getPassCount() const =0 | CEGUI::RenderEffect | [pure virtual] |
performPostRenderFunctions()=0 | CEGUI::RenderEffect | [pure virtual] |
performPreRenderFunctions(const int pass)=0 | CEGUI::RenderEffect | [pure virtual] |
realiseGeometry(RenderingWindow &window, GeometryBuffer &geometry)=0 | CEGUI::RenderEffect | [pure virtual] |
update(const float elapsed, RenderingWindow &window)=0 | CEGUI::RenderEffect | [pure virtual] |