElements(int mode, java.nio.IntBuffer count, int type, java.nio.Buffer[] indices, int primcount)
          Entry point (through function pointer) to C language function:
void glMultiDrawElements(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);
 void glMultiDrawElementsEXT(int mode, int[] count, int count_offset, int type, java.nio.Buffer[] indices, int primcount)
          Entry point (through function pointer) to C language function:
void glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);
 void glMultiDrawElementsEXT(int mode, java.nio.IntBuffer count, int type, java.nio.Buffer[] indices, int primcount)
          Entry point (through function pointer) to C language function:
void glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);
 void glMultiDrawRangeElementArrayAPPLE(int mode, int start, int end, int[] first, int first_offset, int[] count, int count_offset, int primcount)
          Entry point (through function pointer) to C language function:
void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount);
 void glMultiDrawRangeElementArrayAPPLE(int mode, int start, int end, java.nio.IntBuffer first, java.nio.IntBuffer count, int primcount)
          Entry point (through function pointer) to C language function:
void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount);
 void glMultiModeDrawArraysIBM(int[] mode, int mode_offset, int[] first, int first_offset, int[] count, int count_offset, int primcount, int modestride)
          Entry point (through function pointer) to C language function:
void glMultiModeDrawArraysIBM(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
 void glMultiModeDrawArraysIBM(java.nio.IntBuffer mode, java.nio.IntBuffer first, java.nio.IntBuffer count, int primcount, int modestride)
          Entry point (through function pointer) to C language function:
void glMultiModeDrawArraysIBM(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
 void glMultiModeDrawElementsIBM(int[] mode, int mode_offset, int[] count, int count_offset, int type, java.nio.Buffer[] indices, int primcount, int modestride)
          Entry point (through function pointer) to C language function:
void glMultiModeDrawElementsIBM(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
 void glMultiModeDrawElementsIBM(java.nio.IntBuffer mode, java.nio.IntBuffer count, int type, java.nio.Buffer[] indices, int primcount, int modestride)
          Entry point (through function pointer) to C language function:
void glMultiModeDrawElementsIBM(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
 void glMultiTexCoord1d(int target, double s)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord1d(GLenum target, GLdouble s);
 void glMultiTexCoord1dv(int target, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord1dv(GLenum target, const GLdouble * v);
 void glMultiTexCoord1dv(int target, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord1dv(GLenum target, const GLdouble * v);
 void glMultiTexCoord1f(int target, float s)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord1f(GLenum target, GLfloat s);
 void glMultiTexCoord1fv(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord1fv(GLenum target, const GLfloat * v);
 void glMultiTexCoord1fv(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord1fv(GLenum target, const GLfloat * v);
 void glMultiTexCoord1hNV(int target, short s)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord1hNV(GLenum target, GLhalfNV s);
 void glMultiTexCoord1hvNV(int index, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord1hvNV(GLenum index, const GLhalfNV * v);
 void glMultiTexCoord1hvNV(int index, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord1hvNV(GLenum index, const GLhalfNV * v);
 void glMultiTexCoord1i(int target, int s)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord1i(GLenum target, GLint s);
 void glMultiTexCoord1iv(int target, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord1iv(GLenum target, const GLint * v);
 void glMultiTexCoord1iv(int target, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord1iv(GLenum target, const GLint * v);
 void glMultiTexCoord1s(int target, short s)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord1s(GLenum target, GLshort s);
 void glMultiTexCoord1sv(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord1sv(GLenum target, const GLshort * v);
 void glMultiTexCoord1sv(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord1sv(GLenum target, const GLshort * v);
 void glMultiTexCoord2d(int target, double s, double t)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t);
 void glMultiTexCoord2dv(int target, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord2dv(GLenum target, const GLdouble * v);
 void glMultiTexCoord2dv(int target, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord2dv(GLenum target, const GLdouble * v);
 void glMultiTexCoord2f(int target, float s, float t)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t);
 void glMultiTexCoord2fv(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord2fv(GLenum target, const GLfloat * v);
 void glMultiTexCoord2fv(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord2fv(GLenum target, const GLfloat * v);
 void glMultiTexCoord2hNV(int target, short s, short t)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord2hNV(GLenum target, GLhalfNV s, GLhalfNV t);
 void glMultiTexCoord2hvNV(int index, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord2hvNV(GLenum index, const GLhalfNV * v);
 void glMultiTexCoord2hvNV(int index, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord2hvNV(GLenum index, const GLhalfNV * v);
 void glMultiTexCoord2i(int target, int s, int t)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord2i(GLenum target, GLint s, GLint t);
 void glMultiTexCoord2iv(int target, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord2iv(GLenum target, const GLint * v);
 void glMultiTexCoord2iv(int target, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord2iv(GLenum target, const GLint * v);
 void glMultiTexCoord2s(int target, short s, short t)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord2s(GLenum target, GLshort s, GLshort t);
 void glMultiTexCoord2sv(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord2sv(GLenum target, const GLshort * v);
 void glMultiTexCoord2sv(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord2sv(GLenum target, const GLshort * v);
 void glMultiTexCoord3d(int target, double s, double t, double r)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r);
 void glMultiTexCoord3dv(int target, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord3dv(GLenum target, const GLdouble * v);
 void glMultiTexCoord3dv(int target, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord3dv(GLenum target, const GLdouble * v);
 void glMultiTexCoord3f(int target, float s, float t, float r)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r);
 void glMultiTexCoord3fv(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord3fv(GLenum target, const GLfloat * v);
 void glMultiTexCoord3fv(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord3fv(GLenum target, const GLfloat * v);
 void glMultiTexCoord3hNV(int target, short s, short t, short r)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord3hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
 void glMultiTexCoord3hvNV(int index, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord3hvNV(GLenum index, const GLhalfNV * v);
 void glMultiTexCoord3hvNV(int index, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord3hvNV(GLenum index, const GLhalfNV * v);
 void glMultiTexCoord3i(int target, int s, int t, int r)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r);
 void glMultiTexCoord3iv(int target, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord3iv(GLenum target, const GLint * v);
 void glMultiTexCoord3iv(int target, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord3iv(GLenum target, const GLint * v);
 void glMultiTexCoord3s(int target, short s, short t, short r)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r);
 void glMultiTexCoord3sv(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord3sv(GLenum target, const GLshort * v);
 void glMultiTexCoord3sv(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord3sv(GLenum target, const GLshort * v);
 void glMultiTexCoord4d(int target, double s, double t, double r, double q)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
 void glMultiTexCoord4dv(int target, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord4dv(GLenum target, const GLdouble * v);
 void glMultiTexCoord4dv(int target, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord4dv(GLenum target, const GLdouble * v);
 void glMultiTexCoord4f(int target, float s, float t, float r, float q)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
 void glMultiTexCoord4fv(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord4fv(GLenum target, const GLfloat * v);
 void glMultiTexCoord4fv(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord4fv(GLenum target, const GLfloat * v);
 void glMultiTexCoord4hNV(int target, short s, short t, short r, short q)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord4hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
 void glMultiTexCoord4hvNV(int index, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord4hvNV(GLenum index, const GLhalfNV * v);
 void glMultiTexCoord4hvNV(int index, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord4hvNV(GLenum index, const GLhalfNV * v);
 void glMultiTexCoord4i(int target, int start, int x, int y, int width)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord4i(GLenum target, GLint start, GLint x, GLint y, GLint width);
 void glMultiTexCoord4iv(int target, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord4iv(GLenum target, const GLint * v);
 void glMultiTexCoord4iv(int target, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord4iv(GLenum target, const GLint * v);
 void glMultiTexCoord4s(int target, short s, short t, short r, short q)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
 void glMultiTexCoord4sv(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord4sv(GLenum target, const GLshort * v);
 void glMultiTexCoord4sv(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glMultiTexCoord4sv(GLenum target, const GLshort * v);
 void glMultMatrixd(double[] m, int m_offset)
          Interface to C language function:
void glMultMatrixd(const GLdouble * m);
 void glMultMatrixd(java.nio.DoubleBuffer m)
          Interface to C language function:
void glMultMatrixd(const GLdouble * m);
 void glMultMatrixf(float[] m, int m_offset)
          Interface to C language function:
void glMultMatrixf(const GLfloat * m);
 void glMultMatrixf(java.nio.FloatBuffer m)
          Interface to C language function:
void glMultMatrixf(const GLfloat * m);
 void glMultTransposeMatrixd(double[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glMultTransposeMatrixd(const GLdouble * m);
 void glMultTransposeMatrixd(java.nio.DoubleBuffer m)
          Entry point (through function pointer) to C language function:
void glMultTransposeMatrixd(const GLdouble * m);
 void glMultTransposeMatrixf(float[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glMultTransposeMatrixf(const GLfloat * m);
 void glMultTransposeMatrixf(java.nio.FloatBuffer m)
          Entry point (through function pointer) to C language function:
void glMultTransposeMatrixf(const GLfloat * m);
 int glNewBufferRegion(int type)
          Entry point (through function pointer) to C language function:
GLuint glNewBufferRegion(GLenum type);
 void glNewList(int list, int mode)
          Interface to C language function:
void glNewList(GLuint list, GLenum mode);
 int glNewObjectBufferATI(int size, java.nio.Buffer pointer, int usage)
          Entry point (through function pointer) to C language function:
GLuint glNewObjectBufferATI(GLsizei size, const GLvoid * pointer, GLenum usage);
 void glNormal3b(byte nx, byte ny, byte nz)
          Interface to C language function:
void glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz);
 void glNormal3bv(byte[] v, int v_offset)
          Interface to C language function:
void glNormal3bv(const GLbyte * v);
 void glNormal3bv(java.nio.ByteBuffer v)
          Interface to C language function:
void glNormal3bv(const GLbyte * v);
 void glNormal3d(double nx, double ny, double nz)
          Interface to C language function:
void glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz);
 void glNormal3dv(double[] v, int v_offset)
          Interface to C language function:
void glNormal3dv(const GLdouble * v);
 void glNormal3dv(java.nio.DoubleBuffer v)
          Interface to C language function:
void glNormal3dv(const GLdouble * v);
 void glNormal3f(float nx, float ny, float nz)
          Interface to C language function:
void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);
 void glNormal3fv(float[] v, int v_offset)
          Interface to C language function:
void glNormal3fv(const GLfloat * v);
 void glNormal3fv(java.nio.FloatBuffer v)
          Interface to C language function:
void glNormal3fv(const GLfloat * v);
 void glNormal3fVertex3fSUN(float r, float g, float b, float x, float y, float z)
          Entry point (through function pointer) to C language function:
void glNormal3fVertex3fSUN(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
 void glNormal3fVertex3fvSUN(float[] c, int c_offset, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glNormal3fVertex3fvSUN(const GLfloat * c, const GLfloat * v);
 void glNormal3fVertex3fvSUN(java.nio.FloatBuffer c, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glNormal3fVertex3fvSUN(const GLfloat * c, const GLfloat * v);
 void glNormal3hNV(short red, short green, short blue)
          Entry point (through function pointer) to C language function:
void glNormal3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
 void glNormal3hvNV(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glNormal3hvNV(const GLhalfNV * v);
 void glNormal3hvNV(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glNormal3hvNV(const GLhalfNV * v);
 void glNormal3i(int nx, int ny, int nz)
          Interface to C language function:
void glNormal3i(GLint nx, GLint ny, GLint nz);
 void glNormal3iv(int[] v, int v_offset)
          Interface to C language function:
void glNormal3iv(const GLint * v);
 void glNormal3iv(java.nio.IntBuffer v)
          Interface to C language function:
void glNormal3iv(const GLint * v);
 void glNormal3s(short nx, short ny, short nz)
          Interface to C language function:
void glNormal3s(GLshort nx, GLshort ny, GLshort nz);
 void glNormal3sv(short[] v, int v_offset)
          Interface to C language function:
void glNormal3sv(const GLshort * v);
 void glNormal3sv(java.nio.ShortBuffer v)
          Interface to C language function:
void glNormal3sv(const GLshort * v);
 void glNormalPointer(int type, int stride, java.nio.Buffer ptr)
          Interface to C language function:
void glNormalPointer(GLenum type, GLsizei stride, const GLvoid * ptr);
 void glNormalPointer(int type, int stride, long ptr_buffer_offset)
          Interface to C language function:
void glNormalPointer(GLenum type, GLsizei stride, const GLvoid * ptr);
 void glNormalStream3bATI(int stream, byte nx, byte ny, byte nz)
          Entry point (through function pointer) to C language function:
void glNormalStream3bATI(GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
 void glNormalStream3bvATI(int index, byte[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glNormalStream3bvATI(GLenum index, const GLbyte * v);
 void glNormalStream3bvATI(int index, java.nio.ByteBuffer v)
          Entry point (through function pointer) to C language function:
void glNormalStream3bvATI(GLenum index, const GLbyte * v);
 void glNormalStream3dATI(int target, double s, double t, double r)
          Entry point (through function pointer) to C language function:
void glNormalStream3dATI(GLenum target, GLdouble s, GLdouble t, GLdouble r);
 void glNormalStream3dvATI(int target, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glNormalStream3dvATI(GLenum target, const GLdouble * v);
 void glNormalStream3dvATI(int target, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glNormalStream3dvATI(GLenum target, const GLdouble * v);
 void glNormalStream3fATI(int target, float s, float t, float r)
          Entry point (through function pointer) to C language function:
void glNormalStream3fATI(GLenum target, GLfloat s, GLfloat t, GLfloat r);
 void glNormalStream3fvATI(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glNormalStream3fvATI(GLenum target, const GLfloat * v);
 void glNormalStream3fvATI(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glNormalStream3fvATI(GLenum target, const GLfloat * v);
 void glNormalStream3iATI(int target, int s, int t, int r)
          Entry point (through function pointer) to C language function:
void glNormalStream3iATI(GLenum target, GLint s, GLint t, GLint r);
 void glNormalStream3ivATI(int target, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glNormalStream3ivATI(GLenum target, const GLint * v);
 void glNormalStream3ivATI(int target, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glNormalStream3ivATI(GLenum target, const GLint * v);
 void glNormalStream3sATI(int target, short s, short t, short r)
          Entry point (through function pointer) to C language function:
void glNormalStream3sATI(GLenum target, GLshort s, GLshort t, GLshort r);
 void glNormalStream3svATI(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glNormalStream3svATI(GLenum target, const GLshort * v);
 void glNormalStream3svATI(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glNormalStream3svATI(GLenum target, const GLshort * v);
 void glOrtho(double left, double right, double bottom, double top, double near_val, double far_val)
          Interface to C language function:
void glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val);
 void glPassTexCoordATI(int red, int green, int blue)
          Entry point (through function pointer) to C language function:
void glPassTexCoordATI(GLuint red, GLuint green, GLenum blue);
 void glPassThrough(float token)
          Interface to C language function:
void glPassThrough(GLfloat token);
 void glPixelDataRangeNV(int target, int level, java.nio.Buffer img)
          Entry point (through function pointer) to C language function:
void glPixelDataRangeNV(GLenum target, GLsizei level, GLvoid * img);
 void glPixelMapfv(int map, int mapsize, float[] values, int values_offset)
          Interface to C language function:
void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
 void glPixelMapfv(int map, int mapsize, java.nio.FloatBuffer values)
          Interface to C language function:
void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
 void glPixelMapfv(int map, int mapsize, long values_buffer_offset)
          Interface to C language function:
void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
 void glPixelMapuiv(int map, int mapsize, int[] values, int values_offset)
          Interface to C language function:
void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
 void glPixelMapuiv(int map, int mapsize, java.nio.IntBuffer values)
          Interface to C language function:
void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
 void glPixelMapuiv(int map, int mapsize, long values_buffer_offset)
          Interface to C language function:
void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
 void glPixelMapusv(int map, int mapsize, long values_buffer_offset)
          Interface to C language function:
void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
 void glPixelMapusv(int map, int mapsize, short[] values, int values_offset)
          Interface to C language function:
void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
 void glPixelMapusv(int map, int mapsize, java.nio.ShortBuffer values)
          Interface to C language function:
void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
 void glPixelStoref(int pname, float param)
          Interface to C language function:
void glPixelStoref(GLenum pname, GLfloat param);
 void glPixelStorei(int pname, int param)
          Interface to C language function:
void glPixelStorei(GLenum pname, GLint param);
 void glPixelTexGenParameterfSGIS(int target, float s)
          Entry point (through function pointer) to C language function:
void glPixelTexGenParameterfSGIS(GLenum target, GLfloat s);
 void glPixelTexGenParameterfvSGIS(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glPixelTexGenParameterfvSGIS(GLenum target, const GLfloat * v);
 void glPixelTexGenParameterfvSGIS(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glPixelTexGenParameterfvSGIS(GLenum target, const GLfloat * v);
 void glPixelTexGenParameteriSGIS(int target, int s)
          Entry point (through function pointer) to C language function:
void glPixelTexGenParameteriSGIS(GLenum target, GLint s);
 void glPixelTexGenParameterivSGIS(int target, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glPixelTexGenParameterivSGIS(GLenum target, const GLint * v);
 void glPixelTexGenParameterivSGIS(int target, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glPixelTexGenParameterivSGIS(GLenum target, const GLint * v);
 void glPixelTexGenSGIX(int mode)
          Entry point (through function pointer) to C language function:
void glPixelTexGenSGIX(GLenum mode);
 void glPixelTransferf(int pname, float param)
          Interface to C language function:
void glPixelTransferf(GLenum pname, GLfloat param);
 void glPixelTransferi(int pname, int param)
          Interface to C language function:
void glPixelTransferi(GLenum pname, GLint param);
 void glPixelTransformParameterfEXT(int target, int pname, float params)
          Entry point (through function pointer) to C language function:
void glPixelTransformParameterfEXT(GLenum target, GLenum pname, GLfloat params);
 void glPixelTransformParameterfvEXT(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glPixelTransformParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params);
 void glPixelTransformParameterfvEXT(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glPixelTransformParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params);
 void glPixelTransformParameteriEXT(int target, int pname, int params)
          Entry point (through function pointer) to C language function:
void glPixelTransformParameteriEXT(GLenum target, GLenum pname, GLint params);
 void glPixelTransformParameterivEXT(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glPixelTransformParameterivEXT(GLenum target, GLenum pname, const GLint * params);
 void glPixelTransformParameterivEXT(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glPixelTransformParameterivEXT(GLenum target, GLenum pname, const GLint * params);
 void glPixelZoom(float xfactor, float yfactor)
          Interface to C language function:
void glPixelZoom(GLfloat xfactor, GLfloat yfactor);
 void glPNTrianglesfATI(int target, float s)
          Entry point (through function pointer) to C language function:
void glPNTrianglesfATI(GLenum target, GLfloat s);
 void glPNTrianglesiATI(int target, int s)
          Entry point (through function pointer) to C language function:
void glPNTrianglesiATI(GLenum target, GLint s);
 void glPointParameterf(int target, float s)
          Entry point (through function pointer) to C language function:
void glPointParameterf(GLenum target, GLfloat s);
 void glPointParameterfARB(int target, float s)
          Entry point (through function pointer) to C language function:
void glPointParameterfARB(GLenum target, GLfloat s);
 void glPointParameterfEXT(int target, float s)
          Entry point (through function pointer) to C language function:
void glPointParameterfEXT(GLenum target, GLfloat s);
 void glPointParameterfSGIS(int target, float s)
          Entry point (through function pointer) to C language function:
void glPointParameterfSGIS(GLenum target, GLfloat s);
 void glPointParameterfv(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glPointParameterfv(GLenum target, const GLfloat * v);
 void glPointParameterfv(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glPointParameterfv(GLenum target, const GLfloat * v);
 void glPointParameterfvARB(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glPointParameterfvARB(GLenum target, const GLfloat * v);
 void glPointParameterfvARB(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glPointParameterfvARB(GLenum target, const GLfloat * v);
 void glPointParameterfvEXT(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glPointParameterfvEXT(GLenum target, const GLfloat * v);
 void glPointParameterfvEXT(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glPointParameterfvEXT(GLenum target, const GLfloat * v);
 void glPointParameterfvSGIS(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glPointParameterfvSGIS(GLenum target, const GLfloat * v);
 void glPointParameterfvSGIS(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glPointParameterfvSGIS(GLenum target, const GLfloat * v);
 void glPointParameteri(int target, int s)
          Entry point (through function pointer) to C language function:
void glPointParameteri(GLenum target, GLint s);
 void glPointParameteriNV(int target, int s)
          Entry point (through function pointer) to C language function:
void glPointParameteriNV(GLenum target, GLint s);
 void glPointParameteriv(int target, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glPointParameteriv(GLenum target, const GLint * v);
 void glPointParameteriv(int target, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glPointParameteriv(GLenum target, const GLint * v);
 void glPointParameterivNV(int target, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glPointParameterivNV(GLenum target, const GLint * v);
 void glPointParameterivNV(int target, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glPointParameterivNV(GLenum target, const GLint * v);
 void glPointSize(float size)
          Interface to C language function:
void glPointSize(GLfloat size);
 int glPollAsyncSGIX(int[] markerp, int markerp_offset)
          Entry point (through function pointer) to C language function:
GLint glPollAsyncSGIX(GLuint * markerp);
 int glPollAsyncSGIX(java.nio.IntBuffer markerp)
          Entry point (through function pointer) to C language function:
GLint glPollAsyncSGIX(GLuint * markerp);
 int glPollInstrumentsSGIX(int[] marker_p, int marker_p_offset)
          Entry point (through function pointer) to C language function:
GLint glPollInstrumentsSGIX(GLint * marker_p);
 int glPollInstrumentsSGIX(java.nio.IntBuffer marker_p)
          Entry point (through function pointer) to C language function:
GLint glPollInstrumentsSGIX(GLint * marker_p);
 void glPolygonMode(int face, int mode)
          Interface to C language function:
void glPolygonMode(GLenum face, GLenum mode);
 void glPolygonOffset(float factor, float units)
          Interface to C language function:
void glPolygonOffset(GLfloat factor, GLfloat units);
 void glPolygonStipple(byte[] mask, int mask_offset)
          Interface to C language function:
void glPolygonStipple(const GLubyte * mask);
 void glPolygonStipple(java.nio.ByteBuffer mask)
          Interface to C language function:
void glPolygonStipple(const GLubyte * mask);
 void glPolygonStipple(long mask_buffer_offset)
          Interface to C language function:
void glPolygonStipple(const GLubyte * mask);
 void glPopAttrib()
          Interface to C language function:
void glPopAttrib(void);
 void glPopClientAttrib()
          Interface to C language function:
void glPopClientAttrib(void);
 void glPopMatrix()
          Interface to C language function:
void glPopMatrix(void);
 void glPopName()
          Interface to C language function:
void glPopName(void);
 void glPrimitiveRestartIndexNV(int mode)
          Entry point (through function pointer) to C language function:
void glPrimitiveRestartIndexNV(GLuint mode);
 void glPrimitiveRestartNV()
          Entry point (through function pointer) to C language function:
void glPrimitiveRestartNV(void);
 void glPrioritizeTextures(int n, int[] textures, int textures_offset, float[] priorities, int priorities_offset)
          Interface to C language function:
void glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities);
 void glPrioritizeTextures(int n, java.nio.IntBuffer textures, java.nio.FloatBuffer priorities)
          Interface to C language function:
void glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities);
 void glProgramBufferParametersfvNV(int target, int buffer, int index, int count, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glProgramBufferParametersfvNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat * params);
 void glProgramBufferParametersfvNV(int target, int buffer, int index, int count, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glProgramBufferParametersfvNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat * params);
 void glProgramBufferParametersIivNV(int target, int buffer, int index, int count, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glProgramBufferParametersIivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint * params);
 void glProgramBufferParametersIivNV(int target, int buffer, int index, int count, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glProgramBufferParametersIivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint * params);
 void glProgramBufferParametersIuivNV(int target, int buffer, int index, int count, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glProgramBufferParametersIuivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint * params);
 void glProgramBufferParametersIuivNV(int target, int buffer, int index, int count, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glProgramBufferParametersIuivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint * params);
 void glProgramEnvParameter4dARB(int target, int index, double x, double y, double z, double w)
          Entry point (through function pointer) to C language function:
void glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 void glProgramEnvParameter4dvARB(int target, int index, double[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
 void glProgramEnvParameter4dvARB(int target, int index, java.nio.DoubleBuffer params)
          Entry point (through function pointer) to C language function:
void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
 void glProgramEnvParameter4fARB(int target, int index, float x, float y, float z, float w)
          Entry point (through function pointer) to C language function:
void glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 void glProgramEnvParameter4fvARB(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glProgramEnvParameter4fvARB(GLenum target, GLuint pname, const GLfloat * params);
 void glProgramEnvParameter4fvARB(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glProgramEnvParameter4fvARB(GLenum target, GLuint pname, const GLfloat * params);
 void glProgramEnvParameterI4iNV(int target, int index, int x, int y, int z, int w)
          Entry point (through function pointer) to C language function:
void glProgramEnvParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
 void glProgramEnvParameterI4ivNV(int target, int index, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glProgramEnvParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
 void glProgramEnvParameterI4ivNV(int target, int index, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glProgramEnvParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
 void glProgramEnvParameterI4uiNV(int target, int index, int x, int y, int z, int w)
          Entry point (through function pointer) to C language function:
void glProgramEnvParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
 void glProgramEnvParameterI4uivNV(int target, int index, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glProgramEnvParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
 void glProgramEnvParameterI4uivNV(int target, int index, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glProgramEnvParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
 void glProgramEnvParameters4fvEXT(int target, int filter, int n, float[] weights, int weights_offset)
          Entry point (through function pointer) to C language function:
void glProgramEnvParameters4fvEXT(GLenum target, GLuint filter, GLsizei n, const GLfloat * weights);
 void glProgramEnvParameters4fvEXT(int target, int filter, int n, java.nio.FloatBuffer weights)
          Entry point (through function pointer) to C language function:
void glProgramEnvParameters4fvEXT(GLenum target, GLuint filter, GLsizei n, const GLfloat * weights);
 void glProgramEnvParametersI4ivNV(int target, int index, int count, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glProgramEnvParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
 void glProgramEnvParametersI4ivNV(int target, int index, int count, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glProgramEnvParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
 void glProgramEnvParametersI4uivNV(int target, int index, int count, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glProgramEnvParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
 void glProgramEnvParametersI4uivNV(int target, int index, int count, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glProgramEnvParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
 void glProgramLocalParameter4dARB(int target, int index, double x, double y, double z, double w)
          Entry point (through function pointer) to C language function:
void glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 void glProgramLocalParameter4dvARB(int target, int index, double[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
 void glProgramLocalParameter4dvARB(int target, int index, java.nio.DoubleBuffer params)
          Entry point (through function pointer) to C language function:
void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
 void glProgramLocalParameter4fARB(int target, int index, float x, float y, float z, float w)
          Entry point (through function pointer) to C language function:
void glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 void glProgramLocalParameter4fvARB(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glProgramLocalParameter4fvARB(GLenum target, GLuint pname, const GLfloat * params);
 void glProgramLocalParameter4fvARB(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glProgramLocalParameter4fvARB(GLenum target, GLuint pname, const GLfloat * params);
 void glProgramLocalParameterI4iNV(int target, int index, int x, int y, int z, int w)
          Entry point (through function pointer) to C language function:
void glProgramLocalParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
 void glProgramLocalParameterI4ivNV(int target, int index, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glProgramLocalParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
 void glProgramLocalParameterI4ivNV(int target, int index, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glProgramLocalParameterI4ivNV(GLenum target, GLuint index, const GLint * params);
 void glProgramLocalParameterI4uiNV(int target, int index, int x, int y, int z, int w)
          Entry point (through function pointer) to C language function:
void glProgramLocalParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
 void glProgramLocalParameterI4uivNV(int target, int index, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glProgramLocalParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
 void glProgramLocalParameterI4uivNV(int target, int index, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glProgramLocalParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);
 void glProgramLocalParameters4fvEXT(int target, int filter, int n, float[] weights, int weights_offset)
          Entry point (through function pointer) to C language function:
void glProgramLocalParameters4fvEXT(GLenum target, GLuint filter, GLsizei n, const GLfloat * weights);
 void glProgramLocalParameters4fvEXT(int target, int filter, int n, java.nio.FloatBuffer weights)
          Entry point (through function pointer) to C language function:
void glProgramLocalParameters4fvEXT(GLenum target, GLuint filter, GLsizei n, const GLfloat * weights);
 void glProgramLocalParametersI4ivNV(int target, int index, int count, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glProgramLocalParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
 void glProgramLocalParametersI4ivNV(int target, int index, int count, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glProgramLocalParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);
 void glProgramLocalParametersI4uivNV(int target, int index, int count, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glProgramLocalParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
 void glProgramLocalParametersI4uivNV(int target, int index, int count, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glProgramLocalParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);
 void glProgramNamedParameter4dNV(int id, int len, java.lang.String name, double x, double y, double z, double w)
          Entry point (through function pointer) to C language function:
void glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 void glProgramNamedParameter4dvNV(int id, int len, java.lang.String name, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);
 void glProgramNamedParameter4dvNV(int id, int len, java.lang.String name, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);
 void glProgramNamedParameter4fNV(int id, int len, java.lang.String name, float x, float y, float z, float w)
          Entry point (through function pointer) to C language function:
void glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 void glProgramNamedParameter4fvNV(int id, int len, java.lang.String name, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);
 void glProgramNamedParameter4fvNV(int id, int len, java.lang.String name, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);
 void glProgramParameter4dNV(int target, int index, double x, double y, double z, double w)
          Entry point (through function pointer) to C language function:
void glProgramParameter4dNV(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 void glProgramParameter4dvNV(int target, int index, double[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glProgramParameter4dvNV(GLenum target, GLuint index, const GLdouble * params);
 void glProgramParameter4dvNV(int target, int index, java.nio.DoubleBuffer params)
          Entry point (through function pointer) to C language function:
void glProgramParameter4dvNV(GLenum target, GLuint index, const GLdouble * params);
 void glProgramParameter4fNV(int target, int index, float x, float y, float z, float w)
          Entry point (through function pointer) to C language function:
void glProgramParameter4fNV(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 void glProgramParameter4fvNV(int target, int pname, float[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glProgramParameter4fvNV(GLenum target, GLuint pname, const GLfloat * params);
 void glProgramParameter4fvNV(int target, int pname, java.nio.FloatBuffer params)
          Entry point (through function pointer) to C language function:
void glProgramParameter4fvNV(GLenum target, GLuint pname, const GLfloat * params);
 void glProgramParameteriEXT(int program, int pname, int value)
          Entry point (through function pointer) to C language function:
void glProgramParameteriEXT(GLuint program, GLenum pname, GLint value);
 void glProgramParameters4dvNV(int target, int index, int count, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glProgramParameters4dvNV(GLenum target, GLuint index, GLuint count, const GLdouble * v);
 void glProgramParameters4dvNV(int target, int index, int count, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glProgramParameters4dvNV(GLenum target, GLuint index, GLuint count, const GLdouble * v);
 void glProgramParameters4fvNV(int target, int index, int count, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glProgramParameters4fvNV(GLenum target, GLuint index, GLuint count, const GLfloat * v);
 void glProgramParameters4fvNV(int target, int index, int count, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glProgramParameters4fvNV(GLenum target, GLuint index, GLuint count, const GLfloat * v);
 void glProgramStringARB(int target, int format, int len, java.lang.String string)
          Entry point (through function pointer) to C language function:
void glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string);
 void glProgramVertexLimitNV(int target, int limit)
          Entry point (through function pointer) to C language function:
void glProgramVertexLimitNV(GLenum target, GLint limit);
 void glPushAttrib(int mask)
          Interface to C language function:
void glPushAttrib(GLbitfield mask);
 void glPushClientAttrib(int mask)
          Interface to C language function:
void glPushClientAttrib(GLbitfield mask);
 void glPushMatrix()
          Interface to C language function:
void glPushMatrix(void);
 void glPushName(int name)
          Interface to C language function:
void glPushName(GLuint name);
 void glRasterPos2d(double x, double y)
          Interface to C language function:
void glRasterPos2d(GLdouble x, GLdouble y);
 void glRasterPos2dv(double[] v, int v_offset)
          Interface to C language function:
void glRasterPos2dv(const GLdouble * v);
 void glRasterPos2dv(java.nio.DoubleBuffer v)
          Interface to C language function:
void glRasterPos2dv(const GLdouble * v);
 void glRasterPos2f(float x, float y)
          Interface to C language function:
void glRasterPos2f(GLfloat x, GLfloat y);
 void glRasterPos2fv(float[] v, int v_offset)
          Interface to C language function:
void glRasterPos2fv(const GLfloat * v);
 void glRasterPos2fv(java.nio.FloatBuffer v)
          Interface to C language function:
void glRasterPos2fv(const GLfloat * v);
 void glRasterPos2i(int x, int y)
          Interface to C language function:
void glRasterPos2i(GLint x, GLint y);
 void glRasterPos2iv(int[] v, int v_offset)
          Interface to C language function:
void glRasterPos2iv(const GLint * v);
 void glRasterPos2iv(java.nio.IntBuffer v)
          Interface to C language function:
void glRasterPos2iv(const GLint * v);
 void glRasterPos2s(short x, short y)
          Interface to C language function:
void glRasterPos2s(GLshort x, GLshort y);
 void glRasterPos2sv(short[] v, int v_offset)
          Interface to C language function:
void glRasterPos2sv(const GLshort * v);
 void glRasterPos2sv(java.nio.ShortBuffer v)
          Interface to C language function:
void glRasterPos2sv(const GLshort * v);
 void glRasterPos3d(double x, double y, double z)
          Interface to C language function:
void glRasterPos3d(GLdouble x, GLdouble y, GLdouble z);
 void glRasterPos3dv(double[] v, int v_offset)
          Interface to C language function:
void glRasterPos3dv(const GLdouble * v);
 void glRasterPos3dv(java.nio.DoubleBuffer v)
          Interface to C language function:
void glRasterPos3dv(const GLdouble * v);
 void glRasterPos3f(float x, float y, float z)
          Interface to C language function:
void glRasterPos3f(GLfloat x, GLfloat y, GLfloat z);
 void glRasterPos3fv(float[] v, int v_offset)
          Interface to C language function:
void glRasterPos3fv(const GLfloat * v);
 void glRasterPos3fv(java.nio.FloatBuffer v)
          Interface to C language function:
void glRasterPos3fv(const GLfloat * v);
 void glRasterPos3i(int x, int y, int z)
          Interface to C language function:
void glRasterPos3i(GLint x, GLint y, GLint z);
 void glRasterPos3iv(int[] v, int v_offset)
          Interface to C language function:
void glRasterPos3iv(const GLint * v);
 void glRasterPos3iv(java.nio.IntBuffer v)
          Interface to C language function:
void glRasterPos3iv(const GLint * v);
 void glRasterPos3s(short x, short y, short z)
          Interface to C language function:
void glRasterPos3s(GLshort x, GLshort y, GLshort z);
 void glRasterPos3sv(short[] v, int v_offset)
          Interface to C language function:
void glRasterPos3sv(const GLshort * v);
 void glRasterPos3sv(java.nio.ShortBuffer v)
          Interface to C language function:
void glRasterPos3sv(const GLshort * v);
 void glRasterPos4d(double x, double y, double z, double w)
          Interface to C language function:
void glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 void glRasterPos4dv(double[] v, int v_offset)
          Interface to C language function:
void glRasterPos4dv(const GLdouble * v);
 void glRasterPos4dv(java.nio.DoubleBuffer v)
          Interface to C language function:
void glRasterPos4dv(const GLdouble * v);
 void glRasterPos4f(float x, float y, float z, float w)
          Interface to C language function:
void glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 void glRasterPos4fv(float[] v, int v_offset)
          Interface to C language function:
void glRasterPos4fv(const GLfloat * v);
 void glRasterPos4fv(java.nio.FloatBuffer v)
          Interface to C language function:
void glRasterPos4fv(const GLfloat * v);
 void glRasterPos4i(int x, int y, int z, int w)
          Interface to C language function:
void glRasterPos4i(GLint x, GLint y, GLint z, GLint w);
 void glRasterPos4iv(int[] v, int v_offset)
          Interface to C language function:
void glRasterPos4iv(const GLint * v);
 void glRasterPos4iv(java.nio.IntBuffer v)
          Interface to C language function:
void glRasterPos4iv(const GLint * v);
 void glRasterPos4s(short x, short y, short z, short w)
          Interface to C language function:
void glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w);
 void glRasterPos4sv(short[] v, int v_offset)
          Interface to C language function:
void glRasterPos4sv(const GLshort * v);
 void glRasterPos4sv(java.nio.ShortBuffer v)
          Interface to C language function:
void glRasterPos4sv(const GLshort * v);
 void glReadBuffer(int mode)
          Interface to C language function:
void glReadBuffer(GLenum mode);
 void glReadBufferRegion(int target, int start, int x, int y, int width)
          Entry point (through function pointer) to C language function:
void glReadBufferRegion(GLuint target, GLint start, GLint x, GLsizei y, GLsizei width);
 void glReadInstrumentsSGIX(int count)
          Entry point (through function pointer) to C language function:
void glReadInstrumentsSGIX(GLint count);
 void glReadPixels(int x, int y, int width, int height, int format, int type, java.nio.Buffer pixels)
          Interface to C language function:
void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
 void glReadPixels(int x, int y, int width, int height, int format, int type, long pixels_buffer_offset)
          Interface to C language function:
void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
 void glRectd(double x1, double y1, double x2, double y2)
          Interface to C language function:
void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
 void glRectdv(double[] v1, int v1_offset, double[] v2, int v2_offset)
          Interface to C language function:
void glRectdv(const GLdouble * v1, const GLdouble * v2);
 void glRectdv(java.nio.DoubleBuffer v1, java.nio.DoubleBuffer v2)
          Interface to C language function:
void glRectdv(const GLdouble * v1, const GLdouble * v2);
 void glRectf(float x1, float y1, float x2, float y2)
          Interface to C language function:
void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
 void glRectfv(float[] v1, int v1_offset, float[] v2, int v2_offset)
          Interface to C language function:
void glRectfv(const GLfloat * v1, const GLfloat * v2);
 void glRectfv(java.nio.FloatBuffer v1, java.nio.FloatBuffer v2)
          Interface to C language function:
void glRectfv(const GLfloat * v1, const GLfloat * v2);
 void glRecti(int x1, int y1, int x2, int y2)
          Interface to C language function:
void glRecti(GLint x1, GLint y1, GLint x2, GLint y2);
 void glRectiv(int[] v1, int v1_offset, int[] v2, int v2_offset)
          Interface to C language function:
void glRectiv(const GLint * v1, const GLint * v2);
 void glRectiv(java.nio.IntBuffer v1, java.nio.IntBuffer v2)
          Interface to C language function:
void glRectiv(const GLint * v1, const GLint * v2);
 void glRects(short x1, short y1, short x2, short y2)
          Interface to C language function:
void glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
 void glRectsv(short[] v1, int v1_offset, short[] v2, int v2_offset)
          Interface to C language function:
void glRectsv(const GLshort * v1, const GLshort * v2);
 void glRectsv(java.nio.ShortBuffer v1, java.nio.ShortBuffer v2)
          Interface to C language function:
void glRectsv(const GLshort * v1, const GLshort * v2);
 void glReferencePlaneSGIX(double[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glReferencePlaneSGIX(const GLdouble * m);
 void glReferencePlaneSGIX(java.nio.DoubleBuffer m)
          Entry point (through function pointer) to C language function:
void glReferencePlaneSGIX(const GLdouble * m);
 void glRenderbufferStorageEXT(int target, int internalformat, int width, int height)
          Entry point (through function pointer) to C language function:
void glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
 void glRenderbufferStorageMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalformat, int width, int height)
          Entry point (through function pointer) to C language function:
void glRenderbufferStorageMultisampleCoverageNV(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
 void glRenderbufferStorageMultisampleEXT(int target, int samples, int internalformat, int width, int height)
          Entry point (through function pointer) to C language function:
void glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
 int glRenderMode(int mode)
          Interface to C language function:
GLint glRenderMode(GLenum mode);
 void glReplacementCodeuiColor3fVertex3fSUN(int rc, float r, float g, float b, float x, float y, float z)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor3fVertex3fSUN(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
 void glReplacementCodeuiColor3fVertex3fvSUN(int[] rc, int rc_offset, float[] c, int c_offset, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * v);
 void glReplacementCodeuiColor3fVertex3fvSUN(java.nio.IntBuffer rc, java.nio.FloatBuffer c, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * v);
 void glReplacementCodeuiColor4fNormal3fVertex3fSUN(int rc, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor4fNormal3fVertex3fSUN(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
 void glReplacementCodeuiColor4fNormal3fVertex3fvSUN(int[] rc, int rc_offset, float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor4fNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
 void glReplacementCodeuiColor4fNormal3fVertex3fvSUN(java.nio.IntBuffer rc, java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor4fNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
 void glReplacementCodeuiColor4ubVertex3fSUN(int rc, byte r, byte g, byte b, byte a, float x, float y, float z)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor4ubVertex3fSUN(GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
 void glReplacementCodeuiColor4ubVertex3fvSUN(int[] rc, int rc_offset, byte[] c, int c_offset, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor4ubVertex3fvSUN(const GLuint * rc, const GLubyte * c, const GLfloat * v);
 void glReplacementCodeuiColor4ubVertex3fvSUN(java.nio.IntBuffer rc, java.nio.ByteBuffer c, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor4ubVertex3fvSUN(const GLuint * rc, const GLubyte * c, const GLfloat * v);
 void glReplacementCodeuiNormal3fVertex3fSUN(int rc, float r, float g, float b, float x, float y, float z)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiNormal3fVertex3fSUN(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
 void glReplacementCodeuiNormal3fVertex3fvSUN(int[] rc, int rc_offset, float[] c, int c_offset, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * v);
 void glReplacementCodeuiNormal3fVertex3fvSUN(java.nio.IntBuffer rc, java.nio.FloatBuffer c, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * v);
 void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(int rc, float s, float t, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
 void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(int[] rc, int rc_offset, float[] tc, int tc_offset, float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
 void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(java.nio.IntBuffer rc, java.nio.FloatBuffer tc, java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
 void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(int rc, float s, float t, float nx, float ny, float nz, float x, float y, float z)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
 void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(int[] rc, int rc_offset, float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
 void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(java.nio.IntBuffer rc, java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
 void glReplacementCodeuiTexCoord2fVertex3fSUN(int rc, float s, float t, float x, float y, float z)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fVertex3fSUN(GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
 void glReplacementCodeuiTexCoord2fVertex3fvSUN(int[] rc, int rc_offset, float[] c, int c_offset, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * v);
 void glReplacementCodeuiTexCoord2fVertex3fvSUN(java.nio.IntBuffer rc, java.nio.FloatBuffer c, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * v);
 void glReplacementCodeuiVertex3fSUN(int target, float s, float t, float r)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiVertex3fSUN(GLuint target, GLfloat s, GLfloat t, GLfloat r);
 void glReplacementCodeuiVertex3fvSUN(int[] rc, int rc_offset, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiVertex3fvSUN(const GLuint * rc, const GLfloat * v);
 void glReplacementCodeuiVertex3fvSUN(java.nio.IntBuffer rc, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glReplacementCodeuiVertex3fvSUN(const GLuint * rc, const GLfloat * v);
 void glRequestResidentProgramsNV(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glRequestResidentProgramsNV(GLsizei n, const GLuint * ids);
 void glRequestResidentProgramsNV(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glRequestResidentProgramsNV(GLsizei n, const GLuint * ids);
 void glResetHistogram(int mode)
          Entry point (through function pointer) to C language function:
void glResetHistogram(GLenum mode);
 void glResetMinmax(int mode)
          Entry point (through function pointer) to C language function:
void glResetMinmax(GLenum mode);
 void glResizeBuffersMESA()
          Entry point (through function pointer) to C language function:
void glResizeBuffersMESA(void);
 void glRotated(double angle, double x, double y, double z)
          Interface to C language function:
void glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
 void glRotatef(float angle, float x, float y, float z)
          Interface to C language function:
void glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
 void glSampleCoverage(float value, boolean invert)
          Entry point (through function pointer) to C language function:
void glSampleCoverage(GLclampf value, GLboolean invert);
 void glSampleMapATI(int red, int green, int blue)
          Entry point (through function pointer) to C language function:
void glSampleMapATI(GLuint red, GLuint green, GLenum blue);
 void glSampleMaskEXT(float value, boolean invert)
          Entry point (through function pointer) to C language function:
void glSampleMaskEXT(GLclampf value, GLboolean invert);
 void glSampleMaskSGIS(float value, boolean invert)
          Entry point (through function pointer) to C language function:
void glSampleMaskSGIS(GLclampf value, GLboolean invert);
 void glSamplePatternEXT(int mode)
          Entry point (through function pointer) to C language function:
void glSamplePatternEXT(GLenum mode);
 void glSamplePatternSGIS(int mode)
          Entry point (through function pointer) to C language function:
void glSamplePatternSGIS(GLenum mode);
 void glScaled(double x, double y, double z)
          Interface to C language function:
void glScaled(GLdouble x, GLdouble y, GLdouble z);
 void glScalef(float x, float y, float z)
          Interface to C language function:
void glScalef(GLfloat x, GLfloat y, GLfloat z);
 void glScissor(int x, int y, int width, int height)
          Interface to C language function:
void glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
 void glSecondaryColor3b(byte red, byte green, byte blue)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue);
 void glSecondaryColor3bEXT(byte red, byte green, byte blue)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue);
 void glSecondaryColor3bv(byte[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3bv(const GLbyte * v);
 void glSecondaryColor3bv(java.nio.ByteBuffer v)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3bv(const GLbyte * v);
 void glSecondaryColor3bvEXT(byte[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3bvEXT(const GLbyte * v);
 void glSecondaryColor3bvEXT(java.nio.ByteBuffer v)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3bvEXT(const GLbyte * v);
 void glSecondaryColor3d(double red, double green, double blue)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue);
 void glSecondaryColor3dEXT(double red, double green, double blue)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue);
 void glSecondaryColor3dv(double[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3dv(const GLdouble * m);
 void glSecondaryColor3dv(java.nio.DoubleBuffer m)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3dv(const GLdouble * m);
 void glSecondaryColor3dvEXT(double[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3dvEXT(const GLdouble * m);
 void glSecondaryColor3dvEXT(java.nio.DoubleBuffer m)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3dvEXT(const GLdouble * m);
 void glSecondaryColor3f(float red, float green, float blue)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue);
 void glSecondaryColor3fEXT(float red, float green, float blue)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue);
 void glSecondaryColor3fv(float[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3fv(const GLfloat * m);
 void glSecondaryColor3fv(java.nio.FloatBuffer m)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3fv(const GLfloat * m);
 void glSecondaryColor3fvEXT(float[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3fvEXT(const GLfloat * m);
 void glSecondaryColor3fvEXT(java.nio.FloatBuffer m)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3fvEXT(const GLfloat * m);
 void glSecondaryColor3hNV(short red, short green, short blue)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
 void glSecondaryColor3hvNV(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3hvNV(const GLhalfNV * v);
 void glSecondaryColor3hvNV(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3hvNV(const GLhalfNV * v);
 void glSecondaryColor3i(int red, int green, int blue)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3i(GLint red, GLint green, GLint blue);
 void glSecondaryColor3iEXT(int red, int green, int blue)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3iEXT(GLint red, GLint green, GLint blue);
 void glSecondaryColor3iv(int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3iv(const GLint * v);
 void glSecondaryColor3iv(java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3iv(const GLint * v);
 void glSecondaryColor3ivEXT(int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3ivEXT(const GLint * v);
 void glSecondaryColor3ivEXT(java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3ivEXT(const GLint * v);
 void glSecondaryColor3s(short red, short green, short blue)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3s(GLshort red, GLshort green, GLshort blue);
 void glSecondaryColor3sEXT(short red, short green, short blue)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue);
 void glSecondaryColor3sv(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3sv(const GLshort * v);
 void glSecondaryColor3sv(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3sv(const GLshort * v);
 void glSecondaryColor3svEXT(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3svEXT(const GLshort * v);
 void glSecondaryColor3svEXT(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3svEXT(const GLshort * v);
 void glSecondaryColor3ub(byte red, byte green, byte blue)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue);
 void glSecondaryColor3ubEXT(byte red, byte green, byte blue)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue);
 void glSecondaryColor3ubv(byte[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3ubv(const GLubyte * v);
 void glSecondaryColor3ubv(java.nio.ByteBuffer v)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3ubv(const GLubyte * v);
 void glSecondaryColor3ubvEXT(byte[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3ubvEXT(const GLubyte * v);
 void glSecondaryColor3ubvEXT(java.nio.ByteBuffer v)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3ubvEXT(const GLubyte * v);
 void glSecondaryColor3ui(int red, int green, int blue)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue);
 void glSecondaryColor3uiEXT(int red, int green, int blue)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue);
 void glSecondaryColor3uiv(int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3uiv(const GLuint * v);
 void glSecondaryColor3uiv(java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3uiv(const GLuint * v);
 void glSecondaryColor3uivEXT(int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3uivEXT(const GLuint * v);
 void glSecondaryColor3uivEXT(java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3uivEXT(const GLuint * v);
 void glSecondaryColor3us(short red, short green, short blue)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3us(GLushort red, GLushort green, GLushort blue);
 void glSecondaryColor3usEXT(short red, short green, short blue)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue);
 void glSecondaryColor3usv(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3usv(const GLushort * v);
 void glSecondaryColor3usv(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3usv(const GLushort * v);
 void glSecondaryColor3usvEXT(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3usvEXT(const GLushort * v);
 void glSecondaryColor3usvEXT(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glSecondaryColor3usvEXT(const GLushort * v);
 void glSecondaryColorPointer(int size, int type, int stride, java.nio.Buffer pointer)
          Entry point (through function pointer) to C language function:
void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
 void glSecondaryColorPointer(int size, int type, int stride, long pointer_buffer_offset)
          Entry point (through function pointer) to C language function:
void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
 void glSecondaryColorPointerEXT(int size, int type, int stride, java.nio.Buffer pointer)
          Entry point (through function pointer) to C language function:
void glSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
 void glSecondaryColorPointerEXT(int size, int type, int stride, long pointer_buffer_offset)
          Entry point (through function pointer) to C language function:
void glSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
 void glSelectBuffer(int size, java.nio.IntBuffer buffer)
          Interface to C language function:
void glSelectBuffer(GLsizei size, GLuint * buffer);
 void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, java.nio.Buffer row, java.nio.Buffer column)
          Entry point (through function pointer) to C language function:
void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
 void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, long row_buffer_offset, long column_buffer_offset)
          Entry point (through function pointer) to C language function:
void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
 void glSetFenceAPPLE(int mode)
          Entry point (through function pointer) to C language function:
void glSetFenceAPPLE(GLuint mode);
 void glSetFenceNV(int target, int id)
          Entry point (through function pointer) to C language function:
void glSetFenceNV(GLuint target, GLenum id);
 void glSetFragmentShaderConstantATI(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glSetFragmentShaderConstantATI(GLuint target, const GLfloat * v);
 void glSetFragmentShaderConstantATI(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glSetFragmentShaderConstantATI(GLuint target, const GLfloat * v);
 void glSetInvariantEXT(int id, int type, java.nio.Buffer addr)
          Entry point (through function pointer) to C language function:
void glSetInvariantEXT(GLuint id, GLenum type, const GLvoid * addr);
 void glSetLocalConstantEXT(int id, int type, java.nio.Buffer addr)
          Entry point (through function pointer) to C language function:
void glSetLocalConstantEXT(GLuint id, GLenum type, const GLvoid * addr);
 void glShadeModel(int mode)
          Interface to C language function:
void glShadeModel(GLenum mode);
 void glShaderOp1EXT(int red, int green, int blue)
          Entry point (through function pointer) to C language function:
void glShaderOp1EXT(GLenum red, GLuint green, GLuint blue);
 void glShaderOp2EXT(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
          Entry point (through function pointer) to C language function:
void glShaderOp2EXT(GLenum sfactorRGB, GLuint dfactorRGB, GLuint sfactorAlpha, GLuint dfactorAlpha);
 void glShaderOp3EXT(int op, int res, int arg1, int arg2, int arg3)
          Entry point (through function pointer) to C language function:
void glShaderOp3EXT(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
 void glShaderSource(int shader, int count, java.lang.String[] string, int[] length, int length_offset)
          Entry point (through function pointer) to C language function:
void glShaderSource(GLuint shader, GLsizei count, const GLchar * * string, const GLint * length);
 void glShaderSource(int shader, int count, java.lang.String[] string, java.nio.IntBuffer length)
          Entry point (through function pointer) to C language function:
void glShaderSource(GLuint shader, GLsizei count, const GLchar * * string, const GLint * length);
 void glShaderSourceARB(int shader, int count, java.lang.String[] string, int[] length, int length_offset)
          Entry point (through function pointer) to C language function:
void glShaderSourceARB(GLhandleARB shader, GLsizei count, const GLcharARB * * string, const GLint * length);
 void glShaderSourceARB(int shader, int count, java.lang.String[] string, java.nio.IntBuffer length)
          Entry point (through function pointer) to C language function:
void glShaderSourceARB(GLhandleARB shader, GLsizei count, const GLcharARB * * string, const GLint * length);
 void glSharpenTexFuncSGIS(int target, int n, float[] points, int points_offset)
          Entry point (through function pointer) to C language function:
void glSharpenTexFuncSGIS(GLenum target, GLsizei n, const GLfloat * points);
 void glSharpenTexFuncSGIS(int target, int n, java.nio.FloatBuffer points)
          Entry point (through function pointer) to C language function:
void glSharpenTexFuncSGIS(GLenum target, GLsizei n, const GLfloat * points);
 void glSpriteParameterfSGIX(int target, float s)
          Entry point (through function pointer) to C language function:
void glSpriteParameterfSGIX(GLenum target, GLfloat s);
 void glSpriteParameterfvSGIX(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glSpriteParameterfvSGIX(GLenum target, const GLfloat * v);
 void glSpriteParameterfvSGIX(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glSpriteParameterfvSGIX(GLenum target, const GLfloat * v);
 void glSpriteParameteriSGIX(int target, int s)
          Entry point (through function pointer) to C language function:
void glSpriteParameteriSGIX(GLenum target, GLint s);
 void glSpriteParameterivSGIX(int target, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glSpriteParameterivSGIX(GLenum target, const GLint * v);
 void glSpriteParameterivSGIX(int target, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glSpriteParameterivSGIX(GLenum target, const GLint * v);
 void glStartInstrumentsSGIX()
          Entry point (through function pointer) to C language function:
void glStartInstrumentsSGIX(void);
 void glStencilClearTagEXT(int stencilTagBits, int stencilClearTag)
          Entry point (through function pointer) to C language function:
void glStencilClearTagEXT(GLsizei stencilTagBits, GLuint stencilClearTag);
 void glStencilFunc(int func, int ref, int mask)
          Interface to C language function:
void glStencilFunc(GLenum func, GLint ref, GLuint mask);
 void glStencilFuncSeparate(int frontfunc, int backfunc, int ref, int mask)
          Entry point (through function pointer) to C language function:
void glStencilFuncSeparate(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
 void glStencilFuncSeparateATI(int frontfunc, int backfunc, int ref, int mask)
          Entry point (through function pointer) to C language function:
void glStencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
 void glStencilMask(int mask)
          Interface to C language function:
void glStencilMask(GLuint mask);
 void glStencilMaskSeparate(int target, int id)
          Entry point (through function pointer) to C language function:
void glStencilMaskSeparate(GLenum target, GLuint id);
 void glStencilOp(int fail, int zfail, int zpass)
          Interface to C language function:
void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
 void glStencilOpSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
          Entry point (through function pointer) to C language function:
void glStencilOpSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
 void glStencilOpSeparateATI(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
          Entry point (through function pointer) to C language function:
void glStencilOpSeparateATI(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
 void glStopInstrumentsSGIX(int count)
          Entry point (through function pointer) to C language function:
void glStopInstrumentsSGIX(GLint count);
 void glStringMarkerGREMEDY(int length, java.nio.Buffer pointer)
          Entry point (through function pointer) to C language function:
void glStringMarkerGREMEDY(GLsizei length, const GLvoid * pointer);
 void glSwapAPPLE()
          Entry point (through function pointer) to C language function:
void glSwapAPPLE(void);
 void glSwizzleEXT(int stage, int portion, int variable, int input, int mapping, int componentUsage)
          Entry point (through function pointer) to C language function:
void glSwizzleEXT(GLuint stage, GLuint portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
 void glTagSampleBufferSGIX()
          Entry point (through function pointer) to C language function:
void glTagSampleBufferSGIX(void);
 void glTbufferMask3DFX(int mode)
          Entry point (through function pointer) to C language function:
void glTbufferMask3DFX(GLuint mode);
 boolean glTestFenceAPPLE(int id)
          Entry point (through function pointer) to C language function:
GLboolean glTestFenceAPPLE(GLuint id);
 boolean glTestFenceNV(int id)
          Entry point (through function pointer) to C language function:
GLboolean glTestFenceNV(GLuint id);
 boolean glTestObjectAPPLE(int id, int cap)
          Entry point (through function pointer) to C language function:
GLboolean glTestObjectAPPLE(GLenum id, GLuint cap);
 void glTexBufferEXT(int target, int internalformat, int buffer)
          Entry point (through function pointer) to C language function:
void glTexBufferEXT(GLenum target, GLenum internalformat, GLuint buffer);
 void glTexBumpParameterfvATI(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glTexBumpParameterfvATI(GLenum target, const GLfloat * v);
 void glTexBumpParameterfvATI(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glTexBumpParameterfvATI(GLenum target, const GLfloat * v);
 void glTexBumpParameterivATI(int target, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glTexBumpParameterivATI(GLenum target, const GLint * v);
 void glTexBumpParameterivATI(int target, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glTexBumpParameterivATI(GLenum target, const GLint * v);
 void glTexCoord1d(double s)
          Interface to C language function:
void glTexCoord1d(GLdouble s);
 void glTexCoord1dv(double[] v, int v_offset)
          Interface to C language function:
void glTexCoord1dv(const GLdouble * v);
 void glTexCoord1dv(java.nio.DoubleBuffer v)
          Interface to C language function:
void glTexCoord1dv(const GLdouble * v);
 void glTexCoord1f(float s)
          Interface to C language function:
void glTexCoord1f(GLfloat s);
 void glTexCoord1fv(float[] v, int v_offset)
          Interface to C language function:
void glTexCoord1fv(const GLfloat * v);
 void glTexCoord1fv(java.nio.FloatBuffer v)
          Interface to C language function:
void glTexCoord1fv(const GLfloat * v);
 void glTexCoord1hNV(short factor)
          Entry point (through function pointer) to C language function:
void glTexCoord1hNV(GLhalfNV factor);
 void glTexCoord1hvNV(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glTexCoord1hvNV(const GLhalfNV * v);
 void glTexCoord1hvNV(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glTexCoord1hvNV(const GLhalfNV * v);
 void glTexCoord1i(int s)
          Interface to C language function:
void glTexCoord1i(GLint s);
 void glTexCoord1iv(int[] v, int v_offset)
          Interface to C language function:
void glTexCoord1iv(const GLint * v);
 void glTexCoord1iv(java.nio.IntBuffer v)
          Interface to C language function:
void glTexCoord1iv(const GLint * v);
 void glTexCoord1s(short s)
          Interface to C language function:
void glTexCoord1s(GLshort s);
 void glTexCoord1sv(short[] v, int v_offset)
          Interface to C language function:
void glTexCoord1sv(const GLshort * v);
 void glTexCoord1sv(java.nio.ShortBuffer v)
          Interface to C language function:
void glTexCoord1sv(const GLshort * v);
 void glTexCoord2d(double s, double t)
          Interface to C language function:
void glTexCoord2d(GLdouble s, GLdouble t);
 void glTexCoord2dv(double[] v, int v_offset)
          Interface to C language function:
void glTexCoord2dv(const GLdouble * v);
 void glTexCoord2dv(java.nio.DoubleBuffer v)
          Interface to C language function:
void glTexCoord2dv(const GLdouble * v);
 void glTexCoord2f(float s, float t)
          Interface to C language function:
void glTexCoord2f(GLfloat s, GLfloat t);
 void glTexCoord2fColor3fVertex3fSUN(float s, float t, float p, float q, float x, float y, float z, float w)
          Entry point (through function pointer) to C language function:
void glTexCoord2fColor3fVertex3fSUN(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 void glTexCoord2fColor3fVertex3fvSUN(float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glTexCoord2fColor3fVertex3fvSUN(const GLfloat * c, const GLfloat * n, const GLfloat * v);
 void glTexCoord2fColor3fVertex3fvSUN(java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glTexCoord2fColor3fVertex3fvSUN(const GLfloat * c, const GLfloat * n, const GLfloat * v);
 void glTexCoord2fColor4fNormal3fVertex3fSUN(float s, float t, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z)
          Entry point (through function pointer) to C language function:
void glTexCoord2fColor4fNormal3fVertex3fSUN(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
 void glTexCoord2fColor4fNormal3fVertex3fvSUN(float[] tc, int tc_offset, float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glTexCoord2fColor4fNormal3fVertex3fvSUN(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
 void glTexCoord2fColor4fNormal3fVertex3fvSUN(java.nio.FloatBuffer tc, java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glTexCoord2fColor4fNormal3fVertex3fvSUN(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
 void glTexCoord2fColor4ubVertex3fSUN(float s, float t, byte r, byte g, byte b, byte a, float x, float y, float z)
          Entry point (through function pointer) to C language function:
void glTexCoord2fColor4ubVertex3fSUN(GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
 void glTexCoord2fColor4ubVertex3fvSUN(float[] tc, int tc_offset, byte[] c, int c_offset, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glTexCoord2fColor4ubVertex3fvSUN(const GLfloat * tc, const GLubyte * c, const GLfloat * v);
 void glTexCoord2fColor4ubVertex3fvSUN(java.nio.FloatBuffer tc, java.nio.ByteBuffer c, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glTexCoord2fColor4ubVertex3fvSUN(const GLfloat * tc, const GLubyte * c, const GLfloat * v);
 void glTexCoord2fNormal3fVertex3fSUN(float s, float t, float p, float q, float x, float y, float z, float w)
          Entry point (through function pointer) to C language function:
void glTexCoord2fNormal3fVertex3fSUN(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 void glTexCoord2fNormal3fVertex3fvSUN(float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glTexCoord2fNormal3fVertex3fvSUN(const GLfloat * c, const GLfloat * n, const GLfloat * v);
 void glTexCoord2fNormal3fVertex3fvSUN(java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glTexCoord2fNormal3fVertex3fvSUN(const GLfloat * c, const GLfloat * n, const GLfloat * v);
 void glTexCoord2fv(float[] v, int v_offset)
          Interface to C language function:
void glTexCoord2fv(const GLfloat * v);
 void glTexCoord2fv(java.nio.FloatBuffer v)
          Interface to C language function:
void glTexCoord2fv(const GLfloat * v);
 void glTexCoord2fVertex3fSUN(float s, float t, float x, float y, float z)
          Entry point (through function pointer) to C language function:
void glTexCoord2fVertex3fSUN(GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
 void glTexCoord2fVertex3fvSUN(float[] c, int c_offset, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glTexCoord2fVertex3fvSUN(const GLfloat * c, const GLfloat * v);
 void glTexCoord2fVertex3fvSUN(java.nio.FloatBuffer c, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glTexCoord2fVertex3fvSUN(const GLfloat * c, const GLfloat * v);
 void glTexCoord2hNV(short x, short y)
          Entry point (through function pointer) to C language function:
void glTexCoord2hNV(GLhalfNV x, GLhalfNV y);
 void glTexCoord2hvNV(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glTexCoord2hvNV(const GLhalfNV * v);
 void glTexCoord2hvNV(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glTexCoord2hvNV(const GLhalfNV * v);
 void glTexCoord2i(int s, int t)
          Interface to C language function:
void glTexCoord2i(GLint s, GLint t);
 void glTexCoord2iv(int[] v, int v_offset)
          Interface to C language function:
void glTexCoord2iv(const GLint * v);
 void glTexCoord2iv(java.nio.IntBuffer v)
          Interface to C language function:
void glTexCoord2iv(const GLint * v);
 void glTexCoord2s(short s, short t)
          Interface to C language function:
void glTexCoord2s(GLshort s, GLshort t);
 void glTexCoord2sv(short[] v, int v_offset)
          Interface to C language function:
void glTexCoord2sv(const GLshort * v);
 void glTexCoord2sv(java.nio.ShortBuffer v)
          Interface to C language function:
void glTexCoord2sv(const GLshort * v);
 void glTexCoord3d(double s, double t, double r)
          Interface to C language function:
void glTexCoord3d(GLdouble s, GLdouble t, GLdouble r);
 void glTexCoord3dv(double[] v, int v_offset)
          Interface to C language function:
void glTexCoord3dv(const GLdouble * v);
 void glTexCoord3dv(java.nio.DoubleBuffer v)
          Interface to C language function:
void glTexCoord3dv(const GLdouble * v);
 void glTexCoord3f(float s, float t, float r)
          Interface to C language function:
void glTexCoord3f(GLfloat s, GLfloat t, GLfloat r);
 void glTexCoord3fv(float[] v, int v_offset)
          Interface to C language function:
void glTexCoord3fv(const GLfloat * v);
 void glTexCoord3fv(java.nio.FloatBuffer v)
          Interface to C language function:
void glTexCoord3fv(const GLfloat * v);
 void glTexCoord3hNV(short red, short green, short blue)
          Entry point (through function pointer) to C language function:
void glTexCoord3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
 void glTexCoord3hvNV(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glTexCoord3hvNV(const GLhalfNV * v);
 void glTexCoord3hvNV(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glTexCoord3hvNV(const GLhalfNV * v);
 void glTexCoord3i(int s, int t, int r)
          Interface to C language function:
void glTexCoord3i(GLint s, GLint t, GLint r);
 void glTexCoord3iv(int[] v, int v_offset)
          Interface to C language function:
void glTexCoord3iv(const GLint * v);
 void glTexCoord3iv(java.nio.IntBuffer v)
          Interface to C language function:
void glTexCoord3iv(const GLint * v);
 void glTexCoord3s(short s, short t, short r)
          Interface to C language function:
void glTexCoord3s(GLshort s, GLshort t, GLshort r);
 void glTexCoord3sv(short[] v, int v_offset)
          Interface to C language function:
void glTexCoord3sv(const GLshort * v);
 void glTexCoord3sv(java.nio.ShortBuffer v)
          Interface to C language function:
void glTexCoord3sv(const GLshort * v);
 void glTexCoord4d(double s, double t, double r, double q)
          Interface to C language function:
void glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
 void glTexCoord4dv(double[] v, int v_offset)
          Interface to C language function:
void glTexCoord4dv(const GLdouble * v);
 void glTexCoord4dv(java.nio.DoubleBuffer v)
          Interface to C language function:
void glTexCoord4dv(const GLdouble * v);
 void glTexCoord4f(float s, float t, float r, float q)
          Interface to C language function:
void glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
 void glTexCoord4fColor4fNormal3fVertex4fSUN(float s, float t, float p, float q, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z, float w)
          Entry point (through function pointer) to C language function:
void glTexCoord4fColor4fNormal3fVertex4fSUN(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 void glTexCoord4fColor4fNormal3fVertex4fvSUN(float[] tc, int tc_offset, float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glTexCoord4fColor4fNormal3fVertex4fvSUN(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
 void glTexCoord4fColor4fNormal3fVertex4fvSUN(java.nio.FloatBuffer tc, java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glTexCoord4fColor4fNormal3fVertex4fvSUN(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
 void glTexCoord4fv(float[] v, int v_offset)
          Interface to C language function:
void glTexCoord4fv(const GLfloat * v);
 void glTexCoord4fv(java.nio.FloatBuffer v)
          Interface to C language function:
void glTexCoord4fv(const GLfloat * v);
 void glTexCoord4fVertex4fSUN(float s, float t, float p, float q, float x, float y, float z, float w)
          Entry point (through function pointer) to C language function:
void glTexCoord4fVertex4fSUN(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 void glTexCoord4fVertex4fvSUN(float[] c, int c_offset, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glTexCoord4fVertex4fvSUN(const GLfloat * c, const GLfloat * v);
 void glTexCoord4fVertex4fvSUN(java.nio.FloatBuffer c, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glTexCoord4fVertex4fvSUN(const GLfloat * c, const GLfloat * v);
 void glTexCoord4hNV(short x, short y, short z, short w)
          Entry point (through function pointer) to C language function:
void glTexCoord4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
 void glTexCoord4hvNV(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glTexCoord4hvNV(const GLhalfNV * v);
 void glTexCoord4hvNV(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glTexCoord4hvNV(const GLhalfNV * v);
 void glTexCoord4i(int s, int t, int r, int q)
          Interface to C language function:
void glTexCoord4i(GLint s, GLint t, GLint r, GLint q);
 void glTexCoord4iv(int[] v, int v_offset)
          Interface to C language function:
void glTexCoord4iv(const GLint * v);
 void glTexCoord4iv(java.nio.IntBuffer v)
          Interface to C language function:
void glTexCoord4iv(const GLint * v);
 void glTexCoord4s(short s, short t, short r, short q)
          Interface to C language function:
void glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q);
 void glTexCoord4sv(short[] v, int v_offset)
          Interface to C language function:
void glTexCoord4sv(const GLshort * v);
 void glTexCoord4sv(java.nio.ShortBuffer v)
          Interface to C language function:
void glTexCoord4sv(const GLshort * v);
 void glTexCoordPointer(int size, int type, int stride, java.nio.Buffer ptr)
          Interface to C language function:
void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
 void glTexCoordPointer(int size, int type, int stride, long ptr_buffer_offset)
          Interface to C language function:
void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
 void glTexEnvf(int target, int pname, float param)
          Interface to C language function:
void glTexEnvf(GLenum target, GLenum pname, GLfloat param);
 void glTexEnvfv(int target, int pname, float[] params, int params_offset)
          Interface to C language function:
void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params);
 void glTexEnvfv(int target, int pname, java.nio.FloatBuffer params)
          Interface to C language function:
void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params);
 void glTexEnvi(int target, int pname, int param)
          Interface to C language function:
void glTexEnvi(GLenum target, GLenum pname, GLint param);
 void glTexEnviv(int target, int pname, int[] params, int params_offset)
          Interface to C language function:
void glTexEnviv(GLenum target, GLenum pname, const GLint * params);
 void glTexEnviv(int target, int pname, java.nio.IntBuffer params)
          Interface to C language function:
void glTexEnviv(GLenum target, GLenum pname, const GLint * params);
 void glTexFilterFuncSGIS(int target, int filter, int n, float[] weights, int weights_offset)
          Entry point (through function pointer) to C language function:
void glTexFilterFuncSGIS(GLenum target, GLenum filter, GLsizei n, const GLfloat * weights);
 void glTexFilterFuncSGIS(int target, int filter, int n, java.nio.FloatBuffer weights)
          Entry point (through function pointer) to C language function:
void glTexFilterFuncSGIS(GLenum target, GLenum filter, GLsizei n, const GLfloat * weights);
 void glTexGend(int coord, int pname, double param)
          Interface to C language function:
void glTexGend(GLenum coord, GLenum pname, GLdouble param);
 void glTexGendv(int coord, int pname, double[] params, int params_offset)
          Interface to C language function:
void glTexGendv(GLenum coord, GLenum pname, const GLdouble * params);
 void glTexGendv(int coord, int pname, java.nio.DoubleBuffer params)
          Interface to C language function:
void glTexGendv(GLenum coord, GLenum pname, const GLdouble * params);
 void glTexGenf(int coord, int pname, float param)
          Interface to C language function:
void glTexGenf(GLenum coord, GLenum pname, GLfloat param);
 void glTexGenfv(int coord, int pname, float[] params, int params_offset)
          Interface to C language function:
void glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params);
 void glTexGenfv(int coord, int pname, java.nio.FloatBuffer params)
          Interface to C language function:
void glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params);
 void glTexGeni(int coord, int pname, int param)
          Interface to C language function:
void glTexGeni(GLenum coord, GLenum pname, GLint param);
 void glTexGeniv(int coord, int pname, int[] params, int params_offset)
          Interface to C language function:
void glTexGeniv(GLenum coord, GLenum pname, const GLint * params);
 void glTexGeniv(int coord, int pname, java.nio.IntBuffer params)
          Interface to C language function:
void glTexGeniv(GLenum coord, GLenum pname, const GLint * params);
 void glTexImage1D(int target, int level, int internalFormat, int width, int border, int format, int type, java.nio.Buffer pixels)
          Interface to C language function:
void glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
 void glTexImage1D(int target, int level, int internalFormat, int width, int border, int format, int type, long pixels_buffer_offset)
          Interface to C language function:
void glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
 void glTexImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, java.nio.Buffer pixels)
          Interface to C language function:
void glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
 void glTexImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, long pixels_buffer_offset)
          Interface to C language function:
void glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
 void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, java.nio.Buffer pixels)
          Entry point (through function pointer) to C language function:
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
 void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels_buffer_offset)
          Entry point (through function pointer) to C language function:
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
 void glTexImage4DSGIS(int target, int level, int internalformat, int width, int height, int depth, int size4d, int border, int format, int type, java.nio.Buffer pixels)
          Entry point (through function pointer) to C language function:
void glTexImage4DSGIS(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
 void glTexParameterf(int target, int pname, float param)
          Interface to C language function:
void glTexParameterf(GLenum target, GLenum pname, GLfloat param);
 void glTexParameterfv(int target, int pname, float[] params, int params_offset)
          Interface to C language function:
void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);
 void glTexParameterfv(int target, int pname, java.nio.FloatBuffer params)
          Interface to C language function:
void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);
 void glTexParameteri(int target, int pname, int param)
          Interface to C language function:
void glTexParameteri(GLenum target, GLenum pname, GLint param);
 void glTexParameterIivEXT(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glTexParameterIivEXT(GLenum target, GLenum pname, const GLint * params);
 void glTexParameterIivEXT(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glTexParameterIivEXT(GLenum target, GLenum pname, const GLint * params);
 void glTexParameterIuivEXT(int target, int pname, int[] params, int params_offset)
          Entry point (through function pointer) to C language function:
void glTexParameterIuivEXT(GLenum target, GLenum pname, const GLuint * params);
 void glTexParameterIuivEXT(int target, int pname, java.nio.IntBuffer params)
          Entry point (through function pointer) to C language function:
void glTexParameterIuivEXT(GLenum target, GLenum pname, const GLuint * params);
 void glTexParameteriv(int target, int pname, int[] params, int params_offset)
          Interface to C language function:
void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);
 void glTexParameteriv(int target, int pname, java.nio.IntBuffer params)
          Interface to C language function:
void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);
 void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, java.nio.Buffer pixels)
          Interface to C language function:
void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
 void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, long pixels_buffer_offset)
          Interface to C language function:
void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
 void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.Buffer pixels)
          Interface to C language function:
void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
 void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels_buffer_offset)
          Interface to C language function:
void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
 void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.Buffer pixels)
          Entry point (through function pointer) to C language function:
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
 void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels_buffer_offset)
          Entry point (through function pointer) to C language function:
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
 void glTexSubImage4DSGIS(int target, int level, int xoffset, int yoffset, int zoffset, int woffset, int width, int height, int depth, int size4d, int format, int type, java.nio.Buffer pixels)
          Entry point (through function pointer) to C language function:
void glTexSubImage4DSGIS(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid * pixels);
 void glTextureColorMaskSGIS(boolean red, boolean green, boolean blue, boolean alpha)
          Entry point (through function pointer) to C language function:
void glTextureColorMaskSGIS(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
 void glTextureLightEXT(int mode)
          Entry point (through function pointer) to C language function:
void glTextureLightEXT(GLenum mode);
 void glTextureMaterialEXT(int target, int id)
          Entry point (through function pointer) to C language function:
void glTextureMaterialEXT(GLenum target, GLenum id);
 void glTextureNormalEXT(int mode)
          Entry point (through function pointer) to C language function:
void glTextureNormalEXT(GLenum mode);
 void glTextureRangeAPPLE(int target, int length, java.nio.Buffer pointer)
          Entry point (through function pointer) to C language function:
void glTextureRangeAPPLE(GLenum target, GLsizei length, const GLvoid * pointer);
 void glTrackMatrixNV(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
          Entry point (through function pointer) to C language function:
void glTrackMatrixNV(GLenum sfactorRGB, GLuint dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
 void glTransformFeedbackAttribsNV(int count, int[] attribs, int attribs_offset, int bufferMode)
          Entry point (through function pointer) to C language function:
void glTransformFeedbackAttribsNV(GLuint count, const GLint * attribs, GLenum bufferMode);
 void glTransformFeedbackAttribsNV(int count, java.nio.IntBuffer attribs, int bufferMode)
          Entry point (through function pointer) to C language function:
void glTransformFeedbackAttribsNV(GLuint count, const GLint * attribs, GLenum bufferMode);
 void glTransformFeedbackVaryingsNV(int program, int count, int[] locations, int locations_offset, int bufferMode)
          Entry point (through function pointer) to C language function:
void glTransformFeedbackVaryingsNV(GLuint program, GLsizei count, const GLint * locations, GLenum bufferMode);
 void glTransformFeedbackVaryingsNV(int program, int count, java.nio.IntBuffer locations, int bufferMode)
          Entry point (through function pointer) to C language function:
void glTransformFeedbackVaryingsNV(GLuint program, GLsizei count, const GLint * locations, GLenum bufferMode);
 void glTranslated(double x, double y, double z)
          Interface to C language function:
void glTranslated(GLdouble x, GLdouble y, GLdouble z);
 void glTranslatef(float x, float y, float z)
          Interface to C language function:
void glTranslatef(GLfloat x, GLfloat y, GLfloat z);
 void glUniform1f(int location, float v0)
          Entry point (through function pointer) to C language function:
void glUniform1f(GLint location, GLfloat v0);
 void glUniform1fARB(int location, float v0)
          Entry point (through function pointer) to C language function:
void glUniform1fARB(GLint location, GLfloat v0);
 void glUniform1fv(int location, int count, float[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniform1fv(GLint location, GLsizei count, const GLfloat * value);
 void glUniform1fv(int location, int count, java.nio.FloatBuffer value)
          Entry point (through function pointer) to C language function:
void glUniform1fv(GLint location, GLsizei count, const GLfloat * value);
 void glUniform1fvARB(int location, int count, float[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniform1fvARB(GLint location, GLsizei count, const GLfloat * value);
 void glUniform1fvARB(int location, int count, java.nio.FloatBuffer value)
          Entry point (through function pointer) to C language function:
void glUniform1fvARB(GLint location, GLsizei count, const GLfloat * value);
 void glUniform1i(int x, int y)
          Entry point (through function pointer) to C language function:
void glUniform1i(GLint x, GLint y);
 void glUniform1iARB(int x, int y)
          Entry point (through function pointer) to C language function:
void glUniform1iARB(GLint x, GLint y);
 void glUniform1iv(int location, int count, int[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniform1iv(GLint location, GLsizei count, const GLint * value);
 void glUniform1iv(int location, int count, java.nio.IntBuffer value)
          Entry point (through function pointer) to C language function:
void glUniform1iv(GLint location, GLsizei count, const GLint * value);
 void glUniform1ivARB(int location, int count, int[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniform1ivARB(GLint location, GLsizei count, const GLint * value);
 void glUniform1ivARB(int location, int count, java.nio.IntBuffer value)
          Entry point (through function pointer) to C language function:
void glUniform1ivARB(GLint location, GLsizei count, const GLint * value);
 void glUniform1uiEXT(int location, int v0)
          Entry point (through function pointer) to C language function:
void glUniform1uiEXT(GLint location, GLuint v0);
 void glUniform1uivEXT(int location, int count, int[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniform1uivEXT(GLint location, GLsizei count, const GLuint * value);
 void glUniform1uivEXT(int location, int count, java.nio.IntBuffer value)
          Entry point (through function pointer) to C language function:
void glUniform1uivEXT(GLint location, GLsizei count, const GLuint * value);
 void glUniform2f(int location, float v0, float v1)
          Entry point (through function pointer) to C language function:
void glUniform2f(GLint location, GLfloat v0, GLfloat v1);
 void glUniform2fARB(int location, float v0, float v1)
          Entry point (through function pointer) to C language function:
void glUniform2fARB(GLint location, GLfloat v0, GLfloat v1);
 void glUniform2fv(int location, int count, float[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniform2fv(GLint location, GLsizei count, const GLfloat * value);
 void glUniform2fv(int location, int count, java.nio.FloatBuffer value)
          Entry point (through function pointer) to C language function:
void glUniform2fv(GLint location, GLsizei count, const GLfloat * value);
 void glUniform2fvARB(int location, int count, float[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniform2fvARB(GLint location, GLsizei count, const GLfloat * value);
 void glUniform2fvARB(int location, int count, java.nio.FloatBuffer value)
          Entry point (through function pointer) to C language function:
void glUniform2fvARB(GLint location, GLsizei count, const GLfloat * value);
 void glUniform2i(int red, int green, int blue)
          Entry point (through function pointer) to C language function:
void glUniform2i(GLint red, GLint green, GLint blue);
 void glUniform2iARB(int red, int green, int blue)
          Entry point (through function pointer) to C language function:
void glUniform2iARB(GLint red, GLint green, GLint blue);
 void glUniform2iv(int location, int count, int[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniform2iv(GLint location, GLsizei count, const GLint * value);
 void glUniform2iv(int location, int count, java.nio.IntBuffer value)
          Entry point (through function pointer) to C language function:
void glUniform2iv(GLint location, GLsizei count, const GLint * value);
 void glUniform2ivARB(int location, int count, int[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniform2ivARB(GLint location, GLsizei count, const GLint * value);
 void glUniform2ivARB(int location, int count, java.nio.IntBuffer value)
          Entry point (through function pointer) to C language function:
void glUniform2ivARB(GLint location, GLsizei count, const GLint * value);
 void glUniform2uiEXT(int location, int v0, int v1)
          Entry point (through function pointer) to C language function:
void glUniform2uiEXT(GLint location, GLuint v0, GLuint v1);
 void glUniform2uivEXT(int location, int count, int[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniform2uivEXT(GLint location, GLsizei count, const GLuint * value);
 void glUniform2uivEXT(int location, int count, java.nio.IntBuffer value)
          Entry point (through function pointer) to C language function:
void glUniform2uivEXT(GLint location, GLsizei count, const GLuint * value);
 void glUniform3f(int location, float v0, float v1, float v2)
          Entry point (through function pointer) to C language function:
void glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
 void glUniform3fARB(int location, float v0, float v1, float v2)
          Entry point (through function pointer) to C language function:
void glUniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
 void glUniform3fv(int location, int count, float[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniform3fv(GLint location, GLsizei count, const GLfloat * value);
 void glUniform3fv(int location, int count, java.nio.FloatBuffer value)
          Entry point (through function pointer) to C language function:
void glUniform3fv(GLint location, GLsizei count, const GLfloat * value);
 void glUniform3fvARB(int location, int count, float[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniform3fvARB(GLint location, GLsizei count, const GLfloat * value);
 void glUniform3fvARB(int location, int count, java.nio.FloatBuffer value)
          Entry point (through function pointer) to C language function:
void glUniform3fvARB(GLint location, GLsizei count, const GLfloat * value);
 void glUniform3i(int location, int v0, int v1, int v2)
          Entry point (through function pointer) to C language function:
void glUniform3i(GLint location, GLint v0, GLint v1, GLint v2);
 void glUniform3iARB(int location, int v0, int v1, int v2)
          Entry point (through function pointer) to C language function:
void glUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2);
 void glUniform3iv(int location, int count, int[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniform3iv(GLint location, GLsizei count, const GLint * value);
 void glUniform3iv(int location, int count, java.nio.IntBuffer value)
          Entry point (through function pointer) to C language function:
void glUniform3iv(GLint location, GLsizei count, const GLint * value);
 void glUniform3ivARB(int location, int count, int[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniform3ivARB(GLint location, GLsizei count, const GLint * value);
 void glUniform3ivARB(int location, int count, java.nio.IntBuffer value)
          Entry point (through function pointer) to C language function:
void glUniform3ivARB(GLint location, GLsizei count, const GLint * value);
 void glUniform3uiEXT(int location, int v0, int v1, int v2)
          Entry point (through function pointer) to C language function:
void glUniform3uiEXT(GLint location, GLuint v0, GLuint v1, GLuint v2);
 void glUniform3uivEXT(int location, int count, int[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniform3uivEXT(GLint location, GLsizei count, const GLuint * value);
 void glUniform3uivEXT(int location, int count, java.nio.IntBuffer value)
          Entry point (through function pointer) to C language function:
void glUniform3uivEXT(GLint location, GLsizei count, const GLuint * value);
 void glUniform4f(int location, float v0, float v1, float v2, float v3)
          Entry point (through function pointer) to C language function:
void glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
 void glUniform4fARB(int location, float v0, float v1, float v2, float v3)
          Entry point (through function pointer) to C language function:
void glUniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
 void glUniform4fv(int location, int count, float[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniform4fv(GLint location, GLsizei count, const GLfloat * value);
 void glUniform4fv(int location, int count, java.nio.FloatBuffer value)
          Entry point (through function pointer) to C language function:
void glUniform4fv(GLint location, GLsizei count, const GLfloat * value);
 void glUniform4fvARB(int location, int count, float[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniform4fvARB(GLint location, GLsizei count, const GLfloat * value);
 void glUniform4fvARB(int location, int count, java.nio.FloatBuffer value)
          Entry point (through function pointer) to C language function:
void glUniform4fvARB(GLint location, GLsizei count, const GLfloat * value);
 void glUniform4i(int location, int v0, int v1, int v2, int v3)
          Entry point (through function pointer) to C language function:
void glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
 void glUniform4iARB(int location, int v0, int v1, int v2, int v3)
          Entry point (through function pointer) to C language function:
void glUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
 void glUniform4iv(int location, int count, int[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniform4iv(GLint location, GLsizei count, const GLint * value);
 void glUniform4iv(int location, int count, java.nio.IntBuffer value)
          Entry point (through function pointer) to C language function:
void glUniform4iv(GLint location, GLsizei count, const GLint * value);
 void glUniform4ivARB(int location, int count, int[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniform4ivARB(GLint location, GLsizei count, const GLint * value);
 void glUniform4ivARB(int location, int count, java.nio.IntBuffer value)
          Entry point (through function pointer) to C language function:
void glUniform4ivARB(GLint location, GLsizei count, const GLint * value);
 void glUniform4uiEXT(int location, int v0, int v1, int v2, int v3)
          Entry point (through function pointer) to C language function:
void glUniform4uiEXT(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
 void glUniform4uivEXT(int location, int count, int[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniform4uivEXT(GLint location, GLsizei count, const GLuint * value);
 void glUniform4uivEXT(int location, int count, java.nio.IntBuffer value)
          Entry point (through function pointer) to C language function:
void glUniform4uivEXT(GLint location, GLsizei count, const GLuint * value);
 void glUniformBufferEXT(int program, int location, int buffer)
          Entry point (through function pointer) to C language function:
void glUniformBufferEXT(GLuint program, GLint location, GLuint buffer);
 void glUniformMatrix2fv(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUniformMatrix2fv(int location, int count, boolean transpose, java.nio.FloatBuffer value)
          Entry point (through function pointer) to C language function:
void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUniformMatrix2fvARB(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUniformMatrix2fvARB(int location, int count, boolean transpose, java.nio.FloatBuffer value)
          Entry point (through function pointer) to C language function:
void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUniformMatrix2x3fv(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUniformMatrix2x3fv(int location, int count, boolean transpose, java.nio.FloatBuffer value)
          Entry point (through function pointer) to C language function:
void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUniformMatrix2x4fv(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUniformMatrix2x4fv(int location, int count, boolean transpose, java.nio.FloatBuffer value)
          Entry point (through function pointer) to C language function:
void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUniformMatrix3fv(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUniformMatrix3fv(int location, int count, boolean transpose, java.nio.FloatBuffer value)
          Entry point (through function pointer) to C language function:
void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUniformMatrix3fvARB(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUniformMatrix3fvARB(int location, int count, boolean transpose, java.nio.FloatBuffer value)
          Entry point (through function pointer) to C language function:
void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUniformMatrix3x2fv(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUniformMatrix3x2fv(int location, int count, boolean transpose, java.nio.FloatBuffer value)
          Entry point (through function pointer) to C language function:
void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUniformMatrix3x4fv(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUniformMatrix3x4fv(int location, int count, boolean transpose, java.nio.FloatBuffer value)
          Entry point (through function pointer) to C language function:
void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUniformMatrix4fv(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUniformMatrix4fv(int location, int count, boolean transpose, java.nio.FloatBuffer value)
          Entry point (through function pointer) to C language function:
void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUniformMatrix4fvARB(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUniformMatrix4fvARB(int location, int count, boolean transpose, java.nio.FloatBuffer value)
          Entry point (through function pointer) to C language function:
void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUniformMatrix4x2fv(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUniformMatrix4x2fv(int location, int count, boolean transpose, java.nio.FloatBuffer value)
          Entry point (through function pointer) to C language function:
void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUniformMatrix4x3fv(int location, int count, boolean transpose, float[] value, int value_offset)
          Entry point (through function pointer) to C language function:
void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUniformMatrix4x3fv(int location, int count, boolean transpose, java.nio.FloatBuffer value)
          Entry point (through function pointer) to C language function:
void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
 void glUnlockArraysEXT()
          Entry point (through function pointer) to C language function:
void glUnlockArraysEXT(void);
 boolean glUnmapBuffer(int id)
          Entry point (through function pointer) to C language function:
GLboolean glUnmapBuffer(GLenum id);
 boolean glUnmapBufferARB(int id)
          Entry point (through function pointer) to C language function:
GLboolean glUnmapBufferARB(GLenum id);
 void glUpdateObjectBufferATI(int buffer, int offset, int size, java.nio.Buffer pointer, int preserve)
          Entry point (through function pointer) to C language function:
void glUpdateObjectBufferATI(GLuint buffer, GLuint offset, GLsizei size, const GLvoid * pointer, GLenum preserve);
 void glUseProgram(int mode)
          Entry point (through function pointer) to C language function:
void glUseProgram(GLuint mode);
 void glUseProgramObjectARB(int mode)
          Entry point (through function pointer) to C language function:
void glUseProgramObjectARB(GLhandleARB mode);
 void glValidateProgram(int mode)
          Entry point (through function pointer) to C language function:
void glValidateProgram(GLuint mode);
 void glValidateProgramARB(int mode)
          Entry point (through function pointer) to C language function:
void glValidateProgramARB(GLhandleARB mode);
 void glVariantArrayObjectATI(int id, int type, int stride, int buffer, int offset)
          Entry point (through function pointer) to C language function:
void glVariantArrayObjectATI(GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
 void glVariantbvEXT(int index, byte[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVariantbvEXT(GLuint index, const GLbyte * v);
 void glVariantbvEXT(int index, java.nio.ByteBuffer v)
          Entry point (through function pointer) to C language function:
void glVariantbvEXT(GLuint index, const GLbyte * v);
 void glVariantdvEXT(int target, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVariantdvEXT(GLuint target, const GLdouble * v);
 void glVariantdvEXT(int target, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glVariantdvEXT(GLuint target, const GLdouble * v);
 void glVariantfvEXT(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVariantfvEXT(GLuint target, const GLfloat * v);
 void glVariantfvEXT(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glVariantfvEXT(GLuint target, const GLfloat * v);
 void glVariantivEXT(int target, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVariantivEXT(GLuint target, const GLint * v);
 void glVariantivEXT(int target, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glVariantivEXT(GLuint target, const GLint * v);
 void glVariantPointerEXT(int id, int type, int stride, java.nio.Buffer addr)
          Entry point (through function pointer) to C language function:
void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
 void glVariantPointerEXT(int id, int type, int stride, long addr_buffer_offset)
          Entry point (through function pointer) to C language function:
void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
 void glVariantsvEXT(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVariantsvEXT(GLuint target, const GLshort * v);
 void glVariantsvEXT(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVariantsvEXT(GLuint target, const GLshort * v);
 void glVariantubvEXT(int index, byte[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVariantubvEXT(GLuint index, const GLubyte * v);
 void glVariantubvEXT(int index, java.nio.ByteBuffer v)
          Entry point (through function pointer) to C language function:
void glVariantubvEXT(GLuint index, const GLubyte * v);
 void glVariantuivEXT(int index, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVariantuivEXT(GLuint index, const GLuint * v);
 void glVariantuivEXT(int index, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glVariantuivEXT(GLuint index, const GLuint * v);
 void glVariantusvEXT(int index, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVariantusvEXT(GLuint index, const GLushort * v);
 void glVariantusvEXT(int index, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVariantusvEXT(GLuint index, const GLushort * v);
 void glVertex2d(double x, double y)
          Interface to C language function:
void glVertex2d(GLdouble x, GLdouble y);
 void glVertex2dv(double[] v, int v_offset)
          Interface to C language function:
void glVertex2dv(const GLdouble * v);
 void glVertex2dv(java.nio.DoubleBuffer v)
          Interface to C language function:
void glVertex2dv(const GLdouble * v);
 void glVertex2f(float x, float y)
          Interface to C language function:
void glVertex2f(GLfloat x, GLfloat y);
 void glVertex2fv(float[] v, int v_offset)
          Interface to C language function:
void glVertex2fv(const GLfloat * v);
 void glVertex2fv(java.nio.FloatBuffer v)
          Interface to C language function:
void glVertex2fv(const GLfloat * v);
 void glVertex2hNV(short x, short y)
          Entry point (through function pointer) to C language function:
void glVertex2hNV(GLhalfNV x, GLhalfNV y);
 void glVertex2hvNV(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertex2hvNV(const GLhalfNV * v);
 void glVertex2hvNV(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertex2hvNV(const GLhalfNV * v);
 void glVertex2i(int x, int y)
          Interface to C language function:
void glVertex2i(GLint x, GLint y);
 void glVertex2iv(int[] v, int v_offset)
          Interface to C language function:
void glVertex2iv(const GLint * v);
 void glVertex2iv(java.nio.IntBuffer v)
          Interface to C language function:
void glVertex2iv(const GLint * v);
 void glVertex2s(short x, short y)
          Interface to C language function:
void glVertex2s(GLshort x, GLshort y);
 void glVertex2sv(short[] v, int v_offset)
          Interface to C language function:
void glVertex2sv(const GLshort * v);
 void glVertex2sv(java.nio.ShortBuffer v)
          Interface to C language function:
void glVertex2sv(const GLshort * v);
 void glVertex3d(double x, double y, double z)
          Interface to C language function:
void glVertex3d(GLdouble x, GLdouble y, GLdouble z);
 void glVertex3dv(double[] v, int v_offset)
          Interface to C language function:
void glVertex3dv(const GLdouble * v);
 void glVertex3dv(java.nio.DoubleBuffer v)
          Interface to C language function:
void glVertex3dv(const GLdouble * v);
 void glVertex3f(float x, float y, float z)
          Interface to C language function:
void glVertex3f(GLfloat x, GLfloat y, GLfloat z);
 void glVertex3fv(float[] v, int v_offset)
          Interface to C language function:
void glVertex3fv(const GLfloat * v);
 void glVertex3fv(java.nio.FloatBuffer v)
          Interface to C language function:
void glVertex3fv(const GLfloat * v);
 void glVertex3hNV(short red, short green, short blue)
          Entry point (through function pointer) to C language function:
void glVertex3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
 void glVertex3hvNV(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertex3hvNV(const GLhalfNV * v);
 void glVertex3hvNV(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertex3hvNV(const GLhalfNV * v);
 void glVertex3i(int x, int y, int z)
          Interface to C language function:
void glVertex3i(GLint x, GLint y, GLint z);
 void glVertex3iv(int[] v, int v_offset)
          Interface to C language function:
void glVertex3iv(const GLint * v);
 void glVertex3iv(java.nio.IntBuffer v)
          Interface to C language function:
void glVertex3iv(const GLint * v);
 void glVertex3s(short x, short y, short z)
          Interface to C language function:
void glVertex3s(GLshort x, GLshort y, GLshort z);
 void glVertex3sv(short[] v, int v_offset)
          Interface to C language function:
void glVertex3sv(const GLshort * v);
 void glVertex3sv(java.nio.ShortBuffer v)
          Interface to C language function:
void glVertex3sv(const GLshort * v);
 void glVertex4d(double x, double y, double z, double w)
          Interface to C language function:
void glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 void glVertex4dv(double[] v, int v_offset)
          Interface to C language function:
void glVertex4dv(const GLdouble * v);
 void glVertex4dv(java.nio.DoubleBuffer v)
          Interface to C language function:
void glVertex4dv(const GLdouble * v);
 void glVertex4f(float x, float y, float z, float w)
          Interface to C language function:
void glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 void glVertex4fv(float[] v, int v_offset)
          Interface to C language function:
void glVertex4fv(const GLfloat * v);
 void glVertex4fv(java.nio.FloatBuffer v)
          Interface to C language function:
void glVertex4fv(const GLfloat * v);
 void glVertex4hNV(short x, short y, short z, short w)
          Entry point (through function pointer) to C language function:
void glVertex4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
 void glVertex4hvNV(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertex4hvNV(const GLhalfNV * v);
 void glVertex4hvNV(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertex4hvNV(const GLhalfNV * v);
 void glVertex4i(int x, int y, int z, int w)
          Interface to C language function:
void glVertex4i(GLint x, GLint y, GLint z, GLint w);
 void glVertex4iv(int[] v, int v_offset)
          Interface to C language function:
void glVertex4iv(const GLint * v);
 void glVertex4iv(java.nio.IntBuffer v)
          Interface to C language function:
void glVertex4iv(const GLint * v);
 void glVertex4s(short x, short y, short z, short w)
          Interface to C language function:
void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w);
 void glVertex4sv(short[] v, int v_offset)
          Interface to C language function:
void glVertex4sv(const GLshort * v);
 void glVertex4sv(java.nio.ShortBuffer v)
          Interface to C language function:
void glVertex4sv(const GLshort * v);
 void glVertexArrayParameteriAPPLE(int target, int s)
          Entry point (through function pointer) to C language function:
void glVertexArrayParameteriAPPLE(GLenum target, GLint s);
 void glVertexArrayRangeAPPLE(int length, java.nio.Buffer pointer)
          Entry point (through function pointer) to C language function:
void glVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
 void glVertexArrayRangeNV(int length, java.nio.Buffer pointer)
          Entry point (through function pointer) to C language function:
void glVertexArrayRangeNV(GLsizei length, const GLvoid * pointer);
 void glVertexAttrib1d(int target, double s)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1d(GLuint target, GLdouble s);
 void glVertexAttrib1dARB(int target, double s)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1dARB(GLuint target, GLdouble s);
 void glVertexAttrib1dNV(int target, double s)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1dNV(GLuint target, GLdouble s);
 void glVertexAttrib1dv(int target, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1dv(GLuint target, const GLdouble * v);
 void glVertexAttrib1dv(int target, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1dv(GLuint target, const GLdouble * v);
 void glVertexAttrib1dvARB(int target, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1dvARB(GLuint target, const GLdouble * v);
 void glVertexAttrib1dvARB(int target, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1dvARB(GLuint target, const GLdouble * v);
 void glVertexAttrib1dvNV(int target, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1dvNV(GLuint target, const GLdouble * v);
 void glVertexAttrib1dvNV(int target, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1dvNV(GLuint target, const GLdouble * v);
 void glVertexAttrib1f(int target, float s)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1f(GLuint target, GLfloat s);
 void glVertexAttrib1fARB(int target, float s)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1fARB(GLuint target, GLfloat s);
 void glVertexAttrib1fNV(int target, float s)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1fNV(GLuint target, GLfloat s);
 void glVertexAttrib1fv(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1fv(GLuint target, const GLfloat * v);
 void glVertexAttrib1fv(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1fv(GLuint target, const GLfloat * v);
 void glVertexAttrib1fvARB(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1fvARB(GLuint target, const GLfloat * v);
 void glVertexAttrib1fvARB(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1fvARB(GLuint target, const GLfloat * v);
 void glVertexAttrib1fvNV(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1fvNV(GLuint target, const GLfloat * v);
 void glVertexAttrib1fvNV(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1fvNV(GLuint target, const GLfloat * v);
 void glVertexAttrib1hNV(int target, short s)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1hNV(GLuint target, GLhalfNV s);
 void glVertexAttrib1hvNV(int index, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1hvNV(GLuint index, const GLhalfNV * v);
 void glVertexAttrib1hvNV(int index, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1hvNV(GLuint index, const GLhalfNV * v);
 void glVertexAttrib1s(int target, short s)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1s(GLuint target, GLshort s);
 void glVertexAttrib1sARB(int target, short s)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1sARB(GLuint target, GLshort s);
 void glVertexAttrib1sNV(int target, short s)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1sNV(GLuint target, GLshort s);
 void glVertexAttrib1sv(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1sv(GLuint target, const GLshort * v);
 void glVertexAttrib1sv(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1sv(GLuint target, const GLshort * v);
 void glVertexAttrib1svARB(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1svARB(GLuint target, const GLshort * v);
 void glVertexAttrib1svARB(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1svARB(GLuint target, const GLshort * v);
 void glVertexAttrib1svNV(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1svNV(GLuint target, const GLshort * v);
 void glVertexAttrib1svNV(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib1svNV(GLuint target, const GLshort * v);
 void glVertexAttrib2d(int target, double s, double t)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2d(GLuint target, GLdouble s, GLdouble t);
 void glVertexAttrib2dARB(int target, double s, double t)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2dARB(GLuint target, GLdouble s, GLdouble t);
 void glVertexAttrib2dNV(int target, double s, double t)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2dNV(GLuint target, GLdouble s, GLdouble t);
 void glVertexAttrib2dv(int target, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2dv(GLuint target, const GLdouble * v);
 void glVertexAttrib2dv(int target, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2dv(GLuint target, const GLdouble * v);
 void glVertexAttrib2dvARB(int target, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2dvARB(GLuint target, const GLdouble * v);
 void glVertexAttrib2dvARB(int target, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2dvARB(GLuint target, const GLdouble * v);
 void glVertexAttrib2dvNV(int target, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2dvNV(GLuint target, const GLdouble * v);
 void glVertexAttrib2dvNV(int target, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2dvNV(GLuint target, const GLdouble * v);
 void glVertexAttrib2f(int target, float s, float t)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2f(GLuint target, GLfloat s, GLfloat t);
 void glVertexAttrib2fARB(int target, float s, float t)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2fARB(GLuint target, GLfloat s, GLfloat t);
 void glVertexAttrib2fNV(int target, float s, float t)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2fNV(GLuint target, GLfloat s, GLfloat t);
 void glVertexAttrib2fv(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2fv(GLuint target, const GLfloat * v);
 void glVertexAttrib2fv(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2fv(GLuint target, const GLfloat * v);
 void glVertexAttrib2fvARB(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2fvARB(GLuint target, const GLfloat * v);
 void glVertexAttrib2fvARB(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2fvARB(GLuint target, const GLfloat * v);
 void glVertexAttrib2fvNV(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2fvNV(GLuint target, const GLfloat * v);
 void glVertexAttrib2fvNV(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2fvNV(GLuint target, const GLfloat * v);
 void glVertexAttrib2hNV(int target, short s, short t)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2hNV(GLuint target, GLhalfNV s, GLhalfNV t);
 void glVertexAttrib2hvNV(int index, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2hvNV(GLuint index, const GLhalfNV * v);
 void glVertexAttrib2hvNV(int index, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2hvNV(GLuint index, const GLhalfNV * v);
 void glVertexAttrib2s(int target, short s, short t)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2s(GLuint target, GLshort s, GLshort t);
 void glVertexAttrib2sARB(int target, short s, short t)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2sARB(GLuint target, GLshort s, GLshort t);
 void glVertexAttrib2sNV(int target, short s, short t)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2sNV(GLuint target, GLshort s, GLshort t);
 void glVertexAttrib2sv(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2sv(GLuint target, const GLshort * v);
 void glVertexAttrib2sv(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2sv(GLuint target, const GLshort * v);
 void glVertexAttrib2svARB(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2svARB(GLuint target, const GLshort * v);
 void glVertexAttrib2svARB(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2svARB(GLuint target, const GLshort * v);
 void glVertexAttrib2svNV(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2svNV(GLuint target, const GLshort * v);
 void glVertexAttrib2svNV(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib2svNV(GLuint target, const GLshort * v);
 void glVertexAttrib3d(int target, double s, double t, double r)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3d(GLuint target, GLdouble s, GLdouble t, GLdouble r);
 void glVertexAttrib3dARB(int target, double s, double t, double r)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3dARB(GLuint target, GLdouble s, GLdouble t, GLdouble r);
 void glVertexAttrib3dNV(int target, double s, double t, double r)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3dNV(GLuint target, GLdouble s, GLdouble t, GLdouble r);
 void glVertexAttrib3dv(int target, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3dv(GLuint target, const GLdouble * v);
 void glVertexAttrib3dv(int target, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3dv(GLuint target, const GLdouble * v);
 void glVertexAttrib3dvARB(int target, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3dvARB(GLuint target, const GLdouble * v);
 void glVertexAttrib3dvARB(int target, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3dvARB(GLuint target, const GLdouble * v);
 void glVertexAttrib3dvNV(int target, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3dvNV(GLuint target, const GLdouble * v);
 void glVertexAttrib3dvNV(int target, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3dvNV(GLuint target, const GLdouble * v);
 void glVertexAttrib3f(int target, float s, float t, float r)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3f(GLuint target, GLfloat s, GLfloat t, GLfloat r);
 void glVertexAttrib3fARB(int target, float s, float t, float r)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3fARB(GLuint target, GLfloat s, GLfloat t, GLfloat r);
 void glVertexAttrib3fNV(int target, float s, float t, float r)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3fNV(GLuint target, GLfloat s, GLfloat t, GLfloat r);
 void glVertexAttrib3fv(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3fv(GLuint target, const GLfloat * v);
 void glVertexAttrib3fv(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3fv(GLuint target, const GLfloat * v);
 void glVertexAttrib3fvARB(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3fvARB(GLuint target, const GLfloat * v);
 void glVertexAttrib3fvARB(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3fvARB(GLuint target, const GLfloat * v);
 void glVertexAttrib3fvNV(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3fvNV(GLuint target, const GLfloat * v);
 void glVertexAttrib3fvNV(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3fvNV(GLuint target, const GLfloat * v);
 void glVertexAttrib3hNV(int target, short s, short t, short r)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3hNV(GLuint target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
 void glVertexAttrib3hvNV(int index, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3hvNV(GLuint index, const GLhalfNV * v);
 void glVertexAttrib3hvNV(int index, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3hvNV(GLuint index, const GLhalfNV * v);
 void glVertexAttrib3s(int target, short s, short t, short r)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3s(GLuint target, GLshort s, GLshort t, GLshort r);
 void glVertexAttrib3sARB(int target, short s, short t, short r)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3sARB(GLuint target, GLshort s, GLshort t, GLshort r);
 void glVertexAttrib3sNV(int target, short s, short t, short r)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3sNV(GLuint target, GLshort s, GLshort t, GLshort r);
 void glVertexAttrib3sv(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3sv(GLuint target, const GLshort * v);
 void glVertexAttrib3sv(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3sv(GLuint target, const GLshort * v);
 void glVertexAttrib3svARB(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3svARB(GLuint target, const GLshort * v);
 void glVertexAttrib3svARB(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3svARB(GLuint target, const GLshort * v);
 void glVertexAttrib3svNV(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3svNV(GLuint target, const GLshort * v);
 void glVertexAttrib3svNV(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib3svNV(GLuint target, const GLshort * v);
 void glVertexAttrib4bv(int index, byte[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4bv(GLuint index, const GLbyte * v);
 void glVertexAttrib4bv(int index, java.nio.ByteBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4bv(GLuint index, const GLbyte * v);
 void glVertexAttrib4bvARB(int index, byte[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4bvARB(GLuint index, const GLbyte * v);
 void glVertexAttrib4bvARB(int index, java.nio.ByteBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4bvARB(GLuint index, const GLbyte * v);
 void glVertexAttrib4d(int target, double s, double t, double r, double q)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4d(GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
 void glVertexAttrib4dARB(int target, double s, double t, double r, double q)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4dARB(GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
 void glVertexAttrib4dNV(int target, double s, double t, double r, double q)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4dNV(GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
 void glVertexAttrib4dv(int target, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4dv(GLuint target, const GLdouble * v);
 void glVertexAttrib4dv(int target, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4dv(GLuint target, const GLdouble * v);
 void glVertexAttrib4dvARB(int target, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4dvARB(GLuint target, const GLdouble * v);
 void glVertexAttrib4dvARB(int target, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4dvARB(GLuint target, const GLdouble * v);
 void glVertexAttrib4dvNV(int target, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4dvNV(GLuint target, const GLdouble * v);
 void glVertexAttrib4dvNV(int target, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4dvNV(GLuint target, const GLdouble * v);
 void glVertexAttrib4f(int target, float s, float t, float r, float q)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4f(GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
 void glVertexAttrib4fARB(int target, float s, float t, float r, float q)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4fARB(GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
 void glVertexAttrib4fNV(int target, float s, float t, float r, float q)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4fNV(GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
 void glVertexAttrib4fv(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4fv(GLuint target, const GLfloat * v);
 void glVertexAttrib4fv(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4fv(GLuint target, const GLfloat * v);
 void glVertexAttrib4fvARB(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4fvARB(GLuint target, const GLfloat * v);
 void glVertexAttrib4fvARB(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4fvARB(GLuint target, const GLfloat * v);
 void glVertexAttrib4fvNV(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4fvNV(GLuint target, const GLfloat * v);
 void glVertexAttrib4fvNV(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4fvNV(GLuint target, const GLfloat * v);
 void glVertexAttrib4hNV(int target, short s, short t, short r, short q)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4hNV(GLuint target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
 void glVertexAttrib4hvNV(int index, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4hvNV(GLuint index, const GLhalfNV * v);
 void glVertexAttrib4hvNV(int index, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4hvNV(GLuint index, const GLhalfNV * v);
 void glVertexAttrib4iv(int target, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4iv(GLuint target, const GLint * v);
 void glVertexAttrib4iv(int target, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4iv(GLuint target, const GLint * v);
 void glVertexAttrib4ivARB(int target, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4ivARB(GLuint target, const GLint * v);
 void glVertexAttrib4ivARB(int target, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4ivARB(GLuint target, const GLint * v);
 void glVertexAttrib4Nbv(int index, byte[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4Nbv(GLuint index, const GLbyte * v);
 void glVertexAttrib4Nbv(int index, java.nio.ByteBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4Nbv(GLuint index, const GLbyte * v);
 void glVertexAttrib4NbvARB(int index, byte[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4NbvARB(GLuint index, const GLbyte * v);
 void glVertexAttrib4NbvARB(int index, java.nio.ByteBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4NbvARB(GLuint index, const GLbyte * v);
 void glVertexAttrib4Niv(int target, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4Niv(GLuint target, const GLint * v);
 void glVertexAttrib4Niv(int target, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4Niv(GLuint target, const GLint * v);
 void glVertexAttrib4NivARB(int target, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4NivARB(GLuint target, const GLint * v);
 void glVertexAttrib4NivARB(int target, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4NivARB(GLuint target, const GLint * v);
 void glVertexAttrib4Nsv(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4Nsv(GLuint target, const GLshort * v);
 void glVertexAttrib4Nsv(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4Nsv(GLuint target, const GLshort * v);
 void glVertexAttrib4NsvARB(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4NsvARB(GLuint target, const GLshort * v);
 void glVertexAttrib4NsvARB(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4NsvARB(GLuint target, const GLshort * v);
 void glVertexAttrib4Nub(int index, byte x, byte y, byte z, byte w)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
 void glVertexAttrib4NubARB(int index, byte x, byte y, byte z, byte w)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
 void glVertexAttrib4Nubv(int index, byte[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4Nubv(GLuint index, const GLubyte * v);
 void glVertexAttrib4Nubv(int index, java.nio.ByteBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4Nubv(GLuint index, const GLubyte * v);
 void glVertexAttrib4NubvARB(int index, byte[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4NubvARB(GLuint index, const GLubyte * v);
 void glVertexAttrib4NubvARB(int index, java.nio.ByteBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4NubvARB(GLuint index, const GLubyte * v);
 void glVertexAttrib4Nuiv(int index, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4Nuiv(GLuint index, const GLuint * v);
 void glVertexAttrib4Nuiv(int index, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4Nuiv(GLuint index, const GLuint * v);
 void glVertexAttrib4NuivARB(int index, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4NuivARB(GLuint index, const GLuint * v);
 void glVertexAttrib4NuivARB(int index, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4NuivARB(GLuint index, const GLuint * v);
 void glVertexAttrib4Nusv(int index, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4Nusv(GLuint index, const GLushort * v);
 void glVertexAttrib4Nusv(int index, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4Nusv(GLuint index, const GLushort * v);
 void glVertexAttrib4NusvARB(int index, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4NusvARB(GLuint index, const GLushort * v);
 void glVertexAttrib4NusvARB(int index, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4NusvARB(GLuint index, const GLushort * v);
 void glVertexAttrib4s(int target, short s, short t, short r, short q)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4s(GLuint target, GLshort s, GLshort t, GLshort r, GLshort q);
 void glVertexAttrib4sARB(int target, short s, short t, short r, short q)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4sARB(GLuint target, GLshort s, GLshort t, GLshort r, GLshort q);
 void glVertexAttrib4sNV(int target, short s, short t, short r, short q)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4sNV(GLuint target, GLshort s, GLshort t, GLshort r, GLshort q);
 void glVertexAttrib4sv(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4sv(GLuint target, const GLshort * v);
 void glVertexAttrib4sv(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4sv(GLuint target, const GLshort * v);
 void glVertexAttrib4svARB(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4svARB(GLuint target, const GLshort * v);
 void glVertexAttrib4svARB(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4svARB(GLuint target, const GLshort * v);
 void glVertexAttrib4svNV(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4svNV(GLuint target, const GLshort * v);
 void glVertexAttrib4svNV(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4svNV(GLuint target, const GLshort * v);
 void glVertexAttrib4ubNV(int index, byte x, byte y, byte z, byte w)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
 void glVertexAttrib4ubv(int index, byte[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4ubv(GLuint index, const GLubyte * v);
 void glVertexAttrib4ubv(int index, java.nio.ByteBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4ubv(GLuint index, const GLubyte * v);
 void glVertexAttrib4ubvARB(int index, byte[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4ubvARB(GLuint index, const GLubyte * v);
 void glVertexAttrib4ubvARB(int index, java.nio.ByteBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4ubvARB(GLuint index, const GLubyte * v);
 void glVertexAttrib4ubvNV(int index, byte[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4ubvNV(GLuint index, const GLubyte * v);
 void glVertexAttrib4ubvNV(int index, java.nio.ByteBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4ubvNV(GLuint index, const GLubyte * v);
 void glVertexAttrib4uiv(int index, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4uiv(GLuint index, const GLuint * v);
 void glVertexAttrib4uiv(int index, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4uiv(GLuint index, const GLuint * v);
 void glVertexAttrib4uivARB(int index, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4uivARB(GLuint index, const GLuint * v);
 void glVertexAttrib4uivARB(int index, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4uivARB(GLuint index, const GLuint * v);
 void glVertexAttrib4usv(int index, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4usv(GLuint index, const GLushort * v);
 void glVertexAttrib4usv(int index, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4usv(GLuint index, const GLushort * v);
 void glVertexAttrib4usvARB(int index, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4usvARB(GLuint index, const GLushort * v);
 void glVertexAttrib4usvARB(int index, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttrib4usvARB(GLuint index, const GLushort * v);
 void glVertexAttribArrayObjectATI(int index, int size, int type, boolean normalized, int stride, int buffer, int offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribArrayObjectATI(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
 void glVertexAttribI1iEXT(int index, int x)
          Entry point (through function pointer) to C language function:
void glVertexAttribI1iEXT(GLuint index, GLint x);
 void glVertexAttribI1ivEXT(int index, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribI1ivEXT(GLuint index, const GLint * v);
 void glVertexAttribI1ivEXT(int index, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribI1ivEXT(GLuint index, const GLint * v);
 void glVertexAttribI1uiEXT(int index, int x)
          Entry point (through function pointer) to C language function:
void glVertexAttribI1uiEXT(GLuint index, GLuint x);
 void glVertexAttribI1uivEXT(int index, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribI1uivEXT(GLuint index, const GLuint * v);
 void glVertexAttribI1uivEXT(int index, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribI1uivEXT(GLuint index, const GLuint * v);
 void glVertexAttribI2iEXT(int index, int x, int y)
          Entry point (through function pointer) to C language function:
void glVertexAttribI2iEXT(GLuint index, GLint x, GLint y);
 void glVertexAttribI2ivEXT(int index, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribI2ivEXT(GLuint index, const GLint * v);
 void glVertexAttribI2ivEXT(int index, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribI2ivEXT(GLuint index, const GLint * v);
 void glVertexAttribI2uiEXT(int index, int x, int y)
          Entry point (through function pointer) to C language function:
void glVertexAttribI2uiEXT(GLuint index, GLuint x, GLuint y);
 void glVertexAttribI2uivEXT(int index, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribI2uivEXT(GLuint index, const GLuint * v);
 void glVertexAttribI2uivEXT(int index, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribI2uivEXT(GLuint index, const GLuint * v);
 void glVertexAttribI3iEXT(int index, int x, int y, int z)
          Entry point (through function pointer) to C language function:
void glVertexAttribI3iEXT(GLuint index, GLint x, GLint y, GLint z);
 void glVertexAttribI3ivEXT(int index, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribI3ivEXT(GLuint index, const GLint * v);
 void glVertexAttribI3ivEXT(int index, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribI3ivEXT(GLuint index, const GLint * v);
 void glVertexAttribI3uiEXT(int index, int x, int y, int z)
          Entry point (through function pointer) to C language function:
void glVertexAttribI3uiEXT(GLuint index, GLuint x, GLuint y, GLuint z);
 void glVertexAttribI3uivEXT(int index, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribI3uivEXT(GLuint index, const GLuint * v);
 void glVertexAttribI3uivEXT(int index, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribI3uivEXT(GLuint index, const GLuint * v);
 void glVertexAttribI4bvEXT(int index, byte[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribI4bvEXT(GLuint index, const GLbyte * v);
 void glVertexAttribI4bvEXT(int index, java.nio.ByteBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribI4bvEXT(GLuint index, const GLbyte * v);
 void glVertexAttribI4iEXT(int index, int x, int y, int z, int w)
          Entry point (through function pointer) to C language function:
void glVertexAttribI4iEXT(GLuint index, GLint x, GLint y, GLint z, GLint w);
 void glVertexAttribI4ivEXT(int index, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribI4ivEXT(GLuint index, const GLint * v);
 void glVertexAttribI4ivEXT(int index, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribI4ivEXT(GLuint index, const GLint * v);
 void glVertexAttribI4svEXT(int index, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribI4svEXT(GLuint index, const GLshort * v);
 void glVertexAttribI4svEXT(int index, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribI4svEXT(GLuint index, const GLshort * v);
 void glVertexAttribI4ubvEXT(int index, byte[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribI4ubvEXT(GLuint index, const GLubyte * v);
 void glVertexAttribI4ubvEXT(int index, java.nio.ByteBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribI4ubvEXT(GLuint index, const GLubyte * v);
 void glVertexAttribI4uiEXT(int index, int x, int y, int z, int w)
          Entry point (through function pointer) to C language function:
void glVertexAttribI4uiEXT(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
 void glVertexAttribI4uivEXT(int index, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribI4uivEXT(GLuint index, const GLuint * v);
 void glVertexAttribI4uivEXT(int index, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribI4uivEXT(GLuint index, const GLuint * v);
 void glVertexAttribI4usvEXT(int index, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribI4usvEXT(GLuint index, const GLushort * v);
 void glVertexAttribI4usvEXT(int index, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribI4usvEXT(GLuint index, const GLushort * v);
 void glVertexAttribIPointerEXT(int index, int size, int type, int stride, java.nio.Buffer pointer)
          Entry point (through function pointer) to C language function:
void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
 void glVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, java.nio.Buffer pointer)
          Entry point (through function pointer) to C language function:
void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
 void glVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, long pointer_buffer_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
 void glVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, java.nio.Buffer pointer)
          Entry point (through function pointer) to C language function:
void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
 void glVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, long pointer_buffer_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
 void glVertexAttribPointerNV(int index, int fsize, int type, int stride, java.nio.Buffer pointer)
          Entry point (through function pointer) to C language function:
void glVertexAttribPointerNV(GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid * pointer);
 void glVertexAttribPointerNV(int index, int fsize, int type, int stride, long pointer_buffer_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribPointerNV(GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid * pointer);
 void glVertexAttribs1dvNV(int index, int count, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribs1dvNV(GLuint index, GLsizei count, const GLdouble * v);
 void glVertexAttribs1dvNV(int index, int count, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribs1dvNV(GLuint index, GLsizei count, const GLdouble * v);
 void glVertexAttribs1fvNV(int target, int n, float[] points, int points_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribs1fvNV(GLuint target, GLsizei n, const GLfloat * points);
 void glVertexAttribs1fvNV(int target, int n, java.nio.FloatBuffer points)
          Entry point (through function pointer) to C language function:
void glVertexAttribs1fvNV(GLuint target, GLsizei n, const GLfloat * points);
 void glVertexAttribs1hvNV(int index, int n, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribs1hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
 void glVertexAttribs1hvNV(int index, int n, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribs1hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
 void glVertexAttribs1svNV(int index, int count, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribs1svNV(GLuint index, GLsizei count, const GLshort * v);
 void glVertexAttribs1svNV(int index, int count, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribs1svNV(GLuint index, GLsizei count, const GLshort * v);
 void glVertexAttribs2dvNV(int index, int count, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribs2dvNV(GLuint index, GLsizei count, const GLdouble * v);
 void glVertexAttribs2dvNV(int index, int count, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribs2dvNV(GLuint index, GLsizei count, const GLdouble * v);
 void glVertexAttribs2fvNV(int target, int n, float[] points, int points_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribs2fvNV(GLuint target, GLsizei n, const GLfloat * points);
 void glVertexAttribs2fvNV(int target, int n, java.nio.FloatBuffer points)
          Entry point (through function pointer) to C language function:
void glVertexAttribs2fvNV(GLuint target, GLsizei n, const GLfloat * points);
 void glVertexAttribs2hvNV(int index, int n, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribs2hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
 void glVertexAttribs2hvNV(int index, int n, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribs2hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
 void glVertexAttribs2svNV(int index, int count, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribs2svNV(GLuint index, GLsizei count, const GLshort * v);
 void glVertexAttribs2svNV(int index, int count, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribs2svNV(GLuint index, GLsizei count, const GLshort * v);
 void glVertexAttribs3dvNV(int index, int count, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribs3dvNV(GLuint index, GLsizei count, const GLdouble * v);
 void glVertexAttribs3dvNV(int index, int count, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribs3dvNV(GLuint index, GLsizei count, const GLdouble * v);
 void glVertexAttribs3fvNV(int target, int n, float[] points, int points_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribs3fvNV(GLuint target, GLsizei n, const GLfloat * points);
 void glVertexAttribs3fvNV(int target, int n, java.nio.FloatBuffer points)
          Entry point (through function pointer) to C language function:
void glVertexAttribs3fvNV(GLuint target, GLsizei n, const GLfloat * points);
 void glVertexAttribs3hvNV(int index, int n, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribs3hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
 void glVertexAttribs3hvNV(int index, int n, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribs3hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
 void glVertexAttribs3svNV(int index, int count, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribs3svNV(GLuint index, GLsizei count, const GLshort * v);
 void glVertexAttribs3svNV(int index, int count, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribs3svNV(GLuint index, GLsizei count, const GLshort * v);
 void glVertexAttribs4dvNV(int index, int count, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribs4dvNV(GLuint index, GLsizei count, const GLdouble * v);
 void glVertexAttribs4dvNV(int index, int count, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribs4dvNV(GLuint index, GLsizei count, const GLdouble * v);
 void glVertexAttribs4fvNV(int target, int n, float[] points, int points_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribs4fvNV(GLuint target, GLsizei n, const GLfloat * points);
 void glVertexAttribs4fvNV(int target, int n, java.nio.FloatBuffer points)
          Entry point (through function pointer) to C language function:
void glVertexAttribs4fvNV(GLuint target, GLsizei n, const GLfloat * points);
 void glVertexAttribs4hvNV(int index, int n, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribs4hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
 void glVertexAttribs4hvNV(int index, int n, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribs4hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
 void glVertexAttribs4svNV(int index, int count, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribs4svNV(GLuint index, GLsizei count, const GLshort * v);
 void glVertexAttribs4svNV(int index, int count, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribs4svNV(GLuint index, GLsizei count, const GLshort * v);
 void glVertexAttribs4ubvNV(int index, int count, byte[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexAttribs4ubvNV(GLuint index, GLsizei count, const GLubyte * v);
 void glVertexAttribs4ubvNV(int index, int count, java.nio.ByteBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexAttribs4ubvNV(GLuint index, GLsizei count, const GLubyte * v);
 void glVertexBlendARB(int count)
          Entry point (through function pointer) to C language function:
void glVertexBlendARB(GLint count);
 void glVertexBlendEnvfATI(int target, float s)
          Entry point (through function pointer) to C language function:
void glVertexBlendEnvfATI(GLenum target, GLfloat s);
 void glVertexBlendEnviATI(int target, int s)
          Entry point (through function pointer) to C language function:
void glVertexBlendEnviATI(GLenum target, GLint s);
 void glVertexPointer(int size, int type, int stride, java.nio.Buffer ptr)
          Interface to C language function:
void glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
 void glVertexPointer(int size, int type, int stride, long ptr_buffer_offset)
          Interface to C language function:
void glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
 void glVertexStream1dATI(int target, double s)
          Entry point (through function pointer) to C language function:
void glVertexStream1dATI(GLenum target, GLdouble s);
 void glVertexStream1dvATI(int target, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexStream1dvATI(GLenum target, const GLdouble * v);
 void glVertexStream1dvATI(int target, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexStream1dvATI(GLenum target, const GLdouble * v);
 void glVertexStream1fATI(int target, float s)
          Entry point (through function pointer) to C language function:
void glVertexStream1fATI(GLenum target, GLfloat s);
 void glVertexStream1fvATI(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexStream1fvATI(GLenum target, const GLfloat * v);
 void glVertexStream1fvATI(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexStream1fvATI(GLenum target, const GLfloat * v);
 void glVertexStream1iATI(int target, int s)
          Entry point (through function pointer) to C language function:
void glVertexStream1iATI(GLenum target, GLint s);
 void glVertexStream1ivATI(int target, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexStream1ivATI(GLenum target, const GLint * v);
 void glVertexStream1ivATI(int target, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexStream1ivATI(GLenum target, const GLint * v);
 void glVertexStream1sATI(int target, short s)
          Entry point (through function pointer) to C language function:
void glVertexStream1sATI(GLenum target, GLshort s);
 void glVertexStream1svATI(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexStream1svATI(GLenum target, const GLshort * v);
 void glVertexStream1svATI(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexStream1svATI(GLenum target, const GLshort * v);
 void glVertexStream2dATI(int target, double s, double t)
          Entry point (through function pointer) to C language function:
void glVertexStream2dATI(GLenum target, GLdouble s, GLdouble t);
 void glVertexStream2dvATI(int target, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexStream2dvATI(GLenum target, const GLdouble * v);
 void glVertexStream2dvATI(int target, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexStream2dvATI(GLenum target, const GLdouble * v);
 void glVertexStream2fATI(int target, float s, float t)
          Entry point (through function pointer) to C language function:
void glVertexStream2fATI(GLenum target, GLfloat s, GLfloat t);
 void glVertexStream2fvATI(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexStream2fvATI(GLenum target, const GLfloat * v);
 void glVertexStream2fvATI(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexStream2fvATI(GLenum target, const GLfloat * v);
 void glVertexStream2iATI(int target, int s, int t)
          Entry point (through function pointer) to C language function:
void glVertexStream2iATI(GLenum target, GLint s, GLint t);
 void glVertexStream2ivATI(int target, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexStream2ivATI(GLenum target, const GLint * v);
 void glVertexStream2ivATI(int target, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexStream2ivATI(GLenum target, const GLint * v);
 void glVertexStream2sATI(int target, short s, short t)
          Entry point (through function pointer) to C language function:
void glVertexStream2sATI(GLenum target, GLshort s, GLshort t);
 void glVertexStream2svATI(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexStream2svATI(GLenum target, const GLshort * v);
 void glVertexStream2svATI(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexStream2svATI(GLenum target, const GLshort * v);
 void glVertexStream3dATI(int target, double s, double t, double r)
          Entry point (through function pointer) to C language function:
void glVertexStream3dATI(GLenum target, GLdouble s, GLdouble t, GLdouble r);
 void glVertexStream3dvATI(int target, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexStream3dvATI(GLenum target, const GLdouble * v);
 void glVertexStream3dvATI(int target, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexStream3dvATI(GLenum target, const GLdouble * v);
 void glVertexStream3fATI(int target, float s, float t, float r)
          Entry point (through function pointer) to C language function:
void glVertexStream3fATI(GLenum target, GLfloat s, GLfloat t, GLfloat r);
 void glVertexStream3fvATI(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexStream3fvATI(GLenum target, const GLfloat * v);
 void glVertexStream3fvATI(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexStream3fvATI(GLenum target, const GLfloat * v);
 void glVertexStream3iATI(int target, int s, int t, int r)
          Entry point (through function pointer) to C language function:
void glVertexStream3iATI(GLenum target, GLint s, GLint t, GLint r);
 void glVertexStream3ivATI(int target, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexStream3ivATI(GLenum target, const GLint * v);
 void glVertexStream3ivATI(int target, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexStream3ivATI(GLenum target, const GLint * v);
 void glVertexStream3sATI(int target, short s, short t, short r)
          Entry point (through function pointer) to C language function:
void glVertexStream3sATI(GLenum target, GLshort s, GLshort t, GLshort r);
 void glVertexStream3svATI(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexStream3svATI(GLenum target, const GLshort * v);
 void glVertexStream3svATI(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexStream3svATI(GLenum target, const GLshort * v);
 void glVertexStream4dATI(int target, double s, double t, double r, double q)
          Entry point (through function pointer) to C language function:
void glVertexStream4dATI(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
 void glVertexStream4dvATI(int target, double[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexStream4dvATI(GLenum target, const GLdouble * v);
 void glVertexStream4dvATI(int target, java.nio.DoubleBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexStream4dvATI(GLenum target, const GLdouble * v);
 void glVertexStream4fATI(int target, float s, float t, float r, float q)
          Entry point (through function pointer) to C language function:
void glVertexStream4fATI(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
 void glVertexStream4fvATI(int target, float[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexStream4fvATI(GLenum target, const GLfloat * v);
 void glVertexStream4fvATI(int target, java.nio.FloatBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexStream4fvATI(GLenum target, const GLfloat * v);
 void glVertexStream4iATI(int target, int start, int x, int y, int width)
          Entry point (through function pointer) to C language function:
void glVertexStream4iATI(GLenum target, GLint start, GLint x, GLint y, GLint width);
 void glVertexStream4ivATI(int target, int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexStream4ivATI(GLenum target, const GLint * v);
 void glVertexStream4ivATI(int target, java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexStream4ivATI(GLenum target, const GLint * v);
 void glVertexStream4sATI(int target, short s, short t, short r, short q)
          Entry point (through function pointer) to C language function:
void glVertexStream4sATI(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
 void glVertexStream4svATI(int target, short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexStream4svATI(GLenum target, const GLshort * v);
 void glVertexStream4svATI(int target, java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexStream4svATI(GLenum target, const GLshort * v);
 void glVertexWeightfEXT(float coord)
          Entry point (through function pointer) to C language function:
void glVertexWeightfEXT(GLfloat coord);
 void glVertexWeightfvEXT(float[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glVertexWeightfvEXT(const GLfloat * m);
 void glVertexWeightfvEXT(java.nio.FloatBuffer m)
          Entry point (through function pointer) to C language function:
void glVertexWeightfvEXT(const GLfloat * m);
 void glVertexWeighthNV(short factor)
          Entry point (through function pointer) to C language function:
void glVertexWeighthNV(GLhalfNV factor);
 void glVertexWeighthvNV(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glVertexWeighthvNV(const GLhalfNV * v);
 void glVertexWeighthvNV(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glVertexWeighthvNV(const GLhalfNV * v);
 void glVertexWeightPointerEXT(int size, int type, int stride, java.nio.Buffer pointer)
          Entry point (through function pointer) to C language function:
void glVertexWeightPointerEXT(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer);
 void glVertexWeightPointerEXT(int size, int type, int stride, long pointer_buffer_offset)
          Entry point (through function pointer) to C language function:
void glVertexWeightPointerEXT(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer);
 void glViewport(int x, int y, int width, int height)
          Interface to C language function:
void glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
 void glWeightbvARB(int size, byte[] weights, int weights_offset)
          Entry point (through function pointer) to C language function:
void glWeightbvARB(GLint size, const GLbyte * weights);
 void glWeightbvARB(int size, java.nio.ByteBuffer weights)
          Entry point (through function pointer) to C language function:
void glWeightbvARB(GLint size, const GLbyte * weights);
 void glWeightdvARB(int size, double[] weights, int weights_offset)
          Entry point (through function pointer) to C language function:
void glWeightdvARB(GLint size, const GLdouble * weights);
 void glWeightdvARB(int size, java.nio.DoubleBuffer weights)
          Entry point (through function pointer) to C language function:
void glWeightdvARB(GLint size, const GLdouble * weights);
 void glWeightfvARB(int size, float[] weights, int weights_offset)
          Entry point (through function pointer) to C language function:
void glWeightfvARB(GLint size, const GLfloat * weights);
 void glWeightfvARB(int size, java.nio.FloatBuffer weights)
          Entry point (through function pointer) to C language function:
void glWeightfvARB(GLint size, const GLfloat * weights);
 void glWeightivARB(int size, int[] weights, int weights_offset)
          Entry point (through function pointer) to C language function:
void glWeightivARB(GLint size, const GLint * weights);
 void glWeightivARB(int size, java.nio.IntBuffer weights)
          Entry point (through function pointer) to C language function:
void glWeightivARB(GLint size, const GLint * weights);
 void glWeightPointerARB(int size, int type, int stride, java.nio.Buffer pointer)
          Entry point (through function pointer) to C language function:
void glWeightPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
 void glWeightPointerARB(int size, int type, int stride, long pointer_buffer_offset)
          Entry point (through function pointer) to C language function:
void glWeightPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
 void glWeightsvARB(int size, short[] weights, int weights_offset)
          Entry point (through function pointer) to C language function:
void glWeightsvARB(GLint size, const GLshort * weights);
 void glWeightsvARB(int size, java.nio.ShortBuffer weights)
          Entry point (through function pointer) to C language function:
void glWeightsvARB(GLint size, const GLshort * weights);
 void glWeightubvARB(int size, byte[] weights, int weights_offset)
          Entry point (through function pointer) to C language function:
void glWeightubvARB(GLint size, const GLubyte * weights);
 void glWeightubvARB(int size, java.nio.ByteBuffer weights)
          Entry point (through function pointer) to C language function:
void glWeightubvARB(GLint size, const GLubyte * weights);
 void glWeightuivARB(int n, int[] ids, int ids_offset)
          Entry point (through function pointer) to C language function:
void glWeightuivARB(GLint n, const GLuint * ids);
 void glWeightuivARB(int n, java.nio.IntBuffer ids)
          Entry point (through function pointer) to C language function:
void glWeightuivARB(GLint n, const GLuint * ids);
 void glWeightusvARB(int size, short[] weights, int weights_offset)
          Entry point (through function pointer) to C language function:
void glWeightusvARB(GLint size, const GLushort * weights);
 void glWeightusvARB(int size, java.nio.ShortBuffer weights)
          Entry point (through function pointer) to C language function:
void glWeightusvARB(GLint size, const GLushort * weights);
 void glWindowPos2d(double x, double y)
          Entry point (through function pointer) to C language function:
void glWindowPos2d(GLdouble x, GLdouble y);
 void glWindowPos2dARB(double x, double y)
          Entry point (through function pointer) to C language function:
void glWindowPos2dARB(GLdouble x, GLdouble y);
 void glWindowPos2dMESA(double x, double y)
          Entry point (through function pointer) to C language function:
void glWindowPos2dMESA(GLdouble x, GLdouble y);
 void glWindowPos2dv(double[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos2dv(const GLdouble * m);
 void glWindowPos2dv(java.nio.DoubleBuffer m)
          Entry point (through function pointer) to C language function:
void glWindowPos2dv(const GLdouble * m);
 void glWindowPos2dvARB(double[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos2dvARB(const GLdouble * m);
 void glWindowPos2dvARB(java.nio.DoubleBuffer m)
          Entry point (through function pointer) to C language function:
void glWindowPos2dvARB(const GLdouble * m);
 void glWindowPos2dvMESA(double[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos2dvMESA(const GLdouble * m);
 void glWindowPos2dvMESA(java.nio.DoubleBuffer m)
          Entry point (through function pointer) to C language function:
void glWindowPos2dvMESA(const GLdouble * m);
 void glWindowPos2f(float x, float y)
          Entry point (through function pointer) to C language function:
void glWindowPos2f(GLfloat x, GLfloat y);
 void glWindowPos2fARB(float x, float y)
          Entry point (through function pointer) to C language function:
void glWindowPos2fARB(GLfloat x, GLfloat y);
 void glWindowPos2fMESA(float x, float y)
          Entry point (through function pointer) to C language function:
void glWindowPos2fMESA(GLfloat x, GLfloat y);
 void glWindowPos2fv(float[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos2fv(const GLfloat * m);
 void glWindowPos2fv(java.nio.FloatBuffer m)
          Entry point (through function pointer) to C language function:
void glWindowPos2fv(const GLfloat * m);
 void glWindowPos2fvARB(float[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos2fvARB(const GLfloat * m);
 void glWindowPos2fvARB(java.nio.FloatBuffer m)
          Entry point (through function pointer) to C language function:
void glWindowPos2fvARB(const GLfloat * m);
 void glWindowPos2fvMESA(float[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos2fvMESA(const GLfloat * m);
 void glWindowPos2fvMESA(java.nio.FloatBuffer m)
          Entry point (through function pointer) to C language function:
void glWindowPos2fvMESA(const GLfloat * m);
 void glWindowPos2i(int x, int y)
          Entry point (through function pointer) to C language function:
void glWindowPos2i(GLint x, GLint y);
 void glWindowPos2iARB(int x, int y)
          Entry point (through function pointer) to C language function:
void glWindowPos2iARB(GLint x, GLint y);
 void glWindowPos2iMESA(int x, int y)
          Entry point (through function pointer) to C language function:
void glWindowPos2iMESA(GLint x, GLint y);
 void glWindowPos2iv(int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos2iv(const GLint * v);
 void glWindowPos2iv(java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glWindowPos2iv(const GLint * v);
 void glWindowPos2ivARB(int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos2ivARB(const GLint * v);
 void glWindowPos2ivARB(java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glWindowPos2ivARB(const GLint * v);
 void glWindowPos2ivMESA(int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos2ivMESA(const GLint * v);
 void glWindowPos2ivMESA(java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glWindowPos2ivMESA(const GLint * v);
 void glWindowPos2s(short x, short y)
          Entry point (through function pointer) to C language function:
void glWindowPos2s(GLshort x, GLshort y);
 void glWindowPos2sARB(short x, short y)
          Entry point (through function pointer) to C language function:
void glWindowPos2sARB(GLshort x, GLshort y);
 void glWindowPos2sMESA(short x, short y)
          Entry point (through function pointer) to C language function:
void glWindowPos2sMESA(GLshort x, GLshort y);
 void glWindowPos2sv(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos2sv(const GLshort * v);
 void glWindowPos2sv(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glWindowPos2sv(const GLshort * v);
 void glWindowPos2svARB(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos2svARB(const GLshort * v);
 void glWindowPos2svARB(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glWindowPos2svARB(const GLshort * v);
 void glWindowPos2svMESA(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos2svMESA(const GLshort * v);
 void glWindowPos2svMESA(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glWindowPos2svMESA(const GLshort * v);
 void glWindowPos3d(double red, double green, double blue)
          Entry point (through function pointer) to C language function:
void glWindowPos3d(GLdouble red, GLdouble green, GLdouble blue);
 void glWindowPos3dARB(double red, double green, double blue)
          Entry point (through function pointer) to C language function:
void glWindowPos3dARB(GLdouble red, GLdouble green, GLdouble blue);
 void glWindowPos3dMESA(double red, double green, double blue)
          Entry point (through function pointer) to C language function:
void glWindowPos3dMESA(GLdouble red, GLdouble green, GLdouble blue);
 void glWindowPos3dv(double[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos3dv(const GLdouble * m);
 void glWindowPos3dv(java.nio.DoubleBuffer m)
          Entry point (through function pointer) to C language function:
void glWindowPos3dv(const GLdouble * m);
 void glWindowPos3dvARB(double[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos3dvARB(const GLdouble * m);
 void glWindowPos3dvARB(java.nio.DoubleBuffer m)
          Entry point (through function pointer) to C language function:
void glWindowPos3dvARB(const GLdouble * m);
 void glWindowPos3dvMESA(double[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos3dvMESA(const GLdouble * m);
 void glWindowPos3dvMESA(java.nio.DoubleBuffer m)
          Entry point (through function pointer) to C language function:
void glWindowPos3dvMESA(const GLdouble * m);
 void glWindowPos3f(float red, float green, float blue)
          Entry point (through function pointer) to C language function:
void glWindowPos3f(GLfloat red, GLfloat green, GLfloat blue);
 void glWindowPos3fARB(float red, float green, float blue)
          Entry point (through function pointer) to C language function:
void glWindowPos3fARB(GLfloat red, GLfloat green, GLfloat blue);
 void glWindowPos3fMESA(float red, float green, float blue)
          Entry point (through function pointer) to C language function:
void glWindowPos3fMESA(GLfloat red, GLfloat green, GLfloat blue);
 void glWindowPos3fv(float[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos3fv(const GLfloat * m);
 void glWindowPos3fv(java.nio.FloatBuffer m)
          Entry point (through function pointer) to C language function:
void glWindowPos3fv(const GLfloat * m);
 void glWindowPos3fvARB(float[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos3fvARB(const GLfloat * m);
 void glWindowPos3fvARB(java.nio.FloatBuffer m)
          Entry point (through function pointer) to C language function:
void glWindowPos3fvARB(const GLfloat * m);
 void glWindowPos3fvMESA(float[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos3fvMESA(const GLfloat * m);
 void glWindowPos3fvMESA(java.nio.FloatBuffer m)
          Entry point (through function pointer) to C language function:
void glWindowPos3fvMESA(const GLfloat * m);
 void glWindowPos3i(int red, int green, int blue)
          Entry point (through function pointer) to C language function:
void glWindowPos3i(GLint red, GLint green, GLint blue);
 void glWindowPos3iARB(int red, int green, int blue)
          Entry point (through function pointer) to C language function:
void glWindowPos3iARB(GLint red, GLint green, GLint blue);
 void glWindowPos3iMESA(int red, int green, int blue)
          Entry point (through function pointer) to C language function:
void glWindowPos3iMESA(GLint red, GLint green, GLint blue);
 void glWindowPos3iv(int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos3iv(const GLint * v);
 void glWindowPos3iv(java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glWindowPos3iv(const GLint * v);
 void glWindowPos3ivARB(int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos3ivARB(const GLint * v);
 void glWindowPos3ivARB(java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glWindowPos3ivARB(const GLint * v);
 void glWindowPos3ivMESA(int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos3ivMESA(const GLint * v);
 void glWindowPos3ivMESA(java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glWindowPos3ivMESA(const GLint * v);
 void glWindowPos3s(short red, short green, short blue)
          Entry point (through function pointer) to C language function:
void glWindowPos3s(GLshort red, GLshort green, GLshort blue);
 void glWindowPos3sARB(short red, short green, short blue)
          Entry point (through function pointer) to C language function:
void glWindowPos3sARB(GLshort red, GLshort green, GLshort blue);
 void glWindowPos3sMESA(short red, short green, short blue)
          Entry point (through function pointer) to C language function:
void glWindowPos3sMESA(GLshort red, GLshort green, GLshort blue);
 void glWindowPos3sv(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos3sv(const GLshort * v);
 void glWindowPos3sv(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glWindowPos3sv(const GLshort * v);
 void glWindowPos3svARB(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos3svARB(const GLshort * v);
 void glWindowPos3svARB(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glWindowPos3svARB(const GLshort * v);
 void glWindowPos3svMESA(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos3svMESA(const GLshort * v);
 void glWindowPos3svMESA(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glWindowPos3svMESA(const GLshort * v);
 void glWindowPos4dMESA(double x, double y, double z, double w)
          Entry point (through function pointer) to C language function:
void glWindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 void glWindowPos4dvMESA(double[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos4dvMESA(const GLdouble * m);
 void glWindowPos4dvMESA(java.nio.DoubleBuffer m)
          Entry point (through function pointer) to C language function:
void glWindowPos4dvMESA(const GLdouble * m);
 void glWindowPos4fMESA(float red, float green, float blue, float alpha)
          Entry point (through function pointer) to C language function:
void glWindowPos4fMESA(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 void glWindowPos4fvMESA(float[] m, int m_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos4fvMESA(const GLfloat * m);
 void glWindowPos4fvMESA(java.nio.FloatBuffer m)
          Entry point (through function pointer) to C language function:
void glWindowPos4fvMESA(const GLfloat * m);
 void glWindowPos4iMESA(int location, int v0, int v1, int v2)
          Entry point (through function pointer) to C language function:
void glWindowPos4iMESA(GLint location, GLint v0, GLint v1, GLint v2);
 void glWindowPos4ivMESA(int[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos4ivMESA(const GLint * v);
 void glWindowPos4ivMESA(java.nio.IntBuffer v)
          Entry point (through function pointer) to C language function:
void glWindowPos4ivMESA(const GLint * v);
 void glWindowPos4sMESA(short x, short y, short z, short w)
          Entry point (through function pointer) to C language function:
void glWindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w);
 void glWindowPos4svMESA(short[] v, int v_offset)
          Entry point (through function pointer) to C language function:
void glWindowPos4svMESA(const GLshort * v);
 void glWindowPos4svMESA(java.nio.ShortBuffer v)
          Entry point (through function pointer) to C language function:
void glWindowPos4svMESA(const GLshort * v);
 void glWriteMaskEXT(int stage, int portion, int variable, int input, int mapping, int componentUsage)
          Entry point (through function pointer) to C language function:
void glWriteMaskEXT(GLuint stage, GLuint portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
 boolean isExtensionAvailable(java.lang.String glExtensionName)
          Returns true if the specified OpenGL extension can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.
 boolean isFunctionAvailable(java.lang.String glFunctionName)
          Returns true if the specified OpenGL core- or extension-function can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.
 void setObjectTracker(GLObjectTracker tracker)
           
