30 #ifndef __GLSLProgramFactory_H__
31 #define __GLSLProgramFactory_H__
47 const String& getLanguage(
void)
const;
60 #endif // __GLSLProgramFactory_H__
Factory class for GLSL programs.
Ogre assumes that there are separate vertex and fragment programs to deal with but GLSL ES has one pr...
Ogre assumes that there are separate vertex and fragment programs to deal with but GLSL has one progr...
static GLSLLinkProgramManager * mLinkProgramManager
Abstract base class representing a high-level program (a vertex or fragment program).
Interface describing a manual resource loader.
unsigned long long int ResourceHandle
#define _OgreGL3PlusExport
static String sLanguageName
Defines a generic resource handler.
static GLSLProgramPipelineManager * mProgramPipelineManager
Interface definition for factories of HighLevelGpuProgram.