csRenderContextFrustum Class Reference
[Views & Cameras]
This structure holds the current render context frustum.
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#include <rview.h>
Public Attributes | |
csVector3 | frustum [4] |
The frustum is given as csVector3 and not with csPlane3 because the planes go through the origin so the D component is zero. |
Detailed Description
This structure holds the current render context frustum.It is basically a bounding frustum for the current clipper.
Definition at line 87 of file rview.h.
Member Data Documentation
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The frustum is given as csVector3 and not with csPlane3 because the planes go through the origin so the D component is zero.
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The documentation for this class was generated from the following file:
- iengine/rview.h
Generated for Crystal Space by doxygen 1.2.18