//------------------------------------------------------------------------
//-
//- Project : Use different Controls of VSTGUI
//- Filename : controlsguimain.cpp
//- Created by : Yvan Grabit
//- Description :
//-
//- © 1999, Steinberg Soft und Hardware GmbH, All Rights Reserved
//------------------------------------------------------------------------
#ifndef __controlsgui__
#include "controlsgui.h"
#endif
static AudioEffect *effect = 0;
bool oome = false;
#if MAC
#pragma export on
#endif
// prototype of the export function main
#if BEOS
#define main main_plugin
extern "C" __declspec(dllexport) AEffect *main_plugin (audioMasterCallback audioMaster);
#else
AEffect *main (audioMasterCallback audioMaster);
#endif
AEffect *main (audioMasterCallback audioMaster)
{
// get vst version
if (!audioMaster (0, audioMasterVersion, 0, 0, 0, 0))
return 0; // old version
effect = new Controlsgui (audioMaster);
if (!effect)
return 0;
if (oome)
{
delete effect;
return 0;
}
return effect->getAeffect ();
}
#if MAC
#pragma export off
#endif
#if WIN32
#include <windows.h>
void* hInstance;
BOOL WINAPI DllMain (HINSTANCE hInst, DWORD dwReason, LPVOID lpvReserved)
{
hInstance = hInst;
return 1;
}
#endif