Ogre::GLESRenderSystem Member List

This is the complete list of members for Ogre::GLESRenderSystem, including all inherited members.

_applyObliqueDepthProjection(Matrix4 &matrix, const Plane &plane, bool forGpuProgram)Ogre::GLESRenderSystemvirtual
_beginFrame(void)Ogre::GLESRenderSystemvirtual
_beginGeometryCount(void)Ogre::RenderSystemvirtual
_cleanupDepthBuffers(bool bCleanManualBuffers=true)Ogre::RenderSystem
_convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool forGpuProgram=false)Ogre::GLESRenderSystemvirtual
_createDepthBufferFor(RenderTarget *renderTarget)Ogre::GLESRenderSystemvirtual
_createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0)Ogre::GLESRenderSystemvirtual
_createRenderWindows(const RenderWindowDescriptionList &renderWindowDescriptions, RenderWindowList &createdWindows)Ogre::RenderSystemvirtual
_destroyDepthBuffer(RenderWindow *pRenderWnd)Ogre::GLESRenderSystem
_disableTextureUnit(size_t texUnit)Ogre::RenderSystemvirtual
_disableTextureUnitsFrom(size_t texUnit)Ogre::RenderSystemvirtual
_endFrame(void)Ogre::GLESRenderSystemvirtual
_getBatchCount(void) const Ogre::RenderSystemvirtual
_getCullingMode(void) const Ogre::RenderSystemvirtual
_getCurrentAnisotropy(size_t unit)Ogre::GLESRenderSystem
_getDefaultViewportMaterialScheme(void) const Ogre::RenderSystemvirtual
_getDepthStencilFormatFor(GLenum internalColourFormat, GLenum *depthFormat, GLenum *stencilFormat)Ogre::GLESRenderSystem
_getFaceCount(void) const Ogre::RenderSystemvirtual
_getMainContext()Ogre::GLESRenderSystem
_getVertexCount(void) const Ogre::RenderSystemvirtual
_getViewport(void)Ogre::RenderSystemvirtual
_initialise(bool autoCreateWindow, const String &windowTitle="OGRE Render NativeWindowType")Ogre::GLESRenderSystemvirtual
_initRenderTargets(void)Ogre::RenderSystemvirtual
_makeOrthoMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)Ogre::GLESRenderSystemvirtual
_makeProjectionMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)Ogre::GLESRenderSystemvirtual
_makeProjectionMatrix(Real left, Real right, Real bottom, Real top, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)Ogre::GLESRenderSystemvirtual
_notifyCameraRemoved(const Camera *cam)Ogre::RenderSystemvirtual
_oneTimeContextInitialization()Ogre::GLESRenderSystem
_pauseFrame(void)Ogre::RenderSystemvirtual
_render(const RenderOperation &op)Ogre::GLESRenderSystemvirtual
_resumeFrame(RenderSystemContext *context)Ogre::RenderSystemvirtual
_setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage)Ogre::GLESRenderSystemvirtual
_setColourBufferWriteEnabled(bool red, bool green, bool blue, bool alpha)Ogre::GLESRenderSystemvirtual
_setCullingMode(CullingMode mode)Ogre::GLESRenderSystemvirtual
_setDepthBias(float constantBias, float slopeScaleBias)Ogre::GLESRenderSystemvirtual
_setDepthBufferCheckEnabled(bool enabled=true)Ogre::GLESRenderSystemvirtual
_setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL)Ogre::GLESRenderSystemvirtual
_setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)Ogre::GLESRenderSystemvirtual
_setDepthBufferWriteEnabled(bool enabled=true)Ogre::GLESRenderSystemvirtual
_setDiscardBuffers(unsigned int flags)Ogre::GLESRenderSystem
_setFog(FogMode mode, const ColourValue &colour, Real density, Real start, Real end)Ogre::GLESRenderSystemvirtual
_setPointParameters(Real size, bool attenuationEnabled, Real constant, Real linear, Real quadratic, Real minSize, Real maxSize)Ogre::GLESRenderSystemvirtual
_setPointSpritesEnabled(bool enabled)Ogre::GLESRenderSystemvirtual
_setPolygonMode(PolygonMode level)Ogre::GLESRenderSystemvirtual
