#include "unicode/rep.h"
Go to the source code of this file.
Data Structures | |
class | UnicodeString |
UnicodeString is a string class that stores Unicode characters directly and provides similar functionality as the Java String and StringBuffer classes. More... | |
Defines | |
#define | U_COMPARE_CODE_POINT_ORDER 0x8000 |
Option bit for u_strCaseCompare, u_strcasecmp, unorm_compare, etc: Compare strings in code point order instead of code unit order. | |
#define | US_INV UnicodeString::kInvariant |
Constant to be used in the UnicodeString(char *, int32_t, EInvariant) constructor which constructs a Unicode string from an invariant-character char * string. | |
#define | UNICODE_STRING(cs, _length) UnicodeString(TRUE, (const UChar *)L ## cs, _length) |
Unicode String literals in C++. | |
#define | UNICODE_STRING_SIMPLE(cs) UnicodeString(TRUE, (const UChar *)L ## cs, -1) |
Unicode String literals in C++. | |
Functions | |
U_STABLE int32_t U_EXPORT2 | u_strlen (const UChar *s) |
U_COMMON_API UnicodeString U_EXPORT2 | operator+ (const UnicodeString &s1, const UnicodeString &s2) |
Create a new UnicodeString with the concatenation of two others. | |
U_NAMESPACE_END void | uprv_arrayCopy (const U_NAMESPACE_QUALIFIER UnicodeString *src, U_NAMESPACE_QUALIFIER UnicodeString *dst, int32_t count) |
Copy an array of UnicodeString OBJECTS (not pointers). | |
void | uprv_arrayCopy (const U_NAMESPACE_QUALIFIER UnicodeString *src, int32_t srcStart, U_NAMESPACE_QUALIFIER UnicodeString *dst, int32_t dstStart, int32_t count) |
Copy an array of UnicodeString OBJECTS (not pointers). |
Definition in file unistr.h.
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Option bit for u_strCaseCompare, u_strcasecmp, unorm_compare, etc: Compare strings in code point order instead of code unit order.
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Unicode String literals in C++. Dependent on the platform properties, different UnicodeString constructors should be used to create a UnicodeString object from a string literal. The macros are defined for maximum performance. They work only for strings that contain "invariant characters", i.e., only latin letters, digits, and some punctuation. See utypes.h for details.
The string parameter must be a C string literal. The length of the string, not including the terminating
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Unicode String literals in C++. Dependent on the platform properties, different UnicodeString constructors should be used to create a UnicodeString object from a string literal. The macros are defined for improved performance. They work only for strings that contain "invariant characters", i.e., only latin letters, digits, and some punctuation. See utypes.h for details. The string parameter must be a C string literal.
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Constant to be used in the UnicodeString(char *, int32_t, EInvariant) constructor which constructs a Unicode string from an invariant-character char * string. About invariant characters see utypes.h. This constructor has no runtime dependency on conversion code and is therefore recommended over ones taking a charset name string (where the empty string "" indicates invariant-character conversion).
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Create a new UnicodeString with the concatenation of two others.
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Copy an array of UnicodeString OBJECTS (not pointers).
Definition at line 3224 of file unistr.h. References uprv_arrayCopy(). |
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Copy an array of UnicodeString OBJECTS (not pointers).
Definition at line 3216 of file unistr.h. Referenced by uprv_arrayCopy(). |