iSectorIterator Struct Reference
[Crystal Space 3D Engine]
An iterator to iterate over sectors.
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#include <sector.h>
Inheritance diagram for iSectorIterator:

Public Methods | |
virtual bool | HasNext ()=0 |
Return true if there are more elements. | |
virtual iSector * | Next ()=0 |
Get sector from iterator. Return 0 at end. | |
virtual const csVector3 & | GetLastPosition ()=0 |
Get last position that was used from Fetch. | |
virtual void | Reset ()=0 |
Restart iterator. |
Detailed Description
An iterator to iterate over sectors.Some functions in CS return this.
Definition at line 290 of file sector.h.
Member Function Documentation
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Get last position that was used from Fetch. This can be different from 'pos' because of space warping. |
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Return true if there are more elements.
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Get sector from iterator. Return 0 at end.
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Restart iterator.
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The documentation for this struct was generated from the following file:
- iengine/sector.h
Generated for Crystal Space by doxygen 1.2.18