 void setSwapInterval(int interval)
          Provides a platform-independent way to specify the minimum swap interval for buffer swaps.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

GLImpl

public GLImpl(GLContextImpl context)
Method Detail

glAccum

public void glAccum(int op,
                    float value)
Interface to C language function:
void glAccum(GLenum op, GLfloat value);

Specified by:
glAccum in interface GL

glActiveStencilFaceEXT

public void glActiveStencilFaceEXT(int mode)
Entry point (through function pointer) to C language function:
void glActiveStencilFaceEXT(GLenum mode);

Specified by:
glActiveStencilFaceEXT in interface GL

dispatch_glActiveStencilFaceEXT0

public void dispatch_glActiveStencilFaceEXT0(int mode,
                                             long procAddress)
Entry point (through function pointer) to C language function:
void glActiveStencilFaceEXT(GLenum mode);


glActiveTexture

public void glActiveTexture(int mode)
Entry point (through function pointer) to C language function:
void glActiveTexture(GLenum mode);

Specified by:
glActiveTexture in interface GL

dispatch_glActiveTexture0

public void dispatch_glActiveTexture0(int mode,
                                      long procAddress)
Entry point (through function pointer) to C language function:
void glActiveTexture(GLenum mode);


glActiveVaryingNV

public void glActiveVaryingNV(int program,
                              java.nio.ByteBuffer name)
Entry point (through function pointer) to C language function:
void glActiveVaryingNV(GLuint program, const GLchar * name);

Specified by:
glActiveVaryingNV in interface GL

glActiveVaryingNV

public void glActiveVaryingNV(int program,
                              byte[] name,
                              int name_offset)
Entry point (through function pointer) to C language function:
void glActiveVaryingNV(GLuint program, const GLchar * name);

Specified by:
glActiveVaryingNV in interface GL

glAlphaFragmentOp1ATI

public void glAlphaFragmentOp1ATI(int stage,
                                  int portion,
                                  int variable,
                                  int input,
                                  int mapping,
                                  int componentUsage)
Entry point (through function pointer) to C language function:
void glAlphaFragmentOp1ATI(GLenum stage, GLuint portion, GLuint variable, GLuint input, GLuint mapping, GLuint componentUsage);

Specified by:
glAlphaFragmentOp1ATI in interface GL

dispatch_glAlphaFragmentOp1ATI0

public void dispatch_glAlphaFragmentOp1ATI0(int stage,
                                            int portion,
                                            int variable,
                                            int input,
                                            int mapping,
                                            int componentUsage,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glAlphaFragmentOp1ATI(GLenum stage, GLuint portion, GLuint variable, GLuint input, GLuint mapping, GLuint componentUsage);


glAlphaFragmentOp2ATI

public void glAlphaFragmentOp2ATI(int op,
                                  int dst,
                                  int dstMod,
                                  int arg1,
                                  int arg1Rep,
                                  int arg1Mod,
                                  int arg2,
                                  int arg2Rep,
                                  int arg2Mod)
Entry point (through function pointer) to C language function:
void glAlphaFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);

Specified by:
glAlphaFragmentOp2ATI in interface GL

dispatch_glAlphaFragmentOp2ATI0

public void dispatch_glAlphaFragmentOp2ATI0(int op,
                                            int dst,
                                            int dstMod,
                                            int arg1,
                                            int arg1Rep,
                                            int arg1Mod,
                                            int arg2,
                                            int arg2Rep,
                                            int arg2Mod,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glAlphaFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);


glAlphaFragmentOp3ATI

public void glAlphaFragmentOp3ATI(int op,
                                  int dst,
                                  int dstMod,
                                  int arg1,
                                  int arg1Rep,
                                  int arg1Mod,
                                  int arg2,
                                  int arg2Rep,
                                  int arg2Mod,
                                  int arg3,
                                  int arg3Rep,
                                  int arg3Mod)
Entry point (through function pointer) to C language function:
void glAlphaFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);

Specified by:
glAlphaFragmentOp3ATI in interface GL

dispatch_glAlphaFragmentOp3ATI0

public void dispatch_glAlphaFragmentOp3ATI0(int op,
                                            int dst,
                                            int dstMod,
                                            int arg1,
                                            int arg1Rep,
                                            int arg1Mod,
                                            int arg2,
                                            int arg2Rep,
                                            int arg2Mod,
                                            int arg3,
                                            int arg3Rep,
                                            int arg3Mod,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glAlphaFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);


glAlphaFunc

public void glAlphaFunc(int func,
                        float ref)
Interface to C language function:
void glAlphaFunc(GLenum func, GLclampf ref);

Specified by:
glAlphaFunc in interface GL

glApplyTextureEXT

public void glApplyTextureEXT(int mode)
Entry point (through function pointer) to C language function:
void glApplyTextureEXT(GLenum mode);

Specified by:
glApplyTextureEXT in interface GL

dispatch_glApplyTextureEXT0

public void dispatch_glApplyTextureEXT0(int mode,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glApplyTextureEXT(GLenum mode);


glAreProgramsResidentNV

public boolean glAreProgramsResidentNV(int n,
                                       java.nio.IntBuffer textures,
                                       java.nio.ByteBuffer residences)
Entry point (through function pointer) to C language function:
GLboolean glAreProgramsResidentNV(GLsizei n, const GLuint * textures, GLboolean * residences);

Specified by:
glAreProgramsResidentNV in interface GL

glAreProgramsResidentNV

public boolean glAreProgramsResidentNV(int n,
                                       int[] textures,
                                       int textures_offset,
                                       byte[] residences,
                                       int residences_offset)
Entry point (through function pointer) to C language function:
GLboolean glAreProgramsResidentNV(GLsizei n, const GLuint * textures, GLboolean * residences);

Specified by:
glAreProgramsResidentNV in interface GL

glAreTexturesResident

public boolean glAreTexturesResident(int n,
                                     java.nio.IntBuffer textures,
                                     java.nio.ByteBuffer residences)
Interface to C language function:
GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);

Specified by:
glAreTexturesResident in interface GL

glAreTexturesResident

public boolean glAreTexturesResident(int n,
                                     int[] textures,
                                     int textures_offset,
                                     byte[] residences,
                                     int residences_offset)
Interface to C language function:
GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);

Specified by:
glAreTexturesResident in interface GL

glArrayElement

public void glArrayElement(int i)
Interface to C language function:
void glArrayElement(GLint i);

Specified by:
glArrayElement in interface GL

glArrayObjectATI

public void glArrayObjectATI(int array,
                             int size,
                             int type,
                             int stride,
                             int buffer,
                             int offset)
Entry point (through function pointer) to C language function:
void glArrayObjectATI(GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);

Specified by:
glArrayObjectATI in interface GL

dispatch_glArrayObjectATI0

public void dispatch_glArrayObjectATI0(int array,
                                       int size,
                                       int type,
                                       int stride,
                                       int buffer,
                                       int offset,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glArrayObjectATI(GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);


glAsyncMarkerSGIX

public void glAsyncMarkerSGIX(int mode)
Entry point (through function pointer) to C language function:
void glAsyncMarkerSGIX(GLuint mode);

Specified by:
glAsyncMarkerSGIX in interface GL

dispatch_glAsyncMarkerSGIX0

public void dispatch_glAsyncMarkerSGIX0(int mode,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glAsyncMarkerSGIX(GLuint mode);


glAttachObjectARB

public void glAttachObjectARB(int target,
                              int id)
Entry point (through function pointer) to C language function:
void glAttachObjectARB(GLhandleARB target, GLhandleARB id);

Specified by:
glAttachObjectARB in interface GL

dispatch_glAttachObjectARB0

public void dispatch_glAttachObjectARB0(int target,
                                        int id,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glAttachObjectARB(GLhandleARB target, GLhandleARB id);


glAttachShader

public void glAttachShader(int target,
                           int id)
Entry point (through function pointer) to C language function:
void glAttachShader(GLuint target, GLuint id);

Specified by:
glAttachShader in interface GL

dispatch_glAttachShader0

public void dispatch_glAttachShader0(int target,
                                     int id,
                                     long procAddress)
Entry point (through function pointer) to C language function:
void glAttachShader(GLuint target, GLuint id);


glBegin

public void glBegin(int mode)
Interface to C language function:
void glBegin(GLenum mode);

Specified by:
glBegin in interface GL

glBeginFragmentShaderATI

public void glBeginFragmentShaderATI()
Entry point (through function pointer) to C language function:
void glBeginFragmentShaderATI(void);

Specified by:
glBeginFragmentShaderATI in interface GL

dispatch_glBeginFragmentShaderATI0

public void dispatch_glBeginFragmentShaderATI0(long procAddress)
Entry point (through function pointer) to C language function:
void glBeginFragmentShaderATI(void);


glBeginOcclusionQueryNV

public void glBeginOcclusionQueryNV(int mode)
Entry point (through function pointer) to C language function:
void glBeginOcclusionQueryNV(GLuint mode);

Specified by:
glBeginOcclusionQueryNV in interface GL

dispatch_glBeginOcclusionQueryNV0

public void dispatch_glBeginOcclusionQueryNV0(int mode,
                                              long procAddress)
Entry point (through function pointer) to C language function:
void glBeginOcclusionQueryNV(GLuint mode);


glBeginQuery

public void glBeginQuery(int target,
                         int id)
Entry point (through function pointer) to C language function:
void glBeginQuery(GLenum target, GLuint id);

Specified by:
glBeginQuery in interface GL

dispatch_glBeginQuery0

public void dispatch_glBeginQuery0(int target,
                                   int id,
                                   long procAddress)
Entry point (through function pointer) to C language function:
void glBeginQuery(GLenum target, GLuint id);


glBeginQueryARB

public void glBeginQueryARB(int target,
                            int id)
Entry point (through function pointer) to C language function:
void glBeginQueryARB(GLenum target, GLuint id);

Specified by:
glBeginQueryARB in interface GL

dispatch_glBeginQueryARB0

public void dispatch_glBeginQueryARB0(int target,
                                      int id,
                                      long procAddress)
Entry point (through function pointer) to C language function:
void glBeginQueryARB(GLenum target, GLuint id);


glBeginTransformFeedbackNV

public void glBeginTransformFeedbackNV(int primitiveMode)
Entry point (through function pointer) to C language function:
void glBeginTransformFeedbackNV(GLenum primitiveMode);

Specified by:
glBeginTransformFeedbackNV in interface GL

dispatch_glBeginTransformFeedbackNV0

public void dispatch_glBeginTransformFeedbackNV0(int primitiveMode,
                                                 long procAddress)
Entry point (through function pointer) to C language function:
void glBeginTransformFeedbackNV(GLenum primitiveMode);


glBeginVertexShaderEXT

public void glBeginVertexShaderEXT()
Entry point (through function pointer) to C language function:
void glBeginVertexShaderEXT(void);

Specified by:
glBeginVertexShaderEXT in interface GL

dispatch_glBeginVertexShaderEXT0

public void dispatch_glBeginVertexShaderEXT0(long procAddress)
Entry point (through function pointer) to C language function:
void glBeginVertexShaderEXT(void);


glBindAttribLocation

public void glBindAttribLocation(int program,
                                 int index,
                                 java.lang.String name)
Entry point (through function pointer) to C language function:
void glBindAttribLocation(GLuint program, GLuint index, const GLchar * name);

Specified by:
glBindAttribLocation in interface GL

dispatch_glBindAttribLocation0

public void dispatch_glBindAttribLocation0(int program,
                                           int index,
                                           java.lang.String name,
                                           long procAddress)
Entry point (through function pointer) to C language function:
void glBindAttribLocation(GLuint program, GLuint index, const GLchar * name);


glBindAttribLocationARB

public void glBindAttribLocationARB(int program,
                                    int index,
                                    java.lang.String name)
Entry point (through function pointer) to C language function:
void glBindAttribLocationARB(GLhandleARB program, GLuint index, const GLcharARB * name);

Specified by:
glBindAttribLocationARB in interface GL

dispatch_glBindAttribLocationARB0

public void dispatch_glBindAttribLocationARB0(int program,
                                              int index,
                                              java.lang.String name,
                                              long procAddress)
Entry point (through function pointer) to C language function:
void glBindAttribLocationARB(GLhandleARB program, GLuint index, const GLcharARB * name);


glBindBuffer

public void glBindBuffer(int target,
                         int id)
Entry point (through function pointer) to C language function:
void glBindBuffer(GLenum target, GLuint id);

Specified by:
glBindBuffer in interface GL

glBindBufferARB

public void glBindBufferARB(int target,
                            int id)
Entry point (through function pointer) to C language function:
void glBindBufferARB(GLenum target, GLuint id);

Specified by:
glBindBufferARB in interface GL

glBindBufferBaseNV

public void glBindBufferBaseNV(int target,
                               int index,
                               int buffer)
Entry point (through function pointer) to C language function:
void glBindBufferBaseNV(GLenum target, GLuint index, GLuint buffer);

Specified by:
glBindBufferBaseNV in interface GL

dispatch_glBindBufferBaseNV0

public void dispatch_glBindBufferBaseNV0(int target,
                                         int index,
                                         int buffer,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glBindBufferBaseNV(GLenum target, GLuint index, GLuint buffer);


glBindBufferOffsetNV

public void glBindBufferOffsetNV(int target,
                                 int index,
                                 int buffer,
                                 int offset)
Entry point (through function pointer) to C language function:
void glBindBufferOffsetNV(GLenum target, GLuint index, GLuint buffer, ptrdiff_t offset);

Specified by:
glBindBufferOffsetNV in interface GL

dispatch_glBindBufferOffsetNV0

public void dispatch_glBindBufferOffsetNV0(int target,
                                           int index,
                                           int buffer,
                                           int offset,
                                           long procAddress)
Entry point (through function pointer) to C language function:
void glBindBufferOffsetNV(GLenum target, GLuint index, GLuint buffer, ptrdiff_t offset);


glBindBufferRangeNV

public void glBindBufferRangeNV(int target,
                                int index,
                                int buffer,
                                int offset,
                                int size)
Entry point (through function pointer) to C language function:
void glBindBufferRangeNV(GLenum target, GLuint index, GLuint buffer, ptrdiff_t offset, ptrdiff_t size);

Specified by:
glBindBufferRangeNV in interface GL

dispatch_glBindBufferRangeNV0

public void dispatch_glBindBufferRangeNV0(int target,
                                          int index,
                                          int buffer,
                                          int offset,
                                          int size,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glBindBufferRangeNV(GLenum target, GLuint index, GLuint buffer, ptrdiff_t offset, ptrdiff_t size);


glBindFragDataLocationEXT

public void glBindFragDataLocationEXT(int program,
                                      int color,
                                      java.nio.ByteBuffer name)
Entry point (through function pointer) to C language function:
void glBindFragDataLocationEXT(GLuint program, GLuint color, const GLchar * name);

Specified by:
glBindFragDataLocationEXT in interface GL

glBindFragDataLocationEXT

public void glBindFragDataLocationEXT(int program,
                                      int color,
                                      byte[] name,
                                      int name_offset)
Entry point (through function pointer) to C language function:
void glBindFragDataLocationEXT(GLuint program, GLuint color, const GLchar * name);

Specified by:
glBindFragDataLocationEXT in interface GL

glBindFragmentShaderATI

public void glBindFragmentShaderATI(int mode)
Entry point (through function pointer) to C language function:
void glBindFragmentShaderATI(GLuint mode);

Specified by:
glBindFragmentShaderATI in interface GL

dispatch_glBindFragmentShaderATI0

public void dispatch_glBindFragmentShaderATI0(int mode,
                                              long procAddress)
Entry point (through function pointer) to C language function:
void glBindFragmentShaderATI(GLuint mode);


glBindFramebufferEXT

public void glBindFramebufferEXT(int target,
                                 int id)
Entry point (through function pointer) to C language function:
void glBindFramebufferEXT(GLenum target, GLuint id);

Specified by:
glBindFramebufferEXT in interface GL

dispatch_glBindFramebufferEXT0

public void dispatch_glBindFramebufferEXT0(int target,
                                           int id,
                                           long procAddress)
Entry point (through function pointer) to C language function:
void glBindFramebufferEXT(GLenum target, GLuint id);


glBindLightParameterEXT

public int glBindLightParameterEXT(int light,
                                   int value)
Entry point (through function pointer) to C language function:
GLuint glBindLightParameterEXT(GLenum light, GLenum value);

Specified by:
glBindLightParameterEXT in interface GL

dispatch_glBindLightParameterEXT0

public int dispatch_glBindLightParameterEXT0(int light,
                                             int value,
                                             long procAddress)
Entry point (through function pointer) to C language function:
GLuint glBindLightParameterEXT(GLenum light, GLenum value);


glBindMaterialParameterEXT

public int glBindMaterialParameterEXT(int light,
                                      int value)
Entry point (through function pointer) to C language function:
GLuint glBindMaterialParameterEXT(GLenum light, GLenum value);

Specified by:
glBindMaterialParameterEXT in interface GL

dispatch_glBindMaterialParameterEXT0

public int dispatch_glBindMaterialParameterEXT0(int light,
                                                int value,
                                                long procAddress)
Entry point (through function pointer) to C language function:
GLuint glBindMaterialParameterEXT(GLenum light, GLenum value);


glBindParameterEXT

public int glBindParameterEXT(int type)
Entry point (through function pointer) to C language function:
GLuint glBindParameterEXT(GLenum type);

Specified by:
glBindParameterEXT in interface GL

dispatch_glBindParameterEXT0

public int dispatch_glBindParameterEXT0(int type,
                                        long procAddress)
Entry point (through function pointer) to C language function:
GLuint glBindParameterEXT(GLenum type);


glBindProgramARB

public void glBindProgramARB(int target,
                             int id)
Entry point (through function pointer) to C language function:
void glBindProgramARB(GLenum target, GLuint id);

Specified by:
glBindProgramARB in interface GL

dispatch_glBindProgramARB0

public void dispatch_glBindProgramARB0(int target,
                                       int id,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glBindProgramARB(GLenum target, GLuint id);


glBindProgramNV

public void glBindProgramNV(int target,
                            int id)
Entry point (through function pointer) to C language function:
void glBindProgramNV(GLenum target, GLuint id);

Specified by:
glBindProgramNV in interface GL

dispatch_glBindProgramNV0

public void dispatch_glBindProgramNV0(int target,
                                      int id,
                                      long procAddress)
Entry point (through function pointer) to C language function:
void glBindProgramNV(GLenum target, GLuint id);


glBindRenderbufferEXT

public void glBindRenderbufferEXT(int target,
                                  int id)
Entry point (through function pointer) to C language function:
void glBindRenderbufferEXT(GLenum target, GLuint id);

Specified by:
glBindRenderbufferEXT in interface GL

dispatch_glBindRenderbufferEXT0

public void dispatch_glBindRenderbufferEXT0(int target,
                                            int id,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glBindRenderbufferEXT(GLenum target, GLuint id);


glBindTexGenParameterEXT

public int glBindTexGenParameterEXT(int unit,
                                    int coord,
                                    int value)
Entry point (through function pointer) to C language function:
GLuint glBindTexGenParameterEXT(GLenum unit, GLenum coord, GLenum value);

Specified by:
glBindTexGenParameterEXT in interface GL

dispatch_glBindTexGenParameterEXT0

public int dispatch_glBindTexGenParameterEXT0(int unit,
                                              int coord,
                                              int value,
                                              long procAddress)
Entry point (through function pointer) to C language function:
GLuint glBindTexGenParameterEXT(GLenum unit, GLenum coord, GLenum value);


glBindTexture

public void glBindTexture(int target,
                          int texture)
Interface to C language function:
void glBindTexture(GLenum target, GLuint texture);

Specified by:
glBindTexture in interface GL

glBindTextureUnitParameterEXT

public int glBindTextureUnitParameterEXT(int light,
                                         int value)
Entry point (through function pointer) to C language function:
GLuint glBindTextureUnitParameterEXT(GLenum light, GLenum value);

Specified by:
glBindTextureUnitParameterEXT in interface GL

dispatch_glBindTextureUnitParameterEXT0

public int dispatch_glBindTextureUnitParameterEXT0(int light,
                                                   int value,
                                                   long procAddress)
Entry point (through function pointer) to C language function:
GLuint glBindTextureUnitParameterEXT(GLenum light, GLenum value);


glBindVertexArrayAPPLE

public void glBindVertexArrayAPPLE(int mode)
Entry point (through function pointer) to C language function:
void glBindVertexArrayAPPLE(GLuint mode);

Specified by:
glBindVertexArrayAPPLE in interface GL

dispatch_glBindVertexArrayAPPLE0

public void dispatch_glBindVertexArrayAPPLE0(int mode,
                                             long procAddress)
Entry point (through function pointer) to C language function:
void glBindVertexArrayAPPLE(GLuint mode);


glBindVertexShaderEXT

public void glBindVertexShaderEXT(int mode)
Entry point (through function pointer) to C language function:
void glBindVertexShaderEXT(GLuint mode);

Specified by:
glBindVertexShaderEXT in interface GL

dispatch_glBindVertexShaderEXT0

public void dispatch_glBindVertexShaderEXT0(int mode,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glBindVertexShaderEXT(GLuint mode);


glBitmap

public void glBitmap(int width,
                     int height,
                     float xorig,
                     float yorig,
                     float xmove,
                     float ymove,
                     java.nio.ByteBuffer bitmap)
Interface to C language function:
void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);

Specified by:
glBitmap in interface GL

glBitmap

public void glBitmap(int width,
                     int height,
                     float xorig,
                     float yorig,
                     float xmove,
                     float ymove,
                     byte[] bitmap,
                     int bitmap_offset)
Interface to C language function:
void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);

Specified by:
glBitmap in interface GL

glBitmap

public void glBitmap(int width,
                     int height,
                     float xorig,
                     float yorig,
                     float xmove,
                     float ymove,
                     long bitmap_buffer_offset)
Interface to C language function:
void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);

Specified by:
glBitmap in interface GL

glBlendColor

public void glBlendColor(float red,
                         float green,
                         float blue,
                         float alpha)
Entry point (through function pointer) to C language function:
void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);

Specified by:
glBlendColor in interface GL

dispatch_glBlendColor0

public void dispatch_glBlendColor0(float red,
                                   float green,
                                   float blue,
                                   float alpha,
                                   long procAddress)
Entry point (through function pointer) to C language function:
void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);


glBlendEquation

public void glBlendEquation(int mode)
Entry point (through function pointer) to C language function:
void glBlendEquation(GLenum mode);

Specified by:
glBlendEquation in interface GL

dispatch_glBlendEquation0

public void dispatch_glBlendEquation0(int mode,
                                      long procAddress)
Entry point (through function pointer) to C language function:
void glBlendEquation(GLenum mode);


glBlendEquationSeparate

public void glBlendEquationSeparate(int target,
                                    int id)
Entry point (through function pointer) to C language function:
void glBlendEquationSeparate(GLenum target, GLenum id);

Specified by:
glBlendEquationSeparate in interface GL

dispatch_glBlendEquationSeparate0

public void dispatch_glBlendEquationSeparate0(int target,
                                              int id,
                                              long procAddress)
Entry point (through function pointer) to C language function:
void glBlendEquationSeparate(GLenum target, GLenum id);


glBlendEquationSeparateEXT

public void glBlendEquationSeparateEXT(int target,
                                       int id)
Entry point (through function pointer) to C language function:
void glBlendEquationSeparateEXT(GLenum target, GLenum id);

Specified by:
glBlendEquationSeparateEXT in interface GL

dispatch_glBlendEquationSeparateEXT0

public void dispatch_glBlendEquationSeparateEXT0(int target,
                                                 int id,
                                                 long procAddress)
Entry point (through function pointer) to C language function:
void glBlendEquationSeparateEXT(GLenum target, GLenum id);


glBlendFunc

public void glBlendFunc(int sfactor,
                        int dfactor)
Interface to C language function:
void glBlendFunc(GLenum sfactor, GLenum dfactor);

Specified by:
glBlendFunc in interface GL

glBlendFuncSeparate

public void glBlendFuncSeparate(int sfactorRGB,
                                int dfactorRGB,
                                int sfactorAlpha,
                                int dfactorAlpha)
Entry point (through function pointer) to C language function:
void glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);

Specified by:
glBlendFuncSeparate in interface GL

dispatch_glBlendFuncSeparate0

public void dispatch_glBlendFuncSeparate0(int sfactorRGB,
                                          int dfactorRGB,
                                          int sfactorAlpha,
                                          int dfactorAlpha,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);


glBlendFuncSeparateEXT

public void glBlendFuncSeparateEXT(int sfactorRGB,
                                   int dfactorRGB,
                                   int sfactorAlpha,
                                   int dfactorAlpha)
Entry point (through function pointer) to C language function:
void glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);

Specified by:
glBlendFuncSeparateEXT in interface GL

dispatch_glBlendFuncSeparateEXT0

public void dispatch_glBlendFuncSeparateEXT0(int sfactorRGB,
                                             int dfactorRGB,
                                             int sfactorAlpha,
                                             int dfactorAlpha,
                                             long procAddress)
Entry point (through function pointer) to C language function:
void glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);


glBlendFuncSeparateINGR

public void glBlendFuncSeparateINGR(int sfactorRGB,
                                    int dfactorRGB,
                                    int sfactorAlpha,
                                    int dfactorAlpha)
Entry point (through function pointer) to C language function:
void glBlendFuncSeparateINGR(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);

Specified by:
glBlendFuncSeparateINGR in interface GL

dispatch_glBlendFuncSeparateINGR0

public void dispatch_glBlendFuncSeparateINGR0(int sfactorRGB,
                                              int dfactorRGB,
                                              int sfactorAlpha,
                                              int dfactorAlpha,
                                              long procAddress)
Entry point (through function pointer) to C language function:
void glBlendFuncSeparateINGR(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);


glBlitFramebufferEXT

public void glBlitFramebufferEXT(int srcX0,
                                 int srcY0,
                                 int srcX1,
                                 int srcY1,
                                 int dstX0,
                                 int dstY0,
                                 int dstX1,
                                 int dstY1,
                                 int mask,
                                 int filter)
Entry point (through function pointer) to C language function:
void glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);

Specified by:
glBlitFramebufferEXT in interface GL

dispatch_glBlitFramebufferEXT0

public void dispatch_glBlitFramebufferEXT0(int srcX0,
                                           int srcY0,
                                           int srcX1,
                                           int srcY1,
                                           int dstX0,
                                           int dstY0,
                                           int dstX1,
                                           int dstY1,
                                           int mask,
                                           int filter,
                                           long procAddress)
Entry point (through function pointer) to C language function:
void glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);


glBufferData

public void glBufferData(int target,
                         int size,
                         java.nio.Buffer data,
                         int usage)
Entry point (through function pointer) to C language function:
void glBufferData(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);

Specified by:
glBufferData in interface GL

glBufferDataARB

public void glBufferDataARB(int target,
                            int size,
                            java.nio.Buffer data,
                            int usage)
Entry point (through function pointer) to C language function:
void glBufferDataARB(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);

Specified by:
glBufferDataARB in interface GL

glBufferParameteriAPPLE

public void glBufferParameteriAPPLE(int target,
                                    int pname,
                                    int params)
Entry point (through function pointer) to C language function:
void glBufferParameteriAPPLE(GLenum target, GLenum pname, GLint params);

Specified by:
glBufferParameteriAPPLE in interface GL

dispatch_glBufferParameteriAPPLE0

public void dispatch_glBufferParameteriAPPLE0(int target,
                                              int pname,
                                              int params,
                                              long procAddress)
Entry point (through function pointer) to C language function:
void glBufferParameteriAPPLE(GLenum target, GLenum pname, GLint params);


glBufferRegionEnabled

public int glBufferRegionEnabled()
Entry point (through function pointer) to C language function:
GLuint glBufferRegionEnabled(GLvoid);

Specified by:
glBufferRegionEnabled in interface GL

dispatch_glBufferRegionEnabled0

public int dispatch_glBufferRegionEnabled0(long procAddress)
Entry point (through function pointer) to C language function:
GLuint glBufferRegionEnabled(GLvoid);


glBufferSubData

public void glBufferSubData(int target,
                            int offset,
                            int size,
                            java.nio.Buffer data)
Entry point (through function pointer) to C language function:
void glBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);

Specified by:
glBufferSubData in interface GL

glBufferSubDataARB

public void glBufferSubDataARB(int target,
                               int offset,
                               int size,
                               java.nio.Buffer data)
Entry point (through function pointer) to C language function:
void glBufferSubDataARB(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);

Specified by:
glBufferSubDataARB in interface GL

glCallList

public void glCallList(int list)
Interface to C language function:
void glCallList(GLuint list);

Specified by:
glCallList in interface GL

glCallLists

public void glCallLists(int n,
                        int type,
                        java.nio.Buffer lists)
Interface to C language function:
void glCallLists(GLsizei n, GLenum type, const GLvoid * lists);

Specified by:
glCallLists in interface GL

glCheckFramebufferStatusEXT

public int glCheckFramebufferStatusEXT(int type)
Entry point (through function pointer) to C language function:
GLenum glCheckFramebufferStatusEXT(GLenum type);

Specified by:
glCheckFramebufferStatusEXT in interface GL

dispatch_glCheckFramebufferStatusEXT0

public int dispatch_glCheckFramebufferStatusEXT0(int type,
                                                 long procAddress)
Entry point (through function pointer) to C language function:
GLenum glCheckFramebufferStatusEXT(GLenum type);


glClampColorARB

public void glClampColorARB(int target,
                            int id)
Entry point (through function pointer) to C language function:
void glClampColorARB(GLenum target, GLenum id);

Specified by:
glClampColorARB in interface GL

dispatch_glClampColorARB0

public void dispatch_glClampColorARB0(int target,
                                      int id,
                                      long procAddress)
Entry point (through function pointer) to C language function:
void glClampColorARB(GLenum target, GLenum id);


glClear

public void glClear(int mask)
Interface to C language function:
void glClear(GLbitfield mask);

Specified by:
glClear in interface GL

glClearAccum

public void glClearAccum(float red,
                         float green,
                         float blue,
                         float alpha)
Interface to C language function:
void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);

Specified by:
glClearAccum in interface GL

glClearColor

public void glClearColor(float red,
                         float green,
                         float blue,
                         float alpha)
Interface to C language function:
void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);

Specified by:
glClearColor in interface GL

glClearColorIiEXT

public void glClearColorIiEXT(int red,
                              int green,
                              int blue,
                              int alpha)
Entry point (through function pointer) to C language function:
void glClearColorIiEXT(GLint red, GLint green, GLint blue, GLint alpha);

Specified by:
glClearColorIiEXT in interface GL

dispatch_glClearColorIiEXT0

public void dispatch_glClearColorIiEXT0(int red,
                                        int green,
                                        int blue,
                                        int alpha,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glClearColorIiEXT(GLint red, GLint green, GLint blue, GLint alpha);


glClearColorIuiEXT

public void glClearColorIuiEXT(int red,
                               int green,
                               int blue,
                               int alpha)
Entry point (through function pointer) to C language function:
void glClearColorIuiEXT(GLuint red, GLuint green, GLuint blue, GLuint alpha);

Specified by:
glClearColorIuiEXT in interface GL

dispatch_glClearColorIuiEXT0

public void dispatch_glClearColorIuiEXT0(int red,
                                         int green,
                                         int blue,
                                         int alpha,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glClearColorIuiEXT(GLuint red, GLuint green, GLuint blue, GLuint alpha);


glClearDepth

public void glClearDepth(double depth)
Interface to C language function:
void glClearDepth(GLclampd depth);

Specified by:
glClearDepth in interface GL

glClearDepthdNV

public void glClearDepthdNV(double depth)
Entry point (through function pointer) to C language function:
void glClearDepthdNV(GLdouble depth);

Specified by:
glClearDepthdNV in interface GL

dispatch_glClearDepthdNV0

public void dispatch_glClearDepthdNV0(double depth,
                                      long procAddress)
Entry point (through function pointer) to C language function:
void glClearDepthdNV(GLdouble depth);


glClearIndex

public void glClearIndex(float c)
Interface to C language function:
void glClearIndex(GLfloat c);

Specified by:
glClearIndex in interface GL

glClearStencil

public void glClearStencil(int s)
Interface to C language function:
void glClearStencil(GLint s);

Specified by:
glClearStencil in interface GL

glClientActiveTexture

public void glClientActiveTexture(int mode)
Entry point (through function pointer) to C language function:
void glClientActiveTexture(GLenum mode);

Specified by:
glClientActiveTexture in interface GL

dispatch_glClientActiveTexture0

public void dispatch_glClientActiveTexture0(int mode,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glClientActiveTexture(GLenum mode);


glClientActiveVertexStreamATI

public void glClientActiveVertexStreamATI(int mode)
Entry point (through function pointer) to C language function:
void glClientActiveVertexStreamATI(GLenum mode);

Specified by:
glClientActiveVertexStreamATI in interface GL

dispatch_glClientActiveVertexStreamATI0

public void dispatch_glClientActiveVertexStreamATI0(int mode,
                                                    long procAddress)
Entry point (through function pointer) to C language function:
void glClientActiveVertexStreamATI(GLenum mode);


glClipPlane

public void glClipPlane(int plane,
                        java.nio.DoubleBuffer equation)
Interface to C language function:
void glClipPlane(GLenum plane, const GLdouble * equation);

Specified by:
glClipPlane in interface GL

glClipPlane

public void glClipPlane(int plane,
                        double[] equation,
                        int equation_offset)
Interface to C language function:
void glClipPlane(GLenum plane, const GLdouble * equation);

Specified by:
glClipPlane in interface GL

glColor3b

public void glColor3b(byte red,
                      byte green,
                      byte blue)
Interface to C language function:
void glColor3b(GLbyte red, GLbyte green, GLbyte blue);

Specified by:
glColor3b in interface GL

glColor3bv

public void glColor3bv(java.nio.ByteBuffer v)
Interface to C language function:
void glColor3bv(const GLbyte * v);

Specified by:
glColor3bv in interface GL

glColor3bv

public void glColor3bv(byte[] v,
                       int v_offset)
Interface to C language function:
void glColor3bv(const GLbyte * v);

Specified by:
glColor3bv in interface GL

glColor3d

public void glColor3d(double red,
                      double green,
                      double blue)
Interface to C language function:
void glColor3d(GLdouble red, GLdouble green, GLdouble blue);

Specified by:
glColor3d in interface GL

glColor3dv

public void glColor3dv(java.nio.DoubleBuffer v)
Interface to C language function:
void glColor3dv(const GLdouble * v);

Specified by:
glColor3dv in interface GL

glColor3dv

public void glColor3dv(double[] v,
                       int v_offset)
Interface to C language function:
void glColor3dv(const GLdouble * v);

Specified by:
glColor3dv in interface GL

glColor3f

public void glColor3f(float red,
                      float green,
                      float blue)
Interface to C language function:
void glColor3f(GLfloat red, GLfloat green, GLfloat blue);

Specified by:
glColor3f in interface GL

glColor3fVertex3fSUN

public void glColor3fVertex3fSUN(float r,
                                 float g,
                                 float b,
                                 float x,
                                 float y,
                                 float z)
Entry point (through function pointer) to C language function:
void glColor3fVertex3fSUN(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);

Specified by:
glColor3fVertex3fSUN in interface GL

dispatch_glColor3fVertex3fSUN0

public void dispatch_glColor3fVertex3fSUN0(float r,
                                           float g,
                                           float b,
                                           float x,
                                           float y,
                                           float z,
                                           long procAddress)
Entry point (through function pointer) to C language function:
void glColor3fVertex3fSUN(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);


glColor3fVertex3fvSUN

public void glColor3fVertex3fvSUN(java.nio.FloatBuffer c,
                                  java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glColor3fVertex3fvSUN(const GLfloat * c, const GLfloat * v);

Specified by:
glColor3fVertex3fvSUN in interface GL

glColor3fVertex3fvSUN

public void glColor3fVertex3fvSUN(float[] c,
                                  int c_offset,
                                  float[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void glColor3fVertex3fvSUN(const GLfloat * c, const GLfloat * v);

Specified by:
glColor3fVertex3fvSUN in interface GL

glColor3fv

public void glColor3fv(java.nio.FloatBuffer v)
Interface to C language function:
void glColor3fv(const GLfloat * v);

Specified by:
glColor3fv in interface GL

glColor3fv

public void glColor3fv(float[] v,
                       int v_offset)
Interface to C language function:
void glColor3fv(const GLfloat * v);

Specified by:
glColor3fv in interface GL

glColor3hNV

public void glColor3hNV(short red,
                        short green,
                        short blue)
Entry point (through function pointer) to C language function:
void glColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);

Specified by:
glColor3hNV in interface GL

dispatch_glColor3hNV0

public void dispatch_glColor3hNV0(short red,
                                  short green,
                                  short blue,
                                  long procAddress)
Entry point (through function pointer) to C language function:
void glColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);


glColor3hvNV

public void glColor3hvNV(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glColor3hvNV(const GLhalfNV * v);

Specified by:
glColor3hvNV in interface GL

glColor3hvNV

public void glColor3hvNV(short[] v,
                         int v_offset)
Entry point (through function pointer) to C language function:
void glColor3hvNV(const GLhalfNV * v);

Specified by:
glColor3hvNV in interface GL

glColor3i

public void glColor3i(int red,
                      int green,
                      int blue)
Interface to C language function:
void glColor3i(GLint red, GLint green, GLint blue);

Specified by:
glColor3i in interface GL

glColor3iv

public void glColor3iv(java.nio.IntBuffer v)
Interface to C language function:
void glColor3iv(const GLint * v);

Specified by:
glColor3iv in interface GL

glColor3iv

public void glColor3iv(int[] v,
                       int v_offset)
Interface to C language function:
void glColor3iv(const GLint * v);

Specified by:
glColor3iv in interface GL

glColor3s

public void glColor3s(short red,
                      short green,
                      short blue)
Interface to C language function:
void glColor3s(GLshort red, GLshort green, GLshort blue);

Specified by:
glColor3s in interface GL

glColor3sv

public void glColor3sv(java.nio.ShortBuffer v)
Interface to C language function:
void glColor3sv(const GLshort * v);

Specified by:
glColor3sv in interface GL

glColor3sv

public void glColor3sv(short[] v,
                       int v_offset)
Interface to C language function:
void glColor3sv(const GLshort * v);

Specified by:
glColor3sv in interface GL

glColor3ub

public void glColor3ub(byte red,
                       byte green,
                       byte blue)
Interface to C language function:
void glColor3ub(GLubyte red, GLubyte green, GLubyte blue);

Specified by:
glColor3ub in interface GL

glColor3ubv

public void glColor3ubv(java.nio.ByteBuffer v)
Interface to C language function:
void glColor3ubv(const GLubyte * v);

Specified by:
glColor3ubv in interface GL

glColor3ubv

public void glColor3ubv(byte[] v,
                        int v_offset)
Interface to C language function:
void glColor3ubv(const GLubyte * v);

Specified by:
glColor3ubv in interface GL

glColor3ui

public void glColor3ui(int red,
                       int green,
                       int blue)
Interface to C language function:
void glColor3ui(GLuint red, GLuint green, GLuint blue);

Specified by:
glColor3ui in interface GL

glColor3uiv

public void glColor3uiv(java.nio.IntBuffer v)
Interface to C language function:
void glColor3uiv(const GLuint * v);

Specified by:
glColor3uiv in interface GL

glColor3uiv

public void glColor3uiv(int[] v,
                        int v_offset)
Interface to C language function:
void glColor3uiv(const GLuint * v);

Specified by:
glColor3uiv in interface GL

glColor3us

public void glColor3us(short red,
                       short green,
                       short blue)
Interface to C language function:
void glColor3us(GLushort red, GLushort green, GLushort blue);

Specified by:
glColor3us in interface GL

glColor3usv

public void glColor3usv(java.nio.ShortBuffer v)
Interface to C language function:
void glColor3usv(const GLushort * v);

Specified by:
glColor3usv in interface GL

glColor3usv

public void glColor3usv(short[] v,
                        int v_offset)
Interface to C language function:
void glColor3usv(const GLushort * v);

Specified by:
glColor3usv in interface GL

glColor4b

public void glColor4b(byte red,
                      byte green,
                      byte blue,
                      byte alpha)
Interface to C language function:
void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);

Specified by:
glColor4b in interface GL

glColor4bv

public void glColor4bv(java.nio.ByteBuffer v)
Interface to C language function:
void glColor4bv(const GLbyte * v);

Specified by:
glColor4bv in interface GL

glColor4bv

public void glColor4bv(byte[] v,
                       int v_offset)
Interface to C language function:
void glColor4bv(const GLbyte * v);

Specified by:
glColor4bv in interface GL

glColor4d

public void glColor4d(double red,
                      double green,
                      double blue,
                      double alpha)
Interface to C language function:
void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);

Specified by:
glColor4d in interface GL

glColor4dv

public void glColor4dv(java.nio.DoubleBuffer v)
Interface to C language function:
void glColor4dv(const GLdouble * v);

Specified by:
glColor4dv in interface GL

glColor4dv

public void glColor4dv(double[] v,
                       int v_offset)
Interface to C language function:
void glColor4dv(const GLdouble * v);

Specified by:
glColor4dv in interface GL

glColor4f

public void glColor4f(float red,
                      float green,
                      float blue,
                      float alpha)
Interface to C language function:
void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);

Specified by:
glColor4f in interface GL

glColor4fNormal3fVertex3fSUN

public void glColor4fNormal3fVertex3fSUN(float r,
                                         float g,
                                         float b,
                                         float a,
                                         float nx,
                                         float ny,
                                         float nz,
                                         float x,
                                         float y,
                                         float z)
Entry point (through function pointer) to C language function:
void glColor4fNormal3fVertex3fSUN(GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);

Specified by:
glColor4fNormal3fVertex3fSUN in interface GL

dispatch_glColor4fNormal3fVertex3fSUN0

public void dispatch_glColor4fNormal3fVertex3fSUN0(float r,
                                                   float g,
                                                   float b,
                                                   float a,
                                                   float nx,
                                                   float ny,
                                                   float nz,
                                                   float x,
                                                   float y,
                                                   float z,
                                                   long procAddress)
Entry point (through function pointer) to C language function:
void glColor4fNormal3fVertex3fSUN(GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);


glColor4fNormal3fVertex3fvSUN

public void glColor4fNormal3fVertex3fvSUN(java.nio.FloatBuffer c,
                                          java.nio.FloatBuffer n,
                                          java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glColor4fNormal3fVertex3fvSUN(const GLfloat * c, const GLfloat * n, const GLfloat * v);

Specified by:
glColor4fNormal3fVertex3fvSUN in interface GL

glColor4fNormal3fVertex3fvSUN

public void glColor4fNormal3fVertex3fvSUN(float[] c,
                                          int c_offset,
                                          float[] n,
                                          int n_offset,
                                          float[] v,
                                          int v_offset)
Entry point (through function pointer) to C language function:
void glColor4fNormal3fVertex3fvSUN(const GLfloat * c, const GLfloat * n, const GLfloat * v);

Specified by:
glColor4fNormal3fVertex3fvSUN in interface GL

glColor4fv

public void glColor4fv(java.nio.FloatBuffer v)
Interface to C language function:
void glColor4fv(const GLfloat * v);

Specified by:
glColor4fv in interface GL

glColor4fv

public void glColor4fv(float[] v,
                       int v_offset)
Interface to C language function:
void glColor4fv(const GLfloat * v);

Specified by:
glColor4fv in interface GL

glColor4hNV

public void glColor4hNV(short x,
                        short y,
                        short z,
                        short w)
Entry point (through function pointer) to C language function:
void glColor4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);

Specified by:
glColor4hNV in interface GL

dispatch_glColor4hNV0

public void dispatch_glColor4hNV0(short x,
                                  short y,
                                  short z,
                                  short w,
                                  long procAddress)
Entry point (through function pointer) to C language function:
void glColor4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);


glColor4hvNV

public void glColor4hvNV(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glColor4hvNV(const GLhalfNV * v);

Specified by:
glColor4hvNV in interface GL

glColor4hvNV

public void glColor4hvNV(short[] v,
                         int v_offset)
Entry point (through function pointer) to C language function:
void glColor4hvNV(const GLhalfNV * v);

Specified by:
glColor4hvNV in interface GL

glColor4i

public void glColor4i(int red,
                      int green,
                      int blue,
                      int alpha)
Interface to C language function:
void glColor4i(GLint red, GLint green, GLint blue, GLint alpha);

Specified by:
glColor4i in interface GL

glColor4iv

public void glColor4iv(java.nio.IntBuffer v)
Interface to C language function:
void glColor4iv(const GLint * v);

Specified by:
glColor4iv in interface GL

glColor4iv

public void glColor4iv(int[] v,
                       int v_offset)
Interface to C language function:
void glColor4iv(const GLint * v);

Specified by:
glColor4iv in interface GL

glColor4s

public void glColor4s(short red,
                      short green,
                      short blue,
                      short alpha)
Interface to C language function:
void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha);

Specified by:
glColor4s in interface GL

glColor4sv

public void glColor4sv(java.nio.ShortBuffer v)
Interface to C language function:
void glColor4sv(const GLshort * v);

Specified by:
glColor4sv in interface GL

glColor4sv

public void glColor4sv(short[] v,
                       int v_offset)
Interface to C language function:
void glColor4sv(const GLshort * v);