_setProjectionMatrix(const Matrix4 &m)Ogre::GLESRenderSystemvirtual
_setRenderTarget(RenderTarget *target)Ogre::GLESRenderSystemvirtual
_setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op)Ogre::GLESRenderSystemvirtual
_setSceneBlendingOperation(SceneBlendOperation op)Ogre::GLESRenderSystem
_setSeparateSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op, SceneBlendOperation alphaOp)Ogre::GLESRenderSystemvirtual
_setSeparateSceneBlendingOperation(SceneBlendOperation op, SceneBlendOperation alphaOp)Ogre::GLESRenderSystem
_setSurfaceParams(const ColourValue &ambient, const ColourValue &diffuse, const ColourValue &specular, const ColourValue &emissive, Real shininess, TrackVertexColourType tracking)Ogre::GLESRenderSystemvirtual
_setTexture(size_t unit, bool enabled, const TexturePtr &tex)Ogre::GLESRenderSystemvirtual
Ogre::RenderSystem::_setTexture(size_t unit, bool enabled, const String &texname)Ogre::RenderSystemvirtual
_setTextureAddressingMode(size_t stage, const TextureUnitState::UVWAddressingMode &uvw)Ogre::GLESRenderSystemvirtual
_setTextureBlendMode(size_t stage, const LayerBlendModeEx &bm)Ogre::GLESRenderSystemvirtual
_setTextureBorderColour(size_t stage, const ColourValue &colour)Ogre::GLESRenderSystemvirtual
_setTextureCoordCalculation(size_t stage, TexCoordCalcMethod m, const Frustum *frustum=0)Ogre::GLESRenderSystemvirtual
_setTextureCoordSet(size_t stage, size_t index)Ogre::GLESRenderSystemvirtual
_setTextureLayerAnisotropy(size_t unit, unsigned int maxAnisotropy)Ogre::GLESRenderSystemvirtual
_setTextureMatrix(size_t stage, const Matrix4 &xform)Ogre::GLESRenderSystemvirtual
_setTextureMipmapBias(size_t unit, float bias)Ogre::GLESRenderSystemvirtual
_setTextureProjectionRelativeTo(bool enabled, const Vector3 &pos)Ogre::RenderSystemvirtual
_setTextureUnitCompareEnabled(size_t unit, bool compare)Ogre::GLESRenderSystemvirtual
_setTextureUnitCompareFunction(size_t unit, CompareFunction function)Ogre::GLESRenderSystemvirtual
_setTextureUnitFiltering(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter)Ogre::GLESRenderSystemvirtual
_setTextureUnitFiltering(size_t unit, FilterType ftype, FilterOptions filter)Ogre::GLESRenderSystemvirtual
_setTextureUnitSettings(size_t texUnit, TextureUnitState &tl)Ogre::RenderSystemvirtual
_setVertexTexture(size_t unit, const TexturePtr &tex)Ogre::RenderSystemvirtual
_setViewMatrix(const Matrix4 &m)Ogre::GLESRenderSystemvirtual
_setViewport(Viewport *vp)Ogre::GLESRenderSystemvirtual
_setWorldMatrices(const Matrix4 *m, unsigned short count)Ogre::RenderSystemvirtual
_setWorldMatrix(const Matrix4 &m)Ogre::GLESRenderSystemvirtual
_swapAllRenderTargetBuffers()Ogre::RenderSystemvirtual
_switchContext(GLESContext *context)Ogre::GLESRenderSystem
_unregisterContext(GLESContext *context)Ogre::GLESRenderSystem
_updateAllRenderTargets(bool swapBuffers=true)Ogre::RenderSystemvirtual
_useLights(const LightList &lights, unsigned short limit)Ogre::GLESRenderSystemvirtual
activateGLClientTextureUnit(size_t unit)Ogre::GLESRenderSystemprivate
activateGLTextureUnit(size_t unit)Ogre::GLESRenderSystemprivate
addClipPlane(const Plane &p)Ogre::RenderSystemvirtual
addClipPlane(Real A, Real B, Real C, Real D)Ogre::RenderSystemvirtual
addListener(Listener *l)Ogre::RenderSystemvirtual
AllocatedObject()Ogre::AllocatedObject< Alloc >explicit
areFixedFunctionLightsInViewSpace() const Ogre::GLESRenderSystemvirtual
attachRenderTarget(RenderTarget &target)Ogre::RenderSystemvirtual
beginProfileEvent(const String &eventName)Ogre::GLESRenderSystemvirtual
bindGpuProgram(GpuProgram *prg)Ogre::GLESRenderSystemvirtual
