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csProcDots Class Reference

Random dots (demonstration procedural texture). More...

#include <prdots.h>

Inheritance diagram for csProcDots:

csProcTexture csObject iObject iBase List of all members.

Public Methods

 csProcDots ()
 Create a new texture.

virtual bool PrepareAnim ()
 Prepare the animation for use.

virtual void Animate (csTicks current_time)
 Draw the next frame.


Detailed Description

Random dots (demonstration procedural texture).

Definition at line 28 of file prdots.h.


Constructor & Destructor Documentation

csProcDots::csProcDots  
 

Create a new texture.


Member Function Documentation

virtual void csProcDots::Animate csTicks    current_time [virtual]
 

Draw the next frame.

Implements csProcTexture.

virtual bool csProcDots::PrepareAnim   [virtual]
 

Prepare the animation for use.

This needs to be done after the texture has been prepared.

Reimplemented from csProcTexture.


The documentation for this class was generated from the following file:
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