Specified by:
glColor4sv in interface GL

glColor4ub

public void glColor4ub(byte red,
                       byte green,
                       byte blue,
                       byte alpha)
Interface to C language function:
void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);

Specified by:
glColor4ub in interface GL

glColor4ubVertex2fSUN

public void glColor4ubVertex2fSUN(byte r,
                                  byte g,
                                  byte b,
                                  byte a,
                                  float x,
                                  float y)
Entry point (through function pointer) to C language function:
void glColor4ubVertex2fSUN(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);

Specified by:
glColor4ubVertex2fSUN in interface GL

dispatch_glColor4ubVertex2fSUN0

public void dispatch_glColor4ubVertex2fSUN0(byte r,
                                            byte g,
                                            byte b,
                                            byte a,
                                            float x,
                                            float y,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glColor4ubVertex2fSUN(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);


glColor4ubVertex2fvSUN

public void glColor4ubVertex2fvSUN(java.nio.ByteBuffer c,
                                   java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glColor4ubVertex2fvSUN(const GLubyte * c, const GLfloat * v);

Specified by:
glColor4ubVertex2fvSUN in interface GL

glColor4ubVertex2fvSUN

public void glColor4ubVertex2fvSUN(byte[] c,
                                   int c_offset,
                                   float[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void glColor4ubVertex2fvSUN(const GLubyte * c, const GLfloat * v);

Specified by:
glColor4ubVertex2fvSUN in interface GL

glColor4ubVertex3fSUN

public void glColor4ubVertex3fSUN(byte r,
                                  byte g,
                                  byte b,
                                  byte a,
                                  float x,
                                  float y,
                                  float z)
Entry point (through function pointer) to C language function:
void glColor4ubVertex3fSUN(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);

Specified by:
glColor4ubVertex3fSUN in interface GL

dispatch_glColor4ubVertex3fSUN0

public void dispatch_glColor4ubVertex3fSUN0(byte r,
                                            byte g,
                                            byte b,
                                            byte a,
                                            float x,
                                            float y,
                                            float z,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glColor4ubVertex3fSUN(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);


glColor4ubVertex3fvSUN

public void glColor4ubVertex3fvSUN(java.nio.ByteBuffer c,
                                   java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glColor4ubVertex3fvSUN(const GLubyte * c, const GLfloat * v);

Specified by:
glColor4ubVertex3fvSUN in interface GL

glColor4ubVertex3fvSUN

public void glColor4ubVertex3fvSUN(byte[] c,
                                   int c_offset,
                                   float[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void glColor4ubVertex3fvSUN(const GLubyte * c, const GLfloat * v);

Specified by:
glColor4ubVertex3fvSUN in interface GL

glColor4ubv

public void glColor4ubv(java.nio.ByteBuffer v)
Interface to C language function:
void glColor4ubv(const GLubyte * v);

Specified by:
glColor4ubv in interface GL

glColor4ubv

public void glColor4ubv(byte[] v,
                        int v_offset)
Interface to C language function:
void glColor4ubv(const GLubyte * v);

Specified by:
glColor4ubv in interface GL

glColor4ui

public void glColor4ui(int red,
                       int green,
                       int blue,
                       int alpha)
Interface to C language function:
void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha);

Specified by:
glColor4ui in interface GL

glColor4uiv

public void glColor4uiv(java.nio.IntBuffer v)
Interface to C language function:
void glColor4uiv(const GLuint * v);

Specified by:
glColor4uiv in interface GL

glColor4uiv

public void glColor4uiv(int[] v,
                        int v_offset)
Interface to C language function:
void glColor4uiv(const GLuint * v);

Specified by:
glColor4uiv in interface GL

glColor4us

public void glColor4us(short red,
                       short green,
                       short blue,
                       short alpha)
Interface to C language function:
void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha);

Specified by:
glColor4us in interface GL

glColor4usv

public void glColor4usv(java.nio.ShortBuffer v)
Interface to C language function:
void glColor4usv(const GLushort * v);

Specified by:
glColor4usv in interface GL

glColor4usv

public void glColor4usv(short[] v,
                        int v_offset)
Interface to C language function:
void glColor4usv(const GLushort * v);

Specified by:
glColor4usv in interface GL

glColorFragmentOp1ATI

public void glColorFragmentOp1ATI(int op,
                                  int dst,
                                  int dstMask,
                                  int dstMod,
                                  int arg1,
                                  int arg1Rep,
                                  int arg1Mod)
Entry point (through function pointer) to C language function:
void glColorFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);

Specified by:
glColorFragmentOp1ATI in interface GL

dispatch_glColorFragmentOp1ATI0

public void dispatch_glColorFragmentOp1ATI0(int op,
                                            int dst,
                                            int dstMask,
                                            int dstMod,
                                            int arg1,
                                            int arg1Rep,
                                            int arg1Mod,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glColorFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);


glColorFragmentOp2ATI

public void glColorFragmentOp2ATI(int op,
                                  int dst,
                                  int dstMask,
                                  int dstMod,
                                  int arg1,
                                  int arg1Rep,
                                  int arg1Mod,
                                  int arg2,
                                  int arg2Rep,
                                  int arg2Mod)
Entry point (through function pointer) to C language function:
void glColorFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);

Specified by:
glColorFragmentOp2ATI in interface GL

dispatch_glColorFragmentOp2ATI0

public void dispatch_glColorFragmentOp2ATI0(int op,
                                            int dst,
                                            int dstMask,
                                            int dstMod,
                                            int arg1,
                                            int arg1Rep,
                                            int arg1Mod,
                                            int arg2,
                                            int arg2Rep,
                                            int arg2Mod,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glColorFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);


glColorFragmentOp3ATI

public void glColorFragmentOp3ATI(int op,
                                  int dst,
                                  int dstMask,
                                  int dstMod,
                                  int arg1,
                                  int arg1Rep,
                                  int arg1Mod,
                                  int arg2,
                                  int arg2Rep,
                                  int arg2Mod,
                                  int arg3,
                                  int arg3Rep,
                                  int arg3Mod)
Entry point (through function pointer) to C language function:
void glColorFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);

Specified by:
glColorFragmentOp3ATI in interface GL

dispatch_glColorFragmentOp3ATI0

public void dispatch_glColorFragmentOp3ATI0(int op,
                                            int dst,
                                            int dstMask,
                                            int dstMod,
                                            int arg1,
                                            int arg1Rep,
                                            int arg1Mod,
                                            int arg2,
                                            int arg2Rep,
                                            int arg2Mod,
                                            int arg3,
                                            int arg3Rep,
                                            int arg3Mod,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glColorFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);


glColorMask

public void glColorMask(boolean red,
                        boolean green,
                        boolean blue,
                        boolean alpha)
Interface to C language function:
void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);

Specified by:
glColorMask in interface GL

glColorMaskIndexedEXT

public void glColorMaskIndexedEXT(int index,
                                  boolean r,
                                  boolean g,
                                  boolean b,
                                  boolean a)
Entry point (through function pointer) to C language function:
void glColorMaskIndexedEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);

Specified by:
glColorMaskIndexedEXT in interface GL

dispatch_glColorMaskIndexedEXT0

public void dispatch_glColorMaskIndexedEXT0(int index,
                                            boolean r,
                                            boolean g,
                                            boolean b,
                                            boolean a,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glColorMaskIndexedEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);


glColorMaterial

public void glColorMaterial(int face,
                            int mode)
Interface to C language function:
void glColorMaterial(GLenum face, GLenum mode);

Specified by:
glColorMaterial in interface GL

glColorPointer

public void glColorPointer(int size,
                           int type,
                           int stride,
                           java.nio.Buffer ptr)
Interface to C language function:
void glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);

Specified by:
glColorPointer in interface GL
Parameters:
ptr - a direct Buffer

glColorPointer

public void glColorPointer(int size,
                           int type,
                           int stride,
                           long ptr_buffer_offset)
Interface to C language function:
void glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);

Specified by:
glColorPointer in interface GL

glColorSubTable

public void glColorSubTable(int target,
                            int start,
                            int count,
                            int format,
                            int type,
                            java.nio.Buffer data)
Entry point (through function pointer) to C language function:
void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);

Specified by:
glColorSubTable in interface GL

glColorSubTable

public void glColorSubTable(int target,
                            int start,
                            int count,
                            int format,
                            int type,
                            long data_buffer_offset)
Entry point (through function pointer) to C language function:
void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);

Specified by:
glColorSubTable in interface GL

glColorTable

public void glColorTable(int target,
                         int internalformat,
                         int width,
                         int format,
                         int type,
                         java.nio.Buffer table)
Entry point (through function pointer) to C language function:
void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);

Specified by:
glColorTable in interface GL

glColorTable

public void glColorTable(int target,
                         int internalformat,
                         int width,
                         int format,
                         int type,
                         long table_buffer_offset)
Entry point (through function pointer) to C language function:
void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);

Specified by:
glColorTable in interface GL

glColorTableEXT

public void glColorTableEXT(int target,
                            int internalformat,
                            int width,
                            int format,
                            int type,
                            java.nio.Buffer table)
Entry point (through function pointer) to C language function:
void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);

Specified by:
glColorTableEXT in interface GL

glColorTableParameterfv

public void glColorTableParameterfv(int target,
                                    int pname,
                                    java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glColorTableParameterfv in interface GL

glColorTableParameterfv

public void glColorTableParameterfv(int target,
                                    int pname,
                                    float[] params,
                                    int params_offset)
Entry point (through function pointer) to C language function:
void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glColorTableParameterfv in interface GL

glColorTableParameteriv

public void glColorTableParameteriv(int target,
                                    int pname,
                                    java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);

Specified by:
glColorTableParameteriv in interface GL

glColorTableParameteriv

public void glColorTableParameteriv(int target,
                                    int pname,
                                    int[] params,
                                    int params_offset)
Entry point (through function pointer) to C language function:
void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);

Specified by:
glColorTableParameteriv in interface GL

glCombinerInputNV

public void glCombinerInputNV(int stage,
                              int portion,
                              int variable,
                              int input,
                              int mapping,
                              int componentUsage)
Entry point (through function pointer) to C language function:
void glCombinerInputNV(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);

Specified by:
glCombinerInputNV in interface GL

dispatch_glCombinerInputNV0

public void dispatch_glCombinerInputNV0(int stage,
                                        int portion,
                                        int variable,
                                        int input,
                                        int mapping,
                                        int componentUsage,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glCombinerInputNV(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);


glCombinerOutputNV

public void glCombinerOutputNV(int stage,
                               int portion,
                               int abOutput,
                               int cdOutput,
                               int sumOutput,
                               int scale,
                               int bias,
                               boolean abDotProduct,
                               boolean cdDotProduct,
                               boolean muxSum)
Entry point (through function pointer) to C language function:
void glCombinerOutputNV(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);

Specified by:
glCombinerOutputNV in interface GL

dispatch_glCombinerOutputNV0

public void dispatch_glCombinerOutputNV0(int stage,
                                         int portion,
                                         int abOutput,
                                         int cdOutput,
                                         int sumOutput,
                                         int scale,
                                         int bias,
                                         boolean abDotProduct,
                                         boolean cdDotProduct,
                                         boolean muxSum,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glCombinerOutputNV(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);


glCombinerParameterfNV

public void glCombinerParameterfNV(int target,
                                   float s)
Entry point (through function pointer) to C language function:
void glCombinerParameterfNV(GLenum target, GLfloat s);

Specified by:
glCombinerParameterfNV in interface GL

dispatch_glCombinerParameterfNV0

public void dispatch_glCombinerParameterfNV0(int target,
                                             float s,
                                             long procAddress)
Entry point (through function pointer) to C language function:
void glCombinerParameterfNV(GLenum target, GLfloat s);


glCombinerParameterfvNV

public void glCombinerParameterfvNV(int target,
                                    java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glCombinerParameterfvNV(GLenum target, const GLfloat * v);

Specified by:
glCombinerParameterfvNV in interface GL

glCombinerParameterfvNV

public void glCombinerParameterfvNV(int target,
                                    float[] v,
                                    int v_offset)
Entry point (through function pointer) to C language function:
void glCombinerParameterfvNV(GLenum target, const GLfloat * v);

Specified by:
glCombinerParameterfvNV in interface GL

glCombinerParameteriNV

public void glCombinerParameteriNV(int target,
                                   int s)
Entry point (through function pointer) to C language function:
void glCombinerParameteriNV(GLenum target, GLint s);

Specified by:
glCombinerParameteriNV in interface GL

dispatch_glCombinerParameteriNV0

public void dispatch_glCombinerParameteriNV0(int target,
                                             int s,
                                             long procAddress)
Entry point (through function pointer) to C language function:
void glCombinerParameteriNV(GLenum target, GLint s);


glCombinerParameterivNV

public void glCombinerParameterivNV(int target,
                                    java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glCombinerParameterivNV(GLenum target, const GLint * v);

Specified by:
glCombinerParameterivNV in interface GL

glCombinerParameterivNV

public void glCombinerParameterivNV(int target,
                                    int[] v,
                                    int v_offset)
Entry point (through function pointer) to C language function:
void glCombinerParameterivNV(GLenum target, const GLint * v);

Specified by:
glCombinerParameterivNV in interface GL

glCombinerStageParameterfvNV

public void glCombinerStageParameterfvNV(int target,
                                         int pname,
                                         java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glCombinerStageParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glCombinerStageParameterfvNV in interface GL

glCombinerStageParameterfvNV

public void glCombinerStageParameterfvNV(int target,
                                         int pname,
                                         float[] params,
                                         int params_offset)
Entry point (through function pointer) to C language function:
void glCombinerStageParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glCombinerStageParameterfvNV in interface GL

glCompileShader

public void glCompileShader(int mode)
Entry point (through function pointer) to C language function:
void glCompileShader(GLuint mode);

Specified by:
glCompileShader in interface GL

dispatch_glCompileShader0

public void dispatch_glCompileShader0(int mode,
                                      long procAddress)
Entry point (through function pointer) to C language function:
void glCompileShader(GLuint mode);


glCompileShaderARB

public void glCompileShaderARB(int mode)
Entry point (through function pointer) to C language function:
void glCompileShaderARB(GLhandleARB mode);

Specified by:
glCompileShaderARB in interface GL

dispatch_glCompileShaderARB0

public void dispatch_glCompileShaderARB0(int mode,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glCompileShaderARB(GLhandleARB mode);


glCompressedTexImage1D

public void glCompressedTexImage1D(int target,
                                   int level,
                                   int internalformat,
                                   int width,
                                   int border,
                                   int imageSize,
                                   java.nio.Buffer data)
Entry point (through function pointer) to C language function:
void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);

Specified by:
glCompressedTexImage1D in interface GL

glCompressedTexImage1D

public void glCompressedTexImage1D(int target,
                                   int level,
                                   int internalformat,
                                   int width,
                                   int border,
                                   int imageSize,
                                   long data_buffer_offset)
Entry point (through function pointer) to C language function:
void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);

Specified by:
glCompressedTexImage1D in interface GL

glCompressedTexImage2D

public void glCompressedTexImage2D(int target,
                                   int level,
                                   int internalformat,
                                   int width,
                                   int height,
                                   int border,
                                   int imageSize,
                                   java.nio.Buffer data)
Entry point (through function pointer) to C language function:
void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);

Specified by:
glCompressedTexImage2D in interface GL

glCompressedTexImage2D

public void glCompressedTexImage2D(int target,
                                   int level,
                                   int internalformat,
                                   int width,
                                   int height,
                                   int border,
                                   int imageSize,
                                   long data_buffer_offset)
Entry point (through function pointer) to C language function:
void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);

Specified by:
glCompressedTexImage2D in interface GL

glCompressedTexImage3D

public void glCompressedTexImage3D(int target,
                                   int level,
                                   int internalformat,
                                   int width,
                                   int height,
                                   int depth,
                                   int border,
                                   int imageSize,
                                   java.nio.Buffer data)
Entry point (through function pointer) to C language function:
void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);

Specified by:
glCompressedTexImage3D in interface GL

glCompressedTexImage3D

public void glCompressedTexImage3D(int target,
                                   int level,
                                   int internalformat,
                                   int width,
                                   int height,
                                   int depth,
                                   int border,
                                   int imageSize,
                                   long data_buffer_offset)
Entry point (through function pointer) to C language function:
void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);

Specified by:
glCompressedTexImage3D in interface GL

glCompressedTexSubImage1D

public void glCompressedTexSubImage1D(int target,
                                      int level,
                                      int xoffset,
                                      int width,
                                      int format,
                                      int imageSize,
                                      java.nio.Buffer data)
Entry point (through function pointer) to C language function:
void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);

Specified by:
glCompressedTexSubImage1D in interface GL

glCompressedTexSubImage1D

public void glCompressedTexSubImage1D(int target,
                                      int level,
                                      int xoffset,
                                      int width,
                                      int format,
                                      int imageSize,
                                      long data_buffer_offset)
Entry point (through function pointer) to C language function:
void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);

Specified by:
glCompressedTexSubImage1D in interface GL

glCompressedTexSubImage2D

public void glCompressedTexSubImage2D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int width,
                                      int height,
                                      int format,
                                      int imageSize,
                                      java.nio.Buffer data)
Entry point (through function pointer) to C language function:
void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);

Specified by:
glCompressedTexSubImage2D in interface GL

glCompressedTexSubImage2D

public void glCompressedTexSubImage2D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int width,
                                      int height,
                                      int format,
                                      int imageSize,
                                      long data_buffer_offset)
Entry point (through function pointer) to C language function:
void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);

Specified by:
glCompressedTexSubImage2D in interface GL

glCompressedTexSubImage3D

public void glCompressedTexSubImage3D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int zoffset,
                                      int width,
                                      int height,
                                      int depth,
                                      int format,
                                      int imageSize,
                                      java.nio.Buffer data)
Entry point (through function pointer) to C language function:
void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);

Specified by:
glCompressedTexSubImage3D in interface GL

glCompressedTexSubImage3D

public void glCompressedTexSubImage3D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int zoffset,
                                      int width,
                                      int height,
                                      int depth,
                                      int format,
                                      int imageSize,
                                      long data_buffer_offset)
Entry point (through function pointer) to C language function:
void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);

Specified by:
glCompressedTexSubImage3D in interface GL

glConvolutionFilter1D

public void glConvolutionFilter1D(int target,
                                  int internalformat,
                                  int width,
                                  int format,
                                  int type,
                                  java.nio.Buffer table)
Entry point (through function pointer) to C language function:
void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);

Specified by:
glConvolutionFilter1D in interface GL

glConvolutionFilter1D

public void glConvolutionFilter1D(int target,
                                  int internalformat,
                                  int width,
                                  int format,
                                  int type,
                                  long table_buffer_offset)
Entry point (through function pointer) to C language function:
void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);

Specified by:
glConvolutionFilter1D in interface GL

glConvolutionFilter2D

public void glConvolutionFilter2D(int target,
                                  int internalformat,
                                  int width,
                                  int height,
                                  int format,
                                  int type,
                                  java.nio.Buffer image)
Entry point (through function pointer) to C language function:
void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);

Specified by:
glConvolutionFilter2D in interface GL

glConvolutionFilter2D

public void glConvolutionFilter2D(int target,
                                  int internalformat,
                                  int width,
                                  int height,
                                  int format,
                                  int type,
                                  long image_buffer_offset)
Entry point (through function pointer) to C language function:
void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);

Specified by:
glConvolutionFilter2D in interface GL

glConvolutionParameterf

public void glConvolutionParameterf(int target,
                                    int pname,
                                    float params)
Entry point (through function pointer) to C language function:
void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params);

Specified by:
glConvolutionParameterf in interface GL

dispatch_glConvolutionParameterf0

public void dispatch_glConvolutionParameterf0(int target,
                                              int pname,
                                              float params,
                                              long procAddress)
Entry point (through function pointer) to C language function:
void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params);


glConvolutionParameterfv

public void glConvolutionParameterfv(int target,
                                     int pname,
                                     java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glConvolutionParameterfv in interface GL

glConvolutionParameterfv

public void glConvolutionParameterfv(int target,
                                     int pname,
                                     float[] params,
                                     int params_offset)
Entry point (through function pointer) to C language function:
void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glConvolutionParameterfv in interface GL

glConvolutionParameteri

public void glConvolutionParameteri(int target,
                                    int pname,
                                    int params)
Entry point (through function pointer) to C language function:
void glConvolutionParameteri(GLenum target, GLenum pname, GLint params);

Specified by:
glConvolutionParameteri in interface GL

dispatch_glConvolutionParameteri0

public void dispatch_glConvolutionParameteri0(int target,
                                              int pname,
                                              int params,
                                              long procAddress)
Entry point (through function pointer) to C language function:
void glConvolutionParameteri(GLenum target, GLenum pname, GLint params);


glConvolutionParameteriv

public void glConvolutionParameteriv(int target,
                                     int pname,
                                     java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);

Specified by:
glConvolutionParameteriv in interface GL

glConvolutionParameteriv

public void glConvolutionParameteriv(int target,
                                     int pname,
                                     int[] params,
                                     int params_offset)
Entry point (through function pointer) to C language function:
void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);

Specified by:
glConvolutionParameteriv in interface GL

glCopyColorSubTable

public void glCopyColorSubTable(int target,
                                int start,
                                int x,
                                int y,
                                int width)
Entry point (through function pointer) to C language function:
void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);

Specified by:
glCopyColorSubTable in interface GL

dispatch_glCopyColorSubTable0

public void dispatch_glCopyColorSubTable0(int target,
                                          int start,
                                          int x,
                                          int y,
                                          int width,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);


glCopyColorTable

public void glCopyColorTable(int target,
                             int internalformat,
                             int x,
                             int y,
                             int width)
Entry point (through function pointer) to C language function:
void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);

Specified by:
glCopyColorTable in interface GL

dispatch_glCopyColorTable0

public void dispatch_glCopyColorTable0(int target,
                                       int internalformat,
                                       int x,
                                       int y,
                                       int width,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);


glCopyConvolutionFilter1D

public void glCopyConvolutionFilter1D(int target,
                                      int internalformat,
                                      int x,
                                      int y,
                                      int width)
Entry point (through function pointer) to C language function:
void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);

Specified by:
glCopyConvolutionFilter1D in interface GL

dispatch_glCopyConvolutionFilter1D0

public void dispatch_glCopyConvolutionFilter1D0(int target,
                                                int internalformat,
                                                int x,
                                                int y,
                                                int width,
                                                long procAddress)
Entry point (through function pointer) to C language function:
void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);


glCopyConvolutionFilter2D

public void glCopyConvolutionFilter2D(int target,
                                      int internalformat,
                                      int x,
                                      int y,
                                      int width,
                                      int height)
Entry point (through function pointer) to C language function:
void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);

Specified by:
glCopyConvolutionFilter2D in interface GL

dispatch_glCopyConvolutionFilter2D0

public void dispatch_glCopyConvolutionFilter2D0(int target,
                                                int internalformat,
                                                int x,
                                                int y,
                                                int width,
                                                int height,
                                                long procAddress)
Entry point (through function pointer) to C language function:
void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);


glCopyPixels

public void glCopyPixels(int x,
                         int y,
                         int width,
                         int height,
                         int type)
Interface to C language function:
void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);

Specified by:
glCopyPixels in interface GL

glCopyTexImage1D

public void glCopyTexImage1D(int target,
                             int level,
                             int internalformat,
                             int x,
                             int y,
                             int width,
                             int border)
Interface to C language function:
void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);

Specified by:
glCopyTexImage1D in interface GL

glCopyTexImage2D

public void glCopyTexImage2D(int target,
                             int level,
                             int internalformat,
                             int x,
                             int y,
                             int width,
                             int height,
                             int border)
Interface to C language function:
void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);

Specified by:
glCopyTexImage2D in interface GL

glCopyTexSubImage1D

public void glCopyTexSubImage1D(int target,
                                int level,
                                int xoffset,
                                int x,
                                int y,
                                int width)
Interface to C language function:
void glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);

Specified by:
glCopyTexSubImage1D in interface GL

glCopyTexSubImage2D

public void glCopyTexSubImage2D(int target,
                                int level,
                                int xoffset,
                                int yoffset,
                                int x,
                                int y,
                                int width,
                                int height)
Interface to C language function:
void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);

Specified by:
glCopyTexSubImage2D in interface GL

glCopyTexSubImage3D

public void glCopyTexSubImage3D(int target,
                                int level,
                                int xoffset,
                                int yoffset,
                                int zoffset,
                                int x,
                                int y,
                                int width,
                                int height)
Entry point (through function pointer) to C language function:
void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);

Specified by:
glCopyTexSubImage3D in interface GL

dispatch_glCopyTexSubImage3D0

public void dispatch_glCopyTexSubImage3D0(int target,
                                          int level,
                                          int xoffset,
                                          int yoffset,
                                          int zoffset,
                                          int x,
                                          int y,
                                          int width,
                                          int height,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);


glCreateProgram

public int glCreateProgram()
Entry point (through function pointer) to C language function:
GLuint glCreateProgram(void);

Specified by:
glCreateProgram in interface GL

glCreateProgramObjectARB

public int glCreateProgramObjectARB()
Entry point (through function pointer) to C language function:
GLhandleARB glCreateProgramObjectARB(void);

Specified by:
glCreateProgramObjectARB in interface GL

glCreateShader

public int glCreateShader(int type)
Entry point (through function pointer) to C language function:
GLuint glCreateShader(GLenum type);

Specified by:
glCreateShader in interface GL

glCreateShaderObjectARB

public int glCreateShaderObjectARB(int type)
Entry point (through function pointer) to C language function:
GLhandleARB glCreateShaderObjectARB(GLenum type);

Specified by:
glCreateShaderObjectARB in interface GL

glCullFace

public void glCullFace(int mode)
Interface to C language function:
void glCullFace(GLenum mode);

Specified by:
glCullFace in interface GL

glCullParameterdvEXT

public void glCullParameterdvEXT(int pname,
                                 java.nio.DoubleBuffer params)
Entry point (through function pointer) to C language function:
void glCullParameterdvEXT(GLenum pname, GLdouble * params);

Specified by:
glCullParameterdvEXT in interface GL

glCullParameterdvEXT

public void glCullParameterdvEXT(int pname,
                                 double[] params,
                                 int params_offset)
Entry point (through function pointer) to C language function:
void glCullParameterdvEXT(GLenum pname, GLdouble * params);

Specified by:
glCullParameterdvEXT in interface GL

glCullParameterfvEXT

public void glCullParameterfvEXT(int pname,
                                 java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glCullParameterfvEXT(GLenum pname, GLfloat * params);

Specified by:
glCullParameterfvEXT in interface GL

glCullParameterfvEXT

public void glCullParameterfvEXT(int pname,
                                 float[] params,
                                 int params_offset)
Entry point (through function pointer) to C language function:
void glCullParameterfvEXT(GLenum pname, GLfloat * params);

Specified by:
glCullParameterfvEXT in interface GL

glCurrentPaletteMatrixARB

public void glCurrentPaletteMatrixARB(int count)
Entry point (through function pointer) to C language function:
void glCurrentPaletteMatrixARB(GLint count);

Specified by:
glCurrentPaletteMatrixARB in interface GL

dispatch_glCurrentPaletteMatrixARB0

public void dispatch_glCurrentPaletteMatrixARB0(int count,
                                                long procAddress)
Entry point (through function pointer) to C language function:
void glCurrentPaletteMatrixARB(GLint count);


glDeformSGIX

public void glDeformSGIX(int mode)
Entry point (through function pointer) to C language function:
void glDeformSGIX(GLbitfield mode);

Specified by:
glDeformSGIX in interface GL

dispatch_glDeformSGIX0

public void dispatch_glDeformSGIX0(int mode,
                                   long procAddress)
Entry point (through function pointer) to C language function:
void glDeformSGIX(GLbitfield mode);


glDeformationMap3dSGIX

public void glDeformationMap3dSGIX(int target,
                                   double u1,
                                   double u2,
                                   int ustride,
                                   int uorder,
                                   double v1,
                                   double v2,
                                   int vstride,
                                   int vorder,
                                   double w1,
                                   double w2,
                                   int wstride,
                                   int worder,
                                   java.nio.DoubleBuffer points)
Entry point (through function pointer) to C language function:
void glDeformationMap3dSGIX(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points);

Specified by:
glDeformationMap3dSGIX in interface GL

glDeformationMap3dSGIX

public void glDeformationMap3dSGIX(int target,
                                   double u1,
                                   double u2,
                                   int ustride,
                                   int uorder,
                                   double v1,
                                   double v2,
                                   int vstride,
                                   int vorder,
                                   double w1,
                                   double w2,
                                   int wstride,
                                   int worder,
                                   double[] points,
                                   int points_offset)
Entry point (through function pointer) to C language function:
void glDeformationMap3dSGIX(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points);

Specified by:
glDeformationMap3dSGIX in interface GL

glDeformationMap3fSGIX

public void glDeformationMap3fSGIX(int target,
                                   float u1,
                                   float u2,
                                   int ustride,
                                   int uorder,
                                   float v1,
                                   float v2,
                                   int vstride,
                                   int vorder,
                                   float w1,
                                   float w2,
                                   int wstride,
                                   int worder,
                                   java.nio.FloatBuffer points)
Entry point (through function pointer) to C language function:
void glDeformationMap3fSGIX(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points);

Specified by:
glDeformationMap3fSGIX in interface GL

glDeformationMap3fSGIX

public void glDeformationMap3fSGIX(int target,
                                   float u1,
                                   float u2,
                                   int ustride,
                                   int uorder,
                                   float v1,
                                   float v2,
                                   int vstride,
                                   int vorder,
                                   float w1,
                                   float w2,
                                   int wstride,
                                   int worder,
                                   float[] points,
                                   int points_offset)
Entry point (through function pointer) to C language function:
void glDeformationMap3fSGIX(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points);

Specified by:
glDeformationMap3fSGIX in interface GL

glDeleteAsyncMarkersSGIX

public void glDeleteAsyncMarkersSGIX(int target,
                                     int s)
Entry point (through function pointer) to C language function:
void glDeleteAsyncMarkersSGIX(GLuint target, GLsizei s);

Specified by:
glDeleteAsyncMarkersSGIX in interface GL

dispatch_glDeleteAsyncMarkersSGIX0

public void dispatch_glDeleteAsyncMarkersSGIX0(int target,
                                               int s,
                                               long procAddress)
Entry point (through function pointer) to C language function:
void glDeleteAsyncMarkersSGIX(GLuint target, GLsizei s);


glDeleteBufferRegion

public void glDeleteBufferRegion(int mode)
Entry point (through function pointer) to C language function:
void glDeleteBufferRegion(GLuint mode);

Specified by:
glDeleteBufferRegion in interface GL

dispatch_glDeleteBufferRegion0

public void dispatch_glDeleteBufferRegion0(int mode,
                                           long procAddress)
Entry point (through function pointer) to C language function:
void glDeleteBufferRegion(GLuint mode);


glDeleteBuffers

public void glDeleteBuffers(int n,
                            java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glDeleteBuffers(GLsizei n, const GLuint * ids);

Specified by:
glDeleteBuffers in interface GL

glDeleteBuffers

public void glDeleteBuffers(int n,
                            int[] ids,
                            int ids_offset)
Entry point (through function pointer) to C language function:
void glDeleteBuffers(GLsizei n, const GLuint * ids);

Specified by:
glDeleteBuffers in interface GL

glDeleteBuffersARB

public void glDeleteBuffersARB(int n,
                               java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glDeleteBuffersARB(GLsizei n, const GLuint * ids);

Specified by:
glDeleteBuffersARB in interface GL

glDeleteBuffersARB

public void glDeleteBuffersARB(int n,
                               int[] ids,
                               int ids_offset)
Entry point (through function pointer) to C language function:
void glDeleteBuffersARB(GLsizei n, const GLuint * ids);

Specified by:
glDeleteBuffersARB in interface GL

glDeleteFencesAPPLE

public void glDeleteFencesAPPLE(int n,
                                java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glDeleteFencesAPPLE(GLsizei n, const GLuint * ids);

Specified by:
glDeleteFencesAPPLE in interface GL

glDeleteFencesAPPLE

public void glDeleteFencesAPPLE(int n,
                                int[] ids,
                                int ids_offset)
Entry point (through function pointer) to C language function:
void glDeleteFencesAPPLE(GLsizei n, const GLuint * ids);

Specified by:
glDeleteFencesAPPLE in interface GL

glDeleteFencesNV

public void glDeleteFencesNV(int n,
                             java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glDeleteFencesNV(GLsizei n, const GLuint * ids);

Specified by:
glDeleteFencesNV in interface GL

glDeleteFencesNV

public void glDeleteFencesNV(int n,
                             int[] ids,
                             int ids_offset)
Entry point (through function pointer) to C language function:
void glDeleteFencesNV(GLsizei n, const GLuint * ids);

Specified by:
glDeleteFencesNV in interface GL

glDeleteFragmentShaderATI

public void glDeleteFragmentShaderATI(int mode)
Entry point (through function pointer) to C language function:
void glDeleteFragmentShaderATI(GLuint mode);

Specified by:
glDeleteFragmentShaderATI in interface GL

glDeleteFramebuffersEXT

public void glDeleteFramebuffersEXT(int n,
                                    java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glDeleteFramebuffersEXT(GLsizei n, const GLuint * ids);

Specified by:
glDeleteFramebuffersEXT in interface GL

glDeleteFramebuffersEXT

public void glDeleteFramebuffersEXT(int n,
                                    int[] ids,
                                    int ids_offset)
Entry point (through function pointer) to C language function:
void glDeleteFramebuffersEXT(GLsizei n, const GLuint * ids);

Specified by:
glDeleteFramebuffersEXT in interface GL

glDeleteLists

public void glDeleteLists(int list,
                          int range)
Interface to C language function:
void glDeleteLists(GLuint list, GLsizei range);

Specified by:
glDeleteLists in interface GL

glDeleteObjectARB

public void glDeleteObjectARB(int mode)
Entry point (through function pointer) to C language function:
void glDeleteObjectARB(GLhandleARB mode);

Specified by:
glDeleteObjectARB in interface GL

glDeleteOcclusionQueriesNV

public void glDeleteOcclusionQueriesNV(int n,
                                       java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids);

Specified by:
glDeleteOcclusionQueriesNV in interface GL

glDeleteOcclusionQueriesNV

public void glDeleteOcclusionQueriesNV(int n,
                                       int[] ids,
                                       int ids_offset)
Entry point (through function pointer) to C language function:
void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids);

Specified by:
glDeleteOcclusionQueriesNV in interface GL

glDeleteProgram

public void glDeleteProgram(int mode)
Entry point (through function pointer) to C language function:
void glDeleteProgram(GLuint mode);

Specified by:
glDeleteProgram in interface GL

glDeleteProgramsARB

public void glDeleteProgramsARB(int n,
                                java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glDeleteProgramsARB(GLsizei n, const GLuint * ids);

Specified by:
glDeleteProgramsARB in interface GL

glDeleteProgramsARB

public void glDeleteProgramsARB(int n,
                                int[] ids,
                                int ids_offset)
Entry point (through function pointer) to C language function:
void glDeleteProgramsARB(GLsizei n, const GLuint * ids);

Specified by:
glDeleteProgramsARB in interface GL

glDeleteProgramsNV

public void glDeleteProgramsNV(int n,
                               java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glDeleteProgramsNV(GLsizei n, const GLuint * ids);

Specified by:
glDeleteProgramsNV in interface GL

glDeleteProgramsNV

public void glDeleteProgramsNV(int n,
                               int[] ids,
                               int ids_offset)
Entry point (through function pointer) to C language function:
void glDeleteProgramsNV(GLsizei n, const GLuint * ids);

Specified by:
glDeleteProgramsNV in interface GL

glDeleteQueries

public void glDeleteQueries(int n,
                            java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glDeleteQueries(GLsizei n, const GLuint * ids);

Specified by:
glDeleteQueries in interface GL

glDeleteQueries

public void glDeleteQueries(int n,
                            int[] ids,
                            int ids_offset)
Entry point (through function pointer) to C language function:
void glDeleteQueries(GLsizei n, const GLuint * ids);

Specified by:
glDeleteQueries in interface GL

glDeleteQueriesARB

public void glDeleteQueriesARB(int n,
                               java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glDeleteQueriesARB(GLsizei n, const GLuint * ids);

Specified by:
glDeleteQueriesARB in interface GL

glDeleteQueriesARB

public void glDeleteQueriesARB(int n,
                               int[] ids,
                               int ids_offset)
Entry point (through function pointer) to C language function:
void glDeleteQueriesARB(GLsizei n, const GLuint * ids);

Specified by:
glDeleteQueriesARB in interface GL

glDeleteRenderbuffersEXT

public void glDeleteRenderbuffersEXT(int n,
                                     java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glDeleteRenderbuffersEXT(GLsizei n, const GLuint * ids);

Specified by:
glDeleteRenderbuffersEXT in interface GL

glDeleteRenderbuffersEXT

public void glDeleteRenderbuffersEXT(int n,
                                     int[] ids,
                                     int ids_offset)
Entry point (through function pointer) to C language function:
void glDeleteRenderbuffersEXT(GLsizei n, const GLuint * ids);

Specified by:
glDeleteRenderbuffersEXT in interface GL

glDeleteShader

public void glDeleteShader(int mode)
Entry point (through function pointer) to C language function:
void glDeleteShader(GLuint mode);

Specified by:
glDeleteShader in interface GL

glDeleteTextures

public void glDeleteTextures(int n,
                             java.nio.IntBuffer textures)
Interface to C language function:
void glDeleteTextures(GLsizei n, const GLuint * textures);

Specified by:
glDeleteTextures in interface GL

glDeleteTextures

public void glDeleteTextures(int n,
                             int[] textures,
                             int textures_offset)
Interface to C language function:
void glDeleteTextures(GLsizei n, const GLuint * textures);

Specified by:
glDeleteTextures in interface GL

glDeleteVertexArraysAPPLE

public void glDeleteVertexArraysAPPLE(int n,
                                      java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glDeleteVertexArraysAPPLE(GLsizei n, const GLuint * ids);

Specified by:
glDeleteVertexArraysAPPLE in interface GL

glDeleteVertexArraysAPPLE

public void glDeleteVertexArraysAPPLE(int n,
                                      int[] ids,
                                      int ids_offset)
Entry point (through function pointer) to C language function:
void glDeleteVertexArraysAPPLE(GLsizei n, const GLuint * ids);

Specified by:
glDeleteVertexArraysAPPLE in interface GL

glDeleteVertexShaderEXT

public void glDeleteVertexShaderEXT(int mode)
Entry point (through function pointer) to C language function:
void glDeleteVertexShaderEXT(GLuint mode);

Specified by:
glDeleteVertexShaderEXT in interface GL

glDepthBoundsEXT

public void glDepthBoundsEXT(double x,
                             double y)
Entry point (through function pointer) to C language function:
void glDepthBoundsEXT(GLclampd x, GLclampd y);

Specified by:
glDepthBoundsEXT in interface GL

dispatch_glDepthBoundsEXT0

public void dispatch_glDepthBoundsEXT0(double x,
                                       double y,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glDepthBoundsEXT(GLclampd x, GLclampd y);


glDepthBoundsdNV

public void glDepthBoundsdNV(double zmin,
                             double zmax)
Entry point (through function pointer) to C language function:
void glDepthBoundsdNV(GLdouble zmin, GLdouble zmax);

Specified by:
glDepthBoundsdNV in interface GL

dispatch_glDepthBoundsdNV0

public void dispatch_glDepthBoundsdNV0(double zmin,
                                       double zmax,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glDepthBoundsdNV(GLdouble zmin, GLdouble zmax);


glDepthFunc

public void glDepthFunc(int func)
Interface to C language function:
void glDepthFunc(GLenum func);

Specified by:
glDepthFunc in interface GL

glDepthMask

public void glDepthMask(boolean flag)
Interface to C language function:
void glDepthMask(GLboolean flag);

Specified by:
glDepthMask in interface GL

glDepthRange

public void glDepthRange(double near_val,
                         double far_val)
Interface to C language function:
void glDepthRange(GLclampd near_val, GLclampd far_val);

Specified by:
glDepthRange in interface GL

glDepthRangedNV

public void glDepthRangedNV(double zNear,
                            double zFar)
Entry point (through function pointer) to C language function:
void glDepthRangedNV(GLdouble zNear, GLdouble zFar);

Specified by:
glDepthRangedNV in interface GL

dispatch_glDepthRangedNV0

public void dispatch_glDepthRangedNV0(double zNear,
                                      double zFar,
                                      long procAddress)
Entry point (through function pointer) to C language function:
void glDepthRangedNV(GLdouble zNear, GLdouble zFar);


glDetachObjectARB

public void glDetachObjectARB(int target,
                              int id)
Entry point (through function pointer) to C language function:
void glDetachObjectARB(GLhandleARB target, GLhandleARB id);

Specified by:
glDetachObjectARB in interface GL

dispatch_glDetachObjectARB0

public void dispatch_glDetachObjectARB0(int target,
                                        int id,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glDetachObjectARB(GLhandleARB target, GLhandleARB id);


glDetachShader

public void glDetachShader(int target,
                           int id)
Entry point (through function pointer) to C language function:
void glDetachShader(GLuint target, GLuint id);

Specified by:
glDetachShader in interface GL

dispatch_glDetachShader0

public void dispatch_glDetachShader0(int target,
                                     int id,
                                     long procAddress)
Entry point (through function pointer) to C language function:
void glDetachShader(GLuint target, GLuint id);


glDetailTexFuncSGIS

public void glDetailTexFuncSGIS(int target,
                                int n,
                                java.nio.FloatBuffer points)
Entry point (through function pointer) to C language function:
void glDetailTexFuncSGIS(GLenum target, GLsizei n, const GLfloat * points);

Specified by:
glDetailTexFuncSGIS in interface GL

glDetailTexFuncSGIS

public void glDetailTexFuncSGIS(int target,
                                int n,
                                float[] points,
                                int points_offset)
Entry point (through function pointer) to C language function:
void glDetailTexFuncSGIS(GLenum target, GLsizei n, const GLfloat * points);

Specified by:
glDetailTexFuncSGIS in interface GL

glDisable

public void glDisable(int cap)
Interface to C language function:
void glDisable(GLenum cap);

Specified by:
glDisable in interface GL

glDisableClientState

public void glDisableClientState(int cap)
Interface to C language function:
void glDisableClientState(GLenum cap);

Specified by:
glDisableClientState in interface GL

glDisableIndexedEXT

public void glDisableIndexedEXT(int target,
                                int index)
Entry point (through function pointer) to C language function:
void glDisableIndexedEXT(GLenum target, GLuint index);

Specified by:
glDisableIndexedEXT in interface GL

dispatch_glDisableIndexedEXT0

public void dispatch_glDisableIndexedEXT0(int target,
                                          int index,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glDisableIndexedEXT(GLenum target, GLuint index);


glDisableVariantClientStateEXT

public void glDisableVariantClientStateEXT(int mode)
Entry point (through function pointer) to C language function:
void glDisableVariantClientStateEXT(GLuint mode);

Specified by:
glDisableVariantClientStateEXT in interface GL

dispatch_glDisableVariantClientStateEXT0

public void dispatch_glDisableVariantClientStateEXT0(int mode,
                                                     long procAddress)
Entry point (through function pointer) to C language function:
void glDisableVariantClientStateEXT(GLuint mode);


glDisableVertexAttribAPPLE

public void glDisableVertexAttribAPPLE(int index,
                                       int pname)
Entry point (through function pointer) to C language function:
void glDisableVertexAttribAPPLE(GLuint index, GLenum pname);

Specified by:
glDisableVertexAttribAPPLE in interface GL

dispatch_glDisableVertexAttribAPPLE0

public void dispatch_glDisableVertexAttribAPPLE0(int index,
                                                 int pname,
                                                 long procAddress)
Entry point (through function pointer) to C language function:
void glDisableVertexAttribAPPLE(GLuint index, GLenum pname);


glDisableVertexAttribArray

public void glDisableVertexAttribArray(int mode)
Entry point (through function pointer) to C language function:
void glDisableVertexAttribArray(GLuint mode);

Specified by:
glDisableVertexAttribArray in interface GL

dispatch_glDisableVertexAttribArray0

public void dispatch_glDisableVertexAttribArray0(int mode,
                                                 long procAddress)
Entry point (through function pointer) to C language function:
void glDisableVertexAttribArray(GLuint mode);


glDisableVertexAttribArrayARB

public void glDisableVertexAttribArrayARB(int mode)
Entry point (through function pointer) to C language function:
void glDisableVertexAttribArrayARB(GLuint mode);

Specified by:
glDisableVertexAttribArrayARB in interface GL

dispatch_glDisableVertexAttribArrayARB0

public void dispatch_glDisableVertexAttribArrayARB0(int mode,
                                                    long procAddress)
Entry point (through function pointer) to C language function:
void glDisableVertexAttribArrayARB(GLuint mode);


glDrawArrays

public void glDrawArrays(int mode,
                         int first,
                         int count)
Interface to C language function:
void glDrawArrays(GLenum mode, GLint first, GLsizei count);

Specified by:
glDrawArrays in interface GL

glDrawArraysInstancedEXT

public void glDrawArraysInstancedEXT(int mode,
                                     int start,
                                     int count,
                                     int primcount)
Entry point (through function pointer) to C language function:
void glDrawArraysInstancedEXT(GLenum mode, GLint start, GLsizei count, GLsizei primcount);

Specified by:
glDrawArraysInstancedEXT in interface GL

dispatch_glDrawArraysInstancedEXT0

public void dispatch_glDrawArraysInstancedEXT0(int mode,
                                               int start,
                                               int count,
                                               int primcount,
                                               long procAddress)
Entry point (through function pointer) to C language function:
void glDrawArraysInstancedEXT(GLenum mode, GLint start, GLsizei count, GLsizei primcount);


glDrawBuffer

public void glDrawBuffer(int mode)
Interface to C language function:
void glDrawBuffer(GLenum mode);

Specified by:
glDrawBuffer in interface GL

glDrawBufferRegion

public void glDrawBufferRegion(int region,
                               int x,
                               int y,
                               int width,
                               int height,
                               int xDest,
                               int yDest)
Entry point (through function pointer) to C language function:
void glDrawBufferRegion(GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest);

Specified by:
glDrawBufferRegion in interface GL

dispatch_glDrawBufferRegion0

public void dispatch_glDrawBufferRegion0(int region,
                                         int x,
                                         int y,
                                         int width,
                                         int height,
                                         int xDest,
                                         int yDest,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glDrawBufferRegion(GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest);


glDrawBuffers

public void glDrawBuffers(int n,
                          java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glDrawBuffers(GLsizei n, const GLenum * ids);

Specified by:
glDrawBuffers in interface GL

glDrawBuffers

public void glDrawBuffers(int n,
                          int[] ids,
                          int ids_offset)
Entry point (through function pointer) to C language function:
void glDrawBuffers(GLsizei n, const GLenum * ids);

Specified by:
glDrawBuffers in interface GL

glDrawBuffersARB

public void glDrawBuffersARB(int n,
                             java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glDrawBuffersARB(GLsizei n, const GLenum * ids);

Specified by:
glDrawBuffersARB in interface GL

glDrawBuffersARB

public void glDrawBuffersARB(int n,
                             int[] ids,
                             int ids_offset)
Entry point (through function pointer) to C language function:
void glDrawBuffersARB(GLsizei n, const GLenum * ids);

Specified by:
glDrawBuffersARB in interface GL

glDrawBuffersATI

public void glDrawBuffersATI(int n,
                             java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glDrawBuffersATI(GLsizei n, const GLenum * ids);

Specified by:
glDrawBuffersATI in interface GL

glDrawBuffersATI

public void glDrawBuffersATI(int n,
                             int[] ids,
                             int ids_offset)
Entry point (through function pointer) to C language function:
void glDrawBuffersATI(GLsizei n, const GLenum * ids);

Specified by:
glDrawBuffersATI in interface GL

glDrawElementArrayAPPLE

public void glDrawElementArrayAPPLE(int target,
                                    int s,
                                    int t)
Entry point (through function pointer) to C language function:
void glDrawElementArrayAPPLE(GLenum target, GLint s, GLsizei t);

Specified by:
glDrawElementArrayAPPLE in interface GL

dispatch_glDrawElementArrayAPPLE0

public void dispatch_glDrawElementArrayAPPLE0(int target,
                                              int s,
                                              int t,
                                              long procAddress)
Entry point (through function pointer) to C language function:
void glDrawElementArrayAPPLE(GLenum target, GLint s, GLsizei t);


glDrawElementArrayATI

public void glDrawElementArrayATI(int target,
                                  int s)
Entry point (through function pointer) to C language function:
void glDrawElementArrayATI(GLenum target, GLsizei s);

Specified by:
glDrawElementArrayATI in interface GL

dispatch_glDrawElementArrayATI0

public void dispatch_glDrawElementArrayATI0(int target,
                                            int s,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glDrawElementArrayATI(GLenum target, GLsizei s);


glDrawElements

public void glDrawElements(int mode,
                           int count,
                           int type,
                           java.nio.Buffer indices)
Interface to C language function:
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);

Specified by:
glDrawElements in interface GL

glDrawElements

public void glDrawElements(int mode,
                           int count,
                           int type,
                           long indices_buffer_offset)
Interface to C language function:
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);

Specified by:
glDrawElements in interface GL

glDrawElementsInstancedEXT

public void glDrawElementsInstancedEXT(int mode,
                                       int count,
                                       int type,
                                       java.nio.Buffer indices,
                                       int primcount)
Entry point (through function pointer) to C language function:
void glDrawElementsInstancedEXT(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount);

Specified by:
glDrawElementsInstancedEXT in interface GL

glDrawMeshArraysSUN

public void glDrawMeshArraysSUN(int target,
                                int s,
                                int t,
                                int r)
Entry point (through function pointer) to C language function:
void glDrawMeshArraysSUN(GLenum target, GLint s, GLsizei t, GLsizei r);

Specified by:
glDrawMeshArraysSUN in interface GL

dispatch_glDrawMeshArraysSUN0

public void dispatch_glDrawMeshArraysSUN0(int target,
                                          int s,
                                          int t,
                                          int r,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glDrawMeshArraysSUN(GLenum target, GLint s, GLsizei t, GLsizei r);


glDrawPixels

public void glDrawPixels(int width,
                         int height,
                         int format,
                         int type,
                         java.nio.Buffer pixels)
Interface to C language function:
void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);

Specified by:
glDrawPixels in interface GL

glDrawPixels

public void glDrawPixels(int width,
                         int height,
                         int format,
                         int type,
                         long pixels_buffer_offset)
Interface to C language function:
void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);

Specified by:
glDrawPixels in interface GL

glDrawRangeElementArrayAPPLE

public void glDrawRangeElementArrayAPPLE(int mode,
                                         int start,
                                         int end,
                                         int first,
                                         int count)
Entry point (through function pointer) to C language function:
void glDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);

Specified by:
glDrawRangeElementArrayAPPLE in interface GL

dispatch_glDrawRangeElementArrayAPPLE0

public void dispatch_glDrawRangeElementArrayAPPLE0(int mode,
                                                   int start,
                                                   int end,
                                                   int first,
                                                   int count,
                                                   long procAddress)
Entry point (through function pointer) to C language function:
void glDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);


glDrawRangeElementArrayATI

public void glDrawRangeElementArrayATI(int mode,
                                       int start,
                                       int end,
                                       int count)
Entry point (through function pointer) to C language function:
void glDrawRangeElementArrayATI(GLenum mode, GLuint start, GLuint end, GLsizei count);

Specified by:
glDrawRangeElementArrayATI in interface GL

dispatch_glDrawRangeElementArrayATI0

public void dispatch_glDrawRangeElementArrayATI0(int mode,
                                                 int start,
                                                 int end,
                                                 int count,
                                                 long procAddress)
Entry point (through function pointer) to C language function:
void glDrawRangeElementArrayATI(GLenum mode, GLuint start, GLuint end, GLsizei count);


glDrawRangeElements

public void glDrawRangeElements(int mode,
                                int start,
                                int end,
                                int count,
                                int type,
                                java.nio.Buffer indices)
Entry point (through function pointer) to C language function:
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);

Specified by:
glDrawRangeElements in interface GL

glDrawRangeElements

public void glDrawRangeElements(int mode,
                                int start,
                                int end,
                                int count,
                                int type,
                                long indices_buffer_offset)
Entry point (through function pointer) to C language function:
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);

Specified by:
glDrawRangeElements in interface GL

glEdgeFlag

public void glEdgeFlag(boolean flag)
Interface to C language function:
void glEdgeFlag(GLboolean flag);

Specified by:
glEdgeFlag in interface GL

glEdgeFlagPointer

public void glEdgeFlagPointer(int stride,
                              java.nio.Buffer ptr)
Interface to C language function:
void glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr);

Specified by:
glEdgeFlagPointer in interface GL
Parameters:
ptr - a direct Buffer

glEdgeFlagPointer

public void glEdgeFlagPointer(int stride,
                              long ptr_buffer_offset)
Interface to C language function:
void glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr);

Specified by:
glEdgeFlagPointer in interface GL

glEdgeFlagv

public void glEdgeFlagv(java.nio.ByteBuffer flag)
Interface to C language function:
void glEdgeFlagv(const GLboolean * flag);

Specified by:
glEdgeFlagv in interface GL

glEdgeFlagv

public void glEdgeFlagv(byte[] flag,
                        int flag_offset)
Interface to C language function:
void glEdgeFlagv(const GLboolean * flag);

Specified by:
glEdgeFlagv in interface GL

glElementPointerAPPLE

public void glElementPointerAPPLE(int pname,
                                  java.nio.Buffer params)
Entry point (through function pointer) to C language function:
void glElementPointerAPPLE(GLenum pname, const GLvoid * params);

Specified by:
glElementPointerAPPLE in interface GL
Parameters:
params - a direct Buffer

glElementPointerATI

public void glElementPointerATI(int pname,
                                java.nio.Buffer params)
Entry point (through function pointer) to C language function:
void glElementPointerATI(GLenum pname, const GLvoid * params);

Specified by:
glElementPointerATI in interface GL
Parameters:
params - a direct Buffer

glElementPointerATI

public void glElementPointerATI(int pname,
                                long params_buffer_offset)
Entry point (through function pointer) to C language function:
void glElementPointerATI(GLenum pname, const GLvoid * params);

Specified by:
glElementPointerATI in interface GL

glEnable

public void glEnable(int cap)
Interface to C language function:
void glEnable(GLenum cap);

Specified by:
glEnable in interface GL

glEnableClientState

public void glEnableClientState(int cap)
Interface to C language function:
void glEnableClientState(GLenum cap);

Specified by:
glEnableClientState in interface GL

glEnableIndexedEXT

public void glEnableIndexedEXT(int target,
                               int index)
Entry point (through function pointer) to C language function:
void glEnableIndexedEXT(GLenum target, GLuint index);

Specified by:
glEnableIndexedEXT in interface GL

dispatch_glEnableIndexedEXT0

public void dispatch_glEnableIndexedEXT0(int target,
                                         int index,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glEnableIndexedEXT(GLenum target, GLuint index);


glEnableVariantClientStateEXT

public void glEnableVariantClientStateEXT(int mode)
Entry point (through function pointer) to C language function:
void glEnableVariantClientStateEXT(GLuint mode);

Specified by:
glEnableVariantClientStateEXT in interface GL

dispatch_glEnableVariantClientStateEXT0

public void dispatch_glEnableVariantClientStateEXT0(int mode,
                                                    long procAddress)
Entry point (through function pointer) to C language function:
void glEnableVariantClientStateEXT(GLuint mode);


glEnableVertexAttribAPPLE

public void glEnableVertexAttribAPPLE(int index,
                                      int pname)
Entry point (through function pointer) to C language function:
void glEnableVertexAttribAPPLE(GLuint index, GLenum pname);

Specified by:
glEnableVertexAttribAPPLE in interface GL

dispatch_glEnableVertexAttribAPPLE0

public void dispatch_glEnableVertexAttribAPPLE0(int index,
                                                int pname,
                                                long procAddress)
Entry point (through function pointer) to C language function:
void glEnableVertexAttribAPPLE(GLuint index, GLenum pname);


glEnableVertexAttribArray

public void glEnableVertexAttribArray(int mode)
Entry point (through function pointer) to C language function:
void glEnableVertexAttribArray(GLuint mode);

Specified by:
glEnableVertexAttribArray in interface GL

dispatch_glEnableVertexAttribArray0

public void dispatch_glEnableVertexAttribArray0(int mode,
                                                long procAddress)
Entry point (through function pointer) to C language function:
void glEnableVertexAttribArray(GLuint mode);


glEnableVertexAttribArrayARB

public void glEnableVertexAttribArrayARB(int mode)
Entry point (through function pointer) to C language function:
void glEnableVertexAttribArrayARB(GLuint mode);

Specified by:
glEnableVertexAttribArrayARB in interface GL

dispatch_glEnableVertexAttribArrayARB0

public void dispatch_glEnableVertexAttribArrayARB0(int mode,
                                                   long procAddress)
Entry point (through function pointer) to C language function:
void glEnableVertexAttribArrayARB(GLuint mode);


glEnd

public void glEnd()
Interface to C language function:
void glEnd(void);

Specified by:
glEnd in interface GL

glEndFragmentShaderATI

public void glEndFragmentShaderATI()
Entry point (through function pointer) to C language function:
void glEndFragmentShaderATI(void);

Specified by:
glEndFragmentShaderATI in interface GL

dispatch_glEndFragmentShaderATI0

public void dispatch_glEndFragmentShaderATI0(long procAddress)
Entry point (through function pointer) to C language function:
void glEndFragmentShaderATI(void);


glEndList

public void glEndList()
Interface to C language function:
void glEndList(void);

Specified by:
glEndList in interface GL

glEndOcclusionQueryNV

public void glEndOcclusionQueryNV()
Entry point (through function pointer) to C language function:
void glEndOcclusionQueryNV(void);

Specified by:
glEndOcclusionQueryNV in interface GL

dispatch_glEndOcclusionQueryNV0

public void dispatch_glEndOcclusionQueryNV0(long procAddress)
Entry point (through function pointer) to C language function:
void glEndOcclusionQueryNV(void);


glEndQuery

public void glEndQuery(int mode)
Entry point (through function pointer) to C language function:
void glEndQuery(GLenum mode);

Specified by:
glEndQuery in interface GL

dispatch_glEndQuery0

public void dispatch_glEndQuery0(int mode,
                                 long procAddress)
Entry point (through function pointer) to C language function:
void glEndQuery(GLenum mode);


glEndQueryARB

public void glEndQueryARB(int mode)
Entry point (through function pointer) to C language function:
void glEndQueryARB(GLenum mode);

Specified by:
glEndQueryARB in interface GL

dispatch_glEndQueryARB0

public void dispatch_glEndQueryARB0(int mode,
                                    long procAddress)
Entry point (through function pointer) to C language function:
void glEndQueryARB(GLenum mode);


glEndTransformFeedbackNV

public void glEndTransformFeedbackNV()
Entry point (through function pointer) to C language function:
void glEndTransformFeedbackNV(void);

Specified by:
glEndTransformFeedbackNV in interface GL

dispatch_glEndTransformFeedbackNV0

public void dispatch_glEndTransformFeedbackNV0(long procAddress)
Entry point (through function pointer) to C language function:
void glEndTransformFeedbackNV(void);


glEndVertexShaderEXT

public void glEndVertexShaderEXT()
Entry point (through function pointer) to C language function:
void glEndVertexShaderEXT(void);

Specified by:
glEndVertexShaderEXT in interface GL

dispatch_glEndVertexShaderEXT0

public void dispatch_glEndVertexShaderEXT0(long procAddress)
Entry point (through function pointer) to C language function:
void glEndVertexShaderEXT(void);


glEvalCoord1d

public void glEvalCoord1d(double u)
Interface to C language function:
void glEvalCoord1d(GLdouble u);

Specified by:
glEvalCoord1d in interface GL

glEvalCoord1dv

public void glEvalCoord1dv(java.nio.DoubleBuffer u)
Interface to C language function:
void glEvalCoord1dv(const GLdouble * u);

Specified by:
glEvalCoord1dv in interface GL

glEvalCoord1dv

public void glEvalCoord1dv(double[] u,
                           int u_offset)
Interface to C language function:
void glEvalCoord1dv(const GLdouble * u);

Specified by:
glEvalCoord1dv in interface GL

glEvalCoord1f

public void glEvalCoord1f(float u)
Interface to C language function:
void glEvalCoord1f(GLfloat u);

Specified by:
glEvalCoord1f in interface GL

glEvalCoord1fv

public void glEvalCoord1fv(java.nio.FloatBuffer u)
Interface to C language function:
void glEvalCoord1fv(const GLfloat * u);

Specified by:
glEvalCoord1fv in interface GL

glEvalCoord1fv

public void glEvalCoord1fv(float[] u,
                           int u_offset)
Interface to C language function:
void glEvalCoord1fv(const GLfloat * u);

Specified by:
glEvalCoord1fv in interface GL

glEvalCoord2d

public void glEvalCoord2d(double u,
                          double v)
Interface to C language function:
void glEvalCoord2d(GLdouble u, GLdouble v);

Specified by:
glEvalCoord2d in interface GL

glEvalCoord2dv

public void glEvalCoord2dv(java.nio.DoubleBuffer u)
Interface to C language function:
void glEvalCoord2dv(const GLdouble * u);

Specified by:
glEvalCoord2dv in interface GL

glEvalCoord2dv

public void glEvalCoord2dv(double[] u,
                           int u_offset)
Interface to C language function:
void glEvalCoord2dv(const GLdouble * u);

Specified by:
glEvalCoord2dv in interface GL

glEvalCoord2f

public void glEvalCoord2f(float u,
                          float v)
Interface to C language function:
void glEvalCoord2f(GLfloat u, GLfloat v);

Specified by:
glEvalCoord2f in interface GL

glEvalCoord2fv

public void glEvalCoord2fv(java.nio.FloatBuffer u)
Interface to C language function:
void glEvalCoord2fv(const GLfloat * u);

Specified by:
glEvalCoord2fv in interface GL

glEvalCoord2fv

public void glEvalCoord2fv(float[] u,
                           int u_offset)
Interface to C language function:
void glEvalCoord2fv(const GLfloat * u);

Specified by:
glEvalCoord2fv in interface GL

glEvalMapsNV

public void glEvalMapsNV(int target,
                         int id)
Entry point (through function pointer) to C language function:
void glEvalMapsNV(GLenum target, GLenum id);

Specified by:
glEvalMapsNV in interface GL

dispatch_glEvalMapsNV0

public void dispatch_glEvalMapsNV0(int target,
                                   int id,
                                   long procAddress)
Entry point (through function pointer) to C language function:
void glEvalMapsNV(GLenum target, GLenum id);


glEvalMesh1

public void glEvalMesh1(int mode,
                        int i1,
                        int i2)
Interface to C language function:
void glEvalMesh1(GLenum mode, GLint i1, GLint i2);

Specified by:
glEvalMesh1 in interface GL

glEvalMesh2

public void glEvalMesh2(int mode,
                        int i1,
                        int i2,
                        int j1,
                        int j2)
Interface to C language function:
void glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);

Specified by:
glEvalMesh2 in interface GL

glEvalPoint1

public void glEvalPoint1(int i)
Interface to C language function:
void glEvalPoint1(GLint i);

Specified by:
glEvalPoint1 in interface GL

glEvalPoint2

public void glEvalPoint2(int i,
                         int j)
Interface to C language function:
void glEvalPoint2(GLint i, GLint j);

Specified by:
glEvalPoint2 in interface GL

glExecuteProgramNV

public void glExecuteProgramNV(int target,
                               int pname,
                               java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glExecuteProgramNV(GLenum target, GLuint pname, const GLfloat * params);

Specified by:
glExecuteProgramNV in interface GL

glExecuteProgramNV

public void glExecuteProgramNV(int target,
                               int pname,
                               float[] params,
                               int params_offset)
Entry point (through function pointer) to C language function:
void glExecuteProgramNV(GLenum target, GLuint pname, const GLfloat * params);

Specified by:
glExecuteProgramNV in interface GL

glExtractComponentEXT

public void glExtractComponentEXT(int red,
                                  int green,
                                  int blue)
Entry point (through function pointer) to C language function:
void glExtractComponentEXT(GLuint red, GLuint green, GLuint blue);

Specified by:
glExtractComponentEXT in interface GL

dispatch_glExtractComponentEXT0

public void dispatch_glExtractComponentEXT0(int red,
                                            int green,
                                            int blue,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glExtractComponentEXT(GLuint red, GLuint green, GLuint blue);


glFeedbackBuffer

public void glFeedbackBuffer(int size,
                             int type,
                             java.nio.FloatBuffer buffer)
Interface to C language function:
void glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer);

Specified by:
glFeedbackBuffer in interface GL
Parameters:
buffer - a direct FloatBuffer

glFinalCombinerInputNV

public void glFinalCombinerInputNV(int sfactorRGB,
                                   int dfactorRGB,
                                   int sfactorAlpha,
                                   int dfactorAlpha)
Entry point (through function pointer) to C language function:
void glFinalCombinerInputNV(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);

Specified by:
glFinalCombinerInputNV in interface GL

dispatch_glFinalCombinerInputNV0

public void dispatch_glFinalCombinerInputNV0(int sfactorRGB,
                                             int dfactorRGB,
                                             int sfactorAlpha,
                                             int dfactorAlpha,
                                             long procAddress)
Entry point (through function pointer) to C language function:
void glFinalCombinerInputNV(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);


glFinish

public void glFinish()
Interface to C language function:
void glFinish(void);

Specified by:
glFinish in interface GL

glFinishAsyncSGIX

public int glFinishAsyncSGIX(java.nio.IntBuffer markerp)
Entry point (through function pointer) to C language function:
GLint glFinishAsyncSGIX(GLuint * markerp);

Specified by:
glFinishAsyncSGIX in interface GL

glFinishAsyncSGIX

public int glFinishAsyncSGIX(int[] markerp,
                             int markerp_offset)
Entry point (through function pointer) to C language function:
GLint glFinishAsyncSGIX(GLuint * markerp);

Specified by:
glFinishAsyncSGIX in interface GL

glFinishFenceAPPLE

public void glFinishFenceAPPLE(int mode)
Entry point (through function pointer) to C language function:
void glFinishFenceAPPLE(GLuint mode);

Specified by:
glFinishFenceAPPLE in interface GL

dispatch_glFinishFenceAPPLE0

public void dispatch_glFinishFenceAPPLE0(int mode,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glFinishFenceAPPLE(GLuint mode);


glFinishFenceNV

public void glFinishFenceNV(int mode)
Entry point (through function pointer) to C language function:
void glFinishFenceNV(GLuint mode);

Specified by:
glFinishFenceNV in interface GL

dispatch_glFinishFenceNV0

public void dispatch_glFinishFenceNV0(int mode,
                                      long procAddress)
Entry point (through function pointer) to C language function:
void glFinishFenceNV(GLuint mode);


glFinishObjectAPPLE

public void glFinishObjectAPPLE(int target,
                                int s)
Entry point (through function pointer) to C language function:
void glFinishObjectAPPLE(GLenum target, GLint s);

Specified by:
glFinishObjectAPPLE in interface GL

dispatch_glFinishObjectAPPLE0

public void dispatch_glFinishObjectAPPLE0(int target,
                                          int s,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glFinishObjectAPPLE(GLenum target, GLint s);


glFinishRenderAPPLE

public void glFinishRenderAPPLE()
Entry point (through function pointer) to C language function:
void glFinishRenderAPPLE(void);

Specified by:
glFinishRenderAPPLE in interface GL

dispatch_glFinishRenderAPPLE0

public void dispatch_glFinishRenderAPPLE0(long procAddress)
Entry point (through function pointer) to C language function:
void glFinishRenderAPPLE(void);


glFinishTextureSUNX

public void glFinishTextureSUNX()
Entry point (through function pointer) to C language function:
void glFinishTextureSUNX(void);

Specified by:
glFinishTextureSUNX in interface GL

dispatch_glFinishTextureSUNX0

public void dispatch_glFinishTextureSUNX0(long procAddress)
Entry point (through function pointer) to C language function:
void glFinishTextureSUNX(void);


glFlush

public void glFlush()
Interface to C language function:
void glFlush(void);

Specified by:
glFlush in interface GL

glFlushMappedBufferRangeAPPLE

public void glFlushMappedBufferRangeAPPLE(int target,
                                          int s,
                                          int t)
Entry point (through function pointer) to C language function:
void glFlushMappedBufferRangeAPPLE(GLenum target, ptrdiff_t s, ptrdiff_t t);

Specified by:
glFlushMappedBufferRangeAPPLE in interface GL

dispatch_glFlushMappedBufferRangeAPPLE0

public void dispatch_glFlushMappedBufferRangeAPPLE0(int target,
                                                    int s,
                                                    int t,
                                                    long procAddress)
Entry point (through function pointer) to C language function:
void glFlushMappedBufferRangeAPPLE(GLenum target, ptrdiff_t s, ptrdiff_t t);


glFlushPixelDataRangeNV

public void glFlushPixelDataRangeNV(int mode)
Entry point (through function pointer) to C language function:
void glFlushPixelDataRangeNV(GLenum mode);

Specified by:
glFlushPixelDataRangeNV in interface GL

dispatch_glFlushPixelDataRangeNV0

public void dispatch_glFlushPixelDataRangeNV0(int mode,
                                              long procAddress)
Entry point (through function pointer) to C language function:
void glFlushPixelDataRangeNV(GLenum mode);


glFlushRasterSGIX

public void glFlushRasterSGIX()
Entry point (through function pointer) to C language function:
void glFlushRasterSGIX(void);

Specified by:
glFlushRasterSGIX in interface GL

dispatch_glFlushRasterSGIX0

public void dispatch_glFlushRasterSGIX0(long procAddress)
Entry point (through function pointer) to C language function:
void glFlushRasterSGIX(void);


glFlushRenderAPPLE

public void glFlushRenderAPPLE()
Entry point (through function pointer) to C language function:
void glFlushRenderAPPLE(void);

Specified by:
glFlushRenderAPPLE in interface GL

dispatch_glFlushRenderAPPLE0

public void dispatch_glFlushRenderAPPLE0(long procAddress)
Entry point (through function pointer) to C language function:
void glFlushRenderAPPLE(void);


glFlushVertexArrayRangeAPPLE

public void glFlushVertexArrayRangeAPPLE(int length,
                                         java.nio.Buffer pointer)
Entry point (through function pointer) to C language function:
void glFlushVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);

Specified by:
glFlushVertexArrayRangeAPPLE in interface GL

glFlushVertexArrayRangeNV

public void glFlushVertexArrayRangeNV()
Entry point (through function pointer) to C language function:
void glFlushVertexArrayRangeNV(void);

Specified by:
glFlushVertexArrayRangeNV in interface GL

dispatch_glFlushVertexArrayRangeNV0

public void dispatch_glFlushVertexArrayRangeNV0(long procAddress)
Entry point (through function pointer) to C language function:
void glFlushVertexArrayRangeNV(void);


glFogCoordPointer

public void glFogCoordPointer(int type,
                              int stride,
                              java.nio.Buffer pointer)
Entry point (through function pointer) to C language function:
void glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid * pointer);

Specified by:
glFogCoordPointer in interface GL
Parameters:
pointer - a direct Buffer

glFogCoordPointer

public void glFogCoordPointer(int type,
                              int stride,
                              long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid * pointer);

Specified by:
glFogCoordPointer in interface GL

glFogCoordPointerEXT

public void glFogCoordPointerEXT(int type,
                                 int stride,
                                 java.nio.Buffer pointer)
Entry point (through function pointer) to C language function:
void glFogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid * pointer);

Specified by:
glFogCoordPointerEXT in interface GL
Parameters:
pointer - a direct Buffer

glFogCoordPointerEXT

public void glFogCoordPointerEXT(int type,
                                 int stride,
                                 long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void glFogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid * pointer);

Specified by:
glFogCoordPointerEXT in interface GL

glFogCoordd

public void glFogCoordd(double coord)
Entry point (through function pointer) to C language function:
void glFogCoordd(GLdouble coord);

Specified by:
glFogCoordd in interface GL

dispatch_glFogCoordd0

public void dispatch_glFogCoordd0(double coord,
                                  long procAddress)
Entry point (through function pointer) to C language function:
void glFogCoordd(GLdouble coord);


glFogCoorddEXT

public void glFogCoorddEXT(double coord)
Entry point (through function pointer) to C language function:
void glFogCoorddEXT(GLdouble coord);

Specified by:
glFogCoorddEXT in interface GL

dispatch_glFogCoorddEXT0

public void dispatch_glFogCoorddEXT0(double coord,
                                     long procAddress)
Entry point (through function pointer) to C language function:
void glFogCoorddEXT(GLdouble coord);


glFogCoorddv

public void glFogCoorddv(java.nio.DoubleBuffer m)
Entry point (through function pointer) to C language function:
void glFogCoorddv(const GLdouble * m);

Specified by:
glFogCoorddv in interface GL

glFogCoorddv

public void glFogCoorddv(double[] m,
                         int m_offset)
Entry point (through function pointer) to C language function:
void glFogCoorddv(const GLdouble * m);

Specified by:
glFogCoorddv in interface GL

glFogCoorddvEXT

public void glFogCoorddvEXT(java.nio.DoubleBuffer m)
Entry point (through function pointer) to C language function:
void glFogCoorddvEXT(const GLdouble * m);

Specified by:
glFogCoorddvEXT in interface GL

glFogCoorddvEXT

public void glFogCoorddvEXT(double[] m,
                            int m_offset)
Entry point (through function pointer) to C language function:
void glFogCoorddvEXT(const GLdouble * m);

Specified by:
glFogCoorddvEXT in interface GL

glFogCoordf

public void glFogCoordf(float coord)
Entry point (through function pointer) to C language function:
void glFogCoordf(GLfloat coord);

Specified by:
glFogCoordf in interface GL

dispatch_glFogCoordf0

public void dispatch_glFogCoordf0(float coord,
                                  long procAddress)
Entry point (through function pointer) to C language function:
void glFogCoordf(GLfloat coord);


glFogCoordfEXT

public void glFogCoordfEXT(float coord)
Entry point (through function pointer) to C language function:
void glFogCoordfEXT(GLfloat coord);

Specified by:
glFogCoordfEXT in interface GL

dispatch_glFogCoordfEXT0

public void dispatch_glFogCoordfEXT0(float coord,
                                     long procAddress)
Entry point (through function pointer) to C language function:
void glFogCoordfEXT(GLfloat coord);


glFogCoordfv

public void glFogCoordfv(java.nio.FloatBuffer m)
Entry point (through function pointer) to C language function:
void glFogCoordfv(const GLfloat * m);

Specified by:
glFogCoordfv in interface GL

glFogCoordfv

public void glFogCoordfv(float[] m,
                         int m_offset)
Entry point (through function pointer) to C language function:
void glFogCoordfv(const GLfloat * m);

Specified by:
glFogCoordfv in interface GL

glFogCoordfvEXT

public void glFogCoordfvEXT(java.nio.FloatBuffer m)
Entry point (through function pointer) to C language function:
void glFogCoordfvEXT(const GLfloat * m);

Specified by:
glFogCoordfvEXT in interface GL

glFogCoordfvEXT

public void glFogCoordfvEXT(float[] m,
                            int m_offset)
Entry point (through function pointer) to C language function:
void glFogCoordfvEXT(const GLfloat * m);

Specified by:
glFogCoordfvEXT in interface GL

glFogCoordhNV

public void glFogCoordhNV(short factor)
Entry point (through function pointer) to C language function:
void glFogCoordhNV(GLhalfNV factor);

Specified by:
glFogCoordhNV in interface GL

dispatch_glFogCoordhNV0

public void dispatch_glFogCoordhNV0(short factor,
                                    long procAddress)
Entry point (through function pointer) to C language function:
void glFogCoordhNV(GLhalfNV factor);


glFogCoordhvNV

public void glFogCoordhvNV(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glFogCoordhvNV(const GLhalfNV * v);

Specified by:
glFogCoordhvNV in interface GL

glFogCoordhvNV

public void glFogCoordhvNV(short[] v,
                           int v_offset)
Entry point (through function pointer) to C language function:
void glFogCoordhvNV(const GLhalfNV * v);

Specified by:
glFogCoordhvNV in interface GL

glFogFuncSGIS

public void glFogFuncSGIS(int size,
                          java.nio.FloatBuffer weights)
Entry point (through function pointer) to C language function:
void glFogFuncSGIS(GLsizei size, const GLfloat * weights);

Specified by:
glFogFuncSGIS in interface GL

glFogFuncSGIS

public void glFogFuncSGIS(int size,
                          float[] weights,
                          int weights_offset)
Entry point (through function pointer) to C language function:
void glFogFuncSGIS(GLsizei size, const GLfloat * weights);

Specified by:
glFogFuncSGIS in interface GL

glFogf

public void glFogf(int pname,
                   float param)
Interface to C language function:
void glFogf(GLenum pname, GLfloat param);

Specified by:
glFogf in interface GL

glFogfv

public void glFogfv(int pname,
                    java.nio.FloatBuffer params)
Interface to C language function:
void glFogfv(GLenum pname, const GLfloat * params);

Specified by:
glFogfv in interface GL

glFogfv

public void glFogfv(int pname,
                    float[] params,
                    int params_offset)
Interface to C language function:
void glFogfv(GLenum pname, const GLfloat * params);

Specified by:
glFogfv in interface GL

glFogi

public void glFogi(int pname,
                   int param)
Interface to C language function:
void glFogi(GLenum pname, GLint param);

Specified by:
glFogi in interface GL

glFogiv

public void glFogiv(int pname,
                    java.nio.IntBuffer params)
Interface to C language function:
void glFogiv(GLenum pname, const GLint * params);

Specified by:
glFogiv in interface GL

glFogiv

public void glFogiv(int pname,
                    int[] params,
                    int params_offset)
Interface to C language function:
void glFogiv(GLenum pname, const GLint * params);

Specified by:
glFogiv in interface GL

glFragmentColorMaterialSGIX

public void glFragmentColorMaterialSGIX(int target,
                                        int id)
Entry point (through function pointer) to C language function:
void glFragmentColorMaterialSGIX(GLenum target, GLenum id);

Specified by:
glFragmentColorMaterialSGIX in interface GL

dispatch_glFragmentColorMaterialSGIX0

public void dispatch_glFragmentColorMaterialSGIX0(int target,
                                                  int id,
                                                  long procAddress)
Entry point (through function pointer) to C language function:
void glFragmentColorMaterialSGIX(GLenum target, GLenum id);


glFragmentLightModelfSGIX

public void glFragmentLightModelfSGIX(int target,
                                      float s)
Entry point (through function pointer) to C language function:
void glFragmentLightModelfSGIX(GLenum target, GLfloat s);

Specified by:
glFragmentLightModelfSGIX in interface GL

dispatch_glFragmentLightModelfSGIX0

public void dispatch_glFragmentLightModelfSGIX0(int target,
                                                float s,
                                                long procAddress)
Entry point (through function pointer) to C language function:
void glFragmentLightModelfSGIX(GLenum target, GLfloat s);


glFragmentLightModelfvSGIX

public void glFragmentLightModelfvSGIX(int target,
                                       java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glFragmentLightModelfvSGIX(GLenum target, const GLfloat * v);

Specified by:
glFragmentLightModelfvSGIX in interface GL

glFragmentLightModelfvSGIX

public void glFragmentLightModelfvSGIX(int target,
                                       float[] v,
                                       int v_offset)
Entry point (through function pointer) to C language function:
void glFragmentLightModelfvSGIX(GLenum target, const GLfloat * v);

Specified by:
glFragmentLightModelfvSGIX in interface GL

glFragmentLightModeliSGIX

public void glFragmentLightModeliSGIX(int target,
                                      int s)
Entry point (through function pointer) to C language function:
void glFragmentLightModeliSGIX(GLenum target, GLint s);

Specified by:
glFragmentLightModeliSGIX in interface GL

dispatch_glFragmentLightModeliSGIX0

public void dispatch_glFragmentLightModeliSGIX0(int target,
                                                int s,
                                                long procAddress)
Entry point (through function pointer) to C language function:
void glFragmentLightModeliSGIX(GLenum target, GLint s);


glFragmentLightModelivSGIX

public void glFragmentLightModelivSGIX(int target,
                                       java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glFragmentLightModelivSGIX(GLenum target, const GLint * v);

Specified by:
glFragmentLightModelivSGIX in interface GL

glFragmentLightModelivSGIX

public void glFragmentLightModelivSGIX(int target,
                                       int[] v,
                                       int v_offset)
Entry point (through function pointer) to C language function:
void glFragmentLightModelivSGIX(GLenum target, const GLint * v);

Specified by:
glFragmentLightModelivSGIX in interface GL

glFragmentLightfSGIX

public void glFragmentLightfSGIX(int target,
                                 int pname,
                                 float params)
Entry point (through function pointer) to C language function:
void glFragmentLightfSGIX(GLenum target, GLenum pname, GLfloat params);

Specified by:
glFragmentLightfSGIX in interface GL

dispatch_glFragmentLightfSGIX0

public void dispatch_glFragmentLightfSGIX0(int target,
                                           int pname,
                                           float params,
                                           long procAddress)
Entry point (through function pointer) to C language function:
void glFragmentLightfSGIX(GLenum target, GLenum pname, GLfloat params);


glFragmentLightfvSGIX

public void glFragmentLightfvSGIX(int target,
                                  int pname,
                                  java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glFragmentLightfvSGIX(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glFragmentLightfvSGIX in interface GL

glFragmentLightfvSGIX

public void glFragmentLightfvSGIX(int target,
                                  int pname,
                                  float[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void glFragmentLightfvSGIX(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glFragmentLightfvSGIX in interface GL

glFragmentLightiSGIX

public void glFragmentLightiSGIX(int target,
                                 int pname,
                                 int params)
Entry point (through function pointer) to C language function:
void glFragmentLightiSGIX(GLenum target, GLenum pname, GLint params);

Specified by:
glFragmentLightiSGIX in interface GL

dispatch_glFragmentLightiSGIX0

public void dispatch_glFragmentLightiSGIX0(int target,
                                           int pname,
                                           int params,
                                           long procAddress)
Entry point (through function pointer) to C language function:
void glFragmentLightiSGIX(GLenum target, GLenum pname, GLint params);


glFragmentLightivSGIX

public void glFragmentLightivSGIX(int target,
                                  int pname,
                                  java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glFragmentLightivSGIX(GLenum target, GLenum pname, const GLint * params);

Specified by:
glFragmentLightivSGIX in interface GL

glFragmentLightivSGIX

public void glFragmentLightivSGIX(int target,
                                  int pname,
                                  int[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void glFragmentLightivSGIX(GLenum target, GLenum pname, const GLint * params);

Specified by:
glFragmentLightivSGIX in interface GL

glFragmentMaterialfSGIX

public void glFragmentMaterialfSGIX(int target,
                                    int pname,
                                    float params)
Entry point (through function pointer) to C language function:
void glFragmentMaterialfSGIX(GLenum target, GLenum pname, GLfloat params);

Specified by:
glFragmentMaterialfSGIX in interface GL

dispatch_glFragmentMaterialfSGIX0

public void dispatch_glFragmentMaterialfSGIX0(int target,
                                              int pname,
                                              float params,
                                              long procAddress)
Entry point (through function pointer) to C language function:
void glFragmentMaterialfSGIX(GLenum target, GLenum pname, GLfloat params);


glFragmentMaterialfvSGIX

public void glFragmentMaterialfvSGIX(int target,
                                     int pname,
                                     java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glFragmentMaterialfvSGIX(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glFragmentMaterialfvSGIX in interface GL

glFragmentMaterialfvSGIX

public void glFragmentMaterialfvSGIX(int target,
                                     int pname,
                                     float[] params,
                                     int params_offset)
Entry point (through function pointer) to C language function:
void glFragmentMaterialfvSGIX(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glFragmentMaterialfvSGIX in interface GL

glFragmentMaterialiSGIX

public void glFragmentMaterialiSGIX(int target,
                                    int pname,
                                    int params)
Entry point (through function pointer) to C language function:
void glFragmentMaterialiSGIX(GLenum target, GLenum pname, GLint params);

Specified by:
glFragmentMaterialiSGIX in interface GL

dispatch_glFragmentMaterialiSGIX0

public void dispatch_glFragmentMaterialiSGIX0(int target,
                                              int pname,
                                              int params,
                                              long procAddress)
Entry point (through function pointer) to C language function:
void glFragmentMaterialiSGIX(GLenum target, GLenum pname, GLint params);


glFragmentMaterialivSGIX

public void glFragmentMaterialivSGIX(int target,
                                     int pname,
                                     java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glFragmentMaterialivSGIX(GLenum target, GLenum pname, const GLint * params);

Specified by:
glFragmentMaterialivSGIX in interface GL

glFragmentMaterialivSGIX

public void glFragmentMaterialivSGIX(int target,
                                     int pname,
                                     int[] params,
                                     int params_offset)
Entry point (through function pointer) to C language function:
void glFragmentMaterialivSGIX(GLenum target, GLenum pname, const GLint * params);

Specified by:
glFragmentMaterialivSGIX in interface GL

glFrameZoomSGIX

public void glFrameZoomSGIX(int count)
Entry point (through function pointer) to C language function:
void glFrameZoomSGIX(GLint count);

Specified by:
glFrameZoomSGIX in interface GL

dispatch_glFrameZoomSGIX0

public void dispatch_glFrameZoomSGIX0(int count,
                                      long procAddress)
Entry point (through function pointer) to C language function:
void glFrameZoomSGIX(GLint count);


glFramebufferRenderbufferEXT

public void glFramebufferRenderbufferEXT(int sfactorRGB,
                                         int dfactorRGB,
                                         int sfactorAlpha,
                                         int dfactorAlpha)
Entry point (through function pointer) to C language function:
void glFramebufferRenderbufferEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLuint dfactorAlpha);

Specified by:
glFramebufferRenderbufferEXT in interface GL

dispatch_glFramebufferRenderbufferEXT0

public void dispatch_glFramebufferRenderbufferEXT0(int sfactorRGB,
                                                   int dfactorRGB,
                                                   int sfactorAlpha,
                                                   int dfactorAlpha,
                                                   long procAddress)
Entry point (through function pointer) to C language function:
void glFramebufferRenderbufferEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLuint dfactorAlpha);


glFramebufferTexture1DEXT

public void glFramebufferTexture1DEXT(int target,
                                      int attachment,
                                      int textarget,
                                      int texture,
                                      int level)
Entry point (through function pointer) to C language function:
void glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);

Specified by:
glFramebufferTexture1DEXT in interface GL

dispatch_glFramebufferTexture1DEXT0

public void dispatch_glFramebufferTexture1DEXT0(int target,
                                                int attachment,
                                                int textarget,
                                                int texture,
                                                int level,
                                                long procAddress)
Entry point (through function pointer) to C language function:
void glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);


glFramebufferTexture2DEXT

public void glFramebufferTexture2DEXT(int target,
                                      int attachment,
                                      int textarget,
                                      int texture,
                                      int level)
Entry point (through function pointer) to C language function:
void glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);

Specified by:
glFramebufferTexture2DEXT in interface GL

dispatch_glFramebufferTexture2DEXT0

public void dispatch_glFramebufferTexture2DEXT0(int target,
                                                int attachment,
                                                int textarget,
                                                int texture,
                                                int level,
                                                long procAddress)
Entry point (through function pointer) to C language function:
void glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);


glFramebufferTexture3DEXT

public void glFramebufferTexture3DEXT(int target,
                                      int attachment,
                                      int textarget,
                                      int texture,
                                      int level,
                                      int zoffset)
Entry point (through function pointer) to C language function:
void glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);

Specified by:
glFramebufferTexture3DEXT in interface GL

dispatch_glFramebufferTexture3DEXT0

public void dispatch_glFramebufferTexture3DEXT0(int target,
                                                int attachment,
                                                int textarget,
                                                int texture,
                                                int level,
                                                int zoffset,
                                                long procAddress)
Entry point (through function pointer) to C language function:
void glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);


glFramebufferTextureEXT

public void glFramebufferTextureEXT(int target,
                                    int attachment,
                                    int texture,
                                    int level)
Entry point (through function pointer) to C language function:
void glFramebufferTextureEXT(GLenum target, GLenum attachment, GLuint texture, GLint level);

Specified by:
glFramebufferTextureEXT in interface GL

dispatch_glFramebufferTextureEXT0

public void dispatch_glFramebufferTextureEXT0(int target,
                                              int attachment,
                                              int texture,
                                              int level,
                                              long procAddress)
Entry point (through function pointer) to C language function:
void glFramebufferTextureEXT(GLenum target, GLenum attachment, GLuint texture, GLint level);


glFramebufferTextureFaceEXT

public void glFramebufferTextureFaceEXT(int target,
                                        int attachment,
                                        int texture,
                                        int level,
                                        int face)
Entry point (through function pointer) to C language function:
void glFramebufferTextureFaceEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);

Specified by:
glFramebufferTextureFaceEXT in interface GL

dispatch_glFramebufferTextureFaceEXT0

public void dispatch_glFramebufferTextureFaceEXT0(int target,
                                                  int attachment,
                                                  int texture,
                                                  int level,
                                                  int face,
                                                  long procAddress)
Entry point (through function pointer) to C language function:
void glFramebufferTextureFaceEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);


glFramebufferTextureLayerEXT

public void glFramebufferTextureLayerEXT(int target,
                                         int attachment,
                                         int texture,
                                         int level,
                                         int layer)
Entry point (through function pointer) to C language function:
void glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);

Specified by:
glFramebufferTextureLayerEXT in interface GL

dispatch_glFramebufferTextureLayerEXT0

public void dispatch_glFramebufferTextureLayerEXT0(int target,
                                                   int attachment,
                                                   int texture,
                                                   int level,
                                                   int layer,
                                                   long procAddress)
Entry point (through function pointer) to C language function:
void glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);


glFreeObjectBufferATI

public void glFreeObjectBufferATI(int mode)
Entry point (through function pointer) to C language function:
void glFreeObjectBufferATI(GLuint mode);

Specified by:
glFreeObjectBufferATI in interface GL

dispatch_glFreeObjectBufferATI0

public void dispatch_glFreeObjectBufferATI0(int mode,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glFreeObjectBufferATI(GLuint mode);


glFrontFace

public void glFrontFace(int mode)
Interface to C language function:
void glFrontFace(GLenum mode);

Specified by:
glFrontFace in interface GL

glFrustum

public void glFrustum(double left,
                      double right,
                      double bottom,
                      double top,
                      double near_val,
                      double far_val)
Interface to C language function:
void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val);

Specified by:
glFrustum in interface GL

glGenAsyncMarkersSGIX

public int glGenAsyncMarkersSGIX(int range)
Entry point (through function pointer) to C language function:
GLuint glGenAsyncMarkersSGIX(GLsizei range);

Specified by:
glGenAsyncMarkersSGIX in interface GL

dispatch_glGenAsyncMarkersSGIX0

public int dispatch_glGenAsyncMarkersSGIX0(int range,
                                           long procAddress)
Entry point (through function pointer) to C language function:
GLuint glGenAsyncMarkersSGIX(GLsizei range);


glGenBuffers

public void glGenBuffers(int n,
                         java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glGenBuffers(GLsizei n, GLuint * ids);

Specified by:
glGenBuffers in interface GL

glGenBuffers

public void glGenBuffers(int n,
                         int[] ids,
                         int ids_offset)
Entry point (through function pointer) to C language function:
void glGenBuffers(GLsizei n, GLuint * ids);

Specified by:
glGenBuffers in interface GL

glGenBuffersARB

public void glGenBuffersARB(int n,
                            java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glGenBuffersARB(GLsizei n, GLuint * ids);

Specified by:
glGenBuffersARB in interface GL

glGenBuffersARB

public void glGenBuffersARB(int n,
                            int[] ids,
                            int ids_offset)
Entry point (through function pointer) to C language function:
void glGenBuffersARB(GLsizei n, GLuint * ids);

Specified by:
glGenBuffersARB in interface GL

glGenFencesAPPLE

public void glGenFencesAPPLE(int n,
                             java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glGenFencesAPPLE(GLsizei n, GLuint * ids);

Specified by:
glGenFencesAPPLE in interface GL

glGenFencesAPPLE

public void glGenFencesAPPLE(int n,
                             int[] ids,
                             int ids_offset)
Entry point (through function pointer) to C language function:
void glGenFencesAPPLE(GLsizei n, GLuint * ids);

Specified by:
glGenFencesAPPLE in interface GL

glGenFencesNV

public void glGenFencesNV(int n,
                          java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glGenFencesNV(GLsizei n, GLuint * ids);

Specified by:
glGenFencesNV in interface GL

glGenFencesNV

public void glGenFencesNV(int n,
                          int[] ids,
                          int ids_offset)
Entry point (through function pointer) to C language function:
void glGenFencesNV(GLsizei n, GLuint * ids);

Specified by:
glGenFencesNV in interface GL

glGenFragmentShadersATI

public int glGenFragmentShadersATI(int type)
Entry point (through function pointer) to C language function:
GLuint glGenFragmentShadersATI(GLuint type);

Specified by:
glGenFragmentShadersATI in interface GL

glGenFramebuffersEXT

public void glGenFramebuffersEXT(int n,
                                 java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glGenFramebuffersEXT(GLsizei n, GLuint * ids);

Specified by:
glGenFramebuffersEXT in interface GL

glGenFramebuffersEXT

public void glGenFramebuffersEXT(int n,
                                 int[] ids,
                                 int ids_offset)
Entry point (through function pointer) to C language function:
void glGenFramebuffersEXT(GLsizei n, GLuint * ids);

Specified by:
glGenFramebuffersEXT in interface GL

glGenLists

public int glGenLists(int range)
Interface to C language function:
GLuint glGenLists(GLsizei range);

Specified by:
glGenLists in interface GL

glGenOcclusionQueriesNV

public void glGenOcclusionQueriesNV(int n,
                                    java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids);

Specified by:
glGenOcclusionQueriesNV in interface GL

glGenOcclusionQueriesNV

public void glGenOcclusionQueriesNV(int n,
                                    int[] ids,
                                    int ids_offset)
Entry point (through function pointer) to C language function:
void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids);

Specified by:
glGenOcclusionQueriesNV in interface GL

glGenProgramsARB

public void glGenProgramsARB(int n,
                             java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glGenProgramsARB(GLsizei n, GLuint * ids);

Specified by:
glGenProgramsARB in interface GL

glGenProgramsARB

public void glGenProgramsARB(int n,
                             int[] ids,
                             int ids_offset)
Entry point (through function pointer) to C language function:
void glGenProgramsARB(GLsizei n, GLuint * ids);

Specified by:
glGenProgramsARB in interface GL

glGenProgramsNV

public void glGenProgramsNV(int n,
                            java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glGenProgramsNV(GLsizei n, GLuint * ids);

Specified by:
glGenProgramsNV in interface GL

glGenProgramsNV

public void glGenProgramsNV(int n,
                            int[] ids,
                            int ids_offset)
Entry point (through function pointer) to C language function:
void glGenProgramsNV(GLsizei n, GLuint * ids);

Specified by:
glGenProgramsNV in interface GL

glGenQueries

public void glGenQueries(int n,
                         java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glGenQueries(GLsizei n, GLuint * ids);

Specified by:
glGenQueries in interface GL

glGenQueries

public void glGenQueries(int n,
                         int[] ids,
                         int ids_offset)
Entry point (through function pointer) to C language function:
void glGenQueries(GLsizei n, GLuint * ids);

Specified by:
glGenQueries in interface GL

glGenQueriesARB

public void glGenQueriesARB(int n,
                            java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glGenQueriesARB(GLsizei n, GLuint * ids);

Specified by:
glGenQueriesARB in interface GL

glGenQueriesARB

public void glGenQueriesARB(int n,
                            int[] ids,
                            int ids_offset)
Entry point (through function pointer) to C language function:
void glGenQueriesARB(GLsizei n, GLuint * ids);

Specified by:
glGenQueriesARB in interface GL

glGenRenderbuffersEXT

public void glGenRenderbuffersEXT(int n,
                                  java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glGenRenderbuffersEXT(GLsizei n, GLuint * ids);

Specified by:
glGenRenderbuffersEXT in interface GL

glGenRenderbuffersEXT

public void glGenRenderbuffersEXT(int n,
                                  int[] ids,
                                  int ids_offset)
Entry point (through function pointer) to C language function:
void glGenRenderbuffersEXT(GLsizei n, GLuint * ids);

