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iSequenceOperation Struct Reference

A sequence operation. More...

#include <sequence.h>

Inheritance diagram for iSequenceOperation:

iBase List of all members.

Public Methods

virtual void Do (csTicks dt, iBase *params)=0
 Do the operation.

virtual void CleanupSequences ()=0
 This routine is responsible for forcibly cleaning up all references to sequences.


Detailed Description

A sequence operation.

This is effectively a callback to the application.

Definition at line 32 of file sequence.h.


Member Function Documentation

virtual void iSequenceOperation::CleanupSequences   [pure virtual]
 

This routine is responsible for forcibly cleaning up all references to sequences.

It is called when the sequence manager is destructed.

virtual void iSequenceOperation::Do csTicks    dt,
iBase   params
[pure virtual]
 

Do the operation.

The dt parameter is the difference between the time the sequence manager is at now and the time this operation was supposed to happen. If this is 0 then the operation is called at the right time. If this is 1000 (for example) then the operation was called one second late. This latency can happen because the sequence manager only kicks in every frame and frame rate can be low.


The documentation for this struct was generated from the following file:
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