Normalised Resonant High Pass Filter

amp: 1 mix: 1 pre_amp: 1 cutoff: 100 res: 0.5

with_fx :nrhpf do
  play 50
end

Dampens the parts of the signal that are above than the cutoff point (typically the crunchy fizzy harmonic overtones) and keeps the lower parts (typically the bass/mid of the sound). behaviour, The resonant part of the resonant low pass filter emphasises/resonates the frequencies around the cutoff point. The amount of emphasis is controlled by the res param with a lower res resulting in greater resonance. High amounts of resonance (rq ~0) can create a whistling sound around the cutoff frequency.

Choose a higher cutoff to keep more of the high frequences/treble of the sound and a lower cutoff to make the sound more dull and only keep the bass.

Introduced in v2.0

Parameters

amp:

The amplitude of the sound. Typically a value between 0 and 1. Higher amplitudes may be used, but won’t make the sound louder, they will just reduce the quality of all the sounds currently being played (due to compression.)

Default: 1
Must be zero or greater
May be changed whilst playing
Has slide parameters to shape changes

mix:

The amount (percentage) of FX present in the resulting sound represented as a value between 0 and 1. For example, a mix of 0 means that only the original sound is heard, a mix of 1 means that only the FX is heard (typically the default) and a mix of 0.5 means that half the original and half of the FX is heard.

Default: 1
Must be a value between 0 and 1 inclusively
May be changed whilst playing
Has slide parameters to shape changes

pre_amp:

Amplification applied to the input signal immediately before it is passed to the FX.

Default: 1
Must be zero or greater
May be changed whilst playing
Has slide parameters to shape changes

cutoff:

MIDI note representing the highest frequencies allowed to be present in the sound. A low value like 30 makes the sound round and dull, a high value like 100 makes the sound buzzy and crispy.

Default: 100
Must be zero or greater,must be a value less than 131
May be changed whilst playing
Has slide parameters to shape changes

res:

Filter resonance as a value between 0 and 1. Large amounts of resonance (a res: near 1) can create a whistling sound around the cutoff frequency. Smaller values produce less resonance.

Default: 0.5
Must be zero or greater,must be a value less than 1
May be changed whilst playing
Has slide parameters to shape changes

Slide Parameters

Any parameter that is slidable has three additional parameters named _slide, _slide_curve, and _slide_shape. For example, 'amp' is slidable, so you can also set amp_slide, amp_slide_curve, and amp_slide_shape with the following effects:

_slide:

Amount of time (in beats) for the parameter value to change. A long parameter_slide value means that the parameter takes a long time to slide from the previous value to the new value. A parameter_slide of 0 means that the parameter instantly changes to the new value.

Default: 0

_slide_shape:

Shape of curve. 0: step, 1: linear, 3: sine, 4: welch, 5: custom (use *_slide_curve: opt e.g. amp_slide_curve:), 6: squared, 7: cubed.

Default: 5

_slide_curve:

Shape of the slide curve (only honoured if slide shape is 5). 0 means linear and positive and negative numbers curve the segment up and down respectively.

Default: 0