imesh/thing/thing.h
00001 /* 00002 Copyright (C) 1998-2003 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_IMESH_THING_H__ 00020 #define __CS_IMESH_THING_H__ 00021 00022 #include "csutil/scf.h" 00023 #include "csutil/flags.h" 00024 00025 class csVector2; 00026 class csVector3; 00027 class csMatrix3; 00028 class csPlane3; 00029 struct iSector; 00030 struct iGraphics3D; 00031 struct iFrustumView; 00032 struct iMaterialWrapper; 00033 struct iMaterialList; 00034 struct iMovable; 00035 struct iMeshObject; 00036 struct iMeshObjectFactory; 00037 struct iThingState; 00038 struct iThingFactoryState; 00039 00043 struct csPolygonRange 00044 { 00045 int start, end; 00046 csPolygonRange (int start, int end) 00047 { 00048 csPolygonRange::start = start; 00049 csPolygonRange::end = end; 00050 } 00051 void Set (int start, int end) 00052 { 00053 csPolygonRange::start = start; 00054 csPolygonRange::end = end; 00055 } 00056 void Set (int idx) 00057 { 00058 csPolygonRange::start = idx; 00059 csPolygonRange::end = idx; 00060 } 00061 }; 00062 00069 #define CS_POLY_LIGHTING 0x00000001 00070 00074 #define CS_POLY_COLLDET 0x00000002 00075 00079 #define CS_POLY_VISCULL 0x00000004 00080 00088 #define CS_POLYRANGE(s1,s2) csPolygonRange (s1, s2) 00089 00092 #define CS_POLYRANGE_SINGLE(idx) csPolygonRange (idx, idx) 00093 00096 #define CS_POLYRANGE_LAST csPolygonRange (-1, -1) 00097 00100 #define CS_POLYRANGE_ALL csPolygonRange (0, 2000000000) 00101 00106 #define CS_POLYINDEX_LAST -1 00107 00116 #define CS_THING_NOCOMPRESS 4 00117 00122 #define CS_THING_MOVE_NEVER 0 00123 #define CS_THING_MOVE_OCCASIONAL 2 00124 00126 SCF_VERSION (iPolygonHandle, 0, 0, 1); 00127 00136 struct iPolygonHandle : public iBase 00137 { 00142 virtual iThingFactoryState* GetThingFactoryState () const = 0; 00143 00148 virtual iMeshObjectFactory* GetMeshObjectFactory () const = 0; 00149 00154 virtual iThingState* GetThingState () const = 0; 00155 00160 virtual iMeshObject* GetMeshObject () const = 0; 00161 00165 virtual int GetIndex () const = 0; 00166 }; 00167 00168 00169 SCF_VERSION (iThingFactoryState, 0, 2, 0); 00170 00175 struct iThingFactoryState : public iBase 00176 { 00178 virtual void* GetPrivateObject () = 0; 00179 00188 virtual void CompressVertices () = 0; 00189 00191 virtual int GetPolygonCount () = 0; 00193 virtual void RemovePolygon (int idx) = 0; 00195 virtual void RemovePolygons () = 0; 00196 00198 virtual int FindPolygonByName (const char* name) = 0; 00199 00204 virtual int AddEmptyPolygon () = 0; 00205 00216 virtual int AddTriangle (const csVector3& v1, const csVector3& v2, 00217 const csVector3& v3) = 0; 00229 virtual int AddQuad (const csVector3& v1, const csVector3& v2, 00230 const csVector3& v3, const csVector3& v4) = 0; 00231 00242 virtual int AddPolygon (csVector3* vertices, int num) = 0; 00243 00254 virtual int AddPolygon (int num, ...) = 0; 00255 00266 virtual int AddOutsideBox (const csVector3& bmin, const csVector3& bmax) = 0; 00267 00278 virtual int AddInsideBox (const csVector3& bmin, const csVector3& bmax) = 0; 00279 00285 virtual void SetPolygonName (const csPolygonRange& range, 00286 const char* name) = 0; 00287 00293 virtual const char* GetPolygonName (int polygon_idx) = 0; 00294 00305 virtual csPtr<iPolygonHandle> CreatePolygonHandle (int polygon_idx) = 0; 00306 00312 virtual void SetPolygonMaterial (const csPolygonRange& range, 00313 iMaterialWrapper* material) = 0; 00314 00320 virtual iMaterialWrapper* GetPolygonMaterial (int polygon_idx) = 0; 00321 00327 virtual void AddPolygonVertex (const csPolygonRange& range, 00328 const csVector3& vt) = 0; 00329 00335 virtual void AddPolygonVertex (const csPolygonRange& range, int vt) = 0; 00336 00344 virtual void SetPolygonVertexIndices (const csPolygonRange& range, 00345 int num, int* indices) = 0; 00346 00352 virtual int GetPolygonVertexCount (int polygon_idx) = 0; 00353 00359 virtual const csVector3& GetPolygonVertex (int polygon_idx, 00360 int vertex_idx) = 0; 00361 00367 virtual int* GetPolygonVertexIndices (int polygon_idx) = 0; 00368 00378 virtual void SetPolygonTextureMapping (const csPolygonRange& range, 