Specified by:
glGenRenderbuffersEXT in interface GL

glGenSymbolsEXT

public int glGenSymbolsEXT(int datatype,
                           int storagetype,
                           int range,
                           int components)
Entry point (through function pointer) to C language function:
GLuint glGenSymbolsEXT(GLenum datatype, GLenum storagetype, GLenum range, GLuint components);

Specified by:
glGenSymbolsEXT in interface GL

dispatch_glGenSymbolsEXT0

public int dispatch_glGenSymbolsEXT0(int datatype,
                                     int storagetype,
                                     int range,
                                     int components,
                                     long procAddress)
Entry point (through function pointer) to C language function:
GLuint glGenSymbolsEXT(GLenum datatype, GLenum storagetype, GLenum range, GLuint components);


glGenTextures

public void glGenTextures(int n,
                          java.nio.IntBuffer textures)
Interface to C language function:
void glGenTextures(GLsizei n, GLuint * textures);

Specified by:
glGenTextures in interface GL

glGenTextures

public void glGenTextures(int n,
                          int[] textures,
                          int textures_offset)
Interface to C language function:
void glGenTextures(GLsizei n, GLuint * textures);

Specified by:
glGenTextures in interface GL

glGenVertexArraysAPPLE

public void glGenVertexArraysAPPLE(int n,
                                   java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glGenVertexArraysAPPLE(GLsizei n, GLuint * ids);

Specified by:
glGenVertexArraysAPPLE in interface GL

glGenVertexArraysAPPLE

public void glGenVertexArraysAPPLE(int n,
                                   int[] ids,
                                   int ids_offset)
Entry point (through function pointer) to C language function:
void glGenVertexArraysAPPLE(GLsizei n, GLuint * ids);

Specified by:
glGenVertexArraysAPPLE in interface GL

glGenVertexShadersEXT

public int glGenVertexShadersEXT(int type)
Entry point (through function pointer) to C language function:
GLuint glGenVertexShadersEXT(GLuint type);

Specified by:
glGenVertexShadersEXT in interface GL

glGenerateMipmapEXT

public void glGenerateMipmapEXT(int mode)
Entry point (through function pointer) to C language function:
void glGenerateMipmapEXT(GLenum mode);

Specified by:
glGenerateMipmapEXT in interface GL

dispatch_glGenerateMipmapEXT0

public void dispatch_glGenerateMipmapEXT0(int mode,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glGenerateMipmapEXT(GLenum mode);


glGetActiveAttrib

public void glGetActiveAttrib(int program,
                              int index,
                              int bufSize,
                              java.nio.IntBuffer length,
                              java.nio.IntBuffer size,
                              java.nio.IntBuffer type,
                              java.nio.ByteBuffer name)
Entry point (through function pointer) to C language function:
void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);

Specified by:
glGetActiveAttrib in interface GL

glGetActiveAttrib

public void glGetActiveAttrib(int program,
                              int index,
                              int bufSize,
                              int[] length,
                              int length_offset,
                              int[] size,
                              int size_offset,
                              int[] type,
                              int type_offset,
                              byte[] name,
                              int name_offset)
Entry point (through function pointer) to C language function:
void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);

Specified by:
glGetActiveAttrib in interface GL

glGetActiveAttribARB

public void glGetActiveAttribARB(int program,
                                 int index,
                                 int bufSize,
                                 java.nio.IntBuffer length,
                                 java.nio.IntBuffer size,
                                 java.nio.IntBuffer type,
                                 java.nio.ByteBuffer name)
Entry point (through function pointer) to C language function:
void glGetActiveAttribARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);

Specified by:
glGetActiveAttribARB in interface GL

glGetActiveAttribARB

public void glGetActiveAttribARB(int program,
                                 int index,
                                 int bufSize,
                                 int[] length,
                                 int length_offset,
                                 int[] size,
                                 int size_offset,
                                 int[] type,
                                 int type_offset,
                                 byte[] name,
                                 int name_offset)
Entry point (through function pointer) to C language function:
void glGetActiveAttribARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);

Specified by:
glGetActiveAttribARB in interface GL

glGetActiveUniform

public void glGetActiveUniform(int program,
                               int index,
                               int bufSize,
                               java.nio.IntBuffer length,
                               java.nio.IntBuffer size,
                               java.nio.IntBuffer type,
                               java.nio.ByteBuffer name)
Entry point (through function pointer) to C language function:
void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);

Specified by:
glGetActiveUniform in interface GL

glGetActiveUniform

public void glGetActiveUniform(int program,
                               int index,
                               int bufSize,
                               int[] length,
                               int length_offset,
                               int[] size,
                               int size_offset,
                               int[] type,
                               int type_offset,
                               byte[] name,
                               int name_offset)
Entry point (through function pointer) to C language function:
void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);

Specified by:
glGetActiveUniform in interface GL

glGetActiveUniformARB

public void glGetActiveUniformARB(int program,
                                  int index,
                                  int bufSize,
                                  java.nio.IntBuffer length,
                                  java.nio.IntBuffer size,
                                  java.nio.IntBuffer type,
                                  java.nio.ByteBuffer name)
Entry point (through function pointer) to C language function:
void glGetActiveUniformARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);

Specified by:
glGetActiveUniformARB in interface GL

glGetActiveUniformARB

public void glGetActiveUniformARB(int program,
                                  int index,
                                  int bufSize,
                                  int[] length,
                                  int length_offset,
                                  int[] size,
                                  int size_offset,
                                  int[] type,
                                  int type_offset,
                                  byte[] name,
                                  int name_offset)
Entry point (through function pointer) to C language function:
void glGetActiveUniformARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);

Specified by:
glGetActiveUniformARB in interface GL

glGetActiveVaryingNV

public void glGetActiveVaryingNV(int program,
                                 int index,
                                 int bufSize,
                                 java.nio.IntBuffer length,
                                 java.nio.IntBuffer size,
                                 java.nio.IntBuffer type,
                                 java.nio.ByteBuffer name)
Entry point (through function pointer) to C language function:
void glGetActiveVaryingNV(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);

Specified by:
glGetActiveVaryingNV in interface GL

glGetActiveVaryingNV

public void glGetActiveVaryingNV(int program,
                                 int index,
                                 int bufSize,
                                 int[] length,
                                 int length_offset,
                                 int[] size,
                                 int size_offset,
                                 int[] type,
                                 int type_offset,
                                 byte[] name,
                                 int name_offset)
Entry point (through function pointer) to C language function:
void glGetActiveVaryingNV(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);

Specified by:
glGetActiveVaryingNV in interface GL

glGetArrayObjectfvATI

public void glGetArrayObjectfvATI(int target,
                                  int pname,
                                  java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetArrayObjectfvATI(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetArrayObjectfvATI in interface GL

glGetArrayObjectfvATI

public void glGetArrayObjectfvATI(int target,
                                  int pname,
                                  float[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void glGetArrayObjectfvATI(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetArrayObjectfvATI in interface GL

glGetArrayObjectivATI

public void glGetArrayObjectivATI(int target,
                                  int pname,
                                  java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetArrayObjectivATI(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetArrayObjectivATI in interface GL

glGetArrayObjectivATI

public void glGetArrayObjectivATI(int target,
                                  int pname,
                                  int[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void glGetArrayObjectivATI(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetArrayObjectivATI in interface GL

glGetAttachedObjectsARB

public void glGetAttachedObjectsARB(int program,
                                    int maxCount,
                                    java.nio.IntBuffer count,
                                    java.nio.IntBuffer obj)
Entry point (through function pointer) to C language function:
void glGetAttachedObjectsARB(GLhandleARB program, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);

Specified by:
glGetAttachedObjectsARB in interface GL

glGetAttachedObjectsARB

public void glGetAttachedObjectsARB(int program,
                                    int maxCount,
                                    int[] count,
                                    int count_offset,
                                    int[] obj,
                                    int obj_offset)
Entry point (through function pointer) to C language function:
void glGetAttachedObjectsARB(GLhandleARB program, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);

Specified by:
glGetAttachedObjectsARB in interface GL

glGetAttachedShaders

public void glGetAttachedShaders(int program,
                                 int maxCount,
                                 java.nio.IntBuffer count,
                                 java.nio.IntBuffer obj)
Entry point (through function pointer) to C language function:
void glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj);

Specified by:
glGetAttachedShaders in interface GL

glGetAttachedShaders

public void glGetAttachedShaders(int program,
                                 int maxCount,
                                 int[] count,
                                 int count_offset,
                                 int[] obj,
                                 int obj_offset)
Entry point (through function pointer) to C language function:
void glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj);

Specified by:
glGetAttachedShaders in interface GL

glGetAttribLocation

public int glGetAttribLocation(int program,
                               java.lang.String name)
Entry point (through function pointer) to C language function:
GLint glGetAttribLocation(GLuint program, const GLchar * name);

Specified by:
glGetAttribLocation in interface GL

dispatch_glGetAttribLocation0

public int dispatch_glGetAttribLocation0(int program,
                                         java.lang.String name,
                                         long procAddress)
Entry point (through function pointer) to C language function:
GLint glGetAttribLocation(GLuint program, const GLchar * name);


glGetAttribLocationARB

public int glGetAttribLocationARB(int program,
                                  java.lang.String name)
Entry point (through function pointer) to C language function:
GLint glGetAttribLocationARB(GLhandleARB program, const GLcharARB * name);

Specified by:
glGetAttribLocationARB in interface GL

dispatch_glGetAttribLocationARB0

public int dispatch_glGetAttribLocationARB0(int program,
                                            java.lang.String name,
                                            long procAddress)
Entry point (through function pointer) to C language function:
GLint glGetAttribLocationARB(GLhandleARB program, const GLcharARB * name);


glGetBooleanIndexedvEXT

public void glGetBooleanIndexedvEXT(int target,
                                    int index,
                                    java.nio.ByteBuffer data)
Entry point (through function pointer) to C language function:
void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data);

Specified by:
glGetBooleanIndexedvEXT in interface GL

glGetBooleanIndexedvEXT

public void glGetBooleanIndexedvEXT(int target,
                                    int index,
                                    byte[] data,
                                    int data_offset)
Entry point (through function pointer) to C language function:
void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data);

Specified by:
glGetBooleanIndexedvEXT in interface GL

glGetBooleanv

public void glGetBooleanv(int pname,
                          java.nio.ByteBuffer params)
Interface to C language function:
void glGetBooleanv(GLenum pname, GLboolean * params);

Specified by:
glGetBooleanv in interface GL

glGetBooleanv

public void glGetBooleanv(int pname,
                          byte[] params,
                          int params_offset)
Interface to C language function:
void glGetBooleanv(GLenum pname, GLboolean * params);

Specified by:
glGetBooleanv in interface GL

glGetBufferParameteriv

public void glGetBufferParameteriv(int target,
                                   int pname,
                                   java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetBufferParameteriv in interface GL

glGetBufferParameteriv

public void glGetBufferParameteriv(int target,
                                   int pname,
                                   int[] params,
                                   int params_offset)
Entry point (through function pointer) to C language function:
void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetBufferParameteriv in interface GL

glGetBufferParameterivARB

public void glGetBufferParameterivARB(int target,
                                      int pname,
                                      java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetBufferParameterivARB(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetBufferParameterivARB in interface GL

glGetBufferParameterivARB

public void glGetBufferParameterivARB(int target,
                                      int pname,
                                      int[] params,
                                      int params_offset)
Entry point (through function pointer) to C language function:
void glGetBufferParameterivARB(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetBufferParameterivARB in interface GL

glGetBufferSubData

public void glGetBufferSubData(int target,
                               int offset,
                               int size,
                               java.nio.Buffer data)
Entry point (through function pointer) to C language function:
void glGetBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid * data);

Specified by:
glGetBufferSubData in interface GL

glGetBufferSubDataARB

public void glGetBufferSubDataARB(int target,
                                  int offset,
                                  int size,
                                  java.nio.Buffer data)
Entry point (through function pointer) to C language function:
void glGetBufferSubDataARB(GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid * data);

Specified by:
glGetBufferSubDataARB in interface GL
Parameters:
data - a direct Buffer

glGetClipPlane

public void glGetClipPlane(int plane,
                           java.nio.DoubleBuffer equation)
Interface to C language function:
void glGetClipPlane(GLenum plane, GLdouble * equation);

Specified by:
glGetClipPlane in interface GL

glGetClipPlane

public void glGetClipPlane(int plane,
                           double[] equation,
                           int equation_offset)
Interface to C language function:
void glGetClipPlane(GLenum plane, GLdouble * equation);

Specified by:
glGetClipPlane in interface GL

glGetColorTable

public void glGetColorTable(int target,
                            int format,
                            int type,
                            java.nio.Buffer table)
Entry point (through function pointer) to C language function:
void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);

Specified by:
glGetColorTable in interface GL

glGetColorTable

public void glGetColorTable(int target,
                            int format,
                            int type,
                            long table_buffer_offset)
Entry point (through function pointer) to C language function:
void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);

Specified by:
glGetColorTable in interface GL

glGetColorTableEXT

public void glGetColorTableEXT(int target,
                               int format,
                               int type,
                               java.nio.Buffer table)
Entry point (through function pointer) to C language function:
void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table);

Specified by:
glGetColorTableEXT in interface GL

glGetColorTableParameterfv

public void glGetColorTableParameterfv(int target,
                                       int pname,
                                       java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetColorTableParameterfv in interface GL

glGetColorTableParameterfv

public void glGetColorTableParameterfv(int target,
                                       int pname,
                                       float[] params,
                                       int params_offset)
Entry point (through function pointer) to C language function:
void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetColorTableParameterfv in interface GL

glGetColorTableParameterfvEXT

public void glGetColorTableParameterfvEXT(int target,
                                          int pname,
                                          java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetColorTableParameterfvEXT in interface GL

glGetColorTableParameterfvEXT

public void glGetColorTableParameterfvEXT(int target,
                                          int pname,
                                          float[] params,
                                          int params_offset)
Entry point (through function pointer) to C language function:
void glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetColorTableParameterfvEXT in interface GL

glGetColorTableParameteriv

public void glGetColorTableParameteriv(int target,
                                       int pname,
                                       java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetColorTableParameteriv in interface GL

glGetColorTableParameteriv

public void glGetColorTableParameteriv(int target,
                                       int pname,
                                       int[] params,
                                       int params_offset)
Entry point (through function pointer) to C language function:
void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetColorTableParameteriv in interface GL

glGetColorTableParameterivEXT

public void glGetColorTableParameterivEXT(int target,
                                          int pname,
                                          java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetColorTableParameterivEXT in interface GL

glGetColorTableParameterivEXT

public void glGetColorTableParameterivEXT(int target,
                                          int pname,
                                          int[] params,
                                          int params_offset)
Entry point (through function pointer) to C language function:
void glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetColorTableParameterivEXT in interface GL

glGetCombinerInputParameterfvNV

public void glGetCombinerInputParameterfvNV(int stage,
                                            int portion,
                                            int variable,
                                            int pname,
                                            java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetCombinerInputParameterfvNV(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params);

Specified by:
glGetCombinerInputParameterfvNV in interface GL

glGetCombinerInputParameterfvNV

public void glGetCombinerInputParameterfvNV(int stage,
                                            int portion,
                                            int variable,
                                            int pname,
                                            float[] params,
                                            int params_offset)
Entry point (through function pointer) to C language function:
void glGetCombinerInputParameterfvNV(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params);

Specified by:
glGetCombinerInputParameterfvNV in interface GL

glGetCombinerInputParameterivNV

public void glGetCombinerInputParameterivNV(int stage,
                                            int portion,
                                            int variable,
                                            int pname,
                                            java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetCombinerInputParameterivNV(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params);

Specified by:
glGetCombinerInputParameterivNV in interface GL

glGetCombinerInputParameterivNV

public void glGetCombinerInputParameterivNV(int stage,
                                            int portion,
                                            int variable,
                                            int pname,
                                            int[] params,
                                            int params_offset)
Entry point (through function pointer) to C language function:
void glGetCombinerInputParameterivNV(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params);

Specified by:
glGetCombinerInputParameterivNV in interface GL

glGetCombinerOutputParameterfvNV

public void glGetCombinerOutputParameterfvNV(int stage,
                                             int portion,
                                             int pname,
                                             java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetCombinerOutputParameterfvNV(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);

Specified by:
glGetCombinerOutputParameterfvNV in interface GL

glGetCombinerOutputParameterfvNV

public void glGetCombinerOutputParameterfvNV(int stage,
                                             int portion,
                                             int pname,
                                             float[] params,
                                             int params_offset)
Entry point (through function pointer) to C language function:
void glGetCombinerOutputParameterfvNV(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);

Specified by:
glGetCombinerOutputParameterfvNV in interface GL

glGetCombinerOutputParameterivNV

public void glGetCombinerOutputParameterivNV(int stage,
                                             int portion,
                                             int pname,
                                             java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetCombinerOutputParameterivNV(GLenum stage, GLenum portion, GLenum pname, GLint * params);

Specified by:
glGetCombinerOutputParameterivNV in interface GL

glGetCombinerOutputParameterivNV

public void glGetCombinerOutputParameterivNV(int stage,
                                             int portion,
                                             int pname,
                                             int[] params,
                                             int params_offset)
Entry point (through function pointer) to C language function:
void glGetCombinerOutputParameterivNV(GLenum stage, GLenum portion, GLenum pname, GLint * params);

Specified by:
glGetCombinerOutputParameterivNV in interface GL

glGetCombinerStageParameterfvNV

public void glGetCombinerStageParameterfvNV(int target,
                                            int pname,
                                            java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetCombinerStageParameterfvNV(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetCombinerStageParameterfvNV in interface GL

glGetCombinerStageParameterfvNV

public void glGetCombinerStageParameterfvNV(int target,
                                            int pname,
                                            float[] params,
                                            int params_offset)
Entry point (through function pointer) to C language function:
void glGetCombinerStageParameterfvNV(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetCombinerStageParameterfvNV in interface GL

glGetCompressedTexImage

public void glGetCompressedTexImage(int target,
                                    int level,
                                    java.nio.Buffer img)
Entry point (through function pointer) to C language function:
void glGetCompressedTexImage(GLenum target, GLint level, GLvoid * img);

Specified by:
glGetCompressedTexImage in interface GL

glGetCompressedTexImage

public void glGetCompressedTexImage(int target,
                                    int level,
                                    long img_buffer_offset)
Entry point (through function pointer) to C language function:
void glGetCompressedTexImage(GLenum target, GLint level, GLvoid * img);

Specified by:
glGetCompressedTexImage in interface GL

glGetConvolutionFilter

public void glGetConvolutionFilter(int target,
                                   int format,
                                   int type,
                                   java.nio.Buffer table)
Entry point (through function pointer) to C language function:
void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * table);

Specified by:
glGetConvolutionFilter in interface GL

glGetConvolutionFilter

public void glGetConvolutionFilter(int target,
                                   int format,
                                   int type,
                                   long table_buffer_offset)
Entry point (through function pointer) to C language function:
void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * table);

Specified by:
glGetConvolutionFilter in interface GL

glGetConvolutionParameterfv

public void glGetConvolutionParameterfv(int target,
                                        int pname,
                                        java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetConvolutionParameterfv in interface GL

glGetConvolutionParameterfv

public void glGetConvolutionParameterfv(int target,
                                        int pname,
                                        float[] params,
                                        int params_offset)
Entry point (through function pointer) to C language function:
void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetConvolutionParameterfv in interface GL

glGetConvolutionParameteriv

public void glGetConvolutionParameteriv(int target,
                                        int pname,
                                        java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetConvolutionParameteriv in interface GL

glGetConvolutionParameteriv

public void glGetConvolutionParameteriv(int target,
                                        int pname,
                                        int[] params,
                                        int params_offset)
Entry point (through function pointer) to C language function:
void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetConvolutionParameteriv in interface GL

glGetDetailTexFuncSGIS

public void glGetDetailTexFuncSGIS(int pname,
                                   java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetDetailTexFuncSGIS(GLenum pname, GLfloat * params);

Specified by:
glGetDetailTexFuncSGIS in interface GL

glGetDetailTexFuncSGIS

public void glGetDetailTexFuncSGIS(int pname,
                                   float[] params,
                                   int params_offset)
Entry point (through function pointer) to C language function:
void glGetDetailTexFuncSGIS(GLenum pname, GLfloat * params);

Specified by:
glGetDetailTexFuncSGIS in interface GL

glGetDoublev

public void glGetDoublev(int pname,
                         java.nio.DoubleBuffer params)
Interface to C language function:
void glGetDoublev(GLenum pname, GLdouble * params);

Specified by:
glGetDoublev in interface GL

glGetDoublev

public void glGetDoublev(int pname,
                         double[] params,
                         int params_offset)
Interface to C language function:
void glGetDoublev(GLenum pname, GLdouble * params);

Specified by:
glGetDoublev in interface GL

glGetError

public int glGetError()
Interface to C language function:
GLenum glGetError(void);

Specified by:
glGetError in interface GL

glGetFenceivNV

public void glGetFenceivNV(int target,
                           int pname,
                           java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetFenceivNV(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetFenceivNV in interface GL

glGetFenceivNV

public void glGetFenceivNV(int target,
                           int pname,
                           int[] params,
                           int params_offset)
Entry point (through function pointer) to C language function:
void glGetFenceivNV(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetFenceivNV in interface GL

glGetFinalCombinerInputParameterfvNV

public void glGetFinalCombinerInputParameterfvNV(int target,
                                                 int pname,
                                                 java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetFinalCombinerInputParameterfvNV(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetFinalCombinerInputParameterfvNV in interface GL

glGetFinalCombinerInputParameterfvNV

public void glGetFinalCombinerInputParameterfvNV(int target,
                                                 int pname,
                                                 float[] params,
                                                 int params_offset)
Entry point (through function pointer) to C language function:
void glGetFinalCombinerInputParameterfvNV(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetFinalCombinerInputParameterfvNV in interface GL

glGetFinalCombinerInputParameterivNV

public void glGetFinalCombinerInputParameterivNV(int target,
                                                 int pname,
                                                 java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetFinalCombinerInputParameterivNV(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetFinalCombinerInputParameterivNV in interface GL

glGetFinalCombinerInputParameterivNV

public void glGetFinalCombinerInputParameterivNV(int target,
                                                 int pname,
                                                 int[] params,
                                                 int params_offset)
Entry point (through function pointer) to C language function:
void glGetFinalCombinerInputParameterivNV(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetFinalCombinerInputParameterivNV in interface GL

glGetFloatv

public void glGetFloatv(int pname,
                        java.nio.FloatBuffer params)
Interface to C language function:
void glGetFloatv(GLenum pname, GLfloat * params);

Specified by:
glGetFloatv in interface GL

glGetFloatv

public void glGetFloatv(int pname,
                        float[] params,
                        int params_offset)
Interface to C language function:
void glGetFloatv(GLenum pname, GLfloat * params);

Specified by:
glGetFloatv in interface GL

glGetFogFuncSGIS

public void glGetFogFuncSGIS(java.nio.FloatBuffer points)
Entry point (through function pointer) to C language function:
void glGetFogFuncSGIS(GLfloat * points);

Specified by:
glGetFogFuncSGIS in interface GL

glGetFogFuncSGIS

public void glGetFogFuncSGIS(float[] points,
                             int points_offset)
Entry point (through function pointer) to C language function:
void glGetFogFuncSGIS(GLfloat * points);

Specified by:
glGetFogFuncSGIS in interface GL

glGetFragDataLocationEXT

public int glGetFragDataLocationEXT(int program,
                                    java.nio.ByteBuffer name)
Entry point (through function pointer) to C language function:
GLint glGetFragDataLocationEXT(GLuint program, const GLchar * name);

Specified by:
glGetFragDataLocationEXT in interface GL

glGetFragDataLocationEXT

public int glGetFragDataLocationEXT(int program,
                                    byte[] name,
                                    int name_offset)
Entry point (through function pointer) to C language function:
GLint glGetFragDataLocationEXT(GLuint program, const GLchar * name);

Specified by:
glGetFragDataLocationEXT in interface GL

glGetFragmentLightfvSGIX

public void glGetFragmentLightfvSGIX(int target,
                                     int pname,
                                     java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetFragmentLightfvSGIX(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetFragmentLightfvSGIX in interface GL

glGetFragmentLightfvSGIX

public void glGetFragmentLightfvSGIX(int target,
                                     int pname,
                                     float[] params,
                                     int params_offset)
Entry point (through function pointer) to C language function:
void glGetFragmentLightfvSGIX(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetFragmentLightfvSGIX in interface GL

glGetFragmentLightivSGIX

public void glGetFragmentLightivSGIX(int target,
                                     int pname,
                                     java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetFragmentLightivSGIX(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetFragmentLightivSGIX in interface GL

glGetFragmentLightivSGIX

public void glGetFragmentLightivSGIX(int target,
                                     int pname,
                                     int[] params,
                                     int params_offset)
Entry point (through function pointer) to C language function:
void glGetFragmentLightivSGIX(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetFragmentLightivSGIX in interface GL

glGetFragmentMaterialfvSGIX

public void glGetFragmentMaterialfvSGIX(int target,
                                        int pname,
                                        java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetFragmentMaterialfvSGIX(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetFragmentMaterialfvSGIX in interface GL

glGetFragmentMaterialfvSGIX

public void glGetFragmentMaterialfvSGIX(int target,
                                        int pname,
                                        float[] params,
                                        int params_offset)
Entry point (through function pointer) to C language function:
void glGetFragmentMaterialfvSGIX(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetFragmentMaterialfvSGIX in interface GL

glGetFragmentMaterialivSGIX

public void glGetFragmentMaterialivSGIX(int target,
                                        int pname,
                                        java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetFragmentMaterialivSGIX(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetFragmentMaterialivSGIX in interface GL

glGetFragmentMaterialivSGIX

public void glGetFragmentMaterialivSGIX(int target,
                                        int pname,
                                        int[] params,
                                        int params_offset)
Entry point (through function pointer) to C language function:
void glGetFragmentMaterialivSGIX(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetFragmentMaterialivSGIX in interface GL

glGetFramebufferAttachmentParameterivEXT

public void glGetFramebufferAttachmentParameterivEXT(int stage,
                                                     int portion,
                                                     int pname,
                                                     java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetFramebufferAttachmentParameterivEXT(GLenum stage, GLenum portion, GLenum pname, GLint * params);

Specified by:
glGetFramebufferAttachmentParameterivEXT in interface GL

glGetFramebufferAttachmentParameterivEXT

public void glGetFramebufferAttachmentParameterivEXT(int stage,
                                                     int portion,
                                                     int pname,
                                                     int[] params,
                                                     int params_offset)
Entry point (through function pointer) to C language function:
void glGetFramebufferAttachmentParameterivEXT(GLenum stage, GLenum portion, GLenum pname, GLint * params);

Specified by:
glGetFramebufferAttachmentParameterivEXT in interface GL

glGetHandleARB

public int glGetHandleARB(int type)
Entry point (through function pointer) to C language function:
GLhandleARB glGetHandleARB(GLenum type);

Specified by:
glGetHandleARB in interface GL

dispatch_glGetHandleARB0

public int dispatch_glGetHandleARB0(int type,
                                    long procAddress)
Entry point (through function pointer) to C language function:
GLhandleARB glGetHandleARB(GLenum type);


glGetHistogram

public void glGetHistogram(int target,
                           boolean reset,
                           int format,
                           int type,
                           java.nio.Buffer values)
Entry point (through function pointer) to C language function:
void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);

Specified by:
glGetHistogram in interface GL

glGetHistogram

public void glGetHistogram(int target,
                           boolean reset,
                           int format,
                           int type,
                           long values_buffer_offset)
Entry point (through function pointer) to C language function:
void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);

Specified by:
glGetHistogram in interface GL

glGetHistogramParameterfv

public void glGetHistogramParameterfv(int target,
                                      int pname,
                                      java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetHistogramParameterfv in interface GL

glGetHistogramParameterfv

public void glGetHistogramParameterfv(int target,
                                      int pname,
                                      float[] params,
                                      int params_offset)
Entry point (through function pointer) to C language function:
void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetHistogramParameterfv in interface GL

glGetHistogramParameteriv

public void glGetHistogramParameteriv(int target,
                                      int pname,
                                      java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetHistogramParameteriv in interface GL

glGetHistogramParameteriv

public void glGetHistogramParameteriv(int target,
                                      int pname,
                                      int[] params,
                                      int params_offset)
Entry point (through function pointer) to C language function:
void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetHistogramParameteriv in interface GL

glGetImageTransformParameterfvHP

public void glGetImageTransformParameterfvHP(int target,
                                             int pname,
                                             java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetImageTransformParameterfvHP(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetImageTransformParameterfvHP in interface GL

glGetImageTransformParameterfvHP

public void glGetImageTransformParameterfvHP(int target,
                                             int pname,
                                             float[] params,
                                             int params_offset)
Entry point (through function pointer) to C language function:
void glGetImageTransformParameterfvHP(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetImageTransformParameterfvHP in interface GL

glGetImageTransformParameterivHP

public void glGetImageTransformParameterivHP(int target,
                                             int pname,
                                             java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetImageTransformParameterivHP(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetImageTransformParameterivHP in interface GL

glGetImageTransformParameterivHP

public void glGetImageTransformParameterivHP(int target,
                                             int pname,
                                             int[] params,
                                             int params_offset)
Entry point (through function pointer) to C language function:
void glGetImageTransformParameterivHP(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetImageTransformParameterivHP in interface GL

glGetInfoLogARB

public void glGetInfoLogARB(int program,
                            int bufSize,
                            java.nio.IntBuffer length,
                            java.nio.ByteBuffer infoLog)
Entry point (through function pointer) to C language function:
void glGetInfoLogARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);

Specified by:
glGetInfoLogARB in interface GL

glGetInfoLogARB

public void glGetInfoLogARB(int program,
                            int bufSize,
                            int[] length,
                            int length_offset,
                            byte[] infoLog,
                            int infoLog_offset)
Entry point (through function pointer) to C language function:
void glGetInfoLogARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);

Specified by:
glGetInfoLogARB in interface GL

glGetInstrumentsSGIX

public int glGetInstrumentsSGIX()
Entry point (through function pointer) to C language function:
GLint glGetInstrumentsSGIX(void);

Specified by:
glGetInstrumentsSGIX in interface GL

dispatch_glGetInstrumentsSGIX0

public int dispatch_glGetInstrumentsSGIX0(long procAddress)
Entry point (through function pointer) to C language function:
GLint glGetInstrumentsSGIX(void);


glGetIntegerIndexedvEXT

public void glGetIntegerIndexedvEXT(int target,
                                    int index,
                                    java.nio.IntBuffer data)
Entry point (through function pointer) to C language function:
void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data);

Specified by:
glGetIntegerIndexedvEXT in interface GL

glGetIntegerIndexedvEXT

public void glGetIntegerIndexedvEXT(int target,
                                    int index,
                                    int[] data,
                                    int data_offset)
Entry point (through function pointer) to C language function:
void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data);

Specified by:
glGetIntegerIndexedvEXT in interface GL

glGetIntegerv

public void glGetIntegerv(int pname,
                          java.nio.IntBuffer params)
Interface to C language function:
void glGetIntegerv(GLenum pname, GLint * params);

Specified by:
glGetIntegerv in interface GL

glGetIntegerv

public void glGetIntegerv(int pname,
                          int[] params,
                          int params_offset)
Interface to C language function:
void glGetIntegerv(GLenum pname, GLint * params);

Specified by:
glGetIntegerv in interface GL

glGetInvariantBooleanvEXT

public void glGetInvariantBooleanvEXT(int id,
                                      int pname,
                                      java.nio.ByteBuffer program)
Entry point (through function pointer) to C language function:
void glGetInvariantBooleanvEXT(GLuint id, GLenum pname, GLboolean * program);

Specified by:
glGetInvariantBooleanvEXT in interface GL

glGetInvariantBooleanvEXT

public void glGetInvariantBooleanvEXT(int id,
                                      int pname,
                                      byte[] program,
                                      int program_offset)
Entry point (through function pointer) to C language function:
void glGetInvariantBooleanvEXT(GLuint id, GLenum pname, GLboolean * program);

Specified by:
glGetInvariantBooleanvEXT in interface GL

glGetInvariantFloatvEXT

public void glGetInvariantFloatvEXT(int target,
                                    int pname,
                                    java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetInvariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);

Specified by:
glGetInvariantFloatvEXT in interface GL

glGetInvariantFloatvEXT

public void glGetInvariantFloatvEXT(int target,
                                    int pname,
                                    float[] params,
                                    int params_offset)
Entry point (through function pointer) to C language function:
void glGetInvariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);

Specified by:
glGetInvariantFloatvEXT in interface GL

glGetInvariantIntegervEXT

public void glGetInvariantIntegervEXT(int target,
                                      int pname,
                                      java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetInvariantIntegervEXT(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetInvariantIntegervEXT in interface GL

glGetInvariantIntegervEXT

public void glGetInvariantIntegervEXT(int target,
                                      int pname,
                                      int[] params,
                                      int params_offset)
Entry point (through function pointer) to C language function:
void glGetInvariantIntegervEXT(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetInvariantIntegervEXT in interface GL

glGetLightfv

public void glGetLightfv(int light,
                         int pname,
                         java.nio.FloatBuffer params)
Interface to C language function:
void glGetLightfv(GLenum light, GLenum pname, GLfloat * params);

Specified by:
glGetLightfv in interface GL

glGetLightfv

public void glGetLightfv(int light,
                         int pname,
                         float[] params,
                         int params_offset)
Interface to C language function:
void glGetLightfv(GLenum light, GLenum pname, GLfloat * params);

Specified by:
glGetLightfv in interface GL

glGetLightiv

public void glGetLightiv(int light,
                         int pname,
                         java.nio.IntBuffer params)
Interface to C language function:
void glGetLightiv(GLenum light, GLenum pname, GLint * params);

Specified by:
glGetLightiv in interface GL

glGetLightiv

public void glGetLightiv(int light,
                         int pname,
                         int[] params,
                         int params_offset)
Interface to C language function:
void glGetLightiv(GLenum light, GLenum pname, GLint * params);

Specified by:
glGetLightiv in interface GL

glGetListParameterfvSGIX

public void glGetListParameterfvSGIX(int target,
                                     int pname,
                                     java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetListParameterfvSGIX(GLuint target, GLenum pname, GLfloat * params);

Specified by:
glGetListParameterfvSGIX in interface GL

glGetListParameterfvSGIX

public void glGetListParameterfvSGIX(int target,
                                     int pname,
                                     float[] params,
                                     int params_offset)
Entry point (through function pointer) to C language function:
void glGetListParameterfvSGIX(GLuint target, GLenum pname, GLfloat * params);

Specified by:
glGetListParameterfvSGIX in interface GL

glGetListParameterivSGIX

public void glGetListParameterivSGIX(int target,
                                     int pname,
                                     java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetListParameterivSGIX(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetListParameterivSGIX in interface GL

glGetListParameterivSGIX

public void glGetListParameterivSGIX(int target,
                                     int pname,
                                     int[] params,
                                     int params_offset)
Entry point (through function pointer) to C language function:
void glGetListParameterivSGIX(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetListParameterivSGIX in interface GL

glGetLocalConstantBooleanvEXT

public void glGetLocalConstantBooleanvEXT(int id,
                                          int pname,
                                          java.nio.ByteBuffer program)
Entry point (through function pointer) to C language function:
void glGetLocalConstantBooleanvEXT(GLuint id, GLenum pname, GLboolean * program);

Specified by:
glGetLocalConstantBooleanvEXT in interface GL

glGetLocalConstantBooleanvEXT

public void glGetLocalConstantBooleanvEXT(int id,
                                          int pname,
                                          byte[] program,
                                          int program_offset)
Entry point (through function pointer) to C language function:
void glGetLocalConstantBooleanvEXT(GLuint id, GLenum pname, GLboolean * program);

Specified by:
glGetLocalConstantBooleanvEXT in interface GL

glGetLocalConstantFloatvEXT

public void glGetLocalConstantFloatvEXT(int target,
                                        int pname,
                                        java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetLocalConstantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);

Specified by:
glGetLocalConstantFloatvEXT in interface GL

glGetLocalConstantFloatvEXT

public void glGetLocalConstantFloatvEXT(int target,
                                        int pname,
                                        float[] params,
                                        int params_offset)
Entry point (through function pointer) to C language function:
void glGetLocalConstantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);

Specified by:
glGetLocalConstantFloatvEXT in interface GL

glGetLocalConstantIntegervEXT

public void glGetLocalConstantIntegervEXT(int target,
                                          int pname,
                                          java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetLocalConstantIntegervEXT(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetLocalConstantIntegervEXT in interface GL

glGetLocalConstantIntegervEXT

public void glGetLocalConstantIntegervEXT(int target,
                                          int pname,
                                          int[] params,
                                          int params_offset)
Entry point (through function pointer) to C language function:
void glGetLocalConstantIntegervEXT(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetLocalConstantIntegervEXT in interface GL

glGetMapAttribParameterfvNV

public void glGetMapAttribParameterfvNV(int stage,
                                        int portion,
                                        int pname,
                                        java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetMapAttribParameterfvNV(GLenum stage, GLuint portion, GLenum pname, GLfloat * params);

Specified by:
glGetMapAttribParameterfvNV in interface GL

glGetMapAttribParameterfvNV

public void glGetMapAttribParameterfvNV(int stage,
                                        int portion,
                                        int pname,
                                        float[] params,
                                        int params_offset)
Entry point (through function pointer) to C language function:
void glGetMapAttribParameterfvNV(GLenum stage, GLuint portion, GLenum pname, GLfloat * params);

Specified by:
glGetMapAttribParameterfvNV in interface GL

glGetMapAttribParameterivNV

public void glGetMapAttribParameterivNV(int stage,
                                        int portion,
                                        int pname,
                                        java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetMapAttribParameterivNV(GLenum stage, GLuint portion, GLenum pname, GLint * params);

Specified by:
glGetMapAttribParameterivNV in interface GL

glGetMapAttribParameterivNV

public void glGetMapAttribParameterivNV(int stage,
                                        int portion,
                                        int pname,
                                        int[] params,
                                        int params_offset)
Entry point (through function pointer) to C language function:
void glGetMapAttribParameterivNV(GLenum stage, GLuint portion, GLenum pname, GLint * params);

Specified by:
glGetMapAttribParameterivNV in interface GL

glGetMapControlPointsNV

public void glGetMapControlPointsNV(int target,
                                    int index,
                                    int type,
                                    int ustride,
                                    int vstride,
                                    boolean packed,
                                    java.nio.Buffer points)
Entry point (through function pointer) to C language function:
void glGetMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid * points);

Specified by:
glGetMapControlPointsNV in interface GL

glGetMapParameterfvNV

public void glGetMapParameterfvNV(int target,
                                  int pname,
                                  java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetMapParameterfvNV in interface GL

glGetMapParameterfvNV

public void glGetMapParameterfvNV(int target,
                                  int pname,
                                  float[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetMapParameterfvNV in interface GL

glGetMapParameterivNV

public void glGetMapParameterivNV(int target,
                                  int pname,
                                  java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetMapParameterivNV in interface GL

glGetMapParameterivNV

public void glGetMapParameterivNV(int target,
                                  int pname,
                                  int[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetMapParameterivNV in interface GL

glGetMapdv

public void glGetMapdv(int target,
                       int query,
                       java.nio.DoubleBuffer v)
Interface to C language function:
void glGetMapdv(GLenum target, GLenum query, GLdouble * v);

Specified by:
glGetMapdv in interface GL

glGetMapdv

public void glGetMapdv(int target,
                       int query,
                       double[] v,
                       int v_offset)
Interface to C language function:
void glGetMapdv(GLenum target, GLenum query, GLdouble * v);

Specified by:
glGetMapdv in interface GL

glGetMapfv

public void glGetMapfv(int target,
                       int query,
                       java.nio.FloatBuffer v)
Interface to C language function:
void glGetMapfv(GLenum target, GLenum query, GLfloat * v);

Specified by:
glGetMapfv in interface GL

glGetMapfv

public void glGetMapfv(int target,
                       int query,
                       float[] v,
                       int v_offset)
Interface to C language function:
void glGetMapfv(GLenum target, GLenum query, GLfloat * v);

Specified by:
glGetMapfv in interface GL

glGetMapiv

public void glGetMapiv(int target,
                       int query,
                       java.nio.IntBuffer v)
Interface to C language function:
void glGetMapiv(GLenum target, GLenum query, GLint * v);

Specified by:
glGetMapiv in interface GL

glGetMapiv

public void glGetMapiv(int target,
                       int query,
                       int[] v,
                       int v_offset)
Interface to C language function:
void glGetMapiv(GLenum target, GLenum query, GLint * v);

Specified by:
glGetMapiv in interface GL

glGetMaterialfv

public void glGetMaterialfv(int face,
                            int pname,
                            java.nio.FloatBuffer params)
Interface to C language function:
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params);

Specified by:
glGetMaterialfv in interface GL

glGetMaterialfv

public void glGetMaterialfv(int face,
                            int pname,
                            float[] params,
                            int params_offset)
Interface to C language function:
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params);

Specified by:
glGetMaterialfv in interface GL

glGetMaterialiv

public void glGetMaterialiv(int face,
                            int pname,
                            java.nio.IntBuffer params)
Interface to C language function:
void glGetMaterialiv(GLenum face, GLenum pname, GLint * params);

Specified by:
glGetMaterialiv in interface GL

glGetMaterialiv

public void glGetMaterialiv(int face,
                            int pname,
                            int[] params,
                            int params_offset)
Interface to C language function:
void glGetMaterialiv(GLenum face, GLenum pname, GLint * params);

Specified by:
glGetMaterialiv in interface GL

glGetMinmax

public void glGetMinmax(int target,
                        boolean reset,
                        int format,
                        int type,
                        java.nio.Buffer values)
Entry point (through function pointer) to C language function:
void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);

Specified by:
glGetMinmax in interface GL

glGetMinmax

public void glGetMinmax(int target,
                        boolean reset,
                        int format,
                        int type,
                        long values_buffer_offset)
Entry point (through function pointer) to C language function:
void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);

Specified by:
glGetMinmax in interface GL

glGetMinmaxParameterfv

public void glGetMinmaxParameterfv(int target,
                                   int pname,
                                   java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetMinmaxParameterfv in interface GL

glGetMinmaxParameterfv

public void glGetMinmaxParameterfv(int target,
                                   int pname,
                                   float[] params,
                                   int params_offset)
Entry point (through function pointer) to C language function:
void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetMinmaxParameterfv in interface GL

glGetMinmaxParameteriv

public void glGetMinmaxParameteriv(int target,
                                   int pname,
                                   java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetMinmaxParameteriv in interface GL

glGetMinmaxParameteriv

public void glGetMinmaxParameteriv(int target,
                                   int pname,
                                   int[] params,
                                   int params_offset)
Entry point (through function pointer) to C language function:
void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetMinmaxParameteriv in interface GL

glGetObjectBufferfvATI

public void glGetObjectBufferfvATI(int target,
                                   int pname,
                                   java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetObjectBufferfvATI(GLuint target, GLenum pname, GLfloat * params);

Specified by:
glGetObjectBufferfvATI in interface GL

glGetObjectBufferfvATI

public void glGetObjectBufferfvATI(int target,
                                   int pname,
                                   float[] params,
                                   int params_offset)
Entry point (through function pointer) to C language function:
void glGetObjectBufferfvATI(GLuint target, GLenum pname, GLfloat * params);

Specified by:
glGetObjectBufferfvATI in interface GL

glGetObjectBufferivATI

public void glGetObjectBufferivATI(int target,
                                   int pname,
                                   java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetObjectBufferivATI(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetObjectBufferivATI in interface GL

glGetObjectBufferivATI

public void glGetObjectBufferivATI(int target,
                                   int pname,
                                   int[] params,
                                   int params_offset)
Entry point (through function pointer) to C language function:
void glGetObjectBufferivATI(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetObjectBufferivATI in interface GL

glGetObjectParameterfvARB

public void glGetObjectParameterfvARB(int target,
                                      int pname,
                                      java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetObjectParameterfvARB(GLhandleARB target, GLenum pname, GLfloat * params);

Specified by:
glGetObjectParameterfvARB in interface GL

glGetObjectParameterfvARB

public void glGetObjectParameterfvARB(int target,
                                      int pname,
                                      float[] params,
                                      int params_offset)
Entry point (through function pointer) to C language function:
void glGetObjectParameterfvARB(GLhandleARB target, GLenum pname, GLfloat * params);

Specified by:
glGetObjectParameterfvARB in interface GL

glGetObjectParameterivARB

public void glGetObjectParameterivARB(int target,
                                      int pname,
                                      java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetObjectParameterivARB(GLhandleARB target, GLenum pname, GLint * params);

Specified by:
glGetObjectParameterivARB in interface GL

glGetObjectParameterivARB

public void glGetObjectParameterivARB(int target,
                                      int pname,
                                      int[] params,
                                      int params_offset)
Entry point (through function pointer) to C language function:
void glGetObjectParameterivARB(GLhandleARB target, GLenum pname, GLint * params);

Specified by:
glGetObjectParameterivARB in interface GL

glGetOcclusionQueryivNV

public void glGetOcclusionQueryivNV(int target,
                                    int pname,
                                    java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetOcclusionQueryivNV(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetOcclusionQueryivNV in interface GL

glGetOcclusionQueryivNV

public void glGetOcclusionQueryivNV(int target,
                                    int pname,
                                    int[] params,
                                    int params_offset)
Entry point (through function pointer) to C language function:
void glGetOcclusionQueryivNV(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetOcclusionQueryivNV in interface GL

glGetOcclusionQueryuivNV

public void glGetOcclusionQueryuivNV(int id,
                                     int pname,
                                     java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params);

Specified by:
glGetOcclusionQueryuivNV in interface GL

glGetOcclusionQueryuivNV

public void glGetOcclusionQueryuivNV(int id,
                                     int pname,
                                     int[] params,
                                     int params_offset)
Entry point (through function pointer) to C language function:
void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params);

Specified by:
glGetOcclusionQueryuivNV in interface GL

glGetPixelMapfv

public void glGetPixelMapfv(int map,
                            java.nio.FloatBuffer values)
Interface to C language function:
void glGetPixelMapfv(GLenum map, GLfloat * values);

Specified by:
glGetPixelMapfv in interface GL

glGetPixelMapfv

public void glGetPixelMapfv(int map,
                            float[] values,
                            int values_offset)
Interface to C language function:
void glGetPixelMapfv(GLenum map, GLfloat * values);

Specified by:
glGetPixelMapfv in interface GL

glGetPixelMapfv

public void glGetPixelMapfv(int map,
                            long values_buffer_offset)
Interface to C language function:
void glGetPixelMapfv(GLenum map, GLfloat * values);

Specified by:
glGetPixelMapfv in interface GL

glGetPixelMapuiv

public void glGetPixelMapuiv(int map,
                             java.nio.IntBuffer values)
Interface to C language function:
void glGetPixelMapuiv(GLenum map, GLuint * values);

Specified by:
glGetPixelMapuiv in interface GL

glGetPixelMapuiv

public void glGetPixelMapuiv(int map,
                             int[] values,
                             int values_offset)
Interface to C language function:
void glGetPixelMapuiv(GLenum map, GLuint * values);

Specified by:
glGetPixelMapuiv in interface GL

glGetPixelMapuiv

public void glGetPixelMapuiv(int map,
                             long values_buffer_offset)
Interface to C language function:
void glGetPixelMapuiv(GLenum map, GLuint * values);

Specified by:
glGetPixelMapuiv in interface GL

glGetPixelMapusv

public void glGetPixelMapusv(int map,
                             java.nio.ShortBuffer values)
Interface to C language function:
void glGetPixelMapusv(GLenum map, GLushort * values);

Specified by:
glGetPixelMapusv in interface GL

glGetPixelMapusv

public void glGetPixelMapusv(int map,
                             short[] values,
                             int values_offset)
Interface to C language function:
void glGetPixelMapusv(GLenum map, GLushort * values);

Specified by:
glGetPixelMapusv in interface GL

glGetPixelMapusv

public void glGetPixelMapusv(int map,
                             long values_buffer_offset)
Interface to C language function:
void glGetPixelMapusv(GLenum map, GLushort * values);

Specified by:
glGetPixelMapusv in interface GL

glGetPixelTexGenParameterfvSGIS

public void glGetPixelTexGenParameterfvSGIS(int pname,
                                            java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetPixelTexGenParameterfvSGIS(GLenum pname, GLfloat * params);

Specified by:
glGetPixelTexGenParameterfvSGIS in interface GL

glGetPixelTexGenParameterfvSGIS

public void glGetPixelTexGenParameterfvSGIS(int pname,
                                            float[] params,
                                            int params_offset)
Entry point (through function pointer) to C language function:
void glGetPixelTexGenParameterfvSGIS(GLenum pname, GLfloat * params);

Specified by:
glGetPixelTexGenParameterfvSGIS in interface GL

glGetPixelTexGenParameterivSGIS

public void glGetPixelTexGenParameterivSGIS(int pname,
                                            java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetPixelTexGenParameterivSGIS(GLenum pname, GLint * params);

Specified by:
glGetPixelTexGenParameterivSGIS in interface GL

glGetPixelTexGenParameterivSGIS

public void glGetPixelTexGenParameterivSGIS(int pname,
                                            int[] params,
                                            int params_offset)
Entry point (through function pointer) to C language function:
void glGetPixelTexGenParameterivSGIS(GLenum pname, GLint * params);

Specified by:
glGetPixelTexGenParameterivSGIS in interface GL

glGetPolygonStipple

public void glGetPolygonStipple(java.nio.ByteBuffer mask)
Interface to C language function:
void glGetPolygonStipple(GLubyte * mask);

Specified by:
glGetPolygonStipple in interface GL

glGetPolygonStipple

public void glGetPolygonStipple(byte[] mask,
                                int mask_offset)
Interface to C language function:
void glGetPolygonStipple(GLubyte * mask);

Specified by:
glGetPolygonStipple in interface GL

glGetPolygonStipple

public void glGetPolygonStipple(long mask_buffer_offset)
Interface to C language function:
void glGetPolygonStipple(GLubyte * mask);

Specified by:
glGetPolygonStipple in interface GL

glGetProgramEnvParameterIivNV

public void glGetProgramEnvParameterIivNV(int target,
                                          int index,
                                          java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetProgramEnvParameterIivNV(GLenum target, GLuint index, GLint * params);

Specified by:
glGetProgramEnvParameterIivNV in interface GL

glGetProgramEnvParameterIivNV

public void glGetProgramEnvParameterIivNV(int target,
                                          int index,
                                          int[] params,
                                          int params_offset)
Entry point (through function pointer) to C language function:
void glGetProgramEnvParameterIivNV(GLenum target, GLuint index, GLint * params);

Specified by:
glGetProgramEnvParameterIivNV in interface GL

glGetProgramEnvParameterIuivNV

public void glGetProgramEnvParameterIuivNV(int target,
                                           int index,
                                           java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetProgramEnvParameterIuivNV(GLenum target, GLuint index, GLuint * params);

Specified by:
glGetProgramEnvParameterIuivNV in interface GL

glGetProgramEnvParameterIuivNV

public void glGetProgramEnvParameterIuivNV(int target,
                                           int index,
                                           int[] params,
                                           int params_offset)
Entry point (through function pointer) to C language function:
void glGetProgramEnvParameterIuivNV(GLenum target, GLuint index, GLuint * params);

Specified by:
glGetProgramEnvParameterIuivNV in interface GL

glGetProgramEnvParameterdvARB

public void glGetProgramEnvParameterdvARB(int index,
                                          int pname,
                                          java.nio.DoubleBuffer params)
Entry point (through function pointer) to C language function:
void glGetProgramEnvParameterdvARB(GLenum index, GLuint pname, GLdouble * params);

Specified by:
glGetProgramEnvParameterdvARB in interface GL

glGetProgramEnvParameterdvARB

public void glGetProgramEnvParameterdvARB(int index,
                                          int pname,
                                          double[] params,
                                          int params_offset)
Entry point (through function pointer) to C language function:
void glGetProgramEnvParameterdvARB(GLenum index, GLuint pname, GLdouble * params);

Specified by:
glGetProgramEnvParameterdvARB in interface GL

glGetProgramEnvParameterfvARB

public void glGetProgramEnvParameterfvARB(int target,
                                          int pname,
                                          java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetProgramEnvParameterfvARB(GLenum target, GLuint pname, GLfloat * params);

Specified by:
glGetProgramEnvParameterfvARB in interface GL

glGetProgramEnvParameterfvARB

public void glGetProgramEnvParameterfvARB(int target,
                                          int pname,
                                          float[] params,
                                          int params_offset)
Entry point (through function pointer) to C language function:
void glGetProgramEnvParameterfvARB(GLenum target, GLuint pname, GLfloat * params);

Specified by:
glGetProgramEnvParameterfvARB in interface GL

glGetProgramInfoLog

public void glGetProgramInfoLog(int program,
                                int bufSize,
                                java.nio.IntBuffer length,
                                java.nio.ByteBuffer infoLog)
Entry point (through function pointer) to C language function:
void glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);

Specified by:
glGetProgramInfoLog in interface GL

glGetProgramInfoLog

public void glGetProgramInfoLog(int program,
                                int bufSize,
                                int[] length,
                                int length_offset,
                                byte[] infoLog,
                                int infoLog_offset)
Entry point (through function pointer) to C language function:
void glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);

Specified by:
glGetProgramInfoLog in interface GL

glGetProgramLocalParameterIivNV

public void glGetProgramLocalParameterIivNV(int target,
                                            int index,
                                            java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetProgramLocalParameterIivNV(GLenum target, GLuint index, GLint * params);

Specified by:
glGetProgramLocalParameterIivNV in interface GL

glGetProgramLocalParameterIivNV

public void glGetProgramLocalParameterIivNV(int target,
                                            int index,
                                            int[] params,
                                            int params_offset)
Entry point (through function pointer) to C language function:
void glGetProgramLocalParameterIivNV(GLenum target, GLuint index, GLint * params);

Specified by:
glGetProgramLocalParameterIivNV in interface GL

glGetProgramLocalParameterIuivNV

public void glGetProgramLocalParameterIuivNV(int target,
                                             int index,
                                             java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetProgramLocalParameterIuivNV(GLenum target, GLuint index, GLuint * params);

Specified by:
glGetProgramLocalParameterIuivNV in interface GL

glGetProgramLocalParameterIuivNV

public void glGetProgramLocalParameterIuivNV(int target,
                                             int index,
                                             int[] params,
                                             int params_offset)
Entry point (through function pointer) to C language function:
void glGetProgramLocalParameterIuivNV(GLenum target, GLuint index, GLuint * params);

Specified by:
glGetProgramLocalParameterIuivNV in interface GL

glGetProgramLocalParameterdvARB

public void glGetProgramLocalParameterdvARB(int index,
                                            int pname,
                                            java.nio.DoubleBuffer params)
Entry point (through function pointer) to C language function:
void glGetProgramLocalParameterdvARB(GLenum index, GLuint pname, GLdouble * params);

Specified by:
glGetProgramLocalParameterdvARB in interface GL

glGetProgramLocalParameterdvARB

public void glGetProgramLocalParameterdvARB(int index,
                                            int pname,
                                            double[] params,
                                            int params_offset)
Entry point (through function pointer) to C language function:
void glGetProgramLocalParameterdvARB(GLenum index, GLuint pname, GLdouble * params);

Specified by:
glGetProgramLocalParameterdvARB in interface GL

glGetProgramLocalParameterfvARB

public void glGetProgramLocalParameterfvARB(int target,
                                            int pname,
                                            java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetProgramLocalParameterfvARB(GLenum target, GLuint pname, GLfloat * params);

Specified by:
glGetProgramLocalParameterfvARB in interface GL

glGetProgramLocalParameterfvARB

public void glGetProgramLocalParameterfvARB(int target,
                                            int pname,
                                            float[] params,
                                            int params_offset)
Entry point (through function pointer) to C language function:
void glGetProgramLocalParameterfvARB(GLenum target, GLuint pname, GLfloat * params);

Specified by:
glGetProgramLocalParameterfvARB in interface GL

glGetProgramNamedParameterdvNV

public void glGetProgramNamedParameterdvNV(int id,
                                           int len,
                                           java.lang.String name,
                                           java.nio.DoubleBuffer params)
Entry point (through function pointer) to C language function:
void glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);

Specified by:
glGetProgramNamedParameterdvNV in interface GL

glGetProgramNamedParameterdvNV

public void glGetProgramNamedParameterdvNV(int id,
                                           int len,
                                           java.lang.String name,
                                           double[] params,
                                           int params_offset)
Entry point (through function pointer) to C language function:
void glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);

Specified by:
glGetProgramNamedParameterdvNV in interface GL

glGetProgramNamedParameterfvNV

public void glGetProgramNamedParameterfvNV(int id,
                                           int len,
                                           java.lang.String name,
                                           java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);

Specified by:
glGetProgramNamedParameterfvNV in interface GL

glGetProgramNamedParameterfvNV

public void glGetProgramNamedParameterfvNV(int id,
                                           int len,
                                           java.lang.String name,
                                           float[] params,
                                           int params_offset)
Entry point (through function pointer) to C language function:
void glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);

Specified by:
glGetProgramNamedParameterfvNV in interface GL

glGetProgramParameterdvNV

public void glGetProgramParameterdvNV(int target,
                                      int index,
                                      int pname,
                                      java.nio.DoubleBuffer params)
Entry point (through function pointer) to C language function:
void glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble * params);

Specified by:
glGetProgramParameterdvNV in interface GL

glGetProgramParameterdvNV

public void glGetProgramParameterdvNV(int target,
                                      int index,
                                      int pname,
                                      double[] params,
                                      int params_offset)
Entry point (through function pointer) to C language function:
void glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble * params);

Specified by:
glGetProgramParameterdvNV in interface GL

glGetProgramParameterfvNV

public void glGetProgramParameterfvNV(int stage,
                                      int portion,
                                      int pname,
                                      java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetProgramParameterfvNV(GLenum stage, GLuint portion, GLenum pname, GLfloat * params);

Specified by:
glGetProgramParameterfvNV in interface GL

glGetProgramParameterfvNV

public void glGetProgramParameterfvNV(int stage,
                                      int portion,
                                      int pname,
                                      float[] params,
                                      int params_offset)
Entry point (through function pointer) to C language function:
void glGetProgramParameterfvNV(GLenum stage, GLuint portion, GLenum pname, GLfloat * params);

Specified by:
glGetProgramParameterfvNV in interface GL

glGetProgramStringARB

public void glGetProgramStringARB(int target,
                                  int pname,
                                  java.nio.Buffer string)
Entry point (through function pointer) to C language function:
void glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string);

Specified by:
glGetProgramStringARB in interface GL
Parameters:
string - a direct Buffer

glGetProgramStringNV

public void glGetProgramStringNV(int id,
                                 int pname,
                                 java.nio.ByteBuffer program)
Entry point (through function pointer) to C language function:
void glGetProgramStringNV(GLuint id, GLenum pname, GLubyte * program);

Specified by:
glGetProgramStringNV in interface GL

glGetProgramStringNV

public void glGetProgramStringNV(int id,
                                 int pname,
                                 byte[] program,
                                 int program_offset)
Entry point (through function pointer) to C language function:
void glGetProgramStringNV(GLuint id, GLenum pname, GLubyte * program);

Specified by:
glGetProgramStringNV in interface GL

glGetProgramiv

public void glGetProgramiv(int target,
                           int pname,
                           java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetProgramiv(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetProgramiv in interface GL

glGetProgramiv

public void glGetProgramiv(int target,
                           int pname,
                           int[] params,
                           int params_offset)
Entry point (through function pointer) to C language function:
void glGetProgramiv(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetProgramiv in interface GL

glGetProgramivARB

public void glGetProgramivARB(int target,
                              int pname,
                              java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetProgramivARB(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetProgramivARB in interface GL

glGetProgramivARB

public void glGetProgramivARB(int target,
                              int pname,
                              int[] params,
                              int params_offset)
Entry point (through function pointer) to C language function:
void glGetProgramivARB(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetProgramivARB in interface GL

glGetProgramivNV

public void glGetProgramivNV(int target,
                             int pname,
                             java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetProgramivNV(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetProgramivNV in interface GL

glGetProgramivNV

public void glGetProgramivNV(int target,
                             int pname,
                             int[] params,
                             int params_offset)
Entry point (through function pointer) to C language function:
void glGetProgramivNV(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetProgramivNV in interface GL

glGetQueryObjecti64vEXT

public void glGetQueryObjecti64vEXT(int id,
                                    int pname,
                                    java.nio.LongBuffer params)
Entry point (through function pointer) to C language function:
void glGetQueryObjecti64vEXT(GLuint id, GLenum pname, int64_t * params);

Specified by:
glGetQueryObjecti64vEXT in interface GL

glGetQueryObjecti64vEXT

public void glGetQueryObjecti64vEXT(int id,
                                    int pname,
                                    long[] params,
                                    int params_offset)
Entry point (through function pointer) to C language function:
void glGetQueryObjecti64vEXT(GLuint id, GLenum pname, int64_t * params);

Specified by:
glGetQueryObjecti64vEXT in interface GL

glGetQueryObjectiv

public void glGetQueryObjectiv(int target,
                               int pname,
                               java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetQueryObjectiv(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetQueryObjectiv in interface GL

glGetQueryObjectiv

public void glGetQueryObjectiv(int target,
                               int pname,
                               int[] params,
                               int params_offset)
Entry point (through function pointer) to C language function:
void glGetQueryObjectiv(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetQueryObjectiv in interface GL

glGetQueryObjectivARB

public void glGetQueryObjectivARB(int target,
                                  int pname,
                                  java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetQueryObjectivARB(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetQueryObjectivARB in interface GL

glGetQueryObjectivARB

public void glGetQueryObjectivARB(int target,
                                  int pname,
                                  int[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void glGetQueryObjectivARB(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetQueryObjectivARB in interface GL

glGetQueryObjectui64vEXT

public void glGetQueryObjectui64vEXT(int id,
                                     int pname,
                                     java.nio.LongBuffer params)
Entry point (through function pointer) to C language function:
void glGetQueryObjectui64vEXT(GLuint id, GLenum pname, uint64_t * params);

Specified by:
glGetQueryObjectui64vEXT in interface GL

glGetQueryObjectui64vEXT

public void glGetQueryObjectui64vEXT(int id,
                                     int pname,
                                     long[] params,
                                     int params_offset)
Entry point (through function pointer) to C language function:
void glGetQueryObjectui64vEXT(GLuint id, GLenum pname, uint64_t * params);

Specified by:
glGetQueryObjectui64vEXT in interface GL

glGetQueryObjectuiv

public void glGetQueryObjectuiv(int id,
                                int pname,
                                java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint * params);

Specified by:
glGetQueryObjectuiv in interface GL

glGetQueryObjectuiv

public void glGetQueryObjectuiv(int id,
                                int pname,
                                int[] params,
                                int params_offset)
Entry point (through function pointer) to C language function:
void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint * params);

Specified by:
glGetQueryObjectuiv in interface GL

glGetQueryObjectuivARB

public void glGetQueryObjectuivARB(int id,
                                   int pname,
                                   java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params);

Specified by:
glGetQueryObjectuivARB in interface GL

glGetQueryObjectuivARB

public void glGetQueryObjectuivARB(int id,
                                   int pname,
                                   int[] params,
                                   int params_offset)
Entry point (through function pointer) to C language function:
void glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params);

Specified by:
glGetQueryObjectuivARB in interface GL

glGetQueryiv

public void glGetQueryiv(int target,
                         int pname,
                         java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetQueryiv(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetQueryiv in interface GL

glGetQueryiv

public void glGetQueryiv(int target,
                         int pname,
                         int[] params,
                         int params_offset)
Entry point (through function pointer) to C language function:
void glGetQueryiv(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetQueryiv in interface GL

glGetQueryivARB

public void glGetQueryivARB(int target,
                            int pname,
                            java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetQueryivARB(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetQueryivARB in interface GL

glGetQueryivARB

public void glGetQueryivARB(int target,
                            int pname,
                            int[] params,
                            int params_offset)
Entry point (through function pointer) to C language function:
void glGetQueryivARB(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetQueryivARB in interface GL

glGetRenderbufferParameterivEXT

public void glGetRenderbufferParameterivEXT(int target,
                                            int pname,
                                            java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetRenderbufferParameterivEXT in interface GL

glGetRenderbufferParameterivEXT

public void glGetRenderbufferParameterivEXT(int target,
                                            int pname,
                                            int[] params,
                                            int params_offset)
Entry point (through function pointer) to C language function:
void glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetRenderbufferParameterivEXT in interface GL

glGetSeparableFilter

public void glGetSeparableFilter(int target,
                                 int format,
                                 int type,
                                 java.nio.Buffer row,
                                 java.nio.Buffer column,
                                 java.nio.Buffer span)
Entry point (through function pointer) to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);

Specified by:
glGetSeparableFilter in interface GL

glGetSeparableFilter

public void glGetSeparableFilter(int target,
                                 int format,
                                 int type,
                                 long row_buffer_offset,
                                 long column_buffer_offset,
                                 long span_buffer_offset)
Entry point (through function pointer) to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);

Specified by:
glGetSeparableFilter in interface GL

glGetShaderInfoLog

public void glGetShaderInfoLog(int program,
                               int bufSize,
                               java.nio.IntBuffer length,
                               java.nio.ByteBuffer infoLog)
Entry point (through function pointer) to C language function:
void glGetShaderInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);

Specified by:
glGetShaderInfoLog in interface GL

glGetShaderInfoLog

public void glGetShaderInfoLog(int program,
                               int bufSize,
                               int[] length,
                               int length_offset,
                               byte[] infoLog,
                               int infoLog_offset)
Entry point (through function pointer) to C language function:
void glGetShaderInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);

Specified by:
glGetShaderInfoLog in interface GL

glGetShaderSource

public void glGetShaderSource(int program,
                              int bufSize,
                              java.nio.IntBuffer length,
                              java.nio.ByteBuffer infoLog)
Entry point (through function pointer) to C language function:
void glGetShaderSource(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);

Specified by:
glGetShaderSource in interface GL

glGetShaderSource

public void glGetShaderSource(int program,
                              int bufSize,
                              int[] length,
                              int length_offset,
                              byte[] infoLog,
                              int infoLog_offset)
Entry point (through function pointer) to C language function:
void glGetShaderSource(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);

Specified by:
glGetShaderSource in interface GL

glGetShaderSourceARB

public void glGetShaderSourceARB(int program,
                                 int bufSize,
                                 java.nio.IntBuffer length,
                                 java.nio.ByteBuffer infoLog)
Entry point (through function pointer) to C language function:
void glGetShaderSourceARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);

Specified by:
glGetShaderSourceARB in interface GL

glGetShaderSourceARB

public void glGetShaderSourceARB(int program,
                                 int bufSize,
                                 int[] length,
                                 int length_offset,
                                 byte[] infoLog,
                                 int infoLog_offset)
Entry point (through function pointer) to C language function:
void glGetShaderSourceARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);

Specified by:
glGetShaderSourceARB in interface GL

glGetShaderiv

public void glGetShaderiv(int target,
                          int pname,
                          java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetShaderiv(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetShaderiv in interface GL

glGetShaderiv

public void glGetShaderiv(int target,
                          int pname,
                          int[] params,
                          int params_offset)
Entry point (through function pointer) to C language function:
void glGetShaderiv(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetShaderiv in interface GL

glGetSharpenTexFuncSGIS

public void glGetSharpenTexFuncSGIS(int pname,
                                    java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetSharpenTexFuncSGIS(GLenum pname, GLfloat * params);

Specified by:
glGetSharpenTexFuncSGIS in interface GL

glGetSharpenTexFuncSGIS

public void glGetSharpenTexFuncSGIS(int pname,
                                    float[] params,
                                    int params_offset)
Entry point (through function pointer) to C language function:
void glGetSharpenTexFuncSGIS(GLenum pname, GLfloat * params);

Specified by:
glGetSharpenTexFuncSGIS in interface GL

glGetString

public java.lang.String glGetString(int name)
Interface to C language function:
const GLubyte * glGetString(GLenum name);

Specified by:
glGetString in interface GL

glGetTexBumpParameterfvATI

public void glGetTexBumpParameterfvATI(int pname,
                                       java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetTexBumpParameterfvATI(GLenum pname, GLfloat * params);

Specified by:
glGetTexBumpParameterfvATI in interface GL

glGetTexBumpParameterfvATI

public void glGetTexBumpParameterfvATI(int pname,
                                       float[] params,
                                       int params_offset)
Entry point (through function pointer) to C language function:
void glGetTexBumpParameterfvATI(GLenum pname, GLfloat * params);

Specified by:
glGetTexBumpParameterfvATI in interface GL

glGetTexBumpParameterivATI

public void glGetTexBumpParameterivATI(int pname,
                                       java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetTexBumpParameterivATI(GLenum pname, GLint * params);

Specified by:
glGetTexBumpParameterivATI in interface GL

glGetTexBumpParameterivATI

public void glGetTexBumpParameterivATI(int pname,
                                       int[] params,
                                       int params_offset)
Entry point (through function pointer) to C language function:
void glGetTexBumpParameterivATI(GLenum pname, GLint * params);

Specified by:
glGetTexBumpParameterivATI in interface GL

glGetTexEnvfv

public void glGetTexEnvfv(int target,
                          int pname,
                          java.nio.FloatBuffer params)
Interface to C language function:
void glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetTexEnvfv in interface GL

glGetTexEnvfv

public void glGetTexEnvfv(int target,
                          int pname,
                          float[] params,
                          int params_offset)
Interface to C language function:
void glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetTexEnvfv in interface GL

glGetTexEnviv

public void glGetTexEnviv(int target,
                          int pname,
                          java.nio.IntBuffer params)
Interface to C language function:
void glGetTexEnviv(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetTexEnviv in interface GL

glGetTexEnviv

public void glGetTexEnviv(int target,
                          int pname,
                          int[] params,
                          int params_offset)
Interface to C language function:
void glGetTexEnviv(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetTexEnviv in interface GL

glGetTexFilterFuncSGIS

public void glGetTexFilterFuncSGIS(int target,
                                   int pname,
                                   java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetTexFilterFuncSGIS(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetTexFilterFuncSGIS in interface GL

glGetTexFilterFuncSGIS

public void glGetTexFilterFuncSGIS(int target,
                                   int pname,
                                   float[] params,
                                   int params_offset)
Entry point (through function pointer) to C language function:
void glGetTexFilterFuncSGIS(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetTexFilterFuncSGIS in interface GL

glGetTexGendv

public void glGetTexGendv(int coord,
                          int pname,
                          java.nio.DoubleBuffer params)
Interface to C language function:
void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params);

Specified by:
glGetTexGendv in interface GL

glGetTexGendv

public void glGetTexGendv(int coord,
                          int pname,
                          double[] params,
                          int params_offset)
Interface to C language function:
void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params);

Specified by:
glGetTexGendv in interface GL

glGetTexGenfv

public void glGetTexGenfv(int coord,
                          int pname,
                          java.nio.FloatBuffer params)
Interface to C language function:
void glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params);

Specified by:
glGetTexGenfv in interface GL

glGetTexGenfv

public void glGetTexGenfv(int coord,
                          int pname,
                          float[] params,
                          int params_offset)
Interface to C language function:
void glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params);

Specified by:
glGetTexGenfv in interface GL

glGetTexGeniv

public void glGetTexGeniv(int coord,
                          int pname,
                          java.nio.IntBuffer params)
Interface to C language function:
void glGetTexGeniv(GLenum coord, GLenum pname, GLint * params);

Specified by:
glGetTexGeniv in interface GL

glGetTexGeniv

public void glGetTexGeniv(int coord,
                          int pname,
                          int[] params,
                          int params_offset)
Interface to C language function:
void glGetTexGeniv(GLenum coord, GLenum pname, GLint * params);

Specified by:
glGetTexGeniv in interface GL

glGetTexImage

public void glGetTexImage(int target,
                          int level,
                          int format,
                          int type,
                          java.nio.Buffer pixels)
Interface to C language function:
void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);

Specified by:
glGetTexImage in interface GL

glGetTexImage

public void glGetTexImage(int target,
                          int level,
                          int format,
                          int type,
                          long pixels_buffer_offset)
Interface to C language function:
void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);

Specified by:
glGetTexImage in interface GL

glGetTexLevelParameterfv

public void glGetTexLevelParameterfv(int target,
                                     int level,
                                     int pname,
                                     java.nio.FloatBuffer params)
Interface to C language function:
void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params);

Specified by:
glGetTexLevelParameterfv in interface GL

glGetTexLevelParameterfv

public void glGetTexLevelParameterfv(int target,
                                     int level,
                                     int pname,
                                     float[] params,
                                     int params_offset)
Interface to C language function:
void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params);

Specified by:
glGetTexLevelParameterfv in interface GL

glGetTexLevelParameteriv

public void glGetTexLevelParameteriv(int target,
                                     int level,
                                     int pname,
                                     java.nio.IntBuffer params)
Interface to C language function:
void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params);

Specified by:
glGetTexLevelParameteriv in interface GL

glGetTexLevelParameteriv

public void glGetTexLevelParameteriv(int target,
                                     int level,
                                     int pname,
                                     int[] params,
                                     int params_offset)
Interface to C language function:
void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params);

Specified by:
glGetTexLevelParameteriv in interface GL

glGetTexParameterIivEXT

public void glGetTexParameterIivEXT(int target,
                                    int pname,
                                    java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetTexParameterIivEXT(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetTexParameterIivEXT in interface GL

glGetTexParameterIivEXT

public void glGetTexParameterIivEXT(int target,
                                    int pname,
                                    int[] params,
                                    int params_offset)
Entry point (through function pointer) to C language function:
void glGetTexParameterIivEXT(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetTexParameterIivEXT in interface GL

glGetTexParameterIuivEXT

public void glGetTexParameterIuivEXT(int target,
                                     int pname,
                                     java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetTexParameterIuivEXT(GLenum target, GLenum pname, GLuint * params);

Specified by:
glGetTexParameterIuivEXT in interface GL

glGetTexParameterIuivEXT

public void glGetTexParameterIuivEXT(int target,
                                     int pname,
                                     int[] params,
                                     int params_offset)
Entry point (through function pointer) to C language function:
void glGetTexParameterIuivEXT(GLenum target, GLenum pname, GLuint * params);

Specified by:
glGetTexParameterIuivEXT in interface GL

glGetTexParameterfv

public void glGetTexParameterfv(int target,
                                int pname,
                                java.nio.FloatBuffer params)
Interface to C language function:
void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetTexParameterfv in interface GL

glGetTexParameterfv

public void glGetTexParameterfv(int target,
                                int pname,
                                float[] params,
                                int params_offset)
Interface to C language function:
void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);

Specified by:
glGetTexParameterfv in interface GL

glGetTexParameteriv

public void glGetTexParameteriv(int target,
                                int pname,
                                java.nio.IntBuffer params)
Interface to C language function:
void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetTexParameteriv in interface GL

glGetTexParameteriv

public void glGetTexParameteriv(int target,
                                int pname,
                                int[] params,
                                int params_offset)
Interface to C language function:
void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);

Specified by:
glGetTexParameteriv in interface GL

glGetTrackMatrixivNV

public void glGetTrackMatrixivNV(int stage,
                                 int portion,
                                 int pname,
                                 java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetTrackMatrixivNV(GLenum stage, GLuint portion, GLenum pname, GLint * params);

Specified by:
glGetTrackMatrixivNV in interface GL

glGetTrackMatrixivNV

public void glGetTrackMatrixivNV(int stage,
                                 int portion,
                                 int pname,
                                 int[] params,
                                 int params_offset)
Entry point (through function pointer) to C language function:
void glGetTrackMatrixivNV(GLenum stage, GLuint portion, GLenum pname, GLint * params);

Specified by:
glGetTrackMatrixivNV in interface GL

glGetTransformFeedbackVaryingNV

public void glGetTransformFeedbackVaryingNV(int program,
                                            int index,
                                            java.nio.IntBuffer location)
Entry point (through function pointer) to C language function:
void glGetTransformFeedbackVaryingNV(GLuint program, GLuint index, GLint * location);

Specified by:
glGetTransformFeedbackVaryingNV in interface GL

glGetTransformFeedbackVaryingNV

public void glGetTransformFeedbackVaryingNV(int program,
                                            int index,
                                            int[] location,
                                            int location_offset)
Entry point (through function pointer) to C language function:
void glGetTransformFeedbackVaryingNV(GLuint program, GLuint index, GLint * location);

Specified by:
glGetTransformFeedbackVaryingNV in interface GL

glGetUniformBufferSizeEXT

public int glGetUniformBufferSizeEXT(int program,
                                     int location)
Entry point (through function pointer) to C language function:
GLint glGetUniformBufferSizeEXT(GLuint program, GLint location);

Specified by:
glGetUniformBufferSizeEXT in interface GL

dispatch_glGetUniformBufferSizeEXT0

public int dispatch_glGetUniformBufferSizeEXT0(int program,
                                               int location,
                                               long procAddress)
Entry point (through function pointer) to C language function:
GLint glGetUniformBufferSizeEXT(GLuint program, GLint location);


glGetUniformLocation

public int glGetUniformLocation(int program,
                                java.lang.String name)
Entry point (through function pointer) to C language function:
GLint glGetUniformLocation(GLuint program, const GLchar * name);

Specified by:
glGetUniformLocation in interface GL

dispatch_glGetUniformLocation0

public int dispatch_glGetUniformLocation0(int program,
                                          java.lang.String name,
                                          long procAddress)
Entry point (through function pointer) to C language function:
GLint glGetUniformLocation(GLuint program, const GLchar * name);


glGetUniformLocationARB

public int glGetUniformLocationARB(int program,
                                   java.lang.String name)
Entry point (through function pointer) to C language function:
GLint glGetUniformLocationARB(GLhandleARB program, const GLcharARB * name);

Specified by:
glGetUniformLocationARB in interface GL

dispatch_glGetUniformLocationARB0

public int dispatch_glGetUniformLocationARB0(int program,
                                             java.lang.String name,
                                             long procAddress)
Entry point (through function pointer) to C language function:
GLint glGetUniformLocationARB(GLhandleARB program, const GLcharARB * name);


glGetUniformOffsetEXT

public int glGetUniformOffsetEXT(int program,
                                 int location)
Entry point (through function pointer) to C language function:
ptrdiff_t glGetUniformOffsetEXT(GLuint program, GLint location);

Specified by:
glGetUniformOffsetEXT in interface GL

dispatch_glGetUniformOffsetEXT0

public int dispatch_glGetUniformOffsetEXT0(int program,
                                           int location,
                                           long procAddress)
Entry point (through function pointer) to C language function:
ptrdiff_t glGetUniformOffsetEXT(GLuint program, GLint location);


glGetUniformfv

public void glGetUniformfv(int program,
                           int location,
                           java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetUniformfv(GLuint program, GLint location, GLfloat * params);

Specified by:
glGetUniformfv in interface GL

glGetUniformfv

public void glGetUniformfv(int program,
                           int location,
                           float[] params,
                           int params_offset)
Entry point (through function pointer) to C language function:
void glGetUniformfv(GLuint program, GLint location, GLfloat * params);

Specified by:
glGetUniformfv in interface GL

glGetUniformfvARB

public void glGetUniformfvARB(int program,
                              int location,
                              java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetUniformfvARB(GLhandleARB program, GLint location, GLfloat * params);

Specified by:
glGetUniformfvARB in interface GL

glGetUniformfvARB

public void glGetUniformfvARB(int program,
                              int location,
                              float[] params,
                              int params_offset)
Entry point (through function pointer) to C language function:
void glGetUniformfvARB(GLhandleARB program, GLint location, GLfloat * params);

Specified by:
glGetUniformfvARB in interface GL

glGetUniformiv

public void glGetUniformiv(int program,
                           int location,
                           java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetUniformiv(GLuint program, GLint location, GLint * params);

Specified by:
glGetUniformiv in interface GL

glGetUniformiv

public void glGetUniformiv(int program,
                           int location,
                           int[] params,
                           int params_offset)
Entry point (through function pointer) to C language function:
void glGetUniformiv(GLuint program, GLint location, GLint * params);

Specified by:
glGetUniformiv in interface GL

glGetUniformivARB

public void glGetUniformivARB(int program,
                              int location,
                              java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetUniformivARB(GLhandleARB program, GLint location, GLint * params);

Specified by:
glGetUniformivARB in interface GL

glGetUniformivARB

public void glGetUniformivARB(int program,
                              int location,
                              int[] params,
                              int params_offset)
Entry point (through function pointer) to C language function:
void glGetUniformivARB(GLhandleARB program, GLint location, GLint * params);

Specified by:
glGetUniformivARB in interface GL

glGetUniformuivEXT

public void glGetUniformuivEXT(int program,
                               int location,
                               java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetUniformuivEXT(GLuint program, GLint location, GLuint * params);

Specified by:
glGetUniformuivEXT in interface GL

glGetUniformuivEXT

public void glGetUniformuivEXT(int program,
                               int location,
                               int[] params,
                               int params_offset)
Entry point (through function pointer) to C language function:
void glGetUniformuivEXT(GLuint program, GLint location, GLuint * params);

Specified by:
glGetUniformuivEXT in interface GL

glGetVariantArrayObjectfvATI

public void glGetVariantArrayObjectfvATI(int target,
                                         int pname,
                                         java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetVariantArrayObjectfvATI(GLuint target, GLenum pname, GLfloat * params);

Specified by:
glGetVariantArrayObjectfvATI in interface GL

glGetVariantArrayObjectfvATI

public void glGetVariantArrayObjectfvATI(int target,
                                         int pname,
                                         float[] params,
                                         int params_offset)
Entry point (through function pointer) to C language function:
void glGetVariantArrayObjectfvATI(GLuint target, GLenum pname, GLfloat * params);

Specified by:
glGetVariantArrayObjectfvATI in interface GL

glGetVariantArrayObjectivATI

public void glGetVariantArrayObjectivATI(int target,
                                         int pname,
                                         java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetVariantArrayObjectivATI(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetVariantArrayObjectivATI in interface GL

glGetVariantArrayObjectivATI

public void glGetVariantArrayObjectivATI(int target,
                                         int pname,
                                         int[] params,
                                         int params_offset)
Entry point (through function pointer) to C language function:
void glGetVariantArrayObjectivATI(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetVariantArrayObjectivATI in interface GL

glGetVariantBooleanvEXT

public void glGetVariantBooleanvEXT(int id,
                                    int pname,
                                    java.nio.ByteBuffer program)
Entry point (through function pointer) to C language function:
void glGetVariantBooleanvEXT(GLuint id, GLenum pname, GLboolean * program);

Specified by:
glGetVariantBooleanvEXT in interface GL

glGetVariantBooleanvEXT

public void glGetVariantBooleanvEXT(int id,
                                    int pname,
                                    byte[] program,
                                    int program_offset)
Entry point (through function pointer) to C language function:
void glGetVariantBooleanvEXT(GLuint id, GLenum pname, GLboolean * program);

Specified by:
glGetVariantBooleanvEXT in interface GL

glGetVariantFloatvEXT

public void glGetVariantFloatvEXT(int target,
                                  int pname,
                                  java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetVariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);

Specified by:
glGetVariantFloatvEXT in interface GL

glGetVariantFloatvEXT

public void glGetVariantFloatvEXT(int target,
                                  int pname,
                                  float[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void glGetVariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);

Specified by:
glGetVariantFloatvEXT in interface GL

glGetVariantIntegervEXT

public void glGetVariantIntegervEXT(int target,
                                    int pname,
                                    java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetVariantIntegervEXT(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetVariantIntegervEXT in interface GL

glGetVariantIntegervEXT

public void glGetVariantIntegervEXT(int target,
                                    int pname,
                                    int[] params,
                                    int params_offset)
Entry point (through function pointer) to C language function:
void glGetVariantIntegervEXT(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetVariantIntegervEXT in interface GL

glGetVaryingLocationNV

public int glGetVaryingLocationNV(int program,
                                  java.nio.ByteBuffer name)
Entry point (through function pointer) to C language function:
GLint glGetVaryingLocationNV(GLuint program, const GLchar * name);

Specified by:
glGetVaryingLocationNV in interface GL

glGetVaryingLocationNV

public int glGetVaryingLocationNV(int program,
                                  byte[] name,
                                  int name_offset)
Entry point (through function pointer) to C language function:
GLint glGetVaryingLocationNV(GLuint program, const GLchar * name);

Specified by:
glGetVaryingLocationNV in interface GL

glGetVertexAttribArrayObjectfvATI

public void glGetVertexAttribArrayObjectfvATI(int target,
                                              int pname,
                                              java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetVertexAttribArrayObjectfvATI(GLuint target, GLenum pname, GLfloat * params);

Specified by:
glGetVertexAttribArrayObjectfvATI in interface GL

glGetVertexAttribArrayObjectfvATI

public void glGetVertexAttribArrayObjectfvATI(int target,
                                              int pname,
                                              float[] params,
                                              int params_offset)
Entry point (through function pointer) to C language function:
void glGetVertexAttribArrayObjectfvATI(GLuint target, GLenum pname, GLfloat * params);

Specified by:
glGetVertexAttribArrayObjectfvATI in interface GL

glGetVertexAttribArrayObjectivATI

public void glGetVertexAttribArrayObjectivATI(int target,
                                              int pname,
                                              java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetVertexAttribArrayObjectivATI(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetVertexAttribArrayObjectivATI in interface GL

glGetVertexAttribArrayObjectivATI

public void glGetVertexAttribArrayObjectivATI(int target,
                                              int pname,
                                              int[] params,
                                              int params_offset)
Entry point (through function pointer) to C language function:
void glGetVertexAttribArrayObjectivATI(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetVertexAttribArrayObjectivATI in interface GL

glGetVertexAttribIivEXT

public void glGetVertexAttribIivEXT(int index,
                                    int pname,
                                    java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params);

Specified by:
glGetVertexAttribIivEXT in interface GL

glGetVertexAttribIivEXT

public void glGetVertexAttribIivEXT(int index,
                                    int pname,
                                    int[] params,
                                    int params_offset)
Entry point (through function pointer) to C language function:
void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params);

Specified by:
glGetVertexAttribIivEXT in interface GL

glGetVertexAttribIuivEXT

public void glGetVertexAttribIuivEXT(int index,
                                     int pname,
                                     java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params);

Specified by:
glGetVertexAttribIuivEXT in interface GL

glGetVertexAttribIuivEXT

public void glGetVertexAttribIuivEXT(int index,
                                     int pname,
                                     int[] params,
                                     int params_offset)
Entry point (through function pointer) to C language function:
void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params);

Specified by:
glGetVertexAttribIuivEXT in interface GL

glGetVertexAttribdv

public void glGetVertexAttribdv(int index,
                                int pname,
                                java.nio.DoubleBuffer params)
Entry point (through function pointer) to C language function:
void glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble * params);

Specified by:
glGetVertexAttribdv in interface GL

glGetVertexAttribdv

public void glGetVertexAttribdv(int index,
                                int pname,
                                double[] params,
                                int params_offset)
Entry point (through function pointer) to C language function:
void glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble * params);

Specified by:
glGetVertexAttribdv in interface GL

glGetVertexAttribdvARB

public void glGetVertexAttribdvARB(int index,
                                   int pname,
                                   java.nio.DoubleBuffer params)
Entry point (through function pointer) to C language function:
void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);

Specified by:
glGetVertexAttribdvARB in interface GL

glGetVertexAttribdvARB

public void glGetVertexAttribdvARB(int index,
                                   int pname,
                                   double[] params,
                                   int params_offset)
Entry point (through function pointer) to C language function:
void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);

Specified by:
glGetVertexAttribdvARB in interface GL

glGetVertexAttribdvNV

public void glGetVertexAttribdvNV(int index,
                                  int pname,
                                  java.nio.DoubleBuffer params)
Entry point (through function pointer) to C language function:
void glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params);

Specified by:
glGetVertexAttribdvNV in interface GL

glGetVertexAttribdvNV

public void glGetVertexAttribdvNV(int index,
                                  int pname,
                                  double[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params);

Specified by:
glGetVertexAttribdvNV in interface GL

glGetVertexAttribfv

public void glGetVertexAttribfv(int target,
                                int pname,
                                java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetVertexAttribfv(GLuint target, GLenum pname, GLfloat * params);

Specified by:
glGetVertexAttribfv in interface GL

glGetVertexAttribfv

public void glGetVertexAttribfv(int target,
                                int pname,
                                float[] params,
                                int params_offset)
Entry point (through function pointer) to C language function:
void glGetVertexAttribfv(GLuint target, GLenum pname, GLfloat * params);

Specified by:
glGetVertexAttribfv in interface GL

glGetVertexAttribfvARB

public void glGetVertexAttribfvARB(int target,
                                   int pname,
                                   java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetVertexAttribfvARB(GLuint target, GLenum pname, GLfloat * params);

Specified by:
glGetVertexAttribfvARB in interface GL

glGetVertexAttribfvARB

public void glGetVertexAttribfvARB(int target,
                                   int pname,
                                   float[] params,
                                   int params_offset)
Entry point (through function pointer) to C language function:
void glGetVertexAttribfvARB(GLuint target, GLenum pname, GLfloat * params);

Specified by:
glGetVertexAttribfvARB in interface GL

glGetVertexAttribfvNV

public void glGetVertexAttribfvNV(int target,
                                  int pname,
                                  java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glGetVertexAttribfvNV(GLuint target, GLenum pname, GLfloat * params);

Specified by:
glGetVertexAttribfvNV in interface GL

glGetVertexAttribfvNV

public void glGetVertexAttribfvNV(int target,
                                  int pname,
                                  float[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void glGetVertexAttribfvNV(GLuint target, GLenum pname, GLfloat * params);

Specified by:
glGetVertexAttribfvNV in interface GL

glGetVertexAttribiv

public void glGetVertexAttribiv(int target,
                                int pname,
                                java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetVertexAttribiv(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetVertexAttribiv in interface GL

glGetVertexAttribiv

public void glGetVertexAttribiv(int target,
                                int pname,
                                int[] params,
                                int params_offset)
Entry point (through function pointer) to C language function:
void glGetVertexAttribiv(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetVertexAttribiv in interface GL

glGetVertexAttribivARB

public void glGetVertexAttribivARB(int target,
                                   int pname,
                                   java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetVertexAttribivARB(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetVertexAttribivARB in interface GL

glGetVertexAttribivARB

public void glGetVertexAttribivARB(int target,
                                   int pname,
                                   int[] params,
                                   int params_offset)
Entry point (through function pointer) to C language function:
void glGetVertexAttribivARB(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetVertexAttribivARB in interface GL

glGetVertexAttribivNV

public void glGetVertexAttribivNV(int target,
                                  int pname,
                                  java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glGetVertexAttribivNV(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetVertexAttribivNV in interface GL

glGetVertexAttribivNV

public void glGetVertexAttribivNV(int target,
                                  int pname,
                                  int[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void glGetVertexAttribivNV(GLuint target, GLenum pname, GLint * params);

Specified by:
glGetVertexAttribivNV in interface GL

glGlobalAlphaFactorbSUN

public void glGlobalAlphaFactorbSUN(byte factor)
Entry point (through function pointer) to C language function:
void glGlobalAlphaFactorbSUN(GLbyte factor);

Specified by:
glGlobalAlphaFactorbSUN in interface GL

dispatch_glGlobalAlphaFactorbSUN0

public void dispatch_glGlobalAlphaFactorbSUN0(byte factor,
                                              long procAddress)
Entry point (through function pointer) to C language function:
void glGlobalAlphaFactorbSUN(GLbyte factor);


glGlobalAlphaFactordSUN

public void glGlobalAlphaFactordSUN(double coord)
Entry point (through function pointer) to C language function:
void glGlobalAlphaFactordSUN(GLdouble coord);

Specified by:
glGlobalAlphaFactordSUN in interface GL

dispatch_glGlobalAlphaFactordSUN0

public void dispatch_glGlobalAlphaFactordSUN0(double coord,
                                              long procAddress)
Entry point (through function pointer) to C language function:
void glGlobalAlphaFactordSUN(GLdouble coord);


glGlobalAlphaFactorfSUN

public void glGlobalAlphaFactorfSUN(float coord)
Entry point (through function pointer) to C language function:
void glGlobalAlphaFactorfSUN(GLfloat coord);

Specified by:
glGlobalAlphaFactorfSUN in interface GL

dispatch_glGlobalAlphaFactorfSUN0

public void dispatch_glGlobalAlphaFactorfSUN0(float coord,
                                              long procAddress)
Entry point (through function pointer) to C language function:
void glGlobalAlphaFactorfSUN(GLfloat coord);


glGlobalAlphaFactoriSUN

public void glGlobalAlphaFactoriSUN(int count)
Entry point (through function pointer) to C language function:
void glGlobalAlphaFactoriSUN(GLint count);

Specified by:
glGlobalAlphaFactoriSUN in interface GL

dispatch_glGlobalAlphaFactoriSUN0

public void dispatch_glGlobalAlphaFactoriSUN0(int count,
                                              long procAddress)
Entry point (through function pointer) to C language function:
void glGlobalAlphaFactoriSUN(GLint count);


glGlobalAlphaFactorsSUN

public void glGlobalAlphaFactorsSUN(short factor)
Entry point (through function pointer) to C language function:
void glGlobalAlphaFactorsSUN(GLshort factor);

Specified by:
glGlobalAlphaFactorsSUN in interface GL

dispatch_glGlobalAlphaFactorsSUN0

public void dispatch_glGlobalAlphaFactorsSUN0(short factor,
                                              long procAddress)
Entry point (through function pointer) to C language function:
void glGlobalAlphaFactorsSUN(GLshort factor);


glGlobalAlphaFactorubSUN

public void glGlobalAlphaFactorubSUN(byte factor)
Entry point (through function pointer) to C language function:
void glGlobalAlphaFactorubSUN(GLubyte factor);

Specified by:
glGlobalAlphaFactorubSUN in interface GL

dispatch_glGlobalAlphaFactorubSUN0

public void dispatch_glGlobalAlphaFactorubSUN0(byte factor,
                                               long procAddress)
Entry point (through function pointer) to C language function:
void glGlobalAlphaFactorubSUN(GLubyte factor);


glGlobalAlphaFactoruiSUN

public void glGlobalAlphaFactoruiSUN(int mode)
Entry point (through function pointer) to C language function:
void glGlobalAlphaFactoruiSUN(GLuint mode);

Specified by:
glGlobalAlphaFactoruiSUN in interface GL

dispatch_glGlobalAlphaFactoruiSUN0

public void dispatch_glGlobalAlphaFactoruiSUN0(int mode,
                                               long procAddress)
Entry point (through function pointer) to C language function:
void glGlobalAlphaFactoruiSUN(GLuint mode);


glGlobalAlphaFactorusSUN

public void glGlobalAlphaFactorusSUN(short factor)
Entry point (through function pointer) to C language function:
void glGlobalAlphaFactorusSUN(GLushort factor);

Specified by:
glGlobalAlphaFactorusSUN in interface GL

dispatch_glGlobalAlphaFactorusSUN0

public void dispatch_glGlobalAlphaFactorusSUN0(short factor,
                                               long procAddress)
Entry point (through function pointer) to C language function:
void glGlobalAlphaFactorusSUN(GLushort factor);


glHint

public void glHint(int target,
                   int mode)
Interface to C language function:
void glHint(GLenum target, GLenum mode);

Specified by:
glHint in interface GL

glHintPGI

public void glHintPGI(int target,
                      int s)
Entry point (through function pointer) to C language function:
void glHintPGI(GLenum target, GLint s);

Specified by:
glHintPGI in interface GL

dispatch_glHintPGI0

public void dispatch_glHintPGI0(int target,
                                int s,
                                long procAddress)
Entry point (through function pointer) to C language function:
void glHintPGI(GLenum target, GLint s);


glHistogram

public void glHistogram(int target,
                        int width,
                        int internalformat,
                        boolean sink)
Entry point (through function pointer) to C language function:
void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);

Specified by:
glHistogram in interface GL

dispatch_glHistogram0

public void dispatch_glHistogram0(int target,
                                  int width,
                                  int internalformat,
                                  boolean sink,
                                  long procAddress)
Entry point (through function pointer) to C language function:
void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);


glIglooInterfaceSGIX

public void glIglooInterfaceSGIX(int pname,
                                 java.nio.Buffer params)
Entry point (through function pointer) to C language function:
void glIglooInterfaceSGIX(GLenum pname, const GLvoid * params);

