iCameraPositionList Struct Reference
[Views & Cameras]
A list of camera position objects.
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#include <campos.h>
Inheritance diagram for iCameraPositionList:

Public Methods | |
virtual iCameraPosition * | NewCameraPosition (const char *name)=0 |
Create a new empty camera position. | |
virtual int | GetCount () const=0 |
Return the number of camera positions in this list. | |
virtual iCameraPosition * | Get (int n) const=0 |
Return a camera position by index. | |
virtual int | Add (iCameraPosition *obj)=0 |
Add a camera position. | |
virtual bool | Remove (iCameraPosition *obj)=0 |
Remove a camera position. | |
virtual bool | Remove (int n)=0 |
Remove the nth camera position. | |
virtual void | RemoveAll ()=0 |
Remove all camera positions. | |
virtual int | Find (iCameraPosition *obj) const=0 |
Find a camera position and return its index. | |
virtual iCameraPosition * | FindByName (const char *Name) const=0 |
Find a camera position by name. |
Detailed Description
A list of camera position objects.
Definition at line 112 of file campos.h.
Member Function Documentation
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Add a camera position.
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Find a camera position and return its index.
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Find a camera position by name.
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Return a camera position by index.
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Return the number of camera positions in this list.
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Create a new empty camera position.
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Remove the nth camera position.
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Remove a camera position.
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Remove all camera positions.
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The documentation for this struct was generated from the following file:
- iengine/campos.h
Generated for Crystal Space by doxygen 1.2.18