OgreGL3PlusRenderTexture.h
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1 /*
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3 This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
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28 
29 #ifndef __GL3PlusRENDERTEXTURE_H__
30 #define __GL3PlusRENDERTEXTURE_H__
31 
32 #include "OgreGL3PlusTexture.h"
33 
34 namespace Ogre {
35  class GL3PlusHardwarePixelBuffer;
36 
40  {
41  public:
45 
46  GL3PlusSurfaceDesc() :buffer(0), zoffset(0), numSamples(0) {}
47  };
48 
52  {
53  public:
54  GL3PlusRenderTexture(const String &name, const GL3PlusSurfaceDesc &target, bool writeGamma, uint fsaa);
55  virtual ~GL3PlusRenderTexture();
56  bool requiresTextureFlipping() const { return true; }
57 
61  };
62 
65  class _OgreGL3PlusExport GL3PlusRTTManager : public Singleton<GL3PlusRTTManager>
66  {
67  public:
68  virtual ~GL3PlusRTTManager();
69 
72  virtual RenderTexture *createRenderTexture(const String &name, const GL3PlusSurfaceDesc &target, bool writeGamma, uint fsaa) = 0;
73 
76  virtual bool checkFormat(PixelFormat format) = 0;
77 
80  virtual void bind(RenderTarget *target) = 0;
81 
86  virtual void unbind(RenderTarget *target) = 0;
87 
88  virtual void getBestDepthStencil(GLenum internalFormat, GLenum *depthFormat, GLenum *stencilFormat)
89  {
90  *depthFormat = GL_NONE;
91  *stencilFormat = GL_NONE;
92  }
93 
96  virtual MultiRenderTarget* createMultiRenderTarget(const String & name);
97 
100  virtual PixelFormat getSupportedAlternative(PixelFormat format);
101  };
102 
103 }
104 
105 #endif
A 'canvas' which can receive the results of a rendering operation.
unsigned int uint
#define GL_NONE
PixelFormat
The pixel format used for images, textures, and render surfaces.
static const String CustomAttributeString_TARGET
Manager/factory for RenderTextures.
#define _OgreGL3PlusExport
#define _OgrePrivate
Definition: OgrePlatform.h:258
This class represents a RenderTarget that renders to a Texture.
static const String CustomAttributeString_FBO
_StringBase String
virtual void getBestDepthStencil(GLenum internalFormat, GLenum *depthFormat, GLenum *stencilFormat)
unsigned int uint32
Definition: OgrePlatform.h:359
static const String CustomAttributeString_GLCONTEXT
Template class for creating single-instance global classes.
Definition: OgreSingleton.h:64
GL3PlusHardwarePixelBuffer * buffer
This class represents a render target that renders to multiple RenderTextures at once.
Base class for GL Render Textures.

Copyright © 2012 Torus Knot Software Ltd
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Last modified Tue Mar 18 2014 19:15:25