bindGpuProgramParameters(GpuProgramType gptype, GpuProgramParametersSharedPtr params, uint16 mask)Ogre::GLESRenderSystemvirtual
bindGpuProgramPassIterationParameters(GpuProgramType gptype)Ogre::GLESRenderSystemvirtual
clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0)Ogre::GLESRenderSystemvirtual
convertColourValue(const ColourValue &colour, uint32 *pDest)Ogre::RenderSystemvirtual
convertCompareFunction(CompareFunction func) const Ogre::GLESRenderSystem
convertStencilOp(StencilOperation op, bool invert=false) const Ogre::GLESRenderSystem
createHardwareOcclusionQuery(void)Ogre::GLESRenderSystemvirtual
createMultiRenderTarget(const String &name)Ogre::GLESRenderSystemvirtual
createRenderSystemCapabilities() const Ogre::GLESRenderSystemvirtual
destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq)Ogre::RenderSystemvirtual
destroyRenderTarget(const String &name)Ogre::RenderSystemvirtual
destroyRenderTexture(const String &name)Ogre::RenderSystemvirtual
destroyRenderWindow(RenderWindow *pWin)Ogre::GLESRenderSystem
Ogre::RenderSystem::destroyRenderWindow(const String &name)Ogre::RenderSystemvirtual
detachRenderTarget(const String &name)Ogre::RenderSystemvirtual
enableClipPlane(ushort index, bool enable)Ogre::GLESRenderSystem
endProfileEvent(void)Ogre::GLESRenderSystemvirtual
fireEvent(const String &name, const NameValuePairList *params=0)Ogre::RenderSystemprotectedvirtual
getBlendMode(SceneBlendFactor ogreBlend) const Ogre::GLESRenderSystemprivate
getCapabilities(void) const Ogre::RenderSystem
getColourVertexElementType(void) const Ogre::GLESRenderSystemvirtual
getCombinedMinMipFilter(void) const Ogre::GLESRenderSystemprivate
getConfigOptions(void)Ogre::GLESRenderSystemvirtual
getCustomAttribute(const String &name, void *pData)Ogre::RenderSystemvirtual
getDiscardBuffers(void)Ogre::GLESRenderSystem
getDisplayMonitorCount() const Ogre::GLESRenderSystemvirtual
getDriverVersion(void) const Ogre::RenderSystemvirtual
getErrorDescription(long errorNumber) const Ogre::GLESRenderSystemvirtual
getFixedPipelineEnabled(void) const Ogre::RenderSystem
getGlobalInstanceVertexBuffer() const Ogre::RenderSystem
getGlobalInstanceVertexBufferVertexDeclaration() const Ogre::RenderSystem
getGlobalNumberOfInstances() const Ogre::RenderSystem
getHorizontalTexelOffset(void)Ogre::GLESRenderSystemvirtual
getInvertVertexWinding(void) const Ogre::RenderSystemvirtual
getMaximumDepthInputValue(void)Ogre::GLESRenderSystemvirtual
getMinimumDepthInputValue(void)Ogre::GLESRenderSystemvirtual
getMutableCapabilities()Ogre::RenderSystem
getName(void) const Ogre::GLESRenderSystemvirtual
getNativeShadingLanguageVersion() const Ogre::RenderSystem
getRenderSystemEvents(void) const Ogre::RenderSystemvirtual
getRenderTarget(const String &name)Ogre::RenderSystemvirtual
getRenderTargetIterator(void)Ogre::RenderSystemvirtual
getResourceManager()Ogre::GLESRenderSystemstatic
getTextureAddressingMode(TextureUnitState::TextureAddressingMode tam) const Ogre::GLESRenderSystemprivate
getVerticalTexelOffset(void)Ogre::GLESRenderSystemvirtual
getWBufferEnabled(void) const Ogre::RenderSystem
GLESRenderSystem()Ogre::GLESRenderSystem
HardwareOcclusionQueryList typedefOgre::RenderSystemprotected
hasAnisotropicMipMapFilter() const Ogre::GLESRenderSystemvirtual
initialiseContext(RenderWindow *primary)Ogre::GLESRenderSystem
initialiseFromRenderSystemCapabilities(RenderSystemCapabilities *caps, RenderTarget *primary)Ogre::GLESRenderSystemvirtual
isGpuProgramBound(GpuProgramType gptype)Ogre::RenderSystemvirtual
isStaticBufferLockable() const Ogre::RenderSystemvirtual
LightfMap typedefOgre::GLESRenderSystemprivate
