Philosophy

  1. Abstraction Levels
  2. Learning Curves

Abstraction Levels

When implementing interfaces to the operating system or the network, provide two interfaces:

Restated in a more general way:

Learning Curves

Require the minimal amount of work and learning on part of the user to get started. If this means they have less functionality, that's OK, when they need it they can learn a bit more. This will also lead to a cleaner, easier to test design.

For example - using twistd is a great way to deploy applications. But to get started you don't need to know about it. Later on you can start using twistd, but its usage is optional.

Index

Version: 8.2.0