30 #ifndef __GLSLESCgProgramFactory_H__
31 #define __GLSLESCgProgramFactory_H__
47 const String& getLanguage(
void)
const;
53 #endif // __GLSLESCgProgramFactory_H__
Abstract base class representing a high-level program (a vertex or fragment program).
Interface describing a manual resource loader.
unsigned long long int ResourceHandle
static String sLanguageName
Defines a generic resource handler.
Factory class for GLSL ES programs.
Interface definition for factories of HighLevelGpuProgram.