Functions | |
EAPI void | evas_event_freeze (Evas *e) |
Freeze all event processing. | |
EAPI void | evas_event_thaw (Evas *e) |
Thaw a canvas out after freezing. | |
EAPI int | evas_event_freeze_get (Evas *e) |
Return the freeze count of a given canvas. |
EAPI void evas_event_freeze | ( | Evas * | e | ) |
Freeze all event processing.
e | The canvas to freeze event processing on |
e
is to have all event processing frozen until a matching evas_event_thaw() function is called on the same canvas. Every freeze call must be matched by a thaw call in order to completely thaw out a canvas.Example:
extern Evas *evas; extern Evas_Object *object; evas_event_freeze(evas); evas_object_move(object, 50, 100); evas_object_resize(object, 200, 200); evas_event_thaw(evas);
EAPI int evas_event_freeze_get | ( | Evas * | e | ) |
Return the freeze count of a given canvas.
e | The canvas to fetch the freeze count from |
Example:
extern Evas *evas; while (evas_event_freeze_get(evas) > 0) evas_event_thaw(evas);
EAPI void evas_event_thaw | ( | Evas * | e | ) |
Thaw a canvas out after freezing.
e | The canvas to thaw out |
See evas_event_freeze() for an example.