Specified by:
glIglooInterfaceSGIX in interface GL

glImageTransformParameterfHP

public void glImageTransformParameterfHP(int target,
                                         int pname,
                                         float params)
Entry point (through function pointer) to C language function:
void glImageTransformParameterfHP(GLenum target, GLenum pname, GLfloat params);

Specified by:
glImageTransformParameterfHP in interface GL

dispatch_glImageTransformParameterfHP0

public void dispatch_glImageTransformParameterfHP0(int target,
                                                   int pname,
                                                   float params,
                                                   long procAddress)
Entry point (through function pointer) to C language function:
void glImageTransformParameterfHP(GLenum target, GLenum pname, GLfloat params);


glImageTransformParameterfvHP

public void glImageTransformParameterfvHP(int target,
                                          int pname,
                                          java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glImageTransformParameterfvHP(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glImageTransformParameterfvHP in interface GL

glImageTransformParameterfvHP

public void glImageTransformParameterfvHP(int target,
                                          int pname,
                                          float[] params,
                                          int params_offset)
Entry point (through function pointer) to C language function:
void glImageTransformParameterfvHP(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glImageTransformParameterfvHP in interface GL

glImageTransformParameteriHP

public void glImageTransformParameteriHP(int target,
                                         int pname,
                                         int params)
Entry point (through function pointer) to C language function:
void glImageTransformParameteriHP(GLenum target, GLenum pname, GLint params);

Specified by:
glImageTransformParameteriHP in interface GL

dispatch_glImageTransformParameteriHP0

public void dispatch_glImageTransformParameteriHP0(int target,
                                                   int pname,
                                                   int params,
                                                   long procAddress)
Entry point (through function pointer) to C language function:
void glImageTransformParameteriHP(GLenum target, GLenum pname, GLint params);


glImageTransformParameterivHP

public void glImageTransformParameterivHP(int target,
                                          int pname,
                                          java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glImageTransformParameterivHP(GLenum target, GLenum pname, const GLint * params);

Specified by:
glImageTransformParameterivHP in interface GL

glImageTransformParameterivHP

public void glImageTransformParameterivHP(int target,
                                          int pname,
                                          int[] params,
                                          int params_offset)
Entry point (through function pointer) to C language function:
void glImageTransformParameterivHP(GLenum target, GLenum pname, const GLint * params);

Specified by:
glImageTransformParameterivHP in interface GL

glIndexFuncEXT

public void glIndexFuncEXT(int target,
                           float s)
Entry point (through function pointer) to C language function:
void glIndexFuncEXT(GLenum target, GLclampf s);

Specified by:
glIndexFuncEXT in interface GL

dispatch_glIndexFuncEXT0

public void dispatch_glIndexFuncEXT0(int target,
                                     float s,
                                     long procAddress)
Entry point (through function pointer) to C language function:
void glIndexFuncEXT(GLenum target, GLclampf s);


glIndexMask

public void glIndexMask(int mask)
Interface to C language function:
void glIndexMask(GLuint mask);

Specified by:
glIndexMask in interface GL

glIndexMaterialEXT

public void glIndexMaterialEXT(int target,
                               int id)
Entry point (through function pointer) to C language function:
void glIndexMaterialEXT(GLenum target, GLenum id);

Specified by:
glIndexMaterialEXT in interface GL

dispatch_glIndexMaterialEXT0

public void dispatch_glIndexMaterialEXT0(int target,
                                         int id,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glIndexMaterialEXT(GLenum target, GLenum id);


glIndexPointer

public void glIndexPointer(int type,
                           int stride,
                           java.nio.Buffer ptr)
Interface to C language function:
void glIndexPointer(GLenum type, GLsizei stride, const GLvoid * ptr);

Specified by:
glIndexPointer in interface GL
Parameters:
ptr - a direct Buffer

glIndexd

public void glIndexd(double c)
Interface to C language function:
void glIndexd(GLdouble c);

Specified by:
glIndexd in interface GL

glIndexdv

public void glIndexdv(java.nio.DoubleBuffer c)
Interface to C language function:
void glIndexdv(const GLdouble * c);

Specified by:
glIndexdv in interface GL

glIndexdv

public void glIndexdv(double[] c,
                      int c_offset)
Interface to C language function:
void glIndexdv(const GLdouble * c);

Specified by:
glIndexdv in interface GL

glIndexf

public void glIndexf(float c)
Interface to C language function:
void glIndexf(GLfloat c);

Specified by:
glIndexf in interface GL

glIndexfv

public void glIndexfv(java.nio.FloatBuffer c)
Interface to C language function:
void glIndexfv(const GLfloat * c);

Specified by:
glIndexfv in interface GL

glIndexfv

public void glIndexfv(float[] c,
                      int c_offset)
Interface to C language function:
void glIndexfv(const GLfloat * c);

Specified by:
glIndexfv in interface GL

glIndexi

public void glIndexi(int c)
Interface to C language function:
void glIndexi(GLint c);

Specified by:
glIndexi in interface GL

glIndexiv

public void glIndexiv(java.nio.IntBuffer c)
Interface to C language function:
void glIndexiv(const GLint * c);

Specified by:
glIndexiv in interface GL

glIndexiv

public void glIndexiv(int[] c,
                      int c_offset)
Interface to C language function:
void glIndexiv(const GLint * c);

Specified by:
glIndexiv in interface GL

glIndexs

public void glIndexs(short c)
Interface to C language function:
void glIndexs(GLshort c);

Specified by:
glIndexs in interface GL

glIndexsv

public void glIndexsv(java.nio.ShortBuffer c)
Interface to C language function:
void glIndexsv(const GLshort * c);

Specified by:
glIndexsv in interface GL

glIndexsv

public void glIndexsv(short[] c,
                      int c_offset)
Interface to C language function:
void glIndexsv(const GLshort * c);

Specified by:
glIndexsv in interface GL

glIndexub

public void glIndexub(byte c)
Interface to C language function:
void glIndexub(GLubyte c);

Specified by:
glIndexub in interface GL

glIndexubv

public void glIndexubv(java.nio.ByteBuffer c)
Interface to C language function:
void glIndexubv(const GLubyte * c);

Specified by:
glIndexubv in interface GL

glIndexubv

public void glIndexubv(byte[] c,
                       int c_offset)
Interface to C language function:
void glIndexubv(const GLubyte * c);

Specified by:
glIndexubv in interface GL

glInitNames

public void glInitNames()
Interface to C language function:
void glInitNames(void);

Specified by:
glInitNames in interface GL

glInsertComponentEXT

public void glInsertComponentEXT(int red,
                                 int green,
                                 int blue)
Entry point (through function pointer) to C language function:
void glInsertComponentEXT(GLuint red, GLuint green, GLuint blue);

Specified by:
glInsertComponentEXT in interface GL

dispatch_glInsertComponentEXT0

public void dispatch_glInsertComponentEXT0(int red,
                                           int green,
                                           int blue,
                                           long procAddress)
Entry point (through function pointer) to C language function:
void glInsertComponentEXT(GLuint red, GLuint green, GLuint blue);


glInstrumentsBufferSGIX

public void glInstrumentsBufferSGIX(int size,
                                    java.nio.IntBuffer buffer)
Entry point (through function pointer) to C language function:
void glInstrumentsBufferSGIX(GLsizei size, GLint * buffer);

Specified by:
glInstrumentsBufferSGIX in interface GL

glInstrumentsBufferSGIX

public void glInstrumentsBufferSGIX(int size,
                                    int[] buffer,
                                    int buffer_offset)
Entry point (through function pointer) to C language function:
void glInstrumentsBufferSGIX(GLsizei size, GLint * buffer);

Specified by:
glInstrumentsBufferSGIX in interface GL

glInterleavedArrays

public void glInterleavedArrays(int format,
                                int stride,
                                java.nio.Buffer pointer)
Interface to C language function:
void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);

Specified by:
glInterleavedArrays in interface GL

glInterleavedArrays

public void glInterleavedArrays(int format,
                                int stride,
                                long pointer_buffer_offset)
Interface to C language function:
void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);

Specified by:
glInterleavedArrays in interface GL

glIsAsyncMarkerSGIX

public boolean glIsAsyncMarkerSGIX(int id)
Entry point (through function pointer) to C language function:
GLboolean glIsAsyncMarkerSGIX(GLuint id);

Specified by:
glIsAsyncMarkerSGIX in interface GL

dispatch_glIsAsyncMarkerSGIX0

public boolean dispatch_glIsAsyncMarkerSGIX0(int id,
                                             long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glIsAsyncMarkerSGIX(GLuint id);


glIsBuffer

public boolean glIsBuffer(int id)
Entry point (through function pointer) to C language function:
GLboolean glIsBuffer(GLuint id);

Specified by:
glIsBuffer in interface GL

dispatch_glIsBuffer0

public boolean dispatch_glIsBuffer0(int id,
                                    long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glIsBuffer(GLuint id);


glIsBufferARB

public boolean glIsBufferARB(int id)
Entry point (through function pointer) to C language function:
GLboolean glIsBufferARB(GLuint id);

Specified by:
glIsBufferARB in interface GL

dispatch_glIsBufferARB0

public boolean dispatch_glIsBufferARB0(int id,
                                       long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glIsBufferARB(GLuint id);


glIsEnabled

public boolean glIsEnabled(int cap)
Interface to C language function:
GLboolean glIsEnabled(GLenum cap);

Specified by:
glIsEnabled in interface GL

glIsEnabledIndexedEXT

public boolean glIsEnabledIndexedEXT(int target,
                                     int index)
Entry point (through function pointer) to C language function:
GLboolean glIsEnabledIndexedEXT(GLenum target, GLuint index);

Specified by:
glIsEnabledIndexedEXT in interface GL

dispatch_glIsEnabledIndexedEXT0

public boolean dispatch_glIsEnabledIndexedEXT0(int target,
                                               int index,
                                               long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glIsEnabledIndexedEXT(GLenum target, GLuint index);


glIsFenceAPPLE

public boolean glIsFenceAPPLE(int id)
Entry point (through function pointer) to C language function:
GLboolean glIsFenceAPPLE(GLuint id);

Specified by:
glIsFenceAPPLE in interface GL

dispatch_glIsFenceAPPLE0

public boolean dispatch_glIsFenceAPPLE0(int id,
                                        long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glIsFenceAPPLE(GLuint id);


glIsFenceNV

public boolean glIsFenceNV(int id)
Entry point (through function pointer) to C language function:
GLboolean glIsFenceNV(GLuint id);

Specified by:
glIsFenceNV in interface GL

dispatch_glIsFenceNV0

public boolean dispatch_glIsFenceNV0(int id,
                                     long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glIsFenceNV(GLuint id);


glIsFramebufferEXT

public boolean glIsFramebufferEXT(int id)
Entry point (through function pointer) to C language function:
GLboolean glIsFramebufferEXT(GLuint id);

Specified by:
glIsFramebufferEXT in interface GL

dispatch_glIsFramebufferEXT0

public boolean dispatch_glIsFramebufferEXT0(int id,
                                            long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glIsFramebufferEXT(GLuint id);


glIsList

public boolean glIsList(int list)
Interface to C language function:
GLboolean glIsList(GLuint list);

Specified by:
glIsList in interface GL

glIsObjectBufferATI

public boolean glIsObjectBufferATI(int id)
Entry point (through function pointer) to C language function:
GLboolean glIsObjectBufferATI(GLuint id);

Specified by:
glIsObjectBufferATI in interface GL

dispatch_glIsObjectBufferATI0

public boolean dispatch_glIsObjectBufferATI0(int id,
                                             long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glIsObjectBufferATI(GLuint id);


glIsOcclusionQueryNV

public boolean glIsOcclusionQueryNV(int id)
Entry point (through function pointer) to C language function:
GLboolean glIsOcclusionQueryNV(GLuint id);

Specified by:
glIsOcclusionQueryNV in interface GL

dispatch_glIsOcclusionQueryNV0

public boolean dispatch_glIsOcclusionQueryNV0(int id,
                                              long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glIsOcclusionQueryNV(GLuint id);


glIsProgram

public boolean glIsProgram(int id)
Entry point (through function pointer) to C language function:
GLboolean glIsProgram(GLuint id);

Specified by:
glIsProgram in interface GL

dispatch_glIsProgram0

public boolean dispatch_glIsProgram0(int id,
                                     long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glIsProgram(GLuint id);


glIsProgramARB

public boolean glIsProgramARB(int id)
Entry point (through function pointer) to C language function:
GLboolean glIsProgramARB(GLuint id);

Specified by:
glIsProgramARB in interface GL

dispatch_glIsProgramARB0

public boolean dispatch_glIsProgramARB0(int id,
                                        long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glIsProgramARB(GLuint id);


glIsProgramNV

public boolean glIsProgramNV(int id)
Entry point (through function pointer) to C language function:
GLboolean glIsProgramNV(GLuint id);

Specified by:
glIsProgramNV in interface GL

dispatch_glIsProgramNV0

public boolean dispatch_glIsProgramNV0(int id,
                                       long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glIsProgramNV(GLuint id);


glIsQuery

public boolean glIsQuery(int id)
Entry point (through function pointer) to C language function:
GLboolean glIsQuery(GLuint id);

Specified by:
glIsQuery in interface GL

dispatch_glIsQuery0

public boolean dispatch_glIsQuery0(int id,
                                   long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glIsQuery(GLuint id);


glIsQueryARB

public boolean glIsQueryARB(int id)
Entry point (through function pointer) to C language function:
GLboolean glIsQueryARB(GLuint id);

Specified by:
glIsQueryARB in interface GL

dispatch_glIsQueryARB0

public boolean dispatch_glIsQueryARB0(int id,
                                      long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glIsQueryARB(GLuint id);


glIsRenderbufferEXT

public boolean glIsRenderbufferEXT(int id)
Entry point (through function pointer) to C language function:
GLboolean glIsRenderbufferEXT(GLuint id);

Specified by:
glIsRenderbufferEXT in interface GL

dispatch_glIsRenderbufferEXT0

public boolean dispatch_glIsRenderbufferEXT0(int id,
                                             long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glIsRenderbufferEXT(GLuint id);


glIsShader

public boolean glIsShader(int id)
Entry point (through function pointer) to C language function:
GLboolean glIsShader(GLuint id);

Specified by:
glIsShader in interface GL

dispatch_glIsShader0

public boolean dispatch_glIsShader0(int id,
                                    long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glIsShader(GLuint id);


glIsTexture

public boolean glIsTexture(int texture)
Interface to C language function:
GLboolean glIsTexture(GLuint texture);

Specified by:
glIsTexture in interface GL

glIsVariantEnabledEXT

public boolean glIsVariantEnabledEXT(int id,
                                     int cap)
Entry point (through function pointer) to C language function:
GLboolean glIsVariantEnabledEXT(GLuint id, GLenum cap);

Specified by:
glIsVariantEnabledEXT in interface GL

dispatch_glIsVariantEnabledEXT0

public boolean dispatch_glIsVariantEnabledEXT0(int id,
                                               int cap,
                                               long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glIsVariantEnabledEXT(GLuint id, GLenum cap);


glIsVertexArrayAPPLE

public boolean glIsVertexArrayAPPLE(int id)
Entry point (through function pointer) to C language function:
GLboolean glIsVertexArrayAPPLE(GLuint id);

Specified by:
glIsVertexArrayAPPLE in interface GL

dispatch_glIsVertexArrayAPPLE0

public boolean dispatch_glIsVertexArrayAPPLE0(int id,
                                              long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glIsVertexArrayAPPLE(GLuint id);


glIsVertexAttribEnabledAPPLE

public boolean glIsVertexAttribEnabledAPPLE(int index,
                                            int pname)
Entry point (through function pointer) to C language function:
GLboolean glIsVertexAttribEnabledAPPLE(GLuint index, GLenum pname);

Specified by:
glIsVertexAttribEnabledAPPLE in interface GL

dispatch_glIsVertexAttribEnabledAPPLE0

public boolean dispatch_glIsVertexAttribEnabledAPPLE0(int index,
                                                      int pname,
                                                      long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glIsVertexAttribEnabledAPPLE(GLuint index, GLenum pname);


glLightEnviSGIX

public void glLightEnviSGIX(int target,
                            int s)
Entry point (through function pointer) to C language function:
void glLightEnviSGIX(GLenum target, GLint s);

Specified by:
glLightEnviSGIX in interface GL

dispatch_glLightEnviSGIX0

public void dispatch_glLightEnviSGIX0(int target,
                                      int s,
                                      long procAddress)
Entry point (through function pointer) to C language function:
void glLightEnviSGIX(GLenum target, GLint s);


glLightModelf

public void glLightModelf(int pname,
                          float param)
Interface to C language function:
void glLightModelf(GLenum pname, GLfloat param);

Specified by:
glLightModelf in interface GL

glLightModelfv

public void glLightModelfv(int pname,
                           java.nio.FloatBuffer params)
Interface to C language function:
void glLightModelfv(GLenum pname, const GLfloat * params);

Specified by:
glLightModelfv in interface GL

glLightModelfv

public void glLightModelfv(int pname,
                           float[] params,
                           int params_offset)
Interface to C language function:
void glLightModelfv(GLenum pname, const GLfloat * params);

Specified by:
glLightModelfv in interface GL

glLightModeli

public void glLightModeli(int pname,
                          int param)
Interface to C language function:
void glLightModeli(GLenum pname, GLint param);

Specified by:
glLightModeli in interface GL

glLightModeliv

public void glLightModeliv(int pname,
                           java.nio.IntBuffer params)
Interface to C language function:
void glLightModeliv(GLenum pname, const GLint * params);

Specified by:
glLightModeliv in interface GL

glLightModeliv

public void glLightModeliv(int pname,
                           int[] params,
                           int params_offset)
Interface to C language function:
void glLightModeliv(GLenum pname, const GLint * params);

Specified by:
glLightModeliv in interface GL

glLightf

public void glLightf(int light,
                     int pname,
                     float param)
Interface to C language function:
void glLightf(GLenum light, GLenum pname, GLfloat param);

Specified by:
glLightf in interface GL

glLightfv

public void glLightfv(int light,
                      int pname,
                      java.nio.FloatBuffer params)
Interface to C language function:
void glLightfv(GLenum light, GLenum pname, const GLfloat * params);

Specified by:
glLightfv in interface GL

glLightfv

public void glLightfv(int light,
                      int pname,
                      float[] params,
                      int params_offset)
Interface to C language function:
void glLightfv(GLenum light, GLenum pname, const GLfloat * params);

Specified by:
glLightfv in interface GL

glLighti

public void glLighti(int light,
                     int pname,
                     int param)
Interface to C language function:
void glLighti(GLenum light, GLenum pname, GLint param);

Specified by:
glLighti in interface GL

glLightiv

public void glLightiv(int light,
                      int pname,
                      java.nio.IntBuffer params)
Interface to C language function:
void glLightiv(GLenum light, GLenum pname, const GLint * params);

Specified by:
glLightiv in interface GL

glLightiv

public void glLightiv(int light,
                      int pname,
                      int[] params,
                      int params_offset)
Interface to C language function:
void glLightiv(GLenum light, GLenum pname, const GLint * params);

Specified by:
glLightiv in interface GL

glLineStipple

public void glLineStipple(int factor,
                          short pattern)
Interface to C language function:
void glLineStipple(GLint factor, GLushort pattern);

Specified by:
glLineStipple in interface GL

glLineWidth

public void glLineWidth(float width)
Interface to C language function:
void glLineWidth(GLfloat width);

Specified by:
glLineWidth in interface GL

glLinkProgram

public void glLinkProgram(int mode)
Entry point (through function pointer) to C language function:
void glLinkProgram(GLuint mode);

Specified by:
glLinkProgram in interface GL

dispatch_glLinkProgram0

public void dispatch_glLinkProgram0(int mode,
                                    long procAddress)
Entry point (through function pointer) to C language function:
void glLinkProgram(GLuint mode);


glLinkProgramARB

public void glLinkProgramARB(int mode)
Entry point (through function pointer) to C language function:
void glLinkProgramARB(GLhandleARB mode);

Specified by:
glLinkProgramARB in interface GL

dispatch_glLinkProgramARB0

public void dispatch_glLinkProgramARB0(int mode,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glLinkProgramARB(GLhandleARB mode);


glListBase

public void glListBase(int base)
Interface to C language function:
void glListBase(GLuint base);

Specified by:
glListBase in interface GL

glListParameterfSGIX

public void glListParameterfSGIX(int target,
                                 int pname,
                                 float params)
Entry point (through function pointer) to C language function:
void glListParameterfSGIX(GLuint target, GLenum pname, GLfloat params);

Specified by:
glListParameterfSGIX in interface GL

dispatch_glListParameterfSGIX0

public void dispatch_glListParameterfSGIX0(int target,
                                           int pname,
                                           float params,
                                           long procAddress)
Entry point (through function pointer) to C language function:
void glListParameterfSGIX(GLuint target, GLenum pname, GLfloat params);


glListParameterfvSGIX

public void glListParameterfvSGIX(int target,
                                  int pname,
                                  java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glListParameterfvSGIX(GLuint target, GLenum pname, const GLfloat * params);

Specified by:
glListParameterfvSGIX in interface GL

glListParameterfvSGIX

public void glListParameterfvSGIX(int target,
                                  int pname,
                                  float[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void glListParameterfvSGIX(GLuint target, GLenum pname, const GLfloat * params);

Specified by:
glListParameterfvSGIX in interface GL

glListParameteriSGIX

public void glListParameteriSGIX(int target,
                                 int pname,
                                 int params)
Entry point (through function pointer) to C language function:
void glListParameteriSGIX(GLuint target, GLenum pname, GLint params);

Specified by:
glListParameteriSGIX in interface GL

dispatch_glListParameteriSGIX0

public void dispatch_glListParameteriSGIX0(int target,
                                           int pname,
                                           int params,
                                           long procAddress)
Entry point (through function pointer) to C language function:
void glListParameteriSGIX(GLuint target, GLenum pname, GLint params);


glListParameterivSGIX

public void glListParameterivSGIX(int target,
                                  int pname,
                                  java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glListParameterivSGIX(GLuint target, GLenum pname, const GLint * params);

Specified by:
glListParameterivSGIX in interface GL

glListParameterivSGIX

public void glListParameterivSGIX(int target,
                                  int pname,
                                  int[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void glListParameterivSGIX(GLuint target, GLenum pname, const GLint * params);

Specified by:
glListParameterivSGIX in interface GL

glLoadIdentity

public void glLoadIdentity()
Interface to C language function:
void glLoadIdentity(void);

Specified by:
glLoadIdentity in interface GL

glLoadIdentityDeformationMapSGIX

public void glLoadIdentityDeformationMapSGIX(int mode)
Entry point (through function pointer) to C language function:
void glLoadIdentityDeformationMapSGIX(GLbitfield mode);

Specified by:
glLoadIdentityDeformationMapSGIX in interface GL

dispatch_glLoadIdentityDeformationMapSGIX0

public void dispatch_glLoadIdentityDeformationMapSGIX0(int mode,
                                                       long procAddress)
Entry point (through function pointer) to C language function:
void glLoadIdentityDeformationMapSGIX(GLbitfield mode);


glLoadMatrixd

public void glLoadMatrixd(java.nio.DoubleBuffer m)
Interface to C language function:
void glLoadMatrixd(const GLdouble * m);

Specified by:
glLoadMatrixd in interface GL

glLoadMatrixd

public void glLoadMatrixd(double[] m,
                          int m_offset)
Interface to C language function:
void glLoadMatrixd(const GLdouble * m);

Specified by:
glLoadMatrixd in interface GL

glLoadMatrixf

public void glLoadMatrixf(java.nio.FloatBuffer m)
Interface to C language function:
void glLoadMatrixf(const GLfloat * m);

Specified by:
glLoadMatrixf in interface GL

glLoadMatrixf

public void glLoadMatrixf(float[] m,
                          int m_offset)
Interface to C language function:
void glLoadMatrixf(const GLfloat * m);

Specified by:
glLoadMatrixf in interface GL

glLoadName

public void glLoadName(int name)
Interface to C language function:
void glLoadName(GLuint name);

Specified by:
glLoadName in interface GL

glLoadProgramNV

public void glLoadProgramNV(int target,
                            int id,
                            int len,
                            java.lang.String program)
Entry point (through function pointer) to C language function:
void glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program);

Specified by:
glLoadProgramNV in interface GL

dispatch_glLoadProgramNV0

public void dispatch_glLoadProgramNV0(int target,
                                      int id,
                                      int len,
                                      java.lang.String program,
                                      long procAddress)
Entry point (through function pointer) to C language function:
void glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program);


glLoadTransposeMatrixd

public void glLoadTransposeMatrixd(java.nio.DoubleBuffer m)
Entry point (through function pointer) to C language function:
void glLoadTransposeMatrixd(const GLdouble * m);

Specified by:
glLoadTransposeMatrixd in interface GL

glLoadTransposeMatrixd

public void glLoadTransposeMatrixd(double[] m,
                                   int m_offset)
Entry point (through function pointer) to C language function:
void glLoadTransposeMatrixd(const GLdouble * m);

Specified by:
glLoadTransposeMatrixd in interface GL

glLoadTransposeMatrixf

public void glLoadTransposeMatrixf(java.nio.FloatBuffer m)
Entry point (through function pointer) to C language function:
void glLoadTransposeMatrixf(const GLfloat * m);

Specified by:
glLoadTransposeMatrixf in interface GL

glLoadTransposeMatrixf

public void glLoadTransposeMatrixf(float[] m,
                                   int m_offset)
Entry point (through function pointer) to C language function:
void glLoadTransposeMatrixf(const GLfloat * m);

Specified by:
glLoadTransposeMatrixf in interface GL

glLockArraysEXT

public void glLockArraysEXT(int x,
                            int y)
Entry point (through function pointer) to C language function:
void glLockArraysEXT(GLint x, GLsizei y);

Specified by:
glLockArraysEXT in interface GL

dispatch_glLockArraysEXT0

public void dispatch_glLockArraysEXT0(int x,
                                      int y,
                                      long procAddress)
Entry point (through function pointer) to C language function:
void glLockArraysEXT(GLint x, GLsizei y);


glLogicOp

public void glLogicOp(int opcode)
Interface to C language function:
void glLogicOp(GLenum opcode);

Specified by:
glLogicOp in interface GL

glMap1d

public void glMap1d(int target,
                    double u1,
                    double u2,
                    int stride,
                    int order,
                    java.nio.DoubleBuffer points)
Interface to C language function:
void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);

Specified by:
glMap1d in interface GL

glMap1d

public void glMap1d(int target,
                    double u1,
                    double u2,
                    int stride,
                    int order,
                    double[] points,
                    int points_offset)
Interface to C language function:
void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);

Specified by:
glMap1d in interface GL

glMap1f

public void glMap1f(int target,
                    float u1,
                    float u2,
                    int stride,
                    int order,
                    java.nio.FloatBuffer points)
Interface to C language function:
void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);

Specified by:
glMap1f in interface GL

glMap1f

public void glMap1f(int target,
                    float u1,
                    float u2,
                    int stride,
                    int order,
                    float[] points,
                    int points_offset)
Interface to C language function:
void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);

Specified by:
glMap1f in interface GL

glMap2d

public void glMap2d(int target,
                    double u1,
                    double u2,
                    int ustride,
                    int uorder,
                    double v1,
                    double v2,
                    int vstride,
                    int vorder,
                    java.nio.DoubleBuffer points)
Interface to C language function:
void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);

Specified by:
glMap2d in interface GL

glMap2d

public void glMap2d(int target,
                    double u1,
                    double u2,
                    int ustride,
                    int uorder,
                    double v1,
                    double v2,
                    int vstride,
                    int vorder,
                    double[] points,
                    int points_offset)
Interface to C language function:
void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);

Specified by:
glMap2d in interface GL

glMap2f

public void glMap2f(int target,
                    float u1,
                    float u2,
                    int ustride,
                    int uorder,
                    float v1,
                    float v2,
                    int vstride,
                    int vorder,
                    java.nio.FloatBuffer points)
Interface to C language function:
void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);

Specified by:
glMap2f in interface GL

glMap2f

public void glMap2f(int target,
                    float u1,
                    float u2,
                    int ustride,
                    int uorder,
                    float v1,
                    float v2,
                    int vstride,
                    int vorder,
                    float[] points,
                    int points_offset)
Interface to C language function:
void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);

Specified by:
glMap2f in interface GL

glMapControlPointsNV

public void glMapControlPointsNV(int target,
                                 int index,
                                 int type,
                                 int ustride,
                                 int vstride,
                                 int uorder,
                                 int vorder,
                                 boolean packed,
                                 java.nio.Buffer points)
Entry point (through function pointer) to C language function:
void glMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid * points);

Specified by:
glMapControlPointsNV in interface GL

glMapGrid1d

public void glMapGrid1d(int un,
                        double u1,
                        double u2)
Interface to C language function:
void glMapGrid1d(GLint un, GLdouble u1, GLdouble u2);

Specified by:
glMapGrid1d in interface GL

glMapGrid1f

public void glMapGrid1f(int un,
                        float u1,
                        float u2)
Interface to C language function:
void glMapGrid1f(GLint un, GLfloat u1, GLfloat u2);

Specified by:
glMapGrid1f in interface GL

glMapGrid2d

public void glMapGrid2d(int un,
                        double u1,
                        double u2,
                        int vn,
                        double v1,
                        double v2)
Interface to C language function:
void glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);

Specified by:
glMapGrid2d in interface GL

glMapGrid2f

public void glMapGrid2f(int un,
                        float u1,
                        float u2,
                        int vn,
                        float v1,
                        float v2)
Interface to C language function:
void glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);

Specified by:
glMapGrid2f in interface GL

glMapParameterfvNV

public void glMapParameterfvNV(int target,
                               int pname,
                               java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glMapParameterfvNV in interface GL

glMapParameterfvNV

public void glMapParameterfvNV(int target,
                               int pname,
                               float[] params,
                               int params_offset)
Entry point (through function pointer) to C language function:
void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glMapParameterfvNV in interface GL

glMapParameterivNV

public void glMapParameterivNV(int target,
                               int pname,
                               java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params);

Specified by:
glMapParameterivNV in interface GL

glMapParameterivNV

public void glMapParameterivNV(int target,
                               int pname,
                               int[] params,
                               int params_offset)
Entry point (through function pointer) to C language function:
void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params);

Specified by:
glMapParameterivNV in interface GL

glMapVertexAttrib1dAPPLE

public void glMapVertexAttrib1dAPPLE(int index,
                                     int size,
                                     double u1,
                                     double u2,
                                     int stride,
                                     int order,
                                     java.nio.DoubleBuffer points)
Entry point (through function pointer) to C language function:
void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);

Specified by:
glMapVertexAttrib1dAPPLE in interface GL

glMapVertexAttrib1dAPPLE

public void glMapVertexAttrib1dAPPLE(int index,
                                     int size,
                                     double u1,
                                     double u2,
                                     int stride,
                                     int order,
                                     double[] points,
                                     int points_offset)
Entry point (through function pointer) to C language function:
void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);

Specified by:
glMapVertexAttrib1dAPPLE in interface GL

glMapVertexAttrib1fAPPLE

public void glMapVertexAttrib1fAPPLE(int index,
                                     int size,
                                     float u1,
                                     float u2,
                                     int stride,
                                     int order,
                                     java.nio.FloatBuffer points)
Entry point (through function pointer) to C language function:
void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);

Specified by:
glMapVertexAttrib1fAPPLE in interface GL

glMapVertexAttrib1fAPPLE

public void glMapVertexAttrib1fAPPLE(int index,
                                     int size,
                                     float u1,
                                     float u2,
                                     int stride,
                                     int order,
                                     float[] points,
                                     int points_offset)
Entry point (through function pointer) to C language function:
void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);

Specified by:
glMapVertexAttrib1fAPPLE in interface GL

glMapVertexAttrib2dAPPLE

public void glMapVertexAttrib2dAPPLE(int index,
                                     int size,
                                     double u1,
                                     double u2,
                                     int ustride,
                                     int uorder,
                                     double v1,
                                     double v2,
                                     int vstride,
                                     int vorder,
                                     java.nio.DoubleBuffer points)
Entry point (through function pointer) to C language function:
void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);

Specified by:
glMapVertexAttrib2dAPPLE in interface GL

glMapVertexAttrib2dAPPLE

public void glMapVertexAttrib2dAPPLE(int index,
                                     int size,
                                     double u1,
                                     double u2,
                                     int ustride,
                                     int uorder,
                                     double v1,
                                     double v2,
                                     int vstride,
                                     int vorder,
                                     double[] points,
                                     int points_offset)
Entry point (through function pointer) to C language function:
void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);

Specified by:
glMapVertexAttrib2dAPPLE in interface GL

glMapVertexAttrib2fAPPLE

public void glMapVertexAttrib2fAPPLE(int index,
                                     int size,
                                     float u1,
                                     float u2,
                                     int ustride,
                                     int uorder,
                                     float v1,
                                     float v2,
                                     int vstride,
                                     int vorder,
                                     java.nio.FloatBuffer points)
Entry point (through function pointer) to C language function:
void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);

Specified by:
glMapVertexAttrib2fAPPLE in interface GL

glMapVertexAttrib2fAPPLE

public void glMapVertexAttrib2fAPPLE(int index,
                                     int size,
                                     float u1,
                                     float u2,
                                     int ustride,
                                     int uorder,
                                     float v1,
                                     float v2,
                                     int vstride,
                                     int vorder,
                                     float[] points,
                                     int points_offset)
Entry point (through function pointer) to C language function:
void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);

Specified by:
glMapVertexAttrib2fAPPLE in interface GL

glMaterialf

public void glMaterialf(int face,
                        int pname,
                        float param)
Interface to C language function:
void glMaterialf(GLenum face, GLenum pname, GLfloat param);

Specified by:
glMaterialf in interface GL

glMaterialfv

public void glMaterialfv(int face,
                         int pname,
                         java.nio.FloatBuffer params)
Interface to C language function:
void glMaterialfv(GLenum face, GLenum pname, const GLfloat * params);

Specified by:
glMaterialfv in interface GL

glMaterialfv

public void glMaterialfv(int face,
                         int pname,
                         float[] params,
                         int params_offset)
Interface to C language function:
void glMaterialfv(GLenum face, GLenum pname, const GLfloat * params);

Specified by:
glMaterialfv in interface GL

glMateriali

public void glMateriali(int face,
                        int pname,
                        int param)
Interface to C language function:
void glMateriali(GLenum face, GLenum pname, GLint param);

Specified by:
glMateriali in interface GL

glMaterialiv

public void glMaterialiv(int face,
                         int pname,
                         java.nio.IntBuffer params)
Interface to C language function:
void glMaterialiv(GLenum face, GLenum pname, const GLint * params);

Specified by:
glMaterialiv in interface GL

glMaterialiv

public void glMaterialiv(int face,
                         int pname,
                         int[] params,
                         int params_offset)
Interface to C language function:
void glMaterialiv(GLenum face, GLenum pname, const GLint * params);

Specified by:
glMaterialiv in interface GL

glMatrixIndexPointerARB

public void glMatrixIndexPointerARB(int size,
                                    int type,
                                    int stride,
                                    java.nio.Buffer pointer)
Entry point (through function pointer) to C language function:
void glMatrixIndexPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);

Specified by:
glMatrixIndexPointerARB in interface GL
Parameters:
pointer - a direct Buffer

glMatrixIndexPointerARB

public void glMatrixIndexPointerARB(int size,
                                    int type,
                                    int stride,
                                    long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void glMatrixIndexPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);

Specified by:
glMatrixIndexPointerARB in interface GL

glMatrixIndexubvARB

public void glMatrixIndexubvARB(int size,
                                java.nio.ByteBuffer weights)
Entry point (through function pointer) to C language function:
void glMatrixIndexubvARB(GLint size, const GLubyte * weights);

Specified by:
glMatrixIndexubvARB in interface GL

glMatrixIndexubvARB

public void glMatrixIndexubvARB(int size,
                                byte[] weights,
                                int weights_offset)
Entry point (through function pointer) to C language function:
void glMatrixIndexubvARB(GLint size, const GLubyte * weights);

Specified by:
glMatrixIndexubvARB in interface GL

glMatrixIndexuivARB

public void glMatrixIndexuivARB(int n,
                                java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glMatrixIndexuivARB(GLint n, const GLuint * ids);

Specified by:
glMatrixIndexuivARB in interface GL

glMatrixIndexuivARB

public void glMatrixIndexuivARB(int n,
                                int[] ids,
                                int ids_offset)
Entry point (through function pointer) to C language function:
void glMatrixIndexuivARB(GLint n, const GLuint * ids);

Specified by:
glMatrixIndexuivARB in interface GL

glMatrixIndexusvARB

public void glMatrixIndexusvARB(int size,
                                java.nio.ShortBuffer weights)
Entry point (through function pointer) to C language function:
void glMatrixIndexusvARB(GLint size, const GLushort * weights);

Specified by:
glMatrixIndexusvARB in interface GL

glMatrixIndexusvARB

public void glMatrixIndexusvARB(int size,
                                short[] weights,
                                int weights_offset)
Entry point (through function pointer) to C language function:
void glMatrixIndexusvARB(GLint size, const GLushort * weights);

Specified by:
glMatrixIndexusvARB in interface GL

glMatrixMode

public void glMatrixMode(int mode)
Interface to C language function:
void glMatrixMode(GLenum mode);

Specified by:
glMatrixMode in interface GL

glMinmax

public void glMinmax(int target,
                     int internalformat,
                     boolean sink)
Entry point (through function pointer) to C language function:
void glMinmax(GLenum target, GLenum internalformat, GLboolean sink);

Specified by:
glMinmax in interface GL

dispatch_glMinmax0

public void dispatch_glMinmax0(int target,
                               int internalformat,
                               boolean sink,
                               long procAddress)
Entry point (through function pointer) to C language function:
void glMinmax(GLenum target, GLenum internalformat, GLboolean sink);


glMultMatrixd

public void glMultMatrixd(java.nio.DoubleBuffer m)
Interface to C language function:
void glMultMatrixd(const GLdouble * m);

Specified by:
glMultMatrixd in interface GL

glMultMatrixd

public void glMultMatrixd(double[] m,
                          int m_offset)
Interface to C language function:
void glMultMatrixd(const GLdouble * m);

Specified by:
glMultMatrixd in interface GL

glMultMatrixf

public void glMultMatrixf(java.nio.FloatBuffer m)
Interface to C language function:
void glMultMatrixf(const GLfloat * m);

Specified by:
glMultMatrixf in interface GL

glMultMatrixf

public void glMultMatrixf(float[] m,
                          int m_offset)
Interface to C language function:
void glMultMatrixf(const GLfloat * m);

Specified by:
glMultMatrixf in interface GL

glMultTransposeMatrixd

public void glMultTransposeMatrixd(java.nio.DoubleBuffer m)
Entry point (through function pointer) to C language function:
void glMultTransposeMatrixd(const GLdouble * m);

Specified by:
glMultTransposeMatrixd in interface GL

glMultTransposeMatrixd

public void glMultTransposeMatrixd(double[] m,
                                   int m_offset)
Entry point (through function pointer) to C language function:
void glMultTransposeMatrixd(const GLdouble * m);

Specified by:
glMultTransposeMatrixd in interface GL

glMultTransposeMatrixf

public void glMultTransposeMatrixf(java.nio.FloatBuffer m)
Entry point (through function pointer) to C language function:
void glMultTransposeMatrixf(const GLfloat * m);

Specified by:
glMultTransposeMatrixf in interface GL

glMultTransposeMatrixf

public void glMultTransposeMatrixf(float[] m,
                                   int m_offset)
Entry point (through function pointer) to C language function:
void glMultTransposeMatrixf(const GLfloat * m);

Specified by:
glMultTransposeMatrixf in interface GL

glMultiDrawArrays

public void glMultiDrawArrays(int mode,
                              java.nio.IntBuffer first,
                              java.nio.IntBuffer count,
                              int primcount)
Entry point (through function pointer) to C language function:
void glMultiDrawArrays(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);

Specified by:
glMultiDrawArrays in interface GL

glMultiDrawArrays

public void glMultiDrawArrays(int mode,
                              int[] first,
                              int first_offset,
                              int[] count,
                              int count_offset,
                              int primcount)
Entry point (through function pointer) to C language function:
void glMultiDrawArrays(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);

Specified by:
glMultiDrawArrays in interface GL

glMultiDrawArraysEXT

public void glMultiDrawArraysEXT(int mode,
                                 java.nio.IntBuffer first,
                                 java.nio.IntBuffer count,
                                 int primcount)
Entry point (through function pointer) to C language function:
void glMultiDrawArraysEXT(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);

Specified by:
glMultiDrawArraysEXT in interface GL

glMultiDrawArraysEXT

public void glMultiDrawArraysEXT(int mode,
                                 int[] first,
                                 int first_offset,
                                 int[] count,
                                 int count_offset,
                                 int primcount)
Entry point (through function pointer) to C language function:
void glMultiDrawArraysEXT(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);

Specified by:
glMultiDrawArraysEXT in interface GL

glMultiDrawElementArrayAPPLE

public void glMultiDrawElementArrayAPPLE(int mode,
                                         java.nio.IntBuffer first,
                                         java.nio.IntBuffer count,
                                         int primcount)
Entry point (through function pointer) to C language function:
void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);

Specified by:
glMultiDrawElementArrayAPPLE in interface GL

glMultiDrawElementArrayAPPLE

public void glMultiDrawElementArrayAPPLE(int mode,
                                         int[] first,
                                         int first_offset,
                                         int[] count,
                                         int count_offset,
                                         int primcount)
Entry point (through function pointer) to C language function:
void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);

Specified by:
glMultiDrawElementArrayAPPLE in interface GL

glMultiDrawElements

public void glMultiDrawElements(int mode,
                                java.nio.IntBuffer count,
                                int type,
                                java.nio.Buffer[] indices,
                                int primcount)
Entry point (through function pointer) to C language function:
void glMultiDrawElements(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);

Specified by:
glMultiDrawElements in interface GL

glMultiDrawElements

public void glMultiDrawElements(int mode,
                                int[] count,
                                int count_offset,
                                int type,
                                java.nio.Buffer[] indices,
                                int primcount)
Entry point (through function pointer) to C language function:
void glMultiDrawElements(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);

Specified by:
glMultiDrawElements in interface GL

glMultiDrawElementsEXT

public void glMultiDrawElementsEXT(int mode,
                                   java.nio.IntBuffer count,
                                   int type,
                                   java.nio.Buffer[] indices,
                                   int primcount)
Entry point (through function pointer) to C language function:
void glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);

Specified by:
glMultiDrawElementsEXT in interface GL

glMultiDrawElementsEXT

public void glMultiDrawElementsEXT(int mode,
                                   int[] count,
                                   int count_offset,
                                   int type,
                                   java.nio.Buffer[] indices,
                                   int primcount)
Entry point (through function pointer) to C language function:
void glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);

Specified by:
glMultiDrawElementsEXT in interface GL

glMultiDrawRangeElementArrayAPPLE

public void glMultiDrawRangeElementArrayAPPLE(int mode,
                                              int start,
                                              int end,
                                              java.nio.IntBuffer first,
                                              java.nio.IntBuffer count,
                                              int primcount)
Entry point (through function pointer) to C language function:
void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount);

Specified by:
glMultiDrawRangeElementArrayAPPLE in interface GL

glMultiDrawRangeElementArrayAPPLE

public void glMultiDrawRangeElementArrayAPPLE(int mode,
                                              int start,
                                              int end,
                                              int[] first,
                                              int first_offset,
                                              int[] count,
                                              int count_offset,
                                              int primcount)
Entry point (through function pointer) to C language function:
void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount);

Specified by:
glMultiDrawRangeElementArrayAPPLE in interface GL

glMultiModeDrawArraysIBM

public void glMultiModeDrawArraysIBM(java.nio.IntBuffer mode,
                                     java.nio.IntBuffer first,
                                     java.nio.IntBuffer count,
                                     int primcount,
                                     int modestride)
Entry point (through function pointer) to C language function:
void glMultiModeDrawArraysIBM(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);

Specified by:
glMultiModeDrawArraysIBM in interface GL

glMultiModeDrawArraysIBM

public void glMultiModeDrawArraysIBM(int[] mode,
                                     int mode_offset,
                                     int[] first,
                                     int first_offset,
                                     int[] count,
                                     int count_offset,
                                     int primcount,
                                     int modestride)
Entry point (through function pointer) to C language function:
void glMultiModeDrawArraysIBM(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);

Specified by:
glMultiModeDrawArraysIBM in interface GL

glMultiModeDrawElementsIBM

public void glMultiModeDrawElementsIBM(java.nio.IntBuffer mode,
                                       java.nio.IntBuffer count,
                                       int type,
                                       java.nio.Buffer[] indices,
                                       int primcount,
                                       int modestride)
Entry point (through function pointer) to C language function:
void glMultiModeDrawElementsIBM(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);

Specified by:
glMultiModeDrawElementsIBM in interface GL

glMultiModeDrawElementsIBM

public void glMultiModeDrawElementsIBM(int[] mode,
                                       int mode_offset,
                                       int[] count,
                                       int count_offset,
                                       int type,
                                       java.nio.Buffer[] indices,
                                       int primcount,
                                       int modestride)
Entry point (through function pointer) to C language function:
void glMultiModeDrawElementsIBM(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);

Specified by:
glMultiModeDrawElementsIBM in interface GL

glMultiTexCoord1d

public void glMultiTexCoord1d(int target,
                              double s)
Entry point (through function pointer) to C language function:
void glMultiTexCoord1d(GLenum target, GLdouble s);

Specified by:
glMultiTexCoord1d in interface GL

dispatch_glMultiTexCoord1d0

public void dispatch_glMultiTexCoord1d0(int target,
                                        double s,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glMultiTexCoord1d(GLenum target, GLdouble s);


glMultiTexCoord1dv

public void glMultiTexCoord1dv(int target,
                               java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glMultiTexCoord1dv(GLenum target, const GLdouble * v);

Specified by:
glMultiTexCoord1dv in interface GL

glMultiTexCoord1dv

public void glMultiTexCoord1dv(int target,
                               double[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glMultiTexCoord1dv(GLenum target, const GLdouble * v);

Specified by:
glMultiTexCoord1dv in interface GL

glMultiTexCoord1f

public void glMultiTexCoord1f(int target,
                              float s)
Entry point (through function pointer) to C language function:
void glMultiTexCoord1f(GLenum target, GLfloat s);

Specified by:
glMultiTexCoord1f in interface GL

dispatch_glMultiTexCoord1f0

public void dispatch_glMultiTexCoord1f0(int target,
                                        float s,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glMultiTexCoord1f(GLenum target, GLfloat s);


glMultiTexCoord1fv

public void glMultiTexCoord1fv(int target,
                               java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glMultiTexCoord1fv(GLenum target, const GLfloat * v);

Specified by:
glMultiTexCoord1fv in interface GL

glMultiTexCoord1fv

public void glMultiTexCoord1fv(int target,
                               float[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glMultiTexCoord1fv(GLenum target, const GLfloat * v);

Specified by:
glMultiTexCoord1fv in interface GL

glMultiTexCoord1hNV

public void glMultiTexCoord1hNV(int target,
                                short s)
Entry point (through function pointer) to C language function:
void glMultiTexCoord1hNV(GLenum target, GLhalfNV s);

Specified by:
glMultiTexCoord1hNV in interface GL

dispatch_glMultiTexCoord1hNV0

public void dispatch_glMultiTexCoord1hNV0(int target,
                                          short s,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glMultiTexCoord1hNV(GLenum target, GLhalfNV s);


glMultiTexCoord1hvNV

public void glMultiTexCoord1hvNV(int index,
                                 java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glMultiTexCoord1hvNV(GLenum index, const GLhalfNV * v);

Specified by:
glMultiTexCoord1hvNV in interface GL

glMultiTexCoord1hvNV

public void glMultiTexCoord1hvNV(int index,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glMultiTexCoord1hvNV(GLenum index, const GLhalfNV * v);

Specified by:
glMultiTexCoord1hvNV in interface GL

glMultiTexCoord1i

public void glMultiTexCoord1i(int target,
                              int s)
Entry point (through function pointer) to C language function:
void glMultiTexCoord1i(GLenum target, GLint s);

Specified by:
glMultiTexCoord1i in interface GL

dispatch_glMultiTexCoord1i0

public void dispatch_glMultiTexCoord1i0(int target,
                                        int s,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glMultiTexCoord1i(GLenum target, GLint s);


glMultiTexCoord1iv

public void glMultiTexCoord1iv(int target,
                               java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glMultiTexCoord1iv(GLenum target, const GLint * v);

Specified by:
glMultiTexCoord1iv in interface GL

glMultiTexCoord1iv

public void glMultiTexCoord1iv(int target,
                               int[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glMultiTexCoord1iv(GLenum target, const GLint * v);

Specified by:
glMultiTexCoord1iv in interface GL

glMultiTexCoord1s

public void glMultiTexCoord1s(int target,
                              short s)
Entry point (through function pointer) to C language function:
void glMultiTexCoord1s(GLenum target, GLshort s);

Specified by:
glMultiTexCoord1s in interface GL

dispatch_glMultiTexCoord1s0

public void dispatch_glMultiTexCoord1s0(int target,
                                        short s,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glMultiTexCoord1s(GLenum target, GLshort s);


glMultiTexCoord1sv

public void glMultiTexCoord1sv(int target,
                               java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glMultiTexCoord1sv(GLenum target, const GLshort * v);

Specified by:
glMultiTexCoord1sv in interface GL

glMultiTexCoord1sv

public void glMultiTexCoord1sv(int target,
                               short[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glMultiTexCoord1sv(GLenum target, const GLshort * v);

Specified by:
glMultiTexCoord1sv in interface GL

glMultiTexCoord2d

public void glMultiTexCoord2d(int target,
                              double s,
                              double t)
Entry point (through function pointer) to C language function:
void glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t);

Specified by:
glMultiTexCoord2d in interface GL

dispatch_glMultiTexCoord2d0

public void dispatch_glMultiTexCoord2d0(int target,
                                        double s,
                                        double t,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t);


glMultiTexCoord2dv

public void glMultiTexCoord2dv(int target,
                               java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glMultiTexCoord2dv(GLenum target, const GLdouble * v);

Specified by:
glMultiTexCoord2dv in interface GL

glMultiTexCoord2dv

public void glMultiTexCoord2dv(int target,
                               double[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glMultiTexCoord2dv(GLenum target, const GLdouble * v);

Specified by:
glMultiTexCoord2dv in interface GL

glMultiTexCoord2f

public void glMultiTexCoord2f(int target,
                              float s,
                              float t)
Entry point (through function pointer) to C language function:
void glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t);

Specified by:
glMultiTexCoord2f in interface GL

dispatch_glMultiTexCoord2f0

public void dispatch_glMultiTexCoord2f0(int target,
                                        float s,
                                        float t,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t);


glMultiTexCoord2fv

public void glMultiTexCoord2fv(int target,
                               java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glMultiTexCoord2fv(GLenum target, const GLfloat * v);

Specified by:
glMultiTexCoord2fv in interface GL

glMultiTexCoord2fv

public void glMultiTexCoord2fv(int target,
                               float[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glMultiTexCoord2fv(GLenum target, const GLfloat * v);

Specified by:
glMultiTexCoord2fv in interface GL

glMultiTexCoord2hNV

public void glMultiTexCoord2hNV(int target,
                                short s,
                                short t)
Entry point (through function pointer) to C language function:
void glMultiTexCoord2hNV(GLenum target, GLhalfNV s, GLhalfNV t);

Specified by:
glMultiTexCoord2hNV in interface GL

dispatch_glMultiTexCoord2hNV0

public void dispatch_glMultiTexCoord2hNV0(int target,
                                          short s,
                                          short t,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glMultiTexCoord2hNV(GLenum target, GLhalfNV s, GLhalfNV t);


glMultiTexCoord2hvNV

public void glMultiTexCoord2hvNV(int index,
                                 java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glMultiTexCoord2hvNV(GLenum index, const GLhalfNV * v);

Specified by:
glMultiTexCoord2hvNV in interface GL

glMultiTexCoord2hvNV

public void glMultiTexCoord2hvNV(int index,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glMultiTexCoord2hvNV(GLenum index, const GLhalfNV * v);

Specified by:
glMultiTexCoord2hvNV in interface GL

glMultiTexCoord2i

public void glMultiTexCoord2i(int target,
                              int s,
                              int t)
Entry point (through function pointer) to C language function:
void glMultiTexCoord2i(GLenum target, GLint s, GLint t);

Specified by:
glMultiTexCoord2i in interface GL

dispatch_glMultiTexCoord2i0

public void dispatch_glMultiTexCoord2i0(int target,
                                        int s,
                                        int t,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glMultiTexCoord2i(GLenum target, GLint s, GLint t);


glMultiTexCoord2iv

public void glMultiTexCoord2iv(int target,
                               java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glMultiTexCoord2iv(GLenum target, const GLint * v);

Specified by:
glMultiTexCoord2iv in interface GL

glMultiTexCoord2iv

public void glMultiTexCoord2iv(int target,
                               int[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glMultiTexCoord2iv(GLenum target, const GLint * v);

Specified by:
glMultiTexCoord2iv in interface GL

glMultiTexCoord2s

public void glMultiTexCoord2s(int target,
                              short s,
                              short t)
Entry point (through function pointer) to C language function:
void glMultiTexCoord2s(GLenum target, GLshort s, GLshort t);

Specified by:
glMultiTexCoord2s in interface GL

dispatch_glMultiTexCoord2s0

public void dispatch_glMultiTexCoord2s0(int target,
                                        short s,
                                        short t,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glMultiTexCoord2s(GLenum target, GLshort s, GLshort t);


glMultiTexCoord2sv

public void glMultiTexCoord2sv(int target,
                               java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glMultiTexCoord2sv(GLenum target, const GLshort * v);

Specified by:
glMultiTexCoord2sv in interface GL

glMultiTexCoord2sv

public void glMultiTexCoord2sv(int target,
                               short[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glMultiTexCoord2sv(GLenum target, const GLshort * v);

Specified by:
glMultiTexCoord2sv in interface GL

glMultiTexCoord3d

public void glMultiTexCoord3d(int target,
                              double s,
                              double t,
                              double r)
Entry point (through function pointer) to C language function:
void glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r);

Specified by:
glMultiTexCoord3d in interface GL

dispatch_glMultiTexCoord3d0

public void dispatch_glMultiTexCoord3d0(int target,
                                        double s,
                                        double t,
                                        double r,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r);


glMultiTexCoord3dv

public void glMultiTexCoord3dv(int target,
                               java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glMultiTexCoord3dv(GLenum target, const GLdouble * v);

Specified by:
glMultiTexCoord3dv in interface GL

glMultiTexCoord3dv

public void glMultiTexCoord3dv(int target,
                               double[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glMultiTexCoord3dv(GLenum target, const GLdouble * v);

Specified by:
glMultiTexCoord3dv in interface GL

glMultiTexCoord3f

public void glMultiTexCoord3f(int target,
                              float s,
                              float t,
                              float r)
Entry point (through function pointer) to C language function:
void glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r);

Specified by:
glMultiTexCoord3f in interface GL

dispatch_glMultiTexCoord3f0

public void dispatch_glMultiTexCoord3f0(int target,
                                        float s,
                                        float t,
                                        float r,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r);


glMultiTexCoord3fv

public void glMultiTexCoord3fv(int target,
                               java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glMultiTexCoord3fv(GLenum target, const GLfloat * v);

Specified by:
glMultiTexCoord3fv in interface GL

glMultiTexCoord3fv

public void glMultiTexCoord3fv(int target,
                               float[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glMultiTexCoord3fv(GLenum target, const GLfloat * v);

Specified by:
glMultiTexCoord3fv in interface GL

glMultiTexCoord3hNV

public void glMultiTexCoord3hNV(int target,
                                short s,
                                short t,
                                short r)
Entry point (through function pointer) to C language function:
void glMultiTexCoord3hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);

Specified by:
glMultiTexCoord3hNV in interface GL

dispatch_glMultiTexCoord3hNV0

public void dispatch_glMultiTexCoord3hNV0(int target,
                                          short s,
                                          short t,
                                          short r,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glMultiTexCoord3hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);


glMultiTexCoord3hvNV

public void glMultiTexCoord3hvNV(int index,
                                 java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glMultiTexCoord3hvNV(GLenum index, const GLhalfNV * v);

Specified by:
glMultiTexCoord3hvNV in interface GL

glMultiTexCoord3hvNV

public void glMultiTexCoord3hvNV(int index,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glMultiTexCoord3hvNV(GLenum index, const GLhalfNV * v);

Specified by:
glMultiTexCoord3hvNV in interface GL

glMultiTexCoord3i

public void glMultiTexCoord3i(int target,
                              int s,
                              int t,
                              int r)
Entry point (through function pointer) to C language function:
void glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r);

Specified by:
glMultiTexCoord3i in interface GL

dispatch_glMultiTexCoord3i0

public void dispatch_glMultiTexCoord3i0(int target,
                                        int s,
                                        int t,
                                        int r,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r);


glMultiTexCoord3iv

public void glMultiTexCoord3iv(int target,
                               java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glMultiTexCoord3iv(GLenum target, const GLint * v);

Specified by:
glMultiTexCoord3iv in interface GL

glMultiTexCoord3iv

public void glMultiTexCoord3iv(int target,
                               int[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glMultiTexCoord3iv(GLenum target, const GLint * v);

Specified by:
glMultiTexCoord3iv in interface GL

glMultiTexCoord3s

public void glMultiTexCoord3s(int target,
                              short s,
                              short t,
                              short r)
Entry point (through function pointer) to C language function:
void glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r);

Specified by:
glMultiTexCoord3s in interface GL

dispatch_glMultiTexCoord3s0

public void dispatch_glMultiTexCoord3s0(int target,
                                        short s,
                                        short t,
                                        short r,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r);


glMultiTexCoord3sv

public void glMultiTexCoord3sv(int target,
                               java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glMultiTexCoord3sv(GLenum target, const GLshort * v);

Specified by:
glMultiTexCoord3sv in interface GL

glMultiTexCoord3sv

public void glMultiTexCoord3sv(int target,
                               short[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glMultiTexCoord3sv(GLenum target, const GLshort * v);

Specified by:
glMultiTexCoord3sv in interface GL

glMultiTexCoord4d

public void glMultiTexCoord4d(int target,
                              double s,
                              double t,
                              double r,
                              double q)
Entry point (through function pointer) to C language function:
void glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);

Specified by:
glMultiTexCoord4d in interface GL

dispatch_glMultiTexCoord4d0

public void dispatch_glMultiTexCoord4d0(int target,
                                        double s,
                                        double t,
                                        double r,
                                        double q,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);


glMultiTexCoord4dv

public void glMultiTexCoord4dv(int target,
                               java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glMultiTexCoord4dv(GLenum target, const GLdouble * v);

Specified by:
glMultiTexCoord4dv in interface GL

glMultiTexCoord4dv

public void glMultiTexCoord4dv(int target,
                               double[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glMultiTexCoord4dv(GLenum target, const GLdouble * v);

Specified by:
glMultiTexCoord4dv in interface GL

glMultiTexCoord4f

public void glMultiTexCoord4f(int target,
                              float s,
                              float t,
                              float r,
                              float q)
Entry point (through function pointer) to C language function:
void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);

Specified by:
glMultiTexCoord4f in interface GL

dispatch_glMultiTexCoord4f0

public void dispatch_glMultiTexCoord4f0(int target,
                                        float s,
                                        float t,
                                        float r,
                                        float q,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);


glMultiTexCoord4fv

public void glMultiTexCoord4fv(int target,
                               java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glMultiTexCoord4fv(GLenum target, const GLfloat * v);

Specified by:
glMultiTexCoord4fv in interface GL

glMultiTexCoord4fv

public void glMultiTexCoord4fv(int target,
                               float[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glMultiTexCoord4fv(GLenum target, const GLfloat * v);

Specified by:
glMultiTexCoord4fv in interface GL

glMultiTexCoord4hNV

public void glMultiTexCoord4hNV(int target,
                                short s,
                                short t,
                                short r,
                                short q)
Entry point (through function pointer) to C language function:
void glMultiTexCoord4hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);

Specified by:
glMultiTexCoord4hNV in interface GL

dispatch_glMultiTexCoord4hNV0

public void dispatch_glMultiTexCoord4hNV0(int target,
                                          short s,
                                          short t,
                                          short r,
                                          short q,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glMultiTexCoord4hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);


glMultiTexCoord4hvNV

public void glMultiTexCoord4hvNV(int index,
                                 java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glMultiTexCoord4hvNV(GLenum index, const GLhalfNV * v);

Specified by:
glMultiTexCoord4hvNV in interface GL

glMultiTexCoord4hvNV

public void glMultiTexCoord4hvNV(int index,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glMultiTexCoord4hvNV(GLenum index, const GLhalfNV * v);

Specified by:
glMultiTexCoord4hvNV in interface GL

glMultiTexCoord4i

public void glMultiTexCoord4i(int target,
                              int start,
                              int x,
                              int y,
                              int width)
Entry point (through function pointer) to C language function:
void glMultiTexCoord4i(GLenum target, GLint start, GLint x, GLint y, GLint width);

Specified by:
glMultiTexCoord4i in interface GL

dispatch_glMultiTexCoord4i0

public void dispatch_glMultiTexCoord4i0(int target,
                                        int start,
                                        int x,
                                        int y,
                                        int width,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glMultiTexCoord4i(GLenum target, GLint start, GLint x, GLint y, GLint width);


glMultiTexCoord4iv

public void glMultiTexCoord4iv(int target,
                               java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glMultiTexCoord4iv(GLenum target, const GLint * v);

Specified by:
glMultiTexCoord4iv in interface GL

glMultiTexCoord4iv

public void glMultiTexCoord4iv(int target,
                               int[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glMultiTexCoord4iv(GLenum target, const GLint * v);

Specified by:
glMultiTexCoord4iv in interface GL

glMultiTexCoord4s

public void glMultiTexCoord4s(int target,
                              short s,
                              short t,
                              short r,
                              short q)
Entry point (through function pointer) to C language function:
void glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);

Specified by:
glMultiTexCoord4s in interface GL

dispatch_glMultiTexCoord4s0

public void dispatch_glMultiTexCoord4s0(int target,
                                        short s,
                                        short t,
                                        short r,
                                        short q,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);


glMultiTexCoord4sv

public void glMultiTexCoord4sv(int target,
                               java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glMultiTexCoord4sv(GLenum target, const GLshort * v);

Specified by:
glMultiTexCoord4sv in interface GL

glMultiTexCoord4sv

public void glMultiTexCoord4sv(int target,
                               short[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glMultiTexCoord4sv(GLenum target, const GLshort * v);

Specified by:
glMultiTexCoord4sv in interface GL

glNewBufferRegion

public int glNewBufferRegion(int type)
Entry point (through function pointer) to C language function:
GLuint glNewBufferRegion(GLenum type);

Specified by:
glNewBufferRegion in interface GL

dispatch_glNewBufferRegion0

public int dispatch_glNewBufferRegion0(int type,
                                       long procAddress)
Entry point (through function pointer) to C language function:
GLuint glNewBufferRegion(GLenum type);


glNewList

public void glNewList(int list,
                      int mode)
Interface to C language function:
void glNewList(GLuint list, GLenum mode);

Specified by:
glNewList in interface GL

glNewObjectBufferATI

public int glNewObjectBufferATI(int size,
                                java.nio.Buffer pointer,
                                int usage)
Entry point (through function pointer) to C language function:
GLuint glNewObjectBufferATI(GLsizei size, const GLvoid * pointer, GLenum usage);

Specified by:
glNewObjectBufferATI in interface GL

glNormal3b

public void glNormal3b(byte nx,
                       byte ny,
                       byte nz)
Interface to C language function:
void glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz);

Specified by:
glNormal3b in interface GL

glNormal3bv

public void glNormal3bv(java.nio.ByteBuffer v)
Interface to C language function:
void glNormal3bv(const GLbyte * v);

Specified by:
glNormal3bv in interface GL

glNormal3bv

public void glNormal3bv(byte[] v,
                        int v_offset)
Interface to C language function:
void glNormal3bv(const GLbyte * v);

Specified by:
glNormal3bv in interface GL

glNormal3d

public void glNormal3d(double nx,
                       double ny,
                       double nz)
Interface to C language function:
void glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz);

Specified by:
glNormal3d in interface GL

glNormal3dv

public void glNormal3dv(java.nio.DoubleBuffer v)
Interface to C language function:
void glNormal3dv(const GLdouble * v);

Specified by:
glNormal3dv in interface GL

glNormal3dv

public void glNormal3dv(double[] v,
                        int v_offset)
Interface to C language function:
void glNormal3dv(const GLdouble * v);

Specified by:
glNormal3dv in interface GL

glNormal3f

public void glNormal3f(float nx,
                       float ny,
                       float nz)
Interface to C language function:
void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);

Specified by:
glNormal3f in interface GL

glNormal3fVertex3fSUN

public void glNormal3fVertex3fSUN(float r,
                                  float g,
                                  float b,
                                  float x,
                                  float y,
                                  float z)
Entry point (through function pointer) to C language function:
void glNormal3fVertex3fSUN(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);

Specified by:
glNormal3fVertex3fSUN in interface GL

dispatch_glNormal3fVertex3fSUN0

public void dispatch_glNormal3fVertex3fSUN0(float r,
                                            float g,
                                            float b,
                                            float x,
                                            float y,
                                            float z,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glNormal3fVertex3fSUN(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);


glNormal3fVertex3fvSUN

public void glNormal3fVertex3fvSUN(java.nio.FloatBuffer c,
                                   java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glNormal3fVertex3fvSUN(const GLfloat * c, const GLfloat * v);

Specified by:
glNormal3fVertex3fvSUN in interface GL

glNormal3fVertex3fvSUN

public void glNormal3fVertex3fvSUN(float[] c,
                                   int c_offset,
                                   float[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void glNormal3fVertex3fvSUN(const GLfloat * c, const GLfloat * v);

Specified by:
glNormal3fVertex3fvSUN in interface GL

glNormal3fv

public void glNormal3fv(java.nio.FloatBuffer v)
Interface to C language function:
void glNormal3fv(const GLfloat * v);

Specified by:
glNormal3fv in interface GL

glNormal3fv

public void glNormal3fv(float[] v,
                        int v_offset)
Interface to C language function:
void glNormal3fv(const GLfloat * v);

Specified by:
glNormal3fv in interface GL

glNormal3hNV

public void glNormal3hNV(short red,
                         short green,
                         short blue)
Entry point (through function pointer) to C language function:
void glNormal3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);

Specified by:
glNormal3hNV in interface GL

dispatch_glNormal3hNV0

public void dispatch_glNormal3hNV0(short red,
                                   short green,
                                   short blue,
                                   long procAddress)
Entry point (through function pointer) to C language function:
void glNormal3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);


glNormal3hvNV

public void glNormal3hvNV(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glNormal3hvNV(const GLhalfNV * v);

Specified by:
glNormal3hvNV in interface GL

glNormal3hvNV

public void glNormal3hvNV(short[] v,
                          int v_offset)
Entry point (through function pointer) to C language function:
void glNormal3hvNV(const GLhalfNV * v);

Specified by:
glNormal3hvNV in interface GL

glNormal3i

public void glNormal3i(int nx,
                       int ny,
                       int nz)
Interface to C language function:
void glNormal3i(GLint nx, GLint ny, GLint nz);

Specified by:
glNormal3i in interface GL

glNormal3iv

public void glNormal3iv(java.nio.IntBuffer v)
Interface to C language function:
void glNormal3iv(const GLint * v);

Specified by:
glNormal3iv in interface GL

glNormal3iv

public void glNormal3iv(int[] v,
                        int v_offset)
Interface to C language function:
void glNormal3iv(const GLint * v);

Specified by:
glNormal3iv in interface GL

glNormal3s

public void glNormal3s(short nx,
                       short ny,
                       short nz)
Interface to C language function:
void glNormal3s(GLshort nx, GLshort ny, GLshort nz);

Specified by:
glNormal3s in interface GL

glNormal3sv

public void glNormal3sv(java.nio.ShortBuffer v)
Interface to C language function:
void glNormal3sv(const GLshort * v);

Specified by:
glNormal3sv in interface GL

glNormal3sv

public void glNormal3sv(short[] v,
                        int v_offset)
Interface to C language function:
void glNormal3sv(const GLshort * v);

Specified by:
glNormal3sv in interface GL

glNormalPointer

public void glNormalPointer(int type,
                            int stride,
                            java.nio.Buffer ptr)
Interface to C language function:
void glNormalPointer(GLenum type, GLsizei stride, const GLvoid * ptr);

Specified by:
glNormalPointer in interface GL
Parameters:
ptr - a direct Buffer

glNormalPointer

public void glNormalPointer(int type,
                            int stride,
                            long ptr_buffer_offset)
Interface to C language function:
void glNormalPointer(GLenum type, GLsizei stride, const GLvoid * ptr);

Specified by:
glNormalPointer in interface GL

glNormalStream3bATI

public void glNormalStream3bATI(int stream,
                                byte nx,
                                byte ny,
                                byte nz)
Entry point (through function pointer) to C language function:
void glNormalStream3bATI(GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);

Specified by:
glNormalStream3bATI in interface GL

dispatch_glNormalStream3bATI0

public void dispatch_glNormalStream3bATI0(int stream,
                                          byte nx,
                                          byte ny,
                                          byte nz,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glNormalStream3bATI(GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);


glNormalStream3bvATI

public void glNormalStream3bvATI(int index,
                                 java.nio.ByteBuffer v)
Entry point (through function pointer) to C language function:
void glNormalStream3bvATI(GLenum index, const GLbyte * v);

Specified by:
glNormalStream3bvATI in interface GL

glNormalStream3bvATI

public void glNormalStream3bvATI(int index,
                                 byte[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glNormalStream3bvATI(GLenum index, const GLbyte * v);

Specified by:
glNormalStream3bvATI in interface GL

glNormalStream3dATI

public void glNormalStream3dATI(int target,
                                double s,
                                double t,
                                double r)
Entry point (through function pointer) to C language function:
void glNormalStream3dATI(GLenum target, GLdouble s, GLdouble t, GLdouble r);

Specified by:
glNormalStream3dATI in interface GL

dispatch_glNormalStream3dATI0

public void dispatch_glNormalStream3dATI0(int target,
                                          double s,
                                          double t,
                                          double r,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glNormalStream3dATI(GLenum target, GLdouble s, GLdouble t, GLdouble r);


glNormalStream3dvATI

public void glNormalStream3dvATI(int target,
                                 java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glNormalStream3dvATI(GLenum target, const GLdouble * v);

Specified by:
glNormalStream3dvATI in interface GL

glNormalStream3dvATI

public void glNormalStream3dvATI(int target,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glNormalStream3dvATI(GLenum target, const GLdouble * v);

Specified by:
glNormalStream3dvATI in interface GL

glNormalStream3fATI

public void glNormalStream3fATI(int target,
                                float s,
                                float t,
                                float r)
Entry point (through function pointer) to C language function:
void glNormalStream3fATI(GLenum target, GLfloat s, GLfloat t, GLfloat r);

Specified by:
glNormalStream3fATI in interface GL

dispatch_glNormalStream3fATI0

public void dispatch_glNormalStream3fATI0(int target,
                                          float s,
                                          float t,
                                          float r,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glNormalStream3fATI(GLenum target, GLfloat s, GLfloat t, GLfloat r);


glNormalStream3fvATI

public void glNormalStream3fvATI(int target,
                                 java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glNormalStream3fvATI(GLenum target, const GLfloat * v);

Specified by:
glNormalStream3fvATI in interface GL

glNormalStream3fvATI

public void glNormalStream3fvATI(int target,
                                 float[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glNormalStream3fvATI(GLenum target, const GLfloat * v);

Specified by:
glNormalStream3fvATI in interface GL

glNormalStream3iATI

public void glNormalStream3iATI(int target,
                                int s,
                                int t,
                                int r)
Entry point (through function pointer) to C language function:
void glNormalStream3iATI(GLenum target, GLint s, GLint t, GLint r);

Specified by:
glNormalStream3iATI in interface GL

dispatch_glNormalStream3iATI0

public void dispatch_glNormalStream3iATI0(int target,
                                          int s,
                                          int t,
                                          int r,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glNormalStream3iATI(GLenum target, GLint s, GLint t, GLint r);


glNormalStream3ivATI

public void glNormalStream3ivATI(int target,
                                 java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glNormalStream3ivATI(GLenum target, const GLint * v);

Specified by:
glNormalStream3ivATI in interface GL

glNormalStream3ivATI

public void glNormalStream3ivATI(int target,
                                 int[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glNormalStream3ivATI(GLenum target, const GLint * v);

Specified by:
glNormalStream3ivATI in interface GL

glNormalStream3sATI

public void glNormalStream3sATI(int target,
                                short s,
                                short t,
                                short r)
Entry point (through function pointer) to C language function:
void glNormalStream3sATI(GLenum target, GLshort s, GLshort t, GLshort r);

Specified by:
glNormalStream3sATI in interface GL

dispatch_glNormalStream3sATI0

public void dispatch_glNormalStream3sATI0(int target,
                                          short s,
                                          short t,
                                          short r,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glNormalStream3sATI(GLenum target, GLshort s, GLshort t, GLshort r);


glNormalStream3svATI

public void glNormalStream3svATI(int target,
                                 java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glNormalStream3svATI(GLenum target, const GLshort * v);

Specified by:
glNormalStream3svATI in interface GL

glNormalStream3svATI

public void glNormalStream3svATI(int target,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glNormalStream3svATI(GLenum target, const GLshort * v);

Specified by:
glNormalStream3svATI in interface GL

glOrtho

public void glOrtho(double left,
                    double right,
                    double bottom,
                    double top,
                    double near_val,
                    double far_val)
Interface to C language function:
void glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val);

Specified by:
glOrtho in interface GL

glPNTrianglesfATI

public void glPNTrianglesfATI(int target,
                              float s)
Entry point (through function pointer) to C language function:
void glPNTrianglesfATI(GLenum target, GLfloat s);

Specified by:
glPNTrianglesfATI in interface GL

dispatch_glPNTrianglesfATI0

public void dispatch_glPNTrianglesfATI0(int target,
                                        float s,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glPNTrianglesfATI(GLenum target, GLfloat s);


glPNTrianglesiATI

public void glPNTrianglesiATI(int target,
                              int s)
Entry point (through function pointer) to C language function:
void glPNTrianglesiATI(GLenum target, GLint s);

Specified by:
glPNTrianglesiATI in interface GL

dispatch_glPNTrianglesiATI0

public void dispatch_glPNTrianglesiATI0(int target,
                                        int s,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glPNTrianglesiATI(GLenum target, GLint s);


glPassTexCoordATI

public void glPassTexCoordATI(int red,
                              int green,
                              int blue)
Entry point (through function pointer) to C language function:
void glPassTexCoordATI(GLuint red, GLuint green, GLenum blue);

Specified by:
glPassTexCoordATI in interface GL

dispatch_glPassTexCoordATI0

public void dispatch_glPassTexCoordATI0(int red,
                                        int green,
                                        int blue,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glPassTexCoordATI(GLuint red, GLuint green, GLenum blue);


glPassThrough

public void glPassThrough(float token)
Interface to C language function:
void glPassThrough(GLfloat token);

Specified by:
glPassThrough in interface GL

glPixelDataRangeNV

public void glPixelDataRangeNV(int target,
                               int level,
                               java.nio.Buffer img)
Entry point (through function pointer) to C language function:
void glPixelDataRangeNV(GLenum target, GLsizei level, GLvoid * img);

Specified by:
glPixelDataRangeNV in interface GL
Parameters:
img - a direct Buffer

glPixelMapfv

public void glPixelMapfv(int map,
                         int mapsize,
                         java.nio.FloatBuffer values)
Interface to C language function:
void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);

Specified by:
glPixelMapfv in interface GL

glPixelMapfv

public void glPixelMapfv(int map,
                         int mapsize,
                         float[] values,
                         int values_offset)
Interface to C language function:
void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);

Specified by:
glPixelMapfv in interface GL

glPixelMapfv

public void glPixelMapfv(int map,
                         int mapsize,
                         long values_buffer_offset)
Interface to C language function:
void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);

Specified by:
glPixelMapfv in interface GL

glPixelMapuiv

public void glPixelMapuiv(int map,
                          int mapsize,
                          java.nio.IntBuffer values)
Interface to C language function:
void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);

Specified by:
glPixelMapuiv in interface GL

glPixelMapuiv

public void glPixelMapuiv(int map,
                          int mapsize,
                          int[] values,
                          int values_offset)
Interface to C language function:
void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);

Specified by:
glPixelMapuiv in interface GL

glPixelMapuiv

public void glPixelMapuiv(int map,
                          int mapsize,
                          long values_buffer_offset)
Interface to C language function:
void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);

Specified by:
glPixelMapuiv in interface GL

glPixelMapusv

public void glPixelMapusv(int map,
                          int mapsize,
                          java.nio.ShortBuffer values)
Interface to C language function:
void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);

Specified by:
glPixelMapusv in interface GL

glPixelMapusv

public void glPixelMapusv(int map,
                          int mapsize,
                          short[] values,
                          int values_offset)
Interface to C language function:
void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);

Specified by:
glPixelMapusv in interface GL

glPixelMapusv

public void glPixelMapusv(int map,
                          int mapsize,
                          long values_buffer_offset)
Interface to C language function:
void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);

Specified by:
glPixelMapusv in interface GL

glPixelStoref

public void glPixelStoref(int pname,
                          float param)
Interface to C language function:
void glPixelStoref(GLenum pname, GLfloat param);

Specified by:
glPixelStoref in interface GL

glPixelStorei

public void glPixelStorei(int pname,
                          int param)
Interface to C language function:
void glPixelStorei(GLenum pname, GLint param);

Specified by:
glPixelStorei in interface GL

glPixelTexGenParameterfSGIS

public void glPixelTexGenParameterfSGIS(int target,
                                        float s)
Entry point (through function pointer) to C language function:
void glPixelTexGenParameterfSGIS(GLenum target, GLfloat s);

Specified by:
glPixelTexGenParameterfSGIS in interface GL

dispatch_glPixelTexGenParameterfSGIS0

public void dispatch_glPixelTexGenParameterfSGIS0(int target,
                                                  float s,
                                                  long procAddress)
Entry point (through function pointer) to C language function:
void glPixelTexGenParameterfSGIS(GLenum target, GLfloat s);


glPixelTexGenParameterfvSGIS

public void glPixelTexGenParameterfvSGIS(int target,
                                         java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glPixelTexGenParameterfvSGIS(GLenum target, const GLfloat * v);

Specified by:
glPixelTexGenParameterfvSGIS in interface GL

glPixelTexGenParameterfvSGIS

public void glPixelTexGenParameterfvSGIS(int target,
                                         float[] v,
                                         int v_offset)
Entry point (through function pointer) to C language function:
void glPixelTexGenParameterfvSGIS(GLenum target, const GLfloat * v);

Specified by:
glPixelTexGenParameterfvSGIS in interface GL

glPixelTexGenParameteriSGIS

public void glPixelTexGenParameteriSGIS(int target,
                                        int s)
Entry point (through function pointer) to C language function:
void glPixelTexGenParameteriSGIS(GLenum target, GLint s);

Specified by:
glPixelTexGenParameteriSGIS in interface GL

dispatch_glPixelTexGenParameteriSGIS0

public void dispatch_glPixelTexGenParameteriSGIS0(int target,
                                                  int s,
                                                  long procAddress)
Entry point (through function pointer) to C language function:
void glPixelTexGenParameteriSGIS(GLenum target, GLint s);


glPixelTexGenParameterivSGIS

public void glPixelTexGenParameterivSGIS(int target,
                                         java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glPixelTexGenParameterivSGIS(GLenum target, const GLint * v);

Specified by:
glPixelTexGenParameterivSGIS in interface GL

glPixelTexGenParameterivSGIS

public void glPixelTexGenParameterivSGIS(int target,
                                         int[] v,
                                         int v_offset)
Entry point (through function pointer) to C language function:
void glPixelTexGenParameterivSGIS(GLenum target, const GLint * v);

Specified by:
glPixelTexGenParameterivSGIS in interface GL

glPixelTexGenSGIX

public void glPixelTexGenSGIX(int mode)
Entry point (through function pointer) to C language function:
void glPixelTexGenSGIX(GLenum mode);

Specified by:
glPixelTexGenSGIX in interface GL

dispatch_glPixelTexGenSGIX0

public void dispatch_glPixelTexGenSGIX0(int mode,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glPixelTexGenSGIX(GLenum mode);


glPixelTransferf

public void glPixelTransferf(int pname,
                             float param)
Interface to C language function:
void glPixelTransferf(GLenum pname, GLfloat param);

Specified by:
glPixelTransferf in interface GL

glPixelTransferi

public void glPixelTransferi(int pname,
                             int param)
Interface to C language function:
void glPixelTransferi(GLenum pname, GLint param);

Specified by:
glPixelTransferi in interface GL

glPixelTransformParameterfEXT

public void glPixelTransformParameterfEXT(int target,
                                          int pname,
                                          float params)
Entry point (through function pointer) to C language function:
void glPixelTransformParameterfEXT(GLenum target, GLenum pname, GLfloat params);

Specified by:
glPixelTransformParameterfEXT in interface GL

dispatch_glPixelTransformParameterfEXT0

public void dispatch_glPixelTransformParameterfEXT0(int target,
                                                    int pname,
                                                    float params,
                                                    long procAddress)
Entry point (through function pointer) to C language function:
void glPixelTransformParameterfEXT(GLenum target, GLenum pname, GLfloat params);


glPixelTransformParameterfvEXT

public void glPixelTransformParameterfvEXT(int target,
                                           int pname,
                                           java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glPixelTransformParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glPixelTransformParameterfvEXT in interface GL

glPixelTransformParameterfvEXT

public void glPixelTransformParameterfvEXT(int target,
                                           int pname,
                                           float[] params,
                                           int params_offset)
Entry point (through function pointer) to C language function:
void glPixelTransformParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glPixelTransformParameterfvEXT in interface GL

glPixelTransformParameteriEXT

public void glPixelTransformParameteriEXT(int target,
                                          int pname,
                                          int params)
Entry point (through function pointer) to C language function:
void glPixelTransformParameteriEXT(GLenum target, GLenum pname, GLint params);

Specified by:
glPixelTransformParameteriEXT in interface GL

dispatch_glPixelTransformParameteriEXT0

public void dispatch_glPixelTransformParameteriEXT0(int target,
                                                    int pname,
                                                    int params,
                                                    long procAddress)
Entry point (through function pointer) to C language function:
void glPixelTransformParameteriEXT(GLenum target, GLenum pname, GLint params);


glPixelTransformParameterivEXT

public void glPixelTransformParameterivEXT(int target,
                                           int pname,
                                           java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glPixelTransformParameterivEXT(GLenum target, GLenum pname, const GLint * params);

Specified by:
glPixelTransformParameterivEXT in interface GL

glPixelTransformParameterivEXT

public void glPixelTransformParameterivEXT(int target,
                                           int pname,
                                           int[] params,
                                           int params_offset)
Entry point (through function pointer) to C language function:
void glPixelTransformParameterivEXT(GLenum target, GLenum pname, const GLint * params);

Specified by:
glPixelTransformParameterivEXT in interface GL

glPixelZoom

public void glPixelZoom(float xfactor,
                        float yfactor)
Interface to C language function:
void glPixelZoom(GLfloat xfactor, GLfloat yfactor);

Specified by:
glPixelZoom in interface GL

glPointParameterf

public void glPointParameterf(int target,
                              float s)
Entry point (through function pointer) to C language function:
void glPointParameterf(GLenum target, GLfloat s);

Specified by:
glPointParameterf in interface GL

dispatch_glPointParameterf0

public void dispatch_glPointParameterf0(int target,
                                        float s,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glPointParameterf(GLenum target, GLfloat s);


glPointParameterfARB

public void glPointParameterfARB(int target,
                                 float s)
Entry point (through function pointer) to C language function:
void glPointParameterfARB(GLenum target, GLfloat s);

Specified by:
glPointParameterfARB in interface GL

dispatch_glPointParameterfARB0

public void dispatch_glPointParameterfARB0(int target,
                                           float s,
                                           long procAddress)
Entry point (through function pointer) to C language function:
void glPointParameterfARB(GLenum target, GLfloat s);


glPointParameterfEXT

public void glPointParameterfEXT(int target,
                                 float s)
Entry point (through function pointer) to C language function:
void glPointParameterfEXT(GLenum target, GLfloat s);

Specified by:
glPointParameterfEXT in interface GL

dispatch_glPointParameterfEXT0

public void dispatch_glPointParameterfEXT0(int target,
                                           float s,
                                           long procAddress)
Entry point (through function pointer) to C language function:
void glPointParameterfEXT(GLenum target, GLfloat s);


glPointParameterfSGIS

public void glPointParameterfSGIS(int target,
                                  float s)
Entry point (through function pointer) to C language function:
void glPointParameterfSGIS(GLenum target, GLfloat s);

Specified by:
glPointParameterfSGIS in interface GL

dispatch_glPointParameterfSGIS0

public void dispatch_glPointParameterfSGIS0(int target,
                                            float s,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glPointParameterfSGIS(GLenum target, GLfloat s);


glPointParameterfv

public void glPointParameterfv(int target,
                               java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glPointParameterfv(GLenum target, const GLfloat * v);

Specified by:
glPointParameterfv in interface GL

glPointParameterfv

public void glPointParameterfv(int target,
                               float[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glPointParameterfv(GLenum target, const GLfloat * v);

Specified by:
glPointParameterfv in interface GL

glPointParameterfvARB

public void glPointParameterfvARB(int target,
                                  java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glPointParameterfvARB(GLenum target, const GLfloat * v);

Specified by:
glPointParameterfvARB in interface GL

glPointParameterfvARB

public void glPointParameterfvARB(int target,
                                  float[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void glPointParameterfvARB(GLenum target, const GLfloat * v);

Specified by:
glPointParameterfvARB in interface GL

glPointParameterfvEXT

public void glPointParameterfvEXT(int target,
                                  java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glPointParameterfvEXT(GLenum target, const GLfloat * v);

Specified by:
glPointParameterfvEXT in interface GL

glPointParameterfvEXT

public void glPointParameterfvEXT(int target,
                                  float[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void glPointParameterfvEXT(GLenum target, const GLfloat * v);

Specified by:
glPointParameterfvEXT in interface GL

glPointParameterfvSGIS

public void glPointParameterfvSGIS(int target,
                                   java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glPointParameterfvSGIS(GLenum target, const GLfloat * v);

Specified by:
glPointParameterfvSGIS in interface GL

glPointParameterfvSGIS

public void glPointParameterfvSGIS(int target,
                                   float[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void glPointParameterfvSGIS(GLenum target, const GLfloat * v);

Specified by:
glPointParameterfvSGIS in interface GL

glPointParameteri

public void glPointParameteri(int target,
                              int s)
Entry point (through function pointer) to C language function:
void glPointParameteri(GLenum target, GLint s);

Specified by:
glPointParameteri in interface GL

dispatch_glPointParameteri0

public void dispatch_glPointParameteri0(int target,
                                        int s,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glPointParameteri(GLenum target, GLint s);


glPointParameteriNV

public void glPointParameteriNV(int target,
                                int s)
Entry point (through function pointer) to C language function:
void glPointParameteriNV(GLenum target, GLint s);

Specified by:
glPointParameteriNV in interface GL

dispatch_glPointParameteriNV0

public void dispatch_glPointParameteriNV0(int target,
                                          int s,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glPointParameteriNV(GLenum target, GLint s);


glPointParameteriv

public void glPointParameteriv(int target,
                               java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glPointParameteriv(GLenum target, const GLint * v);

Specified by:
glPointParameteriv in interface GL

glPointParameteriv

public void glPointParameteriv(int target,
                               int[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glPointParameteriv(GLenum target, const GLint * v);

Specified by:
glPointParameteriv in interface GL

glPointParameterivNV

public void glPointParameterivNV(int target,
                                 java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glPointParameterivNV(GLenum target, const GLint * v);

Specified by:
glPointParameterivNV in interface GL

glPointParameterivNV

public void glPointParameterivNV(int target,
                                 int[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glPointParameterivNV(GLenum target, const GLint * v);

Specified by:
glPointParameterivNV in interface GL

glPointSize

public void glPointSize(float size)
Interface to C language function:
void glPointSize(GLfloat size);

Specified by:
glPointSize in interface GL

glPollAsyncSGIX

public int glPollAsyncSGIX(java.nio.IntBuffer markerp)
Entry point (through function pointer) to C language function:
GLint glPollAsyncSGIX(GLuint * markerp);

Specified by:
glPollAsyncSGIX in interface GL

glPollAsyncSGIX

public int glPollAsyncSGIX(int[] markerp,
                           int markerp_offset)
Entry point (through function pointer) to C language function:
GLint glPollAsyncSGIX(GLuint * markerp);

Specified by:
glPollAsyncSGIX in interface GL

glPollInstrumentsSGIX

public int glPollInstrumentsSGIX(java.nio.IntBuffer marker_p)
Entry point (through function pointer) to C language function:
GLint glPollInstrumentsSGIX(GLint * marker_p);

Specified by:
glPollInstrumentsSGIX in interface GL

glPollInstrumentsSGIX

public int glPollInstrumentsSGIX(int[] marker_p,
                                 int marker_p_offset)
Entry point (through function pointer) to C language function:
GLint glPollInstrumentsSGIX(GLint * marker_p);

Specified by:
glPollInstrumentsSGIX in interface GL

glPolygonMode

public void glPolygonMode(int face,
                          int mode)
Interface to C language function:
void glPolygonMode(GLenum face, GLenum mode);

Specified by:
glPolygonMode in interface GL

glPolygonOffset

public void glPolygonOffset(float factor,
                            float units)
Interface to C language function:
void glPolygonOffset(GLfloat factor, GLfloat units);

Specified by:
glPolygonOffset in interface GL

glPolygonStipple

public void glPolygonStipple(java.nio.ByteBuffer mask)
Interface to C language function:
void glPolygonStipple(const GLubyte * mask);

Specified by:
glPolygonStipple in interface GL

glPolygonStipple

public void glPolygonStipple(byte[] mask,
                             int mask_offset)
Interface to C language function:
void glPolygonStipple(const GLubyte * mask);

Specified by:
glPolygonStipple in interface GL

glPolygonStipple

public void glPolygonStipple(long mask_buffer_offset)
Interface to C language function:
void glPolygonStipple(const GLubyte * mask);

Specified by:
glPolygonStipple in interface GL

glPopAttrib

public void glPopAttrib()
Interface to C language function:
void glPopAttrib(void);

Specified by:
glPopAttrib in interface GL

glPopClientAttrib

public void glPopClientAttrib()
Interface to C language function:
void glPopClientAttrib(void);

Specified by:
glPopClientAttrib in interface GL

glPopMatrix

public void glPopMatrix()
Interface to C language function:
void glPopMatrix(void);

Specified by:
glPopMatrix in interface GL

glPopName

public void glPopName()
Interface to C language function:
void glPopName(void);

Specified by:
glPopName in interface GL

glPrimitiveRestartIndexNV

public void glPrimitiveRestartIndexNV(int mode)
Entry point (through function pointer) to C language function:
void glPrimitiveRestartIndexNV(GLuint mode);

Specified by:
glPrimitiveRestartIndexNV in interface GL

dispatch_glPrimitiveRestartIndexNV0

public void dispatch_glPrimitiveRestartIndexNV0(int mode,
                                                long procAddress)
Entry point (through function pointer) to C language function:
void glPrimitiveRestartIndexNV(GLuint mode);


glPrimitiveRestartNV

public void glPrimitiveRestartNV()
Entry point (through function pointer) to C language function:
void glPrimitiveRestartNV(void);

Specified by:
glPrimitiveRestartNV in interface GL

dispatch_glPrimitiveRestartNV0

public void dispatch_glPrimitiveRestartNV0(long procAddress)
Entry point (through function pointer) to C language function:
void glPrimitiveRestartNV(void);


glPrioritizeTextures

public void glPrioritizeTextures(int n,
                                 java.nio.IntBuffer textures,
                                 java.nio.FloatBuffer priorities)
Interface to C language function:
void glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities);

Specified by:
glPrioritizeTextures in interface GL

glPrioritizeTextures

public void glPrioritizeTextures(int n,
                                 int[] textures,
                                 int textures_offset,
                                 float[] priorities,
                                 int priorities_offset)
Interface to C language function:
void glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities);

Specified by:
glPrioritizeTextures in interface GL

glProgramBufferParametersIivNV

public void glProgramBufferParametersIivNV(int target,
                                           int buffer,
                                           int index,
                                           int count,
                                           java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glProgramBufferParametersIivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint * params);

Specified by:
glProgramBufferParametersIivNV in interface GL

glProgramBufferParametersIivNV

public void glProgramBufferParametersIivNV(int target,
                                           int buffer,
                                           int index,
                                           int count,
                                           int[] params,
                                           int params_offset)
Entry point (through function pointer) to C language function:
void glProgramBufferParametersIivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint * params);

Specified by:
glProgramBufferParametersIivNV in interface GL

glProgramBufferParametersIuivNV

public void glProgramBufferParametersIuivNV(int target,
                                            int buffer,
                                            int index,
                                            int count,
                                            java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glProgramBufferParametersIuivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint * params);

Specified by:
glProgramBufferParametersIuivNV in interface GL

glProgramBufferParametersIuivNV

public void glProgramBufferParametersIuivNV(int target,
                                            int buffer,
                                            int index,
                                            int count,
                                            int[] params,
                                            int params_offset)
Entry point (through function pointer) to C language function:
void glProgramBufferParametersIuivNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint * params);

Specified by:
glProgramBufferParametersIuivNV in interface GL

glProgramBufferParametersfvNV

public void glProgramBufferParametersfvNV(int target,
                                          int buffer,
                                          int index,
                                          int count,
                                          java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glProgramBufferParametersfvNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat * params);

Specified by:
glProgramBufferParametersfvNV in interface GL

glProgramBufferParametersfvNV

public void glProgramBufferParametersfvNV(int target,
                                          int buffer,
                                          int index,
                                          int count,
                                          float[] params,
                                          int params_offset)
Entry point (through function pointer) to C language function:
void glProgramBufferParametersfvNV(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat * params);

Specified by:
glProgramBufferParametersfvNV in interface GL

glProgramEnvParameter4dARB

public void glProgramEnvParameter4dARB(int target,
                                       int index,
                                       double x,
                                       double y,
                                       double z,
                                       double w)
Entry point (through function pointer) to C language function:
void glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);

Specified by:
glProgramEnvParameter4dARB in interface GL

dispatch_glProgramEnvParameter4dARB0

public void dispatch_glProgramEnvParameter4dARB0(int target,
                                                 int index,
                                                 double x,
                                                 double y,
                                                 double z,
                                                 double w,
                                                 long procAddress)
Entry point (through function pointer) to C language function:
void glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);


glProgramEnvParameter4dvARB

public void glProgramEnvParameter4dvARB(int target,
                                        int index,
                                        java.nio.DoubleBuffer params)
Entry point (through function pointer) to C language function:
void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);

Specified by:
glProgramEnvParameter4dvARB in interface GL

glProgramEnvParameter4dvARB

public void glProgramEnvParameter4dvARB(int target,
                                        int index,
                                        double[] params,
                                        int params_offset)
Entry point (through function pointer) to C language function:
void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);

Specified by:
glProgramEnvParameter4dvARB in interface GL

glProgramEnvParameter4fARB

public void glProgramEnvParameter4fARB(int target,
                                       int index,
                                       float x,
                                       float y,
                                       float z,
                                       float w)
Entry point (through function pointer) to C language function:
void glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

Specified by:
glProgramEnvParameter4fARB in interface GL

dispatch_glProgramEnvParameter4fARB0

public void dispatch_glProgramEnvParameter4fARB0(int target,
                                                 int index,
                                                 float x,
                                                 float y,
                                                 float z,
                                                 float w,
                                                 long procAddress)
Entry point (through function pointer) to C language function:
void glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);


glProgramEnvParameter4fvARB

public void glProgramEnvParameter4fvARB(int target,
                                        int pname,
                                        java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glProgramEnvParameter4fvARB(GLenum target, GLuint pname, const GLfloat * params);

