imesh/object.h
00001 /* 00002 Copyright (C) 2000-2003 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_IMESH_OBJECT_H__ 00020 #define __CS_IMESH_OBJECT_H__ 00021 00022 #include "csutil/scf.h" 00023 #include "csgeom/box.h" 00024 #include "ivideo/graph3d.h" 00025 00026 struct iMeshObject; 00027 struct iMeshObjectFactory; 00028 struct iRenderView; 00029 struct iMovable; 00030 struct iLight; 00031 struct iPolygonMesh; 00032 struct iObjectModel; 00033 struct iMaterialWrapper; 00034 struct iPortal; 00035 struct csRenderMesh; 00036 class csColor; 00037 class csReversibleTransform; 00038 00039 SCF_VERSION (iMeshObjectDrawCallback, 0, 0, 1); 00040 00044 struct iMeshObjectDrawCallback : public iBase 00045 { 00047 virtual bool BeforeDrawing (iMeshObject* spr, iRenderView* rview) = 0; 00048 }; 00049 00050 00051 SCF_VERSION (iMeshObject, 0, 2, 1); 00052 00060 struct iMeshObject : public iBase 00061 { 00065 virtual iMeshObjectFactory* GetFactory () const = 0; 00066 00073 virtual bool DrawTest (iRenderView* rview, iMovable* movable) = 0; 00074 00082 virtual bool Draw (iRenderView* rview, iMovable* movable, 00083 csZBufMode zbufMode) = 0; 00084 00088 virtual csRenderMesh** GetRenderMeshes (int& num) = 0; 00089 00090 /* For NR: @@@ document me!!! 00091 virtual bool DrawShadow (iRenderView* rview, iMovable* movable, 00092 csZBufMode zbufMode, iLight *light) = 0; 00093 00094 virtual bool DrawLight (iRenderView* rview, iMovable* movable, 00095 csZBufMode zbufMode, iLight *light) = 0; 00096 */ 00097 00105 virtual void SetVisibleCallback (iMeshObjectDrawCallback* cb) = 0; 00106 00110 virtual iMeshObjectDrawCallback* GetVisibleCallback () const = 0; 00111 00115 virtual void NextFrame (csTicks current_time,const csVector3& pos) = 0; 00116 00126 virtual void HardTransform (const csReversibleTransform& t) = 0; 00127 00131 virtual bool SupportsHardTransform () const = 0; 00132 00140 virtual bool HitBeamOutline (const csVector3& start, 00141 const csVector3& end, csVector3& isect, float* pr) = 0; 00142 00151 virtual bool HitBeamObject (const csVector3& start, const csVector3& end, 00152 csVector3& isect, float* pr, int* polygon_idx = 0) = 0; 00153 00163 virtual void SetLogicalParent (iBase* logparent) = 0; 00164 00169 virtual iBase* GetLogicalParent () const = 0; 00170 00176 virtual iObjectModel* GetObjectModel () = 0; 00177 00183 virtual bool SetColor (const csColor& color) = 0; 00184 00188 virtual bool GetColor (csColor& color) const = 0; 00189 00194 virtual bool SetMaterialWrapper (iMaterialWrapper* material) = 0; 00195 00200 virtual iMaterialWrapper* GetMaterialWrapper () const = 0; 00201 00209 virtual void InvalidateMaterialHandles () = 0; 00210 00217 virtual void PositionChild (iMeshObject* child,csTicks current_time) = 0; 00218 }; 00219 00220 SCF_VERSION (iMeshObjectFactory, 0, 0, 6); 00221 00232 struct iMeshObjectFactory : public iBase 00233 { 00235 virtual csPtr<iMeshObject> NewInstance () = 0; 00236 00246 virtual void HardTransform (const csReversibleTransform& t) = 0; 00247 00251 virtual bool SupportsHardTransform () const = 0; 00252 00262 virtual void SetLogicalParent (iBase* logparent) = 0; 00263 00268 virtual iBase* GetLogicalParent () const = 0; 00269 00278 virtual iObjectModel* GetObjectModel () = 0; 00279 }; 00280 00281 SCF_VERSION (iMeshObjectType, 0, 0, 2); 00282 00288 struct iMeshObjectType : public iBase 00289 { 00291 virtual csPtr<iMeshObjectFactory> NewFactory () = 0; 00292 }; 00293 00294 #endif // __CS_IMESH_OBJECT_H__ 00295
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