csgeom/trimesh.h
00001 /* 00002 Copyright (C) 2002 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_TRIMESH_H__ 00020 #define __CS_TRIMESH_H__ 00021 00022 #include "csgeom/tri.h" 00023 #include "csgeom/math3d.h" 00024 #include "csutil/garray.h" 00025 #include "csutil/array.h" 00026 00032 class csTriangleMesh 00033 { 00034 protected: 00036 csDirtyAccessArray<csTriangle> triangles; 00037 00038 public: 00040 csTriangleMesh () { } 00042 csTriangleMesh (const csTriangleMesh& mesh); 00044 ~csTriangleMesh (); 00045 00047 void AddTriangle (int a, int b, int c); 00049 csTriangle* GetTriangles () { return triangles.GetArray (); } 00051 const csTriangle* GetTriangles () const { return triangles.GetArray (); } 00053 csTriangle& GetTriangle (int i) { return triangles[i]; } 00055 int GetTriangleCount () const { return triangles.Length (); } 00056 00058 void Clear (); 00060 void SetSize (int count); 00062 void SetTriangles (csTriangle const* trigs, int count); 00063 }; 00064 00070 class csTriangleVertex 00071 { 00072 public: 00074 csVector3 pos; 00076 int idx; 00077 00079 csArray<int> con_triangles; 00080 00082 csArray<int> con_vertices; 00083 00085 csTriangleVertex () { } 00087 ~csTriangleVertex () { } 00089 void AddTriangle (int idx); 00091 void AddVertex (int idx); 00092 }; 00093 00098 class csTriangleVertices 00099 { 00100 protected: 00101 csTriangleVertex* vertices; 00102 int num_vertices; 00103 00104 public: 00106 csTriangleVertices (csTriangleMesh* mesh, csVector3* verts, int num_verts); 00108 ~csTriangleVertices (); 00113 void UpdateVertices (csVector3* verts); 00114 00116 int GetVertexCount () const { return num_vertices; } 00118 csTriangleVertex& GetVertex (int idx) { return vertices[idx]; } 00119 }; 00120 00121 #endif // __CS_TRIMESH_H__ 00122
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