LightfvMap typedefOgre::GLESRenderSystemprivate
ListenerList typedefOgre::RenderSystemprotected
mActiveComputeGpuProgramParametersOgre::RenderSystemprotected
mActiveFragmentGpuProgramParametersOgre::RenderSystemprotected
mActiveGeometryGpuProgramParametersOgre::RenderSystemprotected
mActiveRenderTargetOgre::RenderSystemprotected
mActiveTesselationDomainGpuProgramParametersOgre::RenderSystemprotected
mActiveTesselationHullGpuProgramParametersOgre::RenderSystemprotected
mActiveVertexGpuProgramParametersOgre::RenderSystemprotected
mActiveViewportOgre::RenderSystemprotected
makeGLMatrix(GLfloat gl_matrix[16], const Matrix4 &m)Ogre::GLESRenderSystemprivate
markProfileEvent(const String &eventName)Ogre::GLESRenderSystemvirtual
MaterialfvMap typedefOgre::GLESRenderSystemprivate
mAutoTextureMatrixOgre::GLESRenderSystemprivate
mBatchCountOgre::RenderSystemprotected
mClipPlanesOgre::RenderSystemprotected
mClipPlanesDirtyOgre::RenderSystemprotected
mComputeProgramBoundOgre::RenderSystemprotected
mCullingModeOgre::RenderSystemprotected
mCurrentCapabilitiesOgre::RenderSystemprotected
mCurrentContextOgre::GLESRenderSystemprivate
mCurrentLightsOgre::GLESRenderSystemprivate
mCurrentPassIterationCountOgre::RenderSystemprotected
mCurrentPassIterationNumOgre::RenderSystemprotected
mCurTexMipCountOgre::GLESRenderSystemprivate
mDepthBufferPoolOgre::RenderSystemprotected
mDerivedDepthBiasOgre::RenderSystemprotected
mDerivedDepthBiasBaseOgre::RenderSystemprotected
mDerivedDepthBiasMultiplierOgre::RenderSystemprotected
mDerivedDepthBiasSlopeScaleOgre::RenderSystemprotected
mDisabledTexUnitsFromOgre::RenderSystemprotected
mDiscardBuffersOgre::GLESRenderSystemprivate
mDriverVersionOgre::RenderSystemprotected
mEnableFixedPipelineOgre::RenderSystemprotected
mEventListenersOgre::RenderSystemprotected
mEventNamesOgre::RenderSystemprotected
mFaceCountOgre::RenderSystemprotected
mFixedFunctionTextureUnitsOgre::GLESRenderSystemprivate
mFragmentProgramBoundOgre::RenderSystemprotected
mGeometryProgramBoundOgre::RenderSystemprotected
mGLInitialisedOgre::GLESRenderSystemprivate
mGlobalInstanceVertexBufferOgre::RenderSystemprotected
mGlobalInstanceVertexBufferVertexDeclarationOgre::RenderSystemprotected
mGlobalNumberOfInstancesOgre::RenderSystemprotected
mGLSupportOgre::GLESRenderSystemprivate
mGpuProgramManagerOgre::GLESRenderSystemprivate
mHardwareBufferManagerOgre::GLESRenderSystemprivate
mHwOcclusionQueriesOgre::RenderSystemprotected
mInvertVertexWindingOgre::RenderSystemprotected
mLightsOgre::GLESRenderSystemprivate
mMainContextOgre::GLESRenderSystemprivate
mManualBlendColoursOgre::RenderSystemprotected
mMinFilterOgre::GLESRenderSystemprivate
mMipFilterOgre::GLESRenderSystemprivate
mNativeShadingLanguageVersionOgre::RenderSystemprotected
mPrioritisedRenderTargetsOgre::RenderSystemprotected
mRealCapabilitiesOgre::RenderSystemprotected
mRenderTargetsOgre::RenderSystemprotected
mResourceManagerOgre::GLESRenderSystemprivatestatic
mRTTManagerOgre::GLESRenderSystemprivate
mStateCacheManagerOgre::GLESRenderSystemprivate
mTesselationDomainProgramBoundOgre::RenderSystemprotected
mTesselationHullProgramBoundOgre::RenderSystemprotected
mTexProjRelativeOgre::RenderSystemprotected
mTexProjRelativeOriginOgre::RenderSystemprotected
mTextureCoordIndexOgre::GLESRenderSystemprivate
mTextureCountOgre::GLESRenderSystemprivate
mTextureEnabledOgre::GLESRenderSystemprivate
mTextureManagerOgre::RenderSystemprotected
mTextureMatrixOgre::GLESRenderSystemprivate
mUseAutoTextureMatrixOgre::GLESRenderSystemprivate
mUseCustomCapabilitiesOgre::RenderSystemprotected
mVertexCountOgre::RenderSystemprotected