00379 const csMatrix3& m, const csVector3& v) = 0; 00380 00387 virtual void SetPolygonTextureMapping (const csPolygonRange& range, 00388 const csVector2& uv1, const csVector2& uv2, const csVector2& uv3) = 0; 00389 00398 virtual void SetPolygonTextureMapping (const csPolygonRange& range, 00399 const csVector3& p1, const csVector2& uv1, 00400 const csVector3& p2, const csVector2& uv2, 00401 const csVector3& p3, const csVector2& uv3) = 0; 00402 00416 virtual void SetPolygonTextureMapping (const csPolygonRange& range, 00417 const csVector3& v_orig, const csVector3& v1, float len1) = 0; 00418 00432 virtual void SetPolygonTextureMapping (const csPolygonRange& range, 00433 const csVector3& v_orig, 00434 const csVector3& v1, float len1, 00435 const csVector3& v2, float len2) = 0; 00436 00450 virtual void SetPolygonTextureMapping (const csPolygonRange& range, 00451 float len1) = 0; 00452 00458 virtual void GetPolygonTextureMapping (int polygon_idx, 00459 csMatrix3& m, csVector3& v) = 0; 00460 00466 virtual void SetPolygonTextureMappingEnabled (const csPolygonRange& range, 00467 bool enabled) = 0; 00468 00474 virtual bool IsPolygonTextureMappingEnabled (int polygon_idx) const = 0; 00475 00481 virtual void SetPolygonFlags (const csPolygonRange& range, uint32 flags) = 0; 00482 00488 virtual void SetPolygonFlags (const csPolygonRange& range, uint32 mask, 00489 uint32 flags) = 0; 00490 00496 virtual void ResetPolygonFlags (const csPolygonRange& range, 00497 uint32 flags) = 0; 00498 00504 virtual csFlags& GetPolygonFlags (int polygon_idx) = 0; 00505 00511 virtual const csPlane3& GetPolygonObjectPlane (int polygon_idx) = 0; 00512 00518 virtual bool IsPolygonTransparent (int polygon_idx) = 0; 00519 00526 virtual bool PointOnPolygon (int polygon_idx, const csVector3& v) = 0; 00527 00529 virtual int GetVertexCount () const = 0; 00531 virtual const csVector3 &GetVertex (int idx) const = 0; 00533 virtual const csVector3* GetVertices () const = 0; 00535 virtual int CreateVertex (const csVector3& vt) = 0; 00537 virtual void SetVertex (int idx, const csVector3& vt) = 0; 00543 virtual void DeleteVertex (int idx) = 0; 00551 virtual void DeleteVertices (int from, int to) = 0; 00552 00554 virtual csFlags& GetFlags () = 0; 00555 00559 virtual void SetSmoothingFlag (bool smoothing) = 0; 00560 00564 virtual bool GetSmoothingFlag () = 0; 00565 00569 virtual csVector3* GetNormals () = 0; 00570 00574 virtual float GetCosinusFactor () const = 0; 00580 virtual void SetCosinusFactor (float cosfact) = 0; 00581 }; 00582 00583 SCF_VERSION (iThingState, 0, 7, 0); 00584 00589 struct iThingState : public iBase 00590 { 00592 virtual void* GetPrivateObject () = 0; 00593 00595 virtual iThingFactoryState* GetFactory () = 0; 00596 00598 virtual const csVector3 &GetVertexW (int idx) const = 0; 00600 virtual const csVector3* GetVerticesW () const = 0; 00601 00605 virtual int GetMovingOption () const = 0; 00606 00634 virtual void SetMovingOption (int opt) = 0; 00635 00644 virtual void Prepare () = 0; 00645 00650 virtual void Unprepare () = 0; 00651 00659 virtual void ReplaceMaterial (iMaterialWrapper* oldmat, 00660 iMaterialWrapper* newmat) = 0; 00661 00666 virtual void ClearReplacedMaterials () = 0; 00667 00669 virtual void SetMixMode (uint mode) = 0; 00671 virtual uint GetMixMode () const = 0; 00672 00682 virtual csPtr<iPolygonHandle> CreatePolygonHandle (int polygon_idx) = 0; 00683 00689 virtual const csPlane3& GetPolygonWorldPlane (int polygon_idx) = 0; 00690 00696 virtual iMaterialWrapper* GetPolygonMaterial (int polygon_idx) = 0; 00697 00706 virtual void SetPolygonMaterial (const csPolygonRange& range, 00707 iMaterialWrapper* material) = 0; 00708 }; 00709 00710 SCF_VERSION (iThingEnvironment, 0, 3, 0); 00711 00716 struct iThingEnvironment : public iBase 00717 { 00721 virtual void Clear () = 0; 00722 00724 virtual int GetLightmapCellSize () const = 0; 00726 virtual void SetLightmapCellSize (int Size) = 0; 00728 virtual int GetDefaultLightmapCellSize () const = 0; 00729 }; 00730 00731 #endif // __CS_IMESH_THING_H__
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