iKeyComposer Struct Reference
[Event handling]
Keyboard input handler.
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#include <csinput.h>
Inheritance diagram for iKeyComposer:

Public Methods | |
virtual csKeyComposeResult | HandleKey (const csKeyEventData &keyEventData, utf32_char *buf, size_t bufChars, int *resultChars=0)=0 |
Handle keyboard input. | |
virtual void | ResetState ()=0 |
Reset the composer's internal state. |
Detailed Description
Keyboard input handler.
Definition at line 73 of file csinput.h.
Member Function Documentation
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Handle keyboard input. Converts the input to characters, if possible. If the key passed in is a dead key, it will be stored internally and affect the returned data of the subsequent keypress.
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Reset the composer's internal state. Specifically, it will clear any stored dead key - the next key won't be combined with it. |
The documentation for this struct was generated from the following file:
- iutil/csinput.h
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