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iengine/movable.h

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00001 /*
00002     Copyright (C) 2000-2001 by Jorrit Tyberghein
00003 
00004     This library is free software; you can redistribute it and/or
00005     modify it under the terms of the GNU Library General Public
00006     License as published by the Free Software Foundation; either
00007     version 2 of the License, or (at your option) any later version.
00008 
00009     This library is distributed in the hope that it will be useful,
00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012     Library General Public License for more details.
00013 
00014     You should have received a copy of the GNU Library General Public
00015     License along with this library; if not, write to the Free
00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00017 */
00018 
00019 #ifndef __CS_IENGINE_MOVABLE_H__
00020 #define __CS_IENGINE_MOVABLE_H__
00021 
00028 #include "csutil/scf.h"
00029 #include "csgeom/transfrm.h"
00030 
00031 class csVector3;
00032 class csMatrix3;
00033 struct iSector;
00034 struct iMovable;
00035 struct iSectorList;
00036 
00037 SCF_VERSION (iMovableListener, 0, 0, 1);
00038 
00043 struct iMovableListener : public iBase
00044 {
00049   virtual void MovableChanged (iMovable* movable) = 0;
00051   virtual void MovableDestroyed (iMovable* movable) = 0;
00052 };
00053 
00054 SCF_VERSION (iMovable, 0, 1, 2);
00055 
00074 struct iMovable : public iBase
00075 {
00080   virtual iMovable* GetParent () const = 0;
00086   virtual void SetParent (iMovable* parent) = 0;
00087 
00097   virtual void SetSector (iSector* sector) = 0;
00098 
00107   virtual void ClearSectors () = 0;
00108 
00121   virtual iSectorList* GetSectors () = 0;
00122 
00126   virtual bool InSector () const = 0;
00127 
00138   virtual void SetPosition (iSector* home, const csVector3& v) = 0;
00139 
00150   virtual void SetPosition (const csVector3& v) = 0;
00151 
00160   virtual const csVector3& GetPosition () const = 0;
00161 
00167   virtual const csVector3 GetFullPosition () const = 0;
00168 
00183   virtual void SetTransform (const csMatrix3& matrix) = 0;
00184 
00198   virtual void SetTransform (const csReversibleTransform& t) = 0;
00199 
00210   virtual csReversibleTransform& GetTransform () = 0;
00211 
00216   virtual csReversibleTransform GetFullTransform () const = 0;
00217 
00228   virtual void MovePosition (const csVector3& v) = 0;
00229 
00237   virtual void Transform (const csMatrix3& matrix) = 0;
00238 
00244   virtual void AddListener (iMovableListener* listener) = 0;
00245 
00249   virtual void RemoveListener (iMovableListener* listener) = 0;
00250 
00262   virtual void UpdateMove () = 0;
00263 
00269   virtual long GetUpdateNumber () const = 0;
00270 
00287   virtual bool IsTransformIdentity () const = 0;
00288 
00297   virtual bool IsFullTransformIdentity () const = 0;
00298 
00308   virtual void TransformIdentity () = 0;
00309 };
00310 
00313 #endif // __CS_IENGINE_MOVABLE_H__

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