Specified by:
glProgramEnvParameter4fvARB in interface GL

glProgramEnvParameter4fvARB

public void glProgramEnvParameter4fvARB(int target,
                                        int pname,
                                        float[] params,
                                        int params_offset)
Entry point (through function pointer) to C language function:
void glProgramEnvParameter4fvARB(GLenum target, GLuint pname, const GLfloat * params);

Specified by:
glProgramEnvParameter4fvARB in interface GL

glProgramEnvParameterI4iNV

public void glProgramEnvParameterI4iNV(int target,
                                       int index,
                                       int x,
                                       int y,
                                       int z,
                                       int w)
Entry point (through function pointer) to C language function:
void glProgramEnvParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);

Specified by:
glProgramEnvParameterI4iNV in interface GL

dispatch_glProgramEnvParameterI4iNV0

public void dispatch_glProgramEnvParameterI4iNV0(int target,
                                                 int index,
                                                 int x,
                                                 int y,
                                                 int z,
                                                 int w,
                                                 long procAddress)
Entry point (through function pointer) to C language function:
void glProgramEnvParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);


glProgramEnvParameterI4ivNV

public void glProgramEnvParameterI4ivNV(int target,
                                        int index,
                                        java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glProgramEnvParameterI4ivNV(GLenum target, GLuint index, const GLint * params);

Specified by:
glProgramEnvParameterI4ivNV in interface GL

glProgramEnvParameterI4ivNV

public void glProgramEnvParameterI4ivNV(int target,
                                        int index,
                                        int[] params,
                                        int params_offset)
Entry point (through function pointer) to C language function:
void glProgramEnvParameterI4ivNV(GLenum target, GLuint index, const GLint * params);

Specified by:
glProgramEnvParameterI4ivNV in interface GL

glProgramEnvParameterI4uiNV

public void glProgramEnvParameterI4uiNV(int target,
                                        int index,
                                        int x,
                                        int y,
                                        int z,
                                        int w)
Entry point (through function pointer) to C language function:
void glProgramEnvParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);

Specified by:
glProgramEnvParameterI4uiNV in interface GL

dispatch_glProgramEnvParameterI4uiNV0

public void dispatch_glProgramEnvParameterI4uiNV0(int target,
                                                  int index,
                                                  int x,
                                                  int y,
                                                  int z,
                                                  int w,
                                                  long procAddress)
Entry point (through function pointer) to C language function:
void glProgramEnvParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);


glProgramEnvParameterI4uivNV

public void glProgramEnvParameterI4uivNV(int target,
                                         int index,
                                         java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glProgramEnvParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);

Specified by:
glProgramEnvParameterI4uivNV in interface GL

glProgramEnvParameterI4uivNV

public void glProgramEnvParameterI4uivNV(int target,
                                         int index,
                                         int[] params,
                                         int params_offset)
Entry point (through function pointer) to C language function:
void glProgramEnvParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);

Specified by:
glProgramEnvParameterI4uivNV in interface GL

glProgramEnvParameters4fvEXT

public void glProgramEnvParameters4fvEXT(int target,
                                         int filter,
                                         int n,
                                         java.nio.FloatBuffer weights)
Entry point (through function pointer) to C language function:
void glProgramEnvParameters4fvEXT(GLenum target, GLuint filter, GLsizei n, const GLfloat * weights);

Specified by:
glProgramEnvParameters4fvEXT in interface GL

glProgramEnvParameters4fvEXT

public void glProgramEnvParameters4fvEXT(int target,
                                         int filter,
                                         int n,
                                         float[] weights,
                                         int weights_offset)
Entry point (through function pointer) to C language function:
void glProgramEnvParameters4fvEXT(GLenum target, GLuint filter, GLsizei n, const GLfloat * weights);

Specified by:
glProgramEnvParameters4fvEXT in interface GL

glProgramEnvParametersI4ivNV

public void glProgramEnvParametersI4ivNV(int target,
                                         int index,
                                         int count,
                                         java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glProgramEnvParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);

Specified by:
glProgramEnvParametersI4ivNV in interface GL

glProgramEnvParametersI4ivNV

public void glProgramEnvParametersI4ivNV(int target,
                                         int index,
                                         int count,
                                         int[] params,
                                         int params_offset)
Entry point (through function pointer) to C language function:
void glProgramEnvParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);

Specified by:
glProgramEnvParametersI4ivNV in interface GL

glProgramEnvParametersI4uivNV

public void glProgramEnvParametersI4uivNV(int target,
                                          int index,
                                          int count,
                                          java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glProgramEnvParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);

Specified by:
glProgramEnvParametersI4uivNV in interface GL

glProgramEnvParametersI4uivNV

public void glProgramEnvParametersI4uivNV(int target,
                                          int index,
                                          int count,
                                          int[] params,
                                          int params_offset)
Entry point (through function pointer) to C language function:
void glProgramEnvParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);

Specified by:
glProgramEnvParametersI4uivNV in interface GL

glProgramLocalParameter4dARB

public void glProgramLocalParameter4dARB(int target,
                                         int index,
                                         double x,
                                         double y,
                                         double z,
                                         double w)
Entry point (through function pointer) to C language function:
void glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);

Specified by:
glProgramLocalParameter4dARB in interface GL

dispatch_glProgramLocalParameter4dARB0

public void dispatch_glProgramLocalParameter4dARB0(int target,
                                                   int index,
                                                   double x,
                                                   double y,
                                                   double z,
                                                   double w,
                                                   long procAddress)
Entry point (through function pointer) to C language function:
void glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);


glProgramLocalParameter4dvARB

public void glProgramLocalParameter4dvARB(int target,
                                          int index,
                                          java.nio.DoubleBuffer params)
Entry point (through function pointer) to C language function:
void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);

Specified by:
glProgramLocalParameter4dvARB in interface GL

glProgramLocalParameter4dvARB

public void glProgramLocalParameter4dvARB(int target,
                                          int index,
                                          double[] params,
                                          int params_offset)
Entry point (through function pointer) to C language function:
void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);

Specified by:
glProgramLocalParameter4dvARB in interface GL

glProgramLocalParameter4fARB

public void glProgramLocalParameter4fARB(int target,
                                         int index,
                                         float x,
                                         float y,
                                         float z,
                                         float w)
Entry point (through function pointer) to C language function:
void glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

Specified by:
glProgramLocalParameter4fARB in interface GL

dispatch_glProgramLocalParameter4fARB0

public void dispatch_glProgramLocalParameter4fARB0(int target,
                                                   int index,
                                                   float x,
                                                   float y,
                                                   float z,
                                                   float w,
                                                   long procAddress)
Entry point (through function pointer) to C language function:
void glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);


glProgramLocalParameter4fvARB

public void glProgramLocalParameter4fvARB(int target,
                                          int pname,
                                          java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glProgramLocalParameter4fvARB(GLenum target, GLuint pname, const GLfloat * params);

Specified by:
glProgramLocalParameter4fvARB in interface GL

glProgramLocalParameter4fvARB

public void glProgramLocalParameter4fvARB(int target,
                                          int pname,
                                          float[] params,
                                          int params_offset)
Entry point (through function pointer) to C language function:
void glProgramLocalParameter4fvARB(GLenum target, GLuint pname, const GLfloat * params);

Specified by:
glProgramLocalParameter4fvARB in interface GL

glProgramLocalParameterI4iNV

public void glProgramLocalParameterI4iNV(int target,
                                         int index,
                                         int x,
                                         int y,
                                         int z,
                                         int w)
Entry point (through function pointer) to C language function:
void glProgramLocalParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);

Specified by:
glProgramLocalParameterI4iNV in interface GL

dispatch_glProgramLocalParameterI4iNV0

public void dispatch_glProgramLocalParameterI4iNV0(int target,
                                                   int index,
                                                   int x,
                                                   int y,
                                                   int z,
                                                   int w,
                                                   long procAddress)
Entry point (through function pointer) to C language function:
void glProgramLocalParameterI4iNV(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);


glProgramLocalParameterI4ivNV

public void glProgramLocalParameterI4ivNV(int target,
                                          int index,
                                          java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glProgramLocalParameterI4ivNV(GLenum target, GLuint index, const GLint * params);

Specified by:
glProgramLocalParameterI4ivNV in interface GL

glProgramLocalParameterI4ivNV

public void glProgramLocalParameterI4ivNV(int target,
                                          int index,
                                          int[] params,
                                          int params_offset)
Entry point (through function pointer) to C language function:
void glProgramLocalParameterI4ivNV(GLenum target, GLuint index, const GLint * params);

Specified by:
glProgramLocalParameterI4ivNV in interface GL

glProgramLocalParameterI4uiNV

public void glProgramLocalParameterI4uiNV(int target,
                                          int index,
                                          int x,
                                          int y,
                                          int z,
                                          int w)
Entry point (through function pointer) to C language function:
void glProgramLocalParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);

Specified by:
glProgramLocalParameterI4uiNV in interface GL

dispatch_glProgramLocalParameterI4uiNV0

public void dispatch_glProgramLocalParameterI4uiNV0(int target,
                                                    int index,
                                                    int x,
                                                    int y,
                                                    int z,
                                                    int w,
                                                    long procAddress)
Entry point (through function pointer) to C language function:
void glProgramLocalParameterI4uiNV(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);


glProgramLocalParameterI4uivNV

public void glProgramLocalParameterI4uivNV(int target,
                                           int index,
                                           java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glProgramLocalParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);

Specified by:
glProgramLocalParameterI4uivNV in interface GL

glProgramLocalParameterI4uivNV

public void glProgramLocalParameterI4uivNV(int target,
                                           int index,
                                           int[] params,
                                           int params_offset)
Entry point (through function pointer) to C language function:
void glProgramLocalParameterI4uivNV(GLenum target, GLuint index, const GLuint * params);

Specified by:
glProgramLocalParameterI4uivNV in interface GL

glProgramLocalParameters4fvEXT

public void glProgramLocalParameters4fvEXT(int target,
                                           int filter,
                                           int n,
                                           java.nio.FloatBuffer weights)
Entry point (through function pointer) to C language function:
void glProgramLocalParameters4fvEXT(GLenum target, GLuint filter, GLsizei n, const GLfloat * weights);

Specified by:
glProgramLocalParameters4fvEXT in interface GL

glProgramLocalParameters4fvEXT

public void glProgramLocalParameters4fvEXT(int target,
                                           int filter,
                                           int n,
                                           float[] weights,
                                           int weights_offset)
Entry point (through function pointer) to C language function:
void glProgramLocalParameters4fvEXT(GLenum target, GLuint filter, GLsizei n, const GLfloat * weights);

Specified by:
glProgramLocalParameters4fvEXT in interface GL

glProgramLocalParametersI4ivNV

public void glProgramLocalParametersI4ivNV(int target,
                                           int index,
                                           int count,
                                           java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glProgramLocalParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);

Specified by:
glProgramLocalParametersI4ivNV in interface GL

glProgramLocalParametersI4ivNV

public void glProgramLocalParametersI4ivNV(int target,
                                           int index,
                                           int count,
                                           int[] params,
                                           int params_offset)
Entry point (through function pointer) to C language function:
void glProgramLocalParametersI4ivNV(GLenum target, GLuint index, GLsizei count, const GLint * params);

Specified by:
glProgramLocalParametersI4ivNV in interface GL

glProgramLocalParametersI4uivNV

public void glProgramLocalParametersI4uivNV(int target,
                                            int index,
                                            int count,
                                            java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glProgramLocalParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);

Specified by:
glProgramLocalParametersI4uivNV in interface GL

glProgramLocalParametersI4uivNV

public void glProgramLocalParametersI4uivNV(int target,
                                            int index,
                                            int count,
                                            int[] params,
                                            int params_offset)
Entry point (through function pointer) to C language function:
void glProgramLocalParametersI4uivNV(GLenum target, GLuint index, GLsizei count, const GLuint * params);

Specified by:
glProgramLocalParametersI4uivNV in interface GL

glProgramNamedParameter4dNV

public void glProgramNamedParameter4dNV(int id,
                                        int len,
                                        java.lang.String name,
                                        double x,
                                        double y,
                                        double z,
                                        double w)
Entry point (through function pointer) to C language function:
void glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);

Specified by:
glProgramNamedParameter4dNV in interface GL

dispatch_glProgramNamedParameter4dNV0

public void dispatch_glProgramNamedParameter4dNV0(int id,
                                                  int len,
                                                  java.lang.String name,
                                                  double x,
                                                  double y,
                                                  double z,
                                                  double w,
                                                  long procAddress)
Entry point (through function pointer) to C language function:
void glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);


glProgramNamedParameter4dvNV

public void glProgramNamedParameter4dvNV(int id,
                                         int len,
                                         java.lang.String name,
                                         java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);

Specified by:
glProgramNamedParameter4dvNV in interface GL

glProgramNamedParameter4dvNV

public void glProgramNamedParameter4dvNV(int id,
                                         int len,
                                         java.lang.String name,
                                         double[] v,
                                         int v_offset)
Entry point (through function pointer) to C language function:
void glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);

Specified by:
glProgramNamedParameter4dvNV in interface GL

glProgramNamedParameter4fNV

public void glProgramNamedParameter4fNV(int id,
                                        int len,
                                        java.lang.String name,
                                        float x,
                                        float y,
                                        float z,
                                        float w)
Entry point (through function pointer) to C language function:
void glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

Specified by:
glProgramNamedParameter4fNV in interface GL

dispatch_glProgramNamedParameter4fNV0

public void dispatch_glProgramNamedParameter4fNV0(int id,
                                                  int len,
                                                  java.lang.String name,
                                                  float x,
                                                  float y,
                                                  float z,
                                                  float w,
                                                  long procAddress)
Entry point (through function pointer) to C language function:
void glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);


glProgramNamedParameter4fvNV

public void glProgramNamedParameter4fvNV(int id,
                                         int len,
                                         java.lang.String name,
                                         java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);

Specified by:
glProgramNamedParameter4fvNV in interface GL

glProgramNamedParameter4fvNV

public void glProgramNamedParameter4fvNV(int id,
                                         int len,
                                         java.lang.String name,
                                         float[] v,
                                         int v_offset)
Entry point (through function pointer) to C language function:
void glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);

Specified by:
glProgramNamedParameter4fvNV in interface GL

glProgramParameter4dNV

public void glProgramParameter4dNV(int target,
                                   int index,
                                   double x,
                                   double y,
                                   double z,
                                   double w)
Entry point (through function pointer) to C language function:
void glProgramParameter4dNV(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);

Specified by:
glProgramParameter4dNV in interface GL

dispatch_glProgramParameter4dNV0

public void dispatch_glProgramParameter4dNV0(int target,
                                             int index,
                                             double x,
                                             double y,
                                             double z,
                                             double w,
                                             long procAddress)
Entry point (through function pointer) to C language function:
void glProgramParameter4dNV(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);


glProgramParameter4dvNV

public void glProgramParameter4dvNV(int target,
                                    int index,
                                    java.nio.DoubleBuffer params)
Entry point (through function pointer) to C language function:
void glProgramParameter4dvNV(GLenum target, GLuint index, const GLdouble * params);

Specified by:
glProgramParameter4dvNV in interface GL

glProgramParameter4dvNV

public void glProgramParameter4dvNV(int target,
                                    int index,
                                    double[] params,
                                    int params_offset)
Entry point (through function pointer) to C language function:
void glProgramParameter4dvNV(GLenum target, GLuint index, const GLdouble * params);

Specified by:
glProgramParameter4dvNV in interface GL

glProgramParameter4fNV

public void glProgramParameter4fNV(int target,
                                   int index,
                                   float x,
                                   float y,
                                   float z,
                                   float w)
Entry point (through function pointer) to C language function:
void glProgramParameter4fNV(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

Specified by:
glProgramParameter4fNV in interface GL

dispatch_glProgramParameter4fNV0

public void dispatch_glProgramParameter4fNV0(int target,
                                             int index,
                                             float x,
                                             float y,
                                             float z,
                                             float w,
                                             long procAddress)
Entry point (through function pointer) to C language function:
void glProgramParameter4fNV(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);


glProgramParameter4fvNV

public void glProgramParameter4fvNV(int target,
                                    int pname,
                                    java.nio.FloatBuffer params)
Entry point (through function pointer) to C language function:
void glProgramParameter4fvNV(GLenum target, GLuint pname, const GLfloat * params);

Specified by:
glProgramParameter4fvNV in interface GL

glProgramParameter4fvNV

public void glProgramParameter4fvNV(int target,
                                    int pname,
                                    float[] params,
                                    int params_offset)
Entry point (through function pointer) to C language function:
void glProgramParameter4fvNV(GLenum target, GLuint pname, const GLfloat * params);

Specified by:
glProgramParameter4fvNV in interface GL

glProgramParameteriEXT

public void glProgramParameteriEXT(int program,
                                   int pname,
                                   int value)
Entry point (through function pointer) to C language function:
void glProgramParameteriEXT(GLuint program, GLenum pname, GLint value);

Specified by:
glProgramParameteriEXT in interface GL

dispatch_glProgramParameteriEXT0

public void dispatch_glProgramParameteriEXT0(int program,
                                             int pname,
                                             int value,
                                             long procAddress)
Entry point (through function pointer) to C language function:
void glProgramParameteriEXT(GLuint program, GLenum pname, GLint value);


glProgramParameters4dvNV

public void glProgramParameters4dvNV(int target,
                                     int index,
                                     int count,
                                     java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glProgramParameters4dvNV(GLenum target, GLuint index, GLuint count, const GLdouble * v);

Specified by:
glProgramParameters4dvNV in interface GL

glProgramParameters4dvNV

public void glProgramParameters4dvNV(int target,
                                     int index,
                                     int count,
                                     double[] v,
                                     int v_offset)
Entry point (through function pointer) to C language function:
void glProgramParameters4dvNV(GLenum target, GLuint index, GLuint count, const GLdouble * v);

Specified by:
glProgramParameters4dvNV in interface GL

glProgramParameters4fvNV

public void glProgramParameters4fvNV(int target,
                                     int index,
                                     int count,
                                     java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glProgramParameters4fvNV(GLenum target, GLuint index, GLuint count, const GLfloat * v);

Specified by:
glProgramParameters4fvNV in interface GL

glProgramParameters4fvNV

public void glProgramParameters4fvNV(int target,
                                     int index,
                                     int count,
                                     float[] v,
                                     int v_offset)
Entry point (through function pointer) to C language function:
void glProgramParameters4fvNV(GLenum target, GLuint index, GLuint count, const GLfloat * v);

Specified by:
glProgramParameters4fvNV in interface GL

glProgramStringARB

public void glProgramStringARB(int target,
                               int format,
                               int len,
                               java.lang.String string)
Entry point (through function pointer) to C language function:
void glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string);

Specified by:
glProgramStringARB in interface GL

dispatch_glProgramStringARB0

public void dispatch_glProgramStringARB0(int target,
                                         int format,
                                         int len,
                                         java.lang.String string,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string);


glProgramVertexLimitNV

public void glProgramVertexLimitNV(int target,
                                   int limit)
Entry point (through function pointer) to C language function:
void glProgramVertexLimitNV(GLenum target, GLint limit);

Specified by:
glProgramVertexLimitNV in interface GL

dispatch_glProgramVertexLimitNV0

public void dispatch_glProgramVertexLimitNV0(int target,
                                             int limit,
                                             long procAddress)
Entry point (through function pointer) to C language function:
void glProgramVertexLimitNV(GLenum target, GLint limit);


glPushAttrib

public void glPushAttrib(int mask)
Interface to C language function:
void glPushAttrib(GLbitfield mask);

Specified by:
glPushAttrib in interface GL

glPushClientAttrib

public void glPushClientAttrib(int mask)
Interface to C language function:
void glPushClientAttrib(GLbitfield mask);

Specified by:
glPushClientAttrib in interface GL

glPushMatrix

public void glPushMatrix()
Interface to C language function:
void glPushMatrix(void);

Specified by:
glPushMatrix in interface GL

glPushName

public void glPushName(int name)
Interface to C language function:
void glPushName(GLuint name);

Specified by:
glPushName in interface GL

glRasterPos2d

public void glRasterPos2d(double x,
                          double y)
Interface to C language function:
void glRasterPos2d(GLdouble x, GLdouble y);

Specified by:
glRasterPos2d in interface GL

glRasterPos2dv

public void glRasterPos2dv(java.nio.DoubleBuffer v)
Interface to C language function:
void glRasterPos2dv(const GLdouble * v);

Specified by:
glRasterPos2dv in interface GL

glRasterPos2dv

public void glRasterPos2dv(double[] v,
                           int v_offset)
Interface to C language function:
void glRasterPos2dv(const GLdouble * v);

Specified by:
glRasterPos2dv in interface GL

glRasterPos2f

public void glRasterPos2f(float x,
                          float y)
Interface to C language function:
void glRasterPos2f(GLfloat x, GLfloat y);

Specified by:
glRasterPos2f in interface GL

glRasterPos2fv

public void glRasterPos2fv(java.nio.FloatBuffer v)
Interface to C language function:
void glRasterPos2fv(const GLfloat * v);

Specified by:
glRasterPos2fv in interface GL

glRasterPos2fv

public void glRasterPos2fv(float[] v,
                           int v_offset)
Interface to C language function:
void glRasterPos2fv(const GLfloat * v);

Specified by:
glRasterPos2fv in interface GL

glRasterPos2i

public void glRasterPos2i(int x,
                          int y)
Interface to C language function:
void glRasterPos2i(GLint x, GLint y);

Specified by:
glRasterPos2i in interface GL

glRasterPos2iv

public void glRasterPos2iv(java.nio.IntBuffer v)
Interface to C language function:
void glRasterPos2iv(const GLint * v);

Specified by:
glRasterPos2iv in interface GL

glRasterPos2iv

public void glRasterPos2iv(int[] v,
                           int v_offset)
Interface to C language function:
void glRasterPos2iv(const GLint * v);

Specified by:
glRasterPos2iv in interface GL

glRasterPos2s

public void glRasterPos2s(short x,
                          short y)
Interface to C language function:
void glRasterPos2s(GLshort x, GLshort y);

Specified by:
glRasterPos2s in interface GL

glRasterPos2sv

public void glRasterPos2sv(java.nio.ShortBuffer v)
Interface to C language function:
void glRasterPos2sv(const GLshort * v);

Specified by:
glRasterPos2sv in interface GL

glRasterPos2sv

public void glRasterPos2sv(short[] v,
                           int v_offset)
Interface to C language function:
void glRasterPos2sv(const GLshort * v);

Specified by:
glRasterPos2sv in interface GL

glRasterPos3d

public void glRasterPos3d(double x,
                          double y,
                          double z)
Interface to C language function:
void glRasterPos3d(GLdouble x, GLdouble y, GLdouble z);

Specified by:
glRasterPos3d in interface GL

glRasterPos3dv

public void glRasterPos3dv(java.nio.DoubleBuffer v)
Interface to C language function:
void glRasterPos3dv(const GLdouble * v);

Specified by:
glRasterPos3dv in interface GL

glRasterPos3dv

public void glRasterPos3dv(double[] v,
                           int v_offset)
Interface to C language function:
void glRasterPos3dv(const GLdouble * v);

Specified by:
glRasterPos3dv in interface GL

glRasterPos3f

public void glRasterPos3f(float x,
                          float y,
                          float z)
Interface to C language function:
void glRasterPos3f(GLfloat x, GLfloat y, GLfloat z);

Specified by:
glRasterPos3f in interface GL

glRasterPos3fv

public void glRasterPos3fv(java.nio.FloatBuffer v)
Interface to C language function:
void glRasterPos3fv(const GLfloat * v);

Specified by:
glRasterPos3fv in interface GL

glRasterPos3fv

public void glRasterPos3fv(float[] v,
                           int v_offset)
Interface to C language function:
void glRasterPos3fv(const GLfloat * v);

Specified by:
glRasterPos3fv in interface GL

glRasterPos3i

public void glRasterPos3i(int x,
                          int y,
                          int z)
Interface to C language function:
void glRasterPos3i(GLint x, GLint y, GLint z);

Specified by:
glRasterPos3i in interface GL

glRasterPos3iv

public void glRasterPos3iv(java.nio.IntBuffer v)
Interface to C language function:
void glRasterPos3iv(const GLint * v);

Specified by:
glRasterPos3iv in interface GL

glRasterPos3iv

public void glRasterPos3iv(int[] v,
                           int v_offset)
Interface to C language function:
void glRasterPos3iv(const GLint * v);

Specified by:
glRasterPos3iv in interface GL

glRasterPos3s

public void glRasterPos3s(short x,
                          short y,
                          short z)
Interface to C language function:
void glRasterPos3s(GLshort x, GLshort y, GLshort z);

Specified by:
glRasterPos3s in interface GL

glRasterPos3sv

public void glRasterPos3sv(java.nio.ShortBuffer v)
Interface to C language function:
void glRasterPos3sv(const GLshort * v);

Specified by:
glRasterPos3sv in interface GL

glRasterPos3sv

public void glRasterPos3sv(short[] v,
                           int v_offset)
Interface to C language function:
void glRasterPos3sv(const GLshort * v);

Specified by:
glRasterPos3sv in interface GL

glRasterPos4d

public void glRasterPos4d(double x,
                          double y,
                          double z,
                          double w)
Interface to C language function:
void glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);

Specified by:
glRasterPos4d in interface GL

glRasterPos4dv

public void glRasterPos4dv(java.nio.DoubleBuffer v)
Interface to C language function:
void glRasterPos4dv(const GLdouble * v);

Specified by:
glRasterPos4dv in interface GL

glRasterPos4dv

public void glRasterPos4dv(double[] v,
                           int v_offset)
Interface to C language function:
void glRasterPos4dv(const GLdouble * v);

Specified by:
glRasterPos4dv in interface GL

glRasterPos4f

public void glRasterPos4f(float x,
                          float y,
                          float z,
                          float w)
Interface to C language function:
void glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);

Specified by:
glRasterPos4f in interface GL

glRasterPos4fv

public void glRasterPos4fv(java.nio.FloatBuffer v)
Interface to C language function:
void glRasterPos4fv(const GLfloat * v);

Specified by:
glRasterPos4fv in interface GL

glRasterPos4fv

public void glRasterPos4fv(float[] v,
                           int v_offset)
Interface to C language function:
void glRasterPos4fv(const GLfloat * v);

Specified by:
glRasterPos4fv in interface GL

glRasterPos4i

public void glRasterPos4i(int x,
                          int y,
                          int z,
                          int w)
Interface to C language function:
void glRasterPos4i(GLint x, GLint y, GLint z, GLint w);

Specified by:
glRasterPos4i in interface GL

glRasterPos4iv

public void glRasterPos4iv(java.nio.IntBuffer v)
Interface to C language function:
void glRasterPos4iv(const GLint * v);

Specified by:
glRasterPos4iv in interface GL

glRasterPos4iv

public void glRasterPos4iv(int[] v,
                           int v_offset)
Interface to C language function:
void glRasterPos4iv(const GLint * v);

Specified by:
glRasterPos4iv in interface GL

glRasterPos4s

public void glRasterPos4s(short x,
                          short y,
                          short z,
                          short w)
Interface to C language function:
void glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w);

Specified by:
glRasterPos4s in interface GL

glRasterPos4sv

public void glRasterPos4sv(java.nio.ShortBuffer v)
Interface to C language function:
void glRasterPos4sv(const GLshort * v);

Specified by:
glRasterPos4sv in interface GL

glRasterPos4sv

public void glRasterPos4sv(short[] v,
                           int v_offset)
Interface to C language function:
void glRasterPos4sv(const GLshort * v);

Specified by:
glRasterPos4sv in interface GL

glReadBuffer

public void glReadBuffer(int mode)
Interface to C language function:
void glReadBuffer(GLenum mode);

Specified by:
glReadBuffer in interface GL

glReadBufferRegion

public void glReadBufferRegion(int target,
                               int start,
                               int x,
                               int y,
                               int width)
Entry point (through function pointer) to C language function:
void glReadBufferRegion(GLuint target, GLint start, GLint x, GLsizei y, GLsizei width);

Specified by:
glReadBufferRegion in interface GL

dispatch_glReadBufferRegion0

public void dispatch_glReadBufferRegion0(int target,
                                         int start,
                                         int x,
                                         int y,
                                         int width,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glReadBufferRegion(GLuint target, GLint start, GLint x, GLsizei y, GLsizei width);


glReadInstrumentsSGIX

public void glReadInstrumentsSGIX(int count)
Entry point (through function pointer) to C language function:
void glReadInstrumentsSGIX(GLint count);

Specified by:
glReadInstrumentsSGIX in interface GL

dispatch_glReadInstrumentsSGIX0

public void dispatch_glReadInstrumentsSGIX0(int count,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glReadInstrumentsSGIX(GLint count);


glReadPixels

public void glReadPixels(int x,
                         int y,
                         int width,
                         int height,
                         int format,
                         int type,
                         java.nio.Buffer pixels)
Interface to C language function:
void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);

Specified by:
glReadPixels in interface GL

glReadPixels

public void glReadPixels(int x,
                         int y,
                         int width,
                         int height,
                         int format,
                         int type,
                         long pixels_buffer_offset)
Interface to C language function:
void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);

Specified by:
glReadPixels in interface GL

glRectd

public void glRectd(double x1,
                    double y1,
                    double x2,
                    double y2)
Interface to C language function:
void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);

Specified by:
glRectd in interface GL

glRectdv

public void glRectdv(java.nio.DoubleBuffer v1,
                     java.nio.DoubleBuffer v2)
Interface to C language function:
void glRectdv(const GLdouble * v1, const GLdouble * v2);

Specified by:
glRectdv in interface GL

glRectdv

public void glRectdv(double[] v1,
                     int v1_offset,
                     double[] v2,
                     int v2_offset)
Interface to C language function:
void glRectdv(const GLdouble * v1, const GLdouble * v2);

Specified by:
glRectdv in interface GL

glRectf

public void glRectf(float x1,
                    float y1,
                    float x2,
                    float y2)
Interface to C language function:
void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);

Specified by:
glRectf in interface GL

glRectfv

public void glRectfv(java.nio.FloatBuffer v1,
                     java.nio.FloatBuffer v2)
Interface to C language function:
void glRectfv(const GLfloat * v1, const GLfloat * v2);

Specified by:
glRectfv in interface GL

glRectfv

public void glRectfv(float[] v1,
                     int v1_offset,
                     float[] v2,
                     int v2_offset)
Interface to C language function:
void glRectfv(const GLfloat * v1, const GLfloat * v2);

Specified by:
glRectfv in interface GL

glRecti

public void glRecti(int x1,
                    int y1,
                    int x2,
                    int y2)
Interface to C language function:
void glRecti(GLint x1, GLint y1, GLint x2, GLint y2);

Specified by:
glRecti in interface GL

glRectiv

public void glRectiv(java.nio.IntBuffer v1,
                     java.nio.IntBuffer v2)
Interface to C language function:
void glRectiv(const GLint * v1, const GLint * v2);

Specified by:
glRectiv in interface GL

glRectiv

public void glRectiv(int[] v1,
                     int v1_offset,
                     int[] v2,
                     int v2_offset)
Interface to C language function:
void glRectiv(const GLint * v1, const GLint * v2);

Specified by:
glRectiv in interface GL

glRects

public void glRects(short x1,
                    short y1,
                    short x2,
                    short y2)
Interface to C language function:
void glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2);

Specified by:
glRects in interface GL

glRectsv

public void glRectsv(java.nio.ShortBuffer v1,
                     java.nio.ShortBuffer v2)
Interface to C language function:
void glRectsv(const GLshort * v1, const GLshort * v2);

Specified by:
glRectsv in interface GL

glRectsv

public void glRectsv(short[] v1,
                     int v1_offset,
                     short[] v2,
                     int v2_offset)
Interface to C language function:
void glRectsv(const GLshort * v1, const GLshort * v2);

Specified by:
glRectsv in interface GL

glReferencePlaneSGIX

public void glReferencePlaneSGIX(java.nio.DoubleBuffer m)
Entry point (through function pointer) to C language function:
void glReferencePlaneSGIX(const GLdouble * m);

Specified by:
glReferencePlaneSGIX in interface GL

glReferencePlaneSGIX

public void glReferencePlaneSGIX(double[] m,
                                 int m_offset)
Entry point (through function pointer) to C language function:
void glReferencePlaneSGIX(const GLdouble * m);

Specified by:
glReferencePlaneSGIX in interface GL

glRenderMode

public int glRenderMode(int mode)
Interface to C language function:
GLint glRenderMode(GLenum mode);

Specified by:
glRenderMode in interface GL

glRenderbufferStorageEXT

public void glRenderbufferStorageEXT(int target,
                                     int internalformat,
                                     int width,
                                     int height)
Entry point (through function pointer) to C language function:
void glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);

Specified by:
glRenderbufferStorageEXT in interface GL

dispatch_glRenderbufferStorageEXT0

public void dispatch_glRenderbufferStorageEXT0(int target,
                                               int internalformat,
                                               int width,
                                               int height,
                                               long procAddress)
Entry point (through function pointer) to C language function:
void glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);


glRenderbufferStorageMultisampleCoverageNV

public void glRenderbufferStorageMultisampleCoverageNV(int target,
                                                       int coverageSamples,
                                                       int colorSamples,
                                                       int internalformat,
                                                       int width,
                                                       int height)
Entry point (through function pointer) to C language function:
void glRenderbufferStorageMultisampleCoverageNV(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);

Specified by:
glRenderbufferStorageMultisampleCoverageNV in interface GL

dispatch_glRenderbufferStorageMultisampleCoverageNV0

public void dispatch_glRenderbufferStorageMultisampleCoverageNV0(int target,
                                                                 int coverageSamples,
                                                                 int colorSamples,
                                                                 int internalformat,
                                                                 int width,
                                                                 int height,
                                                                 long procAddress)
Entry point (through function pointer) to C language function:
void glRenderbufferStorageMultisampleCoverageNV(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);


glRenderbufferStorageMultisampleEXT

public void glRenderbufferStorageMultisampleEXT(int target,
                                                int samples,
                                                int internalformat,
                                                int width,
                                                int height)
Entry point (through function pointer) to C language function:
void glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);

Specified by:
glRenderbufferStorageMultisampleEXT in interface GL

dispatch_glRenderbufferStorageMultisampleEXT0

public void dispatch_glRenderbufferStorageMultisampleEXT0(int target,
                                                          int samples,
                                                          int internalformat,
                                                          int width,
                                                          int height,
                                                          long procAddress)
Entry point (through function pointer) to C language function:
void glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);


glReplacementCodeuiColor3fVertex3fSUN

public void glReplacementCodeuiColor3fVertex3fSUN(int rc,
                                                  float r,
                                                  float g,
                                                  float b,
                                                  float x,
                                                  float y,
                                                  float z)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor3fVertex3fSUN(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);

Specified by:
glReplacementCodeuiColor3fVertex3fSUN in interface GL

dispatch_glReplacementCodeuiColor3fVertex3fSUN0

public void dispatch_glReplacementCodeuiColor3fVertex3fSUN0(int rc,
                                                            float r,
                                                            float g,
                                                            float b,
                                                            float x,
                                                            float y,
                                                            float z,
                                                            long procAddress)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor3fVertex3fSUN(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);


glReplacementCodeuiColor3fVertex3fvSUN

public void glReplacementCodeuiColor3fVertex3fvSUN(java.nio.IntBuffer rc,
                                                   java.nio.FloatBuffer c,
                                                   java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * v);

Specified by:
glReplacementCodeuiColor3fVertex3fvSUN in interface GL

glReplacementCodeuiColor3fVertex3fvSUN

public void glReplacementCodeuiColor3fVertex3fvSUN(int[] rc,
                                                   int rc_offset,
                                                   float[] c,
                                                   int c_offset,
                                                   float[] v,
                                                   int v_offset)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * v);

Specified by:
glReplacementCodeuiColor3fVertex3fvSUN in interface GL

glReplacementCodeuiColor4fNormal3fVertex3fSUN

public void glReplacementCodeuiColor4fNormal3fVertex3fSUN(int rc,
                                                          float r,
                                                          float g,
                                                          float b,
                                                          float a,
                                                          float nx,
                                                          float ny,
                                                          float nz,
                                                          float x,
                                                          float y,
                                                          float z)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor4fNormal3fVertex3fSUN(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);

Specified by:
glReplacementCodeuiColor4fNormal3fVertex3fSUN in interface GL

dispatch_glReplacementCodeuiColor4fNormal3fVertex3fSUN0

public void dispatch_glReplacementCodeuiColor4fNormal3fVertex3fSUN0(int rc,
                                                                    float r,
                                                                    float g,
                                                                    float b,
                                                                    float a,
                                                                    float nx,
                                                                    float ny,
                                                                    float nz,
                                                                    float x,
                                                                    float y,
                                                                    float z,
                                                                    long procAddress)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor4fNormal3fVertex3fSUN(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);


glReplacementCodeuiColor4fNormal3fVertex3fvSUN

public void glReplacementCodeuiColor4fNormal3fVertex3fvSUN(java.nio.IntBuffer rc,
                                                           java.nio.FloatBuffer c,
                                                           java.nio.FloatBuffer n,
                                                           java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor4fNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

Specified by:
glReplacementCodeuiColor4fNormal3fVertex3fvSUN in interface GL

glReplacementCodeuiColor4fNormal3fVertex3fvSUN

public void glReplacementCodeuiColor4fNormal3fVertex3fvSUN(int[] rc,
                                                           int rc_offset,
                                                           float[] c,
                                                           int c_offset,
                                                           float[] n,
                                                           int n_offset,
                                                           float[] v,
                                                           int v_offset)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor4fNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

Specified by:
glReplacementCodeuiColor4fNormal3fVertex3fvSUN in interface GL

glReplacementCodeuiColor4ubVertex3fSUN

public void glReplacementCodeuiColor4ubVertex3fSUN(int rc,
                                                   byte r,
                                                   byte g,
                                                   byte b,
                                                   byte a,
                                                   float x,
                                                   float y,
                                                   float z)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor4ubVertex3fSUN(GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);

Specified by:
glReplacementCodeuiColor4ubVertex3fSUN in interface GL

dispatch_glReplacementCodeuiColor4ubVertex3fSUN0

public void dispatch_glReplacementCodeuiColor4ubVertex3fSUN0(int rc,
                                                             byte r,
                                                             byte g,
                                                             byte b,
                                                             byte a,
                                                             float x,
                                                             float y,
                                                             float z,
                                                             long procAddress)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor4ubVertex3fSUN(GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);


glReplacementCodeuiColor4ubVertex3fvSUN

public void glReplacementCodeuiColor4ubVertex3fvSUN(java.nio.IntBuffer rc,
                                                    java.nio.ByteBuffer c,
                                                    java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor4ubVertex3fvSUN(const GLuint * rc, const GLubyte * c, const GLfloat * v);

Specified by:
glReplacementCodeuiColor4ubVertex3fvSUN in interface GL

glReplacementCodeuiColor4ubVertex3fvSUN

public void glReplacementCodeuiColor4ubVertex3fvSUN(int[] rc,
                                                    int rc_offset,
                                                    byte[] c,
                                                    int c_offset,
                                                    float[] v,
                                                    int v_offset)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiColor4ubVertex3fvSUN(const GLuint * rc, const GLubyte * c, const GLfloat * v);

Specified by:
glReplacementCodeuiColor4ubVertex3fvSUN in interface GL

glReplacementCodeuiNormal3fVertex3fSUN

public void glReplacementCodeuiNormal3fVertex3fSUN(int rc,
                                                   float r,
                                                   float g,
                                                   float b,
                                                   float x,
                                                   float y,
                                                   float z)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiNormal3fVertex3fSUN(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);

Specified by:
glReplacementCodeuiNormal3fVertex3fSUN in interface GL

dispatch_glReplacementCodeuiNormal3fVertex3fSUN0

public void dispatch_glReplacementCodeuiNormal3fVertex3fSUN0(int rc,
                                                             float r,
                                                             float g,
                                                             float b,
                                                             float x,
                                                             float y,
                                                             float z,
                                                             long procAddress)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiNormal3fVertex3fSUN(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);


glReplacementCodeuiNormal3fVertex3fvSUN

public void glReplacementCodeuiNormal3fVertex3fvSUN(java.nio.IntBuffer rc,
                                                    java.nio.FloatBuffer c,
                                                    java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * v);

Specified by:
glReplacementCodeuiNormal3fVertex3fvSUN in interface GL

glReplacementCodeuiNormal3fVertex3fvSUN

public void glReplacementCodeuiNormal3fVertex3fvSUN(int[] rc,
                                                    int rc_offset,
                                                    float[] c,
                                                    int c_offset,
                                                    float[] v,
                                                    int v_offset)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * v);

Specified by:
glReplacementCodeuiNormal3fVertex3fvSUN in interface GL

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN

public void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(int rc,
                                                                    float s,
                                                                    float t,
                                                                    float r,
                                                                    float g,
                                                                    float b,
                                                                    float a,
                                                                    float nx,
                                                                    float ny,
                                                                    float nz,
                                                                    float x,
                                                                    float y,
                                                                    float z)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);

Specified by:
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN in interface GL

dispatch_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN0

public void dispatch_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN0(int rc,
                                                                              float s,
                                                                              float t,
                                                                              float r,
                                                                              float g,
                                                                              float b,
                                                                              float a,
                                                                              float nx,
                                                                              float ny,
                                                                              float nz,
                                                                              float x,
                                                                              float y,
                                                                              float z,
                                                                              long procAddress)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);


glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN

public void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(java.nio.IntBuffer rc,
                                                                     java.nio.FloatBuffer tc,
                                                                     java.nio.FloatBuffer c,
                                                                     java.nio.FloatBuffer n,
                                                                     java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

Specified by:
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN in interface GL

glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN

public void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(int[] rc,
                                                                     int rc_offset,
                                                                     float[] tc,
                                                                     int tc_offset,
                                                                     float[] c,
                                                                     int c_offset,
                                                                     float[] n,
                                                                     int n_offset,
                                                                     float[] v,
                                                                     int v_offset)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

Specified by:
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN in interface GL

glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN

public void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(int rc,
                                                             float s,
                                                             float t,
                                                             float nx,
                                                             float ny,
                                                             float nz,
                                                             float x,
                                                             float y,
                                                             float z)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);

Specified by:
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN in interface GL

dispatch_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN0

public void dispatch_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN0(int rc,
                                                                       float s,
                                                                       float t,
                                                                       float nx,
                                                                       float ny,
                                                                       float nz,
                                                                       float x,
                                                                       float y,
                                                                       float z,
                                                                       long procAddress)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);


glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN

public void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(java.nio.IntBuffer rc,
                                                              java.nio.FloatBuffer c,
                                                              java.nio.FloatBuffer n,
                                                              java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

Specified by:
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN in interface GL

glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN

public void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(int[] rc,
                                                              int rc_offset,
                                                              float[] c,
                                                              int c_offset,
                                                              float[] n,
                                                              int n_offset,
                                                              float[] v,
                                                              int v_offset)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

Specified by:
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN in interface GL

glReplacementCodeuiTexCoord2fVertex3fSUN

public void glReplacementCodeuiTexCoord2fVertex3fSUN(int rc,
                                                     float s,
                                                     float t,
                                                     float x,
                                                     float y,
                                                     float z)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fVertex3fSUN(GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);

Specified by:
glReplacementCodeuiTexCoord2fVertex3fSUN in interface GL

dispatch_glReplacementCodeuiTexCoord2fVertex3fSUN0

public void dispatch_glReplacementCodeuiTexCoord2fVertex3fSUN0(int rc,
                                                               float s,
                                                               float t,
                                                               float x,
                                                               float y,
                                                               float z,
                                                               long procAddress)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fVertex3fSUN(GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);


glReplacementCodeuiTexCoord2fVertex3fvSUN

public void glReplacementCodeuiTexCoord2fVertex3fvSUN(java.nio.IntBuffer rc,
                                                      java.nio.FloatBuffer c,
                                                      java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * v);

Specified by:
glReplacementCodeuiTexCoord2fVertex3fvSUN in interface GL

glReplacementCodeuiTexCoord2fVertex3fvSUN

public void glReplacementCodeuiTexCoord2fVertex3fvSUN(int[] rc,
                                                      int rc_offset,
                                                      float[] c,
                                                      int c_offset,
                                                      float[] v,
                                                      int v_offset)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiTexCoord2fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * v);

Specified by:
glReplacementCodeuiTexCoord2fVertex3fvSUN in interface GL

glReplacementCodeuiVertex3fSUN

public void glReplacementCodeuiVertex3fSUN(int target,
                                           float s,
                                           float t,
                                           float r)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiVertex3fSUN(GLuint target, GLfloat s, GLfloat t, GLfloat r);

Specified by:
glReplacementCodeuiVertex3fSUN in interface GL

dispatch_glReplacementCodeuiVertex3fSUN0

public void dispatch_glReplacementCodeuiVertex3fSUN0(int target,
                                                     float s,
                                                     float t,
                                                     float r,
                                                     long procAddress)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiVertex3fSUN(GLuint target, GLfloat s, GLfloat t, GLfloat r);


glReplacementCodeuiVertex3fvSUN

public void glReplacementCodeuiVertex3fvSUN(java.nio.IntBuffer rc,
                                            java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiVertex3fvSUN(const GLuint * rc, const GLfloat * v);

Specified by:
glReplacementCodeuiVertex3fvSUN in interface GL

glReplacementCodeuiVertex3fvSUN

public void glReplacementCodeuiVertex3fvSUN(int[] rc,
                                            int rc_offset,
                                            float[] v,
                                            int v_offset)
Entry point (through function pointer) to C language function:
void glReplacementCodeuiVertex3fvSUN(const GLuint * rc, const GLfloat * v);

Specified by:
glReplacementCodeuiVertex3fvSUN in interface GL

glRequestResidentProgramsNV

public void glRequestResidentProgramsNV(int n,
                                        java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glRequestResidentProgramsNV(GLsizei n, const GLuint * ids);

Specified by:
glRequestResidentProgramsNV in interface GL

glRequestResidentProgramsNV

public void glRequestResidentProgramsNV(int n,
                                        int[] ids,
                                        int ids_offset)
Entry point (through function pointer) to C language function:
void glRequestResidentProgramsNV(GLsizei n, const GLuint * ids);

Specified by:
glRequestResidentProgramsNV in interface GL

glResetHistogram

public void glResetHistogram(int mode)
Entry point (through function pointer) to C language function:
void glResetHistogram(GLenum mode);

Specified by:
glResetHistogram in interface GL

dispatch_glResetHistogram0

public void dispatch_glResetHistogram0(int mode,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glResetHistogram(GLenum mode);


glResetMinmax

public void glResetMinmax(int mode)
Entry point (through function pointer) to C language function:
void glResetMinmax(GLenum mode);

Specified by:
glResetMinmax in interface GL

dispatch_glResetMinmax0

public void dispatch_glResetMinmax0(int mode,
                                    long procAddress)
Entry point (through function pointer) to C language function:
void glResetMinmax(GLenum mode);


glResizeBuffersMESA

public void glResizeBuffersMESA()
Entry point (through function pointer) to C language function:
void glResizeBuffersMESA(void);

Specified by:
glResizeBuffersMESA in interface GL

dispatch_glResizeBuffersMESA0

public void dispatch_glResizeBuffersMESA0(long procAddress)
Entry point (through function pointer) to C language function:
void glResizeBuffersMESA(void);


glRotated

public void glRotated(double angle,
                      double x,
                      double y,
                      double z)
Interface to C language function:
void glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);

Specified by:
glRotated in interface GL

glRotatef

public void glRotatef(float angle,
                      float x,
                      float y,
                      float z)
Interface to C language function:
void glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);

Specified by:
glRotatef in interface GL

glSampleCoverage

public void glSampleCoverage(float value,
                             boolean invert)
Entry point (through function pointer) to C language function:
void glSampleCoverage(GLclampf value, GLboolean invert);

Specified by:
glSampleCoverage in interface GL

dispatch_glSampleCoverage0

public void dispatch_glSampleCoverage0(float value,
                                       boolean invert,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glSampleCoverage(GLclampf value, GLboolean invert);


glSampleMapATI

public void glSampleMapATI(int red,
                           int green,
                           int blue)
Entry point (through function pointer) to C language function:
void glSampleMapATI(GLuint red, GLuint green, GLenum blue);

Specified by:
glSampleMapATI in interface GL

dispatch_glSampleMapATI0

public void dispatch_glSampleMapATI0(int red,
                                     int green,
                                     int blue,
                                     long procAddress)
Entry point (through function pointer) to C language function:
void glSampleMapATI(GLuint red, GLuint green, GLenum blue);


glSampleMaskEXT

public void glSampleMaskEXT(float value,
                            boolean invert)
Entry point (through function pointer) to C language function:
void glSampleMaskEXT(GLclampf value, GLboolean invert);

Specified by:
glSampleMaskEXT in interface GL

dispatch_glSampleMaskEXT0

public void dispatch_glSampleMaskEXT0(float value,
                                      boolean invert,
                                      long procAddress)
Entry point (through function pointer) to C language function:
void glSampleMaskEXT(GLclampf value, GLboolean invert);


glSampleMaskSGIS

public void glSampleMaskSGIS(float value,
                             boolean invert)
Entry point (through function pointer) to C language function:
void glSampleMaskSGIS(GLclampf value, GLboolean invert);

Specified by:
glSampleMaskSGIS in interface GL

dispatch_glSampleMaskSGIS0

public void dispatch_glSampleMaskSGIS0(float value,
                                       boolean invert,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glSampleMaskSGIS(GLclampf value, GLboolean invert);


glSamplePatternEXT

public void glSamplePatternEXT(int mode)
Entry point (through function pointer) to C language function:
void glSamplePatternEXT(GLenum mode);

Specified by:
glSamplePatternEXT in interface GL

dispatch_glSamplePatternEXT0

public void dispatch_glSamplePatternEXT0(int mode,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glSamplePatternEXT(GLenum mode);


glSamplePatternSGIS

public void glSamplePatternSGIS(int mode)
Entry point (through function pointer) to C language function:
void glSamplePatternSGIS(GLenum mode);

Specified by:
glSamplePatternSGIS in interface GL

dispatch_glSamplePatternSGIS0

public void dispatch_glSamplePatternSGIS0(int mode,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glSamplePatternSGIS(GLenum mode);


glScaled

public void glScaled(double x,
                     double y,
                     double z)
Interface to C language function:
void glScaled(GLdouble x, GLdouble y, GLdouble z);

Specified by:
glScaled in interface GL

glScalef

public void glScalef(float x,
                     float y,
                     float z)
Interface to C language function:
void glScalef(GLfloat x, GLfloat y, GLfloat z);

Specified by:
glScalef in interface GL

glScissor

public void glScissor(int x,
                      int y,
                      int width,
                      int height)
Interface to C language function:
void glScissor(GLint x, GLint y, GLsizei width, GLsizei height);

Specified by:
glScissor in interface GL

glSecondaryColor3b

public void glSecondaryColor3b(byte red,
                               byte green,
                               byte blue)
Entry point (through function pointer) to C language function:
void glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue);

Specified by:
glSecondaryColor3b in interface GL

dispatch_glSecondaryColor3b0

public void dispatch_glSecondaryColor3b0(byte red,
                                         byte green,
                                         byte blue,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue);


glSecondaryColor3bEXT

public void glSecondaryColor3bEXT(byte red,
                                  byte green,
                                  byte blue)
Entry point (through function pointer) to C language function:
void glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue);

Specified by:
glSecondaryColor3bEXT in interface GL

dispatch_glSecondaryColor3bEXT0

public void dispatch_glSecondaryColor3bEXT0(byte red,
                                            byte green,
                                            byte blue,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue);


glSecondaryColor3bv

public void glSecondaryColor3bv(java.nio.ByteBuffer v)
Entry point (through function pointer) to C language function:
void glSecondaryColor3bv(const GLbyte * v);

Specified by:
glSecondaryColor3bv in interface GL

glSecondaryColor3bv

public void glSecondaryColor3bv(byte[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void glSecondaryColor3bv(const GLbyte * v);

Specified by:
glSecondaryColor3bv in interface GL

glSecondaryColor3bvEXT

public void glSecondaryColor3bvEXT(java.nio.ByteBuffer v)
Entry point (through function pointer) to C language function:
void glSecondaryColor3bvEXT(const GLbyte * v);

Specified by:
glSecondaryColor3bvEXT in interface GL

glSecondaryColor3bvEXT

public void glSecondaryColor3bvEXT(byte[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void glSecondaryColor3bvEXT(const GLbyte * v);

Specified by:
glSecondaryColor3bvEXT in interface GL

glSecondaryColor3d

public void glSecondaryColor3d(double red,
                               double green,
                               double blue)
Entry point (through function pointer) to C language function:
void glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue);

Specified by:
glSecondaryColor3d in interface GL

dispatch_glSecondaryColor3d0

public void dispatch_glSecondaryColor3d0(double red,
                                         double green,
                                         double blue,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue);


glSecondaryColor3dEXT

public void glSecondaryColor3dEXT(double red,
                                  double green,
                                  double blue)
Entry point (through function pointer) to C language function:
void glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue);

Specified by:
glSecondaryColor3dEXT in interface GL

dispatch_glSecondaryColor3dEXT0

public void dispatch_glSecondaryColor3dEXT0(double red,
                                            double green,
                                            double blue,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue);


glSecondaryColor3dv

public void glSecondaryColor3dv(java.nio.DoubleBuffer m)
Entry point (through function pointer) to C language function:
void glSecondaryColor3dv(const GLdouble * m);

Specified by:
glSecondaryColor3dv in interface GL

glSecondaryColor3dv

public void glSecondaryColor3dv(double[] m,
                                int m_offset)
Entry point (through function pointer) to C language function:
void glSecondaryColor3dv(const GLdouble * m);

Specified by:
glSecondaryColor3dv in interface GL

glSecondaryColor3dvEXT

public void glSecondaryColor3dvEXT(java.nio.DoubleBuffer m)
Entry point (through function pointer) to C language function:
void glSecondaryColor3dvEXT(const GLdouble * m);

Specified by:
glSecondaryColor3dvEXT in interface GL

glSecondaryColor3dvEXT

public void glSecondaryColor3dvEXT(double[] m,
                                   int m_offset)
Entry point (through function pointer) to C language function:
void glSecondaryColor3dvEXT(const GLdouble * m);

Specified by:
glSecondaryColor3dvEXT in interface GL

glSecondaryColor3f

public void glSecondaryColor3f(float red,
                               float green,
                               float blue)
Entry point (through function pointer) to C language function:
void glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue);

Specified by:
glSecondaryColor3f in interface GL

dispatch_glSecondaryColor3f0

public void dispatch_glSecondaryColor3f0(float red,
                                         float green,
                                         float blue,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue);


glSecondaryColor3fEXT

public void glSecondaryColor3fEXT(float red,
                                  float green,
                                  float blue)
Entry point (through function pointer) to C language function:
void glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue);

Specified by:
glSecondaryColor3fEXT in interface GL

dispatch_glSecondaryColor3fEXT0

public void dispatch_glSecondaryColor3fEXT0(float red,
                                            float green,
                                            float blue,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue);


glSecondaryColor3fv

public void glSecondaryColor3fv(java.nio.FloatBuffer m)
Entry point (through function pointer) to C language function:
void glSecondaryColor3fv(const GLfloat * m);

Specified by:
glSecondaryColor3fv in interface GL

glSecondaryColor3fv

public void glSecondaryColor3fv(float[] m,
                                int m_offset)
Entry point (through function pointer) to C language function:
void glSecondaryColor3fv(const GLfloat * m);

Specified by:
glSecondaryColor3fv in interface GL

glSecondaryColor3fvEXT

public void glSecondaryColor3fvEXT(java.nio.FloatBuffer m)
Entry point (through function pointer) to C language function:
void glSecondaryColor3fvEXT(const GLfloat * m);

Specified by:
glSecondaryColor3fvEXT in interface GL

glSecondaryColor3fvEXT

public void glSecondaryColor3fvEXT(float[] m,
                                   int m_offset)
Entry point (through function pointer) to C language function:
void glSecondaryColor3fvEXT(const GLfloat * m);

Specified by:
glSecondaryColor3fvEXT in interface GL

glSecondaryColor3hNV

public void glSecondaryColor3hNV(short red,
                                 short green,
                                 short blue)
Entry point (through function pointer) to C language function:
void glSecondaryColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);

Specified by:
glSecondaryColor3hNV in interface GL

dispatch_glSecondaryColor3hNV0

public void dispatch_glSecondaryColor3hNV0(short red,
                                           short green,
                                           short blue,
                                           long procAddress)
Entry point (through function pointer) to C language function:
void glSecondaryColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);


glSecondaryColor3hvNV

public void glSecondaryColor3hvNV(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glSecondaryColor3hvNV(const GLhalfNV * v);

Specified by:
glSecondaryColor3hvNV in interface GL

glSecondaryColor3hvNV

public void glSecondaryColor3hvNV(short[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void glSecondaryColor3hvNV(const GLhalfNV * v);

Specified by:
glSecondaryColor3hvNV in interface GL

glSecondaryColor3i

public void glSecondaryColor3i(int red,
                               int green,
                               int blue)
Entry point (through function pointer) to C language function:
void glSecondaryColor3i(GLint red, GLint green, GLint blue);

Specified by:
glSecondaryColor3i in interface GL

dispatch_glSecondaryColor3i0

public void dispatch_glSecondaryColor3i0(int red,
                                         int green,
                                         int blue,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glSecondaryColor3i(GLint red, GLint green, GLint blue);


glSecondaryColor3iEXT

public void glSecondaryColor3iEXT(int red,
                                  int green,
                                  int blue)
Entry point (through function pointer) to C language function:
void glSecondaryColor3iEXT(GLint red, GLint green, GLint blue);

Specified by:
glSecondaryColor3iEXT in interface GL

dispatch_glSecondaryColor3iEXT0

public void dispatch_glSecondaryColor3iEXT0(int red,
                                            int green,
                                            int blue,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glSecondaryColor3iEXT(GLint red, GLint green, GLint blue);


glSecondaryColor3iv

public void glSecondaryColor3iv(java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glSecondaryColor3iv(const GLint * v);

Specified by:
glSecondaryColor3iv in interface GL

glSecondaryColor3iv

public void glSecondaryColor3iv(int[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void glSecondaryColor3iv(const GLint * v);

Specified by:
glSecondaryColor3iv in interface GL

glSecondaryColor3ivEXT

public void glSecondaryColor3ivEXT(java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glSecondaryColor3ivEXT(const GLint * v);

Specified by:
glSecondaryColor3ivEXT in interface GL

glSecondaryColor3ivEXT

public void glSecondaryColor3ivEXT(int[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void glSecondaryColor3ivEXT(const GLint * v);

Specified by:
glSecondaryColor3ivEXT in interface GL

glSecondaryColor3s

public void glSecondaryColor3s(short red,
                               short green,
                               short blue)
Entry point (through function pointer) to C language function:
void glSecondaryColor3s(GLshort red, GLshort green, GLshort blue);

Specified by:
glSecondaryColor3s in interface GL

dispatch_glSecondaryColor3s0

public void dispatch_glSecondaryColor3s0(short red,
                                         short green,
                                         short blue,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glSecondaryColor3s(GLshort red, GLshort green, GLshort blue);


glSecondaryColor3sEXT

public void glSecondaryColor3sEXT(short red,
                                  short green,
                                  short blue)
Entry point (through function pointer) to C language function:
void glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue);

Specified by:
glSecondaryColor3sEXT in interface GL

dispatch_glSecondaryColor3sEXT0

public void dispatch_glSecondaryColor3sEXT0(short red,
                                            short green,
                                            short blue,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue);


glSecondaryColor3sv

public void glSecondaryColor3sv(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glSecondaryColor3sv(const GLshort * v);

Specified by:
glSecondaryColor3sv in interface GL

glSecondaryColor3sv

public void glSecondaryColor3sv(short[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void glSecondaryColor3sv(const GLshort * v);

Specified by:
glSecondaryColor3sv in interface GL

glSecondaryColor3svEXT

public void glSecondaryColor3svEXT(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glSecondaryColor3svEXT(const GLshort * v);

Specified by:
glSecondaryColor3svEXT in interface GL

glSecondaryColor3svEXT

public void glSecondaryColor3svEXT(short[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void glSecondaryColor3svEXT(const GLshort * v);

Specified by:
glSecondaryColor3svEXT in interface GL

glSecondaryColor3ub

public void glSecondaryColor3ub(byte red,
                                byte green,
                                byte blue)
Entry point (through function pointer) to C language function:
void glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue);

Specified by:
glSecondaryColor3ub in interface GL

dispatch_glSecondaryColor3ub0

public void dispatch_glSecondaryColor3ub0(byte red,
                                          byte green,
                                          byte blue,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue);


glSecondaryColor3ubEXT

public void glSecondaryColor3ubEXT(byte red,
                                   byte green,
                                   byte blue)
Entry point (through function pointer) to C language function:
void glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue);

Specified by:
glSecondaryColor3ubEXT in interface GL

dispatch_glSecondaryColor3ubEXT0

public void dispatch_glSecondaryColor3ubEXT0(byte red,
                                             byte green,
                                             byte blue,
                                             long procAddress)
Entry point (through function pointer) to C language function:
void glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue);


glSecondaryColor3ubv

public void glSecondaryColor3ubv(java.nio.ByteBuffer v)
Entry point (through function pointer) to C language function:
void glSecondaryColor3ubv(const GLubyte * v);

Specified by:
glSecondaryColor3ubv in interface GL

glSecondaryColor3ubv

public void glSecondaryColor3ubv(byte[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glSecondaryColor3ubv(const GLubyte * v);

Specified by:
glSecondaryColor3ubv in interface GL

glSecondaryColor3ubvEXT

public void glSecondaryColor3ubvEXT(java.nio.ByteBuffer v)
Entry point (through function pointer) to C language function:
void glSecondaryColor3ubvEXT(const GLubyte * v);

Specified by:
glSecondaryColor3ubvEXT in interface GL

glSecondaryColor3ubvEXT

public void glSecondaryColor3ubvEXT(byte[] v,
                                    int v_offset)
Entry point (through function pointer) to C language function:
void glSecondaryColor3ubvEXT(const GLubyte * v);

Specified by:
glSecondaryColor3ubvEXT in interface GL

glSecondaryColor3ui

public void glSecondaryColor3ui(int red,
                                int green,
                                int blue)
Entry point (through function pointer) to C language function:
void glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue);

Specified by:
glSecondaryColor3ui in interface GL

dispatch_glSecondaryColor3ui0

public void dispatch_glSecondaryColor3ui0(int red,
                                          int green,
                                          int blue,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue);


glSecondaryColor3uiEXT

public void glSecondaryColor3uiEXT(int red,
                                   int green,
                                   int blue)
Entry point (through function pointer) to C language function:
void glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue);

Specified by:
glSecondaryColor3uiEXT in interface GL

dispatch_glSecondaryColor3uiEXT0

public void dispatch_glSecondaryColor3uiEXT0(int red,
                                             int green,
                                             int blue,
                                             long procAddress)
Entry point (through function pointer) to C language function:
void glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue);


glSecondaryColor3uiv

public void glSecondaryColor3uiv(java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glSecondaryColor3uiv(const GLuint * v);

Specified by:
glSecondaryColor3uiv in interface GL

glSecondaryColor3uiv

public void glSecondaryColor3uiv(int[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glSecondaryColor3uiv(const GLuint * v);

Specified by:
glSecondaryColor3uiv in interface GL

glSecondaryColor3uivEXT

public void glSecondaryColor3uivEXT(java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glSecondaryColor3uivEXT(const GLuint * v);

Specified by:
glSecondaryColor3uivEXT in interface GL

glSecondaryColor3uivEXT

public void glSecondaryColor3uivEXT(int[] v,
                                    int v_offset)
Entry point (through function pointer) to C language function:
void glSecondaryColor3uivEXT(const GLuint * v);

Specified by:
glSecondaryColor3uivEXT in interface GL

glSecondaryColor3us

public void glSecondaryColor3us(short red,
                                short green,
                                short blue)
Entry point (through function pointer) to C language function:
void glSecondaryColor3us(GLushort red, GLushort green, GLushort blue);

Specified by:
glSecondaryColor3us in interface GL

dispatch_glSecondaryColor3us0

public void dispatch_glSecondaryColor3us0(short red,
                                          short green,
                                          short blue,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glSecondaryColor3us(GLushort red, GLushort green, GLushort blue);


glSecondaryColor3usEXT

public void glSecondaryColor3usEXT(short red,
                                   short green,
                                   short blue)
Entry point (through function pointer) to C language function:
void glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue);

Specified by:
glSecondaryColor3usEXT in interface GL

dispatch_glSecondaryColor3usEXT0

public void dispatch_glSecondaryColor3usEXT0(short red,
                                             short green,
                                             short blue,
                                             long procAddress)
Entry point (through function pointer) to C language function:
void glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue);


glSecondaryColor3usv

public void glSecondaryColor3usv(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glSecondaryColor3usv(const GLushort * v);

Specified by:
glSecondaryColor3usv in interface GL

glSecondaryColor3usv

public void glSecondaryColor3usv(short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glSecondaryColor3usv(const GLushort * v);

Specified by:
glSecondaryColor3usv in interface GL

glSecondaryColor3usvEXT

public void glSecondaryColor3usvEXT(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glSecondaryColor3usvEXT(const GLushort * v);

Specified by:
glSecondaryColor3usvEXT in interface GL

glSecondaryColor3usvEXT

public void glSecondaryColor3usvEXT(short[] v,
                                    int v_offset)
Entry point (through function pointer) to C language function:
void glSecondaryColor3usvEXT(const GLushort * v);

Specified by:
glSecondaryColor3usvEXT in interface GL

glSecondaryColorPointer

public void glSecondaryColorPointer(int size,
                                    int type,
                                    int stride,
                                    java.nio.Buffer pointer)
Entry point (through function pointer) to C language function:
void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);

Specified by:
glSecondaryColorPointer in interface GL
Parameters:
pointer - a direct Buffer

glSecondaryColorPointer

public void glSecondaryColorPointer(int size,
                                    int type,
                                    int stride,
                                    long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);

Specified by:
glSecondaryColorPointer in interface GL

glSecondaryColorPointerEXT

public void glSecondaryColorPointerEXT(int size,
                                       int type,
                                       int stride,
                                       java.nio.Buffer pointer)
Entry point (through function pointer) to C language function:
void glSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);

Specified by:
glSecondaryColorPointerEXT in interface GL
Parameters:
pointer - a direct Buffer

glSecondaryColorPointerEXT

public void glSecondaryColorPointerEXT(int size,
                                       int type,
                                       int stride,
                                       long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void glSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);

Specified by:
glSecondaryColorPointerEXT in interface GL

glSelectBuffer

public void glSelectBuffer(int size,
                           java.nio.IntBuffer buffer)
Interface to C language function:
void glSelectBuffer(GLsizei size, GLuint * buffer);

Specified by:
glSelectBuffer in interface GL
Parameters:
buffer - a direct IntBuffer

glSeparableFilter2D

public void glSeparableFilter2D(int target,
                                int internalformat,
                                int width,
                                int height,
                                int format,
                                int type,
                                java.nio.Buffer row,
                                java.nio.Buffer column)
Entry point (through function pointer) to C language function:
void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);

Specified by:
glSeparableFilter2D in interface GL

glSeparableFilter2D

public void glSeparableFilter2D(int target,
                                int internalformat,
                                int width,
                                int height,
                                int format,
                                int type,
                                long row_buffer_offset,
                                long column_buffer_offset)
Entry point (through function pointer) to C language function:
void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);

Specified by:
glSeparableFilter2D in interface GL

glSetFenceAPPLE

public void glSetFenceAPPLE(int mode)
Entry point (through function pointer) to C language function:
void glSetFenceAPPLE(GLuint mode);

Specified by:
glSetFenceAPPLE in interface GL

dispatch_glSetFenceAPPLE0

public void dispatch_glSetFenceAPPLE0(int mode,
                                      long procAddress)
Entry point (through function pointer) to C language function:
void glSetFenceAPPLE(GLuint mode);


glSetFenceNV

public void glSetFenceNV(int target,
                         int id)
Entry point (through function pointer) to C language function:
void glSetFenceNV(GLuint target, GLenum id);

Specified by:
glSetFenceNV in interface GL

dispatch_glSetFenceNV0

public void dispatch_glSetFenceNV0(int target,
                                   int id,
                                   long procAddress)
Entry point (through function pointer) to C language function:
void glSetFenceNV(GLuint target, GLenum id);


glSetFragmentShaderConstantATI

public void glSetFragmentShaderConstantATI(int target,
                                           java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glSetFragmentShaderConstantATI(GLuint target, const GLfloat * v);

Specified by:
glSetFragmentShaderConstantATI in interface GL

glSetFragmentShaderConstantATI

public void glSetFragmentShaderConstantATI(int target,
                                           float[] v,
                                           int v_offset)
Entry point (through function pointer) to C language function:
void glSetFragmentShaderConstantATI(GLuint target, const GLfloat * v);

Specified by:
glSetFragmentShaderConstantATI in interface GL

glSetInvariantEXT

public void glSetInvariantEXT(int id,
                              int type,
                              java.nio.Buffer addr)
Entry point (through function pointer) to C language function:
void glSetInvariantEXT(GLuint id, GLenum type, const GLvoid * addr);

Specified by:
glSetInvariantEXT in interface GL

glSetLocalConstantEXT

public void glSetLocalConstantEXT(int id,
                                  int type,
                                  java.nio.Buffer addr)
Entry point (through function pointer) to C language function:
void glSetLocalConstantEXT(GLuint id, GLenum type, const GLvoid * addr);

Specified by:
glSetLocalConstantEXT in interface GL

glShadeModel

public void glShadeModel(int mode)
Interface to C language function:
void glShadeModel(GLenum mode);

Specified by:
glShadeModel in interface GL

glShaderOp1EXT

public void glShaderOp1EXT(int red,
                           int green,
                           int blue)
Entry point (through function pointer) to C language function:
void glShaderOp1EXT(GLenum red, GLuint green, GLuint blue);

Specified by:
glShaderOp1EXT in interface GL

dispatch_glShaderOp1EXT0

public void dispatch_glShaderOp1EXT0(int red,
                                     int green,
                                     int blue,
                                     long procAddress)
Entry point (through function pointer) to C language function:
void glShaderOp1EXT(GLenum red, GLuint green, GLuint blue);


glShaderOp2EXT

public void glShaderOp2EXT(int sfactorRGB,
                           int dfactorRGB,
                           int sfactorAlpha,
                           int dfactorAlpha)
Entry point (through function pointer) to C language function:
void glShaderOp2EXT(GLenum sfactorRGB, GLuint dfactorRGB, GLuint sfactorAlpha, GLuint dfactorAlpha);

Specified by:
glShaderOp2EXT in interface GL

dispatch_glShaderOp2EXT0

public void dispatch_glShaderOp2EXT0(int sfactorRGB,
                                     int dfactorRGB,
                                     int sfactorAlpha,
                                     int dfactorAlpha,
                                     long procAddress)
Entry point (through function pointer) to C language function:
void glShaderOp2EXT(GLenum sfactorRGB, GLuint dfactorRGB, GLuint sfactorAlpha, GLuint dfactorAlpha);


glShaderOp3EXT

public void glShaderOp3EXT(int op,
                           int res,
                           int arg1,
                           int arg2,
                           int arg3)
Entry point (through function pointer) to C language function:
void glShaderOp3EXT(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);

Specified by:
glShaderOp3EXT in interface GL

dispatch_glShaderOp3EXT0

public void dispatch_glShaderOp3EXT0(int op,
                                     int res,
                                     int arg1,
                                     int arg2,
                                     int arg3,
                                     long procAddress)
Entry point (through function pointer) to C language function:
void glShaderOp3EXT(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);


glShaderSource

public void glShaderSource(int shader,
                           int count,
                           java.lang.String[] string,
                           java.nio.IntBuffer length)
Entry point (through function pointer) to C language function:
void glShaderSource(GLuint shader, GLsizei count, const GLchar * * string, const GLint * length);

Specified by:
glShaderSource in interface GL

glShaderSource

public void glShaderSource(int shader,
                           int count,
                           java.lang.String[] string,
                           int[] length,
                           int length_offset)
Entry point (through function pointer) to C language function:
void glShaderSource(GLuint shader, GLsizei count, const GLchar * * string, const GLint * length);

Specified by:
glShaderSource in interface GL

glShaderSourceARB

public void glShaderSourceARB(int shader,
                              int count,
                              java.lang.String[] string,
                              java.nio.IntBuffer length)
Entry point (through function pointer) to C language function:
void glShaderSourceARB(GLhandleARB shader, GLsizei count, const GLcharARB * * string, const GLint * length);

Specified by:
glShaderSourceARB in interface GL

glShaderSourceARB

public void glShaderSourceARB(int shader,
                              int count,
                              java.lang.String[] string,
                              int[] length,
                              int length_offset)
Entry point (through function pointer) to C language function:
void glShaderSourceARB(GLhandleARB shader, GLsizei count, const GLcharARB * * string, const GLint * length);

Specified by:
glShaderSourceARB in interface GL

glSharpenTexFuncSGIS

public void glSharpenTexFuncSGIS(int target,
                                 int n,
                                 java.nio.FloatBuffer points)
Entry point (through function pointer) to C language function:
void glSharpenTexFuncSGIS(GLenum target, GLsizei n, const GLfloat * points);

Specified by:
glSharpenTexFuncSGIS in interface GL

glSharpenTexFuncSGIS

public void glSharpenTexFuncSGIS(int target,
                                 int n,
                                 float[] points,
                                 int points_offset)
Entry point (through function pointer) to C language function:
void glSharpenTexFuncSGIS(GLenum target, GLsizei n, const GLfloat * points);

Specified by:
glSharpenTexFuncSGIS in interface GL

glSpriteParameterfSGIX

public void glSpriteParameterfSGIX(int target,
                                   float s)
Entry point (through function pointer) to C language function:
void glSpriteParameterfSGIX(GLenum target, GLfloat s);

Specified by:
glSpriteParameterfSGIX in interface GL

dispatch_glSpriteParameterfSGIX0

public void dispatch_glSpriteParameterfSGIX0(int target,
                                             float s,
                                             long procAddress)
Entry point (through function pointer) to C language function:
void glSpriteParameterfSGIX(GLenum target, GLfloat s);


glSpriteParameterfvSGIX

public void glSpriteParameterfvSGIX(int target,
                                    java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glSpriteParameterfvSGIX(GLenum target, const GLfloat * v);

Specified by:
glSpriteParameterfvSGIX in interface GL

glSpriteParameterfvSGIX

public void glSpriteParameterfvSGIX(int target,
                                    float[] v,
                                    int v_offset)
Entry point (through function pointer) to C language function:
void glSpriteParameterfvSGIX(GLenum target, const GLfloat * v);

Specified by:
glSpriteParameterfvSGIX in interface GL

glSpriteParameteriSGIX

public void glSpriteParameteriSGIX(int target,
                                   int s)
Entry point (through function pointer) to C language function:
void glSpriteParameteriSGIX(GLenum target, GLint s);

Specified by:
glSpriteParameteriSGIX in interface GL

dispatch_glSpriteParameteriSGIX0

public void dispatch_glSpriteParameteriSGIX0(int target,
                                             int s,
                                             long procAddress)
Entry point (through function pointer) to C language function:
void glSpriteParameteriSGIX(GLenum target, GLint s);


glSpriteParameterivSGIX

public void glSpriteParameterivSGIX(int target,
                                    java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glSpriteParameterivSGIX(GLenum target, const GLint * v);

Specified by:
glSpriteParameterivSGIX in interface GL

glSpriteParameterivSGIX

public void glSpriteParameterivSGIX(int target,
                                    int[] v,
                                    int v_offset)
Entry point (through function pointer) to C language function:
void glSpriteParameterivSGIX(GLenum target, const GLint * v);

Specified by:
glSpriteParameterivSGIX in interface GL

glStartInstrumentsSGIX

public void glStartInstrumentsSGIX()
Entry point (through function pointer) to C language function:
void glStartInstrumentsSGIX(void);

Specified by:
glStartInstrumentsSGIX in interface GL

dispatch_glStartInstrumentsSGIX0

public void dispatch_glStartInstrumentsSGIX0(long procAddress)
Entry point (through function pointer) to C language function:
void glStartInstrumentsSGIX(void);


glStencilClearTagEXT

public void glStencilClearTagEXT(int stencilTagBits,
                                 int stencilClearTag)
Entry point (through function pointer) to C language function:
void glStencilClearTagEXT(GLsizei stencilTagBits, GLuint stencilClearTag);

Specified by:
glStencilClearTagEXT in interface GL

dispatch_glStencilClearTagEXT0

public void dispatch_glStencilClearTagEXT0(int stencilTagBits,
                                           int stencilClearTag,
                                           long procAddress)
Entry point (through function pointer) to C language function:
void glStencilClearTagEXT(GLsizei stencilTagBits, GLuint stencilClearTag);


glStencilFunc

public void glStencilFunc(int func,
                          int ref,
                          int mask)
Interface to C language function:
void glStencilFunc(GLenum func, GLint ref, GLuint mask);

Specified by:
glStencilFunc in interface GL

glStencilFuncSeparate

public void glStencilFuncSeparate(int frontfunc,
                                  int backfunc,
                                  int ref,
                                  int mask)
Entry point (through function pointer) to C language function:
void glStencilFuncSeparate(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);

Specified by:
glStencilFuncSeparate in interface GL

dispatch_glStencilFuncSeparate0

public void dispatch_glStencilFuncSeparate0(int frontfunc,
                                            int backfunc,
                                            int ref,
                                            int mask,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glStencilFuncSeparate(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);


glStencilFuncSeparateATI

public void glStencilFuncSeparateATI(int frontfunc,
                                     int backfunc,
                                     int ref,
                                     int mask)
Entry point (through function pointer) to C language function:
void glStencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);

Specified by:
glStencilFuncSeparateATI in interface GL

dispatch_glStencilFuncSeparateATI0

public void dispatch_glStencilFuncSeparateATI0(int frontfunc,
                                               int backfunc,
                                               int ref,
                                               int mask,
                                               long procAddress)
Entry point (through function pointer) to C language function:
void glStencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);


glStencilMask

public void glStencilMask(int mask)
Interface to C language function:
void glStencilMask(GLuint mask);

Specified by:
glStencilMask in interface GL

glStencilMaskSeparate

public void glStencilMaskSeparate(int target,
                                  int id)
Entry point (through function pointer) to C language function:
void glStencilMaskSeparate(GLenum target, GLuint id);

Specified by:
glStencilMaskSeparate in interface GL

dispatch_glStencilMaskSeparate0

public void dispatch_glStencilMaskSeparate0(int target,
                                            int id,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glStencilMaskSeparate(GLenum target, GLuint id);


glStencilOp

public void glStencilOp(int fail,
                        int zfail,
                        int zpass)
Interface to C language function:
void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);

Specified by:
glStencilOp in interface GL

glStencilOpSeparate

public void glStencilOpSeparate(int sfactorRGB,
                                int dfactorRGB,
                                int sfactorAlpha,
                                int dfactorAlpha)
Entry point (through function pointer) to C language function:
void glStencilOpSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);

Specified by:
glStencilOpSeparate in interface GL

dispatch_glStencilOpSeparate0

public void dispatch_glStencilOpSeparate0(int sfactorRGB,
                                          int dfactorRGB,
                                          int sfactorAlpha,
                                          int dfactorAlpha,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glStencilOpSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);


glStencilOpSeparateATI

public void glStencilOpSeparateATI(int sfactorRGB,
                                   int dfactorRGB,
                                   int sfactorAlpha,
                                   int dfactorAlpha)
Entry point (through function pointer) to C language function:
void glStencilOpSeparateATI(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);

Specified by:
glStencilOpSeparateATI in interface GL

dispatch_glStencilOpSeparateATI0

public void dispatch_glStencilOpSeparateATI0(int sfactorRGB,
                                             int dfactorRGB,
                                             int sfactorAlpha,
                                             int dfactorAlpha,
                                             long procAddress)
Entry point (through function pointer) to C language function:
void glStencilOpSeparateATI(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);


glStopInstrumentsSGIX

public void glStopInstrumentsSGIX(int count)
Entry point (through function pointer) to C language function:
void glStopInstrumentsSGIX(GLint count);

Specified by:
glStopInstrumentsSGIX in interface GL

dispatch_glStopInstrumentsSGIX0

public void dispatch_glStopInstrumentsSGIX0(int count,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glStopInstrumentsSGIX(GLint count);


glStringMarkerGREMEDY

public void glStringMarkerGREMEDY(int length,
                                  java.nio.Buffer pointer)
Entry point (through function pointer) to C language function:
void glStringMarkerGREMEDY(GLsizei length, const GLvoid * pointer);

Specified by:
glStringMarkerGREMEDY in interface GL

glSwapAPPLE

public void glSwapAPPLE()
Entry point (through function pointer) to C language function:
void glSwapAPPLE(void);

Specified by:
glSwapAPPLE in interface GL

dispatch_glSwapAPPLE0

public void dispatch_glSwapAPPLE0(long procAddress)
Entry point (through function pointer) to C language function:
void glSwapAPPLE(void);


glSwizzleEXT

public void glSwizzleEXT(int stage,
                         int portion,
                         int variable,
                         int input,
                         int mapping,
                         int componentUsage)
Entry point (through function pointer) to C language function:
void glSwizzleEXT(GLuint stage, GLuint portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);

Specified by:
glSwizzleEXT in interface GL

dispatch_glSwizzleEXT0

public void dispatch_glSwizzleEXT0(int stage,
                                   int portion,
                                   int variable,
                                   int input,
                                   int mapping,
                                   int componentUsage,
                                   long procAddress)
Entry point (through function pointer) to C language function:
void glSwizzleEXT(GLuint stage, GLuint portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);


glTagSampleBufferSGIX

public void glTagSampleBufferSGIX()
Entry point (through function pointer) to C language function:
void glTagSampleBufferSGIX(void);

Specified by:
glTagSampleBufferSGIX in interface GL

dispatch_glTagSampleBufferSGIX0

public void dispatch_glTagSampleBufferSGIX0(long procAddress)
Entry point (through function pointer) to C language function:
void glTagSampleBufferSGIX(void);


glTbufferMask3DFX

public void glTbufferMask3DFX(int mode)
Entry point (through function pointer) to C language function:
void glTbufferMask3DFX(GLuint mode);

Specified by:
glTbufferMask3DFX in interface GL

dispatch_glTbufferMask3DFX0

public void dispatch_glTbufferMask3DFX0(int mode,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glTbufferMask3DFX(GLuint mode);


glTestFenceAPPLE

public boolean glTestFenceAPPLE(int id)
Entry point (through function pointer) to C language function:
GLboolean glTestFenceAPPLE(GLuint id);

Specified by:
glTestFenceAPPLE in interface GL

dispatch_glTestFenceAPPLE0

public boolean dispatch_glTestFenceAPPLE0(int id,
                                          long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glTestFenceAPPLE(GLuint id);


glTestFenceNV

public boolean glTestFenceNV(int id)
Entry point (through function pointer) to C language function:
GLboolean glTestFenceNV(GLuint id);

Specified by:
glTestFenceNV in interface GL

dispatch_glTestFenceNV0

public boolean dispatch_glTestFenceNV0(int id,
                                       long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glTestFenceNV(GLuint id);


glTestObjectAPPLE

public boolean glTestObjectAPPLE(int id,
                                 int cap)
Entry point (through function pointer) to C language function:
GLboolean glTestObjectAPPLE(GLenum id, GLuint cap);

Specified by:
glTestObjectAPPLE in interface GL

dispatch_glTestObjectAPPLE0

public boolean dispatch_glTestObjectAPPLE0(int id,
                                           int cap,
                                           long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glTestObjectAPPLE(GLenum id, GLuint cap);


glTexBufferEXT

public void glTexBufferEXT(int target,
                           int internalformat,
                           int buffer)
Entry point (through function pointer) to C language function:
void glTexBufferEXT(GLenum target, GLenum internalformat, GLuint buffer);

Specified by:
glTexBufferEXT in interface GL

dispatch_glTexBufferEXT0

public void dispatch_glTexBufferEXT0(int target,
                                     int internalformat,
                                     int buffer,
                                     long procAddress)
Entry point (through function pointer) to C language function:
void glTexBufferEXT(GLenum target, GLenum internalformat, GLuint buffer);


glTexBumpParameterfvATI

public void glTexBumpParameterfvATI(int target,
                                    java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glTexBumpParameterfvATI(GLenum target, const GLfloat * v);

Specified by:
glTexBumpParameterfvATI in interface GL

glTexBumpParameterfvATI

public void glTexBumpParameterfvATI(int target,
                                    float[] v,
                                    int v_offset)
Entry point (through function pointer) to C language function:
void glTexBumpParameterfvATI(GLenum target, const GLfloat * v);

Specified by:
glTexBumpParameterfvATI in interface GL

glTexBumpParameterivATI

public void glTexBumpParameterivATI(int target,
                                    java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glTexBumpParameterivATI(GLenum target, const GLint * v);

Specified by:
glTexBumpParameterivATI in interface GL

glTexBumpParameterivATI

public void glTexBumpParameterivATI(int target,
                                    int[] v,
                                    int v_offset)
Entry point (through function pointer) to C language function:
void glTexBumpParameterivATI(GLenum target, const GLint * v);

Specified by:
glTexBumpParameterivATI in interface GL

glTexCoord1d

public void glTexCoord1d(double s)
Interface to C language function:
void glTexCoord1d(GLdouble s);

Specified by:
glTexCoord1d in interface GL

glTexCoord1dv

public void glTexCoord1dv(java.nio.DoubleBuffer v)
Interface to C language function:
void glTexCoord1dv(const GLdouble * v);

Specified by:
glTexCoord1dv in interface GL

glTexCoord1dv

public void glTexCoord1dv(double[] v,
                          int v_offset)
Interface to C language function:
void glTexCoord1dv(const GLdouble * v);

Specified by:
glTexCoord1dv in interface GL

glTexCoord1f

public void glTexCoord1f(float s)
Interface to C language function:
void glTexCoord1f(GLfloat s);

Specified by:
glTexCoord1f in interface GL

glTexCoord1fv

public void glTexCoord1fv(java.nio.FloatBuffer v)
Interface to C language function:
void glTexCoord1fv(const GLfloat * v);

Specified by:
glTexCoord1fv in interface GL

glTexCoord1fv

public void glTexCoord1fv(float[] v,
                          int v_offset)
Interface to C language function:
void glTexCoord1fv(const GLfloat * v);

Specified by:
glTexCoord1fv in interface GL

glTexCoord1hNV

public void glTexCoord1hNV(short factor)
Entry point (through function pointer) to C language function:
void glTexCoord1hNV(GLhalfNV factor);

Specified by:
glTexCoord1hNV in interface GL

dispatch_glTexCoord1hNV0

public void dispatch_glTexCoord1hNV0(short factor,
                                     long procAddress)
Entry point (through function pointer) to C language function:
void glTexCoord1hNV(GLhalfNV factor);


glTexCoord1hvNV

public void glTexCoord1hvNV(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glTexCoord1hvNV(const GLhalfNV * v);

Specified by:
glTexCoord1hvNV in interface GL

glTexCoord1hvNV

public void glTexCoord1hvNV(short[] v,
                            int v_offset)
Entry point (through function pointer) to C language function:
void glTexCoord1hvNV(const GLhalfNV * v);

Specified by:
glTexCoord1hvNV in interface GL

glTexCoord1i

public void glTexCoord1i(int s)
Interface to C language function:
void glTexCoord1i(GLint s);

Specified by:
glTexCoord1i in interface GL

glTexCoord1iv

public void glTexCoord1iv(java.nio.IntBuffer v)
Interface to C language function:
void glTexCoord1iv(const GLint * v);

Specified by:
glTexCoord1iv in interface GL

glTexCoord1iv

public void glTexCoord1iv(int[] v,
                          int v_offset)
Interface to C language function:
void glTexCoord1iv(const GLint * v);

Specified by:
glTexCoord1iv in interface GL

glTexCoord1s

public void glTexCoord1s(short s)
Interface to C language function:
void glTexCoord1s(GLshort s);

Specified by:
glTexCoord1s in interface GL

glTexCoord1sv

public void glTexCoord1sv(java.nio.ShortBuffer v)
Interface to C language function:
void glTexCoord1sv(const GLshort * v);

Specified by:
glTexCoord1sv in interface GL

glTexCoord1sv

public void glTexCoord1sv(short[] v,
                          int v_offset)
Interface to C language function:
void glTexCoord1sv(const GLshort * v);

Specified by:
glTexCoord1sv in interface GL

glTexCoord2d

public void glTexCoord2d(double s,
                         double t)
Interface to C language function:
void glTexCoord2d(GLdouble s, GLdouble t);

Specified by:
glTexCoord2d in interface GL

glTexCoord2dv

public void glTexCoord2dv(java.nio.DoubleBuffer v)
Interface to C language function:
void glTexCoord2dv(const GLdouble * v);

Specified by:
glTexCoord2dv in interface GL

glTexCoord2dv

public void glTexCoord2dv(double[] v,
                          int v_offset)
Interface to C language function:
void glTexCoord2dv(const GLdouble * v);

Specified by:
glTexCoord2dv in interface GL

glTexCoord2f

public void glTexCoord2f(float s,
                         float t)
Interface to C language function:
void glTexCoord2f(GLfloat s, GLfloat t);

Specified by:
glTexCoord2f in interface GL

glTexCoord2fColor3fVertex3fSUN

public void glTexCoord2fColor3fVertex3fSUN(float s,
                                           float t,
                                           float p,
                                           float q,
                                           float x,
                                           float y,
                                           float z,
                                           float w)
Entry point (through function pointer) to C language function:
void glTexCoord2fColor3fVertex3fSUN(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

Specified by:
glTexCoord2fColor3fVertex3fSUN in interface GL

dispatch_glTexCoord2fColor3fVertex3fSUN0

public void dispatch_glTexCoord2fColor3fVertex3fSUN0(float s,
                                                     float t,
                                                     float p,
                                                     float q,
                                                     float x,
                                                     float y,
                                                     float z,
                                                     float w,
                                                     long procAddress)
Entry point (through function pointer) to C language function:
void glTexCoord2fColor3fVertex3fSUN(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);


glTexCoord2fColor3fVertex3fvSUN

public void glTexCoord2fColor3fVertex3fvSUN(java.nio.FloatBuffer c,
                                            java.nio.FloatBuffer n,
                                            java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glTexCoord2fColor3fVertex3fvSUN(const GLfloat * c, const GLfloat * n, const GLfloat * v);

Specified by:
glTexCoord2fColor3fVertex3fvSUN in interface GL

glTexCoord2fColor3fVertex3fvSUN

public void glTexCoord2fColor3fVertex3fvSUN(float[] c,
                                            int c_offset,
                                            float[] n,
                                            int n_offset,
                                            float[] v,
                                            int v_offset)
Entry point (through function pointer) to C language function:
void glTexCoord2fColor3fVertex3fvSUN(const GLfloat * c, const GLfloat * n, const GLfloat * v);

Specified by:
glTexCoord2fColor3fVertex3fvSUN in interface GL

glTexCoord2fColor4fNormal3fVertex3fSUN

public void glTexCoord2fColor4fNormal3fVertex3fSUN(float s,
                                                   float t,
                                                   float r,
                                                   float g,
                                                   float b,
                                                   float a,
                                                   float nx,
                                                   float ny,
                                                   float nz,
                                                   float x,
                                                   float y,
                                                   float z)
Entry point (through function pointer) to C language function:
void glTexCoord2fColor4fNormal3fVertex3fSUN(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);

Specified by:
glTexCoord2fColor4fNormal3fVertex3fSUN in interface GL

dispatch_glTexCoord2fColor4fNormal3fVertex3fSUN0

public void dispatch_glTexCoord2fColor4fNormal3fVertex3fSUN0(float s,
                                                             float t,
                                                             float r,
                                                             float g,
                                                             float b,
                                                             float a,
                                                             float nx,
                                                             float ny,
                                                             float nz,
                                                             float x,
                                                             float y,
                                                             float z,
                                                             long procAddress)
Entry point (through function pointer) to C language function:
void glTexCoord2fColor4fNormal3fVertex3fSUN(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);


glTexCoord2fColor4fNormal3fVertex3fvSUN

public void glTexCoord2fColor4fNormal3fVertex3fvSUN(java.nio.FloatBuffer tc,
                                                    java.nio.FloatBuffer c,
                                                    java.nio.FloatBuffer n,
                                                    java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glTexCoord2fColor4fNormal3fVertex3fvSUN(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

Specified by:
glTexCoord2fColor4fNormal3fVertex3fvSUN in interface GL

glTexCoord2fColor4fNormal3fVertex3fvSUN

public void glTexCoord2fColor4fNormal3fVertex3fvSUN(float[] tc,
                                                    int tc_offset,
                                                    float[] c,
                                                    int c_offset,
                                                    float[] n,
                                                    int n_offset,
                                                    float[] v,
                                                    int v_offset)
Entry point (through function pointer) to C language function:
void glTexCoord2fColor4fNormal3fVertex3fvSUN(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

Specified by:
glTexCoord2fColor4fNormal3fVertex3fvSUN in interface GL

glTexCoord2fColor4ubVertex3fSUN

public void glTexCoord2fColor4ubVertex3fSUN(float s,
                                            float t,
                                            byte r,
                                            byte g,
                                            byte b,
                                            byte a,
                                            float x,
                                            float y,
                                            float z)
Entry point (through function pointer) to C language function:
void glTexCoord2fColor4ubVertex3fSUN(GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);

Specified by:
glTexCoord2fColor4ubVertex3fSUN in interface GL

dispatch_glTexCoord2fColor4ubVertex3fSUN0

public void dispatch_glTexCoord2fColor4ubVertex3fSUN0(float s,
                                                      float t,
                                                      byte r,
                                                      byte g,
                                                      byte b,
                                                      byte a,
                                                      float x,
                                                      float y,
                                                      float z,
                                                      long procAddress)
Entry point (through function pointer) to C language function:
void glTexCoord2fColor4ubVertex3fSUN(GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);


glTexCoord2fColor4ubVertex3fvSUN

public void glTexCoord2fColor4ubVertex3fvSUN(java.nio.FloatBuffer tc,
                                             java.nio.ByteBuffer c,
                                             java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glTexCoord2fColor4ubVertex3fvSUN(const GLfloat * tc, const GLubyte * c, const GLfloat * v);

Specified by:
glTexCoord2fColor4ubVertex3fvSUN in interface GL

glTexCoord2fColor4ubVertex3fvSUN

public void glTexCoord2fColor4ubVertex3fvSUN(float[] tc,
                                             int tc_offset,
                                             byte[] c,
                                             int c_offset,
                                             float[] v,
                                             int v_offset)
Entry point (through function pointer) to C language function:
void glTexCoord2fColor4ubVertex3fvSUN(const GLfloat * tc, const GLubyte * c, const GLfloat * v);

Specified by:
glTexCoord2fColor4ubVertex3fvSUN in interface GL

glTexCoord2fNormal3fVertex3fSUN

public void glTexCoord2fNormal3fVertex3fSUN(float s,
                                            float t,
                                            float p,
                                            float q,
                                            float x,
                                            float y,
                                            float z,
                                            float w)
Entry point (through function pointer) to C language function:
void glTexCoord2fNormal3fVertex3fSUN(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

Specified by:
glTexCoord2fNormal3fVertex3fSUN in interface GL

dispatch_glTexCoord2fNormal3fVertex3fSUN0

public void dispatch_glTexCoord2fNormal3fVertex3fSUN0(float s,
                                                      float t,
                                                      float p,
                                                      float q,
                                                      float x,
                                                      float y,
                                                      float z,
                                                      float w,
                                                      long procAddress)
Entry point (through function pointer) to C language function:
void glTexCoord2fNormal3fVertex3fSUN(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);


glTexCoord2fNormal3fVertex3fvSUN

public void glTexCoord2fNormal3fVertex3fvSUN(java.nio.FloatBuffer c,
                                             java.nio.FloatBuffer n,
                                             java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glTexCoord2fNormal3fVertex3fvSUN(const GLfloat * c, const GLfloat * n, const GLfloat * v);

Specified by:
glTexCoord2fNormal3fVertex3fvSUN in interface GL

glTexCoord2fNormal3fVertex3fvSUN

public void glTexCoord2fNormal3fVertex3fvSUN(float[] c,
                                             int c_offset,
                                             float[] n,
                                             int n_offset,
                                             float[] v,
                                             int v_offset)
Entry point (through function pointer) to C language function:
void glTexCoord2fNormal3fVertex3fvSUN(const GLfloat * c, const GLfloat * n, const GLfloat * v);

Specified by:
glTexCoord2fNormal3fVertex3fvSUN in interface GL

glTexCoord2fVertex3fSUN

public void glTexCoord2fVertex3fSUN(float s,
                                    float t,
                                    float x,
                                    float y,
                                    float z)
Entry point (through function pointer) to C language function:
void glTexCoord2fVertex3fSUN(GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);

Specified by:
glTexCoord2fVertex3fSUN in interface GL

dispatch_glTexCoord2fVertex3fSUN0

public void dispatch_glTexCoord2fVertex3fSUN0(float s,
                                              float t,
                                              float x,
                                              float y,
                                              float z,
                                              long procAddress)
Entry point (through function pointer) to C language function:
void glTexCoord2fVertex3fSUN(GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);


glTexCoord2fVertex3fvSUN

public void glTexCoord2fVertex3fvSUN(java.nio.FloatBuffer c,
                                     java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glTexCoord2fVertex3fvSUN(const GLfloat * c, const GLfloat * v);

Specified by:
glTexCoord2fVertex3fvSUN in interface GL

glTexCoord2fVertex3fvSUN

public void glTexCoord2fVertex3fvSUN(float[] c,
                                     int c_offset,
                                     float[] v,
                                     int v_offset)
Entry point (through function pointer) to C language function:
void glTexCoord2fVertex3fvSUN(const GLfloat * c, const GLfloat * v);

Specified by:
glTexCoord2fVertex3fvSUN in interface GL

glTexCoord2fv

public void glTexCoord2fv(java.nio.FloatBuffer v)
Interface to C language function:
void glTexCoord2fv(const GLfloat * v);

Specified by:
glTexCoord2fv in interface GL

glTexCoord2fv

public void glTexCoord2fv(float[] v,
                          int v_offset)
Interface to C language function:
void glTexCoord2fv(const GLfloat * v);

Specified by:
glTexCoord2fv in interface GL

glTexCoord2hNV

public void glTexCoord2hNV(short x,
                           short y)
Entry point (through function pointer) to C language function:
void glTexCoord2hNV(GLhalfNV x, GLhalfNV y);

Specified by:
glTexCoord2hNV in interface GL

dispatch_glTexCoord2hNV0

public void dispatch_glTexCoord2hNV0(short x,
                                     short y,
                                     long procAddress)
Entry point (through function pointer) to C language function:
void glTexCoord2hNV(GLhalfNV x, GLhalfNV y);


glTexCoord2hvNV

public void glTexCoord2hvNV(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glTexCoord2hvNV(const GLhalfNV * v);

Specified by:
glTexCoord2hvNV in interface GL

glTexCoord2hvNV

public void glTexCoord2hvNV(short[] v,
                            int v_offset)
Entry point (through function pointer) to C language function:
void glTexCoord2hvNV(const GLhalfNV * v);

Specified by:
glTexCoord2hvNV in interface GL

glTexCoord2i

public void glTexCoord2i(int s,
                         int t)
Interface to C language function:
void glTexCoord2i(GLint s, GLint t);

Specified by:
glTexCoord2i in interface GL

glTexCoord2iv

public void glTexCoord2iv(java.nio.IntBuffer v)
Interface to C language function:
void glTexCoord2iv(const GLint * v);

Specified by:
glTexCoord2iv in interface GL

glTexCoord2iv

public void glTexCoord2iv(int[] v,
                          int v_offset)
Interface to C language function:
void glTexCoord2iv(const GLint * v);

Specified by:
glTexCoord2iv in interface GL

glTexCoord2s

public void glTexCoord2s(short s,
                         short t)
Interface to C language function:
void glTexCoord2s(GLshort s, GLshort t);

Specified by:
glTexCoord2s in interface GL

glTexCoord2sv

public void glTexCoord2sv(java.nio.ShortBuffer v)
Interface to C language function:
void glTexCoord2sv(const GLshort * v);

Specified by:
glTexCoord2sv in interface GL

glTexCoord2sv

public void glTexCoord2sv(short[] v,
                          int v_offset)
Interface to C language function:
void glTexCoord2sv(const GLshort * v);

Specified by:
glTexCoord2sv in interface GL

glTexCoord3d

public void glTexCoord3d(double s,
                         double t,
                         double r)
Interface to C language function:
void glTexCoord3d(GLdouble s, GLdouble t, GLdouble r);

Specified by:
glTexCoord3d in interface GL

glTexCoord3dv

public void glTexCoord3dv(java.nio.DoubleBuffer v)
Interface to C language function:
void glTexCoord3dv(const GLdouble * v);

Specified by:
glTexCoord3dv in interface GL

glTexCoord3dv

public void glTexCoord3dv(double[] v,
                          int v_offset)
Interface to C language function:
void glTexCoord3dv(const GLdouble * v);

Specified by:
glTexCoord3dv in interface GL

glTexCoord3f

public void glTexCoord3f(float s,
                         float t,
                         float r)
Interface to C language function:
void glTexCoord3f(GLfloat s, GLfloat t, GLfloat r);

Specified by:
glTexCoord3f in interface GL

glTexCoord3fv

public void glTexCoord3fv(java.nio.FloatBuffer v)
Interface to C language function:
void glTexCoord3fv(const GLfloat * v);

Specified by:
glTexCoord3fv in interface GL

glTexCoord3fv

public void glTexCoord3fv(float[] v,
                          int v_offset)
Interface to C language function:
void glTexCoord3fv(const GLfloat * v);

Specified by:
glTexCoord3fv in interface GL

glTexCoord3hNV

public void glTexCoord3hNV(short red,
                           short green,
                           short blue)
Entry point (through function pointer) to C language function:
void glTexCoord3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);

Specified by:
glTexCoord3hNV in interface GL

dispatch_glTexCoord3hNV0

public void dispatch_glTexCoord3hNV0(short red,
                                     short green,
                                     short blue,
                                     long procAddress)
Entry point (through function pointer) to C language function:
void glTexCoord3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);


glTexCoord3hvNV

public void glTexCoord3hvNV(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glTexCoord3hvNV(const GLhalfNV * v);

Specified by:
glTexCoord3hvNV in interface GL

glTexCoord3hvNV

public void glTexCoord3hvNV(short[] v,
                            int v_offset)
Entry point (through function pointer) to C language function:
void glTexCoord3hvNV(const GLhalfNV * v);

Specified by:
glTexCoord3hvNV in interface GL

glTexCoord3i

public void glTexCoord3i(int s,
                         int t,
                         int r)
Interface to C language function:
void glTexCoord3i(GLint s, GLint t, GLint r);

Specified by:
glTexCoord3i in interface GL

glTexCoord3iv

public void glTexCoord3iv(java.nio.IntBuffer v)
Interface to C language function:
void glTexCoord3iv(const GLint * v);

Specified by:
glTexCoord3iv in interface GL

glTexCoord3iv

public void glTexCoord3iv(int[] v,
                          int v_offset)
Interface to C language function:
void glTexCoord3iv(const GLint * v);

Specified by:
glTexCoord3iv in interface GL

glTexCoord3s

public void glTexCoord3s(short s,
                         short t,
                         short r)
Interface to C language function:
void glTexCoord3s(GLshort s, GLshort t, GLshort r);

Specified by:
glTexCoord3s in interface GL

glTexCoord3sv

public void glTexCoord3sv(java.nio.ShortBuffer v)
Interface to C language function:
void glTexCoord3sv(const GLshort * v);

Specified by:
glTexCoord3sv in interface GL

glTexCoord3sv

public void glTexCoord3sv(short[] v,
                          int v_offset)
Interface to C language function:
void glTexCoord3sv(const GLshort * v);

Specified by:
glTexCoord3sv in interface GL

glTexCoord4d

public void glTexCoord4d(double s,
                         double t,
                         double r,
                         double q)
Interface to C language function:
void glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q);

Specified by:
glTexCoord4d in interface GL

glTexCoord4dv

public void glTexCoord4dv(java.nio.DoubleBuffer v)
Interface to C language function:
void glTexCoord4dv(const GLdouble * v);

Specified by:
glTexCoord4dv in interface GL

glTexCoord4dv

public void glTexCoord4dv(double[] v,
                          int v_offset)
Interface to C language function:
void glTexCoord4dv(const GLdouble * v);

Specified by:
glTexCoord4dv in interface GL

glTexCoord4f

public void glTexCoord4f(float s,
                         float t,
                         float r,
                         float q)
Interface to C language function:
void glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q);

Specified by:
glTexCoord4f in interface GL

glTexCoord4fColor4fNormal3fVertex4fSUN

public void glTexCoord4fColor4fNormal3fVertex4fSUN(float s,
                                                   float t,
                                                   float p,
                                                   float q,
                                                   float r,
                                                   float g,
                                                   float b,
                                                   float a,
                                                   float nx,
                                                   float ny,
                                                   float nz,
                                                   float x,
                                                   float y,
                                                   float z,
                                                   float w)
Entry point (through function pointer) to C language function:
void glTexCoord4fColor4fNormal3fVertex4fSUN(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

Specified by:
glTexCoord4fColor4fNormal3fVertex4fSUN in interface GL

dispatch_glTexCoord4fColor4fNormal3fVertex4fSUN0

public void dispatch_glTexCoord4fColor4fNormal3fVertex4fSUN0(float s,
                                                             float t,
                                                             float p,
                                                             float q,
                                                             float r,
                                                             float g,
                                                             float b,
                                                             float a,
                                                             float nx,
                                                             float ny,
                                                             float nz,
                                                             float x,
                                                             float y,
                                                             float z,
                                                             float w,
                                                             long procAddress)
Entry point (through function pointer) to C language function:
void glTexCoord4fColor4fNormal3fVertex4fSUN(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);


glTexCoord4fColor4fNormal3fVertex4fvSUN

public void glTexCoord4fColor4fNormal3fVertex4fvSUN(java.nio.FloatBuffer tc,
                                                    java.nio.FloatBuffer c,
                                                    java.nio.FloatBuffer n,
                                                    java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glTexCoord4fColor4fNormal3fVertex4fvSUN(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

Specified by:
glTexCoord4fColor4fNormal3fVertex4fvSUN in interface GL

glTexCoord4fColor4fNormal3fVertex4fvSUN

public void glTexCoord4fColor4fNormal3fVertex4fvSUN(float[] tc,
                                                    int tc_offset,
                                                    float[] c,
                                                    int c_offset,
                                                    float[] n,
                                                    int n_offset,
                                                    float[] v,
                                                    int v_offset)
Entry point (through function pointer) to C language function:
void glTexCoord4fColor4fNormal3fVertex4fvSUN(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

Specified by:
glTexCoord4fColor4fNormal3fVertex4fvSUN in interface GL

glTexCoord4fVertex4fSUN

public void glTexCoord4fVertex4fSUN(float s,
                                    float t,
                                    float p,
                                    float q,
                                    float x,
                                    float y,
                                    float z,
                                    float w)
Entry point (through function pointer) to C language function:
void glTexCoord4fVertex4fSUN(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

Specified by:
glTexCoord4fVertex4fSUN in interface GL

dispatch_glTexCoord4fVertex4fSUN0

public void dispatch_glTexCoord4fVertex4fSUN0(float s,
                                              float t,
                                              float p,
                                              float q,
                                              float x,
                                              float y,
                                              float z,
                                              float w,
                                              long procAddress)
Entry point (through function pointer) to C language function:
void glTexCoord4fVertex4fSUN(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);


glTexCoord4fVertex4fvSUN

public void glTexCoord4fVertex4fvSUN(java.nio.FloatBuffer c,
                                     java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glTexCoord4fVertex4fvSUN(const GLfloat * c, const GLfloat * v);

Specified by:
glTexCoord4fVertex4fvSUN in interface GL

glTexCoord4fVertex4fvSUN

public void glTexCoord4fVertex4fvSUN(float[] c,
                                     int c_offset,
                                     float[] v,
                                     int v_offset)
Entry point (through function pointer) to C language function:
void glTexCoord4fVertex4fvSUN(const GLfloat * c, const GLfloat * v);

Specified by:
glTexCoord4fVertex4fvSUN in interface GL

glTexCoord4fv

public void glTexCoord4fv(java.nio.FloatBuffer v)
Interface to C language function:
void glTexCoord4fv(const GLfloat * v);

Specified by:
glTexCoord4fv in interface GL

glTexCoord4fv

public void glTexCoord4fv(float[] v,
                          int v_offset)
Interface to C language function:
void glTexCoord4fv(const GLfloat * v);

Specified by:
glTexCoord4fv in interface GL

glTexCoord4hNV

public void glTexCoord4hNV(short x,
                           short y,
                           short z,
                           short w)
Entry point (through function pointer) to C language function:
void glTexCoord4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);

Specified by:
glTexCoord4hNV in interface GL

dispatch_glTexCoord4hNV0

public void dispatch_glTexCoord4hNV0(short x,
                                     short y,
                                     short z,
                                     short w,
                                     long procAddress)
Entry point (through function pointer) to C language function:
void glTexCoord4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);


glTexCoord4hvNV

public void glTexCoord4hvNV(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glTexCoord4hvNV(const GLhalfNV * v);

Specified by:
glTexCoord4hvNV in interface GL

glTexCoord4hvNV

public void glTexCoord4hvNV(short[] v,
                            int v_offset)
Entry point (through function pointer) to C language function:
void glTexCoord4hvNV(const GLhalfNV * v);

Specified by:
glTexCoord4hvNV in interface GL

glTexCoord4i

public void glTexCoord4i(int s,
                         int t,
                         int r,
                         int q)
Interface to C language function:
void glTexCoord4i(GLint s, GLint t, GLint r, GLint q);

Specified by:
glTexCoord4i in interface GL

glTexCoord4iv

public void glTexCoord4iv(java.nio.IntBuffer v)
Interface to C language function:
void glTexCoord4iv(const GLint * v);

Specified by:
glTexCoord4iv in interface GL

glTexCoord4iv

public void glTexCoord4iv(int[] v,
                          int v_offset)
Interface to C language function:
void glTexCoord4iv(const GLint * v);

Specified by:
glTexCoord4iv in interface GL

glTexCoord4s

public void glTexCoord4s(short s,
                         short t,
                         short r,
                         short q)
Interface to C language function:
void glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q);

Specified by:
glTexCoord4s in interface GL

glTexCoord4sv

public void glTexCoord4sv(java.nio.ShortBuffer v)
Interface to C language function:
void glTexCoord4sv(const GLshort * v);

Specified by:
glTexCoord4sv in interface GL

glTexCoord4sv

public void glTexCoord4sv(short[] v,
                          int v_offset)
Interface to C language function:
void glTexCoord4sv(const GLshort * v);

Specified by:
glTexCoord4sv in interface GL

glTexCoordPointer

public void glTexCoordPointer(int size,
                              int type,
                              int stride,
                              java.nio.Buffer ptr)
Interface to C language function:
void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);

Specified by:
glTexCoordPointer in interface GL
Parameters:
ptr - a direct Buffer

glTexCoordPointer

public void glTexCoordPointer(int size,
                              int type,
                              int stride,
                              long ptr_buffer_offset)
Interface to C language function:
void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);

Specified by:
glTexCoordPointer in interface GL

glTexEnvf

public void glTexEnvf(int target,
                      int pname,
                      float param)
Interface to C language function:
void glTexEnvf(GLenum target, GLenum pname, GLfloat param);

Specified by:
glTexEnvf in interface GL

glTexEnvfv

public void glTexEnvfv(int target,
                       int pname,
                       java.nio.FloatBuffer params)
Interface to C language function:
void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glTexEnvfv in interface GL

glTexEnvfv

public void glTexEnvfv(int target,
                       int pname,
                       float[] params,
                       int params_offset)
Interface to C language function:
void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glTexEnvfv in interface GL

glTexEnvi

public void glTexEnvi(int target,
                      int pname,
                      int param)
Interface to C language function:
void glTexEnvi(GLenum target, GLenum pname, GLint param);

Specified by:
glTexEnvi in interface GL

glTexEnviv

public void glTexEnviv(int target,
                       int pname,
                       java.nio.IntBuffer params)
Interface to C language function:
void glTexEnviv(GLenum target, GLenum pname, const GLint * params);

Specified by:
glTexEnviv in interface GL

glTexEnviv

public void glTexEnviv(int target,
                       int pname,
                       int[] params,
                       int params_offset)
Interface to C language function:
void glTexEnviv(GLenum target, GLenum pname, const GLint * params);

Specified by:
glTexEnviv in interface GL

glTexFilterFuncSGIS

public void glTexFilterFuncSGIS(int target,
                                int filter,
                                int n,
                                java.nio.FloatBuffer weights)
Entry point (through function pointer) to C language function:
void glTexFilterFuncSGIS(GLenum target, GLenum filter, GLsizei n, const GLfloat * weights);

Specified by:
glTexFilterFuncSGIS in interface GL

glTexFilterFuncSGIS

public void glTexFilterFuncSGIS(int target,
                                int filter,
                                int n,
                                float[] weights,
                                int weights_offset)
Entry point (through function pointer) to C language function:
void glTexFilterFuncSGIS(GLenum target, GLenum filter, GLsizei n, const GLfloat * weights);

Specified by:
glTexFilterFuncSGIS in interface GL

glTexGend

public void glTexGend(int coord,
                      int pname,
                      double param)
Interface to C language function:
void glTexGend(GLenum coord, GLenum pname, GLdouble param);

Specified by:
glTexGend in interface GL

glTexGendv

public void glTexGendv(int coord,
                       int pname,
                       java.nio.DoubleBuffer params)
Interface to C language function:
void glTexGendv(GLenum coord, GLenum pname, const GLdouble * params);

Specified by:
glTexGendv in interface GL

glTexGendv

public void glTexGendv(int coord,
                       int pname,
                       double[] params,
                       int params_offset)
Interface to C language function:
void glTexGendv(GLenum coord, GLenum pname, const GLdouble * params);

Specified by:
glTexGendv in interface GL

glTexGenf

public void glTexGenf(int coord,
                      int pname,
                      float param)
Interface to C language function:
void glTexGenf(GLenum coord, GLenum pname, GLfloat param);

Specified by:
glTexGenf in interface GL

glTexGenfv

public void glTexGenfv(int coord,
                       int pname,
                       java.nio.FloatBuffer params)
Interface to C language function:
void glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params);

Specified by:
glTexGenfv in interface GL

glTexGenfv

public void glTexGenfv(int coord,
                       int pname,
                       float[] params,
                       int params_offset)
Interface to C language function:
void glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params);

Specified by:
glTexGenfv in interface GL

glTexGeni

public void glTexGeni(int coord,
                      int pname,
                      int param)
Interface to C language function:
void glTexGeni(GLenum coord, GLenum pname, GLint param);

Specified by:
glTexGeni in interface GL

glTexGeniv

public void glTexGeniv(int coord,
                       int pname,
                       java.nio.IntBuffer params)
Interface to C language function:
void glTexGeniv(GLenum coord, GLenum pname, const GLint * params);

Specified by:
glTexGeniv in interface GL

glTexGeniv

public void glTexGeniv(int coord,
                       int pname,
                       int[] params,
                       int params_offset)
Interface to C language function:
void glTexGeniv(GLenum coord, GLenum pname, const GLint * params);

Specified by:
glTexGeniv in interface GL

glTexImage1D

public void glTexImage1D(int target,
                         int level,
                         int internalFormat,
                         int width,
                         int border,
                         int format,
                         int type,
                         java.nio.Buffer pixels)
Interface to C language function:
void glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);

Specified by:
glTexImage1D in interface GL

glTexImage1D

public void glTexImage1D(int target,
                         int level,
                         int internalFormat,
                         int width,
                         int border,
                         int format,
                         int type,
                         long pixels_buffer_offset)
Interface to C language function:
void glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);

Specified by:
glTexImage1D in interface GL

glTexImage2D

public void glTexImage2D(int target,
                         int level,
                         int internalFormat,
                         int width,
                         int height,
                         int border,
                         int format,
                         int type,
                         java.nio.Buffer pixels)
Interface to C language function:
void glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);

Specified by:
glTexImage2D in interface GL

glTexImage2D

public void glTexImage2D(int target,
                         int level,
                         int internalFormat,
                         int width,
                         int height,
                         int border,
                         int format,
                         int type,
                         long pixels_buffer_offset)
Interface to C language function:
void glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);

Specified by:
glTexImage2D in interface GL

glTexImage3D

public void glTexImage3D(int target,
                         int level,
                         int internalformat,
                         int width,
                         int height,
                         int depth,
                         int border,
                         int format,
                         int type,
                         java.nio.Buffer pixels)
Entry point (through function pointer) to C language function:
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);

Specified by:
glTexImage3D in interface GL

glTexImage3D

public void glTexImage3D(int target,
                         int level,
                         int internalformat,
                         int width,
                         int height,
                         int depth,
                         int border,
                         int format,
                         int type,
                         long pixels_buffer_offset)
Entry point (through function pointer) to C language function:
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);

Specified by:
glTexImage3D in interface GL

glTexImage4DSGIS

public void glTexImage4DSGIS(int target,
                             int level,
                             int internalformat,
                             int width,
                             int height,
                             int depth,
                             int size4d,
                             int border,
                             int format,
                             int type,
                             java.nio.Buffer pixels)
Entry point (through function pointer) to C language function:
void glTexImage4DSGIS(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid * pixels);

Specified by:
glTexImage4DSGIS in interface GL

glTexParameterIivEXT

public void glTexParameterIivEXT(int target,
                                 int pname,
                                 java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glTexParameterIivEXT(GLenum target, GLenum pname, const GLint * params);

Specified by:
glTexParameterIivEXT in interface GL

glTexParameterIivEXT

public void glTexParameterIivEXT(int target,
                                 int pname,
                                 int[] params,
                                 int params_offset)
Entry point (through function pointer) to C language function:
void glTexParameterIivEXT(GLenum target, GLenum pname, const GLint * params);

Specified by:
glTexParameterIivEXT in interface GL

glTexParameterIuivEXT

public void glTexParameterIuivEXT(int target,
                                  int pname,
                                  java.nio.IntBuffer params)
Entry point (through function pointer) to C language function:
void glTexParameterIuivEXT(GLenum target, GLenum pname, const GLuint * params);

Specified by:
glTexParameterIuivEXT in interface GL

glTexParameterIuivEXT

public void glTexParameterIuivEXT(int target,
                                  int pname,
                                  int[] params,
                                  int params_offset)
Entry point (through function pointer) to C language function:
void glTexParameterIuivEXT(GLenum target, GLenum pname, const GLuint * params);

Specified by:
glTexParameterIuivEXT in interface GL

glTexParameterf

public void glTexParameterf(int target,
                            int pname,
                            float param)
Interface to C language function:
void glTexParameterf(GLenum target, GLenum pname, GLfloat param);

Specified by:
glTexParameterf in interface GL

glTexParameterfv

public void glTexParameterfv(int target,
                             int pname,
                             java.nio.FloatBuffer params)
Interface to C language function:
void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glTexParameterfv in interface GL

glTexParameterfv

public void glTexParameterfv(int target,
                             int pname,
                             float[] params,
                             int params_offset)
Interface to C language function:
void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);

Specified by:
glTexParameterfv in interface GL

glTexParameteri

public void glTexParameteri(int target,
                            int pname,
                            int param)
Interface to C language function:
void glTexParameteri(GLenum target, GLenum pname, GLint param);

Specified by:
glTexParameteri in interface GL

glTexParameteriv

public void glTexParameteriv(int target,
                             int pname,
                             java.nio.IntBuffer params)
Interface to C language function:
void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);

Specified by:
glTexParameteriv in interface GL

glTexParameteriv

public void glTexParameteriv(int target,
                             int pname,
                             int[] params,
                             int params_offset)
Interface to C language function:
void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);

Specified by:
glTexParameteriv in interface GL

glTexSubImage1D

public void glTexSubImage1D(int target,
                            int level,
                            int xoffset,
                            int width,
                            int format,
                            int type,
                            java.nio.Buffer pixels)
Interface to C language function:
void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);

Specified by:
glTexSubImage1D in interface GL

glTexSubImage1D

public void glTexSubImage1D(int target,
                            int level,
                            int xoffset,
                            int width,
                            int format,
                            int type,
                            long pixels_buffer_offset)
Interface to C language function:
void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);

Specified by:
glTexSubImage1D in interface GL

glTexSubImage2D

public void glTexSubImage2D(int target,
                            int level,
                            int xoffset,
                            int yoffset,
                            int width,
                            int height,
                            int format,
                            int type,
                            java.nio.Buffer pixels)
Interface to C language function:
void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);

Specified by:
glTexSubImage2D in interface GL

glTexSubImage2D

public void glTexSubImage2D(int target,
                            int level,
                            int xoffset,
                            int yoffset,
                            int width,
                            int height,
                            int format,
                            int type,
                            long pixels_buffer_offset)
Interface to C language function:
void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);

Specified by:
glTexSubImage2D in interface GL

glTexSubImage3D

public void glTexSubImage3D(int target,
                            int level,
                            int xoffset,
                            int yoffset,
                            int zoffset,
                            int width,
                            int height,
                            int depth,
                            int format,
                            int type,
                            java.nio.Buffer pixels)
Entry point (through function pointer) to C language function:
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);

Specified by:
glTexSubImage3D in interface GL

glTexSubImage3D

public void glTexSubImage3D(int target,
                            int level,
                            int xoffset,
                            int yoffset,
                            int zoffset,
                            int width,
                            int height,
                            int depth,
                            int format,
                            int type,
                            long pixels_buffer_offset)
Entry point (through function pointer) to C language function:
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);

Specified by:
glTexSubImage3D in interface GL

glTexSubImage4DSGIS

public void glTexSubImage4DSGIS(int target,
                                int level,
                                int xoffset,
                                int yoffset,
                                int zoffset,
                                int woffset,
                                int width,
                                int height,
                                int depth,
                                int size4d,
                                int format,
                                int type,
                                java.nio.Buffer pixels)
Entry point (through function pointer) to C language function:
void glTexSubImage4DSGIS(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid * pixels);

Specified by:
glTexSubImage4DSGIS in interface GL

glTextureColorMaskSGIS

public void glTextureColorMaskSGIS(boolean red,
                                   boolean green,
                                   boolean blue,
                                   boolean alpha)
Entry point (through function pointer) to C language function:
void glTextureColorMaskSGIS(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);

Specified by:
glTextureColorMaskSGIS in interface GL

dispatch_glTextureColorMaskSGIS0

public void dispatch_glTextureColorMaskSGIS0(boolean red,
                                             boolean green,
                                             boolean blue,
                                             boolean alpha,
                                             long procAddress)
Entry point (through function pointer) to C language function:
void glTextureColorMaskSGIS(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);


glTextureLightEXT

public void glTextureLightEXT(int mode)
Entry point (through function pointer) to C language function:
void glTextureLightEXT(GLenum mode);

Specified by:
glTextureLightEXT in interface GL

dispatch_glTextureLightEXT0

public void dispatch_glTextureLightEXT0(int mode,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glTextureLightEXT(GLenum mode);


glTextureMaterialEXT

public void glTextureMaterialEXT(int target,
                                 int id)
Entry point (through function pointer) to C language function:
void glTextureMaterialEXT(GLenum target, GLenum id);

Specified by:
glTextureMaterialEXT in interface GL

dispatch_glTextureMaterialEXT0

public void dispatch_glTextureMaterialEXT0(int target,
                                           int id,
                                           long procAddress)
Entry point (through function pointer) to C language function:
void glTextureMaterialEXT(GLenum target, GLenum id);


glTextureNormalEXT

public void glTextureNormalEXT(int mode)
Entry point (through function pointer) to C language function:
void glTextureNormalEXT(GLenum mode);

Specified by:
glTextureNormalEXT in interface GL

dispatch_glTextureNormalEXT0

public void dispatch_glTextureNormalEXT0(int mode,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glTextureNormalEXT(GLenum mode);


glTextureRangeAPPLE

public void glTextureRangeAPPLE(int target,
                                int length,
                                java.nio.Buffer pointer)
Entry point (through function pointer) to C language function:
void glTextureRangeAPPLE(GLenum target, GLsizei length, const GLvoid * pointer);

Specified by:
glTextureRangeAPPLE in interface GL

glTrackMatrixNV

public void glTrackMatrixNV(int sfactorRGB,
                            int dfactorRGB,
                            int sfactorAlpha,
                            int dfactorAlpha)
Entry point (through function pointer) to C language function:
void glTrackMatrixNV(GLenum sfactorRGB, GLuint dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);

Specified by:
glTrackMatrixNV in interface GL

dispatch_glTrackMatrixNV0

public void dispatch_glTrackMatrixNV0(int sfactorRGB,
                                      int dfactorRGB,
                                      int sfactorAlpha,
                                      int dfactorAlpha,
                                      long procAddress)
Entry point (through function pointer) to C language function:
void glTrackMatrixNV(GLenum sfactorRGB, GLuint dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);


glTransformFeedbackAttribsNV

public void glTransformFeedbackAttribsNV(int count,
                                         java.nio.IntBuffer attribs,
                                         int bufferMode)
Entry point (through function pointer) to C language function:
void glTransformFeedbackAttribsNV(GLuint count, const GLint * attribs, GLenum bufferMode);

Specified by:
glTransformFeedbackAttribsNV in interface GL

glTransformFeedbackAttribsNV

public void glTransformFeedbackAttribsNV(int count,
                                         int[] attribs,
                                         int attribs_offset,
                                         int bufferMode)
Entry point (through function pointer) to C language function:
void glTransformFeedbackAttribsNV(GLuint count, const GLint * attribs, GLenum bufferMode);

Specified by:
glTransformFeedbackAttribsNV in interface GL

glTransformFeedbackVaryingsNV

public void glTransformFeedbackVaryingsNV(int program,
                                          int count,
                                          java.nio.IntBuffer locations,
                                          int bufferMode)
Entry point (through function pointer) to C language function:
void glTransformFeedbackVaryingsNV(GLuint program, GLsizei count, const GLint * locations, GLenum bufferMode);

Specified by:
glTransformFeedbackVaryingsNV in interface GL

glTransformFeedbackVaryingsNV

public void glTransformFeedbackVaryingsNV(int program,
                                          int count,
                                          int[] locations,
                                          int locations_offset,
                                          int bufferMode)
Entry point (through function pointer) to C language function:
void glTransformFeedbackVaryingsNV(GLuint program, GLsizei count, const GLint * locations, GLenum bufferMode);

Specified by:
glTransformFeedbackVaryingsNV in interface GL

glTranslated

public void glTranslated(double x,
                         double y,
                         double z)
Interface to C language function:
void glTranslated(GLdouble x, GLdouble y, GLdouble z);

Specified by:
glTranslated in interface GL

glTranslatef

public void glTranslatef(float x,
                         float y,
                         float z)
Interface to C language function:
void glTranslatef(GLfloat x, GLfloat y, GLfloat z);

Specified by:
glTranslatef in interface GL

glUniform1f

public void glUniform1f(int location,
                        float v0)
Entry point (through function pointer) to C language function:
void glUniform1f(GLint location, GLfloat v0);

Specified by:
glUniform1f in interface GL

dispatch_glUniform1f0

public void dispatch_glUniform1f0(int location,
                                  float v0,
                                  long procAddress)
Entry point (through function pointer) to C language function:
void glUniform1f(GLint location, GLfloat v0);


glUniform1fARB

public void glUniform1fARB(int location,
                           float v0)
Entry point (through function pointer) to C language function:
void glUniform1fARB(GLint location, GLfloat v0);

Specified by:
glUniform1fARB in interface GL

dispatch_glUniform1fARB0

public void dispatch_glUniform1fARB0(int location,
                                     float v0,
                                     long procAddress)
Entry point (through function pointer) to C language function:
void glUniform1fARB(GLint location, GLfloat v0);


glUniform1fv

public void glUniform1fv(int location,
                         int count,
                         java.nio.FloatBuffer value)
Entry point (through function pointer) to C language function:
void glUniform1fv(GLint location, GLsizei count, const GLfloat * value);

Specified by:
glUniform1fv in interface GL

glUniform1fv

public void glUniform1fv(int location,
                         int count,
                         float[] value,
                         int value_offset)
Entry point (through function pointer) to C language function:
void glUniform1fv(GLint location, GLsizei count, const GLfloat * value);

Specified by:
glUniform1fv in interface GL

glUniform1fvARB

public void glUniform1fvARB(int location,
                            int count,
                            java.nio.FloatBuffer value)
Entry point (through function pointer) to C language function:
void glUniform1fvARB(GLint location, GLsizei count, const GLfloat * value);

Specified by:
glUniform1fvARB in interface GL

glUniform1fvARB

public void glUniform1fvARB(int location,
                            int count,
                            float[] value,
                            int value_offset)
Entry point (through function pointer) to C language function:
void glUniform1fvARB(GLint location, GLsizei count, const GLfloat * value);

Specified by:
glUniform1fvARB in interface GL

glUniform1i

public void glUniform1i(int x,
                        int y)
Entry point (through function pointer) to C language function:
void glUniform1i(GLint x, GLint y);

Specified by:
glUniform1i in interface GL

dispatch_glUniform1i0

public void dispatch_glUniform1i0(int x,
                                  int y,
                                  long procAddress)
Entry point (through function pointer) to C language function:
void glUniform1i(GLint x, GLint y);


glUniform1iARB

public void glUniform1iARB(int x,
                           int y)
Entry point (through function pointer) to C language function:
void glUniform1iARB(GLint x, GLint y);

Specified by:
glUniform1iARB in interface GL

dispatch_glUniform1iARB0

public void dispatch_glUniform1iARB0(int x,
                                     int y,
                                     long procAddress)
Entry point (through function pointer) to C language function:
void glUniform1iARB(GLint x, GLint y);


glUniform1iv

public void glUniform1iv(int location,
                         int count,
                         java.nio.IntBuffer value)
Entry point (through function pointer) to C language function:
void glUniform1iv(GLint location, GLsizei count, const GLint * value);

Specified by:
glUniform1iv in interface GL

glUniform1iv

public void glUniform1iv(int location,
                         int count,
                         int[] value,
                         int value_offset)
Entry point (through function pointer) to C language function:
void glUniform1iv(GLint location, GLsizei count, const GLint * value);

Specified by:
glUniform1iv in interface GL

glUniform1ivARB

public void glUniform1ivARB(int location,
                            int count,
                            java.nio.IntBuffer value)
Entry point (through function pointer) to C language function:
void glUniform1ivARB(GLint location, GLsizei count, const GLint * value);

Specified by:
glUniform1ivARB in interface GL

glUniform1ivARB

public void glUniform1ivARB(int location,
                            int count,
                            int[] value,
                            int value_offset)
Entry point (through function pointer) to C language function:
void glUniform1ivARB(GLint location, GLsizei count, const GLint * value);

Specified by:
glUniform1ivARB in interface GL

glUniform1uiEXT

public void glUniform1uiEXT(int location,
                            int v0)
Entry point (through function pointer) to C language function:
void glUniform1uiEXT(GLint location, GLuint v0);

Specified by:
glUniform1uiEXT in interface GL

dispatch_glUniform1uiEXT0

public void dispatch_glUniform1uiEXT0(int location,
                                      int v0,
                                      long procAddress)
Entry point (through function pointer) to C language function:
void glUniform1uiEXT(GLint location, GLuint v0);


glUniform1uivEXT

public void glUniform1uivEXT(int location,
                             int count,
                             java.nio.IntBuffer value)
Entry point (through function pointer) to C language function:
void glUniform1uivEXT(GLint location, GLsizei count, const GLuint * value);

Specified by:
glUniform1uivEXT in interface GL

glUniform1uivEXT

public void glUniform1uivEXT(int location,
                             int count,
                             int[] value,
                             int value_offset)
Entry point (through function pointer) to C language function:
void glUniform1uivEXT(GLint location, GLsizei count, const GLuint * value);

Specified by:
glUniform1uivEXT in interface GL

glUniform2f

public void glUniform2f(int location,
                        float v0,
                        float v1)
Entry point (through function pointer) to C language function:
void glUniform2f(GLint location, GLfloat v0, GLfloat v1);

Specified by:
glUniform2f in interface GL

dispatch_glUniform2f0

public void dispatch_glUniform2f0(int location,
                                  float v0,
                                  float v1,
                                  long procAddress)
Entry point (through function pointer) to C language function:
void glUniform2f(GLint location, GLfloat v0, GLfloat v1);


glUniform2fARB

public void glUniform2fARB(int location,
                           float v0,
                           float v1)
Entry point (through function pointer) to C language function:
void glUniform2fARB(GLint location, GLfloat v0, GLfloat v1);

Specified by:
glUniform2fARB in interface GL

dispatch_glUniform2fARB0

public void dispatch_glUniform2fARB0(int location,
                                     float v0,
                                     float v1,
                                     long procAddress)
Entry point (through function pointer) to C language function:
void glUniform2fARB(GLint location, GLfloat v0, GLfloat v1);


glUniform2fv

public void glUniform2fv(int location,
                         int count,
                         java.nio.FloatBuffer value)
Entry point (through function pointer) to C language function:
void glUniform2fv(GLint location, GLsizei count, const GLfloat * value);

Specified by:
glUniform2fv in interface GL

glUniform2fv

public void glUniform2fv(int location,
                         int count,
                         float[] value,
                         int value_offset)
Entry point (through function pointer) to C language function:
void glUniform2fv(GLint location, GLsizei count, const GLfloat * value);

Specified by:
glUniform2fv in interface GL

glUniform2fvARB

public void glUniform2fvARB(int location,
                            int count,
                            java.nio.FloatBuffer value)
Entry point (through function pointer) to C language function:
void glUniform2fvARB(GLint location, GLsizei count, const GLfloat * value);

Specified by:
glUniform2fvARB in interface GL

glUniform2fvARB

public void glUniform2fvARB(int location,
                            int count,
                            float[] value,
                            int value_offset)
Entry point (through function pointer) to C language function:
void glUniform2fvARB(GLint location, GLsizei count, const GLfloat * value);

Specified by:
glUniform2fvARB in interface GL

glUniform2i

public void glUniform2i(int red,
                        int green,
                        int blue)
Entry point (through function pointer) to C language function:
void glUniform2i(GLint red, GLint green, GLint blue);

Specified by:
glUniform2i in interface GL

dispatch_glUniform2i0

public void dispatch_glUniform2i0(int red,
                                  int green,
                                  int blue,
                                  long procAddress)
Entry point (through function pointer) to C language function:
void glUniform2i(GLint red, GLint green, GLint blue);


glUniform2iARB

public void glUniform2iARB(int red,
                           int green,
                           int blue)
Entry point (through function pointer) to C language function:
void glUniform2iARB(GLint red, GLint green, GLint blue);

Specified by:
glUniform2iARB in interface GL

dispatch_glUniform2iARB0

public void dispatch_glUniform2iARB0(int red,
                                     int green,
                                     int blue,
                                     long procAddress)
Entry point (through function pointer) to C language function:
void glUniform2iARB(GLint red, GLint green, GLint blue);


glUniform2iv

public void glUniform2iv(int location,
                         int count,
                         java.nio.IntBuffer value)
Entry point (through function pointer) to C language function:
void glUniform2iv(GLint location, GLsizei count, const GLint * value);

Specified by:
glUniform2iv in interface GL

glUniform2iv

public void glUniform2iv(int location,
                         int count,
                         int[] value,
                         int value_offset)
Entry point (through function pointer) to C language function:
void glUniform2iv(GLint location, GLsizei count, const GLint * value);

Specified by:
glUniform2iv in interface GL

glUniform2ivARB

public void glUniform2ivARB(int location,
                            int count,
                            java.nio.IntBuffer value)
Entry point (through function pointer) to C language function:
void glUniform2ivARB(GLint location, GLsizei count, const GLint * value);

Specified by:
glUniform2ivARB in interface GL

glUniform2ivARB

public void glUniform2ivARB(int location,
                            int count,
                            int[] value,
                            int value_offset)
Entry point (through function pointer) to C language function:
void glUniform2ivARB(GLint location, GLsizei count, const GLint * value);

Specified by:
glUniform2ivARB in interface GL

glUniform2uiEXT

public void glUniform2uiEXT(int location,
                            int v0,
                            int v1)
Entry point (through function pointer) to C language function:
void glUniform2uiEXT(GLint location, GLuint v0, GLuint v1);

Specified by:
glUniform2uiEXT in interface GL

dispatch_glUniform2uiEXT0

public void dispatch_glUniform2uiEXT0(int location,
                                      int v0,
                                      int v1,
                                      long procAddress)
Entry point (through function pointer) to C language function:
void glUniform2uiEXT(GLint location, GLuint v0, GLuint v1);


glUniform2uivEXT

public void glUniform2uivEXT(int location,
                             int count,
                             java.nio.IntBuffer value)
Entry point (through function pointer) to C language function:
void glUniform2uivEXT(GLint location, GLsizei count, const GLuint * value);

Specified by:
glUniform2uivEXT in interface GL

glUniform2uivEXT

public void glUniform2uivEXT(int location,
                             int count,
                             int[] value,
                             int value_offset)
Entry point (through function pointer) to C language function:
void glUniform2uivEXT(GLint location, GLsizei count, const GLuint * value);

Specified by:
glUniform2uivEXT in interface GL

glUniform3f

public void glUniform3f(int location,
                        float v0,
                        float v1,
                        float v2)
Entry point (through function pointer) to C language function:
void glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);

Specified by:
glUniform3f in interface GL

dispatch_glUniform3f0

public void dispatch_glUniform3f0(int location,
                                  float v0,
                                  float v1,
                                  float v2,
                                  long procAddress)
Entry point (through function pointer) to C language function:
void glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);


glUniform3fARB

public void glUniform3fARB(int location,
                           float v0,
                           float v1,
                           float v2)
Entry point (through function pointer) to C language function:
void glUniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);

Specified by:
glUniform3fARB in interface GL

dispatch_glUniform3fARB0

public void dispatch_glUniform3fARB0(int location,
                                     float v0,
                                     float v1,
                                     float v2,
                                     long procAddress)
Entry point (through function pointer) to C language function:
void glUniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);


glUniform3fv

public void glUniform3fv(int location,
                         int count,
                         java.nio.FloatBuffer value)
Entry point (through function pointer) to C language function:
void glUniform3fv(GLint location, GLsizei count, const GLfloat * value);

Specified by:
glUniform3fv in interface GL

glUniform3fv

public void glUniform3fv(int location,
                         int count,
                         float[] value,
                         int value_offset)
Entry point (through function pointer) to C language function:
void glUniform3fv(GLint location, GLsizei count, const GLfloat * value);

Specified by:
glUniform3fv in interface GL

glUniform3fvARB

public void glUniform3fvARB(int location,
                            int count,
                            java.nio.FloatBuffer value)
Entry point (through function pointer) to C language function:
void glUniform3fvARB(GLint location, GLsizei count, const GLfloat * value);

Specified by:
glUniform3fvARB in interface GL

glUniform3fvARB

public void glUniform3fvARB(int location,
                            int count,
                            float[] value,
                            int value_offset)
Entry point (through function pointer) to C language function:
void glUniform3fvARB(GLint location, GLsizei count, const GLfloat * value);

Specified by:
glUniform3fvARB in interface GL

glUniform3i

public void glUniform3i(int location,
                        int v0,
                        int v1,
                        int v2)
Entry point (through function pointer) to C language function:
void glUniform3i(GLint location, GLint v0, GLint v1, GLint v2);

Specified by:
glUniform3i in interface GL

dispatch_glUniform3i0

public void dispatch_glUniform3i0(int location,
                                  int v0,
                                  int v1,
                                  int v2,
                                  long procAddress)
Entry point (through function pointer) to C language function:
void glUniform3i(GLint location, GLint v0, GLint v1, GLint v2);


glUniform3iARB

public void glUniform3iARB(int location,
                           int v0,
                           int v1,
                           int v2)
Entry point (through function pointer) to C language function:
void glUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2);

Specified by:
glUniform3iARB in interface GL

dispatch_glUniform3iARB0

public void dispatch_glUniform3iARB0(int location,
                                     int v0,
                                     int v1,
                                     int v2,
                                     long procAddress)
Entry point (through function pointer) to C language function:
void glUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2);


glUniform3iv

public void glUniform3iv(int location,
                         int count,
                         java.nio.IntBuffer value)
Entry point (through function pointer) to C language function:
void glUniform3iv(GLint location, GLsizei count, const GLint * value);

Specified by:
glUniform3iv in interface GL

glUniform3iv

public void glUniform3iv(int location,
                         int count,
                         int[] value,
                         int value_offset)
Entry point (through function pointer) to C language function:
void glUniform3iv(GLint location, GLsizei count, const GLint * value);

Specified by:
glUniform3iv in interface GL

glUniform3ivARB

public void glUniform3ivARB(int location,
                            int count,
                            java.nio.IntBuffer value)
Entry point (through function pointer) to C language function:
void glUniform3ivARB(GLint location, GLsizei count, const GLint * value);

Specified by:
glUniform3ivARB in interface GL

glUniform3ivARB

public void glUniform3ivARB(int location,
                            int count,
                            int[] value,
                            int value_offset)
Entry point (through function pointer) to C language function:
void glUniform3ivARB(GLint location, GLsizei count, const GLint * value);

Specified by:
glUniform3ivARB in interface GL

glUniform3uiEXT

public void glUniform3uiEXT(int location,
                            int v0,
                            int v1,
                            int v2)
Entry point (through function pointer) to C language function:
void glUniform3uiEXT(GLint location, GLuint v0, GLuint v1, GLuint v2);

Specified by:
glUniform3uiEXT in interface GL

dispatch_glUniform3uiEXT0

public void dispatch_glUniform3uiEXT0(int location,
                                      int v0,
                                      int v1,
                                      int v2,
                                      long procAddress)
Entry point (through function pointer) to C language function:
void glUniform3uiEXT(GLint location, GLuint v0, GLuint v1, GLuint v2);


glUniform3uivEXT

public void glUniform3uivEXT(int location,
                             int count,
                             java.nio.IntBuffer value)
Entry point (through function pointer) to C language function:
void glUniform3uivEXT(GLint location, GLsizei count, const GLuint * value);

Specified by:
glUniform3uivEXT in interface GL

glUniform3uivEXT

public void glUniform3uivEXT(int location,
                             int count,
                             int[] value,
                             int value_offset)
Entry point (through function pointer) to C language function:
void glUniform3uivEXT(GLint location, GLsizei count, const GLuint * value);

Specified by:
glUniform3uivEXT in interface GL

glUniform4f

public void glUniform4f(int location,
                        float v0,
                        float v1,
                        float v2,
                        float v3)
Entry point (through function pointer) to C language function:
void glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);

Specified by:
glUniform4f in interface GL

dispatch_glUniform4f0

public void dispatch_glUniform4f0(int location,
                                  float v0,
                                  float v1,
                                  float v2,
                                  float v3,
                                  long procAddress)
Entry point (through function pointer) to C language function:
void glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);


glUniform4fARB

public void glUniform4fARB(int location,
                           float v0,
                           float v1,
                           float v2,
                           float v3)
Entry point (through function pointer) to C language function:
void glUniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);

Specified by:
glUniform4fARB in interface GL

dispatch_glUniform4fARB0

public void dispatch_glUniform4fARB0(int location,
                                     float v0,
                                     float v1,
                                     float v2,
                                     float v3,
                                     long procAddress)
Entry point (through function pointer) to C language function:
void glUniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);


glUniform4fv

public void glUniform4fv(int location,
                         int count,
                         java.nio.FloatBuffer value)
Entry point (through function pointer) to C language function:
void glUniform4fv(GLint location, GLsizei count, const GLfloat * value);

Specified by:
glUniform4fv in interface GL

glUniform4fv

public void glUniform4fv(int location,
                         int count,
                         float[] value,
                         int value_offset)
Entry point (through function pointer) to C language function:
void glUniform4fv(GLint location, GLsizei count, const GLfloat * value);

Specified by:
glUniform4fv in interface GL

glUniform4fvARB

public void glUniform4fvARB(int location,
                            int count,
                            java.nio.FloatBuffer value)
Entry point (through function pointer) to C language function:
void glUniform4fvARB(GLint location, GLsizei count, const GLfloat * value);

Specified by:
glUniform4fvARB in interface GL

glUniform4fvARB

public void glUniform4fvARB(int location,
                            int count,
                            float[] value,
                            int value_offset)
Entry point (through function pointer) to C language function:
void glUniform4fvARB(GLint location, GLsizei count, const GLfloat * value);

Specified by:
glUniform4fvARB in interface GL

glUniform4i

public void glUniform4i(int location,
                        int v0,
                        int v1,
                        int v2,
                        int v3)
Entry point (through function pointer) to C language function:
void glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);

Specified by:
glUniform4i in interface GL

dispatch_glUniform4i0

public void dispatch_glUniform4i0(int location,
                                  int v0,
                                  int v1,
                                  int v2,
                                  int v3,
                                  long procAddress)
Entry point (through function pointer) to C language function:
void glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);


glUniform4iARB

public void glUniform4iARB(int location,
                           int v0,
                           int v1,
                           int v2,
                           int v3)
Entry point (through function pointer) to C language function:
void glUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);

Specified by:
glUniform4iARB in interface GL

dispatch_glUniform4iARB0

public void dispatch_glUniform4iARB0(int location,
                                     int v0,
                                     int v1,
                                     int v2,
                                     int v3,
                                     long procAddress)
Entry point (through function pointer) to C language function:
void glUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);


glUniform4iv

public void glUniform4iv(int location,
                         int count,
                         java.nio.IntBuffer value)
Entry point (through function pointer) to C language function:
void glUniform4iv(GLint location, GLsizei count, const GLint * value);

Specified by:
glUniform4iv in interface GL

glUniform4iv

public void glUniform4iv(int location,
                         int count,
                         int[] value,
                         int value_offset)
Entry point (through function pointer) to C language function:
void glUniform4iv(GLint location, GLsizei count, const GLint * value);

Specified by:
glUniform4iv in interface GL

glUniform4ivARB

public void glUniform4ivARB(int location,
                            int count,
                            java.nio.IntBuffer value)
Entry point (through function pointer) to C language function:
void glUniform4ivARB(GLint location, GLsizei count, const GLint * value);

Specified by:
glUniform4ivARB in interface GL

glUniform4ivARB

public void glUniform4ivARB(int location,
                            int count,
                            int[] value,
                            int value_offset)
Entry point (through function pointer) to C language function:
void glUniform4ivARB(GLint location, GLsizei count, const GLint * value);

Specified by:
glUniform4ivARB in interface GL

glUniform4uiEXT

public void glUniform4uiEXT(int location,
                            int v0,
                            int v1,
                            int v2,
                            int v3)
Entry point (through function pointer) to C language function:
void glUniform4uiEXT(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);

Specified by:
glUniform4uiEXT in interface GL

dispatch_glUniform4uiEXT0

public void dispatch_glUniform4uiEXT0(int location,
                                      int v0,
                                      int v1,
                                      int v2,
                                      int v3,
                                      long procAddress)
Entry point (through function pointer) to C language function:
void glUniform4uiEXT(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);


glUniform4uivEXT

public void glUniform4uivEXT(int location,
                             int count,
                             java.nio.IntBuffer value)
Entry point (through function pointer) to C language function:
void glUniform4uivEXT(GLint location, GLsizei count, const GLuint * value);

Specified by:
glUniform4uivEXT in interface GL

glUniform4uivEXT

public void glUniform4uivEXT(int location,
                             int count,
                             int[] value,
                             int value_offset)
Entry point (through function pointer) to C language function:
void glUniform4uivEXT(GLint location, GLsizei count, const GLuint * value);

Specified by:
glUniform4uivEXT in interface GL

glUniformBufferEXT

public void glUniformBufferEXT(int program,
                               int location,
                               int buffer)
Entry point (through function pointer) to C language function:
void glUniformBufferEXT(GLuint program, GLint location, GLuint buffer);

Specified by:
glUniformBufferEXT in interface GL

dispatch_glUniformBufferEXT0

public void dispatch_glUniformBufferEXT0(int program,
                                         int location,
                                         int buffer,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glUniformBufferEXT(GLuint program, GLint location, GLuint buffer);


glUniformMatrix2fv

public void glUniformMatrix2fv(int location,
                               int count,
                               boolean transpose,
                               java.nio.FloatBuffer value)
Entry point (through function pointer) to C language function:
void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix2fv in interface GL

glUniformMatrix2fv

public void glUniformMatrix2fv(int location,
                               int count,
                               boolean transpose,
                               float[] value,
                               int value_offset)
Entry point (through function pointer) to C language function:
void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix2fv in interface GL

glUniformMatrix2fvARB

public void glUniformMatrix2fvARB(int location,
                                  int count,
                                  boolean transpose,
                                  java.nio.FloatBuffer value)
Entry point (through function pointer) to C language function:
void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix2fvARB in interface GL

glUniformMatrix2fvARB

public void glUniformMatrix2fvARB(int location,
                                  int count,
                                  boolean transpose,
                                  float[] value,
                                  int value_offset)
Entry point (through function pointer) to C language function:
void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix2fvARB in interface GL

glUniformMatrix2x3fv

public void glUniformMatrix2x3fv(int location,
                                 int count,
                                 boolean transpose,
                                 java.nio.FloatBuffer value)
Entry point (through function pointer) to C language function:
void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix2x3fv in interface GL

glUniformMatrix2x3fv

public void glUniformMatrix2x3fv(int location,
                                 int count,
                                 boolean transpose,
                                 float[] value,
                                 int value_offset)
Entry point (through function pointer) to C language function:
void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix2x3fv in interface GL

glUniformMatrix2x4fv

public void glUniformMatrix2x4fv(int location,
                                 int count,
                                 boolean transpose,
                                 java.nio.FloatBuffer value)
Entry point (through function pointer) to C language function:
void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix2x4fv in interface GL

glUniformMatrix2x4fv

public void glUniformMatrix2x4fv(int location,
                                 int count,
                                 boolean transpose,
                                 float[] value,
                                 int value_offset)
Entry point (through function pointer) to C language function:
void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix2x4fv in interface GL

glUniformMatrix3fv

public void glUniformMatrix3fv(int location,
                               int count,
                               boolean transpose,
                               java.nio.FloatBuffer value)
Entry point (through function pointer) to C language function:
void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix3fv in interface GL

glUniformMatrix3fv

public void glUniformMatrix3fv(int location,
                               int count,
                               boolean transpose,
                               float[] value,
                               int value_offset)
Entry point (through function pointer) to C language function:
void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix3fv in interface GL

glUniformMatrix3fvARB

public void glUniformMatrix3fvARB(int location,
                                  int count,
                                  boolean transpose,
                                  java.nio.FloatBuffer value)
Entry point (through function pointer) to C language function:
void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix3fvARB in interface GL

glUniformMatrix3fvARB

public void glUniformMatrix3fvARB(int location,
                                  int count,
                                  boolean transpose,
                                  float[] value,
                                  int value_offset)
Entry point (through function pointer) to C language function:
void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix3fvARB in interface GL

glUniformMatrix3x2fv

public void glUniformMatrix3x2fv(int location,
                                 int count,
                                 boolean transpose,
                                 java.nio.FloatBuffer value)
Entry point (through function pointer) to C language function:
void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix3x2fv in interface GL

glUniformMatrix3x2fv

public void glUniformMatrix3x2fv(int location,
                                 int count,
                                 boolean transpose,
                                 float[] value,
                                 int value_offset)
Entry point (through function pointer) to C language function:
void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix3x2fv in interface GL

glUniformMatrix3x4fv

public void glUniformMatrix3x4fv(int location,
                                 int count,
                                 boolean transpose,
                                 java.nio.FloatBuffer value)
Entry point (through function pointer) to C language function:
void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix3x4fv in interface GL

glUniformMatrix3x4fv

public void glUniformMatrix3x4fv(int location,
                                 int count,
                                 boolean transpose,
                                 float[] value,
                                 int value_offset)
Entry point (through function pointer) to C language function:
void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix3x4fv in interface GL

glUniformMatrix4fv

public void glUniformMatrix4fv(int location,
                               int count,
                               boolean transpose,
                               java.nio.FloatBuffer value)
Entry point (through function pointer) to C language function:
void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix4fv in interface GL

glUniformMatrix4fv

public void glUniformMatrix4fv(int location,
                               int count,
                               boolean transpose,
                               float[] value,
                               int value_offset)
Entry point (through function pointer) to C language function:
void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix4fv in interface GL

glUniformMatrix4fvARB

public void glUniformMatrix4fvARB(int location,
                                  int count,
                                  boolean transpose,
                                  java.nio.FloatBuffer value)
Entry point (through function pointer) to C language function:
void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix4fvARB in interface GL

glUniformMatrix4fvARB

public void glUniformMatrix4fvARB(int location,
                                  int count,
                                  boolean transpose,
                                  float[] value,
                                  int value_offset)
Entry point (through function pointer) to C language function:
void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix4fvARB in interface GL

glUniformMatrix4x2fv

public void glUniformMatrix4x2fv(int location,
                                 int count,
                                 boolean transpose,
                                 java.nio.FloatBuffer value)
Entry point (through function pointer) to C language function:
void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix4x2fv in interface GL

glUniformMatrix4x2fv

public void glUniformMatrix4x2fv(int location,
                                 int count,
                                 boolean transpose,
                                 float[] value,
                                 int value_offset)
Entry point (through function pointer) to C language function:
void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix4x2fv in interface GL

glUniformMatrix4x3fv

public void glUniformMatrix4x3fv(int location,
                                 int count,
                                 boolean transpose,
                                 java.nio.FloatBuffer value)
Entry point (through function pointer) to C language function:
void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix4x3fv in interface GL

glUniformMatrix4x3fv

public void glUniformMatrix4x3fv(int location,
                                 int count,
                                 boolean transpose,
                                 float[] value,
                                 int value_offset)
Entry point (through function pointer) to C language function:
void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

Specified by:
glUniformMatrix4x3fv in interface GL

glUnlockArraysEXT

public void glUnlockArraysEXT()
Entry point (through function pointer) to C language function:
void glUnlockArraysEXT(void);

Specified by:
glUnlockArraysEXT in interface GL

dispatch_glUnlockArraysEXT0

public void dispatch_glUnlockArraysEXT0(long procAddress)
Entry point (through function pointer) to C language function:
void glUnlockArraysEXT(void);


glUnmapBuffer

public boolean glUnmapBuffer(int id)
Entry point (through function pointer) to C language function:
GLboolean glUnmapBuffer(GLenum id);

Specified by:
glUnmapBuffer in interface GL

dispatch_glUnmapBuffer0

public boolean dispatch_glUnmapBuffer0(int id,
                                       long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glUnmapBuffer(GLenum id);


glUnmapBufferARB

public boolean glUnmapBufferARB(int id)
Entry point (through function pointer) to C language function:
GLboolean glUnmapBufferARB(GLenum id);

Specified by:
glUnmapBufferARB in interface GL

dispatch_glUnmapBufferARB0

public boolean dispatch_glUnmapBufferARB0(int id,
                                          long procAddress)
Entry point (through function pointer) to C language function:
GLboolean glUnmapBufferARB(GLenum id);


glUpdateObjectBufferATI

public void glUpdateObjectBufferATI(int buffer,
                                    int offset,
                                    int size,
                                    java.nio.Buffer pointer,
                                    int preserve)
Entry point (through function pointer) to C language function:
void glUpdateObjectBufferATI(GLuint buffer, GLuint offset, GLsizei size, const GLvoid * pointer, GLenum preserve);

Specified by:
glUpdateObjectBufferATI in interface GL

glUseProgram

public void glUseProgram(int mode)
Entry point (through function pointer) to C language function:
void glUseProgram(GLuint mode);

Specified by:
glUseProgram in interface GL

dispatch_glUseProgram0

public void dispatch_glUseProgram0(int mode,
                                   long procAddress)
Entry point (through function pointer) to C language function:
void glUseProgram(GLuint mode);


glUseProgramObjectARB

public void glUseProgramObjectARB(int mode)
Entry point (through function pointer) to C language function:
void glUseProgramObjectARB(GLhandleARB mode);

Specified by:
glUseProgramObjectARB in interface GL

dispatch_glUseProgramObjectARB0

public void dispatch_glUseProgramObjectARB0(int mode,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glUseProgramObjectARB(GLhandleARB mode);


glValidateProgram

public void glValidateProgram(int mode)
Entry point (through function pointer) to C language function:
void glValidateProgram(GLuint mode);

Specified by:
glValidateProgram in interface GL

dispatch_glValidateProgram0

public void dispatch_glValidateProgram0(int mode,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glValidateProgram(GLuint mode);


glValidateProgramARB

public void glValidateProgramARB(int mode)
Entry point (through function pointer) to C language function:
void glValidateProgramARB(GLhandleARB mode);

Specified by:
glValidateProgramARB in interface GL

dispatch_glValidateProgramARB0

public void dispatch_glValidateProgramARB0(int mode,
                                           long procAddress)
Entry point (through function pointer) to C language function:
void glValidateProgramARB(GLhandleARB mode);


glVariantArrayObjectATI

public void glVariantArrayObjectATI(int id,
                                    int type,
                                    int stride,
                                    int buffer,
                                    int offset)
Entry point (through function pointer) to C language function:
void glVariantArrayObjectATI(GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);

Specified by:
glVariantArrayObjectATI in interface GL

dispatch_glVariantArrayObjectATI0

public void dispatch_glVariantArrayObjectATI0(int id,
                                              int type,
                                              int stride,
                                              int buffer,
                                              int offset,
                                              long procAddress)
Entry point (through function pointer) to C language function:
void glVariantArrayObjectATI(GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);


glVariantPointerEXT

public void glVariantPointerEXT(int id,
                                int type,
                                int stride,
                                java.nio.Buffer addr)
Entry point (through function pointer) to C language function:
void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);

Specified by:
glVariantPointerEXT in interface GL

glVariantPointerEXT

public void glVariantPointerEXT(int id,
                                int type,
                                int stride,
                                long addr_buffer_offset)
Entry point (through function pointer) to C language function:
void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);

Specified by:
glVariantPointerEXT in interface GL

glVariantbvEXT

public void glVariantbvEXT(int index,
                           java.nio.ByteBuffer v)
Entry point (through function pointer) to C language function:
void glVariantbvEXT(GLuint index, const GLbyte * v);

Specified by:
glVariantbvEXT in interface GL

glVariantbvEXT

public void glVariantbvEXT(int index,
                           byte[] v,
                           int v_offset)
Entry point (through function pointer) to C language function:
void glVariantbvEXT(GLuint index, const GLbyte * v);

Specified by:
glVariantbvEXT in interface GL

glVariantdvEXT

public void glVariantdvEXT(int target,
                           java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glVariantdvEXT(GLuint target, const GLdouble * v);

Specified by:
glVariantdvEXT in interface GL

glVariantdvEXT

public void glVariantdvEXT(int target,
                           double[] v,
                           int v_offset)
Entry point (through function pointer) to C language function:
void glVariantdvEXT(GLuint target, const GLdouble * v);

Specified by:
glVariantdvEXT in interface GL

glVariantfvEXT

public void glVariantfvEXT(int target,
                           java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glVariantfvEXT(GLuint target, const GLfloat * v);

Specified by:
glVariantfvEXT in interface GL

glVariantfvEXT

public void glVariantfvEXT(int target,
                           float[] v,
                           int v_offset)
Entry point (through function pointer) to C language function:
void glVariantfvEXT(GLuint target, const GLfloat * v);

Specified by:
glVariantfvEXT in interface GL

glVariantivEXT

public void glVariantivEXT(int target,
                           java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glVariantivEXT(GLuint target, const GLint * v);

Specified by:
glVariantivEXT in interface GL

glVariantivEXT

public void glVariantivEXT(int target,
                           int[] v,
                           int v_offset)
Entry point (through function pointer) to C language function:
void glVariantivEXT(GLuint target, const GLint * v);

Specified by:
glVariantivEXT in interface GL

glVariantsvEXT

public void glVariantsvEXT(int target,
                           java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVariantsvEXT(GLuint target, const GLshort * v);

Specified by:
glVariantsvEXT in interface GL

glVariantsvEXT

public void glVariantsvEXT(int target,
                           short[] v,
                           int v_offset)
Entry point (through function pointer) to C language function:
void glVariantsvEXT(GLuint target, const GLshort * v);

Specified by:
glVariantsvEXT in interface GL

glVariantubvEXT

public void glVariantubvEXT(int index,
                            java.nio.ByteBuffer v)
Entry point (through function pointer) to C language function:
void glVariantubvEXT(GLuint index, const GLubyte * v);

Specified by:
glVariantubvEXT in interface GL

glVariantubvEXT

public void glVariantubvEXT(int index,
                            byte[] v,
                            int v_offset)
Entry point (through function pointer) to C language function:
void glVariantubvEXT(GLuint index, const GLubyte * v);

Specified by:
glVariantubvEXT in interface GL

glVariantuivEXT

public void glVariantuivEXT(int index,
                            java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glVariantuivEXT(GLuint index, const GLuint * v);

Specified by:
glVariantuivEXT in interface GL

glVariantuivEXT

public void glVariantuivEXT(int index,
                            int[] v,
                            int v_offset)
Entry point (through function pointer) to C language function:
void glVariantuivEXT(GLuint index, const GLuint * v);

Specified by:
glVariantuivEXT in interface GL

glVariantusvEXT

public void glVariantusvEXT(int index,
                            java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVariantusvEXT(GLuint index, const GLushort * v);

Specified by:
glVariantusvEXT in interface GL

glVariantusvEXT

public void glVariantusvEXT(int index,
                            short[] v,
                            int v_offset)
Entry point (through function pointer) to C language function:
void glVariantusvEXT(GLuint index, const GLushort * v);

Specified by:
glVariantusvEXT in interface GL

glVertex2d

public void glVertex2d(double x,
                       double y)
Interface to C language function:
void glVertex2d(GLdouble x, GLdouble y);

Specified by:
glVertex2d in interface GL

glVertex2dv

public void glVertex2dv(java.nio.DoubleBuffer v)
Interface to C language function:
void glVertex2dv(const GLdouble * v);

Specified by:
glVertex2dv in interface GL

glVertex2dv

public void glVertex2dv(double[] v,
                        int v_offset)
Interface to C language function:
void glVertex2dv(const GLdouble * v);

Specified by:
glVertex2dv in interface GL

glVertex2f

public void glVertex2f(float x,
                       float y)
Interface to C language function:
void glVertex2f(GLfloat x, GLfloat y);

Specified by:
glVertex2f in interface GL

glVertex2fv

public void glVertex2fv(java.nio.FloatBuffer v)
Interface to C language function:
void glVertex2fv(const GLfloat * v);

Specified by:
glVertex2fv in interface GL

glVertex2fv

public void glVertex2fv(float[] v,
                        int v_offset)
Interface to C language function:
void glVertex2fv(const GLfloat * v);

Specified by:
glVertex2fv in interface GL

glVertex2hNV

public void glVertex2hNV(short x,
                         short y)
Entry point (through function pointer) to C language function:
void glVertex2hNV(GLhalfNV x, GLhalfNV y);

Specified by:
glVertex2hNV in interface GL

dispatch_glVertex2hNV0

public void dispatch_glVertex2hNV0(short x,
                                   short y,
                                   long procAddress)
Entry point (through function pointer) to C language function:
void glVertex2hNV(GLhalfNV x, GLhalfNV y);


glVertex2hvNV

public void glVertex2hvNV(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertex2hvNV(const GLhalfNV * v);

Specified by:
glVertex2hvNV in interface GL

glVertex2hvNV

public void glVertex2hvNV(short[] v,
                          int v_offset)
Entry point (through function pointer) to C language function:
void glVertex2hvNV(const GLhalfNV * v);

Specified by:
glVertex2hvNV in interface GL

glVertex2i

public void glVertex2i(int x,
                       int y)
Interface to C language function:
void glVertex2i(GLint x, GLint y);

Specified by:
glVertex2i in interface GL

glVertex2iv

public void glVertex2iv(java.nio.IntBuffer v)
Interface to C language function:
void glVertex2iv(const GLint * v);

Specified by:
glVertex2iv in interface GL

glVertex2iv

public void glVertex2iv(int[] v,
                        int v_offset)
Interface to C language function:
void glVertex2iv(const GLint * v);

Specified by:
glVertex2iv in interface GL

glVertex2s

public void glVertex2s(short x,
                       short y)
Interface to C language function:
void glVertex2s(GLshort x, GLshort y);

Specified by:
glVertex2s in interface GL

glVertex2sv

public void glVertex2sv(java.nio.ShortBuffer v)
Interface to C language function:
void glVertex2sv(const GLshort * v);

Specified by:
glVertex2sv in interface GL

glVertex2sv

public void glVertex2sv(short[] v,
                        int v_offset)
Interface to C language function:
void glVertex2sv(const GLshort * v);

Specified by:
glVertex2sv in interface GL

glVertex3d

public void glVertex3d(double x,
                       double y,
                       double z)
Interface to C language function:
void glVertex3d(GLdouble x, GLdouble y, GLdouble z);

Specified by:
glVertex3d in interface GL

glVertex3dv

public void glVertex3dv(java.nio.DoubleBuffer v)
Interface to C language function:
void glVertex3dv(const GLdouble * v);

Specified by:
glVertex3dv in interface GL

glVertex3dv

public void glVertex3dv(double[] v,
                        int v_offset)
Interface to C language function:
void glVertex3dv(const GLdouble * v);

Specified by:
glVertex3dv in interface GL

glVertex3f

public void glVertex3f(float x,
                       float y,
                       float z)
Interface to C language function:
void glVertex3f(GLfloat x, GLfloat y, GLfloat z);

Specified by:
glVertex3f in interface GL

glVertex3fv

public void glVertex3fv(java.nio.FloatBuffer v)
Interface to C language function:
void glVertex3fv(const GLfloat * v);

Specified by:
glVertex3fv in interface GL

glVertex3fv

public void glVertex3fv(float[] v,
                        int v_offset)
Interface to C language function:
void glVertex3fv(const GLfloat * v);

Specified by:
glVertex3fv in interface GL

glVertex3hNV

public void glVertex3hNV(short red,
                         short green,
                         short blue)
Entry point (through function pointer) to C language function:
void glVertex3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);

Specified by:
glVertex3hNV in interface GL

dispatch_glVertex3hNV0

public void dispatch_glVertex3hNV0(short red,
                                   short green,
                                   short blue,
                                   long procAddress)
Entry point (through function pointer) to C language function:
void glVertex3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);


glVertex3hvNV

public void glVertex3hvNV(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertex3hvNV(const GLhalfNV * v);

Specified by:
glVertex3hvNV in interface GL

glVertex3hvNV

public void glVertex3hvNV(short[] v,
                          int v_offset)
Entry point (through function pointer) to C language function:
void glVertex3hvNV(const GLhalfNV * v);

Specified by:
glVertex3hvNV in interface GL

glVertex3i

public void glVertex3i(int x,
                       int y,
                       int z)
Interface to C language function:
void glVertex3i(GLint x, GLint y, GLint z);

Specified by:
glVertex3i in interface GL

glVertex3iv

public void glVertex3iv(java.nio.IntBuffer v)
Interface to C language function:
void glVertex3iv(const GLint * v);

Specified by:
glVertex3iv in interface GL

glVertex3iv

public void glVertex3iv(int[] v,
                        int v_offset)
Interface to C language function:
void glVertex3iv(const GLint * v);

Specified by:
glVertex3iv in interface GL

glVertex3s

public void glVertex3s(short x,
                       short y,
                       short z)
Interface to C language function:
void glVertex3s(GLshort x, GLshort y, GLshort z);

Specified by:
glVertex3s in interface GL

glVertex3sv

public void glVertex3sv(java.nio.ShortBuffer v)
Interface to C language function:
void glVertex3sv(const GLshort * v);

Specified by:
glVertex3sv in interface GL

glVertex3sv

public void glVertex3sv(short[] v,
                        int v_offset)
Interface to C language function:
void glVertex3sv(const GLshort * v);

Specified by:
glVertex3sv in interface GL

glVertex4d

public void glVertex4d(double x,
                       double y,
                       double z,
                       double w)
Interface to C language function:
void glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);

Specified by:
glVertex4d in interface GL

glVertex4dv

public void glVertex4dv(java.nio.DoubleBuffer v)
Interface to C language function:
void glVertex4dv(const GLdouble * v);

Specified by:
glVertex4dv in interface GL

glVertex4dv

public void glVertex4dv(double[] v,
                        int v_offset)
Interface to C language function:
void glVertex4dv(const GLdouble * v);

Specified by:
glVertex4dv in interface GL

glVertex4f

public void glVertex4f(float x,
                       float y,
                       float z,
                       float w)
Interface to C language function:
void glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);

Specified by:
glVertex4f in interface GL

glVertex4fv

public void glVertex4fv(java.nio.FloatBuffer v)
Interface to C language function:
void glVertex4fv(const GLfloat * v);

Specified by:
glVertex4fv in interface GL

glVertex4fv

public void glVertex4fv(float[] v,
                        int v_offset)
Interface to C language function:
void glVertex4fv(const GLfloat * v);

Specified by:
glVertex4fv in interface GL

glVertex4hNV

public void glVertex4hNV(short x,
                         short y,
                         short z,
                         short w)
Entry point (through function pointer) to C language function:
void glVertex4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);

Specified by:
glVertex4hNV in interface GL

dispatch_glVertex4hNV0

public void dispatch_glVertex4hNV0(short x,
                                   short y,
                                   short z,
                                   short w,
                                   long procAddress)
Entry point (through function pointer) to C language function:
void glVertex4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);


glVertex4hvNV

public void glVertex4hvNV(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertex4hvNV(const GLhalfNV * v);

Specified by:
glVertex4hvNV in interface GL

glVertex4hvNV

public void glVertex4hvNV(short[] v,
                          int v_offset)
Entry point (through function pointer) to C language function:
void glVertex4hvNV(const GLhalfNV * v);

Specified by:
glVertex4hvNV in interface GL

glVertex4i

public void glVertex4i(int x,
                       int y,
                       int z,
                       int w)
Interface to C language function:
void glVertex4i(GLint x, GLint y, GLint z, GLint w);

Specified by:
glVertex4i in interface GL

glVertex4iv

public void glVertex4iv(java.nio.IntBuffer v)
Interface to C language function:
void glVertex4iv(const GLint * v);

Specified by:
glVertex4iv in interface GL

glVertex4iv

public void glVertex4iv(int[] v,
                        int v_offset)
Interface to C language function:
void glVertex4iv(const GLint * v);

Specified by:
glVertex4iv in interface GL

glVertex4s

public void glVertex4s(short x,
                       short y,
                       short z,
                       short w)
Interface to C language function:
void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w);

Specified by:
glVertex4s in interface GL

glVertex4sv

public void glVertex4sv(java.nio.ShortBuffer v)
Interface to C language function:
void glVertex4sv(const GLshort * v);

Specified by:
glVertex4sv in interface GL

glVertex4sv

public void glVertex4sv(short[] v,
                        int v_offset)
Interface to C language function:
void glVertex4sv(const GLshort * v);

Specified by:
glVertex4sv in interface GL

glVertexArrayParameteriAPPLE

public void glVertexArrayParameteriAPPLE(int target,
                                         int s)
Entry point (through function pointer) to C language function:
void glVertexArrayParameteriAPPLE(GLenum target, GLint s);

Specified by:
glVertexArrayParameteriAPPLE in interface GL

dispatch_glVertexArrayParameteriAPPLE0

public void dispatch_glVertexArrayParameteriAPPLE0(int target,
                                                   int s,
                                                   long procAddress)
Entry point (through function pointer) to C language function:
void glVertexArrayParameteriAPPLE(GLenum target, GLint s);


glVertexArrayRangeAPPLE

public void glVertexArrayRangeAPPLE(int length,
                                    java.nio.Buffer pointer)
Entry point (through function pointer) to C language function:
void glVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);

Specified by:
glVertexArrayRangeAPPLE in interface GL

glVertexArrayRangeNV

public void glVertexArrayRangeNV(int length,
                                 java.nio.Buffer pointer)
Entry point (through function pointer) to C language function:
void glVertexArrayRangeNV(GLsizei length, const GLvoid * pointer);

Specified by:
glVertexArrayRangeNV in interface GL
Parameters:
pointer - a direct Buffer

glVertexAttrib1d

public void glVertexAttrib1d(int target,
                             double s)
Entry point (through function pointer) to C language function:
void glVertexAttrib1d(GLuint target, GLdouble s);

Specified by:
glVertexAttrib1d in interface GL

dispatch_glVertexAttrib1d0

public void dispatch_glVertexAttrib1d0(int target,
                                       double s,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib1d(GLuint target, GLdouble s);


glVertexAttrib1dARB

public void glVertexAttrib1dARB(int target,
                                double s)
Entry point (through function pointer) to C language function:
void glVertexAttrib1dARB(GLuint target, GLdouble s);

Specified by:
glVertexAttrib1dARB in interface GL

dispatch_glVertexAttrib1dARB0

public void dispatch_glVertexAttrib1dARB0(int target,
                                          double s,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib1dARB(GLuint target, GLdouble s);


glVertexAttrib1dNV

public void glVertexAttrib1dNV(int target,
                               double s)
Entry point (through function pointer) to C language function:
void glVertexAttrib1dNV(GLuint target, GLdouble s);

Specified by:
glVertexAttrib1dNV in interface GL

dispatch_glVertexAttrib1dNV0

public void dispatch_glVertexAttrib1dNV0(int target,
                                         double s,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib1dNV(GLuint target, GLdouble s);


glVertexAttrib1dv

public void glVertexAttrib1dv(int target,
                              java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib1dv(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib1dv in interface GL

glVertexAttrib1dv

public void glVertexAttrib1dv(int target,
                              double[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib1dv(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib1dv in interface GL

glVertexAttrib1dvARB

public void glVertexAttrib1dvARB(int target,
                                 java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib1dvARB(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib1dvARB in interface GL

glVertexAttrib1dvARB

public void glVertexAttrib1dvARB(int target,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib1dvARB(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib1dvARB in interface GL

glVertexAttrib1dvNV

public void glVertexAttrib1dvNV(int target,
                                java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib1dvNV(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib1dvNV in interface GL

glVertexAttrib1dvNV

public void glVertexAttrib1dvNV(int target,
                                double[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib1dvNV(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib1dvNV in interface GL

glVertexAttrib1f

public void glVertexAttrib1f(int target,
                             float s)
Entry point (through function pointer) to C language function:
void glVertexAttrib1f(GLuint target, GLfloat s);

Specified by:
glVertexAttrib1f in interface GL

dispatch_glVertexAttrib1f0

public void dispatch_glVertexAttrib1f0(int target,
                                       float s,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib1f(GLuint target, GLfloat s);


glVertexAttrib1fARB

public void glVertexAttrib1fARB(int target,
                                float s)
Entry point (through function pointer) to C language function:
void glVertexAttrib1fARB(GLuint target, GLfloat s);

Specified by:
glVertexAttrib1fARB in interface GL

dispatch_glVertexAttrib1fARB0

public void dispatch_glVertexAttrib1fARB0(int target,
                                          float s,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib1fARB(GLuint target, GLfloat s);


glVertexAttrib1fNV

public void glVertexAttrib1fNV(int target,
                               float s)
Entry point (through function pointer) to C language function:
void glVertexAttrib1fNV(GLuint target, GLfloat s);

Specified by:
glVertexAttrib1fNV in interface GL

dispatch_glVertexAttrib1fNV0

public void dispatch_glVertexAttrib1fNV0(int target,
                                         float s,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib1fNV(GLuint target, GLfloat s);


glVertexAttrib1fv

public void glVertexAttrib1fv(int target,
                              java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib1fv(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib1fv in interface GL

glVertexAttrib1fv

public void glVertexAttrib1fv(int target,
                              float[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib1fv(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib1fv in interface GL

glVertexAttrib1fvARB

public void glVertexAttrib1fvARB(int target,
                                 java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib1fvARB(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib1fvARB in interface GL

glVertexAttrib1fvARB

public void glVertexAttrib1fvARB(int target,
                                 float[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib1fvARB(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib1fvARB in interface GL

glVertexAttrib1fvNV

public void glVertexAttrib1fvNV(int target,
                                java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib1fvNV(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib1fvNV in interface GL

glVertexAttrib1fvNV

public void glVertexAttrib1fvNV(int target,
                                float[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib1fvNV(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib1fvNV in interface GL

glVertexAttrib1hNV

public void glVertexAttrib1hNV(int target,
                               short s)
Entry point (through function pointer) to C language function:
void glVertexAttrib1hNV(GLuint target, GLhalfNV s);

Specified by:
glVertexAttrib1hNV in interface GL

dispatch_glVertexAttrib1hNV0

public void dispatch_glVertexAttrib1hNV0(int target,
                                         short s,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib1hNV(GLuint target, GLhalfNV s);


glVertexAttrib1hvNV

public void glVertexAttrib1hvNV(int index,
                                java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib1hvNV(GLuint index, const GLhalfNV * v);

Specified by:
glVertexAttrib1hvNV in interface GL

glVertexAttrib1hvNV

public void glVertexAttrib1hvNV(int index,
                                short[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib1hvNV(GLuint index, const GLhalfNV * v);

Specified by:
glVertexAttrib1hvNV in interface GL

glVertexAttrib1s

public void glVertexAttrib1s(int target,
                             short s)
Entry point (through function pointer) to C language function:
void glVertexAttrib1s(GLuint target, GLshort s);

Specified by:
glVertexAttrib1s in interface GL

dispatch_glVertexAttrib1s0

public void dispatch_glVertexAttrib1s0(int target,
                                       short s,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib1s(GLuint target, GLshort s);


glVertexAttrib1sARB

public void glVertexAttrib1sARB(int target,
                                short s)
Entry point (through function pointer) to C language function:
void glVertexAttrib1sARB(GLuint target, GLshort s);

Specified by:
glVertexAttrib1sARB in interface GL

dispatch_glVertexAttrib1sARB0

public void dispatch_glVertexAttrib1sARB0(int target,
                                          short s,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib1sARB(GLuint target, GLshort s);


glVertexAttrib1sNV

public void glVertexAttrib1sNV(int target,
                               short s)
Entry point (through function pointer) to C language function:
void glVertexAttrib1sNV(GLuint target, GLshort s);

Specified by:
glVertexAttrib1sNV in interface GL

dispatch_glVertexAttrib1sNV0

public void dispatch_glVertexAttrib1sNV0(int target,
                                         short s,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib1sNV(GLuint target, GLshort s);


glVertexAttrib1sv

public void glVertexAttrib1sv(int target,
                              java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib1sv(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib1sv in interface GL

glVertexAttrib1sv

public void glVertexAttrib1sv(int target,
                              short[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib1sv(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib1sv in interface GL

glVertexAttrib1svARB

public void glVertexAttrib1svARB(int target,
                                 java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib1svARB(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib1svARB in interface GL

glVertexAttrib1svARB

public void glVertexAttrib1svARB(int target,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib1svARB(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib1svARB in interface GL

glVertexAttrib1svNV

public void glVertexAttrib1svNV(int target,
                                java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib1svNV(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib1svNV in interface GL

glVertexAttrib1svNV

public void glVertexAttrib1svNV(int target,
                                short[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib1svNV(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib1svNV in interface GL

glVertexAttrib2d

public void glVertexAttrib2d(int target,
                             double s,
                             double t)
Entry point (through function pointer) to C language function:
void glVertexAttrib2d(GLuint target, GLdouble s, GLdouble t);

Specified by:
glVertexAttrib2d in interface GL

dispatch_glVertexAttrib2d0

public void dispatch_glVertexAttrib2d0(int target,
                                       double s,
                                       double t,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib2d(GLuint target, GLdouble s, GLdouble t);


glVertexAttrib2dARB

public void glVertexAttrib2dARB(int target,
                                double s,
                                double t)
Entry point (through function pointer) to C language function:
void glVertexAttrib2dARB(GLuint target, GLdouble s, GLdouble t);

Specified by:
glVertexAttrib2dARB in interface GL

dispatch_glVertexAttrib2dARB0

public void dispatch_glVertexAttrib2dARB0(int target,
                                          double s,
                                          double t,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib2dARB(GLuint target, GLdouble s, GLdouble t);


glVertexAttrib2dNV

public void glVertexAttrib2dNV(int target,
                               double s,
                               double t)
Entry point (through function pointer) to C language function:
void glVertexAttrib2dNV(GLuint target, GLdouble s, GLdouble t);

Specified by:
glVertexAttrib2dNV in interface GL

dispatch_glVertexAttrib2dNV0

public void dispatch_glVertexAttrib2dNV0(int target,
                                         double s,
                                         double t,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib2dNV(GLuint target, GLdouble s, GLdouble t);


glVertexAttrib2dv

public void glVertexAttrib2dv(int target,
                              java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib2dv(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib2dv in interface GL

glVertexAttrib2dv

public void glVertexAttrib2dv(int target,
                              double[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib2dv(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib2dv in interface GL

glVertexAttrib2dvARB

public void glVertexAttrib2dvARB(int target,
                                 java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib2dvARB(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib2dvARB in interface GL

glVertexAttrib2dvARB

public void glVertexAttrib2dvARB(int target,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib2dvARB(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib2dvARB in interface GL

glVertexAttrib2dvNV

public void glVertexAttrib2dvNV(int target,
                                java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib2dvNV(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib2dvNV in interface GL

glVertexAttrib2dvNV

public void glVertexAttrib2dvNV(int target,
                                double[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib2dvNV(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib2dvNV in interface GL

glVertexAttrib2f

public void glVertexAttrib2f(int target,
                             float s,
                             float t)
Entry point (through function pointer) to C language function:
void glVertexAttrib2f(GLuint target, GLfloat s, GLfloat t);

Specified by:
glVertexAttrib2f in interface GL

dispatch_glVertexAttrib2f0

public void dispatch_glVertexAttrib2f0(int target,
                                       float s,
                                       float t,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib2f(GLuint target, GLfloat s, GLfloat t);


glVertexAttrib2fARB

public void glVertexAttrib2fARB(int target,
                                float s,
                                float t)
Entry point (through function pointer) to C language function:
void glVertexAttrib2fARB(GLuint target, GLfloat s, GLfloat t);

Specified by:
glVertexAttrib2fARB in interface GL

dispatch_glVertexAttrib2fARB0

public void dispatch_glVertexAttrib2fARB0(int target,
                                          float s,
                                          float t,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib2fARB(GLuint target, GLfloat s, GLfloat t);


glVertexAttrib2fNV

public void glVertexAttrib2fNV(int target,
                               float s,
                               float t)
Entry point (through function pointer) to C language function:
void glVertexAttrib2fNV(GLuint target, GLfloat s, GLfloat t);

Specified by:
glVertexAttrib2fNV in interface GL

dispatch_glVertexAttrib2fNV0

public void dispatch_glVertexAttrib2fNV0(int target,
                                         float s,
                                         float t,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib2fNV(GLuint target, GLfloat s, GLfloat t);


glVertexAttrib2fv

public void glVertexAttrib2fv(int target,
                              java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib2fv(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib2fv in interface GL

glVertexAttrib2fv

public void glVertexAttrib2fv(int target,
                              float[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib2fv(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib2fv in interface GL

glVertexAttrib2fvARB

public void glVertexAttrib2fvARB(int target,
                                 java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib2fvARB(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib2fvARB in interface GL

glVertexAttrib2fvARB

public void glVertexAttrib2fvARB(int target,
                                 float[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib2fvARB(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib2fvARB in interface GL

glVertexAttrib2fvNV

public void glVertexAttrib2fvNV(int target,
                                java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib2fvNV(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib2fvNV in interface GL

glVertexAttrib2fvNV

public void glVertexAttrib2fvNV(int target,
                                float[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib2fvNV(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib2fvNV in interface GL

glVertexAttrib2hNV

public void glVertexAttrib2hNV(int target,
                               short s,
                               short t)
Entry point (through function pointer) to C language function:
void glVertexAttrib2hNV(GLuint target, GLhalfNV s, GLhalfNV t);

Specified by:
glVertexAttrib2hNV in interface GL

dispatch_glVertexAttrib2hNV0

public void dispatch_glVertexAttrib2hNV0(int target,
                                         short s,
                                         short t,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib2hNV(GLuint target, GLhalfNV s, GLhalfNV t);


glVertexAttrib2hvNV

public void glVertexAttrib2hvNV(int index,
                                java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib2hvNV(GLuint index, const GLhalfNV * v);

Specified by:
glVertexAttrib2hvNV in interface GL

glVertexAttrib2hvNV

public void glVertexAttrib2hvNV(int index,
                                short[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib2hvNV(GLuint index, const GLhalfNV * v);

Specified by:
glVertexAttrib2hvNV in interface GL

glVertexAttrib2s

public void glVertexAttrib2s(int target,
                             short s,
                             short t)
Entry point (through function pointer) to C language function:
void glVertexAttrib2s(GLuint target, GLshort s, GLshort t);

Specified by:
glVertexAttrib2s in interface GL

dispatch_glVertexAttrib2s0

public void dispatch_glVertexAttrib2s0(int target,
                                       short s,
                                       short t,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib2s(GLuint target, GLshort s, GLshort t);


glVertexAttrib2sARB

public void glVertexAttrib2sARB(int target,
                                short s,
                                short t)
Entry point (through function pointer) to C language function:
void glVertexAttrib2sARB(GLuint target, GLshort s, GLshort t);

Specified by:
glVertexAttrib2sARB in interface GL

dispatch_glVertexAttrib2sARB0

public void dispatch_glVertexAttrib2sARB0(int target,
                                          short s,
                                          short t,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib2sARB(GLuint target, GLshort s, GLshort t);


glVertexAttrib2sNV

public void glVertexAttrib2sNV(int target,
                               short s,
                               short t)
Entry point (through function pointer) to C language function:
void glVertexAttrib2sNV(GLuint target, GLshort s, GLshort t);

Specified by:
glVertexAttrib2sNV in interface GL

dispatch_glVertexAttrib2sNV0

public void dispatch_glVertexAttrib2sNV0(int target,
                                         short s,
                                         short t,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib2sNV(GLuint target, GLshort s, GLshort t);


glVertexAttrib2sv

public void glVertexAttrib2sv(int target,
                              java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib2sv(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib2sv in interface GL

glVertexAttrib2sv

public void glVertexAttrib2sv(int target,
                              short[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib2sv(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib2sv in interface GL

glVertexAttrib2svARB

public void glVertexAttrib2svARB(int target,
                                 java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib2svARB(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib2svARB in interface GL

glVertexAttrib2svARB

public void glVertexAttrib2svARB(int target,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib2svARB(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib2svARB in interface GL

glVertexAttrib2svNV

public void glVertexAttrib2svNV(int target,
                                java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib2svNV(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib2svNV in interface GL

glVertexAttrib2svNV

public void glVertexAttrib2svNV(int target,
                                short[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib2svNV(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib2svNV in interface GL

glVertexAttrib3d

public void glVertexAttrib3d(int target,
                             double s,
                             double t,
                             double r)
Entry point (through function pointer) to C language function:
void glVertexAttrib3d(GLuint target, GLdouble s, GLdouble t, GLdouble r);

Specified by:
glVertexAttrib3d in interface GL

dispatch_glVertexAttrib3d0

public void dispatch_glVertexAttrib3d0(int target,
                                       double s,
                                       double t,
                                       double r,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib3d(GLuint target, GLdouble s, GLdouble t, GLdouble r);


glVertexAttrib3dARB

public void glVertexAttrib3dARB(int target,
                                double s,
                                double t,
                                double r)
Entry point (through function pointer) to C language function:
void glVertexAttrib3dARB(GLuint target, GLdouble s, GLdouble t, GLdouble r);

Specified by:
glVertexAttrib3dARB in interface GL

dispatch_glVertexAttrib3dARB0

public void dispatch_glVertexAttrib3dARB0(int target,
                                          double s,
                                          double t,
                                          double r,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib3dARB(GLuint target, GLdouble s, GLdouble t, GLdouble r);


glVertexAttrib3dNV

public void glVertexAttrib3dNV(int target,
                               double s,
                               double t,
                               double r)
Entry point (through function pointer) to C language function:
void glVertexAttrib3dNV(GLuint target, GLdouble s, GLdouble t, GLdouble r);

Specified by:
glVertexAttrib3dNV in interface GL

dispatch_glVertexAttrib3dNV0

public void dispatch_glVertexAttrib3dNV0(int target,
                                         double s,
                                         double t,
                                         double r,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib3dNV(GLuint target, GLdouble s, GLdouble t, GLdouble r);


glVertexAttrib3dv

public void glVertexAttrib3dv(int target,
                              java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib3dv(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib3dv in interface GL

glVertexAttrib3dv

public void glVertexAttrib3dv(int target,
                              double[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib3dv(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib3dv in interface GL

glVertexAttrib3dvARB

public void glVertexAttrib3dvARB(int target,
                                 java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib3dvARB(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib3dvARB in interface GL

glVertexAttrib3dvARB

public void glVertexAttrib3dvARB(int target,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib3dvARB(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib3dvARB in interface GL

glVertexAttrib3dvNV

public void glVertexAttrib3dvNV(int target,
                                java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib3dvNV(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib3dvNV in interface GL

glVertexAttrib3dvNV

public void glVertexAttrib3dvNV(int target,
                                double[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib3dvNV(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib3dvNV in interface GL

glVertexAttrib3f

public void glVertexAttrib3f(int target,
                             float s,
                             float t,
                             float r)
Entry point (through function pointer) to C language function:
void glVertexAttrib3f(GLuint target, GLfloat s, GLfloat t, GLfloat r);

Specified by:
glVertexAttrib3f in interface GL

dispatch_glVertexAttrib3f0

public void dispatch_glVertexAttrib3f0(int target,
                                       float s,
                                       float t,
                                       float r,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib3f(GLuint target, GLfloat s, GLfloat t, GLfloat r);


glVertexAttrib3fARB

public void glVertexAttrib3fARB(int target,
                                float s,
                                float t,
                                float r)
Entry point (through function pointer) to C language function:
void glVertexAttrib3fARB(GLuint target, GLfloat s, GLfloat t, GLfloat r);

Specified by:
glVertexAttrib3fARB in interface GL

dispatch_glVertexAttrib3fARB0

public void dispatch_glVertexAttrib3fARB0(int target,
                                          float s,
                                          float t,
                                          float r,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib3fARB(GLuint target, GLfloat s, GLfloat t, GLfloat r);


glVertexAttrib3fNV

public void glVertexAttrib3fNV(int target,
                               float s,
                               float t,
                               float r)
Entry point (through function pointer) to C language function:
void glVertexAttrib3fNV(GLuint target, GLfloat s, GLfloat t, GLfloat r);

Specified by:
glVertexAttrib3fNV in interface GL

dispatch_glVertexAttrib3fNV0

public void dispatch_glVertexAttrib3fNV0(int target,
                                         float s,
                                         float t,
                                         float r,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib3fNV(GLuint target, GLfloat s, GLfloat t, GLfloat r);


glVertexAttrib3fv

public void glVertexAttrib3fv(int target,
                              java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib3fv(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib3fv in interface GL

glVertexAttrib3fv

public void glVertexAttrib3fv(int target,
                              float[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib3fv(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib3fv in interface GL

glVertexAttrib3fvARB

public void glVertexAttrib3fvARB(int target,
                                 java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib3fvARB(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib3fvARB in interface GL

glVertexAttrib3fvARB

public void glVertexAttrib3fvARB(int target,
                                 float[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib3fvARB(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib3fvARB in interface GL

glVertexAttrib3fvNV

public void glVertexAttrib3fvNV(int target,
                                java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib3fvNV(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib3fvNV in interface GL

glVertexAttrib3fvNV

public void glVertexAttrib3fvNV(int target,
                                float[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib3fvNV(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib3fvNV in interface GL

glVertexAttrib3hNV

public void glVertexAttrib3hNV(int target,
                               short s,
                               short t,
                               short r)
Entry point (through function pointer) to C language function:
void glVertexAttrib3hNV(GLuint target, GLhalfNV s, GLhalfNV t, GLhalfNV r);

Specified by:
glVertexAttrib3hNV in interface GL

dispatch_glVertexAttrib3hNV0

public void dispatch_glVertexAttrib3hNV0(int target,
                                         short s,
                                         short t,
                                         short r,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib3hNV(GLuint target, GLhalfNV s, GLhalfNV t, GLhalfNV r);


glVertexAttrib3hvNV

public void glVertexAttrib3hvNV(int index,
                                java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib3hvNV(GLuint index, const GLhalfNV * v);

Specified by:
glVertexAttrib3hvNV in interface GL

glVertexAttrib3hvNV

public void glVertexAttrib3hvNV(int index,
                                short[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib3hvNV(GLuint index, const GLhalfNV * v);

Specified by:
glVertexAttrib3hvNV in interface GL

glVertexAttrib3s

public void glVertexAttrib3s(int target,
                             short s,
                             short t,
                             short r)
Entry point (through function pointer) to C language function:
void glVertexAttrib3s(GLuint target, GLshort s, GLshort t, GLshort r);

Specified by:
glVertexAttrib3s in interface GL

dispatch_glVertexAttrib3s0

public void dispatch_glVertexAttrib3s0(int target,
                                       short s,
                                       short t,
                                       short r,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib3s(GLuint target, GLshort s, GLshort t, GLshort r);


glVertexAttrib3sARB

public void glVertexAttrib3sARB(int target,
                                short s,
                                short t,
                                short r)
Entry point (through function pointer) to C language function:
void glVertexAttrib3sARB(GLuint target, GLshort s, GLshort t, GLshort r);

Specified by:
glVertexAttrib3sARB in interface GL

dispatch_glVertexAttrib3sARB0

public void dispatch_glVertexAttrib3sARB0(int target,
                                          short s,
                                          short t,
                                          short r,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib3sARB(GLuint target, GLshort s, GLshort t, GLshort r);


glVertexAttrib3sNV

public void glVertexAttrib3sNV(int target,
                               short s,
                               short t,
                               short r)
Entry point (through function pointer) to C language function:
void glVertexAttrib3sNV(GLuint target, GLshort s, GLshort t, GLshort r);

Specified by:
glVertexAttrib3sNV in interface GL

dispatch_glVertexAttrib3sNV0

public void dispatch_glVertexAttrib3sNV0(int target,
                                         short s,
                                         short t,
                                         short r,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib3sNV(GLuint target, GLshort s, GLshort t, GLshort r);


glVertexAttrib3sv

public void glVertexAttrib3sv(int target,
                              java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib3sv(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib3sv in interface GL

glVertexAttrib3sv

public void glVertexAttrib3sv(int target,
                              short[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib3sv(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib3sv in interface GL

glVertexAttrib3svARB

public void glVertexAttrib3svARB(int target,
                                 java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib3svARB(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib3svARB in interface GL

glVertexAttrib3svARB

public void glVertexAttrib3svARB(int target,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib3svARB(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib3svARB in interface GL

glVertexAttrib3svNV

public void glVertexAttrib3svNV(int target,
                                java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib3svNV(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib3svNV in interface GL

glVertexAttrib3svNV

public void glVertexAttrib3svNV(int target,
                                short[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib3svNV(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib3svNV in interface GL

glVertexAttrib4Nbv

public void glVertexAttrib4Nbv(int index,
                               java.nio.ByteBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4Nbv(GLuint index, const GLbyte * v);

Specified by:
glVertexAttrib4Nbv in interface GL

glVertexAttrib4Nbv

public void glVertexAttrib4Nbv(int index,
                               byte[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4Nbv(GLuint index, const GLbyte * v);

Specified by:
glVertexAttrib4Nbv in interface GL

glVertexAttrib4NbvARB

public void glVertexAttrib4NbvARB(int index,
                                  java.nio.ByteBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4NbvARB(GLuint index, const GLbyte * v);

Specified by:
glVertexAttrib4NbvARB in interface GL

glVertexAttrib4NbvARB

public void glVertexAttrib4NbvARB(int index,
                                  byte[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4NbvARB(GLuint index, const GLbyte * v);

Specified by:
glVertexAttrib4NbvARB in interface GL

glVertexAttrib4Niv

public void glVertexAttrib4Niv(int target,
                               java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4Niv(GLuint target, const GLint * v);

Specified by:
glVertexAttrib4Niv in interface GL

glVertexAttrib4Niv

public void glVertexAttrib4Niv(int target,
                               int[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4Niv(GLuint target, const GLint * v);

Specified by:
glVertexAttrib4Niv in interface GL

glVertexAttrib4NivARB

public void glVertexAttrib4NivARB(int target,
                                  java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4NivARB(GLuint target, const GLint * v);

Specified by:
glVertexAttrib4NivARB in interface GL

glVertexAttrib4NivARB

public void glVertexAttrib4NivARB(int target,
                                  int[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4NivARB(GLuint target, const GLint * v);

Specified by:
glVertexAttrib4NivARB in interface GL

glVertexAttrib4Nsv

public void glVertexAttrib4Nsv(int target,
                               java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4Nsv(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib4Nsv in interface GL

glVertexAttrib4Nsv

public void glVertexAttrib4Nsv(int target,
                               short[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4Nsv(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib4Nsv in interface GL

glVertexAttrib4NsvARB

public void glVertexAttrib4NsvARB(int target,
                                  java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4NsvARB(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib4NsvARB in interface GL

glVertexAttrib4NsvARB

public void glVertexAttrib4NsvARB(int target,
                                  short[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4NsvARB(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib4NsvARB in interface GL

glVertexAttrib4Nub

public void glVertexAttrib4Nub(int index,
                               byte x,
                               byte y,
                               byte z,
                               byte w)
Entry point (through function pointer) to C language function:
void glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);

Specified by:
glVertexAttrib4Nub in interface GL

dispatch_glVertexAttrib4Nub0

public void dispatch_glVertexAttrib4Nub0(int index,
                                         byte x,
                                         byte y,
                                         byte z,
                                         byte w,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);


glVertexAttrib4NubARB

public void glVertexAttrib4NubARB(int index,
                                  byte x,
                                  byte y,
                                  byte z,
                                  byte w)
Entry point (through function pointer) to C language function:
void glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);

Specified by:
glVertexAttrib4NubARB in interface GL

dispatch_glVertexAttrib4NubARB0

public void dispatch_glVertexAttrib4NubARB0(int index,
                                            byte x,
                                            byte y,
                                            byte z,
                                            byte w,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);


glVertexAttrib4Nubv

public void glVertexAttrib4Nubv(int index,
                                java.nio.ByteBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4Nubv(GLuint index, const GLubyte * v);

Specified by:
glVertexAttrib4Nubv in interface GL

glVertexAttrib4Nubv

public void glVertexAttrib4Nubv(int index,
                                byte[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4Nubv(GLuint index, const GLubyte * v);

Specified by:
glVertexAttrib4Nubv in interface GL

glVertexAttrib4NubvARB

public void glVertexAttrib4NubvARB(int index,
                                   java.nio.ByteBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4NubvARB(GLuint index, const GLubyte * v);

Specified by:
glVertexAttrib4NubvARB in interface GL

glVertexAttrib4NubvARB

public void glVertexAttrib4NubvARB(int index,
                                   byte[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4NubvARB(GLuint index, const GLubyte * v);

Specified by:
glVertexAttrib4NubvARB in interface GL

glVertexAttrib4Nuiv

public void glVertexAttrib4Nuiv(int index,
                                java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4Nuiv(GLuint index, const GLuint * v);

Specified by:
glVertexAttrib4Nuiv in interface GL

glVertexAttrib4Nuiv

public void glVertexAttrib4Nuiv(int index,
                                int[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4Nuiv(GLuint index, const GLuint * v);

Specified by:
glVertexAttrib4Nuiv in interface GL

glVertexAttrib4NuivARB

public void glVertexAttrib4NuivARB(int index,
                                   java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4NuivARB(GLuint index, const GLuint * v);

Specified by:
glVertexAttrib4NuivARB in interface GL

glVertexAttrib4NuivARB

public void glVertexAttrib4NuivARB(int index,
                                   int[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4NuivARB(GLuint index, const GLuint * v);

Specified by:
glVertexAttrib4NuivARB in interface GL

glVertexAttrib4Nusv

public void glVertexAttrib4Nusv(int index,
                                java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4Nusv(GLuint index, const GLushort * v);

Specified by:
glVertexAttrib4Nusv in interface GL

glVertexAttrib4Nusv

public void glVertexAttrib4Nusv(int index,
                                short[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4Nusv(GLuint index, const GLushort * v);

Specified by:
glVertexAttrib4Nusv in interface GL

glVertexAttrib4NusvARB

public void glVertexAttrib4NusvARB(int index,
                                   java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4NusvARB(GLuint index, const GLushort * v);

Specified by:
glVertexAttrib4NusvARB in interface GL

glVertexAttrib4NusvARB

public void glVertexAttrib4NusvARB(int index,
                                   short[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4NusvARB(GLuint index, const GLushort * v);

Specified by:
glVertexAttrib4NusvARB in interface GL

glVertexAttrib4bv

public void glVertexAttrib4bv(int index,
                              java.nio.ByteBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4bv(GLuint index, const GLbyte * v);

Specified by:
glVertexAttrib4bv in interface GL

glVertexAttrib4bv

public void glVertexAttrib4bv(int index,
                              byte[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4bv(GLuint index, const GLbyte * v);

Specified by:
glVertexAttrib4bv in interface GL

glVertexAttrib4bvARB

public void glVertexAttrib4bvARB(int index,
                                 java.nio.ByteBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4bvARB(GLuint index, const GLbyte * v);

Specified by:
glVertexAttrib4bvARB in interface GL

glVertexAttrib4bvARB

public void glVertexAttrib4bvARB(int index,
                                 byte[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4bvARB(GLuint index, const GLbyte * v);

Specified by:
glVertexAttrib4bvARB in interface GL

glVertexAttrib4d

public void glVertexAttrib4d(int target,
                             double s,
                             double t,
                             double r,
                             double q)
Entry point (through function pointer) to C language function:
void glVertexAttrib4d(GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);

Specified by:
glVertexAttrib4d in interface GL

dispatch_glVertexAttrib4d0

public void dispatch_glVertexAttrib4d0(int target,
                                       double s,
                                       double t,
                                       double r,
                                       double q,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib4d(GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);


glVertexAttrib4dARB

public void glVertexAttrib4dARB(int target,
                                double s,
                                double t,
                                double r,
                                double q)
Entry point (through function pointer) to C language function:
void glVertexAttrib4dARB(GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);

Specified by:
glVertexAttrib4dARB in interface GL

dispatch_glVertexAttrib4dARB0

public void dispatch_glVertexAttrib4dARB0(int target,
                                          double s,
                                          double t,
                                          double r,
                                          double q,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib4dARB(GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);


glVertexAttrib4dNV

public void glVertexAttrib4dNV(int target,
                               double s,
                               double t,
                               double r,
                               double q)
Entry point (through function pointer) to C language function:
void glVertexAttrib4dNV(GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);

Specified by:
glVertexAttrib4dNV in interface GL

dispatch_glVertexAttrib4dNV0

public void dispatch_glVertexAttrib4dNV0(int target,
                                         double s,
                                         double t,
                                         double r,
                                         double q,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib4dNV(GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);


glVertexAttrib4dv

public void glVertexAttrib4dv(int target,
                              java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4dv(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib4dv in interface GL

glVertexAttrib4dv

public void glVertexAttrib4dv(int target,
                              double[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4dv(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib4dv in interface GL

glVertexAttrib4dvARB

public void glVertexAttrib4dvARB(int target,
                                 java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4dvARB(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib4dvARB in interface GL

glVertexAttrib4dvARB

public void glVertexAttrib4dvARB(int target,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4dvARB(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib4dvARB in interface GL

glVertexAttrib4dvNV

public void glVertexAttrib4dvNV(int target,
                                java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4dvNV(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib4dvNV in interface GL

glVertexAttrib4dvNV

public void glVertexAttrib4dvNV(int target,
                                double[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4dvNV(GLuint target, const GLdouble * v);

Specified by:
glVertexAttrib4dvNV in interface GL

glVertexAttrib4f

public void glVertexAttrib4f(int target,
                             float s,
                             float t,
                             float r,
                             float q)
Entry point (through function pointer) to C language function:
void glVertexAttrib4f(GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);

Specified by:
glVertexAttrib4f in interface GL

dispatch_glVertexAttrib4f0

public void dispatch_glVertexAttrib4f0(int target,
                                       float s,
                                       float t,
                                       float r,
                                       float q,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib4f(GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);


glVertexAttrib4fARB

public void glVertexAttrib4fARB(int target,
                                float s,
                                float t,
                                float r,
                                float q)
Entry point (through function pointer) to C language function:
void glVertexAttrib4fARB(GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);

Specified by:
glVertexAttrib4fARB in interface GL

dispatch_glVertexAttrib4fARB0

public void dispatch_glVertexAttrib4fARB0(int target,
                                          float s,
                                          float t,
                                          float r,
                                          float q,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib4fARB(GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);


glVertexAttrib4fNV

public void glVertexAttrib4fNV(int target,
                               float s,
                               float t,
                               float r,
                               float q)
Entry point (through function pointer) to C language function:
void glVertexAttrib4fNV(GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);

Specified by:
glVertexAttrib4fNV in interface GL

dispatch_glVertexAttrib4fNV0

public void dispatch_glVertexAttrib4fNV0(int target,
                                         float s,
                                         float t,
                                         float r,
                                         float q,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib4fNV(GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);


glVertexAttrib4fv

public void glVertexAttrib4fv(int target,
                              java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4fv(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib4fv in interface GL

glVertexAttrib4fv

public void glVertexAttrib4fv(int target,
                              float[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4fv(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib4fv in interface GL

glVertexAttrib4fvARB

public void glVertexAttrib4fvARB(int target,
                                 java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4fvARB(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib4fvARB in interface GL

glVertexAttrib4fvARB

public void glVertexAttrib4fvARB(int target,
                                 float[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4fvARB(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib4fvARB in interface GL

glVertexAttrib4fvNV

public void glVertexAttrib4fvNV(int target,
                                java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4fvNV(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib4fvNV in interface GL

glVertexAttrib4fvNV

public void glVertexAttrib4fvNV(int target,
                                float[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4fvNV(GLuint target, const GLfloat * v);

Specified by:
glVertexAttrib4fvNV in interface GL

glVertexAttrib4hNV

public void glVertexAttrib4hNV(int target,
                               short s,
                               short t,
                               short r,
                               short q)
Entry point (through function pointer) to C language function:
void glVertexAttrib4hNV(GLuint target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);

Specified by:
glVertexAttrib4hNV in interface GL

dispatch_glVertexAttrib4hNV0

public void dispatch_glVertexAttrib4hNV0(int target,
                                         short s,
                                         short t,
                                         short r,
                                         short q,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib4hNV(GLuint target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);


glVertexAttrib4hvNV

public void glVertexAttrib4hvNV(int index,
                                java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4hvNV(GLuint index, const GLhalfNV * v);

Specified by:
glVertexAttrib4hvNV in interface GL

glVertexAttrib4hvNV

public void glVertexAttrib4hvNV(int index,
                                short[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4hvNV(GLuint index, const GLhalfNV * v);

Specified by:
glVertexAttrib4hvNV in interface GL

glVertexAttrib4iv

public void glVertexAttrib4iv(int target,
                              java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4iv(GLuint target, const GLint * v);

Specified by:
glVertexAttrib4iv in interface GL

glVertexAttrib4iv

public void glVertexAttrib4iv(int target,
                              int[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4iv(GLuint target, const GLint * v);

Specified by:
glVertexAttrib4iv in interface GL

glVertexAttrib4ivARB

public void glVertexAttrib4ivARB(int target,
                                 java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4ivARB(GLuint target, const GLint * v);

Specified by:
glVertexAttrib4ivARB in interface GL

glVertexAttrib4ivARB

public void glVertexAttrib4ivARB(int target,
                                 int[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4ivARB(GLuint target, const GLint * v);

Specified by:
glVertexAttrib4ivARB in interface GL

glVertexAttrib4s

public void glVertexAttrib4s(int target,
                             short s,
                             short t,
                             short r,
                             short q)
Entry point (through function pointer) to C language function:
void glVertexAttrib4s(GLuint target, GLshort s, GLshort t, GLshort r, GLshort q);

Specified by:
glVertexAttrib4s in interface GL

dispatch_glVertexAttrib4s0

public void dispatch_glVertexAttrib4s0(int target,
                                       short s,
                                       short t,
                                       short r,
                                       short q,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib4s(GLuint target, GLshort s, GLshort t, GLshort r, GLshort q);


glVertexAttrib4sARB

public void glVertexAttrib4sARB(int target,
                                short s,
                                short t,
                                short r,
                                short q)
Entry point (through function pointer) to C language function:
void glVertexAttrib4sARB(GLuint target, GLshort s, GLshort t, GLshort r, GLshort q);

Specified by:
glVertexAttrib4sARB in interface GL

dispatch_glVertexAttrib4sARB0

public void dispatch_glVertexAttrib4sARB0(int target,
                                          short s,
                                          short t,
                                          short r,
                                          short q,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib4sARB(GLuint target, GLshort s, GLshort t, GLshort r, GLshort q);


glVertexAttrib4sNV

public void glVertexAttrib4sNV(int target,
                               short s,
                               short t,
                               short r,
                               short q)
Entry point (through function pointer) to C language function:
void glVertexAttrib4sNV(GLuint target, GLshort s, GLshort t, GLshort r, GLshort q);

Specified by:
glVertexAttrib4sNV in interface GL

dispatch_glVertexAttrib4sNV0

public void dispatch_glVertexAttrib4sNV0(int target,
                                         short s,
                                         short t,
                                         short r,
                                         short q,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib4sNV(GLuint target, GLshort s, GLshort t, GLshort r, GLshort q);


glVertexAttrib4sv

public void glVertexAttrib4sv(int target,
                              java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4sv(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib4sv in interface GL

glVertexAttrib4sv

public void glVertexAttrib4sv(int target,
                              short[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4sv(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib4sv in interface GL

glVertexAttrib4svARB

public void glVertexAttrib4svARB(int target,
                                 java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4svARB(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib4svARB in interface GL

glVertexAttrib4svARB

public void glVertexAttrib4svARB(int target,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4svARB(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib4svARB in interface GL

glVertexAttrib4svNV

public void glVertexAttrib4svNV(int target,
                                java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4svNV(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib4svNV in interface GL

glVertexAttrib4svNV

public void glVertexAttrib4svNV(int target,
                                short[] v,
                                int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4svNV(GLuint target, const GLshort * v);

Specified by:
glVertexAttrib4svNV in interface GL

glVertexAttrib4ubNV

public void glVertexAttrib4ubNV(int index,
                                byte x,
                                byte y,
                                byte z,
                                byte w)
Entry point (through function pointer) to C language function:
void glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);

Specified by:
glVertexAttrib4ubNV in interface GL

dispatch_glVertexAttrib4ubNV0

public void dispatch_glVertexAttrib4ubNV0(int index,
                                          byte x,
                                          byte y,
                                          byte z,
                                          byte w,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);


glVertexAttrib4ubv

public void glVertexAttrib4ubv(int index,
                               java.nio.ByteBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4ubv(GLuint index, const GLubyte * v);

Specified by:
glVertexAttrib4ubv in interface GL

glVertexAttrib4ubv

public void glVertexAttrib4ubv(int index,
                               byte[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4ubv(GLuint index, const GLubyte * v);

Specified by:
glVertexAttrib4ubv in interface GL

glVertexAttrib4ubvARB

public void glVertexAttrib4ubvARB(int index,
                                  java.nio.ByteBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4ubvARB(GLuint index, const GLubyte * v);

Specified by:
glVertexAttrib4ubvARB in interface GL

glVertexAttrib4ubvARB

public void glVertexAttrib4ubvARB(int index,
                                  byte[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4ubvARB(GLuint index, const GLubyte * v);

Specified by:
glVertexAttrib4ubvARB in interface GL

glVertexAttrib4ubvNV

public void glVertexAttrib4ubvNV(int index,
                                 java.nio.ByteBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4ubvNV(GLuint index, const GLubyte * v);

Specified by:
glVertexAttrib4ubvNV in interface GL

glVertexAttrib4ubvNV

public void glVertexAttrib4ubvNV(int index,
                                 byte[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4ubvNV(GLuint index, const GLubyte * v);

Specified by:
glVertexAttrib4ubvNV in interface GL

glVertexAttrib4uiv

public void glVertexAttrib4uiv(int index,
                               java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4uiv(GLuint index, const GLuint * v);

Specified by:
glVertexAttrib4uiv in interface GL

glVertexAttrib4uiv

public void glVertexAttrib4uiv(int index,
                               int[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4uiv(GLuint index, const GLuint * v);

Specified by:
glVertexAttrib4uiv in interface GL

glVertexAttrib4uivARB

public void glVertexAttrib4uivARB(int index,
                                  java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4uivARB(GLuint index, const GLuint * v);

Specified by:
glVertexAttrib4uivARB in interface GL

glVertexAttrib4uivARB

public void glVertexAttrib4uivARB(int index,
                                  int[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4uivARB(GLuint index, const GLuint * v);

Specified by:
glVertexAttrib4uivARB in interface GL

glVertexAttrib4usv

public void glVertexAttrib4usv(int index,
                               java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4usv(GLuint index, const GLushort * v);

Specified by:
glVertexAttrib4usv in interface GL

glVertexAttrib4usv

public void glVertexAttrib4usv(int index,
                               short[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4usv(GLuint index, const GLushort * v);

Specified by:
glVertexAttrib4usv in interface GL

glVertexAttrib4usvARB

public void glVertexAttrib4usvARB(int index,
                                  java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttrib4usvARB(GLuint index, const GLushort * v);

Specified by:
glVertexAttrib4usvARB in interface GL

glVertexAttrib4usvARB

public void glVertexAttrib4usvARB(int index,
                                  short[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttrib4usvARB(GLuint index, const GLushort * v);

Specified by:
glVertexAttrib4usvARB in interface GL

glVertexAttribArrayObjectATI

public void glVertexAttribArrayObjectATI(int index,
                                         int size,
                                         int type,
                                         boolean normalized,
                                         int stride,
                                         int buffer,
                                         int offset)
Entry point (through function pointer) to C language function:
void glVertexAttribArrayObjectATI(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);

Specified by:
glVertexAttribArrayObjectATI in interface GL

dispatch_glVertexAttribArrayObjectATI0

public void dispatch_glVertexAttribArrayObjectATI0(int index,
                                                   int size,
                                                   int type,
                                                   boolean normalized,
                                                   int stride,
                                                   int buffer,
                                                   int offset,
                                                   long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttribArrayObjectATI(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);


glVertexAttribI1iEXT

public void glVertexAttribI1iEXT(int index,
                                 int x)
Entry point (through function pointer) to C language function:
void glVertexAttribI1iEXT(GLuint index, GLint x);

Specified by:
glVertexAttribI1iEXT in interface GL

dispatch_glVertexAttribI1iEXT0

public void dispatch_glVertexAttribI1iEXT0(int index,
                                           int x,
                                           long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttribI1iEXT(GLuint index, GLint x);


glVertexAttribI1ivEXT

public void glVertexAttribI1ivEXT(int index,
                                  java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribI1ivEXT(GLuint index, const GLint * v);

Specified by:
glVertexAttribI1ivEXT in interface GL

glVertexAttribI1ivEXT

public void glVertexAttribI1ivEXT(int index,
                                  int[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribI1ivEXT(GLuint index, const GLint * v);

Specified by:
glVertexAttribI1ivEXT in interface GL

glVertexAttribI1uiEXT

public void glVertexAttribI1uiEXT(int index,
                                  int x)
Entry point (through function pointer) to C language function:
void glVertexAttribI1uiEXT(GLuint index, GLuint x);

Specified by:
glVertexAttribI1uiEXT in interface GL

dispatch_glVertexAttribI1uiEXT0

public void dispatch_glVertexAttribI1uiEXT0(int index,
                                            int x,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttribI1uiEXT(GLuint index, GLuint x);


glVertexAttribI1uivEXT

public void glVertexAttribI1uivEXT(int index,
                                   java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribI1uivEXT(GLuint index, const GLuint * v);

Specified by:
glVertexAttribI1uivEXT in interface GL

glVertexAttribI1uivEXT

public void glVertexAttribI1uivEXT(int index,
                                   int[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribI1uivEXT(GLuint index, const GLuint * v);

Specified by:
glVertexAttribI1uivEXT in interface GL

glVertexAttribI2iEXT

public void glVertexAttribI2iEXT(int index,
                                 int x,
                                 int y)
Entry point (through function pointer) to C language function:
void glVertexAttribI2iEXT(GLuint index, GLint x, GLint y);

Specified by:
glVertexAttribI2iEXT in interface GL

dispatch_glVertexAttribI2iEXT0

public void dispatch_glVertexAttribI2iEXT0(int index,
                                           int x,
                                           int y,
                                           long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttribI2iEXT(GLuint index, GLint x, GLint y);


glVertexAttribI2ivEXT

public void glVertexAttribI2ivEXT(int index,
                                  java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribI2ivEXT(GLuint index, const GLint * v);

Specified by:
glVertexAttribI2ivEXT in interface GL

glVertexAttribI2ivEXT

public void glVertexAttribI2ivEXT(int index,
                                  int[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribI2ivEXT(GLuint index, const GLint * v);

Specified by:
glVertexAttribI2ivEXT in interface GL

glVertexAttribI2uiEXT

public void glVertexAttribI2uiEXT(int index,
                                  int x,
                                  int y)
Entry point (through function pointer) to C language function:
void glVertexAttribI2uiEXT(GLuint index, GLuint x, GLuint y);

Specified by:
glVertexAttribI2uiEXT in interface GL

dispatch_glVertexAttribI2uiEXT0

public void dispatch_glVertexAttribI2uiEXT0(int index,
                                            int x,
                                            int y,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttribI2uiEXT(GLuint index, GLuint x, GLuint y);


glVertexAttribI2uivEXT

public void glVertexAttribI2uivEXT(int index,
                                   java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribI2uivEXT(GLuint index, const GLuint * v);

Specified by:
glVertexAttribI2uivEXT in interface GL

glVertexAttribI2uivEXT

public void glVertexAttribI2uivEXT(int index,
                                   int[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribI2uivEXT(GLuint index, const GLuint * v);

Specified by:
glVertexAttribI2uivEXT in interface GL

glVertexAttribI3iEXT

public void glVertexAttribI3iEXT(int index,
                                 int x,
                                 int y,
                                 int z)
Entry point (through function pointer) to C language function:
void glVertexAttribI3iEXT(GLuint index, GLint x, GLint y, GLint z);

Specified by:
glVertexAttribI3iEXT in interface GL

dispatch_glVertexAttribI3iEXT0

public void dispatch_glVertexAttribI3iEXT0(int index,
                                           int x,
                                           int y,
                                           int z,
                                           long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttribI3iEXT(GLuint index, GLint x, GLint y, GLint z);


glVertexAttribI3ivEXT

public void glVertexAttribI3ivEXT(int index,
                                  java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribI3ivEXT(GLuint index, const GLint * v);

Specified by:
glVertexAttribI3ivEXT in interface GL

glVertexAttribI3ivEXT

public void glVertexAttribI3ivEXT(int index,
                                  int[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribI3ivEXT(GLuint index, const GLint * v);

Specified by:
glVertexAttribI3ivEXT in interface GL

glVertexAttribI3uiEXT

public void glVertexAttribI3uiEXT(int index,
                                  int x,
                                  int y,
                                  int z)
Entry point (through function pointer) to C language function:
void glVertexAttribI3uiEXT(GLuint index, GLuint x, GLuint y, GLuint z);

Specified by:
glVertexAttribI3uiEXT in interface GL

dispatch_glVertexAttribI3uiEXT0

public void dispatch_glVertexAttribI3uiEXT0(int index,
                                            int x,
                                            int y,
                                            int z,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttribI3uiEXT(GLuint index, GLuint x, GLuint y, GLuint z);


glVertexAttribI3uivEXT

public void glVertexAttribI3uivEXT(int index,
                                   java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribI3uivEXT(GLuint index, const GLuint * v);

Specified by:
glVertexAttribI3uivEXT in interface GL

glVertexAttribI3uivEXT

public void glVertexAttribI3uivEXT(int index,
                                   int[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribI3uivEXT(GLuint index, const GLuint * v);

Specified by:
glVertexAttribI3uivEXT in interface GL

glVertexAttribI4bvEXT

public void glVertexAttribI4bvEXT(int index,
                                  java.nio.ByteBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribI4bvEXT(GLuint index, const GLbyte * v);

Specified by:
glVertexAttribI4bvEXT in interface GL

glVertexAttribI4bvEXT

public void glVertexAttribI4bvEXT(int index,
                                  byte[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribI4bvEXT(GLuint index, const GLbyte * v);

Specified by:
glVertexAttribI4bvEXT in interface GL

glVertexAttribI4iEXT

public void glVertexAttribI4iEXT(int index,
                                 int x,
                                 int y,
                                 int z,
                                 int w)
Entry point (through function pointer) to C language function:
void glVertexAttribI4iEXT(GLuint index, GLint x, GLint y, GLint z, GLint w);

Specified by:
glVertexAttribI4iEXT in interface GL

dispatch_glVertexAttribI4iEXT0

public void dispatch_glVertexAttribI4iEXT0(int index,
                                           int x,
                                           int y,
                                           int z,
                                           int w,
                                           long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttribI4iEXT(GLuint index, GLint x, GLint y, GLint z, GLint w);


glVertexAttribI4ivEXT

public void glVertexAttribI4ivEXT(int index,
                                  java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribI4ivEXT(GLuint index, const GLint * v);

Specified by:
glVertexAttribI4ivEXT in interface GL

glVertexAttribI4ivEXT

public void glVertexAttribI4ivEXT(int index,
                                  int[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribI4ivEXT(GLuint index, const GLint * v);

Specified by:
glVertexAttribI4ivEXT in interface GL

glVertexAttribI4svEXT

public void glVertexAttribI4svEXT(int index,
                                  java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribI4svEXT(GLuint index, const GLshort * v);

Specified by:
glVertexAttribI4svEXT in interface GL

glVertexAttribI4svEXT

public void glVertexAttribI4svEXT(int index,
                                  short[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribI4svEXT(GLuint index, const GLshort * v);

Specified by:
glVertexAttribI4svEXT in interface GL

glVertexAttribI4ubvEXT

public void glVertexAttribI4ubvEXT(int index,
                                   java.nio.ByteBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribI4ubvEXT(GLuint index, const GLubyte * v);

Specified by:
glVertexAttribI4ubvEXT in interface GL

glVertexAttribI4ubvEXT

public void glVertexAttribI4ubvEXT(int index,
                                   byte[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribI4ubvEXT(GLuint index, const GLubyte * v);

Specified by:
glVertexAttribI4ubvEXT in interface GL

glVertexAttribI4uiEXT

public void glVertexAttribI4uiEXT(int index,
                                  int x,
                                  int y,
                                  int z,
                                  int w)
Entry point (through function pointer) to C language function:
void glVertexAttribI4uiEXT(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);

Specified by:
glVertexAttribI4uiEXT in interface GL

dispatch_glVertexAttribI4uiEXT0

public void dispatch_glVertexAttribI4uiEXT0(int index,
                                            int x,
                                            int y,
                                            int z,
                                            int w,
                                            long procAddress)
Entry point (through function pointer) to C language function:
void glVertexAttribI4uiEXT(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);


glVertexAttribI4uivEXT

public void glVertexAttribI4uivEXT(int index,
                                   java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribI4uivEXT(GLuint index, const GLuint * v);

Specified by:
glVertexAttribI4uivEXT in interface GL

glVertexAttribI4uivEXT

public void glVertexAttribI4uivEXT(int index,
                                   int[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribI4uivEXT(GLuint index, const GLuint * v);

Specified by:
glVertexAttribI4uivEXT in interface GL

glVertexAttribI4usvEXT

public void glVertexAttribI4usvEXT(int index,
                                   java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribI4usvEXT(GLuint index, const GLushort * v);

Specified by:
glVertexAttribI4usvEXT in interface GL

glVertexAttribI4usvEXT

public void glVertexAttribI4usvEXT(int index,
                                   short[] v,
                                   int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribI4usvEXT(GLuint index, const GLushort * v);

Specified by:
glVertexAttribI4usvEXT in interface GL

glVertexAttribIPointerEXT

public void glVertexAttribIPointerEXT(int index,
                                      int size,
                                      int type,
                                      int stride,
                                      java.nio.Buffer pointer)
Entry point (through function pointer) to C language function:
void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);

Specified by:
glVertexAttribIPointerEXT in interface GL

glVertexAttribPointer

public void glVertexAttribPointer(int index,
                                  int size,
                                  int type,
                                  boolean normalized,
                                  int stride,
                                  java.nio.Buffer pointer)
Entry point (through function pointer) to C language function:
void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);

Specified by:
glVertexAttribPointer in interface GL

glVertexAttribPointer

public void glVertexAttribPointer(int index,
                                  int size,
                                  int type,
                                  boolean normalized,
                                  int stride,
                                  long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);

Specified by:
glVertexAttribPointer in interface GL

glVertexAttribPointerARB

public void glVertexAttribPointerARB(int index,
                                     int size,
                                     int type,
                                     boolean normalized,
                                     int stride,
                                     java.nio.Buffer pointer)
Entry point (through function pointer) to C language function:
void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);

Specified by:
glVertexAttribPointerARB in interface GL
Parameters:
pointer - a direct Buffer

glVertexAttribPointerARB

public void glVertexAttribPointerARB(int index,
                                     int size,
                                     int type,
                                     boolean normalized,
                                     int stride,
                                     long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);

Specified by:
glVertexAttribPointerARB in interface GL

glVertexAttribPointerNV

public void glVertexAttribPointerNV(int index,
                                    int fsize,
                                    int type,
                                    int stride,
                                    java.nio.Buffer pointer)
Entry point (through function pointer) to C language function:
void glVertexAttribPointerNV(GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid * pointer);

Specified by:
glVertexAttribPointerNV in interface GL
Parameters:
pointer - a direct Buffer

glVertexAttribPointerNV

public void glVertexAttribPointerNV(int index,
                                    int fsize,
                                    int type,
                                    int stride,
                                    long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribPointerNV(GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid * pointer);

Specified by:
glVertexAttribPointerNV in interface GL

glVertexAttribs1dvNV

public void glVertexAttribs1dvNV(int index,
                                 int count,
                                 java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribs1dvNV(GLuint index, GLsizei count, const GLdouble * v);

Specified by:
glVertexAttribs1dvNV in interface GL

glVertexAttribs1dvNV

public void glVertexAttribs1dvNV(int index,
                                 int count,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribs1dvNV(GLuint index, GLsizei count, const GLdouble * v);

Specified by:
glVertexAttribs1dvNV in interface GL

glVertexAttribs1fvNV

public void glVertexAttribs1fvNV(int target,
                                 int n,
                                 java.nio.FloatBuffer points)
Entry point (through function pointer) to C language function:
void glVertexAttribs1fvNV(GLuint target, GLsizei n, const GLfloat * points);

Specified by:
glVertexAttribs1fvNV in interface GL

glVertexAttribs1fvNV

public void glVertexAttribs1fvNV(int target,
                                 int n,
                                 float[] points,
                                 int points_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribs1fvNV(GLuint target, GLsizei n, const GLfloat * points);

Specified by:
glVertexAttribs1fvNV in interface GL

glVertexAttribs1hvNV

public void glVertexAttribs1hvNV(int index,
                                 int n,
                                 java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribs1hvNV(GLuint index, GLsizei n, const GLhalfNV * v);

Specified by:
glVertexAttribs1hvNV in interface GL

glVertexAttribs1hvNV

public void glVertexAttribs1hvNV(int index,
                                 int n,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribs1hvNV(GLuint index, GLsizei n, const GLhalfNV * v);

Specified by:
glVertexAttribs1hvNV in interface GL

glVertexAttribs1svNV

public void glVertexAttribs1svNV(int index,
                                 int count,
                                 java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribs1svNV(GLuint index, GLsizei count, const GLshort * v);

Specified by:
glVertexAttribs1svNV in interface GL

glVertexAttribs1svNV

public void glVertexAttribs1svNV(int index,
                                 int count,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribs1svNV(GLuint index, GLsizei count, const GLshort * v);

Specified by:
glVertexAttribs1svNV in interface GL

glVertexAttribs2dvNV

public void glVertexAttribs2dvNV(int index,
                                 int count,
                                 java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribs2dvNV(GLuint index, GLsizei count, const GLdouble * v);

Specified by:
glVertexAttribs2dvNV in interface GL

glVertexAttribs2dvNV

public void glVertexAttribs2dvNV(int index,
                                 int count,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribs2dvNV(GLuint index, GLsizei count, const GLdouble * v);

Specified by:
glVertexAttribs2dvNV in interface GL

glVertexAttribs2fvNV

public void glVertexAttribs2fvNV(int target,
                                 int n,
                                 java.nio.FloatBuffer points)
Entry point (through function pointer) to C language function:
void glVertexAttribs2fvNV(GLuint target, GLsizei n, const GLfloat * points);

Specified by:
glVertexAttribs2fvNV in interface GL

glVertexAttribs2fvNV

public void glVertexAttribs2fvNV(int target,
                                 int n,
                                 float[] points,
                                 int points_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribs2fvNV(GLuint target, GLsizei n, const GLfloat * points);

Specified by:
glVertexAttribs2fvNV in interface GL

glVertexAttribs2hvNV

public void glVertexAttribs2hvNV(int index,
                                 int n,
                                 java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribs2hvNV(GLuint index, GLsizei n, const GLhalfNV * v);

Specified by:
glVertexAttribs2hvNV in interface GL

glVertexAttribs2hvNV

public void glVertexAttribs2hvNV(int index,
                                 int n,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribs2hvNV(GLuint index, GLsizei n, const GLhalfNV * v);

Specified by:
glVertexAttribs2hvNV in interface GL

glVertexAttribs2svNV

public void glVertexAttribs2svNV(int index,
                                 int count,
                                 java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribs2svNV(GLuint index, GLsizei count, const GLshort * v);

Specified by:
glVertexAttribs2svNV in interface GL

glVertexAttribs2svNV

public void glVertexAttribs2svNV(int index,
                                 int count,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribs2svNV(GLuint index, GLsizei count, const GLshort * v);

Specified by:
glVertexAttribs2svNV in interface GL

glVertexAttribs3dvNV

public void glVertexAttribs3dvNV(int index,
                                 int count,
                                 java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribs3dvNV(GLuint index, GLsizei count, const GLdouble * v);

Specified by:
glVertexAttribs3dvNV in interface GL

glVertexAttribs3dvNV

public void glVertexAttribs3dvNV(int index,
                                 int count,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribs3dvNV(GLuint index, GLsizei count, const GLdouble * v);

Specified by:
glVertexAttribs3dvNV in interface GL

glVertexAttribs3fvNV

public void glVertexAttribs3fvNV(int target,
                                 int n,
                                 java.nio.FloatBuffer points)
Entry point (through function pointer) to C language function:
void glVertexAttribs3fvNV(GLuint target, GLsizei n, const GLfloat * points);

Specified by:
glVertexAttribs3fvNV in interface GL

glVertexAttribs3fvNV

public void glVertexAttribs3fvNV(int target,
                                 int n,
                                 float[] points,
                                 int points_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribs3fvNV(GLuint target, GLsizei n, const GLfloat * points);

Specified by:
glVertexAttribs3fvNV in interface GL

glVertexAttribs3hvNV

public void glVertexAttribs3hvNV(int index,
                                 int n,
                                 java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribs3hvNV(GLuint index, GLsizei n, const GLhalfNV * v);

Specified by:
glVertexAttribs3hvNV in interface GL

glVertexAttribs3hvNV

public void glVertexAttribs3hvNV(int index,
                                 int n,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribs3hvNV(GLuint index, GLsizei n, const GLhalfNV * v);

Specified by:
glVertexAttribs3hvNV in interface GL

glVertexAttribs3svNV

public void glVertexAttribs3svNV(int index,
                                 int count,
                                 java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribs3svNV(GLuint index, GLsizei count, const GLshort * v);

Specified by:
glVertexAttribs3svNV in interface GL

glVertexAttribs3svNV

public void glVertexAttribs3svNV(int index,
                                 int count,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribs3svNV(GLuint index, GLsizei count, const GLshort * v);

Specified by:
glVertexAttribs3svNV in interface GL

glVertexAttribs4dvNV

public void glVertexAttribs4dvNV(int index,
                                 int count,
                                 java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribs4dvNV(GLuint index, GLsizei count, const GLdouble * v);

Specified by:
glVertexAttribs4dvNV in interface GL

glVertexAttribs4dvNV

public void glVertexAttribs4dvNV(int index,
                                 int count,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribs4dvNV(GLuint index, GLsizei count, const GLdouble * v);

Specified by:
glVertexAttribs4dvNV in interface GL

glVertexAttribs4fvNV

public void glVertexAttribs4fvNV(int target,
                                 int n,
                                 java.nio.FloatBuffer points)
Entry point (through function pointer) to C language function:
void glVertexAttribs4fvNV(GLuint target, GLsizei n, const GLfloat * points);

Specified by:
glVertexAttribs4fvNV in interface GL

glVertexAttribs4fvNV

public void glVertexAttribs4fvNV(int target,
                                 int n,
                                 float[] points,
                                 int points_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribs4fvNV(GLuint target, GLsizei n, const GLfloat * points);

Specified by:
glVertexAttribs4fvNV in interface GL

glVertexAttribs4hvNV

public void glVertexAttribs4hvNV(int index,
                                 int n,
                                 java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribs4hvNV(GLuint index, GLsizei n, const GLhalfNV * v);

Specified by:
glVertexAttribs4hvNV in interface GL

glVertexAttribs4hvNV

public void glVertexAttribs4hvNV(int index,
                                 int n,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribs4hvNV(GLuint index, GLsizei n, const GLhalfNV * v);

Specified by:
glVertexAttribs4hvNV in interface GL

glVertexAttribs4svNV

public void glVertexAttribs4svNV(int index,
                                 int count,
                                 java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribs4svNV(GLuint index, GLsizei count, const GLshort * v);

Specified by:
glVertexAttribs4svNV in interface GL

glVertexAttribs4svNV

public void glVertexAttribs4svNV(int index,
                                 int count,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribs4svNV(GLuint index, GLsizei count, const GLshort * v);

Specified by:
glVertexAttribs4svNV in interface GL

glVertexAttribs4ubvNV

public void glVertexAttribs4ubvNV(int index,
                                  int count,
                                  java.nio.ByteBuffer v)
Entry point (through function pointer) to C language function:
void glVertexAttribs4ubvNV(GLuint index, GLsizei count, const GLubyte * v);

Specified by:
glVertexAttribs4ubvNV in interface GL

glVertexAttribs4ubvNV

public void glVertexAttribs4ubvNV(int index,
                                  int count,
                                  byte[] v,
                                  int v_offset)
Entry point (through function pointer) to C language function:
void glVertexAttribs4ubvNV(GLuint index, GLsizei count, const GLubyte * v);

Specified by:
glVertexAttribs4ubvNV in interface GL

glVertexBlendARB

public void glVertexBlendARB(int count)
Entry point (through function pointer) to C language function:
void glVertexBlendARB(GLint count);

Specified by:
glVertexBlendARB in interface GL

dispatch_glVertexBlendARB0

public void dispatch_glVertexBlendARB0(int count,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glVertexBlendARB(GLint count);


glVertexBlendEnvfATI

public void glVertexBlendEnvfATI(int target,
                                 float s)
Entry point (through function pointer) to C language function:
void glVertexBlendEnvfATI(GLenum target, GLfloat s);

Specified by:
glVertexBlendEnvfATI in interface GL

dispatch_glVertexBlendEnvfATI0

public void dispatch_glVertexBlendEnvfATI0(int target,
                                           float s,
                                           long procAddress)
Entry point (through function pointer) to C language function:
void glVertexBlendEnvfATI(GLenum target, GLfloat s);


glVertexBlendEnviATI

public void glVertexBlendEnviATI(int target,
                                 int s)
Entry point (through function pointer) to C language function:
void glVertexBlendEnviATI(GLenum target, GLint s);

Specified by:
glVertexBlendEnviATI in interface GL

dispatch_glVertexBlendEnviATI0

public void dispatch_glVertexBlendEnviATI0(int target,
                                           int s,
                                           long procAddress)
Entry point (through function pointer) to C language function:
void glVertexBlendEnviATI(GLenum target, GLint s);


glVertexPointer

public void glVertexPointer(int size,
                            int type,
                            int stride,
                            java.nio.Buffer ptr)
Interface to C language function:
void glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);

Specified by:
glVertexPointer in interface GL
Parameters:
ptr - a direct Buffer

glVertexPointer

public void glVertexPointer(int size,
                            int type,
                            int stride,
                            long ptr_buffer_offset)
Interface to C language function:
void glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);

Specified by:
glVertexPointer in interface GL

glVertexStream1dATI

public void glVertexStream1dATI(int target,
                                double s)
Entry point (through function pointer) to C language function:
void glVertexStream1dATI(GLenum target, GLdouble s);

Specified by:
glVertexStream1dATI in interface GL

dispatch_glVertexStream1dATI0

public void dispatch_glVertexStream1dATI0(int target,
                                          double s,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexStream1dATI(GLenum target, GLdouble s);


glVertexStream1dvATI

public void glVertexStream1dvATI(int target,
                                 java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glVertexStream1dvATI(GLenum target, const GLdouble * v);

Specified by:
glVertexStream1dvATI in interface GL

glVertexStream1dvATI

public void glVertexStream1dvATI(int target,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexStream1dvATI(GLenum target, const GLdouble * v);

Specified by:
glVertexStream1dvATI in interface GL

glVertexStream1fATI

public void glVertexStream1fATI(int target,
                                float s)
Entry point (through function pointer) to C language function:
void glVertexStream1fATI(GLenum target, GLfloat s);

Specified by:
glVertexStream1fATI in interface GL

dispatch_glVertexStream1fATI0

public void dispatch_glVertexStream1fATI0(int target,
                                          float s,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexStream1fATI(GLenum target, GLfloat s);


glVertexStream1fvATI

public void glVertexStream1fvATI(int target,
                                 java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glVertexStream1fvATI(GLenum target, const GLfloat * v);

Specified by:
glVertexStream1fvATI in interface GL

glVertexStream1fvATI

public void glVertexStream1fvATI(int target,
                                 float[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexStream1fvATI(GLenum target, const GLfloat * v);

Specified by:
glVertexStream1fvATI in interface GL

glVertexStream1iATI

public void glVertexStream1iATI(int target,
                                int s)
Entry point (through function pointer) to C language function:
void glVertexStream1iATI(GLenum target, GLint s);

Specified by:
glVertexStream1iATI in interface GL

dispatch_glVertexStream1iATI0

public void dispatch_glVertexStream1iATI0(int target,
                                          int s,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexStream1iATI(GLenum target, GLint s);


glVertexStream1ivATI

public void glVertexStream1ivATI(int target,
                                 java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glVertexStream1ivATI(GLenum target, const GLint * v);

Specified by:
glVertexStream1ivATI in interface GL

glVertexStream1ivATI

public void glVertexStream1ivATI(int target,
                                 int[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexStream1ivATI(GLenum target, const GLint * v);

Specified by:
glVertexStream1ivATI in interface GL

glVertexStream1sATI

public void glVertexStream1sATI(int target,
                                short s)
Entry point (through function pointer) to C language function:
void glVertexStream1sATI(GLenum target, GLshort s);

Specified by:
glVertexStream1sATI in interface GL

dispatch_glVertexStream1sATI0

public void dispatch_glVertexStream1sATI0(int target,
                                          short s,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexStream1sATI(GLenum target, GLshort s);


glVertexStream1svATI

public void glVertexStream1svATI(int target,
                                 java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexStream1svATI(GLenum target, const GLshort * v);

Specified by:
glVertexStream1svATI in interface GL

glVertexStream1svATI

public void glVertexStream1svATI(int target,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexStream1svATI(GLenum target, const GLshort * v);

Specified by:
glVertexStream1svATI in interface GL

glVertexStream2dATI

public void glVertexStream2dATI(int target,
                                double s,
                                double t)
Entry point (through function pointer) to C language function:
void glVertexStream2dATI(GLenum target, GLdouble s, GLdouble t);

Specified by:
glVertexStream2dATI in interface GL

dispatch_glVertexStream2dATI0

public void dispatch_glVertexStream2dATI0(int target,
                                          double s,
                                          double t,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexStream2dATI(GLenum target, GLdouble s, GLdouble t);


glVertexStream2dvATI

public void glVertexStream2dvATI(int target,
                                 java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glVertexStream2dvATI(GLenum target, const GLdouble * v);

Specified by:
glVertexStream2dvATI in interface GL

glVertexStream2dvATI

public void glVertexStream2dvATI(int target,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexStream2dvATI(GLenum target, const GLdouble * v);

Specified by:
glVertexStream2dvATI in interface GL

glVertexStream2fATI

public void glVertexStream2fATI(int target,
                                float s,
                                float t)
Entry point (through function pointer) to C language function:
void glVertexStream2fATI(GLenum target, GLfloat s, GLfloat t);

Specified by:
glVertexStream2fATI in interface GL

dispatch_glVertexStream2fATI0

public void dispatch_glVertexStream2fATI0(int target,
                                          float s,
                                          float t,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexStream2fATI(GLenum target, GLfloat s, GLfloat t);


glVertexStream2fvATI

public void glVertexStream2fvATI(int target,
                                 java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glVertexStream2fvATI(GLenum target, const GLfloat * v);

Specified by:
glVertexStream2fvATI in interface GL

glVertexStream2fvATI

public void glVertexStream2fvATI(int target,
                                 float[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexStream2fvATI(GLenum target, const GLfloat * v);

Specified by:
glVertexStream2fvATI in interface GL

glVertexStream2iATI

public void glVertexStream2iATI(int target,
                                int s,
                                int t)
Entry point (through function pointer) to C language function:
void glVertexStream2iATI(GLenum target, GLint s, GLint t);

Specified by:
glVertexStream2iATI in interface GL

dispatch_glVertexStream2iATI0

public void dispatch_glVertexStream2iATI0(int target,
                                          int s,
                                          int t,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexStream2iATI(GLenum target, GLint s, GLint t);


glVertexStream2ivATI

public void glVertexStream2ivATI(int target,
                                 java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glVertexStream2ivATI(GLenum target, const GLint * v);

Specified by:
glVertexStream2ivATI in interface GL

glVertexStream2ivATI

public void glVertexStream2ivATI(int target,
                                 int[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexStream2ivATI(GLenum target, const GLint * v);

Specified by:
glVertexStream2ivATI in interface GL

glVertexStream2sATI

public void glVertexStream2sATI(int target,
                                short s,
                                short t)
Entry point (through function pointer) to C language function:
void glVertexStream2sATI(GLenum target, GLshort s, GLshort t);

Specified by:
glVertexStream2sATI in interface GL

dispatch_glVertexStream2sATI0

public void dispatch_glVertexStream2sATI0(int target,
                                          short s,
                                          short t,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexStream2sATI(GLenum target, GLshort s, GLshort t);


glVertexStream2svATI

public void glVertexStream2svATI(int target,
                                 java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexStream2svATI(GLenum target, const GLshort * v);

Specified by:
glVertexStream2svATI in interface GL

glVertexStream2svATI

public void glVertexStream2svATI(int target,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexStream2svATI(GLenum target, const GLshort * v);

Specified by:
glVertexStream2svATI in interface GL

glVertexStream3dATI

public void glVertexStream3dATI(int target,
                                double s,
                                double t,
                                double r)
Entry point (through function pointer) to C language function:
void glVertexStream3dATI(GLenum target, GLdouble s, GLdouble t, GLdouble r);

Specified by:
glVertexStream3dATI in interface GL

dispatch_glVertexStream3dATI0

public void dispatch_glVertexStream3dATI0(int target,
                                          double s,
                                          double t,
                                          double r,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexStream3dATI(GLenum target, GLdouble s, GLdouble t, GLdouble r);


glVertexStream3dvATI

public void glVertexStream3dvATI(int target,
                                 java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glVertexStream3dvATI(GLenum target, const GLdouble * v);

Specified by:
glVertexStream3dvATI in interface GL

glVertexStream3dvATI

public void glVertexStream3dvATI(int target,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexStream3dvATI(GLenum target, const GLdouble * v);

Specified by:
glVertexStream3dvATI in interface GL

glVertexStream3fATI

public void glVertexStream3fATI(int target,
                                float s,
                                float t,
                                float r)
Entry point (through function pointer) to C language function:
void glVertexStream3fATI(GLenum target, GLfloat s, GLfloat t, GLfloat r);

Specified by:
glVertexStream3fATI in interface GL

dispatch_glVertexStream3fATI0

public void dispatch_glVertexStream3fATI0(int target,
                                          float s,
                                          float t,
                                          float r,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexStream3fATI(GLenum target, GLfloat s, GLfloat t, GLfloat r);


glVertexStream3fvATI

public void glVertexStream3fvATI(int target,
                                 java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glVertexStream3fvATI(GLenum target, const GLfloat * v);

Specified by:
glVertexStream3fvATI in interface GL

glVertexStream3fvATI

public void glVertexStream3fvATI(int target,
                                 float[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexStream3fvATI(GLenum target, const GLfloat * v);

Specified by:
glVertexStream3fvATI in interface GL

glVertexStream3iATI

public void glVertexStream3iATI(int target,
                                int s,
                                int t,
                                int r)
Entry point (through function pointer) to C language function:
void glVertexStream3iATI(GLenum target, GLint s, GLint t, GLint r);

Specified by:
glVertexStream3iATI in interface GL

dispatch_glVertexStream3iATI0

public void dispatch_glVertexStream3iATI0(int target,
                                          int s,
                                          int t,
                                          int r,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexStream3iATI(GLenum target, GLint s, GLint t, GLint r);


glVertexStream3ivATI

public void glVertexStream3ivATI(int target,
                                 java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glVertexStream3ivATI(GLenum target, const GLint * v);

Specified by:
glVertexStream3ivATI in interface GL

glVertexStream3ivATI

public void glVertexStream3ivATI(int target,
                                 int[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexStream3ivATI(GLenum target, const GLint * v);

Specified by:
glVertexStream3ivATI in interface GL

glVertexStream3sATI

public void glVertexStream3sATI(int target,
                                short s,
                                short t,
                                short r)
Entry point (through function pointer) to C language function:
void glVertexStream3sATI(GLenum target, GLshort s, GLshort t, GLshort r);

Specified by:
glVertexStream3sATI in interface GL

dispatch_glVertexStream3sATI0

public void dispatch_glVertexStream3sATI0(int target,
                                          short s,
                                          short t,
                                          short r,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexStream3sATI(GLenum target, GLshort s, GLshort t, GLshort r);


glVertexStream3svATI

public void glVertexStream3svATI(int target,
                                 java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexStream3svATI(GLenum target, const GLshort * v);

Specified by:
glVertexStream3svATI in interface GL

glVertexStream3svATI

public void glVertexStream3svATI(int target,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexStream3svATI(GLenum target, const GLshort * v);

Specified by:
glVertexStream3svATI in interface GL

glVertexStream4dATI

public void glVertexStream4dATI(int target,
                                double s,
                                double t,
                                double r,
                                double q)
Entry point (through function pointer) to C language function:
void glVertexStream4dATI(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);

Specified by:
glVertexStream4dATI in interface GL

dispatch_glVertexStream4dATI0

public void dispatch_glVertexStream4dATI0(int target,
                                          double s,
                                          double t,
                                          double r,
                                          double q,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexStream4dATI(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);


glVertexStream4dvATI

public void glVertexStream4dvATI(int target,
                                 java.nio.DoubleBuffer v)
Entry point (through function pointer) to C language function:
void glVertexStream4dvATI(GLenum target, const GLdouble * v);

Specified by:
glVertexStream4dvATI in interface GL

glVertexStream4dvATI

public void glVertexStream4dvATI(int target,
                                 double[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexStream4dvATI(GLenum target, const GLdouble * v);

Specified by:
glVertexStream4dvATI in interface GL

glVertexStream4fATI

public void glVertexStream4fATI(int target,
                                float s,
                                float t,
                                float r,
                                float q)
Entry point (through function pointer) to C language function:
void glVertexStream4fATI(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);

Specified by:
glVertexStream4fATI in interface GL

dispatch_glVertexStream4fATI0

public void dispatch_glVertexStream4fATI0(int target,
                                          float s,
                                          float t,
                                          float r,
                                          float q,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexStream4fATI(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);


glVertexStream4fvATI

public void glVertexStream4fvATI(int target,
                                 java.nio.FloatBuffer v)
Entry point (through function pointer) to C language function:
void glVertexStream4fvATI(GLenum target, const GLfloat * v);

Specified by:
glVertexStream4fvATI in interface GL

glVertexStream4fvATI

public void glVertexStream4fvATI(int target,
                                 float[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexStream4fvATI(GLenum target, const GLfloat * v);

Specified by:
glVertexStream4fvATI in interface GL

glVertexStream4iATI

public void glVertexStream4iATI(int target,
                                int start,
                                int x,
                                int y,
                                int width)
Entry point (through function pointer) to C language function:
void glVertexStream4iATI(GLenum target, GLint start, GLint x, GLint y, GLint width);

Specified by:
glVertexStream4iATI in interface GL

dispatch_glVertexStream4iATI0

public void dispatch_glVertexStream4iATI0(int target,
                                          int start,
                                          int x,
                                          int y,
                                          int width,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexStream4iATI(GLenum target, GLint start, GLint x, GLint y, GLint width);


glVertexStream4ivATI

public void glVertexStream4ivATI(int target,
                                 java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glVertexStream4ivATI(GLenum target, const GLint * v);

Specified by:
glVertexStream4ivATI in interface GL

glVertexStream4ivATI

public void glVertexStream4ivATI(int target,
                                 int[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexStream4ivATI(GLenum target, const GLint * v);

Specified by:
glVertexStream4ivATI in interface GL

glVertexStream4sATI

public void glVertexStream4sATI(int target,
                                short s,
                                short t,
                                short r,
                                short q)
Entry point (through function pointer) to C language function:
void glVertexStream4sATI(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);

Specified by:
glVertexStream4sATI in interface GL

dispatch_glVertexStream4sATI0

public void dispatch_glVertexStream4sATI0(int target,
                                          short s,
                                          short t,
                                          short r,
                                          short q,
                                          long procAddress)
Entry point (through function pointer) to C language function:
void glVertexStream4sATI(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);


glVertexStream4svATI

public void glVertexStream4svATI(int target,
                                 java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexStream4svATI(GLenum target, const GLshort * v);

Specified by:
glVertexStream4svATI in interface GL

glVertexStream4svATI

public void glVertexStream4svATI(int target,
                                 short[] v,
                                 int v_offset)
Entry point (through function pointer) to C language function:
void glVertexStream4svATI(GLenum target, const GLshort * v);

Specified by:
glVertexStream4svATI in interface GL

glVertexWeightPointerEXT

public void glVertexWeightPointerEXT(int size,
                                     int type,
                                     int stride,
                                     java.nio.Buffer pointer)
Entry point (through function pointer) to C language function:
void glVertexWeightPointerEXT(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer);

Specified by:
glVertexWeightPointerEXT in interface GL
Parameters:
pointer - a direct Buffer

glVertexWeightPointerEXT

public void glVertexWeightPointerEXT(int size,
                                     int type,
                                     int stride,
                                     long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void glVertexWeightPointerEXT(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer);

Specified by:
glVertexWeightPointerEXT in interface GL

glVertexWeightfEXT

public void glVertexWeightfEXT(float coord)
Entry point (through function pointer) to C language function:
void glVertexWeightfEXT(GLfloat coord);

Specified by:
glVertexWeightfEXT in interface GL

dispatch_glVertexWeightfEXT0

public void dispatch_glVertexWeightfEXT0(float coord,
                                         long procAddress)
Entry point (through function pointer) to C language function:
void glVertexWeightfEXT(GLfloat coord);


glVertexWeightfvEXT

public void glVertexWeightfvEXT(java.nio.FloatBuffer m)
Entry point (through function pointer) to C language function:
void glVertexWeightfvEXT(const GLfloat * m);

Specified by:
glVertexWeightfvEXT in interface GL

glVertexWeightfvEXT

public void glVertexWeightfvEXT(float[] m,
                                int m_offset)
Entry point (through function pointer) to C language function:
void glVertexWeightfvEXT(const GLfloat * m);

Specified by:
glVertexWeightfvEXT in interface GL

glVertexWeighthNV

public void glVertexWeighthNV(short factor)
Entry point (through function pointer) to C language function:
void glVertexWeighthNV(GLhalfNV factor);

Specified by:
glVertexWeighthNV in interface GL

dispatch_glVertexWeighthNV0

public void dispatch_glVertexWeighthNV0(short factor,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glVertexWeighthNV(GLhalfNV factor);


glVertexWeighthvNV

public void glVertexWeighthvNV(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glVertexWeighthvNV(const GLhalfNV * v);

Specified by:
glVertexWeighthvNV in interface GL

glVertexWeighthvNV

public void glVertexWeighthvNV(short[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glVertexWeighthvNV(const GLhalfNV * v);

Specified by:
glVertexWeighthvNV in interface GL

glViewport

public void glViewport(int x,
                       int y,
                       int width,
                       int height)
Interface to C language function:
void glViewport(GLint x, GLint y, GLsizei width, GLsizei height);

Specified by:
glViewport in interface GL

glWeightPointerARB

public void glWeightPointerARB(int size,
                               int type,
                               int stride,
                               java.nio.Buffer pointer)
Entry point (through function pointer) to C language function:
void glWeightPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);

Specified by:
glWeightPointerARB in interface GL
Parameters:
pointer - a direct Buffer

glWeightPointerARB

public void glWeightPointerARB(int size,
                               int type,
                               int stride,
                               long pointer_buffer_offset)
Entry point (through function pointer) to C language function:
void glWeightPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);

Specified by:
glWeightPointerARB in interface GL

glWeightbvARB

public void glWeightbvARB(int size,
                          java.nio.ByteBuffer weights)
Entry point (through function pointer) to C language function:
void glWeightbvARB(GLint size, const GLbyte * weights);

Specified by:
glWeightbvARB in interface GL

glWeightbvARB

public void glWeightbvARB(int size,
                          byte[] weights,
                          int weights_offset)
Entry point (through function pointer) to C language function:
void glWeightbvARB(GLint size, const GLbyte * weights);

Specified by:
glWeightbvARB in interface GL

glWeightdvARB

public void glWeightdvARB(int size,
                          java.nio.DoubleBuffer weights)
Entry point (through function pointer) to C language function:
void glWeightdvARB(GLint size, const GLdouble * weights);

Specified by:
glWeightdvARB in interface GL

glWeightdvARB

public void glWeightdvARB(int size,
                          double[] weights,
                          int weights_offset)
Entry point (through function pointer) to C language function:
void glWeightdvARB(GLint size, const GLdouble * weights);

Specified by:
glWeightdvARB in interface GL

glWeightfvARB

public void glWeightfvARB(int size,
                          java.nio.FloatBuffer weights)
Entry point (through function pointer) to C language function:
void glWeightfvARB(GLint size, const GLfloat * weights);

Specified by:
glWeightfvARB in interface GL

glWeightfvARB

public void glWeightfvARB(int size,
                          float[] weights,
                          int weights_offset)
Entry point (through function pointer) to C language function:
void glWeightfvARB(GLint size, const GLfloat * weights);

Specified by:
glWeightfvARB in interface GL

glWeightivARB

public void glWeightivARB(int size,
                          java.nio.IntBuffer weights)
Entry point (through function pointer) to C language function:
void glWeightivARB(GLint size, const GLint * weights);

Specified by:
glWeightivARB in interface GL

glWeightivARB

public void glWeightivARB(int size,
                          int[] weights,
                          int weights_offset)
Entry point (through function pointer) to C language function:
void glWeightivARB(GLint size, const GLint * weights);

Specified by:
glWeightivARB in interface GL

glWeightsvARB

public void glWeightsvARB(int size,
                          java.nio.ShortBuffer weights)
Entry point (through function pointer) to C language function:
void glWeightsvARB(GLint size, const GLshort * weights);

Specified by:
glWeightsvARB in interface GL

glWeightsvARB

public void glWeightsvARB(int size,
                          short[] weights,
                          int weights_offset)
Entry point (through function pointer) to C language function:
void glWeightsvARB(GLint size, const GLshort * weights);

Specified by:
glWeightsvARB in interface GL

glWeightubvARB

public void glWeightubvARB(int size,
                           java.nio.ByteBuffer weights)
Entry point (through function pointer) to C language function:
void glWeightubvARB(GLint size, const GLubyte * weights);

Specified by:
glWeightubvARB in interface GL

glWeightubvARB

public void glWeightubvARB(int size,
                           byte[] weights,
                           int weights_offset)
Entry point (through function pointer) to C language function:
void glWeightubvARB(GLint size, const GLubyte * weights);

Specified by:
glWeightubvARB in interface GL

glWeightuivARB

public void glWeightuivARB(int n,
                           java.nio.IntBuffer ids)
Entry point (through function pointer) to C language function:
void glWeightuivARB(GLint n, const GLuint * ids);

Specified by:
glWeightuivARB in interface GL

glWeightuivARB

public void glWeightuivARB(int n,
                           int[] ids,
                           int ids_offset)
Entry point (through function pointer) to C language function:
void glWeightuivARB(GLint n, const GLuint * ids);

Specified by:
glWeightuivARB in interface GL

glWeightusvARB

public void glWeightusvARB(int size,
                           java.nio.ShortBuffer weights)
Entry point (through function pointer) to C language function:
void glWeightusvARB(GLint size, const GLushort * weights);

Specified by:
glWeightusvARB in interface GL

glWeightusvARB

public void glWeightusvARB(int size,
                           short[] weights,
                           int weights_offset)
Entry point (through function pointer) to C language function:
void glWeightusvARB(GLint size, const GLushort * weights);

Specified by:
glWeightusvARB in interface GL

glWindowPos2d

public void glWindowPos2d(double x,
                          double y)
Entry point (through function pointer) to C language function:
void glWindowPos2d(GLdouble x, GLdouble y);

Specified by:
glWindowPos2d in interface GL

dispatch_glWindowPos2d0

public void dispatch_glWindowPos2d0(double x,
                                    double y,
                                    long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos2d(GLdouble x, GLdouble y);


glWindowPos2dARB

public void glWindowPos2dARB(double x,
                             double y)
Entry point (through function pointer) to C language function:
void glWindowPos2dARB(GLdouble x, GLdouble y);

Specified by:
glWindowPos2dARB in interface GL

dispatch_glWindowPos2dARB0

public void dispatch_glWindowPos2dARB0(double x,
                                       double y,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos2dARB(GLdouble x, GLdouble y);


glWindowPos2dMESA

public void glWindowPos2dMESA(double x,
                              double y)
Entry point (through function pointer) to C language function:
void glWindowPos2dMESA(GLdouble x, GLdouble y);

Specified by:
glWindowPos2dMESA in interface GL

dispatch_glWindowPos2dMESA0

public void dispatch_glWindowPos2dMESA0(double x,
                                        double y,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos2dMESA(GLdouble x, GLdouble y);


glWindowPos2dv

public void glWindowPos2dv(java.nio.DoubleBuffer m)
Entry point (through function pointer) to C language function:
void glWindowPos2dv(const GLdouble * m);

Specified by:
glWindowPos2dv in interface GL

glWindowPos2dv

public void glWindowPos2dv(double[] m,
                           int m_offset)
Entry point (through function pointer) to C language function:
void glWindowPos2dv(const GLdouble * m);

Specified by:
glWindowPos2dv in interface GL

glWindowPos2dvARB

public void glWindowPos2dvARB(java.nio.DoubleBuffer m)
Entry point (through function pointer) to C language function:
void glWindowPos2dvARB(const GLdouble * m);

Specified by:
glWindowPos2dvARB in interface GL

glWindowPos2dvARB

public void glWindowPos2dvARB(double[] m,
                              int m_offset)
Entry point (through function pointer) to C language function:
void glWindowPos2dvARB(const GLdouble * m);

Specified by:
glWindowPos2dvARB in interface GL

glWindowPos2dvMESA

public void glWindowPos2dvMESA(java.nio.DoubleBuffer m)
Entry point (through function pointer) to C language function:
void glWindowPos2dvMESA(const GLdouble * m);

Specified by:
glWindowPos2dvMESA in interface GL

glWindowPos2dvMESA

public void glWindowPos2dvMESA(double[] m,
                               int m_offset)
Entry point (through function pointer) to C language function:
void glWindowPos2dvMESA(const GLdouble * m);

Specified by:
glWindowPos2dvMESA in interface GL

glWindowPos2f

public void glWindowPos2f(float x,
                          float y)
Entry point (through function pointer) to C language function:
void glWindowPos2f(GLfloat x, GLfloat y);

Specified by:
glWindowPos2f in interface GL

dispatch_glWindowPos2f0

public void dispatch_glWindowPos2f0(float x,
                                    float y,
                                    long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos2f(GLfloat x, GLfloat y);


glWindowPos2fARB

public void glWindowPos2fARB(float x,
                             float y)
Entry point (through function pointer) to C language function:
void glWindowPos2fARB(GLfloat x, GLfloat y);

Specified by:
glWindowPos2fARB in interface GL

dispatch_glWindowPos2fARB0

public void dispatch_glWindowPos2fARB0(float x,
                                       float y,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos2fARB(GLfloat x, GLfloat y);


glWindowPos2fMESA

public void glWindowPos2fMESA(float x,
                              float y)
Entry point (through function pointer) to C language function:
void glWindowPos2fMESA(GLfloat x, GLfloat y);

Specified by:
glWindowPos2fMESA in interface GL

dispatch_glWindowPos2fMESA0

public void dispatch_glWindowPos2fMESA0(float x,
                                        float y,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos2fMESA(GLfloat x, GLfloat y);


glWindowPos2fv

public void glWindowPos2fv(java.nio.FloatBuffer m)
Entry point (through function pointer) to C language function:
void glWindowPos2fv(const GLfloat * m);

Specified by:
glWindowPos2fv in interface GL

glWindowPos2fv

public void glWindowPos2fv(float[] m,
                           int m_offset)
Entry point (through function pointer) to C language function:
void glWindowPos2fv(const GLfloat * m);

Specified by:
glWindowPos2fv in interface GL

glWindowPos2fvARB

public void glWindowPos2fvARB(java.nio.FloatBuffer m)
Entry point (through function pointer) to C language function:
void glWindowPos2fvARB(const GLfloat * m);

Specified by:
glWindowPos2fvARB in interface GL

glWindowPos2fvARB

public void glWindowPos2fvARB(float[] m,
                              int m_offset)
Entry point (through function pointer) to C language function:
void glWindowPos2fvARB(const GLfloat * m);

Specified by:
glWindowPos2fvARB in interface GL

glWindowPos2fvMESA

public void glWindowPos2fvMESA(java.nio.FloatBuffer m)
Entry point (through function pointer) to C language function:
void glWindowPos2fvMESA(const GLfloat * m);

Specified by:
glWindowPos2fvMESA in interface GL

glWindowPos2fvMESA

public void glWindowPos2fvMESA(float[] m,
                               int m_offset)
Entry point (through function pointer) to C language function:
void glWindowPos2fvMESA(const GLfloat * m);

Specified by:
glWindowPos2fvMESA in interface GL

glWindowPos2i

public void glWindowPos2i(int x,
                          int y)
Entry point (through function pointer) to C language function:
void glWindowPos2i(GLint x, GLint y);

Specified by:
glWindowPos2i in interface GL

dispatch_glWindowPos2i0

public void dispatch_glWindowPos2i0(int x,
                                    int y,
                                    long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos2i(GLint x, GLint y);


glWindowPos2iARB

public void glWindowPos2iARB(int x,
                             int y)
Entry point (through function pointer) to C language function:
void glWindowPos2iARB(GLint x, GLint y);

Specified by:
glWindowPos2iARB in interface GL

dispatch_glWindowPos2iARB0

public void dispatch_glWindowPos2iARB0(int x,
                                       int y,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos2iARB(GLint x, GLint y);


glWindowPos2iMESA

public void glWindowPos2iMESA(int x,
                              int y)
Entry point (through function pointer) to C language function:
void glWindowPos2iMESA(GLint x, GLint y);

Specified by:
glWindowPos2iMESA in interface GL

dispatch_glWindowPos2iMESA0

public void dispatch_glWindowPos2iMESA0(int x,
                                        int y,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos2iMESA(GLint x, GLint y);


glWindowPos2iv

public void glWindowPos2iv(java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glWindowPos2iv(const GLint * v);

Specified by:
glWindowPos2iv in interface GL

glWindowPos2iv

public void glWindowPos2iv(int[] v,
                           int v_offset)
Entry point (through function pointer) to C language function:
void glWindowPos2iv(const GLint * v);

Specified by:
glWindowPos2iv in interface GL

glWindowPos2ivARB

public void glWindowPos2ivARB(java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glWindowPos2ivARB(const GLint * v);

Specified by:
glWindowPos2ivARB in interface GL

glWindowPos2ivARB

public void glWindowPos2ivARB(int[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void glWindowPos2ivARB(const GLint * v);

Specified by:
glWindowPos2ivARB in interface GL

glWindowPos2ivMESA

public void glWindowPos2ivMESA(java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glWindowPos2ivMESA(const GLint * v);

Specified by:
glWindowPos2ivMESA in interface GL

glWindowPos2ivMESA

public void glWindowPos2ivMESA(int[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glWindowPos2ivMESA(const GLint * v);

Specified by:
glWindowPos2ivMESA in interface GL

glWindowPos2s

public void glWindowPos2s(short x,
                          short y)
Entry point (through function pointer) to C language function:
void glWindowPos2s(GLshort x, GLshort y);

Specified by:
glWindowPos2s in interface GL

dispatch_glWindowPos2s0

public void dispatch_glWindowPos2s0(short x,
                                    short y,
                                    long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos2s(GLshort x, GLshort y);


glWindowPos2sARB

public void glWindowPos2sARB(short x,
                             short y)
Entry point (through function pointer) to C language function:
void glWindowPos2sARB(GLshort x, GLshort y);

Specified by:
glWindowPos2sARB in interface GL

dispatch_glWindowPos2sARB0

public void dispatch_glWindowPos2sARB0(short x,
                                       short y,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos2sARB(GLshort x, GLshort y);


glWindowPos2sMESA

public void glWindowPos2sMESA(short x,
                              short y)
Entry point (through function pointer) to C language function:
void glWindowPos2sMESA(GLshort x, GLshort y);

Specified by:
glWindowPos2sMESA in interface GL

dispatch_glWindowPos2sMESA0

public void dispatch_glWindowPos2sMESA0(short x,
                                        short y,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos2sMESA(GLshort x, GLshort y);


glWindowPos2sv

public void glWindowPos2sv(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glWindowPos2sv(const GLshort * v);

Specified by:
glWindowPos2sv in interface GL

glWindowPos2sv

public void glWindowPos2sv(short[] v,
                           int v_offset)
Entry point (through function pointer) to C language function:
void glWindowPos2sv(const GLshort * v);

Specified by:
glWindowPos2sv in interface GL

glWindowPos2svARB

public void glWindowPos2svARB(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glWindowPos2svARB(const GLshort * v);

Specified by:
glWindowPos2svARB in interface GL

glWindowPos2svARB

public void glWindowPos2svARB(short[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void glWindowPos2svARB(const GLshort * v);

Specified by:
glWindowPos2svARB in interface GL

glWindowPos2svMESA

public void glWindowPos2svMESA(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glWindowPos2svMESA(const GLshort * v);

Specified by:
glWindowPos2svMESA in interface GL

glWindowPos2svMESA

public void glWindowPos2svMESA(short[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glWindowPos2svMESA(const GLshort * v);

Specified by:
glWindowPos2svMESA in interface GL

glWindowPos3d

public void glWindowPos3d(double red,
                          double green,
                          double blue)
Entry point (through function pointer) to C language function:
void glWindowPos3d(GLdouble red, GLdouble green, GLdouble blue);

Specified by:
glWindowPos3d in interface GL

dispatch_glWindowPos3d0

public void dispatch_glWindowPos3d0(double red,
                                    double green,
                                    double blue,
                                    long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos3d(GLdouble red, GLdouble green, GLdouble blue);


glWindowPos3dARB

public void glWindowPos3dARB(double red,
                             double green,
                             double blue)
Entry point (through function pointer) to C language function:
void glWindowPos3dARB(GLdouble red, GLdouble green, GLdouble blue);

Specified by:
glWindowPos3dARB in interface GL

dispatch_glWindowPos3dARB0

public void dispatch_glWindowPos3dARB0(double red,
                                       double green,
                                       double blue,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos3dARB(GLdouble red, GLdouble green, GLdouble blue);


glWindowPos3dMESA

public void glWindowPos3dMESA(double red,
                              double green,
                              double blue)
Entry point (through function pointer) to C language function:
void glWindowPos3dMESA(GLdouble red, GLdouble green, GLdouble blue);

Specified by:
glWindowPos3dMESA in interface GL

dispatch_glWindowPos3dMESA0

public void dispatch_glWindowPos3dMESA0(double red,
                                        double green,
                                        double blue,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos3dMESA(GLdouble red, GLdouble green, GLdouble blue);


glWindowPos3dv

public void glWindowPos3dv(java.nio.DoubleBuffer m)
Entry point (through function pointer) to C language function:
void glWindowPos3dv(const GLdouble * m);

Specified by:
glWindowPos3dv in interface GL

glWindowPos3dv

public void glWindowPos3dv(double[] m,
                           int m_offset)
Entry point (through function pointer) to C language function:
void glWindowPos3dv(const GLdouble * m);

Specified by:
glWindowPos3dv in interface GL

glWindowPos3dvARB

public void glWindowPos3dvARB(java.nio.DoubleBuffer m)
Entry point (through function pointer) to C language function:
void glWindowPos3dvARB(const GLdouble * m);

Specified by:
glWindowPos3dvARB in interface GL

glWindowPos3dvARB

public void glWindowPos3dvARB(double[] m,
                              int m_offset)
Entry point (through function pointer) to C language function:
void glWindowPos3dvARB(const GLdouble * m);

Specified by:
glWindowPos3dvARB in interface GL

glWindowPos3dvMESA

public void glWindowPos3dvMESA(java.nio.DoubleBuffer m)
Entry point (through function pointer) to C language function:
void glWindowPos3dvMESA(const GLdouble * m);

Specified by:
glWindowPos3dvMESA in interface GL

glWindowPos3dvMESA

public void glWindowPos3dvMESA(double[] m,
                               int m_offset)
Entry point (through function pointer) to C language function:
void glWindowPos3dvMESA(const GLdouble * m);

Specified by:
glWindowPos3dvMESA in interface GL

glWindowPos3f

public void glWindowPos3f(float red,
                          float green,
                          float blue)
Entry point (through function pointer) to C language function:
void glWindowPos3f(GLfloat red, GLfloat green, GLfloat blue);

Specified by:
glWindowPos3f in interface GL

dispatch_glWindowPos3f0

public void dispatch_glWindowPos3f0(float red,
                                    float green,
                                    float blue,
                                    long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos3f(GLfloat red, GLfloat green, GLfloat blue);


glWindowPos3fARB

public void glWindowPos3fARB(float red,
                             float green,
                             float blue)
Entry point (through function pointer) to C language function:
void glWindowPos3fARB(GLfloat red, GLfloat green, GLfloat blue);

Specified by:
glWindowPos3fARB in interface GL

dispatch_glWindowPos3fARB0

public void dispatch_glWindowPos3fARB0(float red,
                                       float green,
                                       float blue,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos3fARB(GLfloat red, GLfloat green, GLfloat blue);


glWindowPos3fMESA

public void glWindowPos3fMESA(float red,
                              float green,
                              float blue)
Entry point (through function pointer) to C language function:
void glWindowPos3fMESA(GLfloat red, GLfloat green, GLfloat blue);

Specified by:
glWindowPos3fMESA in interface GL

dispatch_glWindowPos3fMESA0

public void dispatch_glWindowPos3fMESA0(float red,
                                        float green,
                                        float blue,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos3fMESA(GLfloat red, GLfloat green, GLfloat blue);


glWindowPos3fv

public void glWindowPos3fv(java.nio.FloatBuffer m)
Entry point (through function pointer) to C language function:
void glWindowPos3fv(const GLfloat * m);

Specified by:
glWindowPos3fv in interface GL

glWindowPos3fv

public void glWindowPos3fv(float[] m,
                           int m_offset)
Entry point (through function pointer) to C language function:
void glWindowPos3fv(const GLfloat * m);

Specified by:
glWindowPos3fv in interface GL

glWindowPos3fvARB

public void glWindowPos3fvARB(java.nio.FloatBuffer m)
Entry point (through function pointer) to C language function:
void glWindowPos3fvARB(const GLfloat * m);

Specified by:
glWindowPos3fvARB in interface GL

glWindowPos3fvARB

public void glWindowPos3fvARB(float[] m,
                              int m_offset)
Entry point (through function pointer) to C language function:
void glWindowPos3fvARB(const GLfloat * m);

Specified by:
glWindowPos3fvARB in interface GL

glWindowPos3fvMESA

public void glWindowPos3fvMESA(java.nio.FloatBuffer m)
Entry point (through function pointer) to C language function:
void glWindowPos3fvMESA(const GLfloat * m);

Specified by:
glWindowPos3fvMESA in interface GL

glWindowPos3fvMESA

public void glWindowPos3fvMESA(float[] m,
                               int m_offset)
Entry point (through function pointer) to C language function:
void glWindowPos3fvMESA(const GLfloat * m);

Specified by:
glWindowPos3fvMESA in interface GL

glWindowPos3i

public void glWindowPos3i(int red,
                          int green,
                          int blue)
Entry point (through function pointer) to C language function:
void glWindowPos3i(GLint red, GLint green, GLint blue);

Specified by:
glWindowPos3i in interface GL

dispatch_glWindowPos3i0

public void dispatch_glWindowPos3i0(int red,
                                    int green,
                                    int blue,
                                    long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos3i(GLint red, GLint green, GLint blue);


glWindowPos3iARB

public void glWindowPos3iARB(int red,
                             int green,
                             int blue)
Entry point (through function pointer) to C language function:
void glWindowPos3iARB(GLint red, GLint green, GLint blue);

Specified by:
glWindowPos3iARB in interface GL

dispatch_glWindowPos3iARB0

public void dispatch_glWindowPos3iARB0(int red,
                                       int green,
                                       int blue,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos3iARB(GLint red, GLint green, GLint blue);


glWindowPos3iMESA

public void glWindowPos3iMESA(int red,
                              int green,
                              int blue)
Entry point (through function pointer) to C language function:
void glWindowPos3iMESA(GLint red, GLint green, GLint blue);

Specified by:
glWindowPos3iMESA in interface GL

dispatch_glWindowPos3iMESA0

public void dispatch_glWindowPos3iMESA0(int red,
                                        int green,
                                        int blue,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos3iMESA(GLint red, GLint green, GLint blue);


glWindowPos3iv

public void glWindowPos3iv(java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glWindowPos3iv(const GLint * v);

Specified by:
glWindowPos3iv in interface GL

glWindowPos3iv

public void glWindowPos3iv(int[] v,
                           int v_offset)
Entry point (through function pointer) to C language function:
void glWindowPos3iv(const GLint * v);

Specified by:
glWindowPos3iv in interface GL

glWindowPos3ivARB

public void glWindowPos3ivARB(java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glWindowPos3ivARB(const GLint * v);

Specified by:
glWindowPos3ivARB in interface GL

glWindowPos3ivARB

public void glWindowPos3ivARB(int[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void glWindowPos3ivARB(const GLint * v);

Specified by:
glWindowPos3ivARB in interface GL

glWindowPos3ivMESA

public void glWindowPos3ivMESA(java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glWindowPos3ivMESA(const GLint * v);

Specified by:
glWindowPos3ivMESA in interface GL

glWindowPos3ivMESA

public void glWindowPos3ivMESA(int[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glWindowPos3ivMESA(const GLint * v);

Specified by:
glWindowPos3ivMESA in interface GL

glWindowPos3s

public void glWindowPos3s(short red,
                          short green,
                          short blue)
Entry point (through function pointer) to C language function:
void glWindowPos3s(GLshort red, GLshort green, GLshort blue);

Specified by:
glWindowPos3s in interface GL

dispatch_glWindowPos3s0

public void dispatch_glWindowPos3s0(short red,
                                    short green,
                                    short blue,
                                    long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos3s(GLshort red, GLshort green, GLshort blue);


glWindowPos3sARB

public void glWindowPos3sARB(short red,
                             short green,
                             short blue)
Entry point (through function pointer) to C language function:
void glWindowPos3sARB(GLshort red, GLshort green, GLshort blue);

Specified by:
glWindowPos3sARB in interface GL

dispatch_glWindowPos3sARB0

public void dispatch_glWindowPos3sARB0(short red,
                                       short green,
                                       short blue,
                                       long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos3sARB(GLshort red, GLshort green, GLshort blue);


glWindowPos3sMESA

public void glWindowPos3sMESA(short red,
                              short green,
                              short blue)
Entry point (through function pointer) to C language function:
void glWindowPos3sMESA(GLshort red, GLshort green, GLshort blue);

Specified by:
glWindowPos3sMESA in interface GL

dispatch_glWindowPos3sMESA0

public void dispatch_glWindowPos3sMESA0(short red,
                                        short green,
                                        short blue,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos3sMESA(GLshort red, GLshort green, GLshort blue);


glWindowPos3sv

public void glWindowPos3sv(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glWindowPos3sv(const GLshort * v);

Specified by:
glWindowPos3sv in interface GL

glWindowPos3sv

public void glWindowPos3sv(short[] v,
                           int v_offset)
Entry point (through function pointer) to C language function:
void glWindowPos3sv(const GLshort * v);

Specified by:
glWindowPos3sv in interface GL

glWindowPos3svARB

public void glWindowPos3svARB(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glWindowPos3svARB(const GLshort * v);

Specified by:
glWindowPos3svARB in interface GL

glWindowPos3svARB

public void glWindowPos3svARB(short[] v,
                              int v_offset)
Entry point (through function pointer) to C language function:
void glWindowPos3svARB(const GLshort * v);

Specified by:
glWindowPos3svARB in interface GL

glWindowPos3svMESA

public void glWindowPos3svMESA(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glWindowPos3svMESA(const GLshort * v);

Specified by:
glWindowPos3svMESA in interface GL

glWindowPos3svMESA

public void glWindowPos3svMESA(short[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glWindowPos3svMESA(const GLshort * v);

Specified by:
glWindowPos3svMESA in interface GL

glWindowPos4dMESA

public void glWindowPos4dMESA(double x,
                              double y,
                              double z,
                              double w)
Entry point (through function pointer) to C language function:
void glWindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w);

Specified by:
glWindowPos4dMESA in interface GL

dispatch_glWindowPos4dMESA0

public void dispatch_glWindowPos4dMESA0(double x,
                                        double y,
                                        double z,
                                        double w,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w);


glWindowPos4dvMESA

public void glWindowPos4dvMESA(java.nio.DoubleBuffer m)
Entry point (through function pointer) to C language function:
void glWindowPos4dvMESA(const GLdouble * m);

Specified by:
glWindowPos4dvMESA in interface GL

glWindowPos4dvMESA

public void glWindowPos4dvMESA(double[] m,
                               int m_offset)
Entry point (through function pointer) to C language function:
void glWindowPos4dvMESA(const GLdouble * m);

Specified by:
glWindowPos4dvMESA in interface GL

glWindowPos4fMESA

public void glWindowPos4fMESA(float red,
                              float green,
                              float blue,
                              float alpha)
Entry point (through function pointer) to C language function:
void glWindowPos4fMESA(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);

Specified by:
glWindowPos4fMESA in interface GL

dispatch_glWindowPos4fMESA0

public void dispatch_glWindowPos4fMESA0(float red,
                                        float green,
                                        float blue,
                                        float alpha,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos4fMESA(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);


glWindowPos4fvMESA

public void glWindowPos4fvMESA(java.nio.FloatBuffer m)
Entry point (through function pointer) to C language function:
void glWindowPos4fvMESA(const GLfloat * m);

Specified by:
glWindowPos4fvMESA in interface GL

glWindowPos4fvMESA

public void glWindowPos4fvMESA(float[] m,
                               int m_offset)
Entry point (through function pointer) to C language function:
void glWindowPos4fvMESA(const GLfloat * m);

Specified by:
glWindowPos4fvMESA in interface GL

glWindowPos4iMESA

public void glWindowPos4iMESA(int location,
                              int v0,
                              int v1,
                              int v2)
Entry point (through function pointer) to C language function:
void glWindowPos4iMESA(GLint location, GLint v0, GLint v1, GLint v2);

Specified by:
glWindowPos4iMESA in interface GL

dispatch_glWindowPos4iMESA0

public void dispatch_glWindowPos4iMESA0(int location,
                                        int v0,
                                        int v1,
                                        int v2,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos4iMESA(GLint location, GLint v0, GLint v1, GLint v2);


glWindowPos4ivMESA

public void glWindowPos4ivMESA(java.nio.IntBuffer v)
Entry point (through function pointer) to C language function:
void glWindowPos4ivMESA(const GLint * v);

Specified by:
glWindowPos4ivMESA in interface GL

glWindowPos4ivMESA

public void glWindowPos4ivMESA(int[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glWindowPos4ivMESA(const GLint * v);

Specified by:
glWindowPos4ivMESA in interface GL

glWindowPos4sMESA

public void glWindowPos4sMESA(short x,
                              short y,
                              short z,
                              short w)
Entry point (through function pointer) to C language function:
void glWindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w);

Specified by:
glWindowPos4sMESA in interface GL

dispatch_glWindowPos4sMESA0

public void dispatch_glWindowPos4sMESA0(short x,
                                        short y,
                                        short z,
                                        short w,
                                        long procAddress)
Entry point (through function pointer) to C language function:
void glWindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w);


glWindowPos4svMESA

public void glWindowPos4svMESA(java.nio.ShortBuffer v)
Entry point (through function pointer) to C language function:
void glWindowPos4svMESA(const GLshort * v);

Specified by:
glWindowPos4svMESA in interface GL

glWindowPos4svMESA

public void glWindowPos4svMESA(short[] v,
                               int v_offset)
Entry point (through function pointer) to C language function:
void glWindowPos4svMESA(const GLshort * v);

Specified by:
glWindowPos4svMESA in interface GL

glWriteMaskEXT

public void glWriteMaskEXT(int stage,
                           int portion,
                           int variable,
                           int input,
                           int mapping,
                           int componentUsage)
Entry point (through function pointer) to C language function:
void glWriteMaskEXT(GLuint stage, GLuint portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);

Specified by:
glWriteMaskEXT in interface GL

dispatch_glWriteMaskEXT0

public void dispatch_glWriteMaskEXT0(int stage,
                                     int portion,
                                     int variable,
                                     int input,
                                     int mapping,
                                     int componentUsage,
                                     long procAddress)
Entry point (through function pointer) to C language function:
void glWriteMaskEXT(GLuint stage, GLuint portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);


isFunctionAvailable

public boolean isFunctionAvailable(java.lang.String glFunctionName)
Description copied from interface: GL
Returns true if the specified OpenGL core- or extension-function can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.

By "successfully" we mean that the function is both callable on the machine running the program and available on the current display.

In order to call a function successfully, the function must be both callable on the machine running the program and available on the display device that is rendering the output (note: on non-networked, single-display machines these two conditions are identical; on networked and/or multi-display machines this becomes more complicated). These conditions are met if the function is either part of the core OpenGL version supported by both the host and display, or it is an OpenGL extension function that both the host and display support.

A GL function is callable if it is statically linked, or can be dynamically linked at runtime. Whether or not a GL function is available is determined as follows:

NOTE:The availability of a function may change at runtime in response to changes in the display environment. For example, when a window is dragged from one display to another on a multi-display system, or when the properties of the display device are modified (e.g., changing the color depth of the display). Any application that is concerned with handling these situations correctly should confirm availability after a display change before calling a questionable OpenGL function. To detect a change in the display device, please see GLEventListener.displayChanged(GLAutoDrawable,boolean,boolean).

Specified by:
isFunctionAvailable in interface GL
Parameters:
glFunctionName - the name of the OpenGL function (e.g., use "glBindRenderbufferEXT" to check if GL.glBindRenderbufferEXT(int,int) is available).

isExtensionAvailable

public boolean isExtensionAvailable(java.lang.String glExtensionName)
Description copied from interface: GL
Returns true if the specified OpenGL extension can be used successfully through this GL instance given the current host (OpenGL client) and display (OpenGL server) configuration.

Specified by:
isExtensionAvailable in interface GL
Parameters:
glExtensionName - the name of the OpenGL extension (e.g., "GL_ARB_vertex_program").

getExtension

public java.lang.Object getExtension(java.lang.String extensionName)
Description copied from interface: GL
Returns an object providing access to the specified OpenGL extension. This is intended to provide a mechanism for vendors who which to provide access to new OpenGL extensions without changing the public API of the core package. For example, a user may request access to extension "GL_VENDOR_foo" and receive back an object which implements a vendor-specified interface which can call the OpenGL extension functions corresponding to that extension. It is up to the vendor to specify both the extension name and Java API for accessing it, including which class or interface contains the functions.

Note: it is the intent to add new extensions as quickly as possible to the core GL API. Therefore it is unlikely that most vendors will use this extension mechanism, but it is being provided for completeness.

Specified by:
getExtension in interface GL

getContext

public GLContext getContext()
Returns the context this GL object is associated with for better error checking by DebugGL.


glAllocateMemoryNV

public java.nio.ByteBuffer glAllocateMemoryNV(int arg0,
                                              float arg1,
                                              float arg2,
                                              float arg3)
Provides platform-independent access to the wglAllocateMemoryNV / glXAllocateMemoryNV extension.

Specified by:
glAllocateMemoryNV in interface GL

setSwapInterval

public void setSwapInterval(int interval)
Description copied from interface: GL
Provides a platform-independent way to specify the minimum swap interval for buffer swaps. An argument of 0 disables sync-to-vertical-refresh completely, while an argument of 1 causes the application to wait until the next vertical refresh until swapping buffers. The default, which is platform-specific, is usually either 0 or 1. This function is not guaranteed to have an effect, and in particular only affects heavyweight onscreen components.

Specified by:
setSwapInterval in interface GL

getPlatformGLExtensions

public java.lang.Object getPlatformGLExtensions()
Description copied from interface: GL
Returns an object through which platform-specific OpenGL extensions (WGL, GLX, etc.) may be accessed. The data type of the returned object and its associated capabilities are undefined. Most applications will never need to call this method. It is highly recommended that any applications which do call this method perform all accesses on the returned object reflectively to guard themselves against changes to the implementation.

Specified by:
getPlatformGLExtensions in interface GL

setObjectTracker

public void setObjectTracker(GLObjectTracker tracker)

glMapBuffer

public java.nio.ByteBuffer glMapBuffer(int target,
                                       int access)
Entry point to C language function:
LPVOID glMapBuffer(GLenum target, GLenum access);

Specified by:
glMapBuffer in interface GL

glMapBufferARB

public java.nio.ByteBuffer glMapBufferARB(int target,
                                          int access)
Entry point to C language function:
LPVOID glMapBufferARB(GLenum target, GLenum access);

Specified by:
glMapBufferARB in interface GL


Copyright 2005 Sun Microsystems, Inc. All rights reserved. Use is subject to license terms.