28 #ifndef __GLSLESProgramPipelineManager_H__
29 #define __GLSLESProgramPipelineManager_H__
GLSL ES low level compiled shader object - this class is used to get at the linked program object and...
Ogre assumes that there are separate vertex and fragment programs to deal with but GLSL ES has one pr...
ProgramPipelineMap mProgramPipelines
Container holding previously created program pipeline objects.
GLSLESProgramPipeline * mActiveProgramPipeline
Active objects defining the active rendering gpu state.
Ogre assumes that there are separate vertex and fragment programs to deal with but GLSL ES has one pr...
Specialisation of HighLevelGpuProgram to provide support for OpenGL Shader Language (GLSL ES) for Ope...
map< uint64, GLSLESProgramPipeline * >::type ProgramPipelineMap
Template class for creating single-instance global classes.
ProgramPipelineMap::iterator ProgramPipelineIterator