iengine/campos.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 2000 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_IENGINE_CAMPOS_H__ 00020 #define __CS_IENGINE_CAMPOS_H__ 00021 00028 #include "csutil/scf.h" 00029 00030 class csVector3; 00031 class csPlane3; 00032 struct iObject; 00033 struct iEngine; 00034 struct iCamera; 00035 00036 SCF_VERSION (iCameraPosition, 0, 1, 0); 00037 00051 struct iCameraPosition : public iBase 00052 { 00054 virtual iObject *QueryObject() = 0; 00055 00057 virtual iCameraPosition* Clone () const = 0; 00058 00060 virtual const char *GetSector () = 0; 00062 virtual void SetSector (const char *Name) = 0; 00063 00065 virtual const csVector3 &GetPosition () = 0; 00067 virtual void SetPosition (const csVector3 &p) = 0; 00068 00070 virtual const csVector3 &GetUpwardVector () = 0; 00072 virtual void SetUpwardVector (const csVector3 &v) = 0; 00073 00075 virtual const csVector3 &GetForwardVector () = 0; 00077 virtual void SetForwardVector (const csVector3 &v) = 0; 00078 00080 virtual void Set (const char *sector, const csVector3 &pos, 00081 const csVector3 &forward, const csVector3 &upward) = 0; 00082 00084 virtual bool Load (iCamera*, iEngine*) = 0; 00085 00094 virtual void SetFarPlane (csPlane3* pl) = 0; 00095 00100 virtual void ClearFarPlane () = 0; 00101 00105 virtual csPlane3* GetFarPlane () const = 0; 00106 }; 00107 00108 00109 SCF_VERSION (iCameraPositionList, 0, 0, 1); 00110 00112 struct iCameraPositionList : public iBase 00113 { 00115 virtual iCameraPosition* NewCameraPosition (const char* name) = 0; 00116 00118 virtual int GetCount () const = 0; 00119 00121 virtual iCameraPosition *Get (int n) const = 0; 00122 00124 virtual int Add (iCameraPosition *obj) = 0; 00125 00127 virtual bool Remove (iCameraPosition *obj) = 0; 00128 00130 virtual bool Remove (int n) = 0; 00131 00133 virtual void RemoveAll () = 0; 00134 00136 virtual int Find (iCameraPosition *obj) const = 0; 00137 00139 virtual iCameraPosition *FindByName (const char *Name) const = 0; 00140 }; 00141 00144 #endif // __CS_IENGINE_CAMPOS_H__ 00145
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