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00015 #include "IKeyState.h"
00016 #include <cstring>
00017 #include <cstdlib>
00018
00019
00020
00021
00022
00023 CEvent::Type IKeyState::s_keyDownEvent = CEvent::kUnknown;
00024 CEvent::Type IKeyState::s_keyUpEvent = CEvent::kUnknown;
00025 CEvent::Type IKeyState::s_keyRepeatEvent = CEvent::kUnknown;
00026
00027 CEvent::Type
00028 IKeyState::getKeyDownEvent()
00029 {
00030 return CEvent::registerTypeOnce(s_keyDownEvent,
00031 "IKeyState::keyDown");
00032 }
00033
00034 CEvent::Type
00035 IKeyState::getKeyUpEvent()
00036 {
00037 return CEvent::registerTypeOnce(s_keyUpEvent,
00038 "IKeyState::keyUp");
00039 }
00040
00041 CEvent::Type
00042 IKeyState::getKeyRepeatEvent()
00043 {
00044 return CEvent::registerTypeOnce(s_keyRepeatEvent,
00045 "IKeyState::keyRepeat");
00046 }
00047
00048
00049
00050
00051
00052
00053 IKeyState::CKeyInfo*
00054 IKeyState::CKeyInfo::alloc(KeyID id,
00055 KeyModifierMask mask, KeyButton button, SInt32 count)
00056 {
00057 CKeyInfo* info = (CKeyInfo*)malloc(sizeof(CKeyInfo));
00058 info->m_key = id;
00059 info->m_mask = mask;
00060 info->m_button = button;
00061 info->m_count = count;
00062 info->m_screens = NULL;
00063 info->m_screensBuffer[0] = '\0';
00064 return info;
00065 }
00066
00067 IKeyState::CKeyInfo*
00068 IKeyState::CKeyInfo::alloc(KeyID id,
00069 KeyModifierMask mask, KeyButton button, SInt32 count,
00070 const std::set<CString>& destinations)
00071 {
00072 CString screens = join(destinations);
00073
00074
00075 CKeyInfo* info = (CKeyInfo*)malloc(sizeof(CKeyInfo) + screens.size());
00076 info->m_key = id;
00077 info->m_mask = mask;
00078 info->m_button = button;
00079 info->m_count = count;
00080 info->m_screens = info->m_screensBuffer;
00081 strcpy(info->m_screensBuffer, screens.c_str());
00082 return info;
00083 }
00084
00085 IKeyState::CKeyInfo*
00086 IKeyState::CKeyInfo::alloc(const CKeyInfo& x)
00087 {
00088 CKeyInfo* info = (CKeyInfo*)malloc(sizeof(CKeyInfo) +
00089 strlen(x.m_screensBuffer));
00090 info->m_key = x.m_key;
00091 info->m_mask = x.m_mask;
00092 info->m_button = x.m_button;
00093 info->m_count = x.m_count;
00094 info->m_screens = x.m_screens ? info->m_screensBuffer : NULL;
00095 strcpy(info->m_screensBuffer, x.m_screensBuffer);
00096 return info;
00097 }
00098
00099 bool
00100 IKeyState::CKeyInfo::isDefault(const char* screens)
00101 {
00102 return (screens == NULL || screens[0] == '\0');
00103 }
00104
00105 bool
00106 IKeyState::CKeyInfo::contains(const char* screens, const CString& name)
00107 {
00108
00109 if (isDefault(screens)) {
00110 return false;
00111 }
00112 if (screens[0] == '*') {
00113 return true;
00114 }
00115
00116
00117 CString match;
00118 match.reserve(name.size() + 2);
00119 match += ":";
00120 match += name;
00121 match += ":";
00122 return (strstr(screens, match.c_str()) != NULL);
00123 }
00124
00125 bool
00126 IKeyState::CKeyInfo::equal(const CKeyInfo* a, const CKeyInfo* b)
00127 {
00128 return (a->m_key == b->m_key &&
00129 a->m_mask == b->m_mask &&
00130 a->m_button == b->m_button &&
00131 a->m_count == b->m_count &&
00132 strcmp(a->m_screensBuffer, b->m_screensBuffer) == 0);
00133 }
00134
00135 CString
00136 IKeyState::CKeyInfo::join(const std::set<CString>& destinations)
00137 {
00138
00139
00140
00141 CString screens;
00142 for (std::set<CString>::const_iterator i = destinations.begin();
00143 i != destinations.end(); ++i) {
00144 if (*i == "*") {
00145 screens = "*";
00146 break;
00147 }
00148 else {
00149 if (screens.empty()) {
00150 screens = ":";
00151 }
00152 screens += *i;
00153 screens += ":";
00154 }
00155 }
00156 return screens;
00157 }
00158
00159 void
00160 IKeyState::CKeyInfo::split(const char* screens, std::set<CString>& dst)
00161 {
00162 dst.clear();
00163 if (isDefault(screens)) {
00164 return;
00165 }
00166 if (screens[0] == '*') {
00167 dst.insert("*");
00168 return;
00169 }
00170
00171 const char* i = screens + 1;
00172 while (*i != '\0') {
00173 const char* j = strchr(i, ':');
00174 dst.insert(CString(i, j - i));
00175 i = j + 1;
00176 }
00177 }