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java.lang.Objectscratch.danyel.QuickDrawRenderer
public class QuickDrawRenderer
A rather fixed renderer for generating VERY quick demos. Use this code for debugging your system: this isn't the prettiest renderer, just a fairly functional one.
Constructor Summary | |
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QuickDrawRenderer(StringLabeller sl)
Creates a QuickDrawRenderer that will be drawn in the "light" style: a colored box next to text, instead of text overlaying the box. |
Method Summary | |
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protected String |
getLabel(Vertex v)
Simple label function returns the StringLabeller's notion of v's label. |
void |
renderEdge(Graphics g,
VisEdge ec)
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void |
renderVertex(Graphics g,
VisVertex vc)
Paints the vertex, using the settings above (VertexColors, etc). |
void |
setStringLabeller(StringLabeller sl)
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public QuickDrawRenderer(StringLabeller sl)
sl
- light
- Method Detail |
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public void setStringLabeller(StringLabeller sl)
protected String getLabel(Vertex v)
v
- a vertex
public void renderVertex(Graphics g, VisVertex vc)
renderVertex
in interface VertexRenderer
public void renderEdge(Graphics g, VisEdge ec)
renderEdge
in interface EdgeRenderer
EdgeRenderer.renderEdge(java.awt.Graphics,
samples.preview_new_graphdraw.VisEdge)
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