mVertexProgramBoundOgre::RenderSystemprotected
mViewMatrixOgre::GLESRenderSystemprivate
mWBufferOgre::RenderSystemprotected
mWorldMatrixOgre::GLESRenderSystemprivate
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new(size_t sz)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >
PointParamfMap typedefOgre::GLESRenderSystemprivate
PointParamfvMap typedefOgre::GLESRenderSystemprivate
postExtraThreadsStarted()Ogre::GLESRenderSystemvirtual
preExtraThreadsStarted()Ogre::GLESRenderSystemvirtual
registerThread()Ogre::GLESRenderSystemvirtual
reinitialise(void)Ogre::GLESRenderSystemvirtual
removeListener(Listener *l)Ogre::RenderSystemvirtual
RenderSystem()Ogre::RenderSystem
RenderTargetIterator typedefOgre::RenderSystem
resetClipPlanes()Ogre::RenderSystemvirtual
resetRenderer(RenderWindow *pRenderWnd)Ogre::GLESRenderSystem
setAmbientLight(float r, float g, float b)Ogre::GLESRenderSystemvirtual
setClipPlane(ushort index, Real A, Real B, Real C, Real D)Ogre::GLESRenderSystem
setClipPlanes(const PlaneList &clipPlanes)Ogre::RenderSystemvirtual
setClipPlanesImpl(const Ogre::PlaneList &planeList)Ogre::GLESRenderSystemvirtual
setConfigOption(const String &name, const String &value)Ogre::GLESRenderSystemvirtual
setCurrentPassIterationCount(const size_t count)Ogre::RenderSystemvirtual
setDepthBufferFor(RenderTarget *renderTarget)Ogre::RenderSystemvirtual
setDeriveDepthBias(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f)Ogre::RenderSystemvirtual
setFixedPipelineEnabled(bool enabled)Ogre::RenderSystem
setGLLight(size_t index, Light *lt)Ogre::GLESRenderSystemprivate
setGLLightPositionDirection(Light *lt, GLenum lightindex)Ogre::GLESRenderSystemprivate
setGlobalInstanceVertexBuffer(const HardwareVertexBufferSharedPtr &val)Ogre::RenderSystem
setGlobalInstanceVertexBufferVertexDeclaration(VertexDeclaration *val)Ogre::RenderSystem
setGlobalNumberOfInstances(const size_t val)Ogre::RenderSystem
setInvertVertexWinding(bool invert)Ogre::RenderSystemvirtual
setLightingEnabled(bool enabled)Ogre::GLESRenderSystemvirtual
setLights()Ogre::GLESRenderSystemprivate
setNormaliseNormals(bool normalise)Ogre::GLESRenderSystemvirtual
setScissorTest(bool enabled, size_t left=0, size_t top=0, size_t right=800, size_t bottom=600)Ogre::GLESRenderSystemvirtual
setShadingType(ShadeOptions so)Ogre::GLESRenderSystemvirtual
setStencilBufferParams(CompareFunction func=CMPF_ALWAYS_PASS, uint32 refValue=0, uint32 compareMask=0xFFFFFFFF, uint32 writeMask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP, bool twoSidedOperation=false)Ogre::GLESRenderSystemvirtual
setStencilCheckEnabled(bool enabled)Ogre::GLESRenderSystemvirtual
setVertexBufferBinding(VertexBufferBinding *binding)Ogre::GLESRenderSystemvirtual
setVertexDeclaration(VertexDeclaration *decl)Ogre::GLESRenderSystemvirtual
setWBufferEnabled(bool enabled)Ogre::RenderSystem
shutdown(void)Ogre::GLESRenderSystemvirtual
TexEnvfMap typedefOgre::GLESRenderSystemprivate
TexEnvfvMap typedefOgre::GLESRenderSystemprivate
TexEnviMap typedefOgre::GLESRenderSystemprivate
unbindGpuProgram(GpuProgramType gptype)Ogre::GLESRenderSystemvirtual
unregisterThread()Ogre::GLESRenderSystemvirtual
updatePassIterationRenderState(void)Ogre::RenderSystemprotected
useCustomRenderSystemCapabilities(RenderSystemCapabilities *capabilities)Ogre::RenderSystemvirtual
validateConfigOptions(void)Ogre::GLESRenderSystemvirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >
~GLESRenderSystem()Ogre::GLESRenderSystemvirtual
~RenderSystem()Ogre::RenderSystemvirtual

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Tue Mar 18 2014 19:15:41