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iLightCallback Struct Reference
[Lighting]

Set a callback which is called when this light color is changed. More...

#include <light.h>

Inheritance diagram for iLightCallback:

iBase List of all members.

Public Methods

virtual void OnColorChange (iLight *light, const csColor &newcolor)=0
 Light color will be changed.

virtual void OnPositionChange (iLight *light, const csVector3 &newpos)=0
 Light position will be changed.

virtual void OnSectorChange (iLight *light, iSector *newsector)=0
 Sector will be changed.

virtual void OnRadiusChange (iLight *light, float newradius)=0
 Radius will be changed.

virtual void OnDestroy (iLight *light)=0
 Light will be destroyed.


Detailed Description

Set a callback which is called when this light color is changed.

The given context will be either an instance of iRenderView, iFrustumView, or else 0.

Definition at line 119 of file light.h.


Member Function Documentation

virtual void iLightCallback::OnColorChange iLight   light,
const csColor   newcolor
[pure virtual]
 

Light color will be changed.

It is safe to delete this callback in this function.

virtual void iLightCallback::OnDestroy iLight   light [pure virtual]
 

Light will be destroyed.

It is safe to delete this callback in this function.

virtual void iLightCallback::OnPositionChange iLight   light,
const csVector3   newpos
[pure virtual]
 

Light position will be changed.

It is safe to delete this callback in this function.

virtual void iLightCallback::OnRadiusChange iLight   light,
float    newradius
[pure virtual]
 

Radius will be changed.

It is safe to delete this callback in this function.

virtual void iLightCallback::OnSectorChange iLight   light,
iSector   newsector
[pure virtual]
 

Sector will be changed.

It is safe to delete this callback in this function.


The documentation for this struct was generated from the following file:
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