ivideo/rendermesh.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 2002 by Marten Svanfeldt 00003 Anders Stenberg 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Library General Public 00007 License as published by the Free Software Foundation; either 00008 version 2 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Library General Public License for more details. 00014 00015 You should have received a copy of the GNU Library General Public 00016 License along with this library; if not, write to the Free 00017 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00018 */ 00019 00020 #ifndef __CS_IVIDEO_RENDERMESH_H__ 00021 #define __CS_IVIDEO_RENDERMESH_H__ 00022 00031 #include "csutil/strset.h" 00032 #include "csutil/ref.h" 00033 #include "ivideo/graph3d.h" 00034 #include "csgeom/transfrm.h" 00035 #include "ivideo/shader/shader.h" 00036 00037 class csVector3; 00038 class csVector2; 00039 class csColor; 00040 class csReversibleTransform; 00041 struct iTextureHandle; 00042 struct iMaterialWrapper; 00043 struct iPortalContainer; 00044 00046 struct csRenderMesh 00047 { 00048 csRenderMesh () 00049 { 00050 z_buf_mode = CS_ZBUF_NONE; 00051 mixmode = CS_FX_COPY; 00052 clip_portal = 0; 00053 clip_plane = 0; 00054 clip_z_plane = 0; 00055 do_mirror = false; 00056 indexstart = indexend = 0; 00057 dynDomain = 0; 00058 portal = 0; 00059 } 00060 00061 ~csRenderMesh () {} 00062 00064 csZBufMode z_buf_mode; 00065 00067 uint mixmode; 00068 00070 int clip_portal; 00071 00073 int clip_plane; 00074 00076 int clip_z_plane; 00077 00079 bool do_mirror; 00080 00082 csRenderMeshType meshtype; 00083 00085 unsigned int indexstart; 00086 00088 unsigned int indexend; 00089 00091 //iMaterialHandle* mathandle; 00092 iMaterialWrapper* material; 00093 00095 csReversibleTransform object2camera; 00096 00097 csRef<iShaderVariableContext> dynDomain; 00098 00099 csAlphaMode::AlphaType alphaType; 00100 00101 //pointer to a portalcontainer, if there is any 00102 iPortalContainer* portal; 00103 }; 00104 00107 #endif // __CS_IVIDEO_RENDERMESH_H__
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