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SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object | +--org.apache.xalan.xsltc.dom.NodeIteratorBase | +--org.apache.xalan.xsltc.dom.KeyIndex
Constructor Summary | |
KeyIndex(int dummy)
|
Method Summary | |
void |
add(java.lang.Object value,
int node)
Adds a node to the node list for a given value. |
NodeIterator |
cloneIterator()
Returns a deep copy of this iterator. |
int |
containsID(int node,
java.lang.Object value)
|
int |
containsKey(int node,
java.lang.Object value)
|
int |
getLast()
Returns the number of elements in this iterator. |
int |
getPosition()
Returns the position of the current node in the set. |
void |
gotoMark()
Restores the current node remembered by setMark(). |
void |
lookupId(java.lang.Object value)
This method must be called by the code generated by the id() function prior to returning the node iterator. |
void |
lookupKey(java.lang.Object value)
This method must be called by the code generated by the key() function prior to returning the node iterator. |
void |
merge(KeyIndex other)
Merge the current value's nodeset set by lookupKey() with _nodes. |
int |
next()
Callers should not call next() after it returns END. |
NodeIterator |
reset()
Resets the iterator to the last start node. |
void |
setMark()
Remembers the current node for the next call to gotoMark(). |
NodeIterator |
setStartNode(int start)
Set start to END should 'close' the iterator, i.e. |
Methods inherited from class org.apache.xalan.xsltc.dom.NodeIteratorBase |
includeSelf,
isReverse,
setRestartable |
Methods inherited from class java.lang.Object |
equals,
getClass,
hashCode,
notify,
notifyAll,
toString,
wait,
wait,
wait |
Constructor Detail |
public KeyIndex(int dummy)
Method Detail |
public void add(java.lang.Object value, int node)
public void merge(KeyIndex other)
public void lookupId(java.lang.Object value)
public void lookupKey(java.lang.Object value)
public int next()
public int containsID(int node, java.lang.Object value)
public int containsKey(int node, java.lang.Object value)
public NodeIterator reset()
public int getLast()
public int getPosition()
public void setMark()
public void gotoMark()
public NodeIterator setStartNode(int start)
public NodeIterator cloneIterator()
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