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cstool/csfxscr.h

00001 /*
00002     Copyright (C) 2001 by W.C.A. Wijngaards
00003 
00004     This library is free software; you can redistribute it and/or
00005     modify it under the terms of the GNU Library General Public
00006     License as published by the Free Software Foundation; either
00007     version 2 of the License, or (at your option) any later version.
00008 
00009     This library is distributed in the hope that it will be useful,
00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012     Library General Public License for more details.
00013 
00014     You should have received a copy of the GNU Library General Public
00015     License along with this library; if not, write to the Free
00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00017 */
00018 
00019 #ifndef __CS_CSFXSCR_H__
00020 #define __CS_CSFXSCR_H__
00021 
00022 #include "ivideo/graph3d.h"
00023 
00024 class csColor;
00025 struct iGraphics2D;
00026 struct iTextureManager;
00027 
00028 /*
00029  * Some full screen special effects.
00030  * Most need to be called, either during 2d drawing phase - between
00031  * the g2d->BeginDraw and FinishDraw calls, or they need to be called
00032  * in the 3d drawing phase, between the g3d->BeginDraw and FinishDraw calls.
00033  */
00034 
00045 void csfxInterference (iGraphics2D *g2d, iTextureManager *txtmgr,
00046   float amount, float anim, float length);
00047 
00054 void csfxFadeOut (iGraphics3D *g3d, float fadevalue);
00055 
00061 void csfxFadeTo (iGraphics3D *g3d, iMaterialHandle *mat, float fadevalue);
00062 
00068 void csfxFadeToColor (iGraphics3D *g3d, float fadevalue, const csColor& color);
00069 
00075 void csfxGreenScreen (iGraphics3D *g3d, float fadevalue);
00076 
00082 void csfxRedScreen (iGraphics3D *g3d, float fadevalue);
00083 
00089 void csfxBlueScreen (iGraphics3D *g3d, float fadevalue);
00090 
00096 void csfxWhiteOut (iGraphics3D *g3d, float fadevalue);
00097 
00104 void csfxShadeVert (iGraphics3D *g3d, const csColor& topcolor,
00105   const csColor& bottomcolor, uint mixmode = CS_FX_COPY);
00106 
00107 
00112 void csfxScreenDPFX (iGraphics3D *g3d, iMaterialHandle *mat, uint mixmode,
00113   uint8 r, uint8 g, uint8 b);
00114 
00119 void csfxScreenDPFXPartial(iGraphics3D *g3d, int x, int y, int w, int h, 
00120   iMaterialHandle *mat, uint mixmode, uint8 r, uint8 g, uint8 b);
00121 
00122 #endif // __CS_CSFXSCR_